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Revision 1.75 by root, Mon Aug 31 13:18:06 2009 UTC

4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use AnyEvent::MP; 7 use AnyEvent::MP;
8 8
9 $NODE # contains this node's noderef 9 $NODE # contains this node's node ID
10 NODE # returns this node's noderef 10 NODE # returns this node's node ID
11 NODE $port # returns the noderef of the port
12 11
13 $SELF # receiving/own port id in rcv callbacks 12 $SELF # receiving/own port id in rcv callbacks
14 13
15 # initialise the node so it can send/receive messages 14 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 15 configure;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 16
20 # ports are message endpoints 17 # ports are message destinations
21 18
22 # sending messages 19 # sending messages
23 snd $port, type => data...; 20 snd $port, type => data...;
24 snd $port, @msg; 21 snd $port, @msg;
25 snd @msg_with_first_element_being_a_port; 22 snd @msg_with_first_element_being_a_port;
26 23
27 # creating/using ports, the simple way 24 # creating/using ports, the simple way
28 my $simple_port = port { my @msg = @_; 0 }; 25 my $simple_port = port { my @msg = @_ };
29 26
30 # creating/using ports, tagged message matching 27 # creating/using ports, tagged message matching
31 my $port = port; 28 my $port = port;
32 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 29 rcv $port, ping => sub { snd $_[0], "pong" };
33 rcv $port, pong => sub { warn "pong received\n"; 0 }; 30 rcv $port, pong => sub { warn "pong received\n" };
34 31
35 # create a port on another node 32 # create a port on another node
36 my $port = spawn $node, $initfunc, @initdata; 33 my $port = spawn $node, $initfunc, @initdata;
37 34
38 # monitoring 35 # monitoring
40 mon $port, $otherport # kill otherport on abnormal death 37 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 38 mon $port, $otherport, @msg # send message on death
42 39
43=head1 CURRENT STATUS 40=head1 CURRENT STATUS
44 41
42 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 43 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 44 AnyEvent::MP::Intro - uptodate, but incomplete.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 45 AnyEvent::MP::Kernel - mostly stable.
46 AnyEvent::MP::Global - stable API, protocol not yet final.
49 47
50 stay tuned. 48 stay tuned.
51 49
52=head1 DESCRIPTION 50=head1 DESCRIPTION
53 51
54This module (-family) implements a simple message passing framework. 52This module (-family) implements a simple message passing framework.
55 53
56Despite its simplicity, you can securely message other processes running 54Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 55on the same or other hosts, and you can supervise entities remotely.
58 56
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 57For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 58manual page and the examples under F<eg/>.
61 59
62At the moment, this module family is severly broken and underdocumented, 60At the moment, this module family is a bit underdocumented.
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 61
66=head1 CONCEPTS 62=head1 CONCEPTS
67 63
68=over 4 64=over 4
69 65
70=item port 66=item port
71 67
72A port is something you can send messages to (with the C<snd> function). 68A port is something you can send messages to (with the C<snd> function).
73 69
74Ports allow you to register C<rcv> handlers that can match all or just 70Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 71some messages. Messages send to ports will not be queued, regardless of
72anything was listening for them or not.
76 73
77=item port id - C<noderef#portname> 74=item port ID - C<nodeid#portname>
78 75
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 76A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 77separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 78
84=item node 79=item node
85 80
86A node is a single process containing at least one port - the node port, 81A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 82which enables nodes to manage each other remotely, and to create new
88ports. 83ports.
89 84
90Nodes are either private (single-process only), slaves (connected to a 85Nodes are either public (have one or more listening ports) or private
91master node only) or public nodes (connectable from unrelated nodes). 86(no listening ports). Private nodes cannot talk to other private nodes
87currently.
92 88
93=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 89=item node ID - C<[a-za-Z0-9_\-.:]+>
94 90
95A node reference is a string that either simply identifies the node (for 91A node ID is a string that uniquely identifies the node within a
96private and slave nodes), or contains a recipe on how to reach a given 92network. Depending on the configuration used, node IDs can look like a
97node (for public nodes). 93hostname, a hostname and a port, or a random string. AnyEvent::MP itself
94doesn't interpret node IDs in any way.
98 95
99This recipe is simply a comma-separated list of C<address:port> pairs (for 96=item binds - C<ip:port>
100TCP/IP, other protocols might look different).
101 97
102Node references come in two flavours: resolved (containing only numerical 98Nodes can only talk to each other by creating some kind of connection to
103addresses) or unresolved (where hostnames are used instead of addresses). 99each other. To do this, nodes should listen on one or more local transport
100endpoints - binds. Currently, only standard C<ip:port> specifications can
101be used, which specify TCP ports to listen on.
104 102
105Before using an unresolved node reference in a message you first have to 103=item seeds - C<host:port>
106resolve it. 104
105When a node starts, it knows nothing about the network. To teach the node
106about the network it first has to contact some other node within the
107network. This node is called a seed.
108
109Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
110are expected to be long-running, and at least one of those should always
111be available. When nodes run out of connections (e.g. due to a network
112error), they try to re-establish connections to some seednodes again to
113join the network.
114
115Apart from being sued for seeding, seednodes are not special in any way -
116every public node can be a seednode.
107 117
108=back 118=back
109 119
110=head1 VARIABLES/FUNCTIONS 120=head1 VARIABLES/FUNCTIONS
111 121
126use base "Exporter"; 136use base "Exporter";
127 137
128our $VERSION = $AnyEvent::MP::Kernel::VERSION; 138our $VERSION = $AnyEvent::MP::Kernel::VERSION;
129 139
130our @EXPORT = qw( 140our @EXPORT = qw(
131 NODE $NODE *SELF node_of _any_ 141 NODE $NODE *SELF node_of after
132 resolve_node initialise_node 142 configure
133 snd rcv mon kil reg psub spawn 143 snd rcv mon mon_guard kil reg psub spawn
134 port 144 port
135); 145);
136 146
137our $SELF; 147our $SELF;
138 148
142 kil $SELF, die => $msg; 152 kil $SELF, die => $msg;
143} 153}
144 154
145=item $thisnode = NODE / $NODE 155=item $thisnode = NODE / $NODE
146 156
147The C<NODE> function returns, and the C<$NODE> variable contains the 157The C<NODE> function returns, and the C<$NODE> variable contains, the node
148noderef of the local node. The value is initialised by a call to 158ID of the node running in the current process. This value is initialised by
149C<initialise_node>. 159a call to C<configure>.
150 160
151=item $noderef = node_of $port 161=item $nodeid = node_of $port
152 162
153Extracts and returns the noderef from a port ID or a noderef. 163Extracts and returns the node ID from a port ID or a node ID.
154 164
155=item initialise_node $noderef, $seednode, $seednode... 165=item configure key => value...
156 166
157=item initialise_node "slave/", $master, $master...
158
159Before a node can talk to other nodes on the network it has to initialise 167Before a node can talk to other nodes on the network (i.e. enter
160itself - the minimum a node needs to know is it's own name, and optionally 168"distributed mode") it has to configure itself - the minimum a node needs
161it should know the noderefs of some other nodes in the network. 169to know is its own name, and optionally it should know the addresses of
170some other nodes in the network to discover other nodes.
162 171
163This function initialises a node - it must be called exactly once (or 172This function configures a node - it must be called exactly once (or
164never) before calling other AnyEvent::MP functions. 173never) before calling other AnyEvent::MP functions.
165 174
166All arguments (optionally except for the first) are noderefs, which can be
167either resolved or unresolved.
168
169The first argument will be looked up in the configuration database first
170(if it is C<undef> then the current nodename will be used instead) to find
171the relevant configuration profile (see L<aemp>). If none is found then
172the default configuration is used. The configuration supplies additional
173seed/master nodes and can override the actual noderef.
174
175There are two types of networked nodes, public nodes and slave nodes:
176
177=over 4 175=over 4
178 176
179=item public nodes 177=item step 1, gathering configuration from profiles
180 178
181For public nodes, C<$noderef> (supplied either directly to 179The function first looks up a profile in the aemp configuration (see the
182C<initialise_node> or indirectly via a profile or the nodename) must be a 180L<aemp> commandline utility). The profile name can be specified via the
183noderef (possibly unresolved, in which case it will be resolved). 181named C<profile> parameter. If it is missing, then the nodename (F<uname
182-n>) will be used as profile name.
184 183
185After resolving, the node will bind itself on all endpoints and try to 184The profile data is then gathered as follows:
186connect to all additional C<$seednodes> that are specified. Seednodes are
187optional and can be used to quickly bootstrap the node into an existing
188network.
189 185
190=item slave nodes 186First, all remaining key => value pairs (all of which are conviniently
187undocumented at the moment) will be interpreted as configuration
188data. Then they will be overwritten by any values specified in the global
189default configuration (see the F<aemp> utility), then the chain of
190profiles chosen by the profile name (and any C<parent> attributes).
191 191
192When the C<$noderef> (either as given or overriden by the config file) 192That means that the values specified in the profile have highest priority
193is the special string C<slave/>, then the node will become a slave 193and the values specified directly via C<configure> have lowest priority,
194node. Slave nodes cannot be contacted from outside and will route most of 194and can only be used to specify defaults.
195their traffic to the master node that they attach to.
196 195
197At least one additional noderef is required (either by specifying it 196If the profile specifies a node ID, then this will become the node ID of
198directly or because it is part of the configuration profile): The node 197this process. If not, then the profile name will be used as node ID. The
199will try to connect to all of them and will become a slave attached to the 198special node ID of C<anon/> will be replaced by a random node ID.
200first node it can successfully connect to. 199
200=item step 2, bind listener sockets
201
202The next step is to look up the binds in the profile, followed by binding
203aemp protocol listeners on all binds specified (it is possible and valid
204to have no binds, meaning that the node cannot be contacted form the
205outside. This means the node cannot talk to other nodes that also have no
206binds, but it can still talk to all "normal" nodes).
207
208If the profile does not specify a binds list, then a default of C<*> is
209used, meaning the node will bind on a dynamically-assigned port on every
210local IP address it finds.
211
212=item step 3, connect to seed nodes
213
214As the last step, the seeds list from the profile is passed to the
215L<AnyEvent::MP::Global> module, which will then use it to keep
216connectivity with at least one node at any point in time.
201 217
202=back 218=back
203 219
204This function will block until all nodes have been resolved and, for slave 220Example: become a distributed node using the locla node name as profile.
205nodes, until it has successfully established a connection to a master 221This should be the most common form of invocation for "daemon"-type nodes.
206server.
207 222
208Example: become a public node listening on the guessed noderef, or the one 223 configure
209specified via C<aemp> for the current node. This should be the most common
210form of invocation for "daemon"-type nodes.
211 224
212 initialise_node; 225Example: become an anonymous node. This form is often used for commandline
226clients.
213 227
214Example: become a slave node to any of the the seednodes specified via 228 configure nodeid => "anon/";
215C<aemp>. This form is often used for commandline clients.
216 229
217 initialise_node "slave/"; 230Example: configure a node using a profile called seed, which si suitable
231for a seed node as it binds on all local addresses on a fixed port (4040,
232customary for aemp).
218 233
219Example: become a slave node to any of the specified master servers. This 234 # use the aemp commandline utility
220form is also often used for commandline clients. 235 # aemp profile seed nodeid anon/ binds '*:4040'
221 236
222 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net"; 237 # then use it
238 configure profile => "seed";
223 239
224Example: become a public node, and try to contact some well-known master 240 # or simply use aemp from the shell again:
225servers to become part of the network. 241 # aemp run profile seed
226 242
227 initialise_node undef, "master1", "master2"; 243 # or provide a nicer-to-remember nodeid
228 244 # aemp run profile seed nodeid "$(hostname)"
229Example: become a public node listening on port C<4041>.
230
231 initialise_node 4041;
232
233Example: become a public node, only visible on localhost port 4044.
234
235 initialise_node "localhost:4044";
236
237=item $cv = resolve_node $noderef
238
239Takes an unresolved node reference that may contain hostnames and
240abbreviated IDs, resolves all of them and returns a resolved node
241reference.
242
243In addition to C<address:port> pairs allowed in resolved noderefs, the
244following forms are supported:
245
246=over 4
247
248=item the empty string
249
250An empty-string component gets resolved as if the default port (4040) was
251specified.
252
253=item naked port numbers (e.g. C<1234>)
254
255These are resolved by prepending the local nodename and a colon, to be
256further resolved.
257
258=item hostnames (e.g. C<localhost:1234>, C<localhost>)
259
260These are resolved by using AnyEvent::DNS to resolve them, optionally
261looking up SRV records for the C<aemp=4040> port, if no port was
262specified.
263
264=back
265 245
266=item $SELF 246=item $SELF
267 247
268Contains the current port id while executing C<rcv> callbacks or C<psub> 248Contains the current port id while executing C<rcv> callbacks or C<psub>
269blocks. 249blocks.
270 250
271=item SELF, %SELF, @SELF... 251=item *SELF, SELF, %SELF, @SELF...
272 252
273Due to some quirks in how perl exports variables, it is impossible to 253Due to some quirks in how perl exports variables, it is impossible to
274just export C<$SELF>, all the symbols called C<SELF> are exported by this 254just export C<$SELF>, all the symbols named C<SELF> are exported by this
275module, but only C<$SELF> is currently used. 255module, but only C<$SELF> is currently used.
276 256
277=item snd $port, type => @data 257=item snd $port, type => @data
278 258
279=item snd $port, @msg 259=item snd $port, @msg
280 260
281Send the given message to the given port ID, which can identify either 261Send the given message to the given port, which can identify either a
282a local or a remote port, and must be a port ID. 262local or a remote port, and must be a port ID.
283 263
284While the message can be about anything, it is highly recommended to use a 264While the message can be almost anything, it is highly recommended to
285string as first element (a port ID, or some word that indicates a request 265use a string as first element (a port ID, or some word that indicates a
286type etc.). 266request type etc.) and to consist if only simple perl values (scalars,
267arrays, hashes) - if you think you need to pass an object, think again.
287 268
288The message data effectively becomes read-only after a call to this 269The message data logically becomes read-only after a call to this
289function: modifying any argument is not allowed and can cause many 270function: modifying any argument (or values referenced by them) is
290problems. 271forbidden, as there can be considerable time between the call to C<snd>
272and the time the message is actually being serialised - in fact, it might
273never be copied as within the same process it is simply handed to the
274receiving port.
291 275
292The type of data you can transfer depends on the transport protocol: when 276The type of data you can transfer depends on the transport protocol: when
293JSON is used, then only strings, numbers and arrays and hashes consisting 277JSON is used, then only strings, numbers and arrays and hashes consisting
294of those are allowed (no objects). When Storable is used, then anything 278of those are allowed (no objects). When Storable is used, then anything
295that Storable can serialise and deserialise is allowed, and for the local 279that Storable can serialise and deserialise is allowed, and for the local
296node, anything can be passed. 280node, anything can be passed. Best rely only on the common denominator of
281these.
297 282
298=item $local_port = port 283=item $local_port = port
299 284
300Create a new local port object and returns its port ID. Initially it has 285Create a new local port object and returns its port ID. Initially it has
301no callbacks set and will throw an error when it receives messages. 286no callbacks set and will throw an error when it receives messages.
386 371
387=cut 372=cut
388 373
389sub rcv($@) { 374sub rcv($@) {
390 my $port = shift; 375 my $port = shift;
391 my ($noderef, $portid) = split /#/, $port, 2; 376 my ($nodeid, $portid) = split /#/, $port, 2;
392 377
393 ($NODE{$noderef} || add_node $noderef) == $NODE{""} 378 $NODE{$nodeid} == $NODE{""}
394 or Carp::croak "$port: rcv can only be called on local ports, caught"; 379 or Carp::croak "$port: rcv can only be called on local ports, caught";
395 380
396 while (@_) { 381 while (@_) {
397 if (ref $_[0]) { 382 if (ref $_[0]) {
398 if (my $self = $PORT_DATA{$portid}) { 383 if (my $self = $PORT_DATA{$portid}) {
477 $res 462 $res
478 } 463 }
479 } 464 }
480} 465}
481 466
482=item $guard = mon $port, $cb->(@reason) 467=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
483 468
484=item $guard = mon $port, $rcvport 469=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
485 470
486=item $guard = mon $port 471=item $guard = mon $port # kill $SELF when $port dies
487 472
488=item $guard = mon $port, $rcvport, @msg 473=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
489 474
490Monitor the given port and do something when the port is killed or 475Monitor the given port and do something when the port is killed or
491messages to it were lost, and optionally return a guard that can be used 476messages to it were lost, and optionally return a guard that can be used
492to stop monitoring again. 477to stop monitoring again.
493 478
494C<mon> effectively guarantees that, in the absence of hardware failures, 479C<mon> effectively guarantees that, in the absence of hardware failures,
495that after starting the monitor, either all messages sent to the port 480after starting the monitor, either all messages sent to the port will
496will arrive, or the monitoring action will be invoked after possible 481arrive, or the monitoring action will be invoked after possible message
497message loss has been detected. No messages will be lost "in between" 482loss has been detected. No messages will be lost "in between" (after
498(after the first lost message no further messages will be received by the 483the first lost message no further messages will be received by the
499port). After the monitoring action was invoked, further messages might get 484port). After the monitoring action was invoked, further messages might get
500delivered again. 485delivered again.
486
487Note that monitoring-actions are one-shot: once messages are lost (and a
488monitoring alert was raised), they are removed and will not trigger again.
501 489
502In the first form (callback), the callback is simply called with any 490In the first form (callback), the callback is simply called with any
503number of C<@reason> elements (no @reason means that the port was deleted 491number of C<@reason> elements (no @reason means that the port was deleted
504"normally"). Note also that I<< the callback B<must> never die >>, so use 492"normally"). Note also that I<< the callback B<must> never die >>, so use
505C<eval> if unsure. 493C<eval> if unsure.
535 mon $port, $self => "restart"; 523 mon $port, $self => "restart";
536 524
537=cut 525=cut
538 526
539sub mon { 527sub mon {
540 my ($noderef, $port) = split /#/, shift, 2; 528 my ($nodeid, $port) = split /#/, shift, 2;
541 529
542 my $node = $NODE{$noderef} || add_node $noderef; 530 my $node = $NODE{$nodeid} || add_node $nodeid;
543 531
544 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,'; 532 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,';
545 533
546 unless (ref $cb) { 534 unless (ref $cb) {
547 if (@_) { 535 if (@_) {
567is killed, the references will be freed. 555is killed, the references will be freed.
568 556
569Optionally returns a guard that will stop the monitoring. 557Optionally returns a guard that will stop the monitoring.
570 558
571This function is useful when you create e.g. timers or other watchers and 559This function is useful when you create e.g. timers or other watchers and
572want to free them when the port gets killed: 560want to free them when the port gets killed (note the use of C<psub>):
573 561
574 $port->rcv (start => sub { 562 $port->rcv (start => sub {
575 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 563 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
576 undef $timer if 0.9 < rand; 564 undef $timer if 0.9 < rand;
577 }); 565 });
578 }); 566 });
579 567
580=cut 568=cut
589 577
590=item kil $port[, @reason] 578=item kil $port[, @reason]
591 579
592Kill the specified port with the given C<@reason>. 580Kill the specified port with the given C<@reason>.
593 581
594If no C<@reason> is specified, then the port is killed "normally" (linked 582If no C<@reason> is specified, then the port is killed "normally" (ports
595ports will not be kileld, or even notified). 583monitoring other ports will not necessarily die because a port dies
584"normally").
596 585
597Otherwise, linked ports get killed with the same reason (second form of 586Otherwise, linked ports get killed with the same reason (second form of
598C<mon>, see below). 587C<mon>, see above).
599 588
600Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 589Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
601will be reported as reason C<< die => $@ >>. 590will be reported as reason C<< die => $@ >>.
602 591
603Transport/communication errors are reported as C<< transport_error => 592Transport/communication errors are reported as C<< transport_error =>
608=item $port = spawn $node, $initfunc[, @initdata] 597=item $port = spawn $node, $initfunc[, @initdata]
609 598
610Creates a port on the node C<$node> (which can also be a port ID, in which 599Creates a port on the node C<$node> (which can also be a port ID, in which
611case it's the node where that port resides). 600case it's the node where that port resides).
612 601
613The port ID of the newly created port is return immediately, and it is 602The port ID of the newly created port is returned immediately, and it is
614permissible to immediately start sending messages or monitor the port. 603possible to immediately start sending messages or to monitor the port.
615 604
616After the port has been created, the init function is 605After the port has been created, the init function is called on the remote
617called. This function must be a fully-qualified function name 606node, in the same context as a C<rcv> callback. This function must be a
618(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 607fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
619program, use C<::name>. 608specify a function in the main program, use C<::name>.
620 609
621If the function doesn't exist, then the node tries to C<require> 610If the function doesn't exist, then the node tries to C<require>
622the package, then the package above the package and so on (e.g. 611the package, then the package above the package and so on (e.g.
623C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 612C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
624exists or it runs out of package names. 613exists or it runs out of package names.
625 614
626The init function is then called with the newly-created port as context 615The init function is then called with the newly-created port as context
627object (C<$SELF>) and the C<@initdata> values as arguments. 616object (C<$SELF>) and the C<@initdata> values as arguments.
628 617
629A common idiom is to pass your own port, monitor the spawned port, and 618A common idiom is to pass a local port, immediately monitor the spawned
630in the init function, monitor the original port. This two-way monitoring 619port, and in the remote init function, immediately monitor the passed
631ensures that both ports get cleaned up when there is a problem. 620local port. This two-way monitoring ensures that both ports get cleaned up
621when there is a problem.
632 622
633Example: spawn a chat server port on C<$othernode>. 623Example: spawn a chat server port on C<$othernode>.
634 624
635 # this node, executed from within a port context: 625 # this node, executed from within a port context:
636 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 626 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
659 }; 649 };
660 _self_die if $@; 650 _self_die if $@;
661} 651}
662 652
663sub spawn(@) { 653sub spawn(@) {
664 my ($noderef, undef) = split /#/, shift, 2; 654 my ($nodeid, undef) = split /#/, shift, 2;
665 655
666 my $id = "$RUNIQ." . $ID++; 656 my $id = "$RUNIQ." . $ID++;
667 657
668 $_[0] =~ /::/ 658 $_[0] =~ /::/
669 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 659 or Carp::croak "spawn init function must be a fully-qualified name, caught";
670 660
671 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_; 661 snd_to_func $nodeid, "AnyEvent::MP::_spawn" => $id, @_;
672 662
673 "$noderef#$id" 663 "$nodeid#$id"
674} 664}
675 665
676=back 666=item after $timeout, @msg
677 667
678=head1 NODE MESSAGES 668=item after $timeout, $callback
679 669
680Nodes understand the following messages sent to them. Many of them take 670Either sends the given message, or call the given callback, after the
681arguments called C<@reply>, which will simply be used to compose a reply 671specified number of seconds.
682message - C<$reply[0]> is the port to reply to, C<$reply[1]> the type and
683the remaining arguments are simply the message data.
684 672
685While other messages exist, they are not public and subject to change. 673This is simply a utility function that comes in handy at times - the
674AnyEvent::MP author is not convinced of the wisdom of having it, though,
675so it may go away in the future.
686 676
687=over 4
688
689=cut 677=cut
690 678
691=item lookup => $name, @reply 679sub after($@) {
680 my ($timeout, @action) = @_;
692 681
693Replies with the port ID of the specified well-known port, or C<undef>. 682 my $t; $t = AE::timer $timeout, 0, sub {
694 683 undef $t;
695=item devnull => ... 684 ref $action[0]
696 685 ? $action[0]()
697Generic data sink/CPU heat conversion. 686 : snd @action;
698 687 };
699=item relay => $port, @msg 688}
700
701Simply forwards the message to the given port.
702
703=item eval => $string[ @reply]
704
705Evaluates the given string. If C<@reply> is given, then a message of the
706form C<@reply, $@, @evalres> is sent.
707
708Example: crash another node.
709
710 snd $othernode, eval => "exit";
711
712=item time => @reply
713
714Replies the the current node time to C<@reply>.
715
716Example: tell the current node to send the current time to C<$myport> in a
717C<timereply> message.
718
719 snd $NODE, time => $myport, timereply => 1, 2;
720 # => snd $myport, timereply => 1, 2, <time>
721 689
722=back 690=back
723 691
724=head1 AnyEvent::MP vs. Distributed Erlang 692=head1 AnyEvent::MP vs. Distributed Erlang
725 693
735 703
736Despite the similarities, there are also some important differences: 704Despite the similarities, there are also some important differences:
737 705
738=over 4 706=over 4
739 707
740=item * Node references contain the recipe on how to contact them. 708=item * Node IDs are arbitrary strings in AEMP.
741 709
742Erlang relies on special naming and DNS to work everywhere in the 710Erlang relies on special naming and DNS to work everywhere in the same
743same way. AEMP relies on each node knowing it's own address(es), with 711way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
744convenience functionality. 712configuraiton or DNS), but will otherwise discover other odes itself.
745
746This means that AEMP requires a less tightly controlled environment at the
747cost of longer node references and a slightly higher management overhead.
748 713
749=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 714=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
750uses "local ports are like remote ports". 715uses "local ports are like remote ports".
751 716
752The failure modes for local ports are quite different (runtime errors 717The failure modes for local ports are quite different (runtime errors
781 746
782Erlang makes few guarantees on messages delivery - messages can get lost 747Erlang makes few guarantees on messages delivery - messages can get lost
783without any of the processes realising it (i.e. you send messages a, b, 748without any of the processes realising it (i.e. you send messages a, b,
784and c, and the other side only receives messages a and c). 749and c, and the other side only receives messages a and c).
785 750
786AEMP guarantees correct ordering, and the guarantee that there are no 751AEMP guarantees correct ordering, and the guarantee that after one message
787holes in the message sequence. 752is lost, all following ones sent to the same port are lost as well, until
788 753monitoring raises an error, so there are no silent "holes" in the message
789=item * In Erlang, processes can be declared dead and later be found to be 754sequence.
790alive.
791
792In Erlang it can happen that a monitored process is declared dead and
793linked processes get killed, but later it turns out that the process is
794still alive - and can receive messages.
795
796In AEMP, when port monitoring detects a port as dead, then that port will
797eventually be killed - it cannot happen that a node detects a port as dead
798and then later sends messages to it, finding it is still alive.
799 755
800=item * Erlang can send messages to the wrong port, AEMP does not. 756=item * Erlang can send messages to the wrong port, AEMP does not.
801 757
802In Erlang it is quite likely that a node that restarts reuses a process ID 758In Erlang it is quite likely that a node that restarts reuses a process ID
803known to other nodes for a completely different process, causing messages 759known to other nodes for a completely different process, causing messages
807around in the network will not be sent to an unrelated port. 763around in the network will not be sent to an unrelated port.
808 764
809=item * Erlang uses unprotected connections, AEMP uses secure 765=item * Erlang uses unprotected connections, AEMP uses secure
810authentication and can use TLS. 766authentication and can use TLS.
811 767
812AEMP can use a proven protocol - SSL/TLS - to protect connections and 768AEMP can use a proven protocol - TLS - to protect connections and
813securely authenticate nodes. 769securely authenticate nodes.
814 770
815=item * The AEMP protocol is optimised for both text-based and binary 771=item * The AEMP protocol is optimised for both text-based and binary
816communications. 772communications.
817 773
818The AEMP protocol, unlike the Erlang protocol, supports both 774The AEMP protocol, unlike the Erlang protocol, supports both programming
819language-independent text-only protocols (good for debugging) and binary, 775language independent text-only protocols (good for debugging) and binary,
820language-specific serialisers (e.g. Storable). 776language-specific serialisers (e.g. Storable). By default, unless TLS is
777used, the protocol is actually completely text-based.
821 778
822It has also been carefully designed to be implementable in other languages 779It has also been carefully designed to be implementable in other languages
823with a minimum of work while gracefully degrading fucntionality to make the 780with a minimum of work while gracefully degrading functionality to make the
824protocol simple. 781protocol simple.
825 782
826=item * AEMP has more flexible monitoring options than Erlang. 783=item * AEMP has more flexible monitoring options than Erlang.
827 784
828In Erlang, you can chose to receive I<all> exit signals as messages 785In Erlang, you can chose to receive I<all> exit signals as messages
831Erlang, as one can choose between automatic kill, exit message or callback 788Erlang, as one can choose between automatic kill, exit message or callback
832on a per-process basis. 789on a per-process basis.
833 790
834=item * Erlang tries to hide remote/local connections, AEMP does not. 791=item * Erlang tries to hide remote/local connections, AEMP does not.
835 792
836Monitoring in Erlang is not an indicator of process death/crashes, 793Monitoring in Erlang is not an indicator of process death/crashes, in the
837as linking is (except linking is unreliable in Erlang). 794same way as linking is (except linking is unreliable in Erlang).
838 795
839In AEMP, you don't "look up" registered port names or send to named ports 796In AEMP, you don't "look up" registered port names or send to named ports
840that might or might not be persistent. Instead, you normally spawn a port 797that might or might not be persistent. Instead, you normally spawn a port
841on the remote node. The init function monitors the you, and you monitor 798on the remote node. The init function monitors you, and you monitor the
842the remote port. Since both monitors are local to the node, they are much 799remote port. Since both monitors are local to the node, they are much more
843more reliable. 800reliable (no need for C<spawn_link>).
844 801
845This also saves round-trips and avoids sending messages to the wrong port 802This also saves round-trips and avoids sending messages to the wrong port
846(hard to do in Erlang). 803(hard to do in Erlang).
847 804
848=back 805=back
849 806
850=head1 RATIONALE 807=head1 RATIONALE
851 808
852=over 4 809=over 4
853 810
854=item Why strings for ports and noderefs, why not objects? 811=item Why strings for port and node IDs, why not objects?
855 812
856We considered "objects", but found that the actual number of methods 813We considered "objects", but found that the actual number of methods
857thatc an be called are very low. Since port IDs and noderefs travel over 814that can be called are quite low. Since port and node IDs travel over
858the network frequently, the serialising/deserialising would add lots of 815the network frequently, the serialising/deserialising would add lots of
859overhead, as well as having to keep a proxy object. 816overhead, as well as having to keep a proxy object everywhere.
860 817
861Strings can easily be printed, easily serialised etc. and need no special 818Strings can easily be printed, easily serialised etc. and need no special
862procedures to be "valid". 819procedures to be "valid".
863 820
864And a a miniport consists of a single closure stored in a global hash - it 821And as a result, a miniport consists of a single closure stored in a
865can't become much cheaper. 822global hash - it can't become much cheaper.
866 823
867=item Why favour JSON, why not real serialising format such as Storable? 824=item Why favour JSON, why not a real serialising format such as Storable?
868 825
869In fact, any AnyEvent::MP node will happily accept Storable as framing 826In fact, any AnyEvent::MP node will happily accept Storable as framing
870format, but currently there is no way to make a node use Storable by 827format, but currently there is no way to make a node use Storable by
871default. 828default (although all nodes will accept it).
872 829
873The default framing protocol is JSON because a) JSON::XS is many times 830The default framing protocol is JSON because a) JSON::XS is many times
874faster for small messages and b) most importantly, after years of 831faster for small messages and b) most importantly, after years of
875experience we found that object serialisation is causing more problems 832experience we found that object serialisation is causing more problems
876than it gains: Just like function calls, objects simply do not travel 833than it solves: Just like function calls, objects simply do not travel
877easily over the network, mostly because they will always be a copy, so you 834easily over the network, mostly because they will always be a copy, so you
878always have to re-think your design. 835always have to re-think your design.
879 836
880Keeping your messages simple, concentrating on data structures rather than 837Keeping your messages simple, concentrating on data structures rather than
881objects, will keep your messages clean, tidy and efficient. 838objects, will keep your messages clean, tidy and efficient.
882 839
883=back 840=back
884 841
885=head1 SEE ALSO 842=head1 SEE ALSO
886 843
844L<AnyEvent::MP::Intro> - a gentle introduction.
845
846L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
847
848L<AnyEvent::MP::Global> - network maintainance and port groups, to find
849your applications.
850
887L<AnyEvent>. 851L<AnyEvent>.
888 852
889=head1 AUTHOR 853=head1 AUTHOR
890 854
891 Marc Lehmann <schmorp@schmorp.de> 855 Marc Lehmann <schmorp@schmorp.de>

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