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Comparing AnyEvent-MP/Changes (file contents):
Revision 1.103 by root, Sat Mar 13 20:29:04 2010 UTC vs.
Revision 1.112 by root, Thu May 6 17:02:51 2010 UTC

6 6
7faq: can't se anything 7faq: can't se anything
8faq: all is asynch 8faq: all is asynch
9faq: how to interface to non-perl nodes? 9faq: how to interface to non-perl nodes?
10 10
11TODO: optimised json transport jsonxyz#d# 11TODO: maybe disbale warnings by default?
12TODO: lies sadrak mails
13
14 - fix error in callback at AnyEvent/MP/Global.pm line 339
15 (found by Sadrak).
16 - listener-less nodes had trouble sending keepalive
17 messages on write timeouts (found by Sadrak).
18 - the monitor guard could cause a memleak due
19 to autovivification if a mon was cleared after
20 the port was gone (analysed by Sadrak).
21 - do not overwrite the config file if we couldn't read it
22 for some reason (lesson demonstrated by Sadrak).
23
241.28 Thu Apr 1 21:23:54 CEST 2010
25 - accepted connections didn't correctly set up the SRCNODE
26 in some cases, leading to intra-node messages (such as monitoring)
27 to fail silently (great testcase by Sadrak).
28
291.27 Sat Mar 20 21:11:16 CET 2010
12 - avoid exceptions in the transport code if the connection 30 - avoid exceptions in the transport code if the connection
13 fails during TLS negotiation. 31 fails during TLS negotiation.
14 - delay new address broadcasts in seednodes, to reduce the 32 - delay new address broadcasts in seednodes, to reduce the
15 likelyhood of nodes connecting at the same time, leading to 33 likelyhood of nodes connecting at the same time, leading to
16 message loss. 34 message loss.
35 - improve general message passing efficiency by 8%, and special
36 case json framing for a 50% speed increase.
17 - add hints how to interface to aemp nodes from other programming 37 - add hints how to interface to aemp nodes from other programming
18 languages using the aemp protocol in AnyEvent::MP::Transport 38 languages using the aemp protocol in AnyEvent::MP::Transport
19 (it can really be quite simple). 39 (it can really be quite simple).
20 - handle unsupported remote framings more gracefully. 40 - handle unsupported remote framings more gracefully.
21 41

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