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11 NODE $port # returns the noderef of the port 11 NODE $port # returns the noderef of the port
12 12
13 $SELF # receiving/own port id in rcv callbacks 13 $SELF # receiving/own port id in rcv callbacks
14 14
15 # initialise the node so it can send/receive messages 15 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 16 initialise_node;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 17
20 # ports are message endpoints 18 # ports are message endpoints
21 19
22 # sending messages 20 # sending messages
23 snd $port, type => data...; 21 snd $port, type => data...;
24 snd $port, @msg; 22 snd $port, @msg;
25 snd @msg_with_first_element_being_a_port; 23 snd @msg_with_first_element_being_a_port;
26 24
27 # creating/using ports, the simple way 25 # creating/using ports, the simple way
28 my $somple_port = port { my @msg = @_; 0 }; 26 my $simple_port = port { my @msg = @_; 0 };
29 27
30 # creating/using ports, tagged message matching 28 # creating/using ports, tagged message matching
31 my $port = port; 29 my $port = port;
32 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 30 rcv $port, ping => sub { snd $_[0], "pong"; 0 };
33 rcv $port, pong => sub { warn "pong received\n"; 0 }; 31 rcv $port, pong => sub { warn "pong received\n"; 0 };
42 40
43=head1 CURRENT STATUS 41=head1 CURRENT STATUS
44 42
45 AnyEvent::MP - stable API, should work 43 AnyEvent::MP - stable API, should work
46 AnyEvent::MP::Intro - outdated 44 AnyEvent::MP::Intro - outdated
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 45 AnyEvent::MP::Kernel - mostly stable
46 AnyEvent::MP::Global - mostly stable
47 AnyEvent::MP::Node - mostly stable, but internal anyways
48 AnyEvent::MP::Transport - mostly stable, but internal anyways
49 49
50 stay tuned. 50 stay tuned.
51 51
52=head1 DESCRIPTION 52=head1 DESCRIPTION
53 53
54This module (-family) implements a simple message passing framework. 54This module (-family) implements a simple message passing framework.
55 55
56Despite its simplicity, you can securely message other processes running 56Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 57on the same or other hosts, and you can supervise entities remotely.
58 58
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 59For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 60manual page and the examples under F<eg/>.
61 61
62At the moment, this module family is severly broken and underdocumented, 62At the moment, this module family is a bit underdocumented.
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 63
66=head1 CONCEPTS 64=head1 CONCEPTS
67 65
68=over 4 66=over 4
69 67
70=item port 68=item port
71 69
72A port is something you can send messages to (with the C<snd> function). 70A port is something you can send messages to (with the C<snd> function).
73 71
74Some ports allow you to register C<rcv> handlers that can match specific 72Ports allow you to register C<rcv> handlers that can match all or just
75messages. All C<rcv> handlers will receive messages they match, messages 73some messages. Messages send to ports will not be queued, regardless of
76will not be queued. 74anything was listening for them or not.
77 75
78=item port id - C<noderef#portname> 76=item port ID - C<nodeid#portname>
79 77
80A port id is normaly the concatenation of a noderef, a hash-mark (C<#>) as 78A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
81separator, and a port name (a printable string of unspecified format). An 79separator, and a port name (a printable string of unspecified format).
82exception is the the node port, whose ID is identical to its node
83reference.
84 80
85=item node 81=item node
86 82
87A node is a single process containing at least one port - the node 83A node is a single process containing at least one port - the node port,
88port. You can send messages to node ports to find existing ports or to 84which enables nodes to manage each other remotely, and to create new
89create new ports, among other things. 85ports.
90 86
91Nodes are either private (single-process only), slaves (connected to a 87Nodes are either public (have one or more listening ports) or private
92master node only) or public nodes (connectable from unrelated nodes). 88(no listening ports). Private nodes cannot talk to other private nodes
89currently.
93 90
94=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 91=item node ID - C<[a-za-Z0-9_\-.:]+>
95 92
96A node reference is a string that either simply identifies the node (for 93A node ID is a string that uniquely identifies the node within a
97private and slave nodes), or contains a recipe on how to reach a given 94network. Depending on the configuration used, node IDs can look like a
98node (for public nodes). 95hostname, a hostname and a port, or a random string. AnyEvent::MP itself
96doesn't interpret node IDs in any way.
99 97
100This recipe is simply a comma-separated list of C<address:port> pairs (for 98=item binds - C<ip:port>
101TCP/IP, other protocols might look different).
102 99
103Node references come in two flavours: resolved (containing only numerical 100Nodes can only talk to each other by creating some kind of connection to
104addresses) or unresolved (where hostnames are used instead of addresses). 101each other. To do this, nodes should listen on one or more local transport
102endpoints - binds. Currently, only standard C<ip:port> specifications can
103be used, which specify TCP ports to listen on.
105 104
106Before using an unresolved node reference in a message you first have to 105=item seeds - C<host:port>
107resolve it. 106
107When a node starts, it knows nothing about the network. To teach the node
108about the network it first has to contact some other node within the
109network. This node is called a seed.
110
111Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
112are expected to be long-running, and at least one of those should always
113be available. When nodes run out of connections (e.g. due to a network
114error), they try to re-establish connections to some seednodes again to
115join the network.
116
117Apart from being sued for seeding, seednodes are not special in any way -
118every public node can be a seednode.
108 119
109=back 120=back
110 121
111=head1 VARIABLES/FUNCTIONS 122=head1 VARIABLES/FUNCTIONS
112 123
127use base "Exporter"; 138use base "Exporter";
128 139
129our $VERSION = $AnyEvent::MP::Kernel::VERSION; 140our $VERSION = $AnyEvent::MP::Kernel::VERSION;
130 141
131our @EXPORT = qw( 142our @EXPORT = qw(
132 NODE $NODE *SELF node_of _any_ 143 NODE $NODE *SELF node_of after
133 resolve_node initialise_node 144 initialise_node
134 snd rcv mon kil reg psub spawn 145 snd rcv mon mon_guard kil reg psub spawn
135 port 146 port
136); 147);
137 148
138our $SELF; 149our $SELF;
139 150
143 kil $SELF, die => $msg; 154 kil $SELF, die => $msg;
144} 155}
145 156
146=item $thisnode = NODE / $NODE 157=item $thisnode = NODE / $NODE
147 158
148The C<NODE> function returns, and the C<$NODE> variable contains the 159The C<NODE> function returns, and the C<$NODE> variable contains, the node
149noderef of the local node. The value is initialised by a call to 160ID of the node running in the current process. This value is initialised by
150C<initialise_node>. 161a call to C<initialise_node>.
151 162
152=item $noderef = node_of $port 163=item $nodeid = node_of $port
153 164
154Extracts and returns the noderef from a port ID or a noderef. 165Extracts and returns the node ID from a port ID or a node ID.
155 166
156=item initialise_node $noderef, $seednode, $seednode... 167=item initialise_node $profile_name, key => value...
157 168
158=item initialise_node "slave/", $master, $master...
159
160Before a node can talk to other nodes on the network it has to initialise 169Before a node can talk to other nodes on the network (i.e. enter
161itself - the minimum a node needs to know is it's own name, and optionally 170"distributed mode") it has to initialise itself - the minimum a node needs
162it should know the noderefs of some other nodes in the network. 171to know is its own name, and optionally it should know the addresses of
172some other nodes in the network to discover other nodes.
163 173
164This function initialises a node - it must be called exactly once (or 174This function initialises a node - it must be called exactly once (or
165never) before calling other AnyEvent::MP functions. 175never) before calling other AnyEvent::MP functions.
166 176
167All arguments (optionally except for the first) are noderefs, which can be 177The first argument is a profile name. If it is C<undef> or missing, then
168either resolved or unresolved. 178the current nodename will be used instead (i.e. F<uname -n>).
169 179
170The first argument will be looked up in the configuration database first 180The function first looks up the profile in the aemp configuration (see the
171(if it is C<undef> then the current nodename will be used instead) to find 181L<aemp> commandline utility). the profile is calculated as follows:
172the relevant configuration profile (see L<aemp>). If none is found then
173the default configuration is used. The configuration supplies additional
174seed/master nodes and can override the actual noderef.
175 182
176There are two types of networked nodes, public nodes and slave nodes: 183First, all remaining key => value pairs (all of which are conviniently
184undocumented at the moment) will be used. Then they will be overwritten by
185any values specified in the global default configuration (see the F<aemp>
186utility), then the chain of profiles selected, if any. That means that
187the values specified in the profile have highest priority and the values
188specified via C<initialise_node> have lowest priority.
177 189
178=over 4 190If the profile specifies a node ID, then this will become the node ID of
191this process. If not, then the profile name will be used as node ID. The
192special node ID of C<anon/> will be replaced by a random node ID.
179 193
180=item public nodes 194The next step is to look up the binds in the profile, followed by binding
195aemp protocol listeners on all binds specified (it is possible and valid
196to have no binds, meaning that the node cannot be contacted form the
197outside. This means the node cannot talk to other nodes that also have no
198binds, but it can still talk to all "normal" nodes).
181 199
182For public nodes, C<$noderef> (supplied either directly to 200If the profile does not specify a binds list, then a default of C<*> is
183C<initialise_node> or indirectly via a profile or the nodename) must be a 201used.
184noderef (possibly unresolved, in which case it will be resolved).
185 202
186After resolving, the node will bind itself on all endpoints and try to 203Lastly, the seeds list from the profile is passed to the
187connect to all additional C<$seednodes> that are specified. Seednodes are 204L<AnyEvent::MP::Global> module, which will then use it to keep
188optional and can be used to quickly bootstrap the node into an existing 205connectivity with at least on of those seed nodes at any point in time.
189network.
190 206
191=item slave nodes
192
193When the C<$noderef> (either as given or overriden by the config file)
194is the special string C<slave/>, then the node will become a slave
195node. Slave nodes cannot be contacted from outside and will route most of
196their traffic to the master node that they attach to.
197
198At least one additional noderef is required (either by specifying it
199directly or because it is part of the configuration profile): The node
200will try to connect to all of them and will become a slave attached to the
201first node it can successfully connect to.
202
203=back
204
205This function will block until all nodes have been resolved and, for slave
206nodes, until it has successfully established a connection to a master
207server.
208
209Example: become a public node listening on the guessed noderef, or the one 207Example: become a distributed node listening on the guessed noderef, or
210specified via C<aemp> for the current node. This should be the most common 208the one specified via C<aemp> for the current node. This should be the
211form of invocation for "daemon"-type nodes. 209most common form of invocation for "daemon"-type nodes.
212 210
213 initialise_node; 211 initialise_node;
214 212
215Example: become a slave node to any of the the seednodes specified via 213Example: become an anonymous node. This form is often used for commandline
216C<aemp>. This form is often used for commandline clients. 214clients.
217 215
218 initialise_node "slave/"; 216 initialise_node "anon/";
219 217
220Example: become a slave node to any of the specified master servers. This 218Example: become a distributed node. If there is no profile of the given
221form is also often used for commandline clients. 219name, or no binds list was specified, resolve C<localhost:4044> and bind
222 220on the resulting addresses.
223 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net";
224
225Example: become a public node, and try to contact some well-known master
226servers to become part of the network.
227
228 initialise_node undef, "master1", "master2";
229
230Example: become a public node listening on port C<4041>.
231
232 initialise_node 4041;
233
234Example: become a public node, only visible on localhost port 4044.
235 221
236 initialise_node "localhost:4044"; 222 initialise_node "localhost:4044";
237
238=item $cv = resolve_node $noderef
239
240Takes an unresolved node reference that may contain hostnames and
241abbreviated IDs, resolves all of them and returns a resolved node
242reference.
243
244In addition to C<address:port> pairs allowed in resolved noderefs, the
245following forms are supported:
246
247=over 4
248
249=item the empty string
250
251An empty-string component gets resolved as if the default port (4040) was
252specified.
253
254=item naked port numbers (e.g. C<1234>)
255
256These are resolved by prepending the local nodename and a colon, to be
257further resolved.
258
259=item hostnames (e.g. C<localhost:1234>, C<localhost>)
260
261These are resolved by using AnyEvent::DNS to resolve them, optionally
262looking up SRV records for the C<aemp=4040> port, if no port was
263specified.
264
265=back
266 223
267=item $SELF 224=item $SELF
268 225
269Contains the current port id while executing C<rcv> callbacks or C<psub> 226Contains the current port id while executing C<rcv> callbacks or C<psub>
270blocks. 227blocks.
271 228
272=item SELF, %SELF, @SELF... 229=item *SELF, SELF, %SELF, @SELF...
273 230
274Due to some quirks in how perl exports variables, it is impossible to 231Due to some quirks in how perl exports variables, it is impossible to
275just export C<$SELF>, all the symbols called C<SELF> are exported by this 232just export C<$SELF>, all the symbols named C<SELF> are exported by this
276module, but only C<$SELF> is currently used. 233module, but only C<$SELF> is currently used.
277 234
278=item snd $port, type => @data 235=item snd $port, type => @data
279 236
280=item snd $port, @msg 237=item snd $port, @msg
281 238
282Send the given message to the given port ID, which can identify either 239Send the given message to the given port, which can identify either a
283a local or a remote port, and must be a port ID. 240local or a remote port, and must be a port ID.
284 241
285While the message can be about anything, it is highly recommended to use a 242While the message can be almost anything, it is highly recommended to
286string as first element (a port ID, or some word that indicates a request 243use a string as first element (a port ID, or some word that indicates a
287type etc.). 244request type etc.) and to consist if only simple perl values (scalars,
245arrays, hashes) - if you think you need to pass an object, think again.
288 246
289The message data effectively becomes read-only after a call to this 247The message data logically becomes read-only after a call to this
290function: modifying any argument is not allowed and can cause many 248function: modifying any argument (or values referenced by them) is
291problems. 249forbidden, as there can be considerable time between the call to C<snd>
250and the time the message is actually being serialised - in fact, it might
251never be copied as within the same process it is simply handed to the
252receiving port.
292 253
293The type of data you can transfer depends on the transport protocol: when 254The type of data you can transfer depends on the transport protocol: when
294JSON is used, then only strings, numbers and arrays and hashes consisting 255JSON is used, then only strings, numbers and arrays and hashes consisting
295of those are allowed (no objects). When Storable is used, then anything 256of those are allowed (no objects). When Storable is used, then anything
296that Storable can serialise and deserialise is allowed, and for the local 257that Storable can serialise and deserialise is allowed, and for the local
297node, anything can be passed. 258node, anything can be passed. Best rely only on the common denominator of
259these.
298 260
299=item $local_port = port 261=item $local_port = port
300 262
301Create a new local port object and returns its port ID. Initially it has 263Create a new local port object and returns its port ID. Initially it has
302no callbacks set and will throw an error when it receives messages. 264no callbacks set and will throw an error when it receives messages.
349The default callback received all messages not matched by a more specific 311The default callback received all messages not matched by a more specific
350C<tag> match. 312C<tag> match.
351 313
352=item rcv $local_port, tag => $callback->(@msg_without_tag), ... 314=item rcv $local_port, tag => $callback->(@msg_without_tag), ...
353 315
354Register callbacks to be called on messages starting with the given tag on 316Register (or replace) callbacks to be called on messages starting with the
355the given port (and return the port), or unregister it (when C<$callback> 317given tag on the given port (and return the port), or unregister it (when
356is C<$undef>). 318C<$callback> is C<$undef> or missing). There can only be one callback
319registered for each tag.
357 320
358The original message will be passed to the callback, after the first 321The original message will be passed to the callback, after the first
359element (the tag) has been removed. The callback will use the same 322element (the tag) has been removed. The callback will use the same
360environment as the default callback (see above). 323environment as the default callback (see above).
361 324
373 rcv port, 336 rcv port,
374 msg1 => sub { ... }, 337 msg1 => sub { ... },
375 ... 338 ...
376 ; 339 ;
377 340
341Example: temporarily register a rcv callback for a tag matching some port
342(e.g. for a rpc reply) and unregister it after a message was received.
343
344 rcv $port, $otherport => sub {
345 my @reply = @_;
346
347 rcv $SELF, $otherport;
348 };
349
378=cut 350=cut
379 351
380sub rcv($@) { 352sub rcv($@) {
381 my $port = shift; 353 my $port = shift;
382 my ($noderef, $portid) = split /#/, $port, 2; 354 my ($noderef, $portid) = split /#/, $port, 2;
383 355
384 ($NODE{$noderef} || add_node $noderef) == $NODE{""} 356 $NODE{$noderef} == $NODE{""}
385 or Carp::croak "$port: rcv can only be called on local ports, caught"; 357 or Carp::croak "$port: rcv can only be called on local ports, caught";
386 358
387 while (@_) { 359 while (@_) {
388 if (ref $_[0]) { 360 if (ref $_[0]) {
389 if (my $self = $PORT_DATA{$portid}) { 361 if (my $self = $PORT_DATA{$portid}) {
468 $res 440 $res
469 } 441 }
470 } 442 }
471} 443}
472 444
473=item $guard = mon $port, $cb->(@reason) 445=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
474 446
475=item $guard = mon $port, $rcvport 447=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
476 448
477=item $guard = mon $port 449=item $guard = mon $port # kill $SELF when $port dies
478 450
479=item $guard = mon $port, $rcvport, @msg 451=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
480 452
481Monitor the given port and do something when the port is killed or 453Monitor the given port and do something when the port is killed or
482messages to it were lost, and optionally return a guard that can be used 454messages to it were lost, and optionally return a guard that can be used
483to stop monitoring again. 455to stop monitoring again.
484 456
485C<mon> effectively guarantees that, in the absence of hardware failures, 457C<mon> effectively guarantees that, in the absence of hardware failures,
486that after starting the monitor, either all messages sent to the port 458after starting the monitor, either all messages sent to the port will
487will arrive, or the monitoring action will be invoked after possible 459arrive, or the monitoring action will be invoked after possible message
488message loss has been detected. No messages will be lost "in between" 460loss has been detected. No messages will be lost "in between" (after
489(after the first lost message no further messages will be received by the 461the first lost message no further messages will be received by the
490port). After the monitoring action was invoked, further messages might get 462port). After the monitoring action was invoked, further messages might get
491delivered again. 463delivered again.
464
465Note that monitoring-actions are one-shot: once messages are lost (and a
466monitoring alert was raised), they are removed and will not trigger again.
492 467
493In the first form (callback), the callback is simply called with any 468In the first form (callback), the callback is simply called with any
494number of C<@reason> elements (no @reason means that the port was deleted 469number of C<@reason> elements (no @reason means that the port was deleted
495"normally"). Note also that I<< the callback B<must> never die >>, so use 470"normally"). Note also that I<< the callback B<must> never die >>, so use
496C<eval> if unsure. 471C<eval> if unsure.
558is killed, the references will be freed. 533is killed, the references will be freed.
559 534
560Optionally returns a guard that will stop the monitoring. 535Optionally returns a guard that will stop the monitoring.
561 536
562This function is useful when you create e.g. timers or other watchers and 537This function is useful when you create e.g. timers or other watchers and
563want to free them when the port gets killed: 538want to free them when the port gets killed (note the use of C<psub>):
564 539
565 $port->rcv (start => sub { 540 $port->rcv (start => sub {
566 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 541 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
567 undef $timer if 0.9 < rand; 542 undef $timer if 0.9 < rand;
568 }); 543 });
569 }); 544 });
570 545
571=cut 546=cut
580 555
581=item kil $port[, @reason] 556=item kil $port[, @reason]
582 557
583Kill the specified port with the given C<@reason>. 558Kill the specified port with the given C<@reason>.
584 559
585If no C<@reason> is specified, then the port is killed "normally" (linked 560If no C<@reason> is specified, then the port is killed "normally" (ports
586ports will not be kileld, or even notified). 561monitoring other ports will not necessarily die because a port dies
562"normally").
587 563
588Otherwise, linked ports get killed with the same reason (second form of 564Otherwise, linked ports get killed with the same reason (second form of
589C<mon>, see below). 565C<mon>, see above).
590 566
591Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 567Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
592will be reported as reason C<< die => $@ >>. 568will be reported as reason C<< die => $@ >>.
593 569
594Transport/communication errors are reported as C<< transport_error => 570Transport/communication errors are reported as C<< transport_error =>
599=item $port = spawn $node, $initfunc[, @initdata] 575=item $port = spawn $node, $initfunc[, @initdata]
600 576
601Creates a port on the node C<$node> (which can also be a port ID, in which 577Creates a port on the node C<$node> (which can also be a port ID, in which
602case it's the node where that port resides). 578case it's the node where that port resides).
603 579
604The port ID of the newly created port is return immediately, and it is 580The port ID of the newly created port is returned immediately, and it is
605permissible to immediately start sending messages or monitor the port. 581possible to immediately start sending messages or to monitor the port.
606 582
607After the port has been created, the init function is 583After the port has been created, the init function is called on the remote
608called. This function must be a fully-qualified function name 584node, in the same context as a C<rcv> callback. This function must be a
609(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 585fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
610program, use C<::name>. 586specify a function in the main program, use C<::name>.
611 587
612If the function doesn't exist, then the node tries to C<require> 588If the function doesn't exist, then the node tries to C<require>
613the package, then the package above the package and so on (e.g. 589the package, then the package above the package and so on (e.g.
614C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 590C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
615exists or it runs out of package names. 591exists or it runs out of package names.
616 592
617The init function is then called with the newly-created port as context 593The init function is then called with the newly-created port as context
618object (C<$SELF>) and the C<@initdata> values as arguments. 594object (C<$SELF>) and the C<@initdata> values as arguments.
619 595
620A common idiom is to pass your own port, monitor the spawned port, and 596A common idiom is to pass a local port, immediately monitor the spawned
621in the init function, monitor the original port. This two-way monitoring 597port, and in the remote init function, immediately monitor the passed
622ensures that both ports get cleaned up when there is a problem. 598local port. This two-way monitoring ensures that both ports get cleaned up
599when there is a problem.
623 600
624Example: spawn a chat server port on C<$othernode>. 601Example: spawn a chat server port on C<$othernode>.
625 602
626 # this node, executed from within a port context: 603 # this node, executed from within a port context:
627 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 604 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
657 my $id = "$RUNIQ." . $ID++; 634 my $id = "$RUNIQ." . $ID++;
658 635
659 $_[0] =~ /::/ 636 $_[0] =~ /::/
660 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 637 or Carp::croak "spawn init function must be a fully-qualified name, caught";
661 638
662 ($NODE{$noderef} || add_node $noderef) 639 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_;
663 ->send (["", "AnyEvent::MP::_spawn" => $id, @_]);
664 640
665 "$noderef#$id" 641 "$noderef#$id"
666} 642}
667 643
668=back 644=item after $timeout, @msg
669 645
670=head1 NODE MESSAGES 646=item after $timeout, $callback
671 647
672Nodes understand the following messages sent to them. Many of them take 648Either sends the given message, or call the given callback, after the
673arguments called C<@reply>, which will simply be used to compose a reply 649specified number of seconds.
674message - C<$reply[0]> is the port to reply to, C<$reply[1]> the type and
675the remaining arguments are simply the message data.
676 650
677While other messages exist, they are not public and subject to change. 651This is simply a utility function that comes in handy at times - the
652AnyEvent::MP author is not convinced of the wisdom of having it, though,
653so it may go away in the future.
678 654
679=over 4
680
681=cut 655=cut
682 656
683=item lookup => $name, @reply 657sub after($@) {
658 my ($timeout, @action) = @_;
684 659
685Replies with the port ID of the specified well-known port, or C<undef>. 660 my $t; $t = AE::timer $timeout, 0, sub {
686 661 undef $t;
687=item devnull => ... 662 ref $action[0]
688 663 ? $action[0]()
689Generic data sink/CPU heat conversion. 664 : snd @action;
690 665 };
691=item relay => $port, @msg 666}
692
693Simply forwards the message to the given port.
694
695=item eval => $string[ @reply]
696
697Evaluates the given string. If C<@reply> is given, then a message of the
698form C<@reply, $@, @evalres> is sent.
699
700Example: crash another node.
701
702 snd $othernode, eval => "exit";
703
704=item time => @reply
705
706Replies the the current node time to C<@reply>.
707
708Example: tell the current node to send the current time to C<$myport> in a
709C<timereply> message.
710
711 snd $NODE, time => $myport, timereply => 1, 2;
712 # => snd $myport, timereply => 1, 2, <time>
713 667
714=back 668=back
715 669
716=head1 AnyEvent::MP vs. Distributed Erlang 670=head1 AnyEvent::MP vs. Distributed Erlang
717 671
727 681
728Despite the similarities, there are also some important differences: 682Despite the similarities, there are also some important differences:
729 683
730=over 4 684=over 4
731 685
732=item * Node references contain the recipe on how to contact them. 686=item * Node IDs are arbitrary strings in AEMP.
733 687
734Erlang relies on special naming and DNS to work everywhere in the 688Erlang relies on special naming and DNS to work everywhere in the same
735same way. AEMP relies on each node knowing it's own address(es), with 689way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
736convenience functionality. 690configuraiton or DNS), but will otherwise discover other odes itself.
737 691
738This means that AEMP requires a less tightly controlled environment at the
739cost of longer node references and a slightly higher management overhead.
740
741=item Erlang has a "remote ports are like local ports" philosophy, AEMP 692=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
742uses "local ports are like remote ports". 693uses "local ports are like remote ports".
743 694
744The failure modes for local ports are quite different (runtime errors 695The failure modes for local ports are quite different (runtime errors
745only) then for remote ports - when a local port dies, you I<know> it dies, 696only) then for remote ports - when a local port dies, you I<know> it dies,
746when a connection to another node dies, you know nothing about the other 697when a connection to another node dies, you know nothing about the other
773 724
774Erlang makes few guarantees on messages delivery - messages can get lost 725Erlang makes few guarantees on messages delivery - messages can get lost
775without any of the processes realising it (i.e. you send messages a, b, 726without any of the processes realising it (i.e. you send messages a, b,
776and c, and the other side only receives messages a and c). 727and c, and the other side only receives messages a and c).
777 728
778AEMP guarantees correct ordering, and the guarantee that there are no 729AEMP guarantees correct ordering, and the guarantee that after one message
779holes in the message sequence. 730is lost, all following ones sent to the same port are lost as well, until
780 731monitoring raises an error, so there are no silent "holes" in the message
781=item * In Erlang, processes can be declared dead and later be found to be 732sequence.
782alive.
783
784In Erlang it can happen that a monitored process is declared dead and
785linked processes get killed, but later it turns out that the process is
786still alive - and can receive messages.
787
788In AEMP, when port monitoring detects a port as dead, then that port will
789eventually be killed - it cannot happen that a node detects a port as dead
790and then later sends messages to it, finding it is still alive.
791 733
792=item * Erlang can send messages to the wrong port, AEMP does not. 734=item * Erlang can send messages to the wrong port, AEMP does not.
793 735
794In Erlang it is quite likely that a node that restarts reuses a process ID 736In Erlang it is quite likely that a node that restarts reuses a process ID
795known to other nodes for a completely different process, causing messages 737known to other nodes for a completely different process, causing messages
799around in the network will not be sent to an unrelated port. 741around in the network will not be sent to an unrelated port.
800 742
801=item * Erlang uses unprotected connections, AEMP uses secure 743=item * Erlang uses unprotected connections, AEMP uses secure
802authentication and can use TLS. 744authentication and can use TLS.
803 745
804AEMP can use a proven protocol - SSL/TLS - to protect connections and 746AEMP can use a proven protocol - TLS - to protect connections and
805securely authenticate nodes. 747securely authenticate nodes.
806 748
807=item * The AEMP protocol is optimised for both text-based and binary 749=item * The AEMP protocol is optimised for both text-based and binary
808communications. 750communications.
809 751
810The AEMP protocol, unlike the Erlang protocol, supports both 752The AEMP protocol, unlike the Erlang protocol, supports both programming
811language-independent text-only protocols (good for debugging) and binary, 753language independent text-only protocols (good for debugging) and binary,
812language-specific serialisers (e.g. Storable). 754language-specific serialisers (e.g. Storable). By default, unless TLS is
755used, the protocol is actually completely text-based.
813 756
814It has also been carefully designed to be implementable in other languages 757It has also been carefully designed to be implementable in other languages
815with a minimum of work while gracefully degrading fucntionality to make the 758with a minimum of work while gracefully degrading functionality to make the
816protocol simple. 759protocol simple.
817 760
818=item * AEMP has more flexible monitoring options than Erlang. 761=item * AEMP has more flexible monitoring options than Erlang.
819 762
820In Erlang, you can chose to receive I<all> exit signals as messages 763In Erlang, you can chose to receive I<all> exit signals as messages
823Erlang, as one can choose between automatic kill, exit message or callback 766Erlang, as one can choose between automatic kill, exit message or callback
824on a per-process basis. 767on a per-process basis.
825 768
826=item * Erlang tries to hide remote/local connections, AEMP does not. 769=item * Erlang tries to hide remote/local connections, AEMP does not.
827 770
828Monitoring in Erlang is not an indicator of process death/crashes, 771Monitoring in Erlang is not an indicator of process death/crashes, in the
829as linking is (except linking is unreliable in Erlang). 772same way as linking is (except linking is unreliable in Erlang).
830 773
831In AEMP, you don't "look up" registered port names or send to named ports 774In AEMP, you don't "look up" registered port names or send to named ports
832that might or might not be persistent. Instead, you normally spawn a port 775that might or might not be persistent. Instead, you normally spawn a port
833on the remote node. The init function monitors the you, and you monitor 776on the remote node. The init function monitors you, and you monitor the
834the remote port. Since both monitors are local to the node, they are much 777remote port. Since both monitors are local to the node, they are much more
835more reliable. 778reliable (no need for C<spawn_link>).
836 779
837This also saves round-trips and avoids sending messages to the wrong port 780This also saves round-trips and avoids sending messages to the wrong port
838(hard to do in Erlang). 781(hard to do in Erlang).
839 782
840=back 783=back
841 784
842=head1 RATIONALE 785=head1 RATIONALE
843 786
844=over 4 787=over 4
845 788
846=item Why strings for ports and noderefs, why not objects? 789=item Why strings for port and node IDs, why not objects?
847 790
848We considered "objects", but found that the actual number of methods 791We considered "objects", but found that the actual number of methods
849thatc an be called are very low. Since port IDs and noderefs travel over 792that can be called are quite low. Since port and node IDs travel over
850the network frequently, the serialising/deserialising would add lots of 793the network frequently, the serialising/deserialising would add lots of
851overhead, as well as having to keep a proxy object. 794overhead, as well as having to keep a proxy object everywhere.
852 795
853Strings can easily be printed, easily serialised etc. and need no special 796Strings can easily be printed, easily serialised etc. and need no special
854procedures to be "valid". 797procedures to be "valid".
855 798
856And a a miniport consists of a single closure stored in a global hash - it 799And as a result, a miniport consists of a single closure stored in a
857can't become much cheaper. 800global hash - it can't become much cheaper.
858 801
859=item Why favour JSON, why not real serialising format such as Storable? 802=item Why favour JSON, why not a real serialising format such as Storable?
860 803
861In fact, any AnyEvent::MP node will happily accept Storable as framing 804In fact, any AnyEvent::MP node will happily accept Storable as framing
862format, but currently there is no way to make a node use Storable by 805format, but currently there is no way to make a node use Storable by
863default. 806default (although all nodes will accept it).
864 807
865The default framing protocol is JSON because a) JSON::XS is many times 808The default framing protocol is JSON because a) JSON::XS is many times
866faster for small messages and b) most importantly, after years of 809faster for small messages and b) most importantly, after years of
867experience we found that object serialisation is causing more problems 810experience we found that object serialisation is causing more problems
868than it gains: Just like function calls, objects simply do not travel 811than it solves: Just like function calls, objects simply do not travel
869easily over the network, mostly because they will always be a copy, so you 812easily over the network, mostly because they will always be a copy, so you
870always have to re-think your design. 813always have to re-think your design.
871 814
872Keeping your messages simple, concentrating on data structures rather than 815Keeping your messages simple, concentrating on data structures rather than
873objects, will keep your messages clean, tidy and efficient. 816objects, will keep your messages clean, tidy and efficient.
874 817
875=back 818=back
876 819
877=head1 SEE ALSO 820=head1 SEE ALSO
878 821
822L<AnyEvent::MP::Intro> - a gentle introduction.
823
824L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
825
826L<AnyEvent::MP::Global> - network maintainance and port groups, to find
827your applications.
828
879L<AnyEvent>. 829L<AnyEvent>.
880 830
881=head1 AUTHOR 831=head1 AUTHOR
882 832
883 Marc Lehmann <schmorp@schmorp.de> 833 Marc Lehmann <schmorp@schmorp.de>

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