1 |
=head1 NAME |
2 |
|
3 |
AnyEvent::Fork::Pool - simple process pool manager on top of AnyEvent::Fork |
4 |
|
5 |
=head1 SYNOPSIS |
6 |
|
7 |
use AnyEvent; |
8 |
use AnyEvent::Fork::Pool; |
9 |
# use AnyEvent::Fork is not needed |
10 |
|
11 |
# all possible parameters shown, with default values |
12 |
my $pool = AnyEvent::Fork |
13 |
->new |
14 |
->require ("MyWorker") |
15 |
->AnyEvent::Fork::Pool::run ( |
16 |
"MyWorker::run", # the worker function |
17 |
|
18 |
# pool management |
19 |
max => 4, # absolute maximum # of processes |
20 |
idle => 0, # minimum # of idle processes |
21 |
load => 2, # queue at most this number of jobs per process |
22 |
start => 0.1, # wait this many seconds before starting a new process |
23 |
stop => 10, # wait this many seconds before stopping an idle process |
24 |
on_destroy => (my $finish = AE::cv), # called when object is destroyed |
25 |
|
26 |
# parameters passed to AnyEvent::Fork::RPC |
27 |
async => 0, |
28 |
on_error => sub { die "FATAL: $_[0]\n" }, |
29 |
on_event => sub { my @ev = @_ }, |
30 |
init => "MyWorker::init", |
31 |
serialiser => $AnyEvent::Fork::RPC::STRING_SERIALISER, |
32 |
); |
33 |
|
34 |
for (1..10) { |
35 |
$pool->(doit => $_, sub { |
36 |
print "MyWorker::run returned @_\n"; |
37 |
}); |
38 |
} |
39 |
|
40 |
undef $pool; |
41 |
|
42 |
$finish->recv; |
43 |
|
44 |
=head1 DESCRIPTION |
45 |
|
46 |
This module uses processes created via L<AnyEvent::Fork> and the RPC |
47 |
protocol implement in L<AnyEvent::Fork::RPC> to create a load-balanced |
48 |
pool of processes that handles jobs. |
49 |
|
50 |
Understanding of L<AnyEvent::Fork> is helpful but not critical to be able |
51 |
to use this module, but a thorough understanding of L<AnyEvent::Fork::RPC> |
52 |
is, as it defines the actual API that needs to be implemented in the |
53 |
worker processes. |
54 |
|
55 |
=head1 EXAMPLES |
56 |
|
57 |
=head1 PARENT USAGE |
58 |
|
59 |
To create a pool, you first have to create a L<AnyEvent::Fork> object - |
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this object becomes your template process. Whenever a new worker process |
61 |
is needed, it is forked from this template process. Then you need to |
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"hand off" this template process to the C<AnyEvent::Fork::Pool> module by |
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calling its run method on it: |
64 |
|
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my $template = AnyEvent::Fork |
66 |
->new |
67 |
->require ("SomeModule", "MyWorkerModule"); |
68 |
|
69 |
my $pool = $template->AnyEvent::Fork::Pool::run ("MyWorkerModule::myfunction"); |
70 |
|
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The pool "object" is not a regular Perl object, but a code reference that |
72 |
you can call and that works roughly like calling the worker function |
73 |
directly, except that it returns nothing but instead you need to specify a |
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callback to be invoked once results are in: |
75 |
|
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$pool->(1, 2, 3, sub { warn "myfunction(1,2,3) returned @_" }); |
77 |
|
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=over 4 |
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|
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=cut |
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|
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package AnyEvent::Fork::Pool; |
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|
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use common::sense; |
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|
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use Scalar::Util (); |
87 |
|
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use Guard (); |
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use Array::Heap (); |
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|
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use AnyEvent; |
92 |
use AnyEvent::Fork; # we don't actually depend on it, this is for convenience |
93 |
use AnyEvent::Fork::RPC; |
94 |
|
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# these are used for the first and last argument of events |
96 |
# in the hope of not colliding. yes, I don't like it either, |
97 |
# but didn't come up with an obviously better alternative. |
98 |
my $magic0 = ':t6Z@HK1N%Dx@_7?=~-7NQgWDdAs6a,jFN=wLO0*jD*1%P'; |
99 |
my $magic1 = '<~53rexz.U`!]X[A235^"fyEoiTF\T~oH1l/N6+Djep9b~bI9`\1x%B~vWO1q*'; |
100 |
|
101 |
our $VERSION = 0.1; |
102 |
|
103 |
=item my $pool = AnyEvent::Fork::Pool::run $fork, $function, [key => value...] |
104 |
|
105 |
The traditional way to call the pool creation function. But it is way |
106 |
cooler to call it in the following way: |
107 |
|
108 |
=item my $pool = $fork->AnyEvent::Fork::Pool::run ($function, [key => value...]) |
109 |
|
110 |
Creates a new pool object with the specified C<$function> as function |
111 |
(name) to call for each request. The pool uses the C<$fork> object as the |
112 |
template when creating worker processes. |
113 |
|
114 |
You can supply your own template process, or tell C<AnyEvent::Fork::Pool> |
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to create one. |
116 |
|
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A relatively large number of key/value pairs can be specified to influence |
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the behaviour. They are grouped into the categories "pool management", |
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"template process" and "rpc parameters". |
120 |
|
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=over 4 |
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|
123 |
=item Pool Management |
124 |
|
125 |
The pool consists of a certain number of worker processes. These options |
126 |
decide how many of these processes exist and when they are started and |
127 |
stopped. |
128 |
|
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The worker pool is dynamically resized, according to (perceived :) |
130 |
load. The minimum size is given by the C<idle> parameter and the maximum |
131 |
size is given by the C<max> parameter. A new worker is started every |
132 |
C<start> seconds at most, and an idle worker is stopped at most every |
133 |
C<stop> second. |
134 |
|
135 |
You can specify the amount of jobs sent to a worker concurrently using the |
136 |
C<load> parameter. |
137 |
|
138 |
=over 4 |
139 |
|
140 |
=item idle => $count (default: 0) |
141 |
|
142 |
The minimum amount of idle processes in the pool - when there are fewer |
143 |
than this many idle workers, C<AnyEvent::Fork::Pool> will try to start new |
144 |
ones, subject to the limits set by C<max> and C<start>. |
145 |
|
146 |
This is also the initial amount of workers in the pool. The default of |
147 |
zero means that the pool starts empty and can shrink back to zero workers |
148 |
over time. |
149 |
|
150 |
=item max => $count (default: 4) |
151 |
|
152 |
The maximum number of processes in the pool, in addition to the template |
153 |
process. C<AnyEvent::Fork::Pool> will never have more than this number of |
154 |
worker processes, although there can be more temporarily when a worker is |
155 |
shut down and hasn't exited yet. |
156 |
|
157 |
=item load => $count (default: 2) |
158 |
|
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The maximum number of concurrent jobs sent to a single worker process. |
160 |
|
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Jobs that cannot be sent to a worker immediately (because all workers are |
162 |
busy) will be queued until a worker is available. |
163 |
|
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Setting this low improves latency. For example, at C<1>, every job that |
165 |
is sent to a worker is sent to a completely idle worker that doesn't run |
166 |
any other jobs. The downside is that throughput is reduced - a worker that |
167 |
finishes a job needs to wait for a new job from the parent. |
168 |
|
169 |
The default of C<2> is usually a good compromise. |
170 |
|
171 |
=item start => $seconds (default: 0.1) |
172 |
|
173 |
When there are fewer than C<idle> workers (or all workers are completely |
174 |
busy), then a timer is started. If the timer elapses and there are still |
175 |
jobs that cannot be queued to a worker, a new worker is started. |
176 |
|
177 |
This sets the minimum time that all workers must be busy before a new |
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worker is started. Or, put differently, the minimum delay between starting |
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new workers. |
180 |
|
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The delay is small by default, which means new workers will be started |
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relatively quickly. A delay of C<0> is possible, and ensures that the pool |
183 |
will grow as quickly as possible under load. |
184 |
|
185 |
Non-zero values are useful to avoid "exploding" a pool because a lot of |
186 |
jobs are queued in an instant. |
187 |
|
188 |
Higher values are often useful to improve efficiency at the cost of |
189 |
latency - when fewer processes can do the job over time, starting more and |
190 |
more is not necessarily going to help. |
191 |
|
192 |
=item stop => $seconds (default: 10) |
193 |
|
194 |
When a worker has no jobs to execute it becomes idle. An idle worker that |
195 |
hasn't executed a job within this amount of time will be stopped, unless |
196 |
the other parameters say otherwise. |
197 |
|
198 |
Setting this to a very high value means that workers stay around longer, |
199 |
even when they have nothing to do, which can be good as they don't have to |
200 |
be started on the netx load spike again. |
201 |
|
202 |
Setting this to a lower value can be useful to avoid memory or simply |
203 |
process table wastage. |
204 |
|
205 |
Usually, setting this to a time longer than the time between load spikes |
206 |
is best - if you expect a lot of requests every minute and little work |
207 |
in between, setting this to longer than a minute avoids having to stop |
208 |
and start workers. On the other hand, you have to ask yourself if letting |
209 |
workers run idle is a good use of your resources. Try to find a good |
210 |
balance between resource usage of your workers and the time to start new |
211 |
workers - the processes created by L<AnyEvent::Fork> itself is fats at |
212 |
creating workers while not using much memory for them, so most of the |
213 |
overhead is likely from your own code. |
214 |
|
215 |
=item on_destroy => $callback->() (default: none) |
216 |
|
217 |
When a pool object goes out of scope, the outstanding requests are still |
218 |
handled till completion. Only after handling all jobs will the workers |
219 |
be destroyed (and also the template process if it isn't referenced |
220 |
otherwise). |
221 |
|
222 |
To find out when a pool I<really> has finished its work, you can set this |
223 |
callback, which will be called when the pool has been destroyed. |
224 |
|
225 |
=back |
226 |
|
227 |
=item AnyEvent::Fork::RPC Parameters |
228 |
|
229 |
These parameters are all passed more or less directly to |
230 |
L<AnyEvent::Fork::RPC>. They are only briefly mentioned here, for |
231 |
their full documentation please refer to the L<AnyEvent::Fork::RPC> |
232 |
documentation. Also, the default values mentioned here are only documented |
233 |
as a best effort - the L<AnyEvent::Fork::RPC> documentation is binding. |
234 |
|
235 |
=over 4 |
236 |
|
237 |
=item async => $boolean (default: 0) |
238 |
|
239 |
Whether to use the synchronous or asynchronous RPC backend. |
240 |
|
241 |
=item on_error => $callback->($message) (default: die with message) |
242 |
|
243 |
The callback to call on any (fatal) errors. |
244 |
|
245 |
=item on_event => $callback->(...) (default: C<sub { }>, unlike L<AnyEvent::Fork::RPC>) |
246 |
|
247 |
The callback to invoke on events. |
248 |
|
249 |
=item init => $initfunction (default: none) |
250 |
|
251 |
The function to call in the child, once before handling requests. |
252 |
|
253 |
=item serialiser => $serialiser (defailt: $AnyEvent::Fork::RPC::STRING_SERIALISER) |
254 |
|
255 |
The serialiser to use. |
256 |
|
257 |
=back |
258 |
|
259 |
=back |
260 |
|
261 |
=cut |
262 |
|
263 |
sub run { |
264 |
my ($template, $function, %arg) = @_; |
265 |
|
266 |
my $max = $arg{max} || 4; |
267 |
my $idle = $arg{idle} || 0, |
268 |
my $load = $arg{load} || 2, |
269 |
my $start = $arg{start} || 0.1, |
270 |
my $stop = $arg{stop} || 10, |
271 |
my $on_event = $arg{on_event} || sub { }, |
272 |
my $on_destroy = $arg{on_destroy}; |
273 |
|
274 |
my @rpc = ( |
275 |
async => $arg{async}, |
276 |
init => $arg{init}, |
277 |
serialiser => delete $arg{serialiser}, |
278 |
on_error => $arg{on_error}, |
279 |
); |
280 |
|
281 |
my (@pool, @queue, $nidle, $start_w, $stop_w, $shutdown); |
282 |
my ($start_worker, $stop_worker, $want_start, $want_stop, $scheduler); |
283 |
|
284 |
my $destroy_guard = Guard::guard { |
285 |
$on_destroy->() |
286 |
if $on_destroy; |
287 |
}; |
288 |
|
289 |
$template |
290 |
->require ("AnyEvent::Fork::RPC::" . ($arg{async} ? "Async" : "Sync")) |
291 |
->eval (' |
292 |
my ($magic0, $magic1) = @_; |
293 |
sub AnyEvent::Fork::Pool::retire() { |
294 |
AnyEvent::Fork::RPC::event $magic0, "quit", $magic1; |
295 |
} |
296 |
', $magic0, $magic1) |
297 |
; |
298 |
|
299 |
$start_worker = sub { |
300 |
my $proc = [0, 0, undef]; # load, index, rpc |
301 |
|
302 |
$proc->[2] = $template |
303 |
->fork |
304 |
->AnyEvent::Fork::RPC::run ($function, |
305 |
@rpc, |
306 |
on_event => sub { |
307 |
if (@_ == 3 && $_[0] eq $magic0 && $_[2] eq $magic1) { |
308 |
$destroy_guard if 0; # keep it alive |
309 |
|
310 |
$_[1] eq "quit" and $stop_worker->($proc); |
311 |
return; |
312 |
} |
313 |
|
314 |
&$on_event; |
315 |
}, |
316 |
) |
317 |
; |
318 |
|
319 |
++$nidle; |
320 |
Array::Heap::push_heap_idx @pool, $proc; |
321 |
|
322 |
Scalar::Util::weaken $proc; |
323 |
}; |
324 |
|
325 |
$stop_worker = sub { |
326 |
my $proc = shift; |
327 |
|
328 |
$proc->[0] |
329 |
or --$nidle; |
330 |
|
331 |
Array::Heap::splice_heap_idx @pool, $proc->[1] |
332 |
if defined $proc->[1]; |
333 |
}; |
334 |
|
335 |
$want_start = sub { |
336 |
undef $stop_w; |
337 |
|
338 |
$start_w ||= AE::timer $start, $start, sub { |
339 |
if (($nidle < $idle || @queue) && @pool < $max) { |
340 |
$start_worker->(); |
341 |
$scheduler->(); |
342 |
} else { |
343 |
undef $start_w; |
344 |
} |
345 |
}; |
346 |
}; |
347 |
|
348 |
$want_stop = sub { |
349 |
$stop_w ||= AE::timer $stop, $stop, sub { |
350 |
$stop_worker->($pool[0]) |
351 |
if $nidle; |
352 |
|
353 |
undef $stop_w |
354 |
if $nidle <= $idle; |
355 |
}; |
356 |
}; |
357 |
|
358 |
$scheduler = sub { |
359 |
if (@queue) { |
360 |
while (@queue) { |
361 |
my $proc = $pool[0]; |
362 |
|
363 |
if ($proc->[0] < $load) { |
364 |
# found free worker, increase load |
365 |
unless ($proc->[0]++) { |
366 |
# worker became busy |
367 |
--$nidle |
368 |
or undef $stop_w; |
369 |
|
370 |
$want_start->() |
371 |
if $nidle < $idle && @pool < $max; |
372 |
} |
373 |
|
374 |
Array::Heap::adjust_heap_idx @pool, 0; |
375 |
|
376 |
my $job = shift @queue; |
377 |
my $ocb = pop @$job; |
378 |
|
379 |
$proc->[2]->(@$job, sub { |
380 |
# reduce load |
381 |
--$proc->[0] # worker still busy? |
382 |
or ++$nidle > $idle # not too many idle processes? |
383 |
or $want_stop->(); |
384 |
|
385 |
Array::Heap::adjust_heap_idx @pool, $proc->[1] |
386 |
if defined $proc->[1]; |
387 |
|
388 |
$scheduler->(); |
389 |
|
390 |
&$ocb; |
391 |
}); |
392 |
} else { |
393 |
$want_start->() |
394 |
unless @pool >= $max; |
395 |
|
396 |
last; |
397 |
} |
398 |
} |
399 |
} elsif ($shutdown) { |
400 |
@pool = (); |
401 |
undef $start_w; |
402 |
undef $start_worker; # frees $destroy_guard reference |
403 |
|
404 |
$stop_worker->($pool[0]) |
405 |
while $nidle; |
406 |
} |
407 |
}; |
408 |
|
409 |
my $shutdown_guard = Guard::guard { |
410 |
$shutdown = 1; |
411 |
$scheduler->(); |
412 |
}; |
413 |
|
414 |
$start_worker->() |
415 |
while @pool < $idle; |
416 |
|
417 |
sub { |
418 |
$shutdown_guard if 0; # keep it alive |
419 |
|
420 |
$start_worker->() |
421 |
unless @pool; |
422 |
|
423 |
push @queue, [@_]; |
424 |
$scheduler->(); |
425 |
} |
426 |
} |
427 |
|
428 |
=item $pool->(..., $cb->(...)) |
429 |
|
430 |
Call the RPC function of a worker with the given arguments, and when the |
431 |
worker is done, call the C<$cb> with the results, just like calling the |
432 |
RPC object durectly - see the L<AnyEvent::Fork::RPC> documentation for |
433 |
details on the RPC API. |
434 |
|
435 |
If there is no free worker, the call will be queued until a worker becomes |
436 |
available. |
437 |
|
438 |
Note that there can be considerable time between calling this method and |
439 |
the call actually being executed. During this time, the parameters passed |
440 |
to this function are effectively read-only - modifying them after the call |
441 |
and before the callback is invoked causes undefined behaviour. |
442 |
|
443 |
=cut |
444 |
|
445 |
=back |
446 |
|
447 |
=head1 CHILD USAGE |
448 |
|
449 |
In addition to the L<AnyEvent::Fork::RPC> API, this module implements one |
450 |
more child-side function: |
451 |
|
452 |
=over 4 |
453 |
|
454 |
=item AnyEvent::Fork::Pool::retire () |
455 |
|
456 |
This function sends an event to the parent process to request retirement: |
457 |
the worker is removed from the pool and no new jobs will be sent to it, |
458 |
but it has to handle the jobs that are already queued. |
459 |
|
460 |
The parentheses are part of the syntax: the function usually isn't defined |
461 |
when you compile your code (because that happens I<before> handing the |
462 |
template process over to C<AnyEvent::Fork::Pool::run>, so you need the |
463 |
empty parentheses to tell Perl that the function is indeed a function. |
464 |
|
465 |
Retiring a worker can be useful to gracefully shut it down when the worker |
466 |
deems this useful. For example, after executing a job, one could check |
467 |
the process size or the number of jobs handled so far, and if either is |
468 |
too high, the worker could ask to get retired, to avoid memory leaks to |
469 |
accumulate. |
470 |
|
471 |
=back |
472 |
|
473 |
=head1 POOL PARAMETERS RECIPES |
474 |
|
475 |
This section describes some recipes for pool paramaters. These are mostly |
476 |
meant for the synchronous RPC backend, as the asynchronous RPC backend |
477 |
changes the rules considerably, making workers themselves responsible for |
478 |
their scheduling. |
479 |
|
480 |
=over 4 |
481 |
|
482 |
=item low latency - set load = 1 |
483 |
|
484 |
If you need a deterministic low latency, you should set the C<load> |
485 |
parameter to C<1>. This ensures that never more than one job is sent to |
486 |
each worker. This avoids having to wait for a previous job to finish. |
487 |
|
488 |
This makes most sense with the synchronous (default) backend, as the |
489 |
asynchronous backend can handle multiple requests concurrently. |
490 |
|
491 |
=item lowest latency - set load = 1 and idle = max |
492 |
|
493 |
To achieve the lowest latency, you additionally should disable any dynamic |
494 |
resizing of the pool by setting C<idle> to the same value as C<max>. |
495 |
|
496 |
=item high throughput, cpu bound jobs - set load >= 2, max = #cpus |
497 |
|
498 |
To get high throughput with cpu-bound jobs, you should set the maximum |
499 |
pool size to the number of cpus in your system, and C<load> to at least |
500 |
C<2>, to make sure there can be another job waiting for the worker when it |
501 |
has finished one. |
502 |
|
503 |
The value of C<2> for C<load> is the minimum value that I<can> achieve |
504 |
100% throughput, but if your parent process itself is sometimes busy, you |
505 |
might need higher values. Also there is a limit on the amount of data that |
506 |
can be "in flight" to the worker, so if you send big blobs of data to your |
507 |
worker, C<load> might have much less of an effect. |
508 |
|
509 |
=item high throughput, I/O bound jobs - set load >= 2, max = 1, or very high |
510 |
|
511 |
When your jobs are I/O bound, using more workers usually boils down to |
512 |
higher throughput, depending very much on your actual workload - sometimes |
513 |
having only one worker is best, for example, when you read or write big |
514 |
files at maixmum speed, as a second worker will increase seek times. |
515 |
|
516 |
=back |
517 |
|
518 |
=head1 SEE ALSO |
519 |
|
520 |
L<AnyEvent::Fork>, to create the processes in the first place. |
521 |
|
522 |
L<AnyEvent::Fork::RPC>, which implements the RPC protocol and API. |
523 |
|
524 |
=head1 AUTHOR AND CONTACT INFORMATION |
525 |
|
526 |
Marc Lehmann <schmorp@schmorp.de> |
527 |
http://software.schmorp.de/pkg/AnyEvent-Fork-Pool |
528 |
|
529 |
=cut |
530 |
|
531 |
1 |
532 |
|