--- AnyEvent-MP/MP.pm 2009/09/04 21:52:09 1.79 +++ AnyEvent-MP/MP.pm 2009/09/08 01:42:14 1.84 @@ -85,7 +85,7 @@ (no listening ports). Private nodes cannot talk to other private nodes currently. -=item node ID - C<[a-za-Z0-9_\-.:]+> +=item node ID - C<[A-Z_][a-zA-Z0-9_\-.:]*> A node ID is a string that uniquely identifies the node within a network. Depending on the configuration used, node IDs can look like a @@ -99,20 +99,32 @@ endpoints - binds. Currently, only standard C specifications can be used, which specify TCP ports to listen on. -=item seeds - C +=item seed nodes When a node starts, it knows nothing about the network. To teach the node about the network it first has to contact some other node within the network. This node is called a seed. -Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes -are expected to be long-running, and at least one of those should always -be available. When nodes run out of connections (e.g. due to a network -error), they try to re-establish connections to some seednodes again to -join the network. +Apart from the fact that other nodes know them as seed nodes and they have +to have fixed listening addresses, seed nodes are perfectly normal nodes - +any node can function as a seed node for others. + +In addition to discovering the network, seed nodes are also used to +maintain the network and to connect nodes that otherwise would have +trouble connecting. They form the backbone of the AnyEvent::MP network. + +Seed nodes are expected to be long-running, and at least one seed node +should always be available. + +=item seeds - C -Apart from being sued for seeding, seednodes are not special in any way - -every public node can be a seednode. +Seeds are transport endpoint(s) (usually a hostname/IP address and a +TCP port) of nodes thta should be used as seed nodes. + +The nodes listening on those endpoints are expected to be long-running, +and at least one of those should always be available. When nodes run out +of connections (e.g. due to a network error), they try to re-establish +connections to some seednodes again to join the network. =back @@ -623,13 +635,19 @@ exists or it runs out of package names. The init function is then called with the newly-created port as context -object (C<$SELF>) and the C<@initdata> values as arguments. +object (C<$SELF>) and the C<@initdata> values as arguments. It I +call one of the C functions to set callbacks on C<$SELF>, otherwise +the port might not get created. A common idiom is to pass a local port, immediately monitor the spawned port, and in the remote init function, immediately monitor the passed local port. This two-way monitoring ensures that both ports get cleaned up when there is a problem. +C guarantees that the C<$initfunc> has no visible effects on the +caller before C returns (by delaying invocation when spawn is +called for the local node). + Example: spawn a chat server port on C<$othernode>. # this node, executed from within a port context: @@ -653,6 +671,7 @@ my $port = shift; my $init = shift; + # rcv will create the actual port local $SELF = "$NODE#$port"; eval { &{ load_func $init } @@ -858,6 +877,9 @@ L - network maintainance and port groups, to find your applications. +L - simple service to display log messages from +all nodes. + L. =head1 AUTHOR