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41 | |
41 | |
42 | bin/aemp - stable. |
42 | bin/aemp - stable. |
43 | AnyEvent::MP - stable API, should work. |
43 | AnyEvent::MP - stable API, should work. |
44 | AnyEvent::MP::Intro - explains most concepts. |
44 | AnyEvent::MP::Intro - explains most concepts. |
45 | AnyEvent::MP::Kernel - mostly stable. |
45 | AnyEvent::MP::Kernel - mostly stable. |
46 | AnyEvent::MP::Global - stable API, protocol not yet final. |
46 | AnyEvent::MP::Global - stable but incomplete, protocol not yet final. |
47 | |
47 | |
48 | stay tuned. |
48 | stay tuned. |
49 | |
49 | |
50 | =head1 DESCRIPTION |
50 | =head1 DESCRIPTION |
51 | |
51 | |
52 | This module (-family) implements a simple message passing framework. |
52 | This module (-family) implements a simple message passing framework. |
53 | |
53 | |
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61 | |
61 | |
62 | =over 4 |
62 | =over 4 |
63 | |
63 | |
64 | =item port |
64 | =item port |
65 | |
65 | |
66 | A port is something you can send messages to (with the C<snd> function). |
66 | Not to be confused with a TCP port, a "port" is something you can send |
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67 | messages to (with the C<snd> function). |
67 | |
68 | |
68 | Ports allow you to register C<rcv> handlers that can match all or just |
69 | Ports allow you to register C<rcv> handlers that can match all or just |
69 | some messages. Messages send to ports will not be queued, regardless of |
70 | some messages. Messages send to ports will not be queued, regardless of |
70 | anything was listening for them or not. |
71 | anything was listening for them or not. |
71 | |
72 | |
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82 | |
83 | |
83 | Nodes are either public (have one or more listening ports) or private |
84 | Nodes are either public (have one or more listening ports) or private |
84 | (no listening ports). Private nodes cannot talk to other private nodes |
85 | (no listening ports). Private nodes cannot talk to other private nodes |
85 | currently. |
86 | currently. |
86 | |
87 | |
87 | =item node ID - C<[a-za-Z0-9_\-.:]+> |
88 | =item node ID - C<[A-Z_][a-zA-Z0-9_\-.:]*> |
88 | |
89 | |
89 | A node ID is a string that uniquely identifies the node within a |
90 | A node ID is a string that uniquely identifies the node within a |
90 | network. Depending on the configuration used, node IDs can look like a |
91 | network. Depending on the configuration used, node IDs can look like a |
91 | hostname, a hostname and a port, or a random string. AnyEvent::MP itself |
92 | hostname, a hostname and a port, or a random string. AnyEvent::MP itself |
92 | doesn't interpret node IDs in any way. |
93 | doesn't interpret node IDs in any way. |
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96 | Nodes can only talk to each other by creating some kind of connection to |
97 | Nodes can only talk to each other by creating some kind of connection to |
97 | each other. To do this, nodes should listen on one or more local transport |
98 | each other. To do this, nodes should listen on one or more local transport |
98 | endpoints - binds. Currently, only standard C<ip:port> specifications can |
99 | endpoints - binds. Currently, only standard C<ip:port> specifications can |
99 | be used, which specify TCP ports to listen on. |
100 | be used, which specify TCP ports to listen on. |
100 | |
101 | |
101 | =item seeds - C<host:port> |
102 | =item seed nodes |
102 | |
103 | |
103 | When a node starts, it knows nothing about the network. To teach the node |
104 | When a node starts, it knows nothing about the network. To teach the node |
104 | about the network it first has to contact some other node within the |
105 | about the network it first has to contact some other node within the |
105 | network. This node is called a seed. |
106 | network. This node is called a seed. |
106 | |
107 | |
107 | Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes |
108 | Apart from the fact that other nodes know them as seed nodes and they have |
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109 | to have fixed listening addresses, seed nodes are perfectly normal nodes - |
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110 | any node can function as a seed node for others. |
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111 | |
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112 | In addition to discovering the network, seed nodes are also used to |
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113 | maintain the network and to connect nodes that otherwise would have |
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114 | trouble connecting. They form the backbone of the AnyEvent::MP network. |
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115 | |
108 | are expected to be long-running, and at least one of those should always |
116 | Seed nodes are expected to be long-running, and at least one seed node |
109 | be available. When nodes run out of connections (e.g. due to a network |
117 | should always be available. They should also be relatively responsive - a |
110 | error), they try to re-establish connections to some seednodes again to |
118 | seed node that blocks for long periods will slow down everybody else. |
111 | join the network. |
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112 | |
119 | |
113 | Apart from being sued for seeding, seednodes are not special in any way - |
120 | =item seeds - C<host:port> |
114 | every public node can be a seednode. |
121 | |
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122 | Seeds are transport endpoint(s) (usually a hostname/IP address and a |
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123 | TCP port) of nodes thta should be used as seed nodes. |
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124 | |
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125 | The nodes listening on those endpoints are expected to be long-running, |
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126 | and at least one of those should always be available. When nodes run out |
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127 | of connections (e.g. due to a network error), they try to re-establish |
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128 | connections to some seednodes again to join the network. |
115 | |
129 | |
116 | =back |
130 | =back |
117 | |
131 | |
118 | =head1 VARIABLES/FUNCTIONS |
132 | =head1 VARIABLES/FUNCTIONS |
119 | |
133 | |
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474 | |
488 | |
475 | Monitor the given port and do something when the port is killed or |
489 | Monitor the given port and do something when the port is killed or |
476 | messages to it were lost, and optionally return a guard that can be used |
490 | messages to it were lost, and optionally return a guard that can be used |
477 | to stop monitoring again. |
491 | to stop monitoring again. |
478 | |
492 | |
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493 | In the first form (callback), the callback is simply called with any |
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494 | number of C<@reason> elements (no @reason means that the port was deleted |
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495 | "normally"). Note also that I<< the callback B<must> never die >>, so use |
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496 | C<eval> if unsure. |
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497 | |
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498 | In the second form (another port given), the other port (C<$rcvport>) |
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499 | will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on |
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500 | "normal" kils nothing happens, while under all other conditions, the other |
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501 | port is killed with the same reason. |
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502 | |
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503 | The third form (kill self) is the same as the second form, except that |
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504 | C<$rvport> defaults to C<$SELF>. |
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505 | |
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506 | In the last form (message), a message of the form C<@msg, @reason> will be |
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507 | C<snd>. |
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508 | |
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509 | Monitoring-actions are one-shot: once messages are lost (and a monitoring |
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510 | alert was raised), they are removed and will not trigger again. |
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511 | |
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512 | As a rule of thumb, monitoring requests should always monitor a port from |
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513 | a local port (or callback). The reason is that kill messages might get |
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514 | lost, just like any other message. Another less obvious reason is that |
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515 | even monitoring requests can get lost (for example, when the connection |
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516 | to the other node goes down permanently). When monitoring a port locally |
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517 | these problems do not exist. |
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518 | |
479 | C<mon> effectively guarantees that, in the absence of hardware failures, |
519 | C<mon> effectively guarantees that, in the absence of hardware failures, |
480 | after starting the monitor, either all messages sent to the port will |
520 | after starting the monitor, either all messages sent to the port will |
481 | arrive, or the monitoring action will be invoked after possible message |
521 | arrive, or the monitoring action will be invoked after possible message |
482 | loss has been detected. No messages will be lost "in between" (after |
522 | loss has been detected. No messages will be lost "in between" (after |
483 | the first lost message no further messages will be received by the |
523 | the first lost message no further messages will be received by the |
484 | port). After the monitoring action was invoked, further messages might get |
524 | port). After the monitoring action was invoked, further messages might get |
485 | delivered again. |
525 | delivered again. |
486 | |
526 | |
487 | Note that monitoring-actions are one-shot: once messages are lost (and a |
527 | Inter-host-connection timeouts and monitoring depend on the transport |
488 | monitoring alert was raised), they are removed and will not trigger again. |
528 | used. The only transport currently implemented is TCP, and AnyEvent::MP |
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529 | relies on TCP to detect node-downs (this can take 10-15 minutes on a |
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530 | non-idle connection, and usually around two hours for idle conenctions). |
489 | |
531 | |
490 | In the first form (callback), the callback is simply called with any |
532 | This means that monitoring is good for program errors and cleaning up |
491 | number of C<@reason> elements (no @reason means that the port was deleted |
533 | stuff eventually, but they are no replacement for a timeout when you need |
492 | "normally"). Note also that I<< the callback B<must> never die >>, so use |
534 | to ensure some maximum latency. |
493 | C<eval> if unsure. |
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494 | |
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495 | In the second form (another port given), the other port (C<$rcvport>) |
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496 | will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on |
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497 | "normal" kils nothing happens, while under all other conditions, the other |
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498 | port is killed with the same reason. |
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499 | |
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500 | The third form (kill self) is the same as the second form, except that |
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501 | C<$rvport> defaults to C<$SELF>. |
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502 | |
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503 | In the last form (message), a message of the form C<@msg, @reason> will be |
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504 | C<snd>. |
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505 | |
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506 | As a rule of thumb, monitoring requests should always monitor a port from |
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507 | a local port (or callback). The reason is that kill messages might get |
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508 | lost, just like any other message. Another less obvious reason is that |
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509 | even monitoring requests can get lost (for example, when the connection |
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510 | to the other node goes down permanently). When monitoring a port locally |
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511 | these problems do not exist. |
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512 | |
535 | |
513 | Example: call a given callback when C<$port> is killed. |
536 | Example: call a given callback when C<$port> is killed. |
514 | |
537 | |
515 | mon $port, sub { warn "port died because of <@_>\n" }; |
538 | mon $port, sub { warn "port died because of <@_>\n" }; |
516 | |
539 | |
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611 | the package, then the package above the package and so on (e.g. |
634 | the package, then the package above the package and so on (e.g. |
612 | C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function |
635 | C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function |
613 | exists or it runs out of package names. |
636 | exists or it runs out of package names. |
614 | |
637 | |
615 | The init function is then called with the newly-created port as context |
638 | The init function is then called with the newly-created port as context |
616 | object (C<$SELF>) and the C<@initdata> values as arguments. |
639 | object (C<$SELF>) and the C<@initdata> values as arguments. It I<must> |
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640 | call one of the C<rcv> functions to set callbacks on C<$SELF>, otherwise |
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641 | the port might not get created. |
617 | |
642 | |
618 | A common idiom is to pass a local port, immediately monitor the spawned |
643 | A common idiom is to pass a local port, immediately monitor the spawned |
619 | port, and in the remote init function, immediately monitor the passed |
644 | port, and in the remote init function, immediately monitor the passed |
620 | local port. This two-way monitoring ensures that both ports get cleaned up |
645 | local port. This two-way monitoring ensures that both ports get cleaned up |
621 | when there is a problem. |
646 | when there is a problem. |
622 | |
647 | |
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648 | C<spawn> guarantees that the C<$initfunc> has no visible effects on the |
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649 | caller before C<spawn> returns (by delaying invocation when spawn is |
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650 | called for the local node). |
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651 | |
623 | Example: spawn a chat server port on C<$othernode>. |
652 | Example: spawn a chat server port on C<$othernode>. |
624 | |
653 | |
625 | # this node, executed from within a port context: |
654 | # this node, executed from within a port context: |
626 | my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; |
655 | my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; |
627 | mon $server; |
656 | mon $server; |
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641 | |
670 | |
642 | sub _spawn { |
671 | sub _spawn { |
643 | my $port = shift; |
672 | my $port = shift; |
644 | my $init = shift; |
673 | my $init = shift; |
645 | |
674 | |
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675 | # rcv will create the actual port |
646 | local $SELF = "$NODE#$port"; |
676 | local $SELF = "$NODE#$port"; |
647 | eval { |
677 | eval { |
648 | &{ load_func $init } |
678 | &{ load_func $init } |
649 | }; |
679 | }; |
650 | _self_die if $@; |
680 | _self_die if $@; |
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846 | L<AnyEvent::MP::Kernel> - more, lower-level, stuff. |
876 | L<AnyEvent::MP::Kernel> - more, lower-level, stuff. |
847 | |
877 | |
848 | L<AnyEvent::MP::Global> - network maintainance and port groups, to find |
878 | L<AnyEvent::MP::Global> - network maintainance and port groups, to find |
849 | your applications. |
879 | your applications. |
850 | |
880 | |
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881 | L<AnyEvent::MP::LogCatcher> - simple service to display log messages from |
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882 | all nodes. |
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883 | |
851 | L<AnyEvent>. |
884 | L<AnyEvent>. |
852 | |
885 | |
853 | =head1 AUTHOR |
886 | =head1 AUTHOR |
854 | |
887 | |
855 | Marc Lehmann <schmorp@schmorp.de> |
888 | Marc Lehmann <schmorp@schmorp.de> |