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Revision 1.10 by root, Wed Apr 17 22:04:49 2013 UTC vs.
Revision 1.13 by root, Thu Apr 18 11:11:26 2013 UTC

49silly, but illustrates the use of events. 49silly, but illustrates the use of events.
50 50
51First the parent process: 51First the parent process:
52 52
53 use AnyEvent; 53 use AnyEvent;
54 use AnyEvent::Fork;
55 use AnyEvent::Fork::RPC; 54 use AnyEvent::Fork::RPC;
56 55
57 my $done = AE::cv; 56 my $done = AE::cv;
58 57
59 my $rpc = AnyEvent::Fork 58 my $rpc = AnyEvent::Fork
174child process may exit at any time, so you should call C<$done> only when 173child process may exit at any time, so you should call C<$done> only when
175you really I<are> done. 174you really I<are> done.
176 175
177=head2 Example 2: Asynchronous Backend 176=head2 Example 2: Asynchronous Backend
178 177
179#TODO 178This example implements multiple count-downs in the child, using
179L<AnyEvent> timers. While this is a bit silly (one could use timers in te
180parent just as well), it illustrates the ability to use AnyEvent in the
181child and the fact that responses can arrive in a different order then the
182requests.
183
184It also shows how to embed the actual child code into a C<__DATA__>
185section, so it doesn't need any external files at all.
186
187And when your parent process is often busy, and you have stricter timing
188requirements, then running timers in a child process suddenly doesn't look
189so silly anymore.
190
191Without further ado, here is the code:
192
193 use AnyEvent;
194 use AnyEvent::Fork::RPC;
195
196 my $done = AE::cv;
197
198 my $rpc = AnyEvent::Fork
199 ->new
200 ->require ("AnyEvent::Fork::RPC::Async")
201 ->eval (do { local $/; <DATA> })
202 ->AnyEvent::Fork::RPC::run ("run",
203 async => 1,
204 on_error => sub { warn "FATAL: $_[0]"; exit 1 },
205 on_event => sub { print $_[0] },
206 on_destroy => $done,
207 );
208
209 for my $count (3, 2, 1) {
210 $rpc->($count, sub {
211 warn "job $count finished\n";
212 });
213 }
214
215 undef $rpc;
216
217 $done->recv;
218
219 __DATA__
220
221 # this ends up in main, as we don't use a package declaration
222
223 use AnyEvent;
224
225 sub run {
226 my ($done, $count) = @_;
227
228 my $n;
229
230 AnyEvent::Fork::RPC::event "starting to count up to $count\n";
231
232 my $w; $w = AE::timer 1, 1, sub {
233 ++$n;
234
235 AnyEvent::Fork::RPC::event "count $n of $count\n";
236
237 if ($n == $count) {
238 undef $w;
239 $done->();
240 }
241 };
242 }
243
244The parent part (the one before the C<__DATA__> section) isn't very
245different from the earlier examples. It sets async mode, preloads
246the backend module (so the C<AnyEvent::Fork::RPC::event> function is
247declared), uses a slightly different C<on_event> handler (which we use
248simply for logging purposes) and then, instead of loading a module with
249the actual worker code, it C<eval>'s the code from the data section in the
250child process.
251
252It then starts three countdowns, from 3 to 1 seconds downwards, destroys
253the rpc object so the example finishes eventually, and then just waits for
254the stuff to trickle in.
255
256The worker code uses the event function to log some progress messages, but
257mostly just creates a recurring one-second timer.
258
259The timer callback increments a counter, logs a message, and eventually,
260when the count has been reached, calls the finish callback.
261
262On my system, this results in the following output. Since all timers fire
263at roughly the same time, the actual order isn't guaranteed, but the order
264shown is very likely what you would get, too.
265
266 starting to count up to 3
267 starting to count up to 2
268 starting to count up to 1
269 count 1 of 3
270 count 1 of 2
271 count 1 of 1
272 job 1 finished
273 count 2 of 2
274 job 2 finished
275 count 2 of 3
276 count 3 of 3
277 job 3 finished
278
279While the overall ordering isn't guaranteed, the async backend still
280guarantees that events and responses are delivered to the parent process
281in the exact same ordering as they were generated in the child process.
282
283And unless your system is I<very> busy, it should clearly show that the
284job started last will finish first, as it has the lowest count.
285
286This concludes the async example. Since L<AnyEvent::Fork> does not
287actually fork, you are free to use about any module in the child, not just
288L<AnyEvent>, but also L<IO::AIO>, or L<Tk> for example.
180 289
181=head1 PARENT PROCESS USAGE 290=head1 PARENT PROCESS USAGE
182 291
183This module exports nothing, and only implements a single function: 292This module exports nothing, and only implements a single function:
184 293
380 } 489 }
381 } elsif (defined $len) { 490 } elsif (defined $len) {
382 undef $rw; undef $ww; # it ends here 491 undef $rw; undef $ww; # it ends here
383 492
384 if (@rcb || %rcb) { 493 if (@rcb || %rcb) {
385 use Data::Dump;ddx[\@rcb,\%rcb];#d#
386 $on_error->("unexpected eof"); 494 $on_error->("unexpected eof");
387 } else { 495 } else {
388 $on_destroy->(); 496 $on_destroy->();
389 } 497 }
390 } elsif ($! != Errno::EAGAIN && $! != Errno::EWOULDBLOCK) { 498 } elsif ($! != Errno::EAGAIN && $! != Errno::EWOULDBLOCK) {
470See the examples section earlier in this document for some actual 578See the examples section earlier in this document for some actual
471examples. 579examples.
472 580
473=back 581=back
474 582
583=head1 ADVANCED TOPICS
584
585=head2 Choosing a backend
586
587So how do you decide which backend to use? Well, that's your problem to
588solve, but here are some thoughts on the matter:
589
590=over 4
591
592=item Synchronous
593
594The synchronous backend does not rely on any external modules (well,
595except L<common::sense>, which works around a bug in how perl's warning
596system works). This keeps the process very small, for example, on my
597system, an empty perl interpreter uses 1492kB RSS, which becomes 2020kB
598after C<use warnings; use strict> (for people who grew up with C64s around
599them this is probably shocking every single time they see it). The worker
600process in the first example in this document uses 1792kB.
601
602Since the calls are done synchronously, slow jobs will keep newer jobs
603from executing.
604
605The synchronous backend also has no overhead due to running an event loop
606- reading requests is therefore very efficient, while writing responses is
607less so, as every response results in a write syscall.
608
609If the parent process is busy and a bit slow reading responses, the child
610waits instead of processing further requests. This also limits the amount
611of memory needed for buffering, as never more than one response has to be
612buffered.
613
614The API in the child is simple - you just have to define a function that
615does something and returns something.
616
617It's hard to use modules or code that relies on an event loop, as the
618child cannot execute anything while it waits for more input.
619
620=item Asynchronous
621
622The asynchronous backend relies on L<AnyEvent>, which tries to be small,
623but still comes at a price: On my system, the worker from example 1a uses
6243420kB RSS (for L<AnyEvent>, which loads L<EV>, which needs L<XSLoader>
625which in turn loads a lot of other modules such as L<warnings>, L<strict>,
626L<vars>, L<Exporter>...).
627
628It batches requests and responses reasonably efficiently, doing only as
629few reads and writes as needed, but needs to poll for events via the event
630loop.
631
632Responses are queued when the parent process is busy. This means the child
633can continue to execute any queued requests. It also means that a child
634might queue a lot of responses in memory when it generates them and the
635parent process is slow accepting them.
636
637The API is not a straightforward RPC pattern - you have to call a
638"done" callback to pass return values and signal completion. Also, more
639importantly, the API starts jobs as fast as possible - when 1000 jobs
640are queued and the jobs are slow, they will all run concurrently. The
641child must implement some queueing/limiting mechanism if this causes
642problems. Alternatively, the parent could limit the amount of rpc calls
643that are outstanding.
644
645Using event-based modules such as L<IO::AIO>, L<Gtk2>, L<Tk> and so on is
646easy.
647
648=back
649
650=head2 Passing file descriptors
651
652Unlike L<AnyEvent::Fork>, this module has no in-built file handle or file
653descriptor passing abilities.
654
655The reason is that passing file descriptors is extraordinary tricky
656business, and conflicts with efficient batching of messages.
657
658There still is a method you can use: Create a
659C<AnyEvent::Util::portable_socketpair> and C<send_fh> one half of it to
660the process before you pass control to C<AnyEvent::Fork::RPC::run>.
661
662Whenever you want to pass a file descriptor, send an rpc request to the
663child process (so it expects the descriptor), then send it over the other
664half of the socketpair. The child should fetch the descriptor from the
665half it has passed earlier.
666
667Here is some (untested) pseudocode to that effect:
668
669 use AnyEvent::Util;
670 use AnyEvent::Fork::RPC;
671 use IO::FDPass;
672
673 my ($s1, $s2) = AnyEvent::Util::portable_socketpair;
674
675 my $rpc = AnyEvent::Fork
676 ->new
677 ->send_fh ($s2)
678 ->require ("MyWorker")
679 ->AnyEvent::Fork::RPC::run ("MyWorker::run"
680 init => "MyWorker::init",
681 );
682
683 undef $s2; # no need to keep it around
684
685 # pass an fd
686 $rpc->("i'll send some fd now, please expect it!", my $cv = AE::cv);
687
688 IO::FDPass fileno $s1, fileno $handle_to_pass;
689
690 $cv->recv;
691
692The MyWorker module could look like this:
693
694 package MyWorker;
695
696 use IO::FDPass;
697
698 my $s2;
699
700 sub init {
701 $s2 = $_[0];
702 }
703
704 sub run {
705 if ($_[0] eq "i'll send some fd now, please expect it!") {
706 my $fd = IO::FDPass::recv fileno $s2;
707 ...
708 }
709 }
710
711Of course, this might be blocking if you pass a lot of file descriptors,
712so you might want to look into L<AnyEvent::FDpasser> which can handle the
713gory details.
714
475=head1 SEE ALSO 715=head1 SEE ALSO
476 716
477L<AnyEvent::Fork> (to create the processes in the first place), 717L<AnyEvent::Fork> (to create the processes in the first place),
478L<AnyEvent::Fork::Pool> (to manage whole pools of processes). 718L<AnyEvent::Fork::Pool> (to manage whole pools of processes).
479 719

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