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Revision 1.62 by root, Thu Aug 27 07:12:48 2009 UTC vs.
Revision 1.79 by root, Fri Sep 4 21:52:09 2009 UTC

4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use AnyEvent::MP; 7 use AnyEvent::MP;
8 8
9 $NODE # contains this node's noderef 9 $NODE # contains this node's node ID
10 NODE # returns this node's noderef 10 NODE # returns this node's node ID
11 NODE $port # returns the noderef of the port
12 11
13 $SELF # receiving/own port id in rcv callbacks 12 $SELF # receiving/own port id in rcv callbacks
14 13
15 # initialise the node so it can send/receive messages 14 # initialise the node so it can send/receive messages
16 initialise_node; # -OR- 15 configure;
17 initialise_node "localhost:4040"; # -OR-
18 initialise_node "slave/", "localhost:4040"
19 16
20 # ports are message endpoints 17 # ports are message destinations
21 18
22 # sending messages 19 # sending messages
23 snd $port, type => data...; 20 snd $port, type => data...;
24 snd $port, @msg; 21 snd $port, @msg;
25 snd @msg_with_first_element_being_a_port; 22 snd @msg_with_first_element_being_a_port;
26 23
27 # creating/using ports, the simple way 24 # creating/using ports, the simple way
28 my $simple_port = port { my @msg = @_; 0 }; 25 my $simple_port = port { my @msg = @_ };
29 26
30 # creating/using ports, tagged message matching 27 # creating/using ports, tagged message matching
31 my $port = port; 28 my $port = port;
32 rcv $port, ping => sub { snd $_[0], "pong"; 0 }; 29 rcv $port, ping => sub { snd $_[0], "pong" };
33 rcv $port, pong => sub { warn "pong received\n"; 0 }; 30 rcv $port, pong => sub { warn "pong received\n" };
34 31
35 # create a port on another node 32 # create a port on another node
36 my $port = spawn $node, $initfunc, @initdata; 33 my $port = spawn $node, $initfunc, @initdata;
37 34
38 # monitoring 35 # monitoring
40 mon $port, $otherport # kill otherport on abnormal death 37 mon $port, $otherport # kill otherport on abnormal death
41 mon $port, $otherport, @msg # send message on death 38 mon $port, $otherport, @msg # send message on death
42 39
43=head1 CURRENT STATUS 40=head1 CURRENT STATUS
44 41
42 bin/aemp - stable.
45 AnyEvent::MP - stable API, should work 43 AnyEvent::MP - stable API, should work.
46 AnyEvent::MP::Intro - outdated 44 AnyEvent::MP::Intro - explains most concepts.
47 AnyEvent::MP::Kernel - WIP
48 AnyEvent::MP::Transport - mostly stable 45 AnyEvent::MP::Kernel - mostly stable.
46 AnyEvent::MP::Global - stable but incomplete, protocol not yet final.
49 47
50 stay tuned. 48stay tuned.
51 49
52=head1 DESCRIPTION 50=head1 DESCRIPTION
53 51
54This module (-family) implements a simple message passing framework. 52This module (-family) implements a simple message passing framework.
55 53
56Despite its simplicity, you can securely message other processes running 54Despite its simplicity, you can securely message other processes running
57on the same or other hosts. 55on the same or other hosts, and you can supervise entities remotely.
58 56
59For an introduction to this module family, see the L<AnyEvent::MP::Intro> 57For an introduction to this module family, see the L<AnyEvent::MP::Intro>
60manual page. 58manual page and the examples under F<eg/>.
61
62At the moment, this module family is severly broken and underdocumented,
63so do not use. This was uploaded mainly to reserve the CPAN namespace -
64stay tuned!
65 59
66=head1 CONCEPTS 60=head1 CONCEPTS
67 61
68=over 4 62=over 4
69 63
70=item port 64=item port
71 65
72A port is something you can send messages to (with the C<snd> function). 66Not to be confused with a TCP port, a "port" is something you can send
67messages to (with the C<snd> function).
73 68
74Ports allow you to register C<rcv> handlers that can match all or just 69Ports allow you to register C<rcv> handlers that can match all or just
75some messages. Messages will not be queued. 70some messages. Messages send to ports will not be queued, regardless of
71anything was listening for them or not.
76 72
77=item port id - C<noderef#portname> 73=item port ID - C<nodeid#portname>
78 74
79A port ID is the concatenation of a noderef, a hash-mark (C<#>) as 75A port ID is the concatenation of a node ID, a hash-mark (C<#>) as
80separator, and a port name (a printable string of unspecified format). An 76separator, and a port name (a printable string of unspecified format).
81exception is the the node port, whose ID is identical to its node
82reference.
83 77
84=item node 78=item node
85 79
86A node is a single process containing at least one port - the node port, 80A node is a single process containing at least one port - the node port,
87which provides nodes to manage each other remotely, and to create new 81which enables nodes to manage each other remotely, and to create new
88ports. 82ports.
89 83
90Nodes are either private (single-process only), slaves (can only talk to 84Nodes are either public (have one or more listening ports) or private
91public nodes, but do not need an open port) or public nodes (connectable 85(no listening ports). Private nodes cannot talk to other private nodes
92from any other node). 86currently.
93 87
94=item noderef - C<host:port,host:port...>, C<id@noderef>, C<id> 88=item node ID - C<[a-za-Z0-9_\-.:]+>
95 89
96A node reference is a string that either simply identifies the node (for 90A node ID is a string that uniquely identifies the node within a
97private and slave nodes), or contains a recipe on how to reach a given 91network. Depending on the configuration used, node IDs can look like a
98node (for public nodes). 92hostname, a hostname and a port, or a random string. AnyEvent::MP itself
93doesn't interpret node IDs in any way.
99 94
100This recipe is simply a comma-separated list of C<address:port> pairs (for 95=item binds - C<ip:port>
101TCP/IP, other protocols might look different).
102 96
103Node references come in two flavours: resolved (containing only numerical 97Nodes can only talk to each other by creating some kind of connection to
104addresses) or unresolved (where hostnames are used instead of addresses). 98each other. To do this, nodes should listen on one or more local transport
99endpoints - binds. Currently, only standard C<ip:port> specifications can
100be used, which specify TCP ports to listen on.
105 101
106Before using an unresolved node reference in a message you first have to 102=item seeds - C<host:port>
107resolve it. 103
104When a node starts, it knows nothing about the network. To teach the node
105about the network it first has to contact some other node within the
106network. This node is called a seed.
107
108Seeds are transport endpoint(s) of as many nodes as one wants. Those nodes
109are expected to be long-running, and at least one of those should always
110be available. When nodes run out of connections (e.g. due to a network
111error), they try to re-establish connections to some seednodes again to
112join the network.
113
114Apart from being sued for seeding, seednodes are not special in any way -
115every public node can be a seednode.
108 116
109=back 117=back
110 118
111=head1 VARIABLES/FUNCTIONS 119=head1 VARIABLES/FUNCTIONS
112 120
128 136
129our $VERSION = $AnyEvent::MP::Kernel::VERSION; 137our $VERSION = $AnyEvent::MP::Kernel::VERSION;
130 138
131our @EXPORT = qw( 139our @EXPORT = qw(
132 NODE $NODE *SELF node_of after 140 NODE $NODE *SELF node_of after
133 resolve_node initialise_node 141 configure
134 snd rcv mon mon_guard kil reg psub spawn 142 snd rcv mon mon_guard kil reg psub spawn
135 port 143 port
136); 144);
137 145
138our $SELF; 146our $SELF;
143 kil $SELF, die => $msg; 151 kil $SELF, die => $msg;
144} 152}
145 153
146=item $thisnode = NODE / $NODE 154=item $thisnode = NODE / $NODE
147 155
148The C<NODE> function returns, and the C<$NODE> variable contains the 156The C<NODE> function returns, and the C<$NODE> variable contains, the node
149noderef of the local node. The value is initialised by a call to 157ID of the node running in the current process. This value is initialised by
150C<initialise_node>. 158a call to C<configure>.
151 159
152=item $noderef = node_of $port 160=item $nodeid = node_of $port
153 161
154Extracts and returns the noderef from a port ID or a noderef. 162Extracts and returns the node ID from a port ID or a node ID.
155 163
156=item initialise_node $noderef, $seednode, $seednode... 164=item configure $profile, key => value...
157 165
158=item initialise_node "slave/", $master, $master... 166=item configure key => value...
159 167
160Before a node can talk to other nodes on the network it has to initialise 168Before a node can talk to other nodes on the network (i.e. enter
161itself - the minimum a node needs to know is it's own name, and optionally 169"distributed mode") it has to configure itself - the minimum a node needs
162it should know the noderefs of some other nodes in the network. 170to know is its own name, and optionally it should know the addresses of
171some other nodes in the network to discover other nodes.
163 172
164This function initialises a node - it must be called exactly once (or 173This function configures a node - it must be called exactly once (or
165never) before calling other AnyEvent::MP functions. 174never) before calling other AnyEvent::MP functions.
166 175
167All arguments (optionally except for the first) are noderefs, which can be
168either resolved or unresolved.
169
170The first argument will be looked up in the configuration database first
171(if it is C<undef> then the current nodename will be used instead) to find
172the relevant configuration profile (see L<aemp>). If none is found then
173the default configuration is used. The configuration supplies additional
174seed/master nodes and can override the actual noderef.
175
176There are two types of networked nodes, public nodes and slave nodes:
177
178=over 4 176=over 4
179 177
180=item public nodes 178=item step 1, gathering configuration from profiles
181 179
182For public nodes, C<$noderef> (supplied either directly to 180The function first looks up a profile in the aemp configuration (see the
183C<initialise_node> or indirectly via a profile or the nodename) must be a 181L<aemp> commandline utility). The profile name can be specified via the
184noderef (possibly unresolved, in which case it will be resolved). 182named C<profile> parameter or can simply be the first parameter). If it is
183missing, then the nodename (F<uname -n>) will be used as profile name.
185 184
186After resolving, the node will bind itself on all endpoints. 185The profile data is then gathered as follows:
187 186
188=item slave nodes 187First, all remaining key => value pairs (all of which are conveniently
188undocumented at the moment) will be interpreted as configuration
189data. Then they will be overwritten by any values specified in the global
190default configuration (see the F<aemp> utility), then the chain of
191profiles chosen by the profile name (and any C<parent> attributes).
189 192
190When the C<$noderef> (either as given or overriden by the config file) 193That means that the values specified in the profile have highest priority
191is the special string C<slave/>, then the node will become a slave 194and the values specified directly via C<configure> have lowest priority,
192node. Slave nodes cannot be contacted from outside, and cannot talk to 195and can only be used to specify defaults.
193each other (at least in this version of AnyEvent::MP).
194 196
195Slave nodes work by creating connections to all public nodes, using the 197If the profile specifies a node ID, then this will become the node ID of
196L<AnyEvent::MP::Global> service. 198this process. If not, then the profile name will be used as node ID. The
199special node ID of C<anon/> will be replaced by a random node ID.
200
201=item step 2, bind listener sockets
202
203The next step is to look up the binds in the profile, followed by binding
204aemp protocol listeners on all binds specified (it is possible and valid
205to have no binds, meaning that the node cannot be contacted form the
206outside. This means the node cannot talk to other nodes that also have no
207binds, but it can still talk to all "normal" nodes).
208
209If the profile does not specify a binds list, then a default of C<*> is
210used, meaning the node will bind on a dynamically-assigned port on every
211local IP address it finds.
212
213=item step 3, connect to seed nodes
214
215As the last step, the seeds list from the profile is passed to the
216L<AnyEvent::MP::Global> module, which will then use it to keep
217connectivity with at least one node at any point in time.
197 218
198=back 219=back
199 220
200After initialising itself, the node will connect to all additional 221Example: become a distributed node using the locla node name as profile.
201C<$seednodes> that are specified diretcly or via a profile. Seednodes are 222This should be the most common form of invocation for "daemon"-type nodes.
202optional and can be used to quickly bootstrap the node into an existing
203network.
204 223
205All the seednodes will also be specially marked to automatically retry 224 configure
206connecting to them indefinitely, so make sure that seednodes are really
207reliable and up (this might also change in the future).
208 225
209Example: become a public node listening on the guessed noderef, or the one 226Example: become an anonymous node. This form is often used for commandline
210specified via C<aemp> for the current node. This should be the most common 227clients.
211form of invocation for "daemon"-type nodes.
212 228
213 initialise_node; 229 configure nodeid => "anon/";
214 230
215Example: become a slave node to any of the the seednodes specified via 231Example: configure a node using a profile called seed, which si suitable
216C<aemp>. This form is often used for commandline clients. 232for a seed node as it binds on all local addresses on a fixed port (4040,
233customary for aemp).
217 234
218 initialise_node "slave/"; 235 # use the aemp commandline utility
236 # aemp profile seed nodeid anon/ binds '*:4040'
219 237
220Example: become a public node, and try to contact some well-known master 238 # then use it
221servers to become part of the network. 239 configure profile => "seed";
222 240
223 initialise_node undef, "master1", "master2"; 241 # or simply use aemp from the shell again:
242 # aemp run profile seed
224 243
225Example: become a public node listening on port C<4041>. 244 # or provide a nicer-to-remember nodeid
226 245 # aemp run profile seed nodeid "$(hostname)"
227 initialise_node 4041;
228
229Example: become a public node, only visible on localhost port 4044.
230
231 initialise_node "localhost:4044";
232
233=item $cv = resolve_node $noderef
234
235Takes an unresolved node reference that may contain hostnames and
236abbreviated IDs, resolves all of them and returns a resolved node
237reference.
238
239In addition to C<address:port> pairs allowed in resolved noderefs, the
240following forms are supported:
241
242=over 4
243
244=item the empty string
245
246An empty-string component gets resolved as if the default port (4040) was
247specified.
248
249=item naked port numbers (e.g. C<1234>)
250
251These are resolved by prepending the local nodename and a colon, to be
252further resolved.
253
254=item hostnames (e.g. C<localhost:1234>, C<localhost>)
255
256These are resolved by using AnyEvent::DNS to resolve them, optionally
257looking up SRV records for the C<aemp=4040> port, if no port was
258specified.
259
260=back
261 246
262=item $SELF 247=item $SELF
263 248
264Contains the current port id while executing C<rcv> callbacks or C<psub> 249Contains the current port id while executing C<rcv> callbacks or C<psub>
265blocks. 250blocks.
266 251
267=item SELF, %SELF, @SELF... 252=item *SELF, SELF, %SELF, @SELF...
268 253
269Due to some quirks in how perl exports variables, it is impossible to 254Due to some quirks in how perl exports variables, it is impossible to
270just export C<$SELF>, all the symbols called C<SELF> are exported by this 255just export C<$SELF>, all the symbols named C<SELF> are exported by this
271module, but only C<$SELF> is currently used. 256module, but only C<$SELF> is currently used.
272 257
273=item snd $port, type => @data 258=item snd $port, type => @data
274 259
275=item snd $port, @msg 260=item snd $port, @msg
276 261
277Send the given message to the given port ID, which can identify either 262Send the given message to the given port, which can identify either a
278a local or a remote port, and must be a port ID. 263local or a remote port, and must be a port ID.
279 264
280While the message can be about anything, it is highly recommended to use a 265While the message can be almost anything, it is highly recommended to
281string as first element (a port ID, or some word that indicates a request 266use a string as first element (a port ID, or some word that indicates a
282type etc.). 267request type etc.) and to consist if only simple perl values (scalars,
268arrays, hashes) - if you think you need to pass an object, think again.
283 269
284The message data effectively becomes read-only after a call to this 270The message data logically becomes read-only after a call to this
285function: modifying any argument is not allowed and can cause many 271function: modifying any argument (or values referenced by them) is
286problems. 272forbidden, as there can be considerable time between the call to C<snd>
273and the time the message is actually being serialised - in fact, it might
274never be copied as within the same process it is simply handed to the
275receiving port.
287 276
288The type of data you can transfer depends on the transport protocol: when 277The type of data you can transfer depends on the transport protocol: when
289JSON is used, then only strings, numbers and arrays and hashes consisting 278JSON is used, then only strings, numbers and arrays and hashes consisting
290of those are allowed (no objects). When Storable is used, then anything 279of those are allowed (no objects). When Storable is used, then anything
291that Storable can serialise and deserialise is allowed, and for the local 280that Storable can serialise and deserialise is allowed, and for the local
292node, anything can be passed. 281node, anything can be passed. Best rely only on the common denominator of
282these.
293 283
294=item $local_port = port 284=item $local_port = port
295 285
296Create a new local port object and returns its port ID. Initially it has 286Create a new local port object and returns its port ID. Initially it has
297no callbacks set and will throw an error when it receives messages. 287no callbacks set and will throw an error when it receives messages.
382 372
383=cut 373=cut
384 374
385sub rcv($@) { 375sub rcv($@) {
386 my $port = shift; 376 my $port = shift;
387 my ($noderef, $portid) = split /#/, $port, 2; 377 my ($nodeid, $portid) = split /#/, $port, 2;
388 378
389 $NODE{$noderef} == $NODE{""} 379 $NODE{$nodeid} == $NODE{""}
390 or Carp::croak "$port: rcv can only be called on local ports, caught"; 380 or Carp::croak "$port: rcv can only be called on local ports, caught";
391 381
392 while (@_) { 382 while (@_) {
393 if (ref $_[0]) { 383 if (ref $_[0]) {
394 if (my $self = $PORT_DATA{$portid}) { 384 if (my $self = $PORT_DATA{$portid}) {
473 $res 463 $res
474 } 464 }
475 } 465 }
476} 466}
477 467
478=item $guard = mon $port, $cb->(@reason) 468=item $guard = mon $port, $cb->(@reason) # call $cb when $port dies
479 469
480=item $guard = mon $port, $rcvport 470=item $guard = mon $port, $rcvport # kill $rcvport when $port dies
481 471
482=item $guard = mon $port 472=item $guard = mon $port # kill $SELF when $port dies
483 473
484=item $guard = mon $port, $rcvport, @msg 474=item $guard = mon $port, $rcvport, @msg # send a message when $port dies
485 475
486Monitor the given port and do something when the port is killed or 476Monitor the given port and do something when the port is killed or
487messages to it were lost, and optionally return a guard that can be used 477messages to it were lost, and optionally return a guard that can be used
488to stop monitoring again. 478to stop monitoring again.
489
490C<mon> effectively guarantees that, in the absence of hardware failures,
491that after starting the monitor, either all messages sent to the port
492will arrive, or the monitoring action will be invoked after possible
493message loss has been detected. No messages will be lost "in between"
494(after the first lost message no further messages will be received by the
495port). After the monitoring action was invoked, further messages might get
496delivered again.
497
498Note that monitoring-actions are one-shot: once released, they are removed
499and will not trigger again.
500 479
501In the first form (callback), the callback is simply called with any 480In the first form (callback), the callback is simply called with any
502number of C<@reason> elements (no @reason means that the port was deleted 481number of C<@reason> elements (no @reason means that the port was deleted
503"normally"). Note also that I<< the callback B<must> never die >>, so use 482"normally"). Note also that I<< the callback B<must> never die >>, so use
504C<eval> if unsure. 483C<eval> if unsure.
505 484
506In the second form (another port given), the other port (C<$rcvport>) 485In the second form (another port given), the other port (C<$rcvport>)
507will be C<kil>'ed with C<@reason>, iff a @reason was specified, i.e. on 486will be C<kil>'ed with C<@reason>, if a @reason was specified, i.e. on
508"normal" kils nothing happens, while under all other conditions, the other 487"normal" kils nothing happens, while under all other conditions, the other
509port is killed with the same reason. 488port is killed with the same reason.
510 489
511The third form (kill self) is the same as the second form, except that 490The third form (kill self) is the same as the second form, except that
512C<$rvport> defaults to C<$SELF>. 491C<$rvport> defaults to C<$SELF>.
513 492
514In the last form (message), a message of the form C<@msg, @reason> will be 493In the last form (message), a message of the form C<@msg, @reason> will be
515C<snd>. 494C<snd>.
495
496Monitoring-actions are one-shot: once messages are lost (and a monitoring
497alert was raised), they are removed and will not trigger again.
516 498
517As a rule of thumb, monitoring requests should always monitor a port from 499As a rule of thumb, monitoring requests should always monitor a port from
518a local port (or callback). The reason is that kill messages might get 500a local port (or callback). The reason is that kill messages might get
519lost, just like any other message. Another less obvious reason is that 501lost, just like any other message. Another less obvious reason is that
520even monitoring requests can get lost (for exmaple, when the connection 502even monitoring requests can get lost (for example, when the connection
521to the other node goes down permanently). When monitoring a port locally 503to the other node goes down permanently). When monitoring a port locally
522these problems do not exist. 504these problems do not exist.
523 505
506C<mon> effectively guarantees that, in the absence of hardware failures,
507after starting the monitor, either all messages sent to the port will
508arrive, or the monitoring action will be invoked after possible message
509loss has been detected. No messages will be lost "in between" (after
510the first lost message no further messages will be received by the
511port). After the monitoring action was invoked, further messages might get
512delivered again.
513
514Inter-host-connection timeouts and monitoring depend on the transport
515used. The only transport currently implemented is TCP, and AnyEvent::MP
516relies on TCP to detect node-downs (this can take 10-15 minutes on a
517non-idle connection, and usually around two hours for idle conenctions).
518
519This means that monitoring is good for program errors and cleaning up
520stuff eventually, but they are no replacement for a timeout when you need
521to ensure some maximum latency.
522
524Example: call a given callback when C<$port> is killed. 523Example: call a given callback when C<$port> is killed.
525 524
526 mon $port, sub { warn "port died because of <@_>\n" }; 525 mon $port, sub { warn "port died because of <@_>\n" };
527 526
528Example: kill ourselves when C<$port> is killed abnormally. 527Example: kill ourselves when C<$port> is killed abnormally.
534 mon $port, $self => "restart"; 533 mon $port, $self => "restart";
535 534
536=cut 535=cut
537 536
538sub mon { 537sub mon {
539 my ($noderef, $port) = split /#/, shift, 2; 538 my ($nodeid, $port) = split /#/, shift, 2;
540 539
541 my $node = $NODE{$noderef} || add_node $noderef; 540 my $node = $NODE{$nodeid} || add_node $nodeid;
542 541
543 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,'; 542 my $cb = @_ ? shift : $SELF || Carp::croak 'mon: called with one argument only, but $SELF not set,';
544 543
545 unless (ref $cb) { 544 unless (ref $cb) {
546 if (@_) { 545 if (@_) {
566is killed, the references will be freed. 565is killed, the references will be freed.
567 566
568Optionally returns a guard that will stop the monitoring. 567Optionally returns a guard that will stop the monitoring.
569 568
570This function is useful when you create e.g. timers or other watchers and 569This function is useful when you create e.g. timers or other watchers and
571want to free them when the port gets killed: 570want to free them when the port gets killed (note the use of C<psub>):
572 571
573 $port->rcv (start => sub { 572 $port->rcv (start => sub {
574 my $timer; $timer = mon_guard $port, AE::timer 1, 1, sub { 573 my $timer; $timer = mon_guard $port, AE::timer 1, 1, psub {
575 undef $timer if 0.9 < rand; 574 undef $timer if 0.9 < rand;
576 }); 575 });
577 }); 576 });
578 577
579=cut 578=cut
588 587
589=item kil $port[, @reason] 588=item kil $port[, @reason]
590 589
591Kill the specified port with the given C<@reason>. 590Kill the specified port with the given C<@reason>.
592 591
593If no C<@reason> is specified, then the port is killed "normally" (linked 592If no C<@reason> is specified, then the port is killed "normally" (ports
594ports will not be kileld, or even notified). 593monitoring other ports will not necessarily die because a port dies
594"normally").
595 595
596Otherwise, linked ports get killed with the same reason (second form of 596Otherwise, linked ports get killed with the same reason (second form of
597C<mon>, see below). 597C<mon>, see above).
598 598
599Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks 599Runtime errors while evaluating C<rcv> callbacks or inside C<psub> blocks
600will be reported as reason C<< die => $@ >>. 600will be reported as reason C<< die => $@ >>.
601 601
602Transport/communication errors are reported as C<< transport_error => 602Transport/communication errors are reported as C<< transport_error =>
607=item $port = spawn $node, $initfunc[, @initdata] 607=item $port = spawn $node, $initfunc[, @initdata]
608 608
609Creates a port on the node C<$node> (which can also be a port ID, in which 609Creates a port on the node C<$node> (which can also be a port ID, in which
610case it's the node where that port resides). 610case it's the node where that port resides).
611 611
612The port ID of the newly created port is return immediately, and it is 612The port ID of the newly created port is returned immediately, and it is
613permissible to immediately start sending messages or monitor the port. 613possible to immediately start sending messages or to monitor the port.
614 614
615After the port has been created, the init function is 615After the port has been created, the init function is called on the remote
616called. This function must be a fully-qualified function name 616node, in the same context as a C<rcv> callback. This function must be a
617(e.g. C<MyApp::Chat::Server::init>). To specify a function in the main 617fully-qualified function name (e.g. C<MyApp::Chat::Server::init>). To
618program, use C<::name>. 618specify a function in the main program, use C<::name>.
619 619
620If the function doesn't exist, then the node tries to C<require> 620If the function doesn't exist, then the node tries to C<require>
621the package, then the package above the package and so on (e.g. 621the package, then the package above the package and so on (e.g.
622C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function 622C<MyApp::Chat::Server>, C<MyApp::Chat>, C<MyApp>) until the function
623exists or it runs out of package names. 623exists or it runs out of package names.
624 624
625The init function is then called with the newly-created port as context 625The init function is then called with the newly-created port as context
626object (C<$SELF>) and the C<@initdata> values as arguments. 626object (C<$SELF>) and the C<@initdata> values as arguments.
627 627
628A common idiom is to pass your own port, monitor the spawned port, and 628A common idiom is to pass a local port, immediately monitor the spawned
629in the init function, monitor the original port. This two-way monitoring 629port, and in the remote init function, immediately monitor the passed
630ensures that both ports get cleaned up when there is a problem. 630local port. This two-way monitoring ensures that both ports get cleaned up
631when there is a problem.
631 632
632Example: spawn a chat server port on C<$othernode>. 633Example: spawn a chat server port on C<$othernode>.
633 634
634 # this node, executed from within a port context: 635 # this node, executed from within a port context:
635 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF; 636 my $server = spawn $othernode, "MyApp::Chat::Server::connect", $SELF;
658 }; 659 };
659 _self_die if $@; 660 _self_die if $@;
660} 661}
661 662
662sub spawn(@) { 663sub spawn(@) {
663 my ($noderef, undef) = split /#/, shift, 2; 664 my ($nodeid, undef) = split /#/, shift, 2;
664 665
665 my $id = "$RUNIQ." . $ID++; 666 my $id = "$RUNIQ." . $ID++;
666 667
667 $_[0] =~ /::/ 668 $_[0] =~ /::/
668 or Carp::croak "spawn init function must be a fully-qualified name, caught"; 669 or Carp::croak "spawn init function must be a fully-qualified name, caught";
669 670
670 snd_to_func $noderef, "AnyEvent::MP::_spawn" => $id, @_; 671 snd_to_func $nodeid, "AnyEvent::MP::_spawn" => $id, @_;
671 672
672 "$noderef#$id" 673 "$nodeid#$id"
673} 674}
674 675
675=item after $timeout, @msg 676=item after $timeout, @msg
676 677
677=item after $timeout, $callback 678=item after $timeout, $callback
678 679
679Either sends the given message, or call the given callback, after the 680Either sends the given message, or call the given callback, after the
680specified number of seconds. 681specified number of seconds.
681 682
682This is simply a utility function that come sin handy at times. 683This is simply a utility function that comes in handy at times - the
684AnyEvent::MP author is not convinced of the wisdom of having it, though,
685so it may go away in the future.
683 686
684=cut 687=cut
685 688
686sub after($@) { 689sub after($@) {
687 my ($timeout, @action) = @_; 690 my ($timeout, @action) = @_;
710 713
711Despite the similarities, there are also some important differences: 714Despite the similarities, there are also some important differences:
712 715
713=over 4 716=over 4
714 717
715=item * Node references contain the recipe on how to contact them. 718=item * Node IDs are arbitrary strings in AEMP.
716 719
717Erlang relies on special naming and DNS to work everywhere in the 720Erlang relies on special naming and DNS to work everywhere in the same
718same way. AEMP relies on each node knowing it's own address(es), with 721way. AEMP relies on each node somehow knowing its own address(es) (e.g. by
719convenience functionality. 722configuration or DNS), but will otherwise discover other odes itself.
720
721This means that AEMP requires a less tightly controlled environment at the
722cost of longer node references and a slightly higher management overhead.
723 723
724=item * Erlang has a "remote ports are like local ports" philosophy, AEMP 724=item * Erlang has a "remote ports are like local ports" philosophy, AEMP
725uses "local ports are like remote ports". 725uses "local ports are like remote ports".
726 726
727The failure modes for local ports are quite different (runtime errors 727The failure modes for local ports are quite different (runtime errors
740 740
741Erlang uses processes that selectively receive messages, and therefore 741Erlang uses processes that selectively receive messages, and therefore
742needs a queue. AEMP is event based, queuing messages would serve no 742needs a queue. AEMP is event based, queuing messages would serve no
743useful purpose. For the same reason the pattern-matching abilities of 743useful purpose. For the same reason the pattern-matching abilities of
744AnyEvent::MP are more limited, as there is little need to be able to 744AnyEvent::MP are more limited, as there is little need to be able to
745filter messages without dequeing them. 745filter messages without dequeuing them.
746 746
747(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP). 747(But see L<Coro::MP> for a more Erlang-like process model on top of AEMP).
748 748
749=item * Erlang sends are synchronous, AEMP sends are asynchronous. 749=item * Erlang sends are synchronous, AEMP sends are asynchronous.
750 750
756 756
757Erlang makes few guarantees on messages delivery - messages can get lost 757Erlang makes few guarantees on messages delivery - messages can get lost
758without any of the processes realising it (i.e. you send messages a, b, 758without any of the processes realising it (i.e. you send messages a, b,
759and c, and the other side only receives messages a and c). 759and c, and the other side only receives messages a and c).
760 760
761AEMP guarantees correct ordering, and the guarantee that there are no 761AEMP guarantees correct ordering, and the guarantee that after one message
762holes in the message sequence. 762is lost, all following ones sent to the same port are lost as well, until
763 763monitoring raises an error, so there are no silent "holes" in the message
764=item * In Erlang, processes can be declared dead and later be found to be 764sequence.
765alive.
766
767In Erlang it can happen that a monitored process is declared dead and
768linked processes get killed, but later it turns out that the process is
769still alive - and can receive messages.
770
771In AEMP, when port monitoring detects a port as dead, then that port will
772eventually be killed - it cannot happen that a node detects a port as dead
773and then later sends messages to it, finding it is still alive.
774 765
775=item * Erlang can send messages to the wrong port, AEMP does not. 766=item * Erlang can send messages to the wrong port, AEMP does not.
776 767
777In Erlang it is quite likely that a node that restarts reuses a process ID 768In Erlang it is quite likely that a node that restarts reuses a process ID
778known to other nodes for a completely different process, causing messages 769known to other nodes for a completely different process, causing messages
782around in the network will not be sent to an unrelated port. 773around in the network will not be sent to an unrelated port.
783 774
784=item * Erlang uses unprotected connections, AEMP uses secure 775=item * Erlang uses unprotected connections, AEMP uses secure
785authentication and can use TLS. 776authentication and can use TLS.
786 777
787AEMP can use a proven protocol - SSL/TLS - to protect connections and 778AEMP can use a proven protocol - TLS - to protect connections and
788securely authenticate nodes. 779securely authenticate nodes.
789 780
790=item * The AEMP protocol is optimised for both text-based and binary 781=item * The AEMP protocol is optimised for both text-based and binary
791communications. 782communications.
792 783
793The AEMP protocol, unlike the Erlang protocol, supports both 784The AEMP protocol, unlike the Erlang protocol, supports both programming
794language-independent text-only protocols (good for debugging) and binary, 785language independent text-only protocols (good for debugging) and binary,
795language-specific serialisers (e.g. Storable). 786language-specific serialisers (e.g. Storable). By default, unless TLS is
787used, the protocol is actually completely text-based.
796 788
797It has also been carefully designed to be implementable in other languages 789It has also been carefully designed to be implementable in other languages
798with a minimum of work while gracefully degrading fucntionality to make the 790with a minimum of work while gracefully degrading functionality to make the
799protocol simple. 791protocol simple.
800 792
801=item * AEMP has more flexible monitoring options than Erlang. 793=item * AEMP has more flexible monitoring options than Erlang.
802 794
803In Erlang, you can chose to receive I<all> exit signals as messages 795In Erlang, you can chose to receive I<all> exit signals as messages
806Erlang, as one can choose between automatic kill, exit message or callback 798Erlang, as one can choose between automatic kill, exit message or callback
807on a per-process basis. 799on a per-process basis.
808 800
809=item * Erlang tries to hide remote/local connections, AEMP does not. 801=item * Erlang tries to hide remote/local connections, AEMP does not.
810 802
811Monitoring in Erlang is not an indicator of process death/crashes, 803Monitoring in Erlang is not an indicator of process death/crashes, in the
812as linking is (except linking is unreliable in Erlang). 804same way as linking is (except linking is unreliable in Erlang).
813 805
814In AEMP, you don't "look up" registered port names or send to named ports 806In AEMP, you don't "look up" registered port names or send to named ports
815that might or might not be persistent. Instead, you normally spawn a port 807that might or might not be persistent. Instead, you normally spawn a port
816on the remote node. The init function monitors the you, and you monitor 808on the remote node. The init function monitors you, and you monitor the
817the remote port. Since both monitors are local to the node, they are much 809remote port. Since both monitors are local to the node, they are much more
818more reliable. 810reliable (no need for C<spawn_link>).
819 811
820This also saves round-trips and avoids sending messages to the wrong port 812This also saves round-trips and avoids sending messages to the wrong port
821(hard to do in Erlang). 813(hard to do in Erlang).
822 814
823=back 815=back
824 816
825=head1 RATIONALE 817=head1 RATIONALE
826 818
827=over 4 819=over 4
828 820
829=item Why strings for ports and noderefs, why not objects? 821=item Why strings for port and node IDs, why not objects?
830 822
831We considered "objects", but found that the actual number of methods 823We considered "objects", but found that the actual number of methods
832thatc an be called are very low. Since port IDs and noderefs travel over 824that can be called are quite low. Since port and node IDs travel over
833the network frequently, the serialising/deserialising would add lots of 825the network frequently, the serialising/deserialising would add lots of
834overhead, as well as having to keep a proxy object. 826overhead, as well as having to keep a proxy object everywhere.
835 827
836Strings can easily be printed, easily serialised etc. and need no special 828Strings can easily be printed, easily serialised etc. and need no special
837procedures to be "valid". 829procedures to be "valid".
838 830
839And a a miniport consists of a single closure stored in a global hash - it 831And as a result, a miniport consists of a single closure stored in a
840can't become much cheaper. 832global hash - it can't become much cheaper.
841 833
842=item Why favour JSON, why not real serialising format such as Storable? 834=item Why favour JSON, why not a real serialising format such as Storable?
843 835
844In fact, any AnyEvent::MP node will happily accept Storable as framing 836In fact, any AnyEvent::MP node will happily accept Storable as framing
845format, but currently there is no way to make a node use Storable by 837format, but currently there is no way to make a node use Storable by
846default. 838default (although all nodes will accept it).
847 839
848The default framing protocol is JSON because a) JSON::XS is many times 840The default framing protocol is JSON because a) JSON::XS is many times
849faster for small messages and b) most importantly, after years of 841faster for small messages and b) most importantly, after years of
850experience we found that object serialisation is causing more problems 842experience we found that object serialisation is causing more problems
851than it gains: Just like function calls, objects simply do not travel 843than it solves: Just like function calls, objects simply do not travel
852easily over the network, mostly because they will always be a copy, so you 844easily over the network, mostly because they will always be a copy, so you
853always have to re-think your design. 845always have to re-think your design.
854 846
855Keeping your messages simple, concentrating on data structures rather than 847Keeping your messages simple, concentrating on data structures rather than
856objects, will keep your messages clean, tidy and efficient. 848objects, will keep your messages clean, tidy and efficient.
857 849
858=back 850=back
859 851
860=head1 SEE ALSO 852=head1 SEE ALSO
861 853
854L<AnyEvent::MP::Intro> - a gentle introduction.
855
856L<AnyEvent::MP::Kernel> - more, lower-level, stuff.
857
858L<AnyEvent::MP::Global> - network maintainance and port groups, to find
859your applications.
860
862L<AnyEvent>. 861L<AnyEvent>.
863 862
864=head1 AUTHOR 863=head1 AUTHOR
865 864
866 Marc Lehmann <schmorp@schmorp.de> 865 Marc Lehmann <schmorp@schmorp.de>

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