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Revision 1.127 by root, Sat Mar 3 20:35:10 2012 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent::MP - multi-processing/message-passing framework 3AnyEvent::MP - erlang-style multi-processing/message-passing framework
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use AnyEvent::MP; 7 use AnyEvent::MP;
8 8
9 $NODE # contains this node's noderef 9 $NODE # contains this node's node ID
10 NODE # returns this node's noderef 10 NODE # returns this node's node ID
11 NODE $port # returns the noderef of the port
12 11
13 $SELF # receiving/own port id in rcv callbacks 12 $SELF # receiving/own port id in rcv callbacks
14 13
15 # initialise the node so it can send/receive messages 14 # initialise the node so it can send/receive messages
16 initialise_node; 15 configure;
17 16
18 # ports are message endpoints 17 # ports are message destinations
19 18
20 # sending messages 19 # sending messages
21 snd $port, type => data...; 20 snd $port, type => data...;
22 snd $port, @msg; 21 snd $port, @msg;
23 snd @msg_with_first_element_being_a_port; 22 snd @msg_with_first_element_being_a_port;
24 23
25 # creating/using ports, the simple way 24 # creating/using ports, the simple way
26 my $simple_port = port { my @msg = @_; 0 }; 25 my $simple_port = port { my @msg = @_ };
27 26
28 # creating/using ports, tagged message matching 27 # creating/using ports, tagged message matching
29 my $port = port; 28 my $port = port;
30 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 29 rcv $port, ping => sub { snd $_[0], "pong" };
31 rcv $port, pong => sub { warn "pong received\n"; 0 }; 30 rcv $port, pong => sub { warn "pong received\n" };
32 31
33 # create a port on another node 32 # create a port on another node
34 my $port = spawn $node, $initfunc, @initdata; 33 my $port = spawn $node, $initfunc, @initdata;
35 34
35 # destroy a port again
36 kil $port; # "normal" kill
37 kil $port, my_error => "everything is broken"; # error kill
38
36 # monitoring 39 # monitoring
37 mon $port, $cb->(@msg) # callback is invoked on death 40 mon $localport, $cb->(@msg) # callback is invoked on death
38 mon $port, $otherport # kill otherport on abnormal death 41 mon $localport, $otherport # kill otherport on abnormal death
39 mon $port, $otherport, @msg # send message on death 42 mon $localport, $otherport, @msg # send message on death
43
44 # temporarily execute code in port context
45 peval $port, sub { die "kill the port!" };
46
47 # execute callbacks in $SELF port context
48 my $timer = AE::timer 1, 0, psub {
49 die "kill the port, delayed";
50 };
40 51
41=head1 CURRENT STATUS 52=head1 CURRENT STATUS
42 53
54 bin/aemp - stable.
43 AnyEvent::MP - stable API, should work 55 AnyEvent::MP - stable API, should work.
44 AnyEvent::MP::Intro - outdated 56 AnyEvent::MP::Intro - explains most concepts.
45 AnyEvent::MP::Kernel - WIP
46 AnyEvent::MP::Transport - mostly stable 57 AnyEvent::MP::Kernel - mostly stable API.
47 58 AnyEvent::MP::Global - stable API.
48 stay tuned.
49 59
50=head1 DESCRIPTION 60=head1 DESCRIPTION
51 61
52This module (-family) implements a simple message passing framework. 62This module (-family) implements a simple message passing framework.
53 63
54Despite its simplicity, you can securely message other processes running 64Despite its simplicity, you can securely message other processes running
55on the same or other hosts. 65on the same or other hosts, and you can supervise entities remotely.
56 66
57For an introduction to this module family, see the L<AnyEvent::MP::Intro> 67For an introduction to this module family, see the L<AnyEvent::MP::Intro>
58manual page. 68manual page and the examples under F<eg/>.
59
60At the moment, this module family is severly broken and underdocumented,
61so do not use. This was uploaded mainly to reserve the CPAN namespace -
62stay tuned!
63 69
64=head1 CONCEPTS 70=head1 CONCEPTS
65 71
66=over 4 72=over 4
67 73
68=item port 74=item port
69 75
70A port is something you can send messages to (with the C<snd> function). 76Not to be confused with a TCP port, a "port" is something you can send
77messages to (with the C<snd> function).
71 78
72Ports allow you to register C<rcv> handlers that can match all or just 79Ports allow you to register C<rcv> handlers that can match all or just
73some messages. Messages will not be queued. 80some messages. Messages send to ports will not be queued, regardless of
81anything was listening for them or not.
74 82
83Ports are represented by (printable) strings called "port IDs".
84
75=item port ID - C<noderef#portname> 85=item port ID - C<nodeid#portname>
76 86
77A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 87A port ID is the concatenation of a node ID, a hash-mark (C<#>)
78separator, and a port name (a printable string of unspecified format). An 88as separator, and a port name (a printable string of unspecified
79exception is the the node port, whose ID is identical to its node 89format created by AnyEvent::MP).
80reference.
81 90
82=item node 91=item node
83 92
84A node is a single process containing at least one port - the node port, 93A node is a single process containing at least one port - the node port,
85which provides nodes to manage each other remotely, and to create new 94which enables nodes to manage each other remotely, and to create new
86ports. 95ports.
87 96
88Nodes are either private (single-process only), slaves (can only talk to 97Nodes are either public (have one or more listening ports) or private
89public nodes, but do not need an open port) or public nodes (connectable 98(no listening ports). Private nodes cannot talk to other private nodes
90from any other node). 99currently, but all nodes can talk to public nodes.
91 100
101Nodes is represented by (printable) strings called "node IDs".
102
92=item node ID - C<[a-za-Z0-9_\-.:]+> 103=item node ID - C<[A-Za-z0-9_\-.:]*>
93 104
94A node ID is a string that either simply identifies the node (for 105A node ID is a string that uniquely identifies the node within a
95private and slave nodes), or contains a recipe on how to reach a given 106network. Depending on the configuration used, node IDs can look like a
96node (for public nodes). 107hostname, a hostname and a port, or a random string. AnyEvent::MP itself
108doesn't interpret node IDs in any way except to uniquely identify a node.
97 109
98This recipe is simply a comma-separated list of C<address:port> pairs (for 110=item binds - C<ip:port>
99TCP/IP, other protocols might look different).
100 111
101Node references come in two flavours: resolved (containing only numerical 112Nodes can only talk to each other by creating some kind of connection to
102addresses) or unresolved (where hostnames are used instead of addresses). 113each other. To do this, nodes should listen on one or more local transport
114endpoints - binds.
103 115
104Before using an unresolved node reference in a message you first have to 116Currently, only standard C<ip:port> specifications can be used, which
105resolve it. 117specify TCP ports to listen on. So a bind is basically just a tcp socket
118in listening mode thta accepts conenctions form other nodes.
119
120=item seed nodes
121
122When a node starts, it knows nothing about the network it is in - it
123needs to connect to at least one other node that is already in the
124network. These other nodes are called "seed nodes".
125
126Seed nodes themselves are not special - they are seed nodes only because
127some other node I<uses> them as such, but any node can be used as seed
128node for other nodes, and eahc node cna use a different set of seed nodes.
129
130In addition to discovering the network, seed nodes are also used to
131maintain the network - all nodes using the same seed node form are part of
132the same network. If a network is split into multiple subnets because e.g.
133the network link between the parts goes down, then using the same seed
134nodes for all nodes ensures that eventually the subnets get merged again.
135
136Seed nodes are expected to be long-running, and at least one seed node
137should always be available. They should also be relatively responsive - a
138seed node that blocks for long periods will slow down everybody else.
139
140For small networks, it's best if every node uses the same set of seed
141nodes. For large networks, it can be useful to specify "regional" seed
142nodes for most nodes in an area, and use all seed nodes as seed nodes for
143each other. What's important is that all seed nodes connections form a
144complete graph, so that the network cannot split into separate subnets
145forever.
146
147Seed nodes are represented by seed IDs.
148
149=item seed IDs - C<host:port>
150
151Seed IDs are transport endpoint(s) (usually a hostname/IP address and a
152TCP port) of nodes that should be used as seed nodes.
153
154=item global nodes
155
156An AEMP network needs a discovery service - nodes need to know how to
157connect to other nodes they only know by name. In addition, AEMP offers a
158distributed "group database", which maps group names to a list of strings
159- for example, to register worker ports.
160
161A network needs at least one global node to work, and allows every node to
162be a global node.
163
164Any node that loads the L<AnyEvent::MP::Global> module becomes a global
165node and tries to keep connections to all other nodes. So while it can
166make sense to make every node "global" in small networks, it usually makes
167sense to only make seed nodes into global nodes in large networks (nodes
168keep connections to seed nodes and global nodes, so makign them the same
169reduces overhead).
106 170
107=back 171=back
108 172
109=head1 VARIABLES/FUNCTIONS 173=head1 VARIABLES/FUNCTIONS
110 174
112 176
113=cut 177=cut
114 178
115package AnyEvent::MP; 179package AnyEvent::MP;
116 180
181use AnyEvent::MP::Config ();
117use AnyEvent::MP::Kernel; 182use AnyEvent::MP::Kernel;
183use AnyEvent::MP::Kernel qw(%NODE %PORT %PORT_DATA $UNIQ $RUNIQ $ID);
118 184
119use common::sense; 185use common::sense;
120 186
121use Carp (); 187use Carp ();
122 188
123use AE (); 189use AE ();
190use Guard ();
124 191
125use base "Exporter"; 192use base "Exporter";
126 193
127our $VERSION = $AnyEvent::MP::Kernel::VERSION; 194our $VERSION = $AnyEvent::MP::Config::VERSION;
128 195
129our @EXPORT = qw( 196our @EXPORT = qw(
130 NODE $NODE *SELF node_of after 197 NODE $NODE *SELF node_of after
131 resolve_node initialise_node 198 configure
132 snd rcv mon mon_guard kil reg psub spawn 199 snd rcv mon mon_guard kil psub peval spawn cal
133 port 200 port
201 db_set db_del db_reg
134); 202);
135 203
136our $SELF; 204our $SELF;
137 205
138sub _self_die() { 206sub _self_die() {
141 kil $SELF, die => $msg; 209 kil $SELF, die => $msg;
142} 210}
143 211
144=item $thisnode = NODE / $NODE 212=item $thisnode = NODE / $NODE
145 213
146The C<NODE> function returns, and the C<$NODE> variable contains the 214The C<NODE> function returns, and the C<$NODE> variable contains, the node
147node id of the local node. The value is initialised by a call to 215ID of the node running in the current process. This value is initialised by
148C<initialise_node>. 216a call to C<configure>.
149 217
150=item $nodeid = node_of $port 218=item $nodeid = node_of $port
151 219
152Extracts and returns the noderef from a port ID or a node ID. 220Extracts and returns the node ID from a port ID or a node ID.
153 221
154=item initialise_node $profile_name 222=item configure $profile, key => value...
155 223
224=item configure key => value...
225
156Before a node can talk to other nodes on the network it has to initialise 226Before a node can talk to other nodes on the network (i.e. enter
157itself - the minimum a node needs to know is it's own name, and optionally 227"distributed mode") it has to configure itself - the minimum a node needs
158it should know the noderefs of some other nodes in the network. 228to know is its own name, and optionally it should know the addresses of
229some other nodes in the network to discover other nodes.
159 230
160This function initialises a node - it must be called exactly once (or 231This function configures a node - it must be called exactly once (or
161never) before calling other AnyEvent::MP functions. 232never) before calling other AnyEvent::MP functions.
162 233
163All arguments (optionally except for the first) are noderefs, which can be 234The key/value pairs are basically the same ones as documented for the
164either resolved or unresolved. 235F<aemp> command line utility (sans the set/del prefix), with these additions:
165
166The first argument will be looked up in the configuration database first
167(if it is C<undef> then the current nodename will be used instead) to find
168the relevant configuration profile (see L<aemp>). If none is found then
169the default configuration is used. The configuration supplies additional
170seed/master nodes and can override the actual noderef.
171
172There are two types of networked nodes, public nodes and slave nodes:
173 236
174=over 4 237=over 4
175 238
176=item public nodes 239=item norc => $boolean (default false)
177 240
178For public nodes, C<$noderef> (supplied either directly to 241If true, then the rc file (e.g. F<~/.perl-anyevent-mp>) will I<not>
179C<initialise_node> or indirectly via a profile or the nodename) must be a 242be consulted - all configuraiton options must be specified in the
180noderef (possibly unresolved, in which case it will be resolved). 243C<configure> call.
181 244
182After resolving, the node will bind itself on all endpoints. 245=item force => $boolean (default false)
183 246
184=item slave nodes 247IF true, then the values specified in the C<configure> will take
248precedence over any values configured via the rc file. The default is for
249the rc file to override any options specified in the program.
185 250
186When the C<$noderef> (either as given or overriden by the config file) 251=item secure => $pass->($nodeid)
187is the special string C<slave/>, then the node will become a slave
188node. Slave nodes cannot be contacted from outside, and cannot talk to
189each other (at least in this version of AnyEvent::MP).
190 252
191Slave nodes work by creating connections to all public nodes, using the 253In addition to specifying a boolean, you can specify a code reference that
192L<AnyEvent::MP::Global> service. 254is called for every remote execution attempt - the execution request is
255granted iff the callback returns a true value.
256
257See F<semp setsecure> for more info.
193 258
194=back 259=back
195 260
196After initialising itself, the node will connect to all additional
197C<$seednodes> that are specified diretcly or via a profile. Seednodes are
198optional and can be used to quickly bootstrap the node into an existing
199network.
200
201All the seednodes will also be specially marked to automatically retry
202connecting to them indefinitely, so make sure that seednodes are really
203reliable and up (this might also change in the future).
204
205Example: become a public node listening on the guessed noderef, or the one
206specified via C<aemp> for the current node. This should be the most common
207form of invocation for "daemon"-type nodes.
208
209 initialise_node;
210
211Example: become a slave node to any of the the seednodes specified via
212C<aemp>. This form is often used for commandline clients.
213
214 initialise_node "slave/";
215
216Example: become a public node, and try to contact some well-known master
217servers to become part of the network.
218
219 initialise_node undef, "master1", "master2";
220
221Example: become a public node listening on port C<4041>.
222
223 initialise_node 4041;
224
225Example: become a public node, only visible on localhost port 4044.
226
227 initialise_node "localhost:4044";
228
229=item $cv = resolve_node $noderef
230
231Takes an unresolved node reference that may contain hostnames and
232abbreviated IDs, resolves all of them and returns a resolved node
233reference.
234
235In addition to C<address:port> pairs allowed in resolved noderefs, the
236following forms are supported:
237
238=over 4 261=over 4
239 262
240=item the empty string 263=item step 1, gathering configuration from profiles
241 264
242An empty-string component gets resolved as if the default port (4040) was 265The function first looks up a profile in the aemp configuration (see the
243specified. 266L<aemp> commandline utility). The profile name can be specified via the
267named C<profile> parameter or can simply be the first parameter). If it is
268missing, then the nodename (F<uname -n>) will be used as profile name.
244 269
245=item naked port numbers (e.g. C<1234>) 270The profile data is then gathered as follows:
246 271
247These are resolved by prepending the local nodename and a colon, to be 272First, all remaining key => value pairs (all of which are conveniently
248further resolved. 273undocumented at the moment) will be interpreted as configuration
274data. Then they will be overwritten by any values specified in the global
275default configuration (see the F<aemp> utility), then the chain of
276profiles chosen by the profile name (and any C<parent> attributes).
249 277
250=item hostnames (e.g. C<localhost:1234>, C<localhost>) 278That means that the values specified in the profile have highest priority
279and the values specified directly via C<configure> have lowest priority,
280and can only be used to specify defaults.
251 281
252These are resolved by using AnyEvent::DNS to resolve them, optionally 282If the profile specifies a node ID, then this will become the node ID of
253looking up SRV records for the C<aemp=4040> port, if no port was 283this process. If not, then the profile name will be used as node ID, with
254specified. 284a unique randoms tring (C</%u>) appended.
285
286The node ID can contain some C<%> sequences that are expanded: C<%n>
287is expanded to the local nodename, C<%u> is replaced by a random
288strign to make the node unique. For example, the F<aemp> commandline
289utility uses C<aemp/%n/%u> as nodename, which might expand to
290C<aemp/cerebro/ZQDGSIkRhEZQDGSIkRhE>.
291
292=item step 2, bind listener sockets
293
294The next step is to look up the binds in the profile, followed by binding
295aemp protocol listeners on all binds specified (it is possible and valid
296to have no binds, meaning that the node cannot be contacted form the
297outside. This means the node cannot talk to other nodes that also have no
298binds, but it can still talk to all "normal" nodes).
299
300If the profile does not specify a binds list, then a default of C<*> is
301used, meaning the node will bind on a dynamically-assigned port on every
302local IP address it finds.
303
304=item step 3, connect to seed nodes
305
306As the last step, the seed ID list from the profile is passed to the
307L<AnyEvent::MP::Global> module, which will then use it to keep
308connectivity with at least one node at any point in time.
255 309
256=back 310=back
311
312Example: become a distributed node using the local node name as profile.
313This should be the most common form of invocation for "daemon"-type nodes.
314
315 configure
316
317Example: become a semi-anonymous node. This form is often used for
318commandline clients.
319
320 configure nodeid => "myscript/%n/%u";
321
322Example: configure a node using a profile called seed, which is suitable
323for a seed node as it binds on all local addresses on a fixed port (4040,
324customary for aemp).
325
326 # use the aemp commandline utility
327 # aemp profile seed binds '*:4040'
328
329 # then use it
330 configure profile => "seed";
331
332 # or simply use aemp from the shell again:
333 # aemp run profile seed
334
335 # or provide a nicer-to-remember nodeid
336 # aemp run profile seed nodeid "$(hostname)"
257 337
258=item $SELF 338=item $SELF
259 339
260Contains the current port id while executing C<rcv> callbacks or C<psub> 340Contains the current port id while executing C<rcv> callbacks or C<psub>
261blocks. 341blocks.
262 342
263=item SELF, %SELF, @SELF... 343=item *SELF, SELF, %SELF, @SELF...
264 344
265Due to some quirks in how perl exports variables, it is impossible to 345Due to some quirks in how perl exports variables, it is impossible to
266just export C<$SELF>, all the symbols called C<SELF> are exported by this 346just export C<$SELF>, all the symbols named C<SELF> are exported by this
267module, but only C<$SELF> is currently used. 347module, but only C<$SELF> is currently used.
268 348
269=item snd $port, type => @data 349=item snd $port, type => @data
270 350
271=item snd $port, @msg 351=item snd $port, @msg
272 352
273Send the given message to the given port ID, which can identify either 353Send the given message to the given port, which can identify either a
274a local or a remote port, and must be a port ID. 354local or a remote port, and must be a port ID.
275 355
276While the message can be about anything, it is highly recommended to use a 356While the message can be almost anything, it is highly recommended to
277string as first element (a port ID, or some word that indicates a request 357use a string as first element (a port ID, or some word that indicates a
278type etc.). 358request type etc.) and to consist if only simple perl values (scalars,
359arrays, hashes) - if you think you need to pass an object, think again.
279 360
280The message data effectively becomes read-only after a call to this 361The message data logically becomes read-only after a call to this
281function: modifying any argument is not allowed and can cause many 362function: modifying any argument (or values referenced by them) is
282problems. 363forbidden, as there can be considerable time between the call to C<snd>
364and the time the message is actually being serialised - in fact, it might
365never be copied as within the same process it is simply handed to the
366receiving port.
283 367
284The type of data you can transfer depends on the transport protocol: when 368The type of data you can transfer depends on the transport protocol: when
285JSON is used, then only strings, numbers and arrays and hashes consisting 369JSON is used, then only strings, numbers and arrays and hashes consisting
286of those are allowed (no objects). When Storable is used, then anything 370of those are allowed (no objects). When Storable is used, then anything
287that Storable can serialise and deserialise is allowed, and for the local 371that Storable can serialise and deserialise is allowed, and for the local
288node, anything can be passed. 372node, anything can be passed. Best rely only on the common denominator of
373these.
289 374
290=item $local_port = port 375=item $local_port = port
291 376
292Create a new local port object and returns its port ID. Initially it has 377Create a new local port object and returns its port ID. Initially it has
293no callbacks set and will throw an error when it receives messages. 378no callbacks set and will throw an error when it receives messages.
317sub _kilme { 402sub _kilme {
318 die "received message on port without callback"; 403 die "received message on port without callback";
319} 404}
320 405
321sub port(;&) { 406sub port(;&) {
322 my $id = "$UNIQ." . $ID++; 407 my $id = $UNIQ . ++$ID;
323 my $port = "$NODE#$id"; 408 my $port = "$NODE#$id";
324 409
325 rcv $port, shift || \&_kilme; 410 rcv $port, shift || \&_kilme;
326 411
327 $port 412 $port
366 msg1 => sub { ... }, 451 msg1 => sub { ... },
367 ... 452 ...
368 ; 453 ;
369 454
370Example: temporarily register a rcv callback for a tag matching some port 455Example: temporarily register a rcv callback for a tag matching some port
371(e.g. for a rpc reply) and unregister it after a message was received. 456(e.g. for an rpc reply) and unregister it after a message was received.
372 457
373 rcv $port, $otherport => sub { 458 rcv $port, $otherport => sub {
374 my @reply = @_; 459 my @reply = @_;
375 460
376 rcv $SELF, $otherport; 461 rcv $SELF, $otherport;
378 463
379=cut 464=cut
380 465
381sub rcv($@) { 466sub rcv($@) {
382 my $port = shift; 467 my $port = shift;
383 my ($noderef, $portid) = split /#/, $port, 2; 468 my ($nodeid, $portid) = split /#/, $port, 2;
384 469
385 $NODE{$noderef} == $NODE{""} 470 $NODE{$nodeid} == $NODE{""}
386 or Carp::croak "$port: rcv can only be called on local ports, caught"; 471 or Carp::croak "$port: rcv can only be called on local ports, caught";
387 472
388 while (@_) { 473 while (@_) {
389 if (ref $_[0]) { 474 if (ref $_[0]) {
390 if (my $self = $PORT_DATA{$portid}) { 475 if (my $self = $PORT_DATA{$portid}) {
391 "AnyEvent::MP::Port" eq ref $self 476 "AnyEvent::MP::Port" eq ref $self
392 or Carp::croak "$port: rcv can only be called on message matching ports, caught"; 477 or Carp::croak "$port: rcv can only be called on message matching ports, caught";
393 478
394 $self->[2] = shift; 479 $self->[0] = shift;
395 } else { 480 } else {
396 my $cb = shift; 481 my $cb = shift;
397 $PORT{$portid} = sub { 482 $PORT{$portid} = sub {
398 local $SELF = $port; 483 local $SELF = $port;
399 eval { &$cb }; _self_die if $@; 484 eval { &$cb }; _self_die if $@;
400 }; 485 };
401 } 486 }
402 } elsif (defined $_[0]) { 487 } elsif (defined $_[0]) {
403 my $self = $PORT_DATA{$portid} ||= do { 488 my $self = $PORT_DATA{$portid} ||= do {
404 my $self = bless [$PORT{$port} || sub { }, { }, $port], "AnyEvent::MP::Port"; 489 my $self = bless [$PORT{$portid} || sub { }, { }, $port], "AnyEvent::MP::Port";
405 490
406 $PORT{$portid} = sub { 491 $PORT{$portid} = sub {
407 local $SELF = $port; 492 local $SELF = $port;
408 493
409 if (my $cb = $self->[1]{$_[0]}) { 494 if (my $cb = $self->[1]{$_[0]}) {
431 } 516 }
432 517
433 $port 518 $port
434} 519}
435 520
521=item peval $port, $coderef[, @args]
522
523Evaluates the given C<$codref> within the contetx of C<$port>, that is,
524when the code throews an exception the C<$port> will be killed.
525
526Any remaining args will be passed to the callback. Any return values will
527be returned to the caller.
528
529This is useful when you temporarily want to execute code in the context of
530a port.
531
532Example: create a port and run some initialisation code in it's context.
533
534 my $port = port { ... };
535
536 peval $port, sub {
537 init
538 or die "unable to init";
539 };
540
541=cut
542
543sub peval($$) {
544 local $SELF = shift;
545 my $cb = shift;
546
547 if (wantarray) {
548 my @res = eval { &$cb };
549 _self_die if $@;
550 @res
551 } else {
552 my $res = eval { &$cb };
553 _self_die if $@;
554 $res
555 }
556}
557
436=item $closure = psub { BLOCK } 558=item $closure = psub { BLOCK }
437 559
438Remembers C<$SELF> and creates a closure out of the BLOCK. When the 560Remembers C<$SELF> and creates a closure out of the BLOCK. When the
439closure is executed, sets up the environment in the same way as in C<rcv> 561closure is executed, sets up the environment in the same way as in C<rcv>
440callbacks, i.e. runtime errors will cause the port to get C<kil>ed. 562callbacks, i.e. runtime errors will cause the port to get C<kil>ed.
563
564The effect is basically as if it returned C<< sub { peval $SELF, sub {
565BLOCK }, @_ } >>.
441 566
442This is useful when you register callbacks from C<rcv> callbacks: 567This is useful when you register callbacks from C<rcv> callbacks:
443 568
444 rcv delayed_reply => sub { 569 rcv delayed_reply => sub {
445 my ($delay, @reply) = @_; 570 my ($delay, @reply) = @_;
469 $res 594 $res
470 } 595 }
471 } 596 }
472} 597}
473 598
474=item $guard = mon $port, $cb->(@reason) 599=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
475 600
476=item $guard = mon $port, $rcvport 601=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
477 602
478=item $guard = mon $port 603=item $guard = mon $port # kill $SELF when $port dies
479 604
480=item $guard = mon $port, $rcvport, @msg 605=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
481 606
482Monitor the given port and do something when the port is killed or 607Monitor the given port and do something when the port is killed or
483messages to it were lost, and optionally return a guard that can be used 608messages to it were lost, and optionally return a guard that can be used
484to stop monitoring again. 609to stop monitoring again.
485
486C<mon> effectively guarantees that, in the absence of hardware failures,
487that after starting the monitor, either all messages sent to the port
488will arrive, or the monitoring action will be invoked after possible
489message loss has been detected. No messages will be lost "in between"
490(after the first lost message no further messages will be received by the
491port). After the monitoring action was invoked, further messages might get
492delivered again.
493
494Note that monitoring-actions are one-shot: once released, they are removed
495and will not trigger again.
496 610
497In the first form (callback), the callback is simply called with any 611In the first form (callback), the callback is simply called with any
498number of C<@reason> elements (no @reason means that the port was deleted 612number of C<@reason> elements (no @reason means that the port was deleted
499"normally"). Note also that I<< the callback B<must> never die >>, so use 613"normally"). Note also that I<< the callback B<must> never die >>, so use
500C<eval> if unsure. 614C<eval> if unsure.
501 615
502In the second form (another port given), the other port (C<$rcvport>) 616In the second form (another port given), the other port (C<$rcvport>)
503will be C<kil>'ed with C<@reason>, iff a @reason was specified, i.e. on 617will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on
504"normal" kils nothing happens, while under all other conditions, the other 618"normal" kils nothing happens, while under all other conditions, the other
505port is killed with the same reason. 619port is killed with the same reason.
506 620
507The third form (kill self) is the same as the second form, except that 621The third form (kill self) is the same as the second form, except that
508C<$rvport> defaults to C<$SELF>. 622C<$rvport> defaults to C<$SELF>.
509 623
510In the last form (message), a message of the form C<@msg, @reason> will be 624In the last form (message), a message of the form C<@msg, @reason> will be
511C<snd>. 625C<snd>.
626
627Monitoring-actions are one-shot: once messages are lost (and a monitoring
628alert was raised), they are removed and will not trigger again.
512 629
513As a rule of thumb, monitoring requests should always monitor a port from 630As a rule of thumb, monitoring requests should always monitor a port from
514a local port (or callback). The reason is that kill messages might get 631a local port (or callback). The reason is that kill messages might get
515lost, just like any other message. Another less obvious reason is that 632lost, just like any other message. Another less obvious reason is that
516even monitoring requests can get lost (for exmaple, when the connection 633even monitoring requests can get lost (for example, when the connection
517to the other node goes down permanently). When monitoring a port locally 634to the other node goes down permanently). When monitoring a port locally
518these problems do not exist. 635these problems do not exist.
519 636
637C<mon> effectively guarantees that, in the absence of hardware failures,
638after starting the monitor, either all messages sent to the port will
639arrive, or the monitoring action will be invoked after possible message
640loss has been detected. No messages will be lost "in between" (after
641the first lost message no further messages will be received by the
642port). After the monitoring action was invoked, further messages might get
643delivered again.
644
645Inter-host-connection timeouts and monitoring depend on the transport
646used. The only transport currently implemented is TCP, and AnyEvent::MP
647relies on TCP to detect node-downs (this can take 10-15 minutes on a
648non-idle connection, and usually around two hours for idle connections).
649
650This means that monitoring is good for program errors and cleaning up
651stuff eventually, but they are no replacement for a timeout when you need
652to ensure some maximum latency.
653
520Example: call a given callback when C<$port> is killed. 654Example: call a given callback when C<$port> is killed.
521 655
522 mon $port, sub { warn "port died because of <@_>\n" }; 656 mon $port, sub { warn "port died because of <@_>\n" };
523 657
524Example: kill ourselves when C<$port> is killed abnormally. 658Example: kill ourselves when C<$port> is killed abnormally.
530 mon $port, $self => "restart"; 664 mon $port, $self => "restart";
531 665
532=cut 666=cut
533 667
534sub mon { 668sub mon {
535 my ($noderef, $port) = split /#/, shift, 2; 669 my ($nodeid, $port) = split /#/, shift, 2;
536 670
537 my $node = $NODE{$noderef} || add_node $noderef; 671 my $node = $NODE{$nodeid} || add_node $nodeid;
538 672
539 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,'; 673 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,';
540 674
541 unless (ref $cb) { 675 unless (ref $cb) {
542 if (@_) { 676 if (@_) {
551 } 685 }
552 686
553 $node->monitor ($port, $cb); 687 $node->monitor ($port, $cb);
554 688
555 defined wantarray 689 defined wantarray
556 and AnyEvent::Util::guard { $node->unmonitor ($port, $cb) } 690 and ($cb += 0, Guard::guard { $node->unmonitor ($port, $cb) })
557} 691}
558 692
559=item $guard = mon_guard $port, $ref, $ref... 693=item $guard = mon_guard $port, $ref, $ref...
560 694
561Monitors the given C<$port> and keeps the passed references. When the port 695Monitors the given C<$port> and keeps the passed references. When the port
562is killed, the references will be freed. 696is killed, the references will be freed.
563 697
564Optionally returns a guard that will stop the monitoring. 698Optionally returns a guard that will stop the monitoring.
565 699
566This function is useful when you create e.g. timers or other watchers and 700This function is useful when you create e.g. timers or other watchers and
567want to free them when the port gets killed: 701want to free them when the port gets killed (note the use of C<psub>):
568 702
569 $port->rcv (start => sub { 703 $port->rcv (start => sub {
570 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 704 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
571 undef $timer if 0.9 < rand; 705 undef $timer if 0.9 < rand;
572 }); 706 });
573 }); 707 });
574 708
575=cut 709=cut
584 718
585=item kil $port[, @reason] 719=item kil $port[, @reason]
586 720
587Kill the specified port with the given C<@reason>. 721Kill the specified port with the given C<@reason>.
588 722
589If no C<@reason> is specified, then the port is killed "normally" (linked 723If no C<@reason> is specified, then the port is killed "normally" -
590ports will not be kileld, or even notified). 724monitor callback will be invoked, but the kil will not cause linked ports
725(C<mon $mport, $lport> form) to get killed.
591 726
592Otherwise, linked ports get killed with the same reason (second form of 727If a C<@reason> is specified, then linked ports (C<mon $mport, $lport>
593C<mon>, see below). 728form) get killed with the same reason.
594 729
595Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 730Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
596will be reported as reason C<< die => $@ >>. 731will be reported as reason C<< die => $@ >>.
597 732
598Transport/communication errors are reported as C<< transport_error => 733Transport/communication errors are reported as C<< transport_error =>
603=item $port = spawn $node, $initfunc[, @initdata] 738=item $port = spawn $node, $initfunc[, @initdata]
604 739
605Creates a port on the node C<$node> (which can also be a port ID, in which 740Creates a port on the node C<$node> (which can also be a port ID, in which
606case it's the node where that port resides). 741case it's the node where that port resides).
607 742
608The port ID of the newly created port is return immediately, and it is 743The port ID of the newly created port is returned immediately, and it is
609permissible to immediately start sending messages or monitor the port. 744possible to immediately start sending messages or to monitor the port.
610 745
611After the port has been created, the init function is 746After the port has been created, the init function is called on the remote
612called. This function must be a fully-qualified function name 747node, in the same context as a C<rcv> callback. This function must be a
613(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 748fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
614program, use C<::name>. 749specify a function in the main program, use C<::name>.
615 750
616If the function doesn't exist, then the node tries to C<require> 751If the function doesn't exist, then the node tries to C<require>
617the package, then the package above the package and so on (e.g. 752the package, then the package above the package and so on (e.g.
618C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 753C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
619exists or it runs out of package names. 754exists or it runs out of package names.
620 755
621The init function is then called with the newly-created port as context 756The init function is then called with the newly-created port as context
622object (C<$SELF>) and the C<@initdata> values as arguments. 757object (C<$SELF>) and the C<@initdata> values as arguments. It I<must>
758call one of the C<rcv> functions to set callbacks on C<$SELF>, otherwise
759the port might not get created.
623 760
624A common idiom is to pass your own port, monitor the spawned port, and 761A common idiom is to pass a local port, immediately monitor the spawned
625in the init function, monitor the original port. This two-way monitoring 762port, and in the remote init function, immediately monitor the passed
626ensures that both ports get cleaned up when there is a problem. 763local port. This two-way monitoring ensures that both ports get cleaned up
764when there is a problem.
765
766C<spawn> guarantees that the C<$initfunc> has no visible effects on the
767caller before C<spawn> returns (by delaying invocation when spawn is
768called for the local node).
627 769
628Example: spawn a chat server port on C<$othernode>. 770Example: spawn a chat server port on C<$othernode>.
629 771
630 # this node, executed from within a port context: 772 # this node, executed from within a port context:
631 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 773 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
646 788
647sub _spawn { 789sub _spawn {
648 my $port = shift; 790 my $port = shift;
649 my $init = shift; 791 my $init = shift;
650 792
793 # rcv will create the actual port
651 local $SELF = "$NODE#$port"; 794 local $SELF = "$NODE#$port";
652 eval { 795 eval {
653 &{ load_func $init } 796 &{ load_func $init }
654 }; 797 };
655 _self_die if $@; 798 _self_die if $@;
656} 799}
657 800
658sub spawn(@) { 801sub spawn(@) {
659 my ($noderef, undef) = split /#/, shift, 2; 802 my ($nodeid, undef) = split /#/, shift, 2;
660 803
661 my $id = "$RUNIQ." . $ID++; 804 my $id = $RUNIQ . ++$ID;
662 805
663 $_[0] =~ /::/ 806 $_[0] =~ /::/
664 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 807 or Carp::croak "spawn init function must be a fully-qualified name, caught";
665 808
666 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_; 809 snd_to_func $nodeid, "AnyEvent::MP::_spawn" => $id, @_;
667 810
668 "$noderef#$id" 811 "$nodeid#$id"
669} 812}
813
670 814
671=item after $timeout, @msg 815=item after $timeout, @msg
672 816
673=item after $timeout, $callback 817=item after $timeout, $callback
674 818
675Either sends the given message, or call the given callback, after the 819Either sends the given message, or call the given callback, after the
676specified number of seconds. 820specified number of seconds.
677 821
678This is simply a utility function that come sin handy at times. 822This is simply a utility function that comes in handy at times - the
823AnyEvent::MP author is not convinced of the wisdom of having it, though,
824so it may go away in the future.
679 825
680=cut 826=cut
681 827
682sub after($@) { 828sub after($@) {
683 my ($timeout, @action) = @_; 829 my ($timeout, @action) = @_;
688 ? $action[0]() 834 ? $action[0]()
689 : snd @action; 835 : snd @action;
690 }; 836 };
691} 837}
692 838
839=item cal $port, @msg, $callback[, $timeout]
840
841A simple form of RPC - sends a message to the given C<$port> with the
842given contents (C<@msg>), but adds a reply port to the message.
843
844The reply port is created temporarily just for the purpose of receiving
845the reply, and will be C<kil>ed when no longer needed.
846
847A reply message sent to the port is passed to the C<$callback> as-is.
848
849If an optional time-out (in seconds) is given and it is not C<undef>,
850then the callback will be called without any arguments after the time-out
851elapsed and the port is C<kil>ed.
852
853If no time-out is given (or it is C<undef>), then the local port will
854monitor the remote port instead, so it eventually gets cleaned-up.
855
856Currently this function returns the temporary port, but this "feature"
857might go in future versions unless you can make a convincing case that
858this is indeed useful for something.
859
860=cut
861
862sub cal(@) {
863 my $timeout = ref $_[-1] ? undef : pop;
864 my $cb = pop;
865
866 my $port = port {
867 undef $timeout;
868 kil $SELF;
869 &$cb;
870 };
871
872 if (defined $timeout) {
873 $timeout = AE::timer $timeout, 0, sub {
874 undef $timeout;
875 kil $port;
876 $cb->();
877 };
878 } else {
879 mon $_[0], sub {
880 kil $port;
881 $cb->();
882 };
883 }
884
885 push @_, $port;
886 &snd;
887
888 $port
889}
890
891=back
892
893=head1 DISTRIBUTED DATABASE
894
895AnyEvent::MP comes with a simple distributed database. The database will
896be mirrored asynchronously at all global nodes. Other nodes bind to one of
897the global nodes for their needs.
898
899The database consists of a two-level hash - a hash contains a hash which
900contains values.
901
902The top level hash key is called "family", and the second-level hash key
903is called "subkey" or simply "key".
904
905The family must be alphanumeric, i.e. start with a letter and consist
906of letters, digits, underscores and colons (C<[A-Za-z][A-Za-z0-9_:]*>,
907pretty much like Perl module names.
908
909As the family namespace is global, it is recommended to prefix family names
910with the name of the application or module using it.
911
912The subkeys must be non-empty strings, with no further restrictions.
913
914The values should preferably be strings, but other perl scalars should
915work as well (such as undef, arrays and hashes).
916
917Every database entry is owned by one node - adding the same family/subkey
918combination on multiple nodes will not cause discomfort for AnyEvent::MP,
919but the result might be nondeterministic, i.e. the key might have
920different values on different nodes.
921
922Different subkeys in the same family can be owned by different nodes
923without problems, and in fact, this is the common method to create worker
924pools. For example, a worker port for image scaling might do this:
925
926 db_set my_image_scalers => $port;
927
928And clients looking for an image scaler will want to get the
929C<my_image_scalers> keys:
930
931 db_keys "my_image_scalers" => 60 => sub {
932 #d##TODO#
933
934=over
935
936=item db_set $family => $subkey [=> $value]
937
938Sets (or replaces) a key to the database - if C<$value> is omitted,
939C<undef> is used instead.
940
941=item db_del $family => $subkey
942
943Deletes a key from the database.
944
945=item $guard = db_reg $family => $subkey [=> $value]
946
947Sets the key on the database and returns a guard. When the guard is
948destroyed, the key is deleted from the database. If C<$value> is missing,
949then C<undef> is used.
950
951=cut
952
693=back 953=back
694 954
695=head1 AnyEvent::MP vs. Distributed Erlang 955=head1 AnyEvent::MP vs. Distributed Erlang
696 956
697AnyEvent::MP got lots of its ideas from distributed Erlang (Erlang node 957AnyEvent::MP got lots of its ideas from distributed Erlang (Erlang node
698== aemp node, Erlang process == aemp port), so many of the documents and 958== aemp node, Erlang process == aemp port), so many of the documents and
699programming techniques employed by Erlang apply to AnyEvent::MP. Here is a 959programming techniques employed by Erlang apply to AnyEvent::MP. Here is a
700sample: 960sample:
701 961
702 http://www.Erlang.se/doc/programming_rules.shtml 962 http://www.erlang.se/doc/programming_rules.shtml
703 http://Erlang.org/doc/getting_started/part_frame.html # chapters 3 and 4 963 http://erlang.org/doc/getting_started/part_frame.html # chapters 3 and 4
704 http://Erlang.org/download/Erlang-book-part1.pdf # chapters 5 and 6 964 http://erlang.org/download/erlang-book-part1.pdf # chapters 5 and 6
705 http://Erlang.org/download/armstrong_thesis_2003.pdf # chapters 4 and 5 965 http://erlang.org/download/armstrong_thesis_2003.pdf # chapters 4 and 5
706 966
707Despite the similarities, there are also some important differences: 967Despite the similarities, there are also some important differences:
708 968
709=over 4 969=over 4
710 970
711=item * Node references contain the recipe on how to contact them. 971=item * Node IDs are arbitrary strings in AEMP.
712 972
713Erlang relies on special naming and DNS to work everywhere in the 973Erlang relies on special naming and DNS to work everywhere in the same
714same way. AEMP relies on each node knowing it's own address(es), with 974way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
715convenience functionality. 975configuration or DNS), and possibly the addresses of some seed nodes, but
716 976will otherwise discover other nodes (and their IDs) itself.
717This means that AEMP requires a less tightly controlled environment at the
718cost of longer node references and a slightly higher management overhead.
719 977
720=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 978=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
721uses "local ports are like remote ports". 979uses "local ports are like remote ports".
722 980
723The failure modes for local ports are quite different (runtime errors 981The failure modes for local ports are quite different (runtime errors
732ports being the special case/exception, where transport errors cannot 990ports being the special case/exception, where transport errors cannot
733occur. 991occur.
734 992
735=item * Erlang uses processes and a mailbox, AEMP does not queue. 993=item * Erlang uses processes and a mailbox, AEMP does not queue.
736 994
737Erlang uses processes that selectively receive messages, and therefore 995Erlang uses processes that selectively receive messages out of order, and
738needs a queue. AEMP is event based, queuing messages would serve no 996therefore needs a queue. AEMP is event based, queuing messages would serve
739useful purpose. For the same reason the pattern-matching abilities of 997no useful purpose. For the same reason the pattern-matching abilities
740AnyEvent::MP are more limited, as there is little need to be able to 998of AnyEvent::MP are more limited, as there is little need to be able to
741filter messages without dequeing them. 999filter messages without dequeuing them.
742 1000
743(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP). 1001This is not a philosophical difference, but simply stems from AnyEvent::MP
1002being event-based, while Erlang is process-based.
1003
1004You cna have a look at L<Coro::MP> for a more Erlang-like process model on
1005top of AEMP and Coro threads.
744 1006
745=item * Erlang sends are synchronous, AEMP sends are asynchronous. 1007=item * Erlang sends are synchronous, AEMP sends are asynchronous.
746 1008
747Sending messages in Erlang is synchronous and blocks the process (and 1009Sending messages in Erlang is synchronous and blocks the process until
1010a conenction has been established and the message sent (and so does not
748so does not need a queue that can overflow). AEMP sends are immediate, 1011need a queue that can overflow). AEMP sends return immediately, connection
749connection establishment is handled in the background. 1012establishment is handled in the background.
750 1013
751=item * Erlang suffers from silent message loss, AEMP does not. 1014=item * Erlang suffers from silent message loss, AEMP does not.
752 1015
753Erlang makes few guarantees on messages delivery - messages can get lost 1016Erlang implements few guarantees on messages delivery - messages can get
754without any of the processes realising it (i.e. you send messages a, b, 1017lost without any of the processes realising it (i.e. you send messages a,
755and c, and the other side only receives messages a and c). 1018b, and c, and the other side only receives messages a and c).
756 1019
757AEMP guarantees correct ordering, and the guarantee that there are no 1020AEMP guarantees (modulo hardware errors) correct ordering, and the
1021guarantee that after one message is lost, all following ones sent to the
1022same port are lost as well, until monitoring raises an error, so there are
758holes in the message sequence. 1023no silent "holes" in the message sequence.
759 1024
760=item * In Erlang, processes can be declared dead and later be found to be 1025If you want your software to be very reliable, you have to cope with
761alive. 1026corrupted and even out-of-order messages in both Erlang and AEMP. AEMP
762 1027simply tries to work better in common error cases, such as when a network
763In Erlang it can happen that a monitored process is declared dead and 1028link goes down.
764linked processes get killed, but later it turns out that the process is
765still alive - and can receive messages.
766
767In AEMP, when port monitoring detects a port as dead, then that port will
768eventually be killed - it cannot happen that a node detects a port as dead
769and then later sends messages to it, finding it is still alive.
770 1029
771=item * Erlang can send messages to the wrong port, AEMP does not. 1030=item * Erlang can send messages to the wrong port, AEMP does not.
772 1031
773In Erlang it is quite likely that a node that restarts reuses a process ID 1032In Erlang it is quite likely that a node that restarts reuses an Erlang
774known to other nodes for a completely different process, causing messages 1033process ID known to other nodes for a completely different process,
775destined for that process to end up in an unrelated process. 1034causing messages destined for that process to end up in an unrelated
1035process.
776 1036
777AEMP never reuses port IDs, so old messages or old port IDs floating 1037AEMP does not reuse port IDs, so old messages or old port IDs floating
778around in the network will not be sent to an unrelated port. 1038around in the network will not be sent to an unrelated port.
779 1039
780=item * Erlang uses unprotected connections, AEMP uses secure 1040=item * Erlang uses unprotected connections, AEMP uses secure
781authentication and can use TLS. 1041authentication and can use TLS.
782 1042
783AEMP can use a proven protocol - SSL/TLS - to protect connections and 1043AEMP can use a proven protocol - TLS - to protect connections and
784securely authenticate nodes. 1044securely authenticate nodes.
785 1045
786=item * The AEMP protocol is optimised for both text-based and binary 1046=item * The AEMP protocol is optimised for both text-based and binary
787communications. 1047communications.
788 1048
789The AEMP protocol, unlike the Erlang protocol, supports both 1049The AEMP protocol, unlike the Erlang protocol, supports both programming
790language-independent text-only protocols (good for debugging) and binary, 1050language independent text-only protocols (good for debugging), and binary,
791language-specific serialisers (e.g. Storable). 1051language-specific serialisers (e.g. Storable). By default, unless TLS is
1052used, the protocol is actually completely text-based.
792 1053
793It has also been carefully designed to be implementable in other languages 1054It has also been carefully designed to be implementable in other languages
794with a minimum of work while gracefully degrading fucntionality to make the 1055with a minimum of work while gracefully degrading functionality to make the
795protocol simple. 1056protocol simple.
796 1057
797=item * AEMP has more flexible monitoring options than Erlang. 1058=item * AEMP has more flexible monitoring options than Erlang.
798 1059
799In Erlang, you can chose to receive I<all> exit signals as messages 1060In Erlang, you can chose to receive I<all> exit signals as messages or
800or I<none>, there is no in-between, so monitoring single processes is 1061I<none>, there is no in-between, so monitoring single Erlang processes is
801difficult to implement. Monitoring in AEMP is more flexible than in 1062difficult to implement.
802Erlang, as one can choose between automatic kill, exit message or callback 1063
803on a per-process basis. 1064Monitoring in AEMP is more flexible than in Erlang, as one can choose
1065between automatic kill, exit message or callback on a per-port basis.
804 1066
805=item * Erlang tries to hide remote/local connections, AEMP does not. 1067=item * Erlang tries to hide remote/local connections, AEMP does not.
806 1068
807Monitoring in Erlang is not an indicator of process death/crashes, 1069Monitoring in Erlang is not an indicator of process death/crashes, in the
808as linking is (except linking is unreliable in Erlang). 1070same way as linking is (except linking is unreliable in Erlang).
809 1071
810In AEMP, you don't "look up" registered port names or send to named ports 1072In AEMP, you don't "look up" registered port names or send to named ports
811that might or might not be persistent. Instead, you normally spawn a port 1073that might or might not be persistent. Instead, you normally spawn a port
812on the remote node. The init function monitors the you, and you monitor 1074on the remote node. The init function monitors you, and you monitor the
813the remote port. Since both monitors are local to the node, they are much 1075remote port. Since both monitors are local to the node, they are much more
814more reliable. 1076reliable (no need for C<spawn_link>).
815 1077
816This also saves round-trips and avoids sending messages to the wrong port 1078This also saves round-trips and avoids sending messages to the wrong port
817(hard to do in Erlang). 1079(hard to do in Erlang).
818 1080
819=back 1081=back
820 1082
821=head1 RATIONALE 1083=head1 RATIONALE
822 1084
823=over 4 1085=over 4
824 1086
825=item Why strings for ports and noderefs, why not objects? 1087=item Why strings for port and node IDs, why not objects?
826 1088
827We considered "objects", but found that the actual number of methods 1089We considered "objects", but found that the actual number of methods
828thatc an be called are very low. Since port IDs and noderefs travel over 1090that can be called are quite low. Since port and node IDs travel over
829the network frequently, the serialising/deserialising would add lots of 1091the network frequently, the serialising/deserialising would add lots of
830overhead, as well as having to keep a proxy object. 1092overhead, as well as having to keep a proxy object everywhere.
831 1093
832Strings can easily be printed, easily serialised etc. and need no special 1094Strings can easily be printed, easily serialised etc. and need no special
833procedures to be "valid". 1095procedures to be "valid".
834 1096
835And a a miniport consists of a single closure stored in a global hash - it 1097And as a result, a port with just a default receiver consists of a single
836can't become much cheaper. 1098code reference stored in a global hash - it can't become much cheaper.
837 1099
838=item Why favour JSON, why not real serialising format such as Storable? 1100=item Why favour JSON, why not a real serialising format such as Storable?
839 1101
840In fact, any AnyEvent::MP node will happily accept Storable as framing 1102In fact, any AnyEvent::MP node will happily accept Storable as framing
841format, but currently there is no way to make a node use Storable by 1103format, but currently there is no way to make a node use Storable by
842default. 1104default (although all nodes will accept it).
843 1105
844The default framing protocol is JSON because a) JSON::XS is many times 1106The default framing protocol is JSON because a) JSON::XS is many times
845faster for small messages and b) most importantly, after years of 1107faster for small messages and b) most importantly, after years of
846experience we found that object serialisation is causing more problems 1108experience we found that object serialisation is causing more problems
847than it gains: Just like function calls, objects simply do not travel 1109than it solves: Just like function calls, objects simply do not travel
848easily over the network, mostly because they will always be a copy, so you 1110easily over the network, mostly because they will always be a copy, so you
849always have to re-think your design. 1111always have to re-think your design.
850 1112
851Keeping your messages simple, concentrating on data structures rather than 1113Keeping your messages simple, concentrating on data structures rather than
852objects, will keep your messages clean, tidy and efficient. 1114objects, will keep your messages clean, tidy and efficient.
853 1115
854=back 1116=back
855 1117
856=head1 SEE ALSO 1118=head1 SEE ALSO
857 1119
1120L<AnyEvent::MP::Intro> - a gentle introduction.
1121
1122L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
1123
1124L<AnyEvent::MP::Global> - network maintenance and port groups, to find
1125your applications.
1126
1127L<AnyEvent::MP::DataConn> - establish data connections between nodes.
1128
1129L<AnyEvent::MP::LogCatcher> - simple service to display log messages from
1130all nodes.
1131
858L<AnyEvent>. 1132L<AnyEvent>.
859 1133
860=head1 AUTHOR 1134=head1 AUTHOR
861 1135
862 Marc Lehmann <schmorp@schmorp.de> 1136 Marc Lehmann <schmorp@schmorp.de>

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