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# Content
1 =head1 Message Passing for the Non-Blocked Mind
2
3 =head1 Introduction and Terminology
4
5 This is a tutorial about how to get the swing of the new L<AnyEvent::MP>
6 module, which allows programs to transparently pass messages within the
7 process and to other processes on the same or a different host.
8
9 What kind of messages? Basically a message here means a list of Perl
10 strings, numbers, hashes and arrays, anything that can be expressed as a
11 L<JSON> text (as JSON is used by default in the protocol). Here are two
12 examples:
13
14 write_log => 1251555874, "action was successful.\n"
15 123, ["a", "b", "c"], { foo => "bar" }
16
17 When using L<AnyEvent::MP> it is customary to use a descriptive string as
18 first element of a message, that indictes the type of the message. This
19 element is called a I<tag> in L<AnyEvent::MP>, as some API functions
20 (C<rcv>) support matching it directly.
21
22 Supposedly you want to send a ping message with your current time to
23 somewhere, this is how such a message might look like (in Perl syntax):
24
25 ping => 1251381636
26
27 Now that we know what a message is, to which entities are those
28 messages being I<passed>? They are I<passed> to I<ports>. A I<port> is
29 a destination for messages but also a context to execute code: when
30 a runtime error occurs while executing code belonging to a port, the
31 exception will be raised on the port and can even travel to interested
32 parties on other nodes, which makes supervision of distributed processes
33 easy.
34
35 How do these ports relate to things you know? Each I<port> belongs
36 to a I<node>, and a I<node> is just the UNIX process that runs your
37 L<AnyEvent::MP> application.
38
39 Each I<node> is distinguished from other I<nodes> running on the same or
40 another host in a network by its I<node ID>. A I<node ID> is simply a
41 unique string chosen manually or assigned by L<AnyEvent::MP> in some way
42 (UNIX nodename, random string...).
43
44 Here is a diagram about how I<nodes>, I<ports> and UNIX processes relate
45 to each other. The setup consists of two nodes (more are of course
46 possible): Node C<A> (in UNIX process 7066) with the ports C<ABC> and
47 C<DEF>. And the node C<B> (in UNIX process 8321) with the ports C<FOO> and
48 C<BAR>.
49
50
51 |- PID: 7066 -| |- PID: 8321 -|
52 | | | |
53 | Node ID: A | | Node ID: B |
54 | | | |
55 | Port ABC =|= <----\ /-----> =|= Port FOO |
56 | | X | |
57 | Port DEF =|= <----/ \-----> =|= Port BAR |
58 | | | |
59 |-------------| |-------------|
60
61 The strings for the I<port IDs> here are just for illustrative
62 purposes: Even though I<ports> in L<AnyEvent::MP> are also identified by
63 strings, they can't be choosen manually and are assigned by the system
64 dynamically. These I<port IDs> are unique within a network and can also be
65 used to identify senders or as message tags for instance.
66
67 The next sections will explain the API of L<AnyEvent::MP> by going through
68 a few simple examples. Later some more complex idioms are introduced,
69 which are hopefully useful to solve some real world problems.
70
71 =head1 Passing Your First Message
72
73 As a start lets have a look at the messaging API. The following example
74 is just a demo to show the basic elements of message passing with
75 L<AnyEvent::MP>.
76
77 The example should print: C<Ending with: 123>, in a rather complicated
78 way, by passing some message to a port.
79
80 use AnyEvent;
81 use AnyEvent::MP;
82
83 my $end_cv = AnyEvent->condvar;
84
85 my $port = port;
86
87 rcv $port, test => sub {
88 my ($data) = @_;
89 $end_cv->send ($data);
90 };
91
92 snd $port, test => 123;
93
94 print "Ending with: " . $end_cv->recv . "\n";
95
96 It already uses most of the essential functions inside
97 L<AnyEvent::MP>: First there is the C<port> function which will create a
98 I<port> and will return it's I<port ID>, a simple string.
99
100 This I<port ID> can be used to send messages to the port and install
101 handlers to receive messages on the port. Since it is a simple string
102 it can be safely passed to other I<nodes> in the network when you want
103 to refer to that specific port (usually used for RPC, where you need
104 to tell the other end which I<port> to send the reply to - messages in
105 L<AnyEvent::MP> have a destination, but no source).
106
107 The next function is C<rcv>:
108
109 rcv $port, test => sub { ... };
110
111 It installs a receiver callback on the I<port> that specified as the first
112 argument (it only works for "local" ports, i.e. ports created on the same
113 node). The next argument, in this example C<test>, specifies a I<tag> to
114 match. This means that whenever a message with the first element being
115 the string C<test> is received, the callback is called with the remaining
116 parts of that message.
117
118 Messages can be sent with the C<snd> function, which is used like this in
119 the example above:
120
121 snd $port, test => 123;
122
123 This will send the message C<'test', 123> to the I<port> with the I<port
124 ID> stored in C<$port>. Since in this case the receiver has a I<tag> match
125 on C<test> it will call the callback with the first argument being the
126 number C<123>.
127
128 The callback is a typicall AnyEvent idiom: the callback just passes
129 that number on to the I<condition variable> C<$end_cv> which will then
130 pass the value to the print. Condition variables are out of the scope
131 of this tutorial and not often used with ports, so please consult the
132 L<AnyEvent::Intro> about them.
133
134 Passing messages inside just one process is boring. Before we can move on
135 and do interprocess message passing we first have to make sure some things
136 have been set up correctly for our nodes to talk to each other.
137
138 =head1 System Requirements and System Setup
139
140 Before we can start with real IPC we have to make sure some things work on your
141 system.
142
143 First we have to setup a I<shared secret>: for two L<AnyEvent::MP> I<nodes> to
144 be able to communicate with each other and authenticate each other it is
145 necessary to setup the same I<shared secret> for both of them (or use TLS
146 certificates).
147
148 The easiest way is to set this up is to use the F<aemp> utility:
149
150 aemp gensecret
151
152 This creates a F<$HOME/.perl-anyevent-mp> config file and generates a random
153 shared secret. You can copy this file to any other system and then communicate
154 over the network (via TCP) with it. You can also select your own shared secret
155 (F<aemp setsecret>) and for increased security requirements you can even create
156 a TLS certificate (F<aemp gencert>), causing connections to not just be
157 authenticated, but also to be encrypted.
158
159 Connections will only be successful when the I<nodes> that want to connect to
160 each other have the same I<shared secret> (or successfully verify the TLS
161 certificate of the other side).
162
163 B<If something does not work as expected, and for example tcpdump shows
164 that the connections are closed almost immediately, you should make sure
165 that F<~/.perl-anyevent-mp> is the same on all hosts/user accounts that
166 you try to connect with each other!>
167
168 Thats all for now, there is more fiddling around with the C<aemp> utility
169 later.
170
171 =head1 Passing Messages Between Processes
172
173 =head2 The Receiver
174
175 Lets split the previous example up into two small programs. First the
176 receiver application:
177
178 #!/opt/perl/bin/perl
179 use AnyEvent;
180 use AnyEvent::MP;
181 use AnyEvent::MP::Global;
182
183 initialise_node "eg_simple_receiver";
184
185 my $port = port;
186
187 AnyEvent::MP::Global::register $port, "eg_receivers";
188
189 rcv $port, test => sub {
190 my ($data, $reply_port) = @_;
191
192 print "Received data: " . $data . "\n";
193 };
194
195 AnyEvent->condvar->recv;
196
197 =head3 AnyEvent::MP::Global
198
199 Now, that wasn't too bad, was it? Ok, lets step through the new functions
200 and modules that have been used. For starters there is now an additional
201 module loaded: L<AnyEvent::MP::Global>.
202
203 That module provides us with a I<global registry>, which lets us share data
204 among all I<nodes> in a network. Why do we need it you might ask?
205
206 The thing is, that the I<port ids> are just random strings, assigned by
207 L<AnyEvent::MP>. We can't know those I<port ids> in advance, so we don't know
208 which I<port id> to send messages to if the message is to be passed between
209 I<nodes> (or UNIX processes). To find the right I<port> of another I<node> in
210 the network we will need to communicate that somehow to the sender. And
211 exactly that is what L<AnyEvent::MP::Global> provides.
212
213 =head3 initialise_node And The Network
214
215 Now, lets have a look at the next new thing, the C<initialise_node>:
216
217 initialise_node "eg_simple_receiver";
218
219 Before we are able to send messages to other nodes we have to initialise
220 ourself. The first argument, the string C<"eg_simple_receiver">, is called the
221 I<profile> of this node. A profile holds some information about the application
222 that is going to be a node in an L<AnyEvent::MP> network.
223
224 Most importantly the profile allows you to set the I<node id> that your
225 application will use. You can also set I<binds> in the profile, meaning that
226 you can define TCP ports that the application will listen on for incoming
227 connections from other nodes of the network.
228
229 Next you can configure I<seeds> in profile. A I<seed> is just a TCP endpoint
230 which tells the application where to find other nodes of it's network. To
231 explain this a bit more detailed we have to look at the topology of an
232 L<AnyEvent::MP> network. The topology is called a I<fully connected mesh>, here
233 an example with 4 nodes:
234
235 N1--N2
236 | \/ |
237 | /\ |
238 N3--N4
239
240 Now imagine another I<node> C<N5>. wants to connect itself to that network:
241
242 N1--N2
243 | \/ | N5
244 | /\ |
245 N3--N4
246
247 The new node needs to know the I<binds> of all of those 4 already connected
248 nodes. And exactly this is what the I<seeds> are for. Now lets assume that
249 the new node C<N5> has as I<seed> the TCP endpoint of the node C<N2>.
250 It then connects to C<N2>:
251
252 N1--N2____
253 | \/ | N5
254 | /\ |
255 N3--N4
256
257 C<N2> then tells C<N5> the I<binds> of the other nodes it is connected to,
258 and C<N5> builds up the rest of the connections:
259
260 /--------\
261 N1--N2____|
262 | \/ | N5
263 | /\ | /|
264 N3--N4--- |
265 \________/
266
267 Finished. C<N5> is now happily connected to the rest of the network.
268
269 =head3 Setting Up The Profiles
270
271 Ok, so much to the profile. Now lets setup the C<eg_simple_receiver> I<profile>
272 for later. For the receiver we just give the receiver a I<bind>:
273
274 aemp profile eg_simple_receiver setbinds localhost:12266
275
276 And while we are at it, just setup the I<profile> for the sender in the second
277 part of this example too. We will call the sender I<profile>
278 C<eg_simple_sender>. For the sender we will just setup a I<seed> to the
279 receiver:
280
281 aemp profile eg_simple_sender setseeds localhost:12266
282 aemp profile eg_simple_sender setbinds
283
284 You might wonder why we setup I<binds> to be empty here. Well, there can be
285 exceptions to the I<fully> in the I<fully connected mesh> in L<AnyEvent::MP>.
286 If you don't configure a I<bind> for a node's profile it won't bind itself
287 somewhere. These kinds of I<nodes> will not be able to send messages to other
288 I<nodes> that also didn't I<bind> them self to some TCP address. For this
289 example, as well as some cases in the real world, we can live with this
290 limitation.
291
292 =head3 Registering The Receiver
293
294 Ok, where were we. We now discussed the basic purpose of L<AnyEvent::MP::Global>
295 and initialise_node with it's relations to profiles. We also setup our profiles
296 for later use and now have to continue talking about the receiver example.
297
298 Lets look at the next undiscussed line(s) of code:
299
300 my $port = port;
301 AnyEvent::MP::Global::register $port, "eg_receivers";
302
303 The C<port> function already has been discussed. It just creates a new I<port>
304 and gives us the I<port id>. Now to the C<register> function of
305 L<AnyEvent::MP::Global>: The first argument is a I<port id> that we want to add
306 to a I<global group>, and it's second argument is the name of that I<global
307 group>.
308
309 You can choose that name of such a I<global group> freely, and it's purpose is
310 to store a set of I<port ids>. That set is made available throughout the whole
311 L<AnyEvent::MP> network, so that each node can see which ports belong to that
312 group.
313
314 The sender will later look for the ports in that I<global group> and send
315 messages to them.
316
317 Last step in the example is to setup a receiver callback for those messages
318 like we have discussed in the first example. We again match for the I<tag>
319 C<test>. The difference is just that we don't end the application after
320 receiving the first message. We just infinitely continue to look out for new
321 messages.
322
323 =head2 The Sender
324
325 Ok, now lets take a look at the sender:
326
327 #!/opt/perl/bin/perl
328 use AnyEvent;
329 use AnyEvent::MP;
330 use AnyEvent::MP::Global;
331
332 initialise_node "eg_simple_sender";
333
334 my $find_timer =
335 AnyEvent->timer (after => 0, interval => 1, cb => sub {
336 my $ports = AnyEvent::MP::Global::find "eg_receivers"
337 or return;
338
339 snd $_, test => time
340 for @$ports;
341 });
342
343 AnyEvent->condvar->recv;
344
345 It's even less code. The C<initialise_node> is known now from the receiver
346 above. As discussed in the section where we setup the profiles we configure
347 this application to use the I<profile> C<eg_simple_sender>.
348
349 Next we setup a timer that repeatedly calls this chunk of code:
350
351 my $ports = AnyEvent::MP::Global::find "eg_receivers"
352 or return;
353
354 snd $_, test => time
355 for @$ports;
356
357 The new function here is the C<find> function of L<AnyEvent::MP::Global>. It
358 searches in the I<global group> named C<eg_receivers> for ports. If none are
359 found C<undef> is returned and we wait for the next time the timer fires.
360
361 In case the receiver application has been connected and the newly added port by
362 the receiver has propagated to the sender C<find> returns an array reference
363 that contains the I<port id> of the receiver I<port(s)>.
364
365 We then just send to every I<port> in the I<global group> a message consisting
366 of the I<tag> C<test> and the current time in form of a UNIX timestamp.
367
368 And thats all.
369
370 =head1 SEE ALSO
371
372 L<AnyEvent>
373
374 L<AnyEvent::Handle>
375
376 L<AnyEvent::MP>
377
378 L<AnyEvent::MP::Global>
379
380 =head1 AUTHOR
381
382 Robin Redeker <elmex@ta-sa.org>
383