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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent::MP - multi-processing/message-passing framework 3AnyEvent::MP - erlang-style multi-processing/message-passing framework
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use AnyEvent::MP; 7 use AnyEvent::MP;
8 8
9 $NODE # contains this node's node ID
10 NODE # returns this node's node ID
11
12 $SELF # receiving/own port id in rcv callbacks
13
14 # initialise the node so it can send/receive messages
15 configure;
16
17 # ports are message destinations
18
19 # sending messages
20 snd $port, type => data...;
21 snd $port, @msg;
22 snd @msg_with_first_element_being_a_port;
23
24 # creating/using ports, the simple way
25 my $simple_port = port { my @msg = @_ };
26
27 # creating/using ports, tagged message matching
28 my $port = port;
29 rcv $port, ping => sub { snd $_[0], "pong" };
30 rcv $port, pong => sub { warn "pong received\n" };
31
32 # create a port on another node
33 my $port = spawn $node, $initfunc, @initdata;
34
35 # destroy a port again
36 kil $port; # "normal" kill
37 kil $port, my_error => "everything is broken"; # error kill
38
39 # monitoring
40 mon $port, $cb->(@msg) # callback is invoked on death
41 mon $port, $localport # kill localport on abnormal death
42 mon $port, $localport, @msg # send message on death
43
44 # temporarily execute code in port context
45 peval $port, sub { die "kill the port!" };
46
47 # execute callbacks in $SELF port context
48 my $timer = AE::timer 1, 0, psub {
49 die "kill the port, delayed";
50 };
51
52=head1 CURRENT STATUS
53
54 bin/aemp - stable.
55 AnyEvent::MP - stable API, should work.
56 AnyEvent::MP::Intro - explains most concepts.
57 AnyEvent::MP::Kernel - mostly stable API.
58 AnyEvent::MP::Global - stable API.
59
9=head1 DESCRIPTION 60=head1 DESCRIPTION
10 61
62This module (-family) implements a simple message passing framework.
63
64Despite its simplicity, you can securely message other processes running
65on the same or other hosts, and you can supervise entities remotely.
66
67For an introduction to this module family, see the L<AnyEvent::MP::Intro>
68manual page and the examples under F<eg/>.
69
70=head1 CONCEPTS
71
72=over 4
73
74=item port
75
76Not to be confused with a TCP port, a "port" is something you can send
77messages to (with the C<snd> function).
78
79Ports allow you to register C<rcv> handlers that can match all or just
80some messages. Messages send to ports will not be queued, regardless of
81anything was listening for them or not.
82
83Ports are represented by (printable) strings called "port IDs".
84
85=item port ID - C<nodeid#portname>
86
87A port ID is the concatenation of a node ID, a hash-mark (C<#>)
88as separator, and a port name (a printable string of unspecified
89format created by AnyEvent::MP).
90
91=item node
92
93A node is a single process containing at least one port - the node port,
94which enables nodes to manage each other remotely, and to create new
95ports.
96
97Nodes are either public (have one or more listening ports) or private
98(no listening ports). Private nodes cannot talk to other private nodes
99currently, but all nodes can talk to public nodes.
100
101Nodes is represented by (printable) strings called "node IDs".
102
103=item node ID - C<[A-Za-z0-9_\-.:]*>
104
105A node ID is a string that uniquely identifies the node within a
106network. Depending on the configuration used, node IDs can look like a
107hostname, a hostname and a port, or a random string. AnyEvent::MP itself
108doesn't interpret node IDs in any way except to uniquely identify a node.
109
110=item binds - C<ip:port>
111
112Nodes can only talk to each other by creating some kind of connection to
113each other. To do this, nodes should listen on one or more local transport
114endpoints - binds.
115
116Currently, only standard C<ip:port> specifications can be used, which
117specify TCP ports to listen on. So a bind is basically just a tcp socket
118in listening mode thta accepts conenctions form other nodes.
119
120=item seed nodes
121
122When a node starts, it knows nothing about the network it is in - it
123needs to connect to at least one other node that is already in the
124network. These other nodes are called "seed nodes".
125
126Seed nodes themselves are not special - they are seed nodes only because
127some other node I<uses> them as such, but any node can be used as seed
128node for other nodes, and eahc node cna use a different set of seed nodes.
129
130In addition to discovering the network, seed nodes are also used to
131maintain the network - all nodes using the same seed node form are part of
132the same network. If a network is split into multiple subnets because e.g.
133the network link between the parts goes down, then using the same seed
134nodes for all nodes ensures that eventually the subnets get merged again.
135
136Seed nodes are expected to be long-running, and at least one seed node
137should always be available. They should also be relatively responsive - a
138seed node that blocks for long periods will slow down everybody else.
139
140For small networks, it's best if every node uses the same set of seed
141nodes. For large networks, it can be useful to specify "regional" seed
142nodes for most nodes in an area, and use all seed nodes as seed nodes for
143each other. What's important is that all seed nodes connections form a
144complete graph, so that the network cannot split into separate subnets
145forever.
146
147Seed nodes are represented by seed IDs.
148
149=item seed IDs - C<host:port>
150
151Seed IDs are transport endpoint(s) (usually a hostname/IP address and a
152TCP port) of nodes that should be used as seed nodes.
153
154=item global nodes
155
156An AEMP network needs a discovery service - nodes need to know how to
157connect to other nodes they only know by name. In addition, AEMP offers a
158distributed "group database", which maps group names to a list of strings
159- for example, to register worker ports.
160
161A network needs at least one global node to work, and allows every node to
162be a global node.
163
164Any node that loads the L<AnyEvent::MP::Global> module becomes a global
165node and tries to keep connections to all other nodes. So while it can
166make sense to make every node "global" in small networks, it usually makes
167sense to only make seed nodes into global nodes in large networks (nodes
168keep connections to seed nodes and global nodes, so makign them the same
169reduces overhead).
170
171=back
172
173=head1 VARIABLES/FUNCTIONS
174
175=over 4
176
11=cut 177=cut
12 178
13package AnyEvent::MP; 179package AnyEvent::MP;
14 180
181use AnyEvent::MP::Config ();
182use AnyEvent::MP::Kernel;
183use AnyEvent::MP::Kernel qw(%NODE %PORT %PORT_DATA $UNIQ $RUNIQ $ID);
184
15use common::sense; 185use common::sense;
16 186
187use Carp ();
188
17use AE (); 189use AE ();
190use Guard ();
18 191
19our $VERSION = '0.0'; 192use base "Exporter";
20 193
21sub nonce($) { 194our $VERSION = $AnyEvent::MP::Config::VERSION;
22 my $nonce;
23 195
24 if (open my $fh, "</dev/urandom") { 196our @EXPORT = qw(
25 sysread $fh, $nonce, $_[0]; 197 NODE $NODE *SELF node_of after
26 } else { 198 configure
27 # shit... 199 snd rcv mon mon_guard kil psub peval spawn cal
28 our $nonce_init; 200 port
29 unless ($nonce_init++) { 201 db_set db_del db_reg
30 srand time ^ $$ ^ unpack "%L*", qx"ps -edalf" . qx"ipconfig /all"; 202 db_mon db_family db_keys db_values
31 } 203);
32 204
33 $nonce = join "", map +(chr rand 256), 1 .. $_[0] 205our $SELF;
34 }
35 206
36 $nonce 207sub _self_die() {
208 my $msg = $@;
209 $msg =~ s/\n+$// unless ref $msg;
210 kil $SELF, die => $msg;
37} 211}
38 212
39our $DEFAULT_SECRET; 213=item $thisnode = NODE / $NODE
40 214
41sub default_secret { 215The C<NODE> function returns, and the C<$NODE> variable contains, the node
42 unless (defined $DEFAULT_SECRET) { 216ID of the node running in the current process. This value is initialised by
43 if (open my $fh, "<$ENV{HOME}/.aemp-secret") { 217a call to C<configure>.
44 sysread $fh, $DEFAULT_SECRET, -s $fh; 218
219=item $nodeid = node_of $port
220
221Extracts and returns the node ID from a port ID or a node ID.
222
223=item configure $profile, key => value...
224
225=item configure key => value...
226
227Before a node can talk to other nodes on the network (i.e. enter
228"distributed mode") it has to configure itself - the minimum a node needs
229to know is its own name, and optionally it should know the addresses of
230some other nodes in the network to discover other nodes.
231
232This function configures a node - it must be called exactly once (or
233never) before calling other AnyEvent::MP functions.
234
235The key/value pairs are basically the same ones as documented for the
236F<aemp> command line utility (sans the set/del prefix), with these additions:
237
238=over 4
239
240=item norc => $boolean (default false)
241
242If true, then the rc file (e.g. F<~/.perl-anyevent-mp>) will I<not>
243be consulted - all configuraiton options must be specified in the
244C<configure> call.
245
246=item force => $boolean (default false)
247
248IF true, then the values specified in the C<configure> will take
249precedence over any values configured via the rc file. The default is for
250the rc file to override any options specified in the program.
251
252=item secure => $pass->($nodeid)
253
254In addition to specifying a boolean, you can specify a code reference that
255is called for every remote execution attempt - the execution request is
256granted iff the callback returns a true value.
257
258See F<semp setsecure> for more info.
259
260=back
261
262=over 4
263
264=item step 1, gathering configuration from profiles
265
266The function first looks up a profile in the aemp configuration (see the
267L<aemp> commandline utility). The profile name can be specified via the
268named C<profile> parameter or can simply be the first parameter). If it is
269missing, then the nodename (F<uname -n>) will be used as profile name.
270
271The profile data is then gathered as follows:
272
273First, all remaining key => value pairs (all of which are conveniently
274undocumented at the moment) will be interpreted as configuration
275data. Then they will be overwritten by any values specified in the global
276default configuration (see the F<aemp> utility), then the chain of
277profiles chosen by the profile name (and any C<parent> attributes).
278
279That means that the values specified in the profile have highest priority
280and the values specified directly via C<configure> have lowest priority,
281and can only be used to specify defaults.
282
283If the profile specifies a node ID, then this will become the node ID of
284this process. If not, then the profile name will be used as node ID, with
285a unique randoms tring (C</%u>) appended.
286
287The node ID can contain some C<%> sequences that are expanded: C<%n>
288is expanded to the local nodename, C<%u> is replaced by a random
289strign to make the node unique. For example, the F<aemp> commandline
290utility uses C<aemp/%n/%u> as nodename, which might expand to
291C<aemp/cerebro/ZQDGSIkRhEZQDGSIkRhE>.
292
293=item step 2, bind listener sockets
294
295The next step is to look up the binds in the profile, followed by binding
296aemp protocol listeners on all binds specified (it is possible and valid
297to have no binds, meaning that the node cannot be contacted form the
298outside. This means the node cannot talk to other nodes that also have no
299binds, but it can still talk to all "normal" nodes).
300
301If the profile does not specify a binds list, then a default of C<*> is
302used, meaning the node will bind on a dynamically-assigned port on every
303local IP address it finds.
304
305=item step 3, connect to seed nodes
306
307As the last step, the seed ID list from the profile is passed to the
308L<AnyEvent::MP::Global> module, which will then use it to keep
309connectivity with at least one node at any point in time.
310
311=back
312
313Example: become a distributed node using the local node name as profile.
314This should be the most common form of invocation for "daemon"-type nodes.
315
316 configure
317
318Example: become a semi-anonymous node. This form is often used for
319commandline clients.
320
321 configure nodeid => "myscript/%n/%u";
322
323Example: configure a node using a profile called seed, which is suitable
324for a seed node as it binds on all local addresses on a fixed port (4040,
325customary for aemp).
326
327 # use the aemp commandline utility
328 # aemp profile seed binds '*:4040'
329
330 # then use it
331 configure profile => "seed";
332
333 # or simply use aemp from the shell again:
334 # aemp run profile seed
335
336 # or provide a nicer-to-remember nodeid
337 # aemp run profile seed nodeid "$(hostname)"
338
339=item $SELF
340
341Contains the current port id while executing C<rcv> callbacks or C<psub>
342blocks.
343
344=item *SELF, SELF, %SELF, @SELF...
345
346Due to some quirks in how perl exports variables, it is impossible to
347just export C<$SELF>, all the symbols named C<SELF> are exported by this
348module, but only C<$SELF> is currently used.
349
350=item snd $port, type => @data
351
352=item snd $port, @msg
353
354Send the given message to the given port, which can identify either a
355local or a remote port, and must be a port ID.
356
357While the message can be almost anything, it is highly recommended to
358use a string as first element (a port ID, or some word that indicates a
359request type etc.) and to consist if only simple perl values (scalars,
360arrays, hashes) - if you think you need to pass an object, think again.
361
362The message data logically becomes read-only after a call to this
363function: modifying any argument (or values referenced by them) is
364forbidden, as there can be considerable time between the call to C<snd>
365and the time the message is actually being serialised - in fact, it might
366never be copied as within the same process it is simply handed to the
367receiving port.
368
369The type of data you can transfer depends on the transport protocol: when
370JSON is used, then only strings, numbers and arrays and hashes consisting
371of those are allowed (no objects). When Storable is used, then anything
372that Storable can serialise and deserialise is allowed, and for the local
373node, anything can be passed. Best rely only on the common denominator of
374these.
375
376=item $local_port = port
377
378Create a new local port object and returns its port ID. Initially it has
379no callbacks set and will throw an error when it receives messages.
380
381=item $local_port = port { my @msg = @_ }
382
383Creates a new local port, and returns its ID. Semantically the same as
384creating a port and calling C<rcv $port, $callback> on it.
385
386The block will be called for every message received on the port, with the
387global variable C<$SELF> set to the port ID. Runtime errors will cause the
388port to be C<kil>ed. The message will be passed as-is, no extra argument
389(i.e. no port ID) will be passed to the callback.
390
391If you want to stop/destroy the port, simply C<kil> it:
392
393 my $port = port {
394 my @msg = @_;
395 ...
396 kil $SELF;
397 };
398
399=cut
400
401sub rcv($@);
402
403sub _kilme {
404 die "received message on port without callback";
405}
406
407sub port(;&) {
408 my $id = $UNIQ . ++$ID;
409 my $port = "$NODE#$id";
410
411 rcv $port, shift || \&_kilme;
412
413 $port
414}
415
416=item rcv $local_port, $callback->(@msg)
417
418Replaces the default callback on the specified port. There is no way to
419remove the default callback: use C<sub { }> to disable it, or better
420C<kil> the port when it is no longer needed.
421
422The global C<$SELF> (exported by this module) contains C<$port> while
423executing the callback. Runtime errors during callback execution will
424result in the port being C<kil>ed.
425
426The default callback received all messages not matched by a more specific
427C<tag> match.
428
429=item rcv $local_port, tag => $callback->(@msg_without_tag), ...
430
431Register (or replace) callbacks to be called on messages starting with the
432given tag on the given port (and return the port), or unregister it (when
433C<$callback> is C<$undef> or missing). There can only be one callback
434registered for each tag.
435
436The original message will be passed to the callback, after the first
437element (the tag) has been removed. The callback will use the same
438environment as the default callback (see above).
439
440Example: create a port and bind receivers on it in one go.
441
442 my $port = rcv port,
443 msg1 => sub { ... },
444 msg2 => sub { ... },
445 ;
446
447Example: create a port, bind receivers and send it in a message elsewhere
448in one go:
449
450 snd $otherport, reply =>
451 rcv port,
452 msg1 => sub { ... },
453 ...
454 ;
455
456Example: temporarily register a rcv callback for a tag matching some port
457(e.g. for an rpc reply) and unregister it after a message was received.
458
459 rcv $port, $otherport => sub {
460 my @reply = @_;
461
462 rcv $SELF, $otherport;
463 };
464
465=cut
466
467sub rcv($@) {
468 my $port = shift;
469 my ($nodeid, $portid) = split /#/, $port, 2;
470
471 $NODE{$nodeid} == $NODE{""}
472 or Carp::croak "$port: rcv can only be called on local ports, caught";
473
474 while (@_) {
475 if (ref $_[0]) {
476 if (my $self = $PORT_DATA{$portid}) {
477 "AnyEvent::MP::Port" eq ref $self
478 or Carp::croak "$port: rcv can only be called on message matching ports, caught";
479
480 $self->[0] = shift;
45 } else { 481 } else {
46 $DEFAULT_SECRET = nonce 32; 482 my $cb = shift;
483 $PORT{$portid} = sub {
484 local $SELF = $port;
485 eval { &$cb }; _self_die if $@;
486 };
487 }
488 } elsif (defined $_[0]) {
489 my $self = $PORT_DATA{$portid} ||= do {
490 my $self = bless [$PORT{$portid} || sub { }, { }, $port], "AnyEvent::MP::Port";
491
492 $PORT{$portid} = sub {
493 local $SELF = $port;
494
495 if (my $cb = $self->[1]{$_[0]}) {
496 shift;
497 eval { &$cb }; _self_die if $@;
498 } else {
499 &{ $self->[0] };
500 }
501 };
502
503 $self
504 };
505
506 "AnyEvent::MP::Port" eq ref $self
507 or Carp::croak "$port: rcv can only be called on message matching ports, caught";
508
509 my ($tag, $cb) = splice @_, 0, 2;
510
511 if (defined $cb) {
512 $self->[1]{$tag} = $cb;
513 } else {
514 delete $self->[1]{$tag};
515 }
47 } 516 }
48 } 517 }
49 518
50 $DEFAULT_SECRET 519 $port
51} 520}
52 521
522=item peval $port, $coderef[, @args]
523
524Evaluates the given C<$codref> within the contetx of C<$port>, that is,
525when the code throews an exception the C<$port> will be killed.
526
527Any remaining args will be passed to the callback. Any return values will
528be returned to the caller.
529
530This is useful when you temporarily want to execute code in the context of
531a port.
532
533Example: create a port and run some initialisation code in it's context.
534
535 my $port = port { ... };
536
537 peval $port, sub {
538 init
539 or die "unable to init";
540 };
541
542=cut
543
544sub peval($$) {
545 local $SELF = shift;
546 my $cb = shift;
547
548 if (wantarray) {
549 my @res = eval { &$cb };
550 _self_die if $@;
551 @res
552 } else {
553 my $res = eval { &$cb };
554 _self_die if $@;
555 $res
556 }
557}
558
559=item $closure = psub { BLOCK }
560
561Remembers C<$SELF> and creates a closure out of the BLOCK. When the
562closure is executed, sets up the environment in the same way as in C<rcv>
563callbacks, i.e. runtime errors will cause the port to get C<kil>ed.
564
565The effect is basically as if it returned C<< sub { peval $SELF, sub {
566BLOCK }, @_ } >>.
567
568This is useful when you register callbacks from C<rcv> callbacks:
569
570 rcv delayed_reply => sub {
571 my ($delay, @reply) = @_;
572 my $timer = AE::timer $delay, 0, psub {
573 snd @reply, $SELF;
574 };
575 };
576
577=cut
578
579sub psub(&) {
580 my $cb = shift;
581
582 my $port = $SELF
583 or Carp::croak "psub can only be called from within rcv or psub callbacks, not";
584
585 sub {
586 local $SELF = $port;
587
588 if (wantarray) {
589 my @res = eval { &$cb };
590 _self_die if $@;
591 @res
592 } else {
593 my $res = eval { &$cb };
594 _self_die if $@;
595 $res
596 }
597 }
598}
599
600=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
601
602=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
603
604=item $guard = mon $port # kill $SELF when $port dies
605
606=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
607
608Monitor the given port and do something when the port is killed or
609messages to it were lost, and optionally return a guard that can be used
610to stop monitoring again.
611
612In the first form (callback), the callback is simply called with any
613number of C<@reason> elements (no @reason means that the port was deleted
614"normally"). Note also that I<< the callback B<must> never die >>, so use
615C<eval> if unsure.
616
617In the second form (another port given), the other port (C<$rcvport>)
618will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on
619"normal" kils nothing happens, while under all other conditions, the other
620port is killed with the same reason.
621
622The third form (kill self) is the same as the second form, except that
623C<$rvport> defaults to C<$SELF>.
624
625In the last form (message), a message of the form C<@msg, @reason> will be
626C<snd>.
627
628Monitoring-actions are one-shot: once messages are lost (and a monitoring
629alert was raised), they are removed and will not trigger again.
630
631As a rule of thumb, monitoring requests should always monitor a port from
632a local port (or callback). The reason is that kill messages might get
633lost, just like any other message. Another less obvious reason is that
634even monitoring requests can get lost (for example, when the connection
635to the other node goes down permanently). When monitoring a port locally
636these problems do not exist.
637
638C<mon> effectively guarantees that, in the absence of hardware failures,
639after starting the monitor, either all messages sent to the port will
640arrive, or the monitoring action will be invoked after possible message
641loss has been detected. No messages will be lost "in between" (after
642the first lost message no further messages will be received by the
643port). After the monitoring action was invoked, further messages might get
644delivered again.
645
646Inter-host-connection timeouts and monitoring depend on the transport
647used. The only transport currently implemented is TCP, and AnyEvent::MP
648relies on TCP to detect node-downs (this can take 10-15 minutes on a
649non-idle connection, and usually around two hours for idle connections).
650
651This means that monitoring is good for program errors and cleaning up
652stuff eventually, but they are no replacement for a timeout when you need
653to ensure some maximum latency.
654
655Example: call a given callback when C<$port> is killed.
656
657 mon $port, sub { warn "port died because of <@_>\n" };
658
659Example: kill ourselves when C<$port> is killed abnormally.
660
661 mon $port;
662
663Example: send us a restart message when another C<$port> is killed.
664
665 mon $port, $self => "restart";
666
667=cut
668
669sub mon {
670 my ($nodeid, $port) = split /#/, shift, 2;
671
672 my $node = $NODE{$nodeid} || add_node $nodeid;
673
674 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,';
675
676 unless (ref $cb) {
677 if (@_) {
678 # send a kill info message
679 my (@msg) = ($cb, @_);
680 $cb = sub { snd @msg, @_ };
681 } else {
682 # simply kill other port
683 my $port = $cb;
684 $cb = sub { kil $port, @_ if @_ };
685 }
686 }
687
688 $node->monitor ($port, $cb);
689
690 defined wantarray
691 and ($cb += 0, Guard::guard { $node->unmonitor ($port, $cb) })
692}
693
694=item $guard = mon_guard $port, $ref, $ref...
695
696Monitors the given C<$port> and keeps the passed references. When the port
697is killed, the references will be freed.
698
699Optionally returns a guard that will stop the monitoring.
700
701This function is useful when you create e.g. timers or other watchers and
702want to free them when the port gets killed (note the use of C<psub>):
703
704 $port->rcv (start => sub {
705 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
706 undef $timer if 0.9 < rand;
707 });
708 });
709
710=cut
711
712sub mon_guard {
713 my ($port, @refs) = @_;
714
715 #TODO: mon-less form?
716
717 mon $port, sub { 0 && @refs }
718}
719
720=item kil $port[, @reason]
721
722Kill the specified port with the given C<@reason>.
723
724If no C<@reason> is specified, then the port is killed "normally" -
725monitor callback will be invoked, but the kil will not cause linked ports
726(C<mon $mport, $lport> form) to get killed.
727
728If a C<@reason> is specified, then linked ports (C<mon $mport, $lport>
729form) get killed with the same reason.
730
731Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
732will be reported as reason C<< die => $@ >>.
733
734Transport/communication errors are reported as C<< transport_error =>
735$message >>.
736
737=cut
738
739=item $port = spawn $node, $initfunc[, @initdata]
740
741Creates a port on the node C<$node> (which can also be a port ID, in which
742case it's the node where that port resides).
743
744The port ID of the newly created port is returned immediately, and it is
745possible to immediately start sending messages or to monitor the port.
746
747After the port has been created, the init function is called on the remote
748node, in the same context as a C<rcv> callback. This function must be a
749fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
750specify a function in the main program, use C<::name>.
751
752If the function doesn't exist, then the node tries to C<require>
753the package, then the package above the package and so on (e.g.
754C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
755exists or it runs out of package names.
756
757The init function is then called with the newly-created port as context
758object (C<$SELF>) and the C<@initdata> values as arguments. It I<must>
759call one of the C<rcv> functions to set callbacks on C<$SELF>, otherwise
760the port might not get created.
761
762A common idiom is to pass a local port, immediately monitor the spawned
763port, and in the remote init function, immediately monitor the passed
764local port. This two-way monitoring ensures that both ports get cleaned up
765when there is a problem.
766
767C<spawn> guarantees that the C<$initfunc> has no visible effects on the
768caller before C<spawn> returns (by delaying invocation when spawn is
769called for the local node).
770
771Example: spawn a chat server port on C<$othernode>.
772
773 # this node, executed from within a port context:
774 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
775 mon $server;
776
777 # init function on C<$othernode>
778 sub connect {
779 my ($srcport) = @_;
780
781 mon $srcport;
782
783 rcv $SELF, sub {
784 ...
785 };
786 }
787
788=cut
789
790sub _spawn {
791 my $port = shift;
792 my $init = shift;
793
794 # rcv will create the actual port
795 local $SELF = "$NODE#$port";
796 eval {
797 &{ load_func $init }
798 };
799 _self_die if $@;
800}
801
802sub spawn(@) {
803 my ($nodeid, undef) = split /#/, shift, 2;
804
805 my $id = $RUNIQ . ++$ID;
806
807 $_[0] =~ /::/
808 or Carp::croak "spawn init function must be a fully-qualified name, caught";
809
810 snd_to_func $nodeid, "AnyEvent::MP::_spawn" => $id, @_;
811
812 "$nodeid#$id"
813}
814
815
816=item after $timeout, @msg
817
818=item after $timeout, $callback
819
820Either sends the given message, or call the given callback, after the
821specified number of seconds.
822
823This is simply a utility function that comes in handy at times - the
824AnyEvent::MP author is not convinced of the wisdom of having it, though,
825so it may go away in the future.
826
827=cut
828
829sub after($@) {
830 my ($timeout, @action) = @_;
831
832 my $t; $t = AE::timer $timeout, 0, sub {
833 undef $t;
834 ref $action[0]
835 ? $action[0]()
836 : snd @action;
837 };
838}
839
840#=item $cb2 = timeout $seconds, $cb[, @args]
841
842=item cal $port, @msg, $callback[, $timeout]
843
844A simple form of RPC - sends a message to the given C<$port> with the
845given contents (C<@msg>), but adds a reply port to the message.
846
847The reply port is created temporarily just for the purpose of receiving
848the reply, and will be C<kil>ed when no longer needed.
849
850A reply message sent to the port is passed to the C<$callback> as-is.
851
852If an optional time-out (in seconds) is given and it is not C<undef>,
853then the callback will be called without any arguments after the time-out
854elapsed and the port is C<kil>ed.
855
856If no time-out is given (or it is C<undef>), then the local port will
857monitor the remote port instead, so it eventually gets cleaned-up.
858
859Currently this function returns the temporary port, but this "feature"
860might go in future versions unless you can make a convincing case that
861this is indeed useful for something.
862
863=cut
864
865sub cal(@) {
866 my $timeout = ref $_[-1] ? undef : pop;
867 my $cb = pop;
868
869 my $port = port {
870 undef $timeout;
871 kil $SELF;
872 &$cb;
873 };
874
875 if (defined $timeout) {
876 $timeout = AE::timer $timeout, 0, sub {
877 undef $timeout;
878 kil $port;
879 $cb->();
880 };
881 } else {
882 mon $_[0], sub {
883 kil $port;
884 $cb->();
885 };
886 }
887
888 push @_, $port;
889 &snd;
890
891 $port
892}
893
894=back
895
896=head1 DISTRIBUTED DATABASE
897
898AnyEvent::MP comes with a simple distributed database. The database will
899be mirrored asynchronously on all global nodes. Other nodes bind to one
900of the global nodes for their needs. Every node has a "local database"
901which contains all the values that are set locally. All local databases
902are merged together to form the global database, which can be queried.
903
904The database structure is that of a two-level hash - the database hash
905contains hashes which contain values, similarly to a perl hash of hashes,
906i.e.:
907
908 $DATABASE{$family}{$subkey} = $value
909
910The top level hash key is called "family", and the second-level hash key
911is called "subkey" or simply "key".
912
913The family must be alphanumeric, i.e. start with a letter and consist
914of letters, digits, underscores and colons (C<[A-Za-z][A-Za-z0-9_:]*>,
915pretty much like Perl module names.
916
917As the family namespace is global, it is recommended to prefix family names
918with the name of the application or module using it.
919
920The subkeys must be non-empty strings, with no further restrictions.
921
922The values should preferably be strings, but other perl scalars should
923work as well (such as C<undef>, arrays and hashes).
924
925Every database entry is owned by one node - adding the same family/subkey
926combination on multiple nodes will not cause discomfort for AnyEvent::MP,
927but the result might be nondeterministic, i.e. the key might have
928different values on different nodes.
929
930Different subkeys in the same family can be owned by different nodes
931without problems, and in fact, this is the common method to create worker
932pools. For example, a worker port for image scaling might do this:
933
934 db_set my_image_scalers => $port;
935
936And clients looking for an image scaler will want to get the
937C<my_image_scalers> keys from time to time:
938
939 db_keys my_image_scalers => sub {
940 @ports = @{ $_[0] };
941 };
942
943Or better yet, they want to monitor the database family, so they always
944have a reasonable up-to-date copy:
945
946 db_mon my_image_scalers => sub {
947 @ports = keys %{ $_[0] };
948 };
949
950In general, you can set or delete single subkeys, but query and monitor
951whole families only.
952
953If you feel the need to monitor or query a single subkey, try giving it
954it's own family.
955
956=over
957
958=item db_set $family => $subkey [=> $value]
959
960Sets (or replaces) a key to the database - if C<$value> is omitted,
961C<undef> is used instead.
962
963=item db_del $family => $subkey...
964
965Deletes one or more subkeys from the database family.
966
967=item $guard = db_reg $family => $subkey [=> $value]
968
969Sets the key on the database and returns a guard. When the guard is
970destroyed, the key is deleted from the database. If C<$value> is missing,
971then C<undef> is used.
972
973=item db_family $family => $cb->(\%familyhash)
974
975Queries the named database C<$family> and call the callback with the
976family represented as a hash. You can keep and freely modify the hash.
977
978=item db_keys $family => $cb->(\@keys)
979
980Same as C<db_family>, except it only queries the family I<subkeys> and passes
981them as array reference to the callback.
982
983=item db_values $family => $cb->(\@values)
984
985Same as C<db_family>, except it only queries the family I<values> and passes them
986as array reference to the callback.
987
988=item $guard = db_mon $family => $cb->($familyhash, \@added, \@changed, \@deleted)
989
990Creates a monitor on the given database family. Each time a key is set
991or or is deleted the callback is called with a hash containing the
992database family and three lists of added, changed and deleted subkeys,
993respectively. If no keys have changed then the array reference might be
994C<undef> or even missing.
995
996The family hash reference and the key arrays belong to AnyEvent::MP and
997B<must not be modified or stored> by the callback. When in doubt, make a
998copy.
999
1000As soon as possible after the monitoring starts, the callback will be
1001called with the intiial contents of the family, even if it is empty,
1002i.e. there will always be a timely call to the callback with the current
1003contents.
1004
1005It is possible that the callback is called with a change event even though
1006the subkey is already present and the value has not changed.
1007
1008The monitoring stops when the guard object is destroyed.
1009
1010Example: on every change to the family "mygroup", print out all keys.
1011
1012 my $guard = db_mon mygroup => sub {
1013 my ($family, $a, $c, $d) = @_;
1014 print "mygroup members: ", (join " ", keys %$family), "\n";
1015 };
1016
1017Exmaple: wait until the family "My::Module::workers" is non-empty.
1018
1019 my $guard; $guard = db_mon My::Module::workers => sub {
1020 my ($family, $a, $c, $d) = @_;
1021 return unless %$family;
1022 undef $guard;
1023 print "My::Module::workers now nonempty\n";
1024 };
1025
1026Example: print all changes to the family "AnyRvent::Fantasy::Module".
1027
1028 my $guard = db_mon AnyRvent::Fantasy::Module => sub {
1029 my ($family, $a, $c, $d) = @_;
1030
1031 print "+$_=$family->{$_}\n" for @$a;
1032 print "*$_=$family->{$_}\n" for @$c;
1033 print "-$_=$family->{$_}\n" for @$d;
1034 };
1035
1036=cut
1037
1038=back
1039
1040=head1 AnyEvent::MP vs. Distributed Erlang
1041
1042AnyEvent::MP got lots of its ideas from distributed Erlang (Erlang node
1043== aemp node, Erlang process == aemp port), so many of the documents and
1044programming techniques employed by Erlang apply to AnyEvent::MP. Here is a
1045sample:
1046
1047 http://www.erlang.se/doc/programming_rules.shtml
1048 http://erlang.org/doc/getting_started/part_frame.html # chapters 3 and 4
1049 http://erlang.org/download/erlang-book-part1.pdf # chapters 5 and 6
1050 http://erlang.org/download/armstrong_thesis_2003.pdf # chapters 4 and 5
1051
1052Despite the similarities, there are also some important differences:
1053
1054=over 4
1055
1056=item * Node IDs are arbitrary strings in AEMP.
1057
1058Erlang relies on special naming and DNS to work everywhere in the same
1059way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
1060configuration or DNS), and possibly the addresses of some seed nodes, but
1061will otherwise discover other nodes (and their IDs) itself.
1062
1063=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
1064uses "local ports are like remote ports".
1065
1066The failure modes for local ports are quite different (runtime errors
1067only) then for remote ports - when a local port dies, you I<know> it dies,
1068when a connection to another node dies, you know nothing about the other
1069port.
1070
1071Erlang pretends remote ports are as reliable as local ports, even when
1072they are not.
1073
1074AEMP encourages a "treat remote ports differently" philosophy, with local
1075ports being the special case/exception, where transport errors cannot
1076occur.
1077
1078=item * Erlang uses processes and a mailbox, AEMP does not queue.
1079
1080Erlang uses processes that selectively receive messages out of order, and
1081therefore needs a queue. AEMP is event based, queuing messages would serve
1082no useful purpose. For the same reason the pattern-matching abilities
1083of AnyEvent::MP are more limited, as there is little need to be able to
1084filter messages without dequeuing them.
1085
1086This is not a philosophical difference, but simply stems from AnyEvent::MP
1087being event-based, while Erlang is process-based.
1088
1089You cna have a look at L<Coro::MP> for a more Erlang-like process model on
1090top of AEMP and Coro threads.
1091
1092=item * Erlang sends are synchronous, AEMP sends are asynchronous.
1093
1094Sending messages in Erlang is synchronous and blocks the process until
1095a conenction has been established and the message sent (and so does not
1096need a queue that can overflow). AEMP sends return immediately, connection
1097establishment is handled in the background.
1098
1099=item * Erlang suffers from silent message loss, AEMP does not.
1100
1101Erlang implements few guarantees on messages delivery - messages can get
1102lost without any of the processes realising it (i.e. you send messages a,
1103b, and c, and the other side only receives messages a and c).
1104
1105AEMP guarantees (modulo hardware errors) correct ordering, and the
1106guarantee that after one message is lost, all following ones sent to the
1107same port are lost as well, until monitoring raises an error, so there are
1108no silent "holes" in the message sequence.
1109
1110If you want your software to be very reliable, you have to cope with
1111corrupted and even out-of-order messages in both Erlang and AEMP. AEMP
1112simply tries to work better in common error cases, such as when a network
1113link goes down.
1114
1115=item * Erlang can send messages to the wrong port, AEMP does not.
1116
1117In Erlang it is quite likely that a node that restarts reuses an Erlang
1118process ID known to other nodes for a completely different process,
1119causing messages destined for that process to end up in an unrelated
1120process.
1121
1122AEMP does not reuse port IDs, so old messages or old port IDs floating
1123around in the network will not be sent to an unrelated port.
1124
1125=item * Erlang uses unprotected connections, AEMP uses secure
1126authentication and can use TLS.
1127
1128AEMP can use a proven protocol - TLS - to protect connections and
1129securely authenticate nodes.
1130
1131=item * The AEMP protocol is optimised for both text-based and binary
1132communications.
1133
1134The AEMP protocol, unlike the Erlang protocol, supports both programming
1135language independent text-only protocols (good for debugging), and binary,
1136language-specific serialisers (e.g. Storable). By default, unless TLS is
1137used, the protocol is actually completely text-based.
1138
1139It has also been carefully designed to be implementable in other languages
1140with a minimum of work while gracefully degrading functionality to make the
1141protocol simple.
1142
1143=item * AEMP has more flexible monitoring options than Erlang.
1144
1145In Erlang, you can chose to receive I<all> exit signals as messages or
1146I<none>, there is no in-between, so monitoring single Erlang processes is
1147difficult to implement.
1148
1149Monitoring in AEMP is more flexible than in Erlang, as one can choose
1150between automatic kill, exit message or callback on a per-port basis.
1151
1152=item * Erlang tries to hide remote/local connections, AEMP does not.
1153
1154Monitoring in Erlang is not an indicator of process death/crashes, in the
1155same way as linking is (except linking is unreliable in Erlang).
1156
1157In AEMP, you don't "look up" registered port names or send to named ports
1158that might or might not be persistent. Instead, you normally spawn a port
1159on the remote node. The init function monitors you, and you monitor the
1160remote port. Since both monitors are local to the node, they are much more
1161reliable (no need for C<spawn_link>).
1162
1163This also saves round-trips and avoids sending messages to the wrong port
1164(hard to do in Erlang).
1165
1166=back
1167
1168=head1 RATIONALE
1169
1170=over 4
1171
1172=item Why strings for port and node IDs, why not objects?
1173
1174We considered "objects", but found that the actual number of methods
1175that can be called are quite low. Since port and node IDs travel over
1176the network frequently, the serialising/deserialising would add lots of
1177overhead, as well as having to keep a proxy object everywhere.
1178
1179Strings can easily be printed, easily serialised etc. and need no special
1180procedures to be "valid".
1181
1182And as a result, a port with just a default receiver consists of a single
1183code reference stored in a global hash - it can't become much cheaper.
1184
1185=item Why favour JSON, why not a real serialising format such as Storable?
1186
1187In fact, any AnyEvent::MP node will happily accept Storable as framing
1188format, but currently there is no way to make a node use Storable by
1189default (although all nodes will accept it).
1190
1191The default framing protocol is JSON because a) JSON::XS is many times
1192faster for small messages and b) most importantly, after years of
1193experience we found that object serialisation is causing more problems
1194than it solves: Just like function calls, objects simply do not travel
1195easily over the network, mostly because they will always be a copy, so you
1196always have to re-think your design.
1197
1198Keeping your messages simple, concentrating on data structures rather than
1199objects, will keep your messages clean, tidy and efficient.
1200
1201=back
1202
53=head1 SEE ALSO 1203=head1 SEE ALSO
1204
1205L<AnyEvent::MP::Intro> - a gentle introduction.
1206
1207L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
1208
1209L<AnyEvent::MP::Global> - network maintenance and port groups, to find
1210your applications.
1211
1212L<AnyEvent::MP::DataConn> - establish data connections between nodes.
1213
1214L<AnyEvent::MP::LogCatcher> - simple service to display log messages from
1215all nodes.
54 1216
55L<AnyEvent>. 1217L<AnyEvent>.
56 1218
57=head1 AUTHOR 1219=head1 AUTHOR
58 1220

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