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11 NODE $port # returns the noderef of the port 11 NODE $port # returns the noderef of the port
12 12
13 $SELF # receiving/own port id in rcv callbacks 13 $SELF # receiving/own port id in rcv callbacks
14 14
15 # initialise the node so it can send/receive messages 15 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 16 initialise_node;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 17
20 # ports are message endpoints 18 # ports are message endpoints
21 19
22 # sending messages 20 # sending messages
23 snd $port, type => data...; 21 snd $port, type => data...;
24 snd $port, @msg; 22 snd $port, @msg;
25 snd @msg_with_first_element_being_a_port; 23 snd @msg_with_first_element_being_a_port;
26 24
27 # creating/using ports, the simple way 25 # creating/using ports, the simple way
28 my $somple_port = port { my @msg = @_; 0 }; 26 my $simple_port = port { my @msg = @_; 0 };
29 27
30 # creating/using ports, tagged message matching 28 # creating/using ports, tagged message matching
31 my $port = port; 29 my $port = port;
32 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 30 rcv $port, ping => sub { snd $_[0], "pong"; 0 };
33 rcv $port, pong => sub { warn "pong received\n"; 0 }; 31 rcv $port, pong => sub { warn "pong received\n"; 0 };
40 mon $port, $otherport # kill otherport on abnormal death 38 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 39 mon $port, $otherport, @msg # send message on death
42 40
43=head1 CURRENT STATUS 41=head1 CURRENT STATUS
44 42
43 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 44 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 45 AnyEvent::MP::Intro - uptodate, but incomplete.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 46 AnyEvent::MP::Kernel - mostly stable.
47 AnyEvent::MP::Global - stable API, protocol not yet final.
49 48
50 stay tuned. 49 stay tuned.
51 50
52=head1 DESCRIPTION 51=head1 DESCRIPTION
53 52
54This module (-family) implements a simple message passing framework. 53This module (-family) implements a simple message passing framework.
55 54
56Despite its simplicity, you can securely message other processes running 55Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 56on the same or other hosts, and you can supervise entities remotely.
58 57
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 58For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 59manual page and the examples under F<eg/>.
61 60
62At the moment, this module family is severly broken and underdocumented, 61At the moment, this module family is a bit underdocumented.
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 62
66=head1 CONCEPTS 63=head1 CONCEPTS
67 64
68=over 4 65=over 4
69 66
70=item port 67=item port
71 68
72A port is something you can send messages to (with the C<snd> function). 69A port is something you can send messages to (with the C<snd> function).
73 70
74Some ports allow you to register C<rcv> handlers that can match specific 71Ports allow you to register C<rcv> handlers that can match all or just
75messages. All C<rcv> handlers will receive messages they match, messages 72some messages. Messages send to ports will not be queued, regardless of
76will not be queued. 73anything was listening for them or not.
77 74
78=item port id - C<noderef#portname> 75=item port ID - C<nodeid#portname>
79 76
80A port id is normaly the concatenation of a noderef, a hash-mark (C<#>) as 77A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
81separator, and a port name (a printable string of unspecified format). An 78separator, and a port name (a printable string of unspecified format).
82exception is the the node port, whose ID is identical to its node
83reference.
84 79
85=item node 80=item node
86 81
87A node is a single process containing at least one port - the node 82A node is a single process containing at least one port - the node port,
88port. You can send messages to node ports to find existing ports or to 83which enables nodes to manage each other remotely, and to create new
89create new ports, among other things. 84ports.
90 85
91Nodes are either private (single-process only), slaves (connected to a 86Nodes are either public (have one or more listening ports) or private
92master node only) or public nodes (connectable from unrelated nodes). 87(no listening ports). Private nodes cannot talk to other private nodes
88currently.
93 89
94=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 90=item node ID - C<[a-za-Z0-9_\-.:]+>
95 91
96A node reference is a string that either simply identifies the node (for 92A node ID is a string that uniquely identifies the node within a
97private and slave nodes), or contains a recipe on how to reach a given 93network. Depending on the configuration used, node IDs can look like a
98node (for public nodes). 94hostname, a hostname and a port, or a random string. AnyEvent::MP itself
95doesn't interpret node IDs in any way.
99 96
100This recipe is simply a comma-separated list of C<address:port> pairs (for 97=item binds - C<ip:port>
101TCP/IP, other protocols might look different).
102 98
103Node references come in two flavours: resolved (containing only numerical 99Nodes can only talk to each other by creating some kind of connection to
104addresses) or unresolved (where hostnames are used instead of addresses). 100each other. To do this, nodes should listen on one or more local transport
101endpoints - binds. Currently, only standard C<ip:port> specifications can
102be used, which specify TCP ports to listen on.
105 103
106Before using an unresolved node reference in a message you first have to 104=item seeds - C<host:port>
107resolve it. 105
106When a node starts, it knows nothing about the network. To teach the node
107about the network it first has to contact some other node within the
108network. This node is called a seed.
109
110Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
111are expected to be long-running, and at least one of those should always
112be available. When nodes run out of connections (e.g. due to a network
113error), they try to re-establish connections to some seednodes again to
114join the network.
115
116Apart from being sued for seeding, seednodes are not special in any way -
117every public node can be a seednode.
108 118
109=back 119=back
110 120
111=head1 VARIABLES/FUNCTIONS 121=head1 VARIABLES/FUNCTIONS
112 122
127use base "Exporter"; 137use base "Exporter";
128 138
129our $VERSION = $AnyEvent::MP::Kernel::VERSION; 139our $VERSION = $AnyEvent::MP::Kernel::VERSION;
130 140
131our @EXPORT = qw( 141our @EXPORT = qw(
132 NODE $NODE *SELF node_of _any_ 142 NODE $NODE *SELF node_of after
133 resolve_node initialise_node 143 initialise_node
134 snd rcv mon kil reg psub spawn 144 snd rcv mon mon_guard kil reg psub spawn
135 port 145 port
136); 146);
137 147
138our $SELF; 148our $SELF;
139 149
143 kil $SELF, die => $msg; 153 kil $SELF, die => $msg;
144} 154}
145 155
146=item $thisnode = NODE / $NODE 156=item $thisnode = NODE / $NODE
147 157
148The C<NODE> function returns, and the C<$NODE> variable contains the 158The C<NODE> function returns, and the C<$NODE> variable contains, the node
149noderef of the local node. The value is initialised by a call to 159ID of the node running in the current process. This value is initialised by
150C<initialise_node>. 160a call to C<initialise_node>.
151 161
152=item $noderef = node_of $port 162=item $nodeid = node_of $port
153 163
154Extracts and returns the noderef from a port ID or a noderef. 164Extracts and returns the node ID from a port ID or a node ID.
155 165
156=item initialise_node $noderef, $seednode, $seednode... 166=item initialise_node $profile_name, key => value...
157 167
158=item initialise_node "slave/", $master, $master...
159
160Before a node can talk to other nodes on the network it has to initialise 168Before a node can talk to other nodes on the network (i.e. enter
161itself - the minimum a node needs to know is it's own name, and optionally 169"distributed mode") it has to initialise itself - the minimum a node needs
162it should know the noderefs of some other nodes in the network. 170to know is its own name, and optionally it should know the addresses of
171some other nodes in the network to discover other nodes.
163 172
164This function initialises a node - it must be called exactly once (or 173This function initialises a node - it must be called exactly once (or
165never) before calling other AnyEvent::MP functions. 174never) before calling other AnyEvent::MP functions.
166 175
167All arguments (optionally except for the first) are noderefs, which can be 176The first argument is a profile name. If it is C<undef> or missing, then
168either resolved or unresolved. 177the current nodename will be used instead (i.e. F<uname -n>).
169 178
170The first argument will be looked up in the configuration database first 179The function first looks up the profile in the aemp configuration (see the
171(if it is C<undef> then the current nodename will be used instead) to find 180L<aemp> commandline utility). the profile is calculated as follows:
172the relevant configuration profile (see L<aemp>). If none is found then
173the default configuration is used. The configuration supplies additional
174seed/master nodes and can override the actual noderef.
175 181
176There are two types of networked nodes, public nodes and slave nodes: 182First, all remaining key => value pairs (all of which are conviniently
183undocumented at the moment) will be used. Then they will be overwritten by
184any values specified in the global default configuration (see the F<aemp>
185utility), then the chain of profiles selected, if any. That means that
186the values specified in the profile have highest priority and the values
187specified via C<initialise_node> have lowest priority.
177 188
178=over 4 189If the profile specifies a node ID, then this will become the node ID of
190this process. If not, then the profile name will be used as node ID. The
191special node ID of C<anon/> will be replaced by a random node ID.
179 192
180=item public nodes 193The next step is to look up the binds in the profile, followed by binding
194aemp protocol listeners on all binds specified (it is possible and valid
195to have no binds, meaning that the node cannot be contacted form the
196outside. This means the node cannot talk to other nodes that also have no
197binds, but it can still talk to all "normal" nodes).
181 198
182For public nodes, C<$noderef> (supplied either directly to 199If the profile does not specify a binds list, then a default of C<*> is
183C<initialise_node> or indirectly via a profile or the nodename) must be a 200used.
184noderef (possibly unresolved, in which case it will be resolved).
185 201
186After resolving, the node will bind itself on all endpoints and try to 202Lastly, the seeds list from the profile is passed to the
187connect to all additional C<$seednodes> that are specified. Seednodes are 203L<AnyEvent::MP::Global> module, which will then use it to keep
188optional and can be used to quickly bootstrap the node into an existing 204connectivity with at least on of those seed nodes at any point in time.
189network.
190 205
191=item slave nodes
192
193When the C<$noderef> (either as given or overriden by the config file)
194is the special string C<slave/>, then the node will become a slave
195node. Slave nodes cannot be contacted from outside and will route most of
196their traffic to the master node that they attach to.
197
198At least one additional noderef is required (either by specifying it
199directly or because it is part of the configuration profile): The node
200will try to connect to all of them and will become a slave attached to the
201first node it can successfully connect to.
202
203=back
204
205This function will block until all nodes have been resolved and, for slave
206nodes, until it has successfully established a connection to a master
207server.
208
209Example: become a public node listening on the guessed noderef, or the one 206Example: become a distributed node listening on the guessed noderef, or
210specified via C<aemp> for the current node. This should be the most common 207the one specified via C<aemp> for the current node. This should be the
211form of invocation for "daemon"-type nodes. 208most common form of invocation for "daemon"-type nodes.
212 209
213 initialise_node; 210 initialise_node;
214 211
215Example: become a slave node to any of the the seednodes specified via 212Example: become an anonymous node. This form is often used for commandline
216C<aemp>. This form is often used for commandline clients. 213clients.
217 214
218 initialise_node "slave/"; 215 initialise_node "anon/";
219 216
220Example: become a slave node to any of the specified master servers. This 217Example: become a distributed node. If there is no profile of the given
221form is also often used for commandline clients. 218name, or no binds list was specified, resolve C<localhost:4044> and bind
222 219on the resulting addresses.
223 initialise_node "slave/", "master1", "192.168.13.17", "mp.example.net";
224
225Example: become a public node, and try to contact some well-known master
226servers to become part of the network.
227
228 initialise_node undef, "master1", "master2";
229
230Example: become a public node listening on port C<4041>.
231
232 initialise_node 4041;
233
234Example: become a public node, only visible on localhost port 4044.
235 220
236 initialise_node "localhost:4044"; 221 initialise_node "localhost:4044";
237
238=item $cv = resolve_node $noderef
239
240Takes an unresolved node reference that may contain hostnames and
241abbreviated IDs, resolves all of them and returns a resolved node
242reference.
243
244In addition to C<address:port> pairs allowed in resolved noderefs, the
245following forms are supported:
246
247=over 4
248
249=item the empty string
250
251An empty-string component gets resolved as if the default port (4040) was
252specified.
253
254=item naked port numbers (e.g. C<1234>)
255
256These are resolved by prepending the local nodename and a colon, to be
257further resolved.
258
259=item hostnames (e.g. C<localhost:1234>, C<localhost>)
260
261These are resolved by using AnyEvent::DNS to resolve them, optionally
262looking up SRV records for the C<aemp=4040> port, if no port was
263specified.
264
265=back
266 222
267=item $SELF 223=item $SELF
268 224
269Contains the current port id while executing C<rcv> callbacks or C<psub> 225Contains the current port id while executing C<rcv> callbacks or C<psub>
270blocks. 226blocks.
271 227
272=item SELF, %SELF, @SELF... 228=item *SELF, SELF, %SELF, @SELF...
273 229
274Due to some quirks in how perl exports variables, it is impossible to 230Due to some quirks in how perl exports variables, it is impossible to
275just export C<$SELF>, all the symbols called C<SELF> are exported by this 231just export C<$SELF>, all the symbols named C<SELF> are exported by this
276module, but only C<$SELF> is currently used. 232module, but only C<$SELF> is currently used.
277 233
278=item snd $port, type => @data 234=item snd $port, type => @data
279 235
280=item snd $port, @msg 236=item snd $port, @msg
281 237
282Send the given message to the given port ID, which can identify either 238Send the given message to the given port, which can identify either a
283a local or a remote port, and must be a port ID. 239local or a remote port, and must be a port ID.
284 240
285While the message can be about anything, it is highly recommended to use a 241While the message can be almost anything, it is highly recommended to
286string as first element (a port ID, or some word that indicates a request 242use a string as first element (a port ID, or some word that indicates a
287type etc.). 243request type etc.) and to consist if only simple perl values (scalars,
244arrays, hashes) - if you think you need to pass an object, think again.
288 245
289The message data effectively becomes read-only after a call to this 246The message data logically becomes read-only after a call to this
290function: modifying any argument is not allowed and can cause many 247function: modifying any argument (or values referenced by them) is
291problems. 248forbidden, as there can be considerable time between the call to C<snd>
249and the time the message is actually being serialised - in fact, it might
250never be copied as within the same process it is simply handed to the
251receiving port.
292 252
293The type of data you can transfer depends on the transport protocol: when 253The type of data you can transfer depends on the transport protocol: when
294JSON is used, then only strings, numbers and arrays and hashes consisting 254JSON is used, then only strings, numbers and arrays and hashes consisting
295of those are allowed (no objects). When Storable is used, then anything 255of those are allowed (no objects). When Storable is used, then anything
296that Storable can serialise and deserialise is allowed, and for the local 256that Storable can serialise and deserialise is allowed, and for the local
297node, anything can be passed. 257node, anything can be passed. Best rely only on the common denominator of
258these.
298 259
299=item $local_port = port 260=item $local_port = port
300 261
301Create a new local port object and returns its port ID. Initially it has 262Create a new local port object and returns its port ID. Initially it has
302no callbacks set and will throw an error when it receives messages. 263no callbacks set and will throw an error when it receives messages.
349The default callback received all messages not matched by a more specific 310The default callback received all messages not matched by a more specific
350C<tag> match. 311C<tag> match.
351 312
352=item rcv $local_port, tag => $callback->(@msg_without_tag), ... 313=item rcv $local_port, tag => $callback->(@msg_without_tag), ...
353 314
354Register callbacks to be called on messages starting with the given tag on 315Register (or replace) callbacks to be called on messages starting with the
355the given port (and return the port), or unregister it (when C<$callback> 316given tag on the given port (and return the port), or unregister it (when
356is C<$undef>). 317C<$callback> is C<$undef> or missing). There can only be one callback
318registered for each tag.
357 319
358The original message will be passed to the callback, after the first 320The original message will be passed to the callback, after the first
359element (the tag) has been removed. The callback will use the same 321element (the tag) has been removed. The callback will use the same
360environment as the default callback (see above). 322environment as the default callback (see above).
361 323
373 rcv port, 335 rcv port,
374 msg1 => sub { ... }, 336 msg1 => sub { ... },
375 ... 337 ...
376 ; 338 ;
377 339
340Example: temporarily register a rcv callback for a tag matching some port
341(e.g. for a rpc reply) and unregister it after a message was received.
342
343 rcv $port, $otherport => sub {
344 my @reply = @_;
345
346 rcv $SELF, $otherport;
347 };
348
378=cut 349=cut
379 350
380sub rcv($@) { 351sub rcv($@) {
381 my $port = shift; 352 my $port = shift;
382 my ($noderef, $portid) = split /#/, $port, 2; 353 my ($noderef, $portid) = split /#/, $port, 2;
383 354
384 ($NODE{$noderef} || add_node $noderef) == $NODE{""} 355 $NODE{$noderef} == $NODE{""}
385 or Carp::croak "$port: rcv can only be called on local ports, caught"; 356 or Carp::croak "$port: rcv can only be called on local ports, caught";
386 357
387 while (@_) { 358 while (@_) {
388 if (ref $_[0]) { 359 if (ref $_[0]) {
389 if (my $self = $PORT_DATA{$portid}) { 360 if (my $self = $PORT_DATA{$portid}) {
468 $res 439 $res
469 } 440 }
470 } 441 }
471} 442}
472 443
473=item $guard = mon $port, $cb->(@reason) 444=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
474 445
475=item $guard = mon $port, $rcvport 446=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
476 447
477=item $guard = mon $port 448=item $guard = mon $port # kill $SELF when $port dies
478 449
479=item $guard = mon $port, $rcvport, @msg 450=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
480 451
481Monitor the given port and do something when the port is killed or 452Monitor the given port and do something when the port is killed or
482messages to it were lost, and optionally return a guard that can be used 453messages to it were lost, and optionally return a guard that can be used
483to stop monitoring again. 454to stop monitoring again.
484 455
485C<mon> effectively guarantees that, in the absence of hardware failures, 456C<mon> effectively guarantees that, in the absence of hardware failures,
486that after starting the monitor, either all messages sent to the port 457after starting the monitor, either all messages sent to the port will
487will arrive, or the monitoring action will be invoked after possible 458arrive, or the monitoring action will be invoked after possible message
488message loss has been detected. No messages will be lost "in between" 459loss has been detected. No messages will be lost "in between" (after
489(after the first lost message no further messages will be received by the 460the first lost message no further messages will be received by the
490port). After the monitoring action was invoked, further messages might get 461port). After the monitoring action was invoked, further messages might get
491delivered again. 462delivered again.
463
464Note that monitoring-actions are one-shot: once messages are lost (and a
465monitoring alert was raised), they are removed and will not trigger again.
492 466
493In the first form (callback), the callback is simply called with any 467In the first form (callback), the callback is simply called with any
494number of C<@reason> elements (no @reason means that the port was deleted 468number of C<@reason> elements (no @reason means that the port was deleted
495"normally"). Note also that I<< the callback B<must> never die >>, so use 469"normally"). Note also that I<< the callback B<must> never die >>, so use
496C<eval> if unsure. 470C<eval> if unsure.
558is killed, the references will be freed. 532is killed, the references will be freed.
559 533
560Optionally returns a guard that will stop the monitoring. 534Optionally returns a guard that will stop the monitoring.
561 535
562This function is useful when you create e.g. timers or other watchers and 536This function is useful when you create e.g. timers or other watchers and
563want to free them when the port gets killed: 537want to free them when the port gets killed (note the use of C<psub>):
564 538
565 $port->rcv (start => sub { 539 $port->rcv (start => sub {
566 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 540 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
567 undef $timer if 0.9 < rand; 541 undef $timer if 0.9 < rand;
568 }); 542 });
569 }); 543 });
570 544
571=cut 545=cut
580 554
581=item kil $port[, @reason] 555=item kil $port[, @reason]
582 556
583Kill the specified port with the given C<@reason>. 557Kill the specified port with the given C<@reason>.
584 558
585If no C<@reason> is specified, then the port is killed "normally" (linked 559If no C<@reason> is specified, then the port is killed "normally" (ports
586ports will not be kileld, or even notified). 560monitoring other ports will not necessarily die because a port dies
561"normally").
587 562
588Otherwise, linked ports get killed with the same reason (second form of 563Otherwise, linked ports get killed with the same reason (second form of
589C<mon>, see below). 564C<mon>, see above).
590 565
591Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 566Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
592will be reported as reason C<< die => $@ >>. 567will be reported as reason C<< die => $@ >>.
593 568
594Transport/communication errors are reported as C<< transport_error => 569Transport/communication errors are reported as C<< transport_error =>
599=item $port = spawn $node, $initfunc[, @initdata] 574=item $port = spawn $node, $initfunc[, @initdata]
600 575
601Creates a port on the node C<$node> (which can also be a port ID, in which 576Creates a port on the node C<$node> (which can also be a port ID, in which
602case it's the node where that port resides). 577case it's the node where that port resides).
603 578
604The port ID of the newly created port is return immediately, and it is 579The port ID of the newly created port is returned immediately, and it is
605permissible to immediately start sending messages or monitor the port. 580possible to immediately start sending messages or to monitor the port.
606 581
607After the port has been created, the init function is 582After the port has been created, the init function is called on the remote
608called. This function must be a fully-qualified function name 583node, in the same context as a C<rcv> callback. This function must be a
609(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 584fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
610program, use C<::name>. 585specify a function in the main program, use C<::name>.
611 586
612If the function doesn't exist, then the node tries to C<require> 587If the function doesn't exist, then the node tries to C<require>
613the package, then the package above the package and so on (e.g. 588the package, then the package above the package and so on (e.g.
614C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 589C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
615exists or it runs out of package names. 590exists or it runs out of package names.
616 591
617The init function is then called with the newly-created port as context 592The init function is then called with the newly-created port as context
618object (C<$SELF>) and the C<@initdata> values as arguments. 593object (C<$SELF>) and the C<@initdata> values as arguments.
619 594
620A common idiom is to pass your own port, monitor the spawned port, and 595A common idiom is to pass a local port, immediately monitor the spawned
621in the init function, monitor the original port. This two-way monitoring 596port, and in the remote init function, immediately monitor the passed
622ensures that both ports get cleaned up when there is a problem. 597local port. This two-way monitoring ensures that both ports get cleaned up
598when there is a problem.
623 599
624Example: spawn a chat server port on C<$othernode>. 600Example: spawn a chat server port on C<$othernode>.
625 601
626 # this node, executed from within a port context: 602 # this node, executed from within a port context:
627 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 603 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
657 my $id = "$RUNIQ." . $ID++; 633 my $id = "$RUNIQ." . $ID++;
658 634
659 $_[0] =~ /::/ 635 $_[0] =~ /::/
660 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 636 or Carp::croak "spawn init function must be a fully-qualified name, caught";
661 637
662 ($NODE{$noderef} || add_node $noderef) 638 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_;
663 ->send (["", "AnyEvent::MP::_spawn" => $id, @_]);
664 639
665 "$noderef#$id" 640 "$noderef#$id"
666} 641}
667 642
668=back 643=item after $timeout, @msg
669 644
670=head1 NODE MESSAGES 645=item after $timeout, $callback
671 646
672Nodes understand the following messages sent to them. Many of them take 647Either sends the given message, or call the given callback, after the
673arguments called C<@reply>, which will simply be used to compose a reply 648specified number of seconds.
674message - C<$reply[0]> is the port to reply to, C<$reply[1]> the type and
675the remaining arguments are simply the message data.
676 649
677While other messages exist, they are not public and subject to change. 650This is simply a utility function that comes in handy at times - the
651AnyEvent::MP author is not convinced of the wisdom of having it, though,
652so it may go away in the future.
678 653
679=over 4
680
681=cut 654=cut
682 655
683=item lookup => $name, @reply 656sub after($@) {
657 my ($timeout, @action) = @_;
684 658
685Replies with the port ID of the specified well-known port, or C<undef>. 659 my $t; $t = AE::timer $timeout, 0, sub {
686 660 undef $t;
687=item devnull => ... 661 ref $action[0]
688 662 ? $action[0]()
689Generic data sink/CPU heat conversion. 663 : snd @action;
690 664 };
691=item relay => $port, @msg 665}
692
693Simply forwards the message to the given port.
694
695=item eval => $string[ @reply]
696
697Evaluates the given string. If C<@reply> is given, then a message of the
698form C<@reply, $@, @evalres> is sent.
699
700Example: crash another node.
701
702 snd $othernode, eval => "exit";
703
704=item time => @reply
705
706Replies the the current node time to C<@reply>.
707
708Example: tell the current node to send the current time to C<$myport> in a
709C<timereply> message.
710
711 snd $NODE, time => $myport, timereply => 1, 2;
712 # => snd $myport, timereply => 1, 2, <time>
713 666
714=back 667=back
715 668
716=head1 AnyEvent::MP vs. Distributed Erlang 669=head1 AnyEvent::MP vs. Distributed Erlang
717 670
727 680
728Despite the similarities, there are also some important differences: 681Despite the similarities, there are also some important differences:
729 682
730=over 4 683=over 4
731 684
732=item * Node references contain the recipe on how to contact them. 685=item * Node IDs are arbitrary strings in AEMP.
733 686
734Erlang relies on special naming and DNS to work everywhere in the 687Erlang relies on special naming and DNS to work everywhere in the same
735same way. AEMP relies on each node knowing it's own address(es), with 688way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
736convenience functionality. 689configuraiton or DNS), but will otherwise discover other odes itself.
737 690
738This means that AEMP requires a less tightly controlled environment at the
739cost of longer node references and a slightly higher management overhead.
740
741=item Erlang has a "remote ports are like local ports" philosophy, AEMP 691=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
742uses "local ports are like remote ports". 692uses "local ports are like remote ports".
743 693
744The failure modes for local ports are quite different (runtime errors 694The failure modes for local ports are quite different (runtime errors
745only) then for remote ports - when a local port dies, you I<know> it dies, 695only) then for remote ports - when a local port dies, you I<know> it dies,
746when a connection to another node dies, you know nothing about the other 696when a connection to another node dies, you know nothing about the other
773 723
774Erlang makes few guarantees on messages delivery - messages can get lost 724Erlang makes few guarantees on messages delivery - messages can get lost
775without any of the processes realising it (i.e. you send messages a, b, 725without any of the processes realising it (i.e. you send messages a, b,
776and c, and the other side only receives messages a and c). 726and c, and the other side only receives messages a and c).
777 727
778AEMP guarantees correct ordering, and the guarantee that there are no 728AEMP guarantees correct ordering, and the guarantee that after one message
779holes in the message sequence. 729is lost, all following ones sent to the same port are lost as well, until
780 730monitoring raises an error, so there are no silent "holes" in the message
781=item * In Erlang, processes can be declared dead and later be found to be 731sequence.
782alive.
783
784In Erlang it can happen that a monitored process is declared dead and
785linked processes get killed, but later it turns out that the process is
786still alive - and can receive messages.
787
788In AEMP, when port monitoring detects a port as dead, then that port will
789eventually be killed - it cannot happen that a node detects a port as dead
790and then later sends messages to it, finding it is still alive.
791 732
792=item * Erlang can send messages to the wrong port, AEMP does not. 733=item * Erlang can send messages to the wrong port, AEMP does not.
793 734
794In Erlang it is quite likely that a node that restarts reuses a process ID 735In Erlang it is quite likely that a node that restarts reuses a process ID
795known to other nodes for a completely different process, causing messages 736known to other nodes for a completely different process, causing messages
799around in the network will not be sent to an unrelated port. 740around in the network will not be sent to an unrelated port.
800 741
801=item * Erlang uses unprotected connections, AEMP uses secure 742=item * Erlang uses unprotected connections, AEMP uses secure
802authentication and can use TLS. 743authentication and can use TLS.
803 744
804AEMP can use a proven protocol - SSL/TLS - to protect connections and 745AEMP can use a proven protocol - TLS - to protect connections and
805securely authenticate nodes. 746securely authenticate nodes.
806 747
807=item * The AEMP protocol is optimised for both text-based and binary 748=item * The AEMP protocol is optimised for both text-based and binary
808communications. 749communications.
809 750
810The AEMP protocol, unlike the Erlang protocol, supports both 751The AEMP protocol, unlike the Erlang protocol, supports both programming
811language-independent text-only protocols (good for debugging) and binary, 752language independent text-only protocols (good for debugging) and binary,
812language-specific serialisers (e.g. Storable). 753language-specific serialisers (e.g. Storable). By default, unless TLS is
754used, the protocol is actually completely text-based.
813 755
814It has also been carefully designed to be implementable in other languages 756It has also been carefully designed to be implementable in other languages
815with a minimum of work while gracefully degrading fucntionality to make the 757with a minimum of work while gracefully degrading functionality to make the
816protocol simple. 758protocol simple.
817 759
818=item * AEMP has more flexible monitoring options than Erlang. 760=item * AEMP has more flexible monitoring options than Erlang.
819 761
820In Erlang, you can chose to receive I<all> exit signals as messages 762In Erlang, you can chose to receive I<all> exit signals as messages
823Erlang, as one can choose between automatic kill, exit message or callback 765Erlang, as one can choose between automatic kill, exit message or callback
824on a per-process basis. 766on a per-process basis.
825 767
826=item * Erlang tries to hide remote/local connections, AEMP does not. 768=item * Erlang tries to hide remote/local connections, AEMP does not.
827 769
828Monitoring in Erlang is not an indicator of process death/crashes, 770Monitoring in Erlang is not an indicator of process death/crashes, in the
829as linking is (except linking is unreliable in Erlang). 771same way as linking is (except linking is unreliable in Erlang).
830 772
831In AEMP, you don't "look up" registered port names or send to named ports 773In AEMP, you don't "look up" registered port names or send to named ports
832that might or might not be persistent. Instead, you normally spawn a port 774that might or might not be persistent. Instead, you normally spawn a port
833on the remote node. The init function monitors the you, and you monitor 775on the remote node. The init function monitors you, and you monitor the
834the remote port. Since both monitors are local to the node, they are much 776remote port. Since both monitors are local to the node, they are much more
835more reliable. 777reliable (no need for C<spawn_link>).
836 778
837This also saves round-trips and avoids sending messages to the wrong port 779This also saves round-trips and avoids sending messages to the wrong port
838(hard to do in Erlang). 780(hard to do in Erlang).
839 781
840=back 782=back
841 783
842=head1 RATIONALE 784=head1 RATIONALE
843 785
844=over 4 786=over 4
845 787
846=item Why strings for ports and noderefs, why not objects? 788=item Why strings for port and node IDs, why not objects?
847 789
848We considered "objects", but found that the actual number of methods 790We considered "objects", but found that the actual number of methods
849thatc an be called are very low. Since port IDs and noderefs travel over 791that can be called are quite low. Since port and node IDs travel over
850the network frequently, the serialising/deserialising would add lots of 792the network frequently, the serialising/deserialising would add lots of
851overhead, as well as having to keep a proxy object. 793overhead, as well as having to keep a proxy object everywhere.
852 794
853Strings can easily be printed, easily serialised etc. and need no special 795Strings can easily be printed, easily serialised etc. and need no special
854procedures to be "valid". 796procedures to be "valid".
855 797
856And a a miniport consists of a single closure stored in a global hash - it 798And as a result, a miniport consists of a single closure stored in a
857can't become much cheaper. 799global hash - it can't become much cheaper.
858 800
859=item Why favour JSON, why not real serialising format such as Storable? 801=item Why favour JSON, why not a real serialising format such as Storable?
860 802
861In fact, any AnyEvent::MP node will happily accept Storable as framing 803In fact, any AnyEvent::MP node will happily accept Storable as framing
862format, but currently there is no way to make a node use Storable by 804format, but currently there is no way to make a node use Storable by
863default. 805default (although all nodes will accept it).
864 806
865The default framing protocol is JSON because a) JSON::XS is many times 807The default framing protocol is JSON because a) JSON::XS is many times
866faster for small messages and b) most importantly, after years of 808faster for small messages and b) most importantly, after years of
867experience we found that object serialisation is causing more problems 809experience we found that object serialisation is causing more problems
868than it gains: Just like function calls, objects simply do not travel 810than it solves: Just like function calls, objects simply do not travel
869easily over the network, mostly because they will always be a copy, so you 811easily over the network, mostly because they will always be a copy, so you
870always have to re-think your design. 812always have to re-think your design.
871 813
872Keeping your messages simple, concentrating on data structures rather than 814Keeping your messages simple, concentrating on data structures rather than
873objects, will keep your messages clean, tidy and efficient. 815objects, will keep your messages clean, tidy and efficient.
874 816
875=back 817=back
876 818
877=head1 SEE ALSO 819=head1 SEE ALSO
878 820
821L<AnyEvent::MP::Intro> - a gentle introduction.
822
823L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
824
825L<AnyEvent::MP::Global> - network maintainance and port groups, to find
826your applications.
827
879L<AnyEvent>. 828L<AnyEvent>.
880 829
881=head1 AUTHOR 830=head1 AUTHOR
882 831
883 Marc Lehmann <schmorp@schmorp.de> 832 Marc Lehmann <schmorp@schmorp.de>

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