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11 NODE $port # returns the noderef of the port 11 NODE $port # returns the noderef of the port
12 12
13 $SELF # receiving/own port id in rcv callbacks 13 $SELF # receiving/own port id in rcv callbacks
14 14
15 # initialise the node so it can send/receive messages 15 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 16 initialise_node;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 17
20 # ports are message endpoints 18 # ports are message endpoints
21 19
22 # sending messages 20 # sending messages
23 snd $port, type => data...; 21 snd $port, type => data...;
40 mon $port, $otherport # kill otherport on abnormal death 38 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 39 mon $port, $otherport, @msg # send message on death
42 40
43=head1 CURRENT STATUS 41=head1 CURRENT STATUS
44 42
43 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 44 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 45 AnyEvent::MP::Intro - uptodate, but incomplete.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 46 AnyEvent::MP::Kernel - mostly stable.
47 AnyEvent::MP::Global - stable API, protocol not yet final.
49 48
50 stay tuned. 49 stay tuned.
51 50
52=head1 DESCRIPTION 51=head1 DESCRIPTION
53 52
54This module (-family) implements a simple message passing framework. 53This module (-family) implements a simple message passing framework.
55 54
56Despite its simplicity, you can securely message other processes running 55Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 56on the same or other hosts, and you can supervise entities remotely.
58 57
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 58For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 59manual page and the examples under F<eg/>.
61 60
62At the moment, this module family is severly broken and underdocumented, 61At the moment, this module family is a bit underdocumented.
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 62
66=head1 CONCEPTS 63=head1 CONCEPTS
67 64
68=over 4 65=over 4
69 66
70=item port 67=item port
71 68
72A port is something you can send messages to (with the C<snd> function). 69A port is something you can send messages to (with the C<snd> function).
73 70
74Ports allow you to register C<rcv> handlers that can match all or just 71Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 72some messages. Messages send to ports will not be queued, regardless of
73anything was listening for them or not.
76 74
77=item port id - C<noderef#portname> 75=item port ID - C<nodeid#portname>
78 76
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 77A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 78separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 79
84=item node 80=item node
85 81
86A node is a single process containing at least one port - the node port, 82A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 83which enables nodes to manage each other remotely, and to create new
88ports. 84ports.
89 85
90Nodes are either private (single-process only), slaves (connected to a 86Nodes are either public (have one or more listening ports) or private
91master node only) or public nodes (connectable from unrelated nodes). 87(no listening ports). Private nodes cannot talk to other private nodes
88currently.
92 89
93=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 90=item node ID - C<[a-za-Z0-9_\-.:]+>
94 91
95A node reference is a string that either simply identifies the node (for 92A node ID is a string that uniquely identifies the node within a
96private and slave nodes), or contains a recipe on how to reach a given 93network. Depending on the configuration used, node IDs can look like a
97node (for public nodes). 94hostname, a hostname and a port, or a random string. AnyEvent::MP itself
95doesn't interpret node IDs in any way.
98 96
99This recipe is simply a comma-separated list of C<address:port> pairs (for 97=item binds - C<ip:port>
100TCP/IP, other protocols might look different).
101 98
102Node references come in two flavours: resolved (containing only numerical 99Nodes can only talk to each other by creating some kind of connection to
103addresses) or unresolved (where hostnames are used instead of addresses). 100each other. To do this, nodes should listen on one or more local transport
101endpoints - binds. Currently, only standard C<ip:port> specifications can
102be used, which specify TCP ports to listen on.
104 103
105Before using an unresolved node reference in a message you first have to 104=item seeds - C<host:port>
106resolve it. 105
106When a node starts, it knows nothing about the network. To teach the node
107about the network it first has to contact some other node within the
108network. This node is called a seed.
109
110Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
111are expected to be long-running, and at least one of those should always
112be available. When nodes run out of connections (e.g. due to a network
113error), they try to re-establish connections to some seednodes again to
114join the network.
115
116Apart from being sued for seeding, seednodes are not special in any way -
117every public node can be a seednode.
107 118
108=back 119=back
109 120
110=head1 VARIABLES/FUNCTIONS 121=head1 VARIABLES/FUNCTIONS
111 122
127 138
128our $VERSION = $AnyEvent::MP::Kernel::VERSION; 139our $VERSION = $AnyEvent::MP::Kernel::VERSION;
129 140
130our @EXPORT = qw( 141our @EXPORT = qw(
131 NODE $NODE *SELF node_of after 142 NODE $NODE *SELF node_of after
132 resolve_node initialise_node 143 initialise_node
133 snd rcv mon mon_guard kil reg psub spawn 144 snd rcv mon mon_guard kil reg psub spawn
134 port 145 port
135); 146);
136 147
137our $SELF; 148our $SELF;
142 kil $SELF, die => $msg; 153 kil $SELF, die => $msg;
143} 154}
144 155
145=item $thisnode = NODE / $NODE 156=item $thisnode = NODE / $NODE
146 157
147The C<NODE> function returns, and the C<$NODE> variable contains the 158The C<NODE> function returns, and the C<$NODE> variable contains, the node
148noderef of the local node. The value is initialised by a call to 159ID of the node running in the current process. This value is initialised by
149C<initialise_node>. 160a call to C<initialise_node>.
150 161
151=item $noderef = node_of $port 162=item $nodeid = node_of $port
152 163
153Extracts and returns the noderef from a port ID or a noderef. 164Extracts and returns the node ID from a port ID or a node ID.
154 165
155=item initialise_node $noderef, $seednode, $seednode... 166=item initialise_node $profile_name, key => value...
156 167
157=item initialise_node "slave/", $master, $master...
158
159Before a node can talk to other nodes on the network it has to initialise 168Before a node can talk to other nodes on the network (i.e. enter
160itself - the minimum a node needs to know is it's own name, and optionally 169"distributed mode") it has to initialise itself - the minimum a node needs
161it should know the noderefs of some other nodes in the network. 170to know is its own name, and optionally it should know the addresses of
171some other nodes in the network to discover other nodes.
162 172
163This function initialises a node - it must be called exactly once (or 173This function initialises a node - it must be called exactly once (or
164never) before calling other AnyEvent::MP functions. 174never) before calling other AnyEvent::MP functions.
165 175
166All arguments (optionally except for the first) are noderefs, which can be 176The first argument is a profile name. If it is C<undef> or missing, then
167either resolved or unresolved. 177the current nodename will be used instead (i.e. F<uname -n>).
168 178
169The first argument will be looked up in the configuration database first 179The function first looks up the profile in the aemp configuration (see the
170(if it is C<undef> then the current nodename will be used instead) to find 180L<aemp> commandline utility). the profile is calculated as follows:
171the relevant configuration profile (see L<aemp>). If none is found then
172the default configuration is used. The configuration supplies additional
173seed/master nodes and can override the actual noderef.
174 181
175There are two types of networked nodes, public nodes and slave nodes: 182First, all remaining key => value pairs (all of which are conviniently
183undocumented at the moment) will be used. Then they will be overwritten by
184any values specified in the global default configuration (see the F<aemp>
185utility), then the chain of profiles selected, if any. That means that
186the values specified in the profile have highest priority and the values
187specified via C<initialise_node> have lowest priority.
176 188
177=over 4 189If the profile specifies a node ID, then this will become the node ID of
190this process. If not, then the profile name will be used as node ID. The
191special node ID of C<anon/> will be replaced by a random node ID.
178 192
179=item public nodes 193The next step is to look up the binds in the profile, followed by binding
194aemp protocol listeners on all binds specified (it is possible and valid
195to have no binds, meaning that the node cannot be contacted form the
196outside. This means the node cannot talk to other nodes that also have no
197binds, but it can still talk to all "normal" nodes).
180 198
181For public nodes, C<$noderef> (supplied either directly to 199If the profile does not specify a binds list, then a default of C<*> is
182C<initialise_node> or indirectly via a profile or the nodename) must be a 200used.
183noderef (possibly unresolved, in which case it will be resolved).
184 201
185After resolving, the node will bind itself on all endpoints and try to 202Lastly, the seeds list from the profile is passed to the
186connect to all additional C<$seednodes> that are specified. Seednodes are 203L<AnyEvent::MP::Global> module, which will then use it to keep
187optional and can be used to quickly bootstrap the node into an existing 204connectivity with at least on of those seed nodes at any point in time.
188network.
189 205
190=item slave nodes
191
192When the C<$noderef> (either as given or overriden by the config file)
193is the special string C<slave/>, then the node will become a slave
194node. Slave nodes cannot be contacted from outside and will route most of
195their traffic to the master node that they attach to.
196
197At least one additional noderef is required (either by specifying it
198directly or because it is part of the configuration profile): The node
199will try to connect to all of them and will become a slave attached to the
200first node it can successfully connect to.
201
202Note that slave nodes cannot change their name, and consequently, their
203master, so if the master goes down, the slave node will not function well
204anymore until it can re-establish conenciton to its master. This makes
205slave nodes unsuitable for long-term nodes or fault-tolerant networks.
206
207=back
208
209This function will block until all nodes have been resolved and, for slave
210nodes, until it has successfully established a connection to a master
211server.
212
213All the seednodes will also be specially marked to automatically retry
214connecting to them infinitely.
215
216Example: become a public node listening on the guessed noderef, or the one 206Example: become a distributed node listening on the guessed noderef, or
217specified via C<aemp> for the current node. This should be the most common 207the one specified via C<aemp> for the current node. This should be the
218form of invocation for "daemon"-type nodes. 208most common form of invocation for "daemon"-type nodes.
219 209
220 initialise_node; 210 initialise_node;
221 211
222Example: become a slave node to any of the the seednodes specified via 212Example: become an anonymous node. This form is often used for commandline
223C<aemp>. This form is often used for commandline clients. 213clients.
224 214
225 initialise_node "slave/"; 215 initialise_node "anon/";
226 216
227Example: become a slave node to any of the specified master servers. This 217Example: become a distributed node. If there is no profile of the given
228form is also often used for commandline clients. 218name, or no binds list was specified, resolve C<localhost:4044> and bind
229 219on the resulting addresses.
230 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net";
231
232Example: become a public node, and try to contact some well-known master
233servers to become part of the network.
234
235 initialise_node undef, "master1", "master2";
236
237Example: become a public node listening on port C<4041>.
238
239 initialise_node 4041;
240
241Example: become a public node, only visible on localhost port 4044.
242 220
243 initialise_node "localhost:4044"; 221 initialise_node "localhost:4044";
244
245=item $cv = resolve_node $noderef
246
247Takes an unresolved node reference that may contain hostnames and
248abbreviated IDs, resolves all of them and returns a resolved node
249reference.
250
251In addition to C<address:port> pairs allowed in resolved noderefs, the
252following forms are supported:
253
254=over 4
255
256=item the empty string
257
258An empty-string component gets resolved as if the default port (4040) was
259specified.
260
261=item naked port numbers (e.g. C<1234>)
262
263These are resolved by prepending the local nodename and a colon, to be
264further resolved.
265
266=item hostnames (e.g. C<localhost:1234>, C<localhost>)
267
268These are resolved by using AnyEvent::DNS to resolve them, optionally
269looking up SRV records for the C<aemp=4040> port, if no port was
270specified.
271
272=back
273 222
274=item $SELF 223=item $SELF
275 224
276Contains the current port id while executing C<rcv> callbacks or C<psub> 225Contains the current port id while executing C<rcv> callbacks or C<psub>
277blocks. 226blocks.
278 227
279=item SELF, %SELF, @SELF... 228=item *SELF, SELF, %SELF, @SELF...
280 229
281Due to some quirks in how perl exports variables, it is impossible to 230Due to some quirks in how perl exports variables, it is impossible to
282just export C<$SELF>, all the symbols called C<SELF> are exported by this 231just export C<$SELF>, all the symbols named C<SELF> are exported by this
283module, but only C<$SELF> is currently used. 232module, but only C<$SELF> is currently used.
284 233
285=item snd $port, type => @data 234=item snd $port, type => @data
286 235
287=item snd $port, @msg 236=item snd $port, @msg
288 237
289Send the given message to the given port ID, which can identify either 238Send the given message to the given port, which can identify either a
290a local or a remote port, and must be a port ID. 239local or a remote port, and must be a port ID.
291 240
292While the message can be about anything, it is highly recommended to use a 241While the message can be almost anything, it is highly recommended to
293string as first element (a port ID, or some word that indicates a request 242use a string as first element (a port ID, or some word that indicates a
294type etc.). 243request type etc.) and to consist if only simple perl values (scalars,
244arrays, hashes) - if you think you need to pass an object, think again.
295 245
296The message data effectively becomes read-only after a call to this 246The message data logically becomes read-only after a call to this
297function: modifying any argument is not allowed and can cause many 247function: modifying any argument (or values referenced by them) is
298problems. 248forbidden, as there can be considerable time between the call to C<snd>
249and the time the message is actually being serialised - in fact, it might
250never be copied as within the same process it is simply handed to the
251receiving port.
299 252
300The type of data you can transfer depends on the transport protocol: when 253The type of data you can transfer depends on the transport protocol: when
301JSON is used, then only strings, numbers and arrays and hashes consisting 254JSON is used, then only strings, numbers and arrays and hashes consisting
302of those are allowed (no objects). When Storable is used, then anything 255of those are allowed (no objects). When Storable is used, then anything
303that Storable can serialise and deserialise is allowed, and for the local 256that Storable can serialise and deserialise is allowed, and for the local
304node, anything can be passed. 257node, anything can be passed. Best rely only on the common denominator of
258these.
305 259
306=item $local_port = port 260=item $local_port = port
307 261
308Create a new local port object and returns its port ID. Initially it has 262Create a new local port object and returns its port ID. Initially it has
309no callbacks set and will throw an error when it receives messages. 263no callbacks set and will throw an error when it receives messages.
485 $res 439 $res
486 } 440 }
487 } 441 }
488} 442}
489 443
490=item $guard = mon $port, $cb->(@reason) 444=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
491 445
492=item $guard = mon $port, $rcvport 446=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
493 447
494=item $guard = mon $port 448=item $guard = mon $port # kill $SELF when $port dies
495 449
496=item $guard = mon $port, $rcvport, @msg 450=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
497 451
498Monitor the given port and do something when the port is killed or 452Monitor the given port and do something when the port is killed or
499messages to it were lost, and optionally return a guard that can be used 453messages to it were lost, and optionally return a guard that can be used
500to stop monitoring again. 454to stop monitoring again.
501 455
502C<mon> effectively guarantees that, in the absence of hardware failures, 456C<mon> effectively guarantees that, in the absence of hardware failures,
503that after starting the monitor, either all messages sent to the port 457after starting the monitor, either all messages sent to the port will
504will arrive, or the monitoring action will be invoked after possible 458arrive, or the monitoring action will be invoked after possible message
505message loss has been detected. No messages will be lost "in between" 459loss has been detected. No messages will be lost "in between" (after
506(after the first lost message no further messages will be received by the 460the first lost message no further messages will be received by the
507port). After the monitoring action was invoked, further messages might get 461port). After the monitoring action was invoked, further messages might get
508delivered again. 462delivered again.
509 463
510Note that monitoring-actions are one-shot: once released, they are removed 464Note that monitoring-actions are one-shot: once messages are lost (and a
511and will not trigger again. 465monitoring alert was raised), they are removed and will not trigger again.
512 466
513In the first form (callback), the callback is simply called with any 467In the first form (callback), the callback is simply called with any
514number of C<@reason> elements (no @reason means that the port was deleted 468number of C<@reason> elements (no @reason means that the port was deleted
515"normally"). Note also that I<< the callback B<must> never die >>, so use 469"normally"). Note also that I<< the callback B<must> never die >>, so use
516C<eval> if unsure. 470C<eval> if unsure.
578is killed, the references will be freed. 532is killed, the references will be freed.
579 533
580Optionally returns a guard that will stop the monitoring. 534Optionally returns a guard that will stop the monitoring.
581 535
582This function is useful when you create e.g. timers or other watchers and 536This function is useful when you create e.g. timers or other watchers and
583want to free them when the port gets killed: 537want to free them when the port gets killed (note the use of C<psub>):
584 538
585 $port->rcv (start => sub { 539 $port->rcv (start => sub {
586 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 540 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
587 undef $timer if 0.9 < rand; 541 undef $timer if 0.9 < rand;
588 }); 542 });
589 }); 543 });
590 544
591=cut 545=cut
600 554
601=item kil $port[, @reason] 555=item kil $port[, @reason]
602 556
603Kill the specified port with the given C<@reason>. 557Kill the specified port with the given C<@reason>.
604 558
605If no C<@reason> is specified, then the port is killed "normally" (linked 559If no C<@reason> is specified, then the port is killed "normally" (ports
606ports will not be kileld, or even notified). 560monitoring other ports will not necessarily die because a port dies
561"normally").
607 562
608Otherwise, linked ports get killed with the same reason (second form of 563Otherwise, linked ports get killed with the same reason (second form of
609C<mon>, see below). 564C<mon>, see above).
610 565
611Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 566Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
612will be reported as reason C<< die => $@ >>. 567will be reported as reason C<< die => $@ >>.
613 568
614Transport/communication errors are reported as C<< transport_error => 569Transport/communication errors are reported as C<< transport_error =>
619=item $port = spawn $node, $initfunc[, @initdata] 574=item $port = spawn $node, $initfunc[, @initdata]
620 575
621Creates a port on the node C<$node> (which can also be a port ID, in which 576Creates a port on the node C<$node> (which can also be a port ID, in which
622case it's the node where that port resides). 577case it's the node where that port resides).
623 578
624The port ID of the newly created port is return immediately, and it is 579The port ID of the newly created port is returned immediately, and it is
625permissible to immediately start sending messages or monitor the port. 580possible to immediately start sending messages or to monitor the port.
626 581
627After the port has been created, the init function is 582After the port has been created, the init function is called on the remote
628called. This function must be a fully-qualified function name 583node, in the same context as a C<rcv> callback. This function must be a
629(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 584fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
630program, use C<::name>. 585specify a function in the main program, use C<::name>.
631 586
632If the function doesn't exist, then the node tries to C<require> 587If the function doesn't exist, then the node tries to C<require>
633the package, then the package above the package and so on (e.g. 588the package, then the package above the package and so on (e.g.
634C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 589C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
635exists or it runs out of package names. 590exists or it runs out of package names.
636 591
637The init function is then called with the newly-created port as context 592The init function is then called with the newly-created port as context
638object (C<$SELF>) and the C<@initdata> values as arguments. 593object (C<$SELF>) and the C<@initdata> values as arguments.
639 594
640A common idiom is to pass your own port, monitor the spawned port, and 595A common idiom is to pass a local port, immediately monitor the spawned
641in the init function, monitor the original port. This two-way monitoring 596port, and in the remote init function, immediately monitor the passed
642ensures that both ports get cleaned up when there is a problem. 597local port. This two-way monitoring ensures that both ports get cleaned up
598when there is a problem.
643 599
644Example: spawn a chat server port on C<$othernode>. 600Example: spawn a chat server port on C<$othernode>.
645 601
646 # this node, executed from within a port context: 602 # this node, executed from within a port context:
647 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 603 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
689=item after $timeout, $callback 645=item after $timeout, $callback
690 646
691Either sends the given message, or call the given callback, after the 647Either sends the given message, or call the given callback, after the
692specified number of seconds. 648specified number of seconds.
693 649
694This is simply a utility function that come sin handy at times. 650This is simply a utility function that comes in handy at times - the
651AnyEvent::MP author is not convinced of the wisdom of having it, though,
652so it may go away in the future.
695 653
696=cut 654=cut
697 655
698sub after($@) { 656sub after($@) {
699 my ($timeout, @action) = @_; 657 my ($timeout, @action) = @_;
722 680
723Despite the similarities, there are also some important differences: 681Despite the similarities, there are also some important differences:
724 682
725=over 4 683=over 4
726 684
727=item * Node references contain the recipe on how to contact them. 685=item * Node IDs are arbitrary strings in AEMP.
728 686
729Erlang relies on special naming and DNS to work everywhere in the 687Erlang relies on special naming and DNS to work everywhere in the same
730same way. AEMP relies on each node knowing it's own address(es), with 688way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
731convenience functionality. 689configuraiton or DNS), but will otherwise discover other odes itself.
732
733This means that AEMP requires a less tightly controlled environment at the
734cost of longer node references and a slightly higher management overhead.
735 690
736=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 691=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
737uses "local ports are like remote ports". 692uses "local ports are like remote ports".
738 693
739The failure modes for local ports are quite different (runtime errors 694The failure modes for local ports are quite different (runtime errors
768 723
769Erlang makes few guarantees on messages delivery - messages can get lost 724Erlang makes few guarantees on messages delivery - messages can get lost
770without any of the processes realising it (i.e. you send messages a, b, 725without any of the processes realising it (i.e. you send messages a, b,
771and c, and the other side only receives messages a and c). 726and c, and the other side only receives messages a and c).
772 727
773AEMP guarantees correct ordering, and the guarantee that there are no 728AEMP guarantees correct ordering, and the guarantee that after one message
774holes in the message sequence. 729is lost, all following ones sent to the same port are lost as well, until
775 730monitoring raises an error, so there are no silent "holes" in the message
776=item * In Erlang, processes can be declared dead and later be found to be 731sequence.
777alive.
778
779In Erlang it can happen that a monitored process is declared dead and
780linked processes get killed, but later it turns out that the process is
781still alive - and can receive messages.
782
783In AEMP, when port monitoring detects a port as dead, then that port will
784eventually be killed - it cannot happen that a node detects a port as dead
785and then later sends messages to it, finding it is still alive.
786 732
787=item * Erlang can send messages to the wrong port, AEMP does not. 733=item * Erlang can send messages to the wrong port, AEMP does not.
788 734
789In Erlang it is quite likely that a node that restarts reuses a process ID 735In Erlang it is quite likely that a node that restarts reuses a process ID
790known to other nodes for a completely different process, causing messages 736known to other nodes for a completely different process, causing messages
794around in the network will not be sent to an unrelated port. 740around in the network will not be sent to an unrelated port.
795 741
796=item * Erlang uses unprotected connections, AEMP uses secure 742=item * Erlang uses unprotected connections, AEMP uses secure
797authentication and can use TLS. 743authentication and can use TLS.
798 744
799AEMP can use a proven protocol - SSL/TLS - to protect connections and 745AEMP can use a proven protocol - TLS - to protect connections and
800securely authenticate nodes. 746securely authenticate nodes.
801 747
802=item * The AEMP protocol is optimised for both text-based and binary 748=item * The AEMP protocol is optimised for both text-based and binary
803communications. 749communications.
804 750
805The AEMP protocol, unlike the Erlang protocol, supports both 751The AEMP protocol, unlike the Erlang protocol, supports both programming
806language-independent text-only protocols (good for debugging) and binary, 752language independent text-only protocols (good for debugging) and binary,
807language-specific serialisers (e.g. Storable). 753language-specific serialisers (e.g. Storable). By default, unless TLS is
754used, the protocol is actually completely text-based.
808 755
809It has also been carefully designed to be implementable in other languages 756It has also been carefully designed to be implementable in other languages
810with a minimum of work while gracefully degrading fucntionality to make the 757with a minimum of work while gracefully degrading functionality to make the
811protocol simple. 758protocol simple.
812 759
813=item * AEMP has more flexible monitoring options than Erlang. 760=item * AEMP has more flexible monitoring options than Erlang.
814 761
815In Erlang, you can chose to receive I<all> exit signals as messages 762In Erlang, you can chose to receive I<all> exit signals as messages
818Erlang, as one can choose between automatic kill, exit message or callback 765Erlang, as one can choose between automatic kill, exit message or callback
819on a per-process basis. 766on a per-process basis.
820 767
821=item * Erlang tries to hide remote/local connections, AEMP does not. 768=item * Erlang tries to hide remote/local connections, AEMP does not.
822 769
823Monitoring in Erlang is not an indicator of process death/crashes, 770Monitoring in Erlang is not an indicator of process death/crashes, in the
824as linking is (except linking is unreliable in Erlang). 771same way as linking is (except linking is unreliable in Erlang).
825 772
826In AEMP, you don't "look up" registered port names or send to named ports 773In AEMP, you don't "look up" registered port names or send to named ports
827that might or might not be persistent. Instead, you normally spawn a port 774that might or might not be persistent. Instead, you normally spawn a port
828on the remote node. The init function monitors the you, and you monitor 775on the remote node. The init function monitors you, and you monitor the
829the remote port. Since both monitors are local to the node, they are much 776remote port. Since both monitors are local to the node, they are much more
830more reliable. 777reliable (no need for C<spawn_link>).
831 778
832This also saves round-trips and avoids sending messages to the wrong port 779This also saves round-trips and avoids sending messages to the wrong port
833(hard to do in Erlang). 780(hard to do in Erlang).
834 781
835=back 782=back
836 783
837=head1 RATIONALE 784=head1 RATIONALE
838 785
839=over 4 786=over 4
840 787
841=item Why strings for ports and noderefs, why not objects? 788=item Why strings for port and node IDs, why not objects?
842 789
843We considered "objects", but found that the actual number of methods 790We considered "objects", but found that the actual number of methods
844thatc an be called are very low. Since port IDs and noderefs travel over 791that can be called are quite low. Since port and node IDs travel over
845the network frequently, the serialising/deserialising would add lots of 792the network frequently, the serialising/deserialising would add lots of
846overhead, as well as having to keep a proxy object. 793overhead, as well as having to keep a proxy object everywhere.
847 794
848Strings can easily be printed, easily serialised etc. and need no special 795Strings can easily be printed, easily serialised etc. and need no special
849procedures to be "valid". 796procedures to be "valid".
850 797
851And a a miniport consists of a single closure stored in a global hash - it 798And as a result, a miniport consists of a single closure stored in a
852can't become much cheaper. 799global hash - it can't become much cheaper.
853 800
854=item Why favour JSON, why not real serialising format such as Storable? 801=item Why favour JSON, why not a real serialising format such as Storable?
855 802
856In fact, any AnyEvent::MP node will happily accept Storable as framing 803In fact, any AnyEvent::MP node will happily accept Storable as framing
857format, but currently there is no way to make a node use Storable by 804format, but currently there is no way to make a node use Storable by
858default. 805default (although all nodes will accept it).
859 806
860The default framing protocol is JSON because a) JSON::XS is many times 807The default framing protocol is JSON because a) JSON::XS is many times
861faster for small messages and b) most importantly, after years of 808faster for small messages and b) most importantly, after years of
862experience we found that object serialisation is causing more problems 809experience we found that object serialisation is causing more problems
863than it gains: Just like function calls, objects simply do not travel 810than it solves: Just like function calls, objects simply do not travel
864easily over the network, mostly because they will always be a copy, so you 811easily over the network, mostly because they will always be a copy, so you
865always have to re-think your design. 812always have to re-think your design.
866 813
867Keeping your messages simple, concentrating on data structures rather than 814Keeping your messages simple, concentrating on data structures rather than
868objects, will keep your messages clean, tidy and efficient. 815objects, will keep your messages clean, tidy and efficient.
869 816
870=back 817=back
871 818
872=head1 SEE ALSO 819=head1 SEE ALSO
873 820
821L<AnyEvent::MP::Intro> - a gentle introduction.
822
823L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
824
825L<AnyEvent::MP::Global> - network maintainance and port groups, to find
826your applications.
827
874L<AnyEvent>. 828L<AnyEvent>.
875 829
876=head1 AUTHOR 830=head1 AUTHOR
877 831
878 Marc Lehmann <schmorp@schmorp.de> 832 Marc Lehmann <schmorp@schmorp.de>

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