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4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use AnyEvent::MP; 7 use AnyEvent::MP;
8 8
9 $NODE # contains this node's noderef 9 $NODE # contains this node's node ID
10 NODE # returns this node's noderef 10 NODE # returns this node's node ID
11 NODE $port # returns the noderef of the port
12 11
13 $SELF # receiving/own port id in rcv callbacks 12 $SELF # receiving/own port id in rcv callbacks
14 13
15 # initialise the node so it can send/receive messages 14 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 15 configure;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 16
20 # ports are message endpoints 17 # ports are message destinations
21 18
22 # sending messages 19 # sending messages
23 snd $port, type => data...; 20 snd $port, type => data...;
24 snd $port, @msg; 21 snd $port, @msg;
25 snd @msg_with_first_element_being_a_port; 22 snd @msg_with_first_element_being_a_port;
26 23
27 # creating/using ports, the simple way 24 # creating/using ports, the simple way
28 my $simple_port = port { my @msg = @_; 0 }; 25 my $simple_port = port { my @msg = @_ };
29 26
30 # creating/using ports, tagged message matching 27 # creating/using ports, tagged message matching
31 my $port = port; 28 my $port = port;
32 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 29 rcv $port, ping => sub { snd $_[0], "pong" };
33 rcv $port, pong => sub { warn "pong received\n"; 0 }; 30 rcv $port, pong => sub { warn "pong received\n" };
34 31
35 # create a port on another node 32 # create a port on another node
36 my $port = spawn $node, $initfunc, @initdata; 33 my $port = spawn $node, $initfunc, @initdata;
37 34
38 # monitoring 35 # monitoring
40 mon $port, $otherport # kill otherport on abnormal death 37 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 38 mon $port, $otherport, @msg # send message on death
42 39
43=head1 CURRENT STATUS 40=head1 CURRENT STATUS
44 41
42 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 43 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 44 AnyEvent::MP::Intro - explains most concepts.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 45 AnyEvent::MP::Kernel - mostly stable.
46 AnyEvent::MP::Global - stable but incomplete, protocol not yet final.
49 47
50 stay tuned. 48stay tuned.
51 49
52=head1 DESCRIPTION 50=head1 DESCRIPTION
53 51
54This module (-family) implements a simple message passing framework. 52This module (-family) implements a simple message passing framework.
55 53
56Despite its simplicity, you can securely message other processes running 54Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 55on the same or other hosts, and you can supervise entities remotely.
58 56
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 57For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 58manual page and the examples under F<eg/>.
61
62At the moment, this module family is severly broken and underdocumented,
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 59
66=head1 CONCEPTS 60=head1 CONCEPTS
67 61
68=over 4 62=over 4
69 63
70=item port 64=item port
71 65
72A port is something you can send messages to (with the C<snd> function). 66Not to be confused with a TCP port, a "port" is something you can send
67messages to (with the C<snd> function).
73 68
74Ports allow you to register C<rcv> handlers that can match all or just 69Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 70some messages. Messages send to ports will not be queued, regardless of
71anything was listening for them or not.
76 72
77=item port id - C<noderef#portname> 73=item port ID - C<nodeid#portname>
78 74
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 75A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 76separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 77
84=item node 78=item node
85 79
86A node is a single process containing at least one port - the node port, 80A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 81which enables nodes to manage each other remotely, and to create new
88ports. 82ports.
89 83
90Nodes are either private (single-process only), slaves (connected to a 84Nodes are either public (have one or more listening ports) or private
91master node only) or public nodes (connectable from unrelated nodes). 85(no listening ports). Private nodes cannot talk to other private nodes
86currently.
92 87
93=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 88=item node ID - C<[A-Z_][a-zA-Z0-9_\-.:]*>
94 89
95A node reference is a string that either simply identifies the node (for 90A node ID is a string that uniquely identifies the node within a
96private and slave nodes), or contains a recipe on how to reach a given 91network. Depending on the configuration used, node IDs can look like a
97node (for public nodes). 92hostname, a hostname and a port, or a random string. AnyEvent::MP itself
93doesn't interpret node IDs in any way.
98 94
99This recipe is simply a comma-separated list of C<address:port> pairs (for 95=item binds - C<ip:port>
100TCP/IP, other protocols might look different).
101 96
102Node references come in two flavours: resolved (containing only numerical 97Nodes can only talk to each other by creating some kind of connection to
103addresses) or unresolved (where hostnames are used instead of addresses). 98each other. To do this, nodes should listen on one or more local transport
99endpoints - binds. Currently, only standard C<ip:port> specifications can
100be used, which specify TCP ports to listen on.
104 101
105Before using an unresolved node reference in a message you first have to 102=item seed nodes
106resolve it. 103
104When a node starts, it knows nothing about the network. To teach the node
105about the network it first has to contact some other node within the
106network. This node is called a seed.
107
108Apart from the fact that other nodes know them as seed nodes and they have
109to have fixed listening addresses, seed nodes are perfectly normal nodes -
110any node can function as a seed node for others.
111
112In addition to discovering the network, seed nodes are also used to
113maintain the network and to connect nodes that otherwise would have
114trouble connecting. They form the backbone of an AnyEvent::MP network.
115
116Seed nodes are expected to be long-running, and at least one seed node
117should always be available. They should also be relatively responsive - a
118seed node that blocks for long periods will slow down everybody else.
119
120=item seeds - C<host:port>
121
122Seeds are transport endpoint(s) (usually a hostname/IP address and a
123TCP port) of nodes thta should be used as seed nodes.
124
125The nodes listening on those endpoints are expected to be long-running,
126and at least one of those should always be available. When nodes run out
127of connections (e.g. due to a network error), they try to re-establish
128connections to some seednodes again to join the network.
107 129
108=back 130=back
109 131
110=head1 VARIABLES/FUNCTIONS 132=head1 VARIABLES/FUNCTIONS
111 133
127 149
128our $VERSION = $AnyEvent::MP::Kernel::VERSION; 150our $VERSION = $AnyEvent::MP::Kernel::VERSION;
129 151
130our @EXPORT = qw( 152our @EXPORT = qw(
131 NODE $NODE *SELF node_of after 153 NODE $NODE *SELF node_of after
132 resolve_node initialise_node 154 configure
133 snd rcv mon mon_guard kil reg psub spawn 155 snd rcv mon mon_guard kil reg psub spawn
134 port 156 port
135); 157);
136 158
137our $SELF; 159our $SELF;
142 kil $SELF, die => $msg; 164 kil $SELF, die => $msg;
143} 165}
144 166
145=item $thisnode = NODE / $NODE 167=item $thisnode = NODE / $NODE
146 168
147The C<NODE> function returns, and the C<$NODE> variable contains the 169The C<NODE> function returns, and the C<$NODE> variable contains, the node
148noderef of the local node. The value is initialised by a call to 170ID of the node running in the current process. This value is initialised by
149C<initialise_node>. 171a call to C<configure>.
150 172
151=item $noderef = node_of $port 173=item $nodeid = node_of $port
152 174
153Extracts and returns the noderef from a port ID or a noderef. 175Extracts and returns the node ID from a port ID or a node ID.
154 176
155=item initialise_node $noderef, $seednode, $seednode... 177=item configure $profile, key => value...
156 178
157=item initialise_node "slave/", $master, $master... 179=item configure key => value...
158 180
159Before a node can talk to other nodes on the network it has to initialise 181Before a node can talk to other nodes on the network (i.e. enter
160itself - the minimum a node needs to know is it's own name, and optionally 182"distributed mode") it has to configure itself - the minimum a node needs
161it should know the noderefs of some other nodes in the network. 183to know is its own name, and optionally it should know the addresses of
184some other nodes in the network to discover other nodes.
162 185
163This function initialises a node - it must be called exactly once (or 186This function configures a node - it must be called exactly once (or
164never) before calling other AnyEvent::MP functions. 187never) before calling other AnyEvent::MP functions.
165 188
166All arguments (optionally except for the first) are noderefs, which can be
167either resolved or unresolved.
168
169The first argument will be looked up in the configuration database first
170(if it is C<undef> then the current nodename will be used instead) to find
171the relevant configuration profile (see L<aemp>). If none is found then
172the default configuration is used. The configuration supplies additional
173seed/master nodes and can override the actual noderef.
174
175There are two types of networked nodes, public nodes and slave nodes:
176
177=over 4 189=over 4
178 190
179=item public nodes 191=item step 1, gathering configuration from profiles
180 192
181For public nodes, C<$noderef> (supplied either directly to 193The function first looks up a profile in the aemp configuration (see the
182C<initialise_node> or indirectly via a profile or the nodename) must be a 194L<aemp> commandline utility). The profile name can be specified via the
183noderef (possibly unresolved, in which case it will be resolved). 195named C<profile> parameter or can simply be the first parameter). If it is
196missing, then the nodename (F<uname -n>) will be used as profile name.
184 197
185After resolving, the node will bind itself on all endpoints and try to 198The profile data is then gathered as follows:
186connect to all additional C<$seednodes> that are specified. Seednodes are
187optional and can be used to quickly bootstrap the node into an existing
188network.
189 199
190=item slave nodes 200First, all remaining key => value pairs (all of which are conveniently
201undocumented at the moment) will be interpreted as configuration
202data. Then they will be overwritten by any values specified in the global
203default configuration (see the F<aemp> utility), then the chain of
204profiles chosen by the profile name (and any C<parent> attributes).
191 205
192When the C<$noderef> (either as given or overriden by the config file) 206That means that the values specified in the profile have highest priority
193is the special string C<slave/>, then the node will become a slave 207and the values specified directly via C<configure> have lowest priority,
194node. Slave nodes cannot be contacted from outside and will route most of 208and can only be used to specify defaults.
195their traffic to the master node that they attach to.
196 209
197At least one additional noderef is required (either by specifying it 210If the profile specifies a node ID, then this will become the node ID of
198directly or because it is part of the configuration profile): The node 211this process. If not, then the profile name will be used as node ID. The
199will try to connect to all of them and will become a slave attached to the 212special node ID of C<anon/> will be replaced by a random node ID.
200first node it can successfully connect to.
201 213
202Note that slave nodes cannot change their name, and consequently, their 214=item step 2, bind listener sockets
203master, so if the master goes down, the slave node will not function well 215
204anymore until it can re-establish conenciton to its master. This makes 216The next step is to look up the binds in the profile, followed by binding
205slave nodes unsuitable for long-term nodes or fault-tolerant networks. 217aemp protocol listeners on all binds specified (it is possible and valid
218to have no binds, meaning that the node cannot be contacted form the
219outside. This means the node cannot talk to other nodes that also have no
220binds, but it can still talk to all "normal" nodes).
221
222If the profile does not specify a binds list, then a default of C<*> is
223used, meaning the node will bind on a dynamically-assigned port on every
224local IP address it finds.
225
226=item step 3, connect to seed nodes
227
228As the last step, the seeds list from the profile is passed to the
229L<AnyEvent::MP::Global> module, which will then use it to keep
230connectivity with at least one node at any point in time.
206 231
207=back 232=back
208 233
209This function will block until all nodes have been resolved and, for slave 234Example: become a distributed node using the locla node name as profile.
210nodes, until it has successfully established a connection to a master 235This should be the most common form of invocation for "daemon"-type nodes.
211server.
212 236
213All the seednodes will also be specially marked to automatically retry 237 configure
214connecting to them infinitely.
215 238
216Example: become a public node listening on the guessed noderef, or the one 239Example: become an anonymous node. This form is often used for commandline
217specified via C<aemp> for the current node. This should be the most common 240clients.
218form of invocation for "daemon"-type nodes.
219 241
220 initialise_node; 242 configure nodeid => "anon/";
221 243
222Example: become a slave node to any of the the seednodes specified via 244Example: configure a node using a profile called seed, which si suitable
223C<aemp>. This form is often used for commandline clients. 245for a seed node as it binds on all local addresses on a fixed port (4040,
246customary for aemp).
224 247
225 initialise_node "slave/"; 248 # use the aemp commandline utility
249 # aemp profile seed nodeid anon/ binds '*:4040'
226 250
227Example: become a slave node to any of the specified master servers. This 251 # then use it
228form is also often used for commandline clients. 252 configure profile => "seed";
229 253
230 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net"; 254 # or simply use aemp from the shell again:
255 # aemp run profile seed
231 256
232Example: become a public node, and try to contact some well-known master 257 # or provide a nicer-to-remember nodeid
233servers to become part of the network. 258 # aemp run profile seed nodeid "$(hostname)"
234
235 initialise_node undef, "master1", "master2";
236
237Example: become a public node listening on port C<4041>.
238
239 initialise_node 4041;
240
241Example: become a public node, only visible on localhost port 4044.
242
243 initialise_node "localhost:4044";
244
245=item $cv = resolve_node $noderef
246
247Takes an unresolved node reference that may contain hostnames and
248abbreviated IDs, resolves all of them and returns a resolved node
249reference.
250
251In addition to C<address:port> pairs allowed in resolved noderefs, the
252following forms are supported:
253
254=over 4
255
256=item the empty string
257
258An empty-string component gets resolved as if the default port (4040) was
259specified.
260
261=item naked port numbers (e.g. C<1234>)
262
263These are resolved by prepending the local nodename and a colon, to be
264further resolved.
265
266=item hostnames (e.g. C<localhost:1234>, C<localhost>)
267
268These are resolved by using AnyEvent::DNS to resolve them, optionally
269looking up SRV records for the C<aemp=4040> port, if no port was
270specified.
271
272=back
273 259
274=item $SELF 260=item $SELF
275 261
276Contains the current port id while executing C<rcv> callbacks or C<psub> 262Contains the current port id while executing C<rcv> callbacks or C<psub>
277blocks. 263blocks.
278 264
279=item SELF, %SELF, @SELF... 265=item *SELF, SELF, %SELF, @SELF...
280 266
281Due to some quirks in how perl exports variables, it is impossible to 267Due to some quirks in how perl exports variables, it is impossible to
282just export C<$SELF>, all the symbols called C<SELF> are exported by this 268just export C<$SELF>, all the symbols named C<SELF> are exported by this
283module, but only C<$SELF> is currently used. 269module, but only C<$SELF> is currently used.
284 270
285=item snd $port, type => @data 271=item snd $port, type => @data
286 272
287=item snd $port, @msg 273=item snd $port, @msg
288 274
289Send the given message to the given port ID, which can identify either 275Send the given message to the given port, which can identify either a
290a local or a remote port, and must be a port ID. 276local or a remote port, and must be a port ID.
291 277
292While the message can be about anything, it is highly recommended to use a 278While the message can be almost anything, it is highly recommended to
293string as first element (a port ID, or some word that indicates a request 279use a string as first element (a port ID, or some word that indicates a
294type etc.). 280request type etc.) and to consist if only simple perl values (scalars,
281arrays, hashes) - if you think you need to pass an object, think again.
295 282
296The message data effectively becomes read-only after a call to this 283The message data logically becomes read-only after a call to this
297function: modifying any argument is not allowed and can cause many 284function: modifying any argument (or values referenced by them) is
298problems. 285forbidden, as there can be considerable time between the call to C<snd>
286and the time the message is actually being serialised - in fact, it might
287never be copied as within the same process it is simply handed to the
288receiving port.
299 289
300The type of data you can transfer depends on the transport protocol: when 290The type of data you can transfer depends on the transport protocol: when
301JSON is used, then only strings, numbers and arrays and hashes consisting 291JSON is used, then only strings, numbers and arrays and hashes consisting
302of those are allowed (no objects). When Storable is used, then anything 292of those are allowed (no objects). When Storable is used, then anything
303that Storable can serialise and deserialise is allowed, and for the local 293that Storable can serialise and deserialise is allowed, and for the local
304node, anything can be passed. 294node, anything can be passed. Best rely only on the common denominator of
295these.
305 296
306=item $local_port = port 297=item $local_port = port
307 298
308Create a new local port object and returns its port ID. Initially it has 299Create a new local port object and returns its port ID. Initially it has
309no callbacks set and will throw an error when it receives messages. 300no callbacks set and will throw an error when it receives messages.
394 385
395=cut 386=cut
396 387
397sub rcv($@) { 388sub rcv($@) {
398 my $port = shift; 389 my $port = shift;
399 my ($noderef, $portid) = split /#/, $port, 2; 390 my ($nodeid, $portid) = split /#/, $port, 2;
400 391
401 $NODE{$noderef} == $NODE{""} 392 $NODE{$nodeid} == $NODE{""}
402 or Carp::croak "$port: rcv can only be called on local ports, caught"; 393 or Carp::croak "$port: rcv can only be called on local ports, caught";
403 394
404 while (@_) { 395 while (@_) {
405 if (ref $_[0]) { 396 if (ref $_[0]) {
406 if (my $self = $PORT_DATA{$portid}) { 397 if (my $self = $PORT_DATA{$portid}) {
485 $res 476 $res
486 } 477 }
487 } 478 }
488} 479}
489 480
490=item $guard = mon $port, $cb->(@reason) 481=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
491 482
492=item $guard = mon $port, $rcvport 483=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
493 484
494=item $guard = mon $port 485=item $guard = mon $port # kill $SELF when $port dies
495 486
496=item $guard = mon $port, $rcvport, @msg 487=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
497 488
498Monitor the given port and do something when the port is killed or 489Monitor the given port and do something when the port is killed or
499messages to it were lost, and optionally return a guard that can be used 490messages to it were lost, and optionally return a guard that can be used
500to stop monitoring again. 491to stop monitoring again.
501
502C<mon> effectively guarantees that, in the absence of hardware failures,
503that after starting the monitor, either all messages sent to the port
504will arrive, or the monitoring action will be invoked after possible
505message loss has been detected. No messages will be lost "in between"
506(after the first lost message no further messages will be received by the
507port). After the monitoring action was invoked, further messages might get
508delivered again.
509
510Note that monitoring-actions are one-shot: once released, they are removed
511and will not trigger again.
512 492
513In the first form (callback), the callback is simply called with any 493In the first form (callback), the callback is simply called with any
514number of C<@reason> elements (no @reason means that the port was deleted 494number of C<@reason> elements (no @reason means that the port was deleted
515"normally"). Note also that I<< the callback B<must> never die >>, so use 495"normally"). Note also that I<< the callback B<must> never die >>, so use
516C<eval> if unsure. 496C<eval> if unsure.
517 497
518In the second form (another port given), the other port (C<$rcvport>) 498In the second form (another port given), the other port (C<$rcvport>)
519will be C<kil>'ed with C<@reason>, iff a @reason was specified, i.e. on 499will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on
520"normal" kils nothing happens, while under all other conditions, the other 500"normal" kils nothing happens, while under all other conditions, the other
521port is killed with the same reason. 501port is killed with the same reason.
522 502
523The third form (kill self) is the same as the second form, except that 503The third form (kill self) is the same as the second form, except that
524C<$rvport> defaults to C<$SELF>. 504C<$rvport> defaults to C<$SELF>.
525 505
526In the last form (message), a message of the form C<@msg, @reason> will be 506In the last form (message), a message of the form C<@msg, @reason> will be
527C<snd>. 507C<snd>.
508
509Monitoring-actions are one-shot: once messages are lost (and a monitoring
510alert was raised), they are removed and will not trigger again.
528 511
529As a rule of thumb, monitoring requests should always monitor a port from 512As a rule of thumb, monitoring requests should always monitor a port from
530a local port (or callback). The reason is that kill messages might get 513a local port (or callback). The reason is that kill messages might get
531lost, just like any other message. Another less obvious reason is that 514lost, just like any other message. Another less obvious reason is that
532even monitoring requests can get lost (for exmaple, when the connection 515even monitoring requests can get lost (for example, when the connection
533to the other node goes down permanently). When monitoring a port locally 516to the other node goes down permanently). When monitoring a port locally
534these problems do not exist. 517these problems do not exist.
535 518
519C<mon> effectively guarantees that, in the absence of hardware failures,
520after starting the monitor, either all messages sent to the port will
521arrive, or the monitoring action will be invoked after possible message
522loss has been detected. No messages will be lost "in between" (after
523the first lost message no further messages will be received by the
524port). After the monitoring action was invoked, further messages might get
525delivered again.
526
527Inter-host-connection timeouts and monitoring depend on the transport
528used. The only transport currently implemented is TCP, and AnyEvent::MP
529relies on TCP to detect node-downs (this can take 10-15 minutes on a
530non-idle connection, and usually around two hours for idle conenctions).
531
532This means that monitoring is good for program errors and cleaning up
533stuff eventually, but they are no replacement for a timeout when you need
534to ensure some maximum latency.
535
536Example: call a given callback when C<$port> is killed. 536Example: call a given callback when C<$port> is killed.
537 537
538 mon $port, sub { warn "port died because of <@_>\n" }; 538 mon $port, sub { warn "port died because of <@_>\n" };
539 539
540Example: kill ourselves when C<$port> is killed abnormally. 540Example: kill ourselves when C<$port> is killed abnormally.
546 mon $port, $self => "restart"; 546 mon $port, $self => "restart";
547 547
548=cut 548=cut
549 549
550sub mon { 550sub mon {
551 my ($noderef, $port) = split /#/, shift, 2; 551 my ($nodeid, $port) = split /#/, shift, 2;
552 552
553 my $node = $NODE{$noderef} || add_node $noderef; 553 my $node = $NODE{$nodeid} || add_node $nodeid;
554 554
555 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,'; 555 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,';
556 556
557 unless (ref $cb) { 557 unless (ref $cb) {
558 if (@_) { 558 if (@_) {
578is killed, the references will be freed. 578is killed, the references will be freed.
579 579
580Optionally returns a guard that will stop the monitoring. 580Optionally returns a guard that will stop the monitoring.
581 581
582This function is useful when you create e.g. timers or other watchers and 582This function is useful when you create e.g. timers or other watchers and
583want to free them when the port gets killed: 583want to free them when the port gets killed (note the use of C<psub>):
584 584
585 $port->rcv (start => sub { 585 $port->rcv (start => sub {
586 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 586 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
587 undef $timer if 0.9 < rand; 587 undef $timer if 0.9 < rand;
588 }); 588 });
589 }); 589 });
590 590
591=cut 591=cut
600 600
601=item kil $port[, @reason] 601=item kil $port[, @reason]
602 602
603Kill the specified port with the given C<@reason>. 603Kill the specified port with the given C<@reason>.
604 604
605If no C<@reason> is specified, then the port is killed "normally" (linked 605If no C<@reason> is specified, then the port is killed "normally" (ports
606ports will not be kileld, or even notified). 606monitoring other ports will not necessarily die because a port dies
607"normally").
607 608
608Otherwise, linked ports get killed with the same reason (second form of 609Otherwise, linked ports get killed with the same reason (second form of
609C<mon>, see below). 610C<mon>, see above).
610 611
611Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 612Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
612will be reported as reason C<< die => $@ >>. 613will be reported as reason C<< die => $@ >>.
613 614
614Transport/communication errors are reported as C<< transport_error => 615Transport/communication errors are reported as C<< transport_error =>
619=item $port = spawn $node, $initfunc[, @initdata] 620=item $port = spawn $node, $initfunc[, @initdata]
620 621
621Creates a port on the node C<$node> (which can also be a port ID, in which 622Creates a port on the node C<$node> (which can also be a port ID, in which
622case it's the node where that port resides). 623case it's the node where that port resides).
623 624
624The port ID of the newly created port is return immediately, and it is 625The port ID of the newly created port is returned immediately, and it is
625permissible to immediately start sending messages or monitor the port. 626possible to immediately start sending messages or to monitor the port.
626 627
627After the port has been created, the init function is 628After the port has been created, the init function is called on the remote
628called. This function must be a fully-qualified function name 629node, in the same context as a C<rcv> callback. This function must be a
629(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 630fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
630program, use C<::name>. 631specify a function in the main program, use C<::name>.
631 632
632If the function doesn't exist, then the node tries to C<require> 633If the function doesn't exist, then the node tries to C<require>
633the package, then the package above the package and so on (e.g. 634the package, then the package above the package and so on (e.g.
634C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 635C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
635exists or it runs out of package names. 636exists or it runs out of package names.
636 637
637The init function is then called with the newly-created port as context 638The init function is then called with the newly-created port as context
638object (C<$SELF>) and the C<@initdata> values as arguments. 639object (C<$SELF>) and the C<@initdata> values as arguments. It I<must>
640call one of the C<rcv> functions to set callbacks on C<$SELF>, otherwise
641the port might not get created.
639 642
640A common idiom is to pass your own port, monitor the spawned port, and 643A common idiom is to pass a local port, immediately monitor the spawned
641in the init function, monitor the original port. This two-way monitoring 644port, and in the remote init function, immediately monitor the passed
642ensures that both ports get cleaned up when there is a problem. 645local port. This two-way monitoring ensures that both ports get cleaned up
646when there is a problem.
647
648C<spawn> guarantees that the C<$initfunc> has no visible effects on the
649caller before C<spawn> returns (by delaying invocation when spawn is
650called for the local node).
643 651
644Example: spawn a chat server port on C<$othernode>. 652Example: spawn a chat server port on C<$othernode>.
645 653
646 # this node, executed from within a port context: 654 # this node, executed from within a port context:
647 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 655 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
662 670
663sub _spawn { 671sub _spawn {
664 my $port = shift; 672 my $port = shift;
665 my $init = shift; 673 my $init = shift;
666 674
675 # rcv will create the actual port
667 local $SELF = "$NODE#$port"; 676 local $SELF = "$NODE#$port";
668 eval { 677 eval {
669 &{ load_func $init } 678 &{ load_func $init }
670 }; 679 };
671 _self_die if $@; 680 _self_die if $@;
672} 681}
673 682
674sub spawn(@) { 683sub spawn(@) {
675 my ($noderef, undef) = split /#/, shift, 2; 684 my ($nodeid, undef) = split /#/, shift, 2;
676 685
677 my $id = "$RUNIQ." . $ID++; 686 my $id = "$RUNIQ." . $ID++;
678 687
679 $_[0] =~ /::/ 688 $_[0] =~ /::/
680 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 689 or Carp::croak "spawn init function must be a fully-qualified name, caught";
681 690
682 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_; 691 snd_to_func $nodeid, "AnyEvent::MP::_spawn" => $id, @_;
683 692
684 "$noderef#$id" 693 "$nodeid#$id"
685} 694}
686 695
687=item after $timeout, @msg 696=item after $timeout, @msg
688 697
689=item after $timeout, $callback 698=item after $timeout, $callback
690 699
691Either sends the given message, or call the given callback, after the 700Either sends the given message, or call the given callback, after the
692specified number of seconds. 701specified number of seconds.
693 702
694This is simply a utility function that come sin handy at times. 703This is simply a utility function that comes in handy at times - the
704AnyEvent::MP author is not convinced of the wisdom of having it, though,
705so it may go away in the future.
695 706
696=cut 707=cut
697 708
698sub after($@) { 709sub after($@) {
699 my ($timeout, @action) = @_; 710 my ($timeout, @action) = @_;
722 733
723Despite the similarities, there are also some important differences: 734Despite the similarities, there are also some important differences:
724 735
725=over 4 736=over 4
726 737
727=item * Node references contain the recipe on how to contact them. 738=item * Node IDs are arbitrary strings in AEMP.
728 739
729Erlang relies on special naming and DNS to work everywhere in the 740Erlang relies on special naming and DNS to work everywhere in the same
730same way. AEMP relies on each node knowing it's own address(es), with 741way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
731convenience functionality. 742configuration or DNS), but will otherwise discover other odes itself.
732
733This means that AEMP requires a less tightly controlled environment at the
734cost of longer node references and a slightly higher management overhead.
735 743
736=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 744=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
737uses "local ports are like remote ports". 745uses "local ports are like remote ports".
738 746
739The failure modes for local ports are quite different (runtime errors 747The failure modes for local ports are quite different (runtime errors
752 760
753Erlang uses processes that selectively receive messages, and therefore 761Erlang uses processes that selectively receive messages, and therefore
754needs a queue. AEMP is event based, queuing messages would serve no 762needs a queue. AEMP is event based, queuing messages would serve no
755useful purpose. For the same reason the pattern-matching abilities of 763useful purpose. For the same reason the pattern-matching abilities of
756AnyEvent::MP are more limited, as there is little need to be able to 764AnyEvent::MP are more limited, as there is little need to be able to
757filter messages without dequeing them. 765filter messages without dequeuing them.
758 766
759(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP). 767(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP).
760 768
761=item * Erlang sends are synchronous, AEMP sends are asynchronous. 769=item * Erlang sends are synchronous, AEMP sends are asynchronous.
762 770
768 776
769Erlang makes few guarantees on messages delivery - messages can get lost 777Erlang makes few guarantees on messages delivery - messages can get lost
770without any of the processes realising it (i.e. you send messages a, b, 778without any of the processes realising it (i.e. you send messages a, b,
771and c, and the other side only receives messages a and c). 779and c, and the other side only receives messages a and c).
772 780
773AEMP guarantees correct ordering, and the guarantee that there are no 781AEMP guarantees correct ordering, and the guarantee that after one message
774holes in the message sequence. 782is lost, all following ones sent to the same port are lost as well, until
775 783monitoring raises an error, so there are no silent "holes" in the message
776=item * In Erlang, processes can be declared dead and later be found to be 784sequence.
777alive.
778
779In Erlang it can happen that a monitored process is declared dead and
780linked processes get killed, but later it turns out that the process is
781still alive - and can receive messages.
782
783In AEMP, when port monitoring detects a port as dead, then that port will
784eventually be killed - it cannot happen that a node detects a port as dead
785and then later sends messages to it, finding it is still alive.
786 785
787=item * Erlang can send messages to the wrong port, AEMP does not. 786=item * Erlang can send messages to the wrong port, AEMP does not.
788 787
789In Erlang it is quite likely that a node that restarts reuses a process ID 788In Erlang it is quite likely that a node that restarts reuses a process ID
790known to other nodes for a completely different process, causing messages 789known to other nodes for a completely different process, causing messages
794around in the network will not be sent to an unrelated port. 793around in the network will not be sent to an unrelated port.
795 794
796=item * Erlang uses unprotected connections, AEMP uses secure 795=item * Erlang uses unprotected connections, AEMP uses secure
797authentication and can use TLS. 796authentication and can use TLS.
798 797
799AEMP can use a proven protocol - SSL/TLS - to protect connections and 798AEMP can use a proven protocol - TLS - to protect connections and
800securely authenticate nodes. 799securely authenticate nodes.
801 800
802=item * The AEMP protocol is optimised for both text-based and binary 801=item * The AEMP protocol is optimised for both text-based and binary
803communications. 802communications.
804 803
805The AEMP protocol, unlike the Erlang protocol, supports both 804The AEMP protocol, unlike the Erlang protocol, supports both programming
806language-independent text-only protocols (good for debugging) and binary, 805language independent text-only protocols (good for debugging) and binary,
807language-specific serialisers (e.g. Storable). 806language-specific serialisers (e.g. Storable). By default, unless TLS is
807used, the protocol is actually completely text-based.
808 808
809It has also been carefully designed to be implementable in other languages 809It has also been carefully designed to be implementable in other languages
810with a minimum of work while gracefully degrading fucntionality to make the 810with a minimum of work while gracefully degrading functionality to make the
811protocol simple. 811protocol simple.
812 812
813=item * AEMP has more flexible monitoring options than Erlang. 813=item * AEMP has more flexible monitoring options than Erlang.
814 814
815In Erlang, you can chose to receive I<all> exit signals as messages 815In Erlang, you can chose to receive I<all> exit signals as messages
818Erlang, as one can choose between automatic kill, exit message or callback 818Erlang, as one can choose between automatic kill, exit message or callback
819on a per-process basis. 819on a per-process basis.
820 820
821=item * Erlang tries to hide remote/local connections, AEMP does not. 821=item * Erlang tries to hide remote/local connections, AEMP does not.
822 822
823Monitoring in Erlang is not an indicator of process death/crashes, 823Monitoring in Erlang is not an indicator of process death/crashes, in the
824as linking is (except linking is unreliable in Erlang). 824same way as linking is (except linking is unreliable in Erlang).
825 825
826In AEMP, you don't "look up" registered port names or send to named ports 826In AEMP, you don't "look up" registered port names or send to named ports
827that might or might not be persistent. Instead, you normally spawn a port 827that might or might not be persistent. Instead, you normally spawn a port
828on the remote node. The init function monitors the you, and you monitor 828on the remote node. The init function monitors you, and you monitor the
829the remote port. Since both monitors are local to the node, they are much 829remote port. Since both monitors are local to the node, they are much more
830more reliable. 830reliable (no need for C<spawn_link>).
831 831
832This also saves round-trips and avoids sending messages to the wrong port 832This also saves round-trips and avoids sending messages to the wrong port
833(hard to do in Erlang). 833(hard to do in Erlang).
834 834
835=back 835=back
836 836
837=head1 RATIONALE 837=head1 RATIONALE
838 838
839=over 4 839=over 4
840 840
841=item Why strings for ports and noderefs, why not objects? 841=item Why strings for port and node IDs, why not objects?
842 842
843We considered "objects", but found that the actual number of methods 843We considered "objects", but found that the actual number of methods
844thatc an be called are very low. Since port IDs and noderefs travel over 844that can be called are quite low. Since port and node IDs travel over
845the network frequently, the serialising/deserialising would add lots of 845the network frequently, the serialising/deserialising would add lots of
846overhead, as well as having to keep a proxy object. 846overhead, as well as having to keep a proxy object everywhere.
847 847
848Strings can easily be printed, easily serialised etc. and need no special 848Strings can easily be printed, easily serialised etc. and need no special
849procedures to be "valid". 849procedures to be "valid".
850 850
851And a a miniport consists of a single closure stored in a global hash - it 851And as a result, a miniport consists of a single closure stored in a
852can't become much cheaper. 852global hash - it can't become much cheaper.
853 853
854=item Why favour JSON, why not real serialising format such as Storable? 854=item Why favour JSON, why not a real serialising format such as Storable?
855 855
856In fact, any AnyEvent::MP node will happily accept Storable as framing 856In fact, any AnyEvent::MP node will happily accept Storable as framing
857format, but currently there is no way to make a node use Storable by 857format, but currently there is no way to make a node use Storable by
858default. 858default (although all nodes will accept it).
859 859
860The default framing protocol is JSON because a) JSON::XS is many times 860The default framing protocol is JSON because a) JSON::XS is many times
861faster for small messages and b) most importantly, after years of 861faster for small messages and b) most importantly, after years of
862experience we found that object serialisation is causing more problems 862experience we found that object serialisation is causing more problems
863than it gains: Just like function calls, objects simply do not travel 863than it solves: Just like function calls, objects simply do not travel
864easily over the network, mostly because they will always be a copy, so you 864easily over the network, mostly because they will always be a copy, so you
865always have to re-think your design. 865always have to re-think your design.
866 866
867Keeping your messages simple, concentrating on data structures rather than 867Keeping your messages simple, concentrating on data structures rather than
868objects, will keep your messages clean, tidy and efficient. 868objects, will keep your messages clean, tidy and efficient.
869 869
870=back 870=back
871 871
872=head1 SEE ALSO 872=head1 SEE ALSO
873 873
874L<AnyEvent::MP::Intro> - a gentle introduction.
875
876L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
877
878L<AnyEvent::MP::Global> - network maintainance and port groups, to find
879your applications.
880
881L<AnyEvent::MP::LogCatcher> - simple service to display log messages from
882all nodes.
883
874L<AnyEvent>. 884L<AnyEvent>.
875 885
876=head1 AUTHOR 886=head1 AUTHOR
877 887
878 Marc Lehmann <schmorp@schmorp.de> 888 Marc Lehmann <schmorp@schmorp.de>

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