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Revision 1.82 by root, Mon Sep 7 18:42:09 2009 UTC

4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use AnyEvent::MP; 7 use AnyEvent::MP;
8 8
9 $NODE # contains this node's noderef 9 $NODE # contains this node's node ID
10 NODE # returns this node's noderef 10 NODE # returns this node's node ID
11 NODE $port # returns the noderef of the port
12 11
13 $SELF # receiving/own port id in rcv callbacks 12 $SELF # receiving/own port id in rcv callbacks
14 13
15 # initialise the node so it can send/receive messages 14 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 15 configure;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 16
20 # ports are message endpoints 17 # ports are message destinations
21 18
22 # sending messages 19 # sending messages
23 snd $port, type => data...; 20 snd $port, type => data...;
24 snd $port, @msg; 21 snd $port, @msg;
25 snd @msg_with_first_element_being_a_port; 22 snd @msg_with_first_element_being_a_port;
26 23
27 # creating/using ports, the simple way 24 # creating/using ports, the simple way
28 my $simple_port = port { my @msg = @_; 0 }; 25 my $simple_port = port { my @msg = @_ };
29 26
30 # creating/using ports, tagged message matching 27 # creating/using ports, tagged message matching
31 my $port = port; 28 my $port = port;
32 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 29 rcv $port, ping => sub { snd $_[0], "pong" };
33 rcv $port, pong => sub { warn "pong received\n"; 0 }; 30 rcv $port, pong => sub { warn "pong received\n" };
34 31
35 # create a port on another node 32 # create a port on another node
36 my $port = spawn $node, $initfunc, @initdata; 33 my $port = spawn $node, $initfunc, @initdata;
37 34
38 # monitoring 35 # monitoring
40 mon $port, $otherport # kill otherport on abnormal death 37 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 38 mon $port, $otherport, @msg # send message on death
42 39
43=head1 CURRENT STATUS 40=head1 CURRENT STATUS
44 41
42 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 43 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 44 AnyEvent::MP::Intro - explains most concepts.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 45 AnyEvent::MP::Kernel - mostly stable.
46 AnyEvent::MP::Global - stable but incomplete, protocol not yet final.
49 47
50 stay tuned. 48stay tuned.
51 49
52=head1 DESCRIPTION 50=head1 DESCRIPTION
53 51
54This module (-family) implements a simple message passing framework. 52This module (-family) implements a simple message passing framework.
55 53
56Despite its simplicity, you can securely message other processes running 54Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 55on the same or other hosts, and you can supervise entities remotely.
58 56
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 57For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 58manual page and the examples under F<eg/>.
61
62At the moment, this module family is severly broken and underdocumented,
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 59
66=head1 CONCEPTS 60=head1 CONCEPTS
67 61
68=over 4 62=over 4
69 63
70=item port 64=item port
71 65
72A port is something you can send messages to (with the C<snd> function). 66Not to be confused with a TCP port, a "port" is something you can send
67messages to (with the C<snd> function).
73 68
74Ports allow you to register C<rcv> handlers that can match all or just 69Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 70some messages. Messages send to ports will not be queued, regardless of
71anything was listening for them or not.
76 72
77=item port id - C<noderef#portname> 73=item port ID - C<nodeid#portname>
78 74
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 75A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 76separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 77
84=item node 78=item node
85 79
86A node is a single process containing at least one port - the node port, 80A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 81which enables nodes to manage each other remotely, and to create new
88ports. 82ports.
89 83
90Nodes are either private (single-process only), slaves (connected to a 84Nodes are either public (have one or more listening ports) or private
91master node only) or public nodes (connectable from unrelated nodes). 85(no listening ports). Private nodes cannot talk to other private nodes
86currently.
92 87
93=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 88=item node ID - C<[a-za-Z0-9_\-.:]+>
94 89
95A node reference is a string that either simply identifies the node (for 90A node ID is a string that uniquely identifies the node within a
96private and slave nodes), or contains a recipe on how to reach a given 91network. Depending on the configuration used, node IDs can look like a
97node (for public nodes). 92hostname, a hostname and a port, or a random string. AnyEvent::MP itself
93doesn't interpret node IDs in any way.
98 94
99This recipe is simply a comma-separated list of C<address:port> pairs (for 95=item binds - C<ip:port>
100TCP/IP, other protocols might look different).
101 96
102Node references come in two flavours: resolved (containing only numerical 97Nodes can only talk to each other by creating some kind of connection to
103addresses) or unresolved (where hostnames are used instead of addresses). 98each other. To do this, nodes should listen on one or more local transport
99endpoints - binds. Currently, only standard C<ip:port> specifications can
100be used, which specify TCP ports to listen on.
104 101
105Before using an unresolved node reference in a message you first have to 102=item seeds - C<host:port>
106resolve it. 103
104When a node starts, it knows nothing about the network. To teach the node
105about the network it first has to contact some other node within the
106network. This node is called a seed.
107
108Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
109are expected to be long-running, and at least one of those should always
110be available. When nodes run out of connections (e.g. due to a network
111error), they try to re-establish connections to some seednodes again to
112join the network.
113
114Apart from being sued for seeding, seednodes are not special in any way -
115every public node can be a seednode.
107 116
108=back 117=back
109 118
110=head1 VARIABLES/FUNCTIONS 119=head1 VARIABLES/FUNCTIONS
111 120
126use base "Exporter"; 135use base "Exporter";
127 136
128our $VERSION = $AnyEvent::MP::Kernel::VERSION; 137our $VERSION = $AnyEvent::MP::Kernel::VERSION;
129 138
130our @EXPORT = qw( 139our @EXPORT = qw(
131 NODE $NODE *SELF node_of _any_ 140 NODE $NODE *SELF node_of after
132 resolve_node initialise_node 141 configure
133 snd rcv mon kil reg psub spawn 142 snd rcv mon mon_guard kil reg psub spawn
134 port 143 port
135); 144);
136 145
137our $SELF; 146our $SELF;
138 147
142 kil $SELF, die => $msg; 151 kil $SELF, die => $msg;
143} 152}
144 153
145=item $thisnode = NODE / $NODE 154=item $thisnode = NODE / $NODE
146 155
147The C<NODE> function returns, and the C<$NODE> variable contains the 156The C<NODE> function returns, and the C<$NODE> variable contains, the node
148noderef of the local node. The value is initialised by a call to 157ID of the node running in the current process. This value is initialised by
149C<initialise_node>. 158a call to C<configure>.
150 159
151=item $noderef = node_of $port 160=item $nodeid = node_of $port
152 161
153Extracts and returns the noderef from a port ID or a noderef. 162Extracts and returns the node ID from a port ID or a node ID.
154 163
155=item initialise_node $noderef, $seednode, $seednode... 164=item configure $profile, key => value...
156 165
157=item initialise_node "slave/", $master, $master... 166=item configure key => value...
158 167
159Before a node can talk to other nodes on the network it has to initialise 168Before a node can talk to other nodes on the network (i.e. enter
160itself - the minimum a node needs to know is it's own name, and optionally 169"distributed mode") it has to configure itself - the minimum a node needs
161it should know the noderefs of some other nodes in the network. 170to know is its own name, and optionally it should know the addresses of
171some other nodes in the network to discover other nodes.
162 172
163This function initialises a node - it must be called exactly once (or 173This function configures a node - it must be called exactly once (or
164never) before calling other AnyEvent::MP functions. 174never) before calling other AnyEvent::MP functions.
165 175
166All arguments (optionally except for the first) are noderefs, which can be
167either resolved or unresolved.
168
169The first argument will be looked up in the configuration database first
170(if it is C<undef> then the current nodename will be used instead) to find
171the relevant configuration profile (see L<aemp>). If none is found then
172the default configuration is used. The configuration supplies additional
173seed/master nodes and can override the actual noderef.
174
175There are two types of networked nodes, public nodes and slave nodes:
176
177=over 4 176=over 4
178 177
179=item public nodes 178=item step 1, gathering configuration from profiles
180 179
181For public nodes, C<$noderef> (supplied either directly to 180The function first looks up a profile in the aemp configuration (see the
182C<initialise_node> or indirectly via a profile or the nodename) must be a 181L<aemp> commandline utility). The profile name can be specified via the
183noderef (possibly unresolved, in which case it will be resolved). 182named C<profile> parameter or can simply be the first parameter). If it is
183missing, then the nodename (F<uname -n>) will be used as profile name.
184 184
185After resolving, the node will bind itself on all endpoints and try to 185The profile data is then gathered as follows:
186connect to all additional C<$seednodes> that are specified. Seednodes are
187optional and can be used to quickly bootstrap the node into an existing
188network.
189 186
190=item slave nodes 187First, all remaining key => value pairs (all of which are conveniently
188undocumented at the moment) will be interpreted as configuration
189data. Then they will be overwritten by any values specified in the global
190default configuration (see the F<aemp> utility), then the chain of
191profiles chosen by the profile name (and any C<parent> attributes).
191 192
192When the C<$noderef> (either as given or overriden by the config file) 193That means that the values specified in the profile have highest priority
193is the special string C<slave/>, then the node will become a slave 194and the values specified directly via C<configure> have lowest priority,
194node. Slave nodes cannot be contacted from outside and will route most of 195and can only be used to specify defaults.
195their traffic to the master node that they attach to.
196 196
197At least one additional noderef is required (either by specifying it 197If the profile specifies a node ID, then this will become the node ID of
198directly or because it is part of the configuration profile): The node 198this process. If not, then the profile name will be used as node ID. The
199will try to connect to all of them and will become a slave attached to the 199special node ID of C<anon/> will be replaced by a random node ID.
200first node it can successfully connect to. 200
201=item step 2, bind listener sockets
202
203The next step is to look up the binds in the profile, followed by binding
204aemp protocol listeners on all binds specified (it is possible and valid
205to have no binds, meaning that the node cannot be contacted form the
206outside. This means the node cannot talk to other nodes that also have no
207binds, but it can still talk to all "normal" nodes).
208
209If the profile does not specify a binds list, then a default of C<*> is
210used, meaning the node will bind on a dynamically-assigned port on every
211local IP address it finds.
212
213=item step 3, connect to seed nodes
214
215As the last step, the seeds list from the profile is passed to the
216L<AnyEvent::MP::Global> module, which will then use it to keep
217connectivity with at least one node at any point in time.
201 218
202=back 219=back
203 220
204This function will block until all nodes have been resolved and, for slave 221Example: become a distributed node using the locla node name as profile.
205nodes, until it has successfully established a connection to a master 222This should be the most common form of invocation for "daemon"-type nodes.
206server.
207 223
208Example: become a public node listening on the guessed noderef, or the one 224 configure
209specified via C<aemp> for the current node. This should be the most common
210form of invocation for "daemon"-type nodes.
211 225
212 initialise_node; 226Example: become an anonymous node. This form is often used for commandline
227clients.
213 228
214Example: become a slave node to any of the the seednodes specified via 229 configure nodeid => "anon/";
215C<aemp>. This form is often used for commandline clients.
216 230
217 initialise_node "slave/"; 231Example: configure a node using a profile called seed, which si suitable
232for a seed node as it binds on all local addresses on a fixed port (4040,
233customary for aemp).
218 234
219Example: become a slave node to any of the specified master servers. This 235 # use the aemp commandline utility
220form is also often used for commandline clients. 236 # aemp profile seed nodeid anon/ binds '*:4040'
221 237
222 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net"; 238 # then use it
239 configure profile => "seed";
223 240
224Example: become a public node, and try to contact some well-known master 241 # or simply use aemp from the shell again:
225servers to become part of the network. 242 # aemp run profile seed
226 243
227 initialise_node undef, "master1", "master2"; 244 # or provide a nicer-to-remember nodeid
228 245 # aemp run profile seed nodeid "$(hostname)"
229Example: become a public node listening on port C<4041>.
230
231 initialise_node 4041;
232
233Example: become a public node, only visible on localhost port 4044.
234
235 initialise_node "localhost:4044";
236
237=item $cv = resolve_node $noderef
238
239Takes an unresolved node reference that may contain hostnames and
240abbreviated IDs, resolves all of them and returns a resolved node
241reference.
242
243In addition to C<address:port> pairs allowed in resolved noderefs, the
244following forms are supported:
245
246=over 4
247
248=item the empty string
249
250An empty-string component gets resolved as if the default port (4040) was
251specified.
252
253=item naked port numbers (e.g. C<1234>)
254
255These are resolved by prepending the local nodename and a colon, to be
256further resolved.
257
258=item hostnames (e.g. C<localhost:1234>, C<localhost>)
259
260These are resolved by using AnyEvent::DNS to resolve them, optionally
261looking up SRV records for the C<aemp=4040> port, if no port was
262specified.
263
264=back
265 246
266=item $SELF 247=item $SELF
267 248
268Contains the current port id while executing C<rcv> callbacks or C<psub> 249Contains the current port id while executing C<rcv> callbacks or C<psub>
269blocks. 250blocks.
270 251
271=item SELF, %SELF, @SELF... 252=item *SELF, SELF, %SELF, @SELF...
272 253
273Due to some quirks in how perl exports variables, it is impossible to 254Due to some quirks in how perl exports variables, it is impossible to
274just export C<$SELF>, all the symbols called C<SELF> are exported by this 255just export C<$SELF>, all the symbols named C<SELF> are exported by this
275module, but only C<$SELF> is currently used. 256module, but only C<$SELF> is currently used.
276 257
277=item snd $port, type => @data 258=item snd $port, type => @data
278 259
279=item snd $port, @msg 260=item snd $port, @msg
280 261
281Send the given message to the given port ID, which can identify either 262Send the given message to the given port, which can identify either a
282a local or a remote port, and must be a port ID. 263local or a remote port, and must be a port ID.
283 264
284While the message can be about anything, it is highly recommended to use a 265While the message can be almost anything, it is highly recommended to
285string as first element (a port ID, or some word that indicates a request 266use a string as first element (a port ID, or some word that indicates a
286type etc.). 267request type etc.) and to consist if only simple perl values (scalars,
268arrays, hashes) - if you think you need to pass an object, think again.
287 269
288The message data effectively becomes read-only after a call to this 270The message data logically becomes read-only after a call to this
289function: modifying any argument is not allowed and can cause many 271function: modifying any argument (or values referenced by them) is
290problems. 272forbidden, as there can be considerable time between the call to C<snd>
273and the time the message is actually being serialised - in fact, it might
274never be copied as within the same process it is simply handed to the
275receiving port.
291 276
292The type of data you can transfer depends on the transport protocol: when 277The type of data you can transfer depends on the transport protocol: when
293JSON is used, then only strings, numbers and arrays and hashes consisting 278JSON is used, then only strings, numbers and arrays and hashes consisting
294of those are allowed (no objects). When Storable is used, then anything 279of those are allowed (no objects). When Storable is used, then anything
295that Storable can serialise and deserialise is allowed, and for the local 280that Storable can serialise and deserialise is allowed, and for the local
296node, anything can be passed. 281node, anything can be passed. Best rely only on the common denominator of
282these.
297 283
298=item $local_port = port 284=item $local_port = port
299 285
300Create a new local port object and returns its port ID. Initially it has 286Create a new local port object and returns its port ID. Initially it has
301no callbacks set and will throw an error when it receives messages. 287no callbacks set and will throw an error when it receives messages.
386 372
387=cut 373=cut
388 374
389sub rcv($@) { 375sub rcv($@) {
390 my $port = shift; 376 my $port = shift;
391 my ($noderef, $portid) = split /#/, $port, 2; 377 my ($nodeid, $portid) = split /#/, $port, 2;
392 378
393 ($NODE{$noderef} || add_node $noderef) == $NODE{""} 379 $NODE{$nodeid} == $NODE{""}
394 or Carp::croak "$port: rcv can only be called on local ports, caught"; 380 or Carp::croak "$port: rcv can only be called on local ports, caught";
395 381
396 while (@_) { 382 while (@_) {
397 if (ref $_[0]) { 383 if (ref $_[0]) {
398 if (my $self = $PORT_DATA{$portid}) { 384 if (my $self = $PORT_DATA{$portid}) {
477 $res 463 $res
478 } 464 }
479 } 465 }
480} 466}
481 467
482=item $guard = mon $port, $cb->(@reason) 468=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
483 469
484=item $guard = mon $port, $rcvport 470=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
485 471
486=item $guard = mon $port 472=item $guard = mon $port # kill $SELF when $port dies
487 473
488=item $guard = mon $port, $rcvport, @msg 474=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
489 475
490Monitor the given port and do something when the port is killed or 476Monitor the given port and do something when the port is killed or
491messages to it were lost, and optionally return a guard that can be used 477messages to it were lost, and optionally return a guard that can be used
492to stop monitoring again. 478to stop monitoring again.
493
494C<mon> effectively guarantees that, in the absence of hardware failures,
495that after starting the monitor, either all messages sent to the port
496will arrive, or the monitoring action will be invoked after possible
497message loss has been detected. No messages will be lost "in between"
498(after the first lost message no further messages will be received by the
499port). After the monitoring action was invoked, further messages might get
500delivered again.
501 479
502In the first form (callback), the callback is simply called with any 480In the first form (callback), the callback is simply called with any
503number of C<@reason> elements (no @reason means that the port was deleted 481number of C<@reason> elements (no @reason means that the port was deleted
504"normally"). Note also that I<< the callback B<must> never die >>, so use 482"normally"). Note also that I<< the callback B<must> never die >>, so use
505C<eval> if unsure. 483C<eval> if unsure.
506 484
507In the second form (another port given), the other port (C<$rcvport>) 485In the second form (another port given), the other port (C<$rcvport>)
508will be C<kil>'ed with C<@reason>, iff a @reason was specified, i.e. on 486will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on
509"normal" kils nothing happens, while under all other conditions, the other 487"normal" kils nothing happens, while under all other conditions, the other
510port is killed with the same reason. 488port is killed with the same reason.
511 489
512The third form (kill self) is the same as the second form, except that 490The third form (kill self) is the same as the second form, except that
513C<$rvport> defaults to C<$SELF>. 491C<$rvport> defaults to C<$SELF>.
514 492
515In the last form (message), a message of the form C<@msg, @reason> will be 493In the last form (message), a message of the form C<@msg, @reason> will be
516C<snd>. 494C<snd>.
495
496Monitoring-actions are one-shot: once messages are lost (and a monitoring
497alert was raised), they are removed and will not trigger again.
517 498
518As a rule of thumb, monitoring requests should always monitor a port from 499As a rule of thumb, monitoring requests should always monitor a port from
519a local port (or callback). The reason is that kill messages might get 500a local port (or callback). The reason is that kill messages might get
520lost, just like any other message. Another less obvious reason is that 501lost, just like any other message. Another less obvious reason is that
521even monitoring requests can get lost (for exmaple, when the connection 502even monitoring requests can get lost (for example, when the connection
522to the other node goes down permanently). When monitoring a port locally 503to the other node goes down permanently). When monitoring a port locally
523these problems do not exist. 504these problems do not exist.
524 505
506C<mon> effectively guarantees that, in the absence of hardware failures,
507after starting the monitor, either all messages sent to the port will
508arrive, or the monitoring action will be invoked after possible message
509loss has been detected. No messages will be lost "in between" (after
510the first lost message no further messages will be received by the
511port). After the monitoring action was invoked, further messages might get
512delivered again.
513
514Inter-host-connection timeouts and monitoring depend on the transport
515used. The only transport currently implemented is TCP, and AnyEvent::MP
516relies on TCP to detect node-downs (this can take 10-15 minutes on a
517non-idle connection, and usually around two hours for idle conenctions).
518
519This means that monitoring is good for program errors and cleaning up
520stuff eventually, but they are no replacement for a timeout when you need
521to ensure some maximum latency.
522
525Example: call a given callback when C<$port> is killed. 523Example: call a given callback when C<$port> is killed.
526 524
527 mon $port, sub { warn "port died because of <@_>\n" }; 525 mon $port, sub { warn "port died because of <@_>\n" };
528 526
529Example: kill ourselves when C<$port> is killed abnormally. 527Example: kill ourselves when C<$port> is killed abnormally.
535 mon $port, $self => "restart"; 533 mon $port, $self => "restart";
536 534
537=cut 535=cut
538 536
539sub mon { 537sub mon {
540 my ($noderef, $port) = split /#/, shift, 2; 538 my ($nodeid, $port) = split /#/, shift, 2;
541 539
542 my $node = $NODE{$noderef} || add_node $noderef; 540 my $node = $NODE{$nodeid} || add_node $nodeid;
543 541
544 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,'; 542 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,';
545 543
546 unless (ref $cb) { 544 unless (ref $cb) {
547 if (@_) { 545 if (@_) {
567is killed, the references will be freed. 565is killed, the references will be freed.
568 566
569Optionally returns a guard that will stop the monitoring. 567Optionally returns a guard that will stop the monitoring.
570 568
571This function is useful when you create e.g. timers or other watchers and 569This function is useful when you create e.g. timers or other watchers and
572want to free them when the port gets killed: 570want to free them when the port gets killed (note the use of C<psub>):
573 571
574 $port->rcv (start => sub { 572 $port->rcv (start => sub {
575 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 573 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
576 undef $timer if 0.9 < rand; 574 undef $timer if 0.9 < rand;
577 }); 575 });
578 }); 576 });
579 577
580=cut 578=cut
589 587
590=item kil $port[, @reason] 588=item kil $port[, @reason]
591 589
592Kill the specified port with the given C<@reason>. 590Kill the specified port with the given C<@reason>.
593 591
594If no C<@reason> is specified, then the port is killed "normally" (linked 592If no C<@reason> is specified, then the port is killed "normally" (ports
595ports will not be kileld, or even notified). 593monitoring other ports will not necessarily die because a port dies
594"normally").
596 595
597Otherwise, linked ports get killed with the same reason (second form of 596Otherwise, linked ports get killed with the same reason (second form of
598C<mon>, see below). 597C<mon>, see above).
599 598
600Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 599Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
601will be reported as reason C<< die => $@ >>. 600will be reported as reason C<< die => $@ >>.
602 601
603Transport/communication errors are reported as C<< transport_error => 602Transport/communication errors are reported as C<< transport_error =>
608=item $port = spawn $node, $initfunc[, @initdata] 607=item $port = spawn $node, $initfunc[, @initdata]
609 608
610Creates a port on the node C<$node> (which can also be a port ID, in which 609Creates a port on the node C<$node> (which can also be a port ID, in which
611case it's the node where that port resides). 610case it's the node where that port resides).
612 611
613The port ID of the newly created port is return immediately, and it is 612The port ID of the newly created port is returned immediately, and it is
614permissible to immediately start sending messages or monitor the port. 613possible to immediately start sending messages or to monitor the port.
615 614
616After the port has been created, the init function is 615After the port has been created, the init function is called on the remote
617called. This function must be a fully-qualified function name 616node, in the same context as a C<rcv> callback. This function must be a
618(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 617fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
619program, use C<::name>. 618specify a function in the main program, use C<::name>.
620 619
621If the function doesn't exist, then the node tries to C<require> 620If the function doesn't exist, then the node tries to C<require>
622the package, then the package above the package and so on (e.g. 621the package, then the package above the package and so on (e.g.
623C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 622C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
624exists or it runs out of package names. 623exists or it runs out of package names.
625 624
626The init function is then called with the newly-created port as context 625The init function is then called with the newly-created port as context
627object (C<$SELF>) and the C<@initdata> values as arguments. 626object (C<$SELF>) and the C<@initdata> values as arguments. It I<must>
627call one of the C<rcv> functions to set callbacks on C<$SELF>, otherwise
628the port might not get created.
628 629
629A common idiom is to pass your own port, monitor the spawned port, and 630A common idiom is to pass a local port, immediately monitor the spawned
630in the init function, monitor the original port. This two-way monitoring 631port, and in the remote init function, immediately monitor the passed
631ensures that both ports get cleaned up when there is a problem. 632local port. This two-way monitoring ensures that both ports get cleaned up
633when there is a problem.
634
635C<spawn> guarantees that the C<$initfunc> has no visible effects on the
636caller before C<spawn> returns (by delaying invocation when spawn is
637called for the local node).
632 638
633Example: spawn a chat server port on C<$othernode>. 639Example: spawn a chat server port on C<$othernode>.
634 640
635 # this node, executed from within a port context: 641 # this node, executed from within a port context:
636 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 642 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
651 657
652sub _spawn { 658sub _spawn {
653 my $port = shift; 659 my $port = shift;
654 my $init = shift; 660 my $init = shift;
655 661
662 # rcv will create the actual port
656 local $SELF = "$NODE#$port"; 663 local $SELF = "$NODE#$port";
657 eval { 664 eval {
658 &{ load_func $init } 665 &{ load_func $init }
659 }; 666 };
660 _self_die if $@; 667 _self_die if $@;
661} 668}
662 669
663sub spawn(@) { 670sub spawn(@) {
664 my ($noderef, undef) = split /#/, shift, 2; 671 my ($nodeid, undef) = split /#/, shift, 2;
665 672
666 my $id = "$RUNIQ." . $ID++; 673 my $id = "$RUNIQ." . $ID++;
667 674
668 $_[0] =~ /::/ 675 $_[0] =~ /::/
669 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 676 or Carp::croak "spawn init function must be a fully-qualified name, caught";
670 677
671 ($NODE{$noderef} || add_node $noderef) 678 snd_to_func $nodeid, "AnyEvent::MP::_spawn" => $id, @_;
672 ->send (["", "AnyEvent::MP::_spawn" => $id, @_]);
673 679
674 "$noderef#$id" 680 "$nodeid#$id"
675} 681}
676 682
677=back 683=item after $timeout, @msg
678 684
679=head1 NODE MESSAGES 685=item after $timeout, $callback
680 686
681Nodes understand the following messages sent to them. Many of them take 687Either sends the given message, or call the given callback, after the
682arguments called C<@reply>, which will simply be used to compose a reply 688specified number of seconds.
683message - C<$reply[0]> is the port to reply to, C<$reply[1]> the type and
684the remaining arguments are simply the message data.
685 689
686While other messages exist, they are not public and subject to change. 690This is simply a utility function that comes in handy at times - the
691AnyEvent::MP author is not convinced of the wisdom of having it, though,
692so it may go away in the future.
687 693
688=over 4
689
690=cut 694=cut
691 695
692=item lookup => $name, @reply 696sub after($@) {
697 my ($timeout, @action) = @_;
693 698
694Replies with the port ID of the specified well-known port, or C<undef>. 699 my $t; $t = AE::timer $timeout, 0, sub {
695 700 undef $t;
696=item devnull => ... 701 ref $action[0]
697 702 ? $action[0]()
698Generic data sink/CPU heat conversion. 703 : snd @action;
699 704 };
700=item relay => $port, @msg 705}
701
702Simply forwards the message to the given port.
703
704=item eval => $string[ @reply]
705
706Evaluates the given string. If C<@reply> is given, then a message of the
707form C<@reply, $@, @evalres> is sent.
708
709Example: crash another node.
710
711 snd $othernode, eval => "exit";
712
713=item time => @reply
714
715Replies the the current node time to C<@reply>.
716
717Example: tell the current node to send the current time to C<$myport> in a
718C<timereply> message.
719
720 snd $NODE, time => $myport, timereply => 1, 2;
721 # => snd $myport, timereply => 1, 2, <time>
722 706
723=back 707=back
724 708
725=head1 AnyEvent::MP vs. Distributed Erlang 709=head1 AnyEvent::MP vs. Distributed Erlang
726 710
736 720
737Despite the similarities, there are also some important differences: 721Despite the similarities, there are also some important differences:
738 722
739=over 4 723=over 4
740 724
741=item * Node references contain the recipe on how to contact them. 725=item * Node IDs are arbitrary strings in AEMP.
742 726
743Erlang relies on special naming and DNS to work everywhere in the 727Erlang relies on special naming and DNS to work everywhere in the same
744same way. AEMP relies on each node knowing it's own address(es), with 728way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
745convenience functionality. 729configuration or DNS), but will otherwise discover other odes itself.
746
747This means that AEMP requires a less tightly controlled environment at the
748cost of longer node references and a slightly higher management overhead.
749 730
750=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 731=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
751uses "local ports are like remote ports". 732uses "local ports are like remote ports".
752 733
753The failure modes for local ports are quite different (runtime errors 734The failure modes for local ports are quite different (runtime errors
766 747
767Erlang uses processes that selectively receive messages, and therefore 748Erlang uses processes that selectively receive messages, and therefore
768needs a queue. AEMP is event based, queuing messages would serve no 749needs a queue. AEMP is event based, queuing messages would serve no
769useful purpose. For the same reason the pattern-matching abilities of 750useful purpose. For the same reason the pattern-matching abilities of
770AnyEvent::MP are more limited, as there is little need to be able to 751AnyEvent::MP are more limited, as there is little need to be able to
771filter messages without dequeing them. 752filter messages without dequeuing them.
772 753
773(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP). 754(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP).
774 755
775=item * Erlang sends are synchronous, AEMP sends are asynchronous. 756=item * Erlang sends are synchronous, AEMP sends are asynchronous.
776 757
782 763
783Erlang makes few guarantees on messages delivery - messages can get lost 764Erlang makes few guarantees on messages delivery - messages can get lost
784without any of the processes realising it (i.e. you send messages a, b, 765without any of the processes realising it (i.e. you send messages a, b,
785and c, and the other side only receives messages a and c). 766and c, and the other side only receives messages a and c).
786 767
787AEMP guarantees correct ordering, and the guarantee that there are no 768AEMP guarantees correct ordering, and the guarantee that after one message
788holes in the message sequence. 769is lost, all following ones sent to the same port are lost as well, until
789 770monitoring raises an error, so there are no silent "holes" in the message
790=item * In Erlang, processes can be declared dead and later be found to be 771sequence.
791alive.
792
793In Erlang it can happen that a monitored process is declared dead and
794linked processes get killed, but later it turns out that the process is
795still alive - and can receive messages.
796
797In AEMP, when port monitoring detects a port as dead, then that port will
798eventually be killed - it cannot happen that a node detects a port as dead
799and then later sends messages to it, finding it is still alive.
800 772
801=item * Erlang can send messages to the wrong port, AEMP does not. 773=item * Erlang can send messages to the wrong port, AEMP does not.
802 774
803In Erlang it is quite likely that a node that restarts reuses a process ID 775In Erlang it is quite likely that a node that restarts reuses a process ID
804known to other nodes for a completely different process, causing messages 776known to other nodes for a completely different process, causing messages
808around in the network will not be sent to an unrelated port. 780around in the network will not be sent to an unrelated port.
809 781
810=item * Erlang uses unprotected connections, AEMP uses secure 782=item * Erlang uses unprotected connections, AEMP uses secure
811authentication and can use TLS. 783authentication and can use TLS.
812 784
813AEMP can use a proven protocol - SSL/TLS - to protect connections and 785AEMP can use a proven protocol - TLS - to protect connections and
814securely authenticate nodes. 786securely authenticate nodes.
815 787
816=item * The AEMP protocol is optimised for both text-based and binary 788=item * The AEMP protocol is optimised for both text-based and binary
817communications. 789communications.
818 790
819The AEMP protocol, unlike the Erlang protocol, supports both 791The AEMP protocol, unlike the Erlang protocol, supports both programming
820language-independent text-only protocols (good for debugging) and binary, 792language independent text-only protocols (good for debugging) and binary,
821language-specific serialisers (e.g. Storable). 793language-specific serialisers (e.g. Storable). By default, unless TLS is
794used, the protocol is actually completely text-based.
822 795
823It has also been carefully designed to be implementable in other languages 796It has also been carefully designed to be implementable in other languages
824with a minimum of work while gracefully degrading fucntionality to make the 797with a minimum of work while gracefully degrading functionality to make the
825protocol simple. 798protocol simple.
826 799
827=item * AEMP has more flexible monitoring options than Erlang. 800=item * AEMP has more flexible monitoring options than Erlang.
828 801
829In Erlang, you can chose to receive I<all> exit signals as messages 802In Erlang, you can chose to receive I<all> exit signals as messages
832Erlang, as one can choose between automatic kill, exit message or callback 805Erlang, as one can choose between automatic kill, exit message or callback
833on a per-process basis. 806on a per-process basis.
834 807
835=item * Erlang tries to hide remote/local connections, AEMP does not. 808=item * Erlang tries to hide remote/local connections, AEMP does not.
836 809
837Monitoring in Erlang is not an indicator of process death/crashes, 810Monitoring in Erlang is not an indicator of process death/crashes, in the
838as linking is (except linking is unreliable in Erlang). 811same way as linking is (except linking is unreliable in Erlang).
839 812
840In AEMP, you don't "look up" registered port names or send to named ports 813In AEMP, you don't "look up" registered port names or send to named ports
841that might or might not be persistent. Instead, you normally spawn a port 814that might or might not be persistent. Instead, you normally spawn a port
842on the remote node. The init function monitors the you, and you monitor 815on the remote node. The init function monitors you, and you monitor the
843the remote port. Since both monitors are local to the node, they are much 816remote port. Since both monitors are local to the node, they are much more
844more reliable. 817reliable (no need for C<spawn_link>).
845 818
846This also saves round-trips and avoids sending messages to the wrong port 819This also saves round-trips and avoids sending messages to the wrong port
847(hard to do in Erlang). 820(hard to do in Erlang).
848 821
849=back 822=back
850 823
851=head1 RATIONALE 824=head1 RATIONALE
852 825
853=over 4 826=over 4
854 827
855=item Why strings for ports and noderefs, why not objects? 828=item Why strings for port and node IDs, why not objects?
856 829
857We considered "objects", but found that the actual number of methods 830We considered "objects", but found that the actual number of methods
858thatc an be called are very low. Since port IDs and noderefs travel over 831that can be called are quite low. Since port and node IDs travel over
859the network frequently, the serialising/deserialising would add lots of 832the network frequently, the serialising/deserialising would add lots of
860overhead, as well as having to keep a proxy object. 833overhead, as well as having to keep a proxy object everywhere.
861 834
862Strings can easily be printed, easily serialised etc. and need no special 835Strings can easily be printed, easily serialised etc. and need no special
863procedures to be "valid". 836procedures to be "valid".
864 837
865And a a miniport consists of a single closure stored in a global hash - it 838And as a result, a miniport consists of a single closure stored in a
866can't become much cheaper. 839global hash - it can't become much cheaper.
867 840
868=item Why favour JSON, why not real serialising format such as Storable? 841=item Why favour JSON, why not a real serialising format such as Storable?
869 842
870In fact, any AnyEvent::MP node will happily accept Storable as framing 843In fact, any AnyEvent::MP node will happily accept Storable as framing
871format, but currently there is no way to make a node use Storable by 844format, but currently there is no way to make a node use Storable by
872default. 845default (although all nodes will accept it).
873 846
874The default framing protocol is JSON because a) JSON::XS is many times 847The default framing protocol is JSON because a) JSON::XS is many times
875faster for small messages and b) most importantly, after years of 848faster for small messages and b) most importantly, after years of
876experience we found that object serialisation is causing more problems 849experience we found that object serialisation is causing more problems
877than it gains: Just like function calls, objects simply do not travel 850than it solves: Just like function calls, objects simply do not travel
878easily over the network, mostly because they will always be a copy, so you 851easily over the network, mostly because they will always be a copy, so you
879always have to re-think your design. 852always have to re-think your design.
880 853
881Keeping your messages simple, concentrating on data structures rather than 854Keeping your messages simple, concentrating on data structures rather than
882objects, will keep your messages clean, tidy and efficient. 855objects, will keep your messages clean, tidy and efficient.
883 856
884=back 857=back
885 858
886=head1 SEE ALSO 859=head1 SEE ALSO
887 860
861L<AnyEvent::MP::Intro> - a gentle introduction.
862
863L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
864
865L<AnyEvent::MP::Global> - network maintainance and port groups, to find
866your applications.
867
868L<AnyEvent::MP::LogCatcher> - simple service to display log messages from
869all nodes.
870
888L<AnyEvent>. 871L<AnyEvent>.
889 872
890=head1 AUTHOR 873=head1 AUTHOR
891 874
892 Marc Lehmann <schmorp@schmorp.de> 875 Marc Lehmann <schmorp@schmorp.de>

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