… | |
… | |
199 | |
199 | |
200 | sub connect { |
200 | sub connect { |
201 | # we are trivially connected |
201 | # we are trivially connected |
202 | } |
202 | } |
203 | |
203 | |
|
|
204 | # delay every so often to avoid recursion, also used to delay after spawn |
|
|
205 | our $DELAY; |
|
|
206 | our @DELAY; |
|
|
207 | our $DELAY_W; |
|
|
208 | |
|
|
209 | sub _send_delayed { |
|
|
210 | local $AnyEvent::MP::Kernel::SRCNODE = $AnyEvent::MP::Kernel::NODE{""}; |
|
|
211 | AnyEvent::MP::Kernel::_inject (@{ shift @DELAY }) |
|
|
212 | while @DELAY; |
|
|
213 | undef $DELAY_W; |
|
|
214 | $DELAY = -50; |
|
|
215 | } |
|
|
216 | |
204 | sub transport_reset { |
217 | sub transport_reset { |
205 | my ($self) = @_; |
218 | my ($self) = @_; |
206 | |
219 | |
207 | Scalar::Util::weaken $self; |
220 | Scalar::Util::weaken $self; |
208 | |
221 | |
209 | $self->{send} = sub { |
222 | $self->{send} = sub { |
|
|
223 | if ($DELAY++ >= 0) { |
|
|
224 | push @DELAY, $_[0]; |
|
|
225 | $DELAY_W ||= AE::timer 0, 0, \&_send_delayed; |
|
|
226 | } else { |
210 | local $AnyEvent::MP::Kernel::SRCNODE = $self; |
227 | local $AnyEvent::MP::Kernel::SRCNODE = $self; |
211 | AnyEvent::MP::Kernel::_inject (@{ $_[0] }); |
228 | AnyEvent::MP::Kernel::_inject (@{ $_[0] }); |
|
|
229 | } |
212 | }; |
230 | }; |
213 | } |
231 | } |
214 | |
232 | |
215 | sub transport_connect { |
233 | sub transport_connect { |
216 | my ($self, $tp) = @_; |
234 | my ($self, $tp) = @_; |