ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent-MP/MP.pm
(Generate patch)

Comparing AnyEvent-MP/MP.pm (file contents):
Revision 1.58 by root, Sun Aug 16 02:55:16 2009 UTC vs.
Revision 1.70 by root, Sun Aug 30 19:49:47 2009 UTC

11 NODE $port # returns the noderef of the port 11 NODE $port # returns the noderef of the port
12 12
13 $SELF # receiving/own port id in rcv callbacks 13 $SELF # receiving/own port id in rcv callbacks
14 14
15 # initialise the node so it can send/receive messages 15 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 16 initialise_node;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 17
20 # ports are message endpoints 18 # ports are message endpoints
21 19
22 # sending messages 20 # sending messages
23 snd $port, type => data...; 21 snd $port, type => data...;
42 40
43=head1 CURRENT STATUS 41=head1 CURRENT STATUS
44 42
45 AnyEvent::MP - stable API, should work 43 AnyEvent::MP - stable API, should work
46 AnyEvent::MP::Intro - outdated 44 AnyEvent::MP::Intro - outdated
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 45 AnyEvent::MP::Kernel - mostly stable
46 AnyEvent::MP::Global - mostly stable
47 AnyEvent::MP::Node - mostly stable, but internal anyways
48 AnyEvent::MP::Transport - mostly stable, but internal anyways
49 49
50 stay tuned. 50 stay tuned.
51 51
52=head1 DESCRIPTION 52=head1 DESCRIPTION
53 53
54This module (-family) implements a simple message passing framework. 54This module (-family) implements a simple message passing framework.
55 55
56Despite its simplicity, you can securely message other processes running 56Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 57on the same or other hosts, and you can supervise entities remotely.
58 58
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 59For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 60manual page and the examples under F<eg/>.
61 61
62At the moment, this module family is severly broken and underdocumented, 62At the moment, this module family is a bit underdocumented.
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 63
66=head1 CONCEPTS 64=head1 CONCEPTS
67 65
68=over 4 66=over 4
69 67
70=item port 68=item port
71 69
72A port is something you can send messages to (with the C<snd> function). 70A port is something you can send messages to (with the C<snd> function).
73 71
74Ports allow you to register C<rcv> handlers that can match all or just 72Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 73some messages. Messages send to ports will not be queued, regardless of
74anything was listening for them or not.
76 75
77=item port id - C<noderef#portname> 76=item port ID - C<nodeid#portname>
78 77
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 78A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 79separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 80
84=item node 81=item node
85 82
86A node is a single process containing at least one port - the node port, 83A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 84which enables nodes to manage each other remotely, and to create new
88ports. 85ports.
89 86
90Nodes are either private (single-process only), slaves (connected to a 87Nodes are either public (have one or more listening ports) or private
91master node only) or public nodes (connectable from unrelated nodes). 88(no listening ports). Private nodes cannot talk to other private nodes
89currently.
92 90
93=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 91=item node ID - C<[a-za-Z0-9_\-.:]+>
94 92
95A node reference is a string that either simply identifies the node (for 93A node ID is a string that uniquely identifies the node within a
96private and slave nodes), or contains a recipe on how to reach a given 94network. Depending on the configuration used, node IDs can look like a
97node (for public nodes). 95hostname, a hostname and a port, or a random string. AnyEvent::MP itself
96doesn't interpret node IDs in any way.
98 97
99This recipe is simply a comma-separated list of C<address:port> pairs (for 98=item binds - C<ip:port>
100TCP/IP, other protocols might look different).
101 99
102Node references come in two flavours: resolved (containing only numerical 100Nodes can only talk to each other by creating some kind of connection to
103addresses) or unresolved (where hostnames are used instead of addresses). 101each other. To do this, nodes should listen on one or more local transport
102endpoints - binds. Currently, only standard C<ip:port> specifications can
103be used, which specify TCP ports to listen on.
104 104
105Before using an unresolved node reference in a message you first have to 105=item seeds - C<host:port>
106resolve it. 106
107When a node starts, it knows nothing about the network. To teach the node
108about the network it first has to contact some other node within the
109network. This node is called a seed.
110
111Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
112are expected to be long-running, and at least one of those should always
113be available. When nodes run out of connections (e.g. due to a network
114error), they try to re-establish connections to some seednodes again to
115join the network.
116
117Apart from being sued for seeding, seednodes are not special in any way -
118every public node can be a seednode.
107 119
108=back 120=back
109 121
110=head1 VARIABLES/FUNCTIONS 122=head1 VARIABLES/FUNCTIONS
111 123
126use base "Exporter"; 138use base "Exporter";
127 139
128our $VERSION = $AnyEvent::MP::Kernel::VERSION; 140our $VERSION = $AnyEvent::MP::Kernel::VERSION;
129 141
130our @EXPORT = qw( 142our @EXPORT = qw(
131 NODE $NODE *SELF node_of _any_ 143 NODE $NODE *SELF node_of after
132 resolve_node initialise_node 144 initialise_node
133 snd rcv mon kil reg psub spawn 145 snd rcv mon mon_guard kil reg psub spawn
134 port 146 port
135); 147);
136 148
137our $SELF; 149our $SELF;
138 150
142 kil $SELF, die => $msg; 154 kil $SELF, die => $msg;
143} 155}
144 156
145=item $thisnode = NODE / $NODE 157=item $thisnode = NODE / $NODE
146 158
147The C<NODE> function returns, and the C<$NODE> variable contains the 159The C<NODE> function returns, and the C<$NODE> variable contains, the node
148noderef of the local node. The value is initialised by a call to 160ID of the node running in the current process. This value is initialised by
149C<initialise_node>. 161a call to C<initialise_node>.
150 162
151=item $noderef = node_of $port 163=item $nodeid = node_of $port
152 164
153Extracts and returns the noderef from a port ID or a noderef. 165Extracts and returns the node ID from a port ID or a node ID.
154 166
155=item initialise_node $noderef, $seednode, $seednode... 167=item initialise_node $profile_name, key => value...
156 168
157=item initialise_node "slave/", $master, $master...
158
159Before a node can talk to other nodes on the network it has to initialise 169Before a node can talk to other nodes on the network (i.e. enter
160itself - the minimum a node needs to know is it's own name, and optionally 170"distributed mode") it has to initialise itself - the minimum a node needs
161it should know the noderefs of some other nodes in the network. 171to know is its own name, and optionally it should know the addresses of
172some other nodes in the network to discover other nodes.
162 173
163This function initialises a node - it must be called exactly once (or 174This function initialises a node - it must be called exactly once (or
164never) before calling other AnyEvent::MP functions. 175never) before calling other AnyEvent::MP functions.
165 176
166All arguments (optionally except for the first) are noderefs, which can be 177The first argument is a profile name. If it is C<undef> or missing, then
167either resolved or unresolved. 178the current nodename will be used instead (i.e. F<uname -n>).
168 179
169The first argument will be looked up in the configuration database first 180The function first looks up the profile in the aemp configuration (see the
170(if it is C<undef> then the current nodename will be used instead) to find 181L<aemp> commandline utility). the profile is calculated as follows:
171the relevant configuration profile (see L<aemp>). If none is found then
172the default configuration is used. The configuration supplies additional
173seed/master nodes and can override the actual noderef.
174 182
175There are two types of networked nodes, public nodes and slave nodes: 183First, all remaining key => value pairs (all of which are conviniently
184undocumented at the moment) will be used. Then they will be overwritten by
185any values specified in the global default configuration (see the F<aemp>
186utility), then the chain of profiles selected, if any. That means that
187the values specified in the profile have highest priority and the values
188specified via C<initialise_node> have lowest priority.
176 189
177=over 4 190If the profile specifies a node ID, then this will become the node ID of
191this process. If not, then the profile name will be used as node ID. The
192special node ID of C<anon/> will be replaced by a random node ID.
178 193
179=item public nodes 194The next step is to look up the binds in the profile, followed by binding
195aemp protocol listeners on all binds specified (it is possible and valid
196to have no binds, meaning that the node cannot be contacted form the
197outside. This means the node cannot talk to other nodes that also have no
198binds, but it can still talk to all "normal" nodes).
180 199
181For public nodes, C<$noderef> (supplied either directly to 200If the profile does not specify a binds list, then a default of C<*> is
182C<initialise_node> or indirectly via a profile or the nodename) must be a 201used.
183noderef (possibly unresolved, in which case it will be resolved).
184 202
185After resolving, the node will bind itself on all endpoints and try to 203Lastly, the seeds list from the profile is passed to the
186connect to all additional C<$seednodes> that are specified. Seednodes are 204L<AnyEvent::MP::Global> module, which will then use it to keep
187optional and can be used to quickly bootstrap the node into an existing 205connectivity with at least on of those seed nodes at any point in time.
188network.
189 206
190=item slave nodes
191
192When the C<$noderef> (either as given or overriden by the config file)
193is the special string C<slave/>, then the node will become a slave
194node. Slave nodes cannot be contacted from outside and will route most of
195their traffic to the master node that they attach to.
196
197At least one additional noderef is required (either by specifying it
198directly or because it is part of the configuration profile): The node
199will try to connect to all of them and will become a slave attached to the
200first node it can successfully connect to.
201
202Note that slave nodes cannot change their name, and consequently, their
203master, so if the master goes down, the slave node will not function well
204anymore until it can re-establish conenciton to its master. This makes
205slave nodes unsuitable for long-term nodes or fault-tolerant networks.
206
207=back
208
209This function will block until all nodes have been resolved and, for slave
210nodes, until it has successfully established a connection to a master
211server.
212
213All the seednodes will also be specially marked to automatically retry
214connecting to them infinitely.
215
216Example: become a public node listening on the guessed noderef, or the one 207Example: become a distributed node listening on the guessed noderef, or
217specified via C<aemp> for the current node. This should be the most common 208the one specified via C<aemp> for the current node. This should be the
218form of invocation for "daemon"-type nodes. 209most common form of invocation for "daemon"-type nodes.
219 210
220 initialise_node; 211 initialise_node;
221 212
222Example: become a slave node to any of the the seednodes specified via 213Example: become an anonymous node. This form is often used for commandline
223C<aemp>. This form is often used for commandline clients. 214clients.
224 215
225 initialise_node "slave/"; 216 initialise_node "anon/";
226 217
227Example: become a slave node to any of the specified master servers. This 218Example: become a distributed node. If there is no profile of the given
228form is also often used for commandline clients. 219name, or no binds list was specified, resolve C<localhost:4044> and bind
229 220on the resulting addresses.
230 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net";
231
232Example: become a public node, and try to contact some well-known master
233servers to become part of the network.
234
235 initialise_node undef, "master1", "master2";
236
237Example: become a public node listening on port C<4041>.
238
239 initialise_node 4041;
240
241Example: become a public node, only visible on localhost port 4044.
242 221
243 initialise_node "localhost:4044"; 222 initialise_node "localhost:4044";
244
245=item $cv = resolve_node $noderef
246
247Takes an unresolved node reference that may contain hostnames and
248abbreviated IDs, resolves all of them and returns a resolved node
249reference.
250
251In addition to C<address:port> pairs allowed in resolved noderefs, the
252following forms are supported:
253
254=over 4
255
256=item the empty string
257
258An empty-string component gets resolved as if the default port (4040) was
259specified.
260
261=item naked port numbers (e.g. C<1234>)
262
263These are resolved by prepending the local nodename and a colon, to be
264further resolved.
265
266=item hostnames (e.g. C<localhost:1234>, C<localhost>)
267
268These are resolved by using AnyEvent::DNS to resolve them, optionally
269looking up SRV records for the C<aemp=4040> port, if no port was
270specified.
271
272=back
273 223
274=item $SELF 224=item $SELF
275 225
276Contains the current port id while executing C<rcv> callbacks or C<psub> 226Contains the current port id while executing C<rcv> callbacks or C<psub>
277blocks. 227blocks.
278 228
279=item SELF, %SELF, @SELF... 229=item *SELF, SELF, %SELF, @SELF...
280 230
281Due to some quirks in how perl exports variables, it is impossible to 231Due to some quirks in how perl exports variables, it is impossible to
282just export C<$SELF>, all the symbols called C<SELF> are exported by this 232just export C<$SELF>, all the symbols named C<SELF> are exported by this
283module, but only C<$SELF> is currently used. 233module, but only C<$SELF> is currently used.
284 234
285=item snd $port, type => @data 235=item snd $port, type => @data
286 236
287=item snd $port, @msg 237=item snd $port, @msg
288 238
289Send the given message to the given port ID, which can identify either 239Send the given message to the given port, which can identify either a
290a local or a remote port, and must be a port ID. 240local or a remote port, and must be a port ID.
291 241
292While the message can be about anything, it is highly recommended to use a 242While the message can be almost anything, it is highly recommended to
293string as first element (a port ID, or some word that indicates a request 243use a string as first element (a port ID, or some word that indicates a
294type etc.). 244request type etc.) and to consist if only simple perl values (scalars,
245arrays, hashes) - if you think you need to pass an object, think again.
295 246
296The message data effectively becomes read-only after a call to this 247The message data logically becomes read-only after a call to this
297function: modifying any argument is not allowed and can cause many 248function: modifying any argument (or values referenced by them) is
298problems. 249forbidden, as there can be considerable time between the call to C<snd>
250and the time the message is actually being serialised - in fact, it might
251never be copied as within the same process it is simply handed to the
252receiving port.
299 253
300The type of data you can transfer depends on the transport protocol: when 254The type of data you can transfer depends on the transport protocol: when
301JSON is used, then only strings, numbers and arrays and hashes consisting 255JSON is used, then only strings, numbers and arrays and hashes consisting
302of those are allowed (no objects). When Storable is used, then anything 256of those are allowed (no objects). When Storable is used, then anything
303that Storable can serialise and deserialise is allowed, and for the local 257that Storable can serialise and deserialise is allowed, and for the local
304node, anything can be passed. 258node, anything can be passed. Best rely only on the common denominator of
259these.
305 260
306=item $local_port = port 261=item $local_port = port
307 262
308Create a new local port object and returns its port ID. Initially it has 263Create a new local port object and returns its port ID. Initially it has
309no callbacks set and will throw an error when it receives messages. 264no callbacks set and will throw an error when it receives messages.
485 $res 440 $res
486 } 441 }
487 } 442 }
488} 443}
489 444
490=item $guard = mon $port, $cb->(@reason) 445=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
491 446
492=item $guard = mon $port, $rcvport 447=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
493 448
494=item $guard = mon $port 449=item $guard = mon $port # kill $SELF when $port dies
495 450
496=item $guard = mon $port, $rcvport, @msg 451=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
497 452
498Monitor the given port and do something when the port is killed or 453Monitor the given port and do something when the port is killed or
499messages to it were lost, and optionally return a guard that can be used 454messages to it were lost, and optionally return a guard that can be used
500to stop monitoring again. 455to stop monitoring again.
501 456
502C<mon> effectively guarantees that, in the absence of hardware failures, 457C<mon> effectively guarantees that, in the absence of hardware failures,
503that after starting the monitor, either all messages sent to the port 458after starting the monitor, either all messages sent to the port will
504will arrive, or the monitoring action will be invoked after possible 459arrive, or the monitoring action will be invoked after possible message
505message loss has been detected. No messages will be lost "in between" 460loss has been detected. No messages will be lost "in between" (after
506(after the first lost message no further messages will be received by the 461the first lost message no further messages will be received by the
507port). After the monitoring action was invoked, further messages might get 462port). After the monitoring action was invoked, further messages might get
508delivered again. 463delivered again.
509 464
510Note that monitoring-actions are one-shot: once released, they are removed 465Note that monitoring-actions are one-shot: once messages are lost (and a
511and will not trigger again. 466monitoring alert was raised), they are removed and will not trigger again.
512 467
513In the first form (callback), the callback is simply called with any 468In the first form (callback), the callback is simply called with any
514number of C<@reason> elements (no @reason means that the port was deleted 469number of C<@reason> elements (no @reason means that the port was deleted
515"normally"). Note also that I<< the callback B<must> never die >>, so use 470"normally"). Note also that I<< the callback B<must> never die >>, so use
516C<eval> if unsure. 471C<eval> if unsure.
578is killed, the references will be freed. 533is killed, the references will be freed.
579 534
580Optionally returns a guard that will stop the monitoring. 535Optionally returns a guard that will stop the monitoring.
581 536
582This function is useful when you create e.g. timers or other watchers and 537This function is useful when you create e.g. timers or other watchers and
583want to free them when the port gets killed: 538want to free them when the port gets killed (note the use of C<psub>):
584 539
585 $port->rcv (start => sub { 540 $port->rcv (start => sub {
586 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 541 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
587 undef $timer if 0.9 < rand; 542 undef $timer if 0.9 < rand;
588 }); 543 });
589 }); 544 });
590 545
591=cut 546=cut
600 555
601=item kil $port[, @reason] 556=item kil $port[, @reason]
602 557
603Kill the specified port with the given C<@reason>. 558Kill the specified port with the given C<@reason>.
604 559
605If no C<@reason> is specified, then the port is killed "normally" (linked 560If no C<@reason> is specified, then the port is killed "normally" (ports
606ports will not be kileld, or even notified). 561monitoring other ports will not necessarily die because a port dies
562"normally").
607 563
608Otherwise, linked ports get killed with the same reason (second form of 564Otherwise, linked ports get killed with the same reason (second form of
609C<mon>, see below). 565C<mon>, see above).
610 566
611Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 567Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
612will be reported as reason C<< die => $@ >>. 568will be reported as reason C<< die => $@ >>.
613 569
614Transport/communication errors are reported as C<< transport_error => 570Transport/communication errors are reported as C<< transport_error =>
619=item $port = spawn $node, $initfunc[, @initdata] 575=item $port = spawn $node, $initfunc[, @initdata]
620 576
621Creates a port on the node C<$node> (which can also be a port ID, in which 577Creates a port on the node C<$node> (which can also be a port ID, in which
622case it's the node where that port resides). 578case it's the node where that port resides).
623 579
624The port ID of the newly created port is return immediately, and it is 580The port ID of the newly created port is returned immediately, and it is
625permissible to immediately start sending messages or monitor the port. 581possible to immediately start sending messages or to monitor the port.
626 582
627After the port has been created, the init function is 583After the port has been created, the init function is called on the remote
628called. This function must be a fully-qualified function name 584node, in the same context as a C<rcv> callback. This function must be a
629(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 585fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
630program, use C<::name>. 586specify a function in the main program, use C<::name>.
631 587
632If the function doesn't exist, then the node tries to C<require> 588If the function doesn't exist, then the node tries to C<require>
633the package, then the package above the package and so on (e.g. 589the package, then the package above the package and so on (e.g.
634C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 590C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
635exists or it runs out of package names. 591exists or it runs out of package names.
636 592
637The init function is then called with the newly-created port as context 593The init function is then called with the newly-created port as context
638object (C<$SELF>) and the C<@initdata> values as arguments. 594object (C<$SELF>) and the C<@initdata> values as arguments.
639 595
640A common idiom is to pass your own port, monitor the spawned port, and 596A common idiom is to pass a local port, immediately monitor the spawned
641in the init function, monitor the original port. This two-way monitoring 597port, and in the remote init function, immediately monitor the passed
642ensures that both ports get cleaned up when there is a problem. 598local port. This two-way monitoring ensures that both ports get cleaned up
599when there is a problem.
643 600
644Example: spawn a chat server port on C<$othernode>. 601Example: spawn a chat server port on C<$othernode>.
645 602
646 # this node, executed from within a port context: 603 # this node, executed from within a port context:
647 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 604 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
682 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_; 639 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_;
683 640
684 "$noderef#$id" 641 "$noderef#$id"
685} 642}
686 643
644=item after $timeout, @msg
645
646=item after $timeout, $callback
647
648Either sends the given message, or call the given callback, after the
649specified number of seconds.
650
651This is simply a utility function that comes in handy at times - the
652AnyEvent::MP author is not convinced of the wisdom of having it, though,
653so it may go away in the future.
654
655=cut
656
657sub after($@) {
658 my ($timeout, @action) = @_;
659
660 my $t; $t = AE::timer $timeout, 0, sub {
661 undef $t;
662 ref $action[0]
663 ? $action[0]()
664 : snd @action;
665 };
666}
667
687=back 668=back
688 669
689=head1 AnyEvent::MP vs. Distributed Erlang 670=head1 AnyEvent::MP vs. Distributed Erlang
690 671
691AnyEvent::MP got lots of its ideas from distributed Erlang (Erlang node 672AnyEvent::MP got lots of its ideas from distributed Erlang (Erlang node
700 681
701Despite the similarities, there are also some important differences: 682Despite the similarities, there are also some important differences:
702 683
703=over 4 684=over 4
704 685
705=item * Node references contain the recipe on how to contact them. 686=item * Node IDs are arbitrary strings in AEMP.
706 687
707Erlang relies on special naming and DNS to work everywhere in the 688Erlang relies on special naming and DNS to work everywhere in the same
708same way. AEMP relies on each node knowing it's own address(es), with 689way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
709convenience functionality. 690configuraiton or DNS), but will otherwise discover other odes itself.
710
711This means that AEMP requires a less tightly controlled environment at the
712cost of longer node references and a slightly higher management overhead.
713 691
714=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 692=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
715uses "local ports are like remote ports". 693uses "local ports are like remote ports".
716 694
717The failure modes for local ports are quite different (runtime errors 695The failure modes for local ports are quite different (runtime errors
746 724
747Erlang makes few guarantees on messages delivery - messages can get lost 725Erlang makes few guarantees on messages delivery - messages can get lost
748without any of the processes realising it (i.e. you send messages a, b, 726without any of the processes realising it (i.e. you send messages a, b,
749and c, and the other side only receives messages a and c). 727and c, and the other side only receives messages a and c).
750 728
751AEMP guarantees correct ordering, and the guarantee that there are no 729AEMP guarantees correct ordering, and the guarantee that after one message
752holes in the message sequence. 730is lost, all following ones sent to the same port are lost as well, until
753 731monitoring raises an error, so there are no silent "holes" in the message
754=item * In Erlang, processes can be declared dead and later be found to be 732sequence.
755alive.
756
757In Erlang it can happen that a monitored process is declared dead and
758linked processes get killed, but later it turns out that the process is
759still alive - and can receive messages.
760
761In AEMP, when port monitoring detects a port as dead, then that port will
762eventually be killed - it cannot happen that a node detects a port as dead
763and then later sends messages to it, finding it is still alive.
764 733
765=item * Erlang can send messages to the wrong port, AEMP does not. 734=item * Erlang can send messages to the wrong port, AEMP does not.
766 735
767In Erlang it is quite likely that a node that restarts reuses a process ID 736In Erlang it is quite likely that a node that restarts reuses a process ID
768known to other nodes for a completely different process, causing messages 737known to other nodes for a completely different process, causing messages
772around in the network will not be sent to an unrelated port. 741around in the network will not be sent to an unrelated port.
773 742
774=item * Erlang uses unprotected connections, AEMP uses secure 743=item * Erlang uses unprotected connections, AEMP uses secure
775authentication and can use TLS. 744authentication and can use TLS.
776 745
777AEMP can use a proven protocol - SSL/TLS - to protect connections and 746AEMP can use a proven protocol - TLS - to protect connections and
778securely authenticate nodes. 747securely authenticate nodes.
779 748
780=item * The AEMP protocol is optimised for both text-based and binary 749=item * The AEMP protocol is optimised for both text-based and binary
781communications. 750communications.
782 751
783The AEMP protocol, unlike the Erlang protocol, supports both 752The AEMP protocol, unlike the Erlang protocol, supports both programming
784language-independent text-only protocols (good for debugging) and binary, 753language independent text-only protocols (good for debugging) and binary,
785language-specific serialisers (e.g. Storable). 754language-specific serialisers (e.g. Storable). By default, unless TLS is
755used, the protocol is actually completely text-based.
786 756
787It has also been carefully designed to be implementable in other languages 757It has also been carefully designed to be implementable in other languages
788with a minimum of work while gracefully degrading fucntionality to make the 758with a minimum of work while gracefully degrading functionality to make the
789protocol simple. 759protocol simple.
790 760
791=item * AEMP has more flexible monitoring options than Erlang. 761=item * AEMP has more flexible monitoring options than Erlang.
792 762
793In Erlang, you can chose to receive I<all> exit signals as messages 763In Erlang, you can chose to receive I<all> exit signals as messages
796Erlang, as one can choose between automatic kill, exit message or callback 766Erlang, as one can choose between automatic kill, exit message or callback
797on a per-process basis. 767on a per-process basis.
798 768
799=item * Erlang tries to hide remote/local connections, AEMP does not. 769=item * Erlang tries to hide remote/local connections, AEMP does not.
800 770
801Monitoring in Erlang is not an indicator of process death/crashes, 771Monitoring in Erlang is not an indicator of process death/crashes, in the
802as linking is (except linking is unreliable in Erlang). 772same way as linking is (except linking is unreliable in Erlang).
803 773
804In AEMP, you don't "look up" registered port names or send to named ports 774In AEMP, you don't "look up" registered port names or send to named ports
805that might or might not be persistent. Instead, you normally spawn a port 775that might or might not be persistent. Instead, you normally spawn a port
806on the remote node. The init function monitors the you, and you monitor 776on the remote node. The init function monitors you, and you monitor the
807the remote port. Since both monitors are local to the node, they are much 777remote port. Since both monitors are local to the node, they are much more
808more reliable. 778reliable (no need for C<spawn_link>).
809 779
810This also saves round-trips and avoids sending messages to the wrong port 780This also saves round-trips and avoids sending messages to the wrong port
811(hard to do in Erlang). 781(hard to do in Erlang).
812 782
813=back 783=back
814 784
815=head1 RATIONALE 785=head1 RATIONALE
816 786
817=over 4 787=over 4
818 788
819=item Why strings for ports and noderefs, why not objects? 789=item Why strings for port and node IDs, why not objects?
820 790
821We considered "objects", but found that the actual number of methods 791We considered "objects", but found that the actual number of methods
822thatc an be called are very low. Since port IDs and noderefs travel over 792that can be called are quite low. Since port and node IDs travel over
823the network frequently, the serialising/deserialising would add lots of 793the network frequently, the serialising/deserialising would add lots of
824overhead, as well as having to keep a proxy object. 794overhead, as well as having to keep a proxy object everywhere.
825 795
826Strings can easily be printed, easily serialised etc. and need no special 796Strings can easily be printed, easily serialised etc. and need no special
827procedures to be "valid". 797procedures to be "valid".
828 798
829And a a miniport consists of a single closure stored in a global hash - it 799And as a result, a miniport consists of a single closure stored in a
830can't become much cheaper. 800global hash - it can't become much cheaper.
831 801
832=item Why favour JSON, why not real serialising format such as Storable? 802=item Why favour JSON, why not a real serialising format such as Storable?
833 803
834In fact, any AnyEvent::MP node will happily accept Storable as framing 804In fact, any AnyEvent::MP node will happily accept Storable as framing
835format, but currently there is no way to make a node use Storable by 805format, but currently there is no way to make a node use Storable by
836default. 806default (although all nodes will accept it).
837 807
838The default framing protocol is JSON because a) JSON::XS is many times 808The default framing protocol is JSON because a) JSON::XS is many times
839faster for small messages and b) most importantly, after years of 809faster for small messages and b) most importantly, after years of
840experience we found that object serialisation is causing more problems 810experience we found that object serialisation is causing more problems
841than it gains: Just like function calls, objects simply do not travel 811than it solves: Just like function calls, objects simply do not travel
842easily over the network, mostly because they will always be a copy, so you 812easily over the network, mostly because they will always be a copy, so you
843always have to re-think your design. 813always have to re-think your design.
844 814
845Keeping your messages simple, concentrating on data structures rather than 815Keeping your messages simple, concentrating on data structures rather than
846objects, will keep your messages clean, tidy and efficient. 816objects, will keep your messages clean, tidy and efficient.
847 817
848=back 818=back
849 819
850=head1 SEE ALSO 820=head1 SEE ALSO
851 821
822L<AnyEvent::MP::Intro> - a gentle introduction.
823
824L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
825
826L<AnyEvent::MP::Global> - network maintainance and port groups, to find
827your applications.
828
852L<AnyEvent>. 829L<AnyEvent>.
853 830
854=head1 AUTHOR 831=head1 AUTHOR
855 832
856 Marc Lehmann <schmorp@schmorp.de> 833 Marc Lehmann <schmorp@schmorp.de>

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines