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Revision: 1.11
Committed: Sun Oct 31 18:26:27 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.10: +3 -4 lines
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File Contents

# Content
1 =head1 NAME
2
3 AnyEvent::SNMP - adaptor to integrate Net::SNMP into AnyEvent.
4
5 =head1 SYNOPSIS
6
7 use AnyEvent::SNMP;
8 use Net::SNMP;
9
10 # just use Net::SNMP and AnyEvent as you like:
11
12 # use a condvar to transfer results, this is
13 # just an example, you can use a naked callback as well.
14 my $cv = AnyEvent->condvar;
15
16 # ... start non-blocking snmp request(s)...
17 Net::SNMP->session (-hostname => "127.0.0.1",
18 -community => "public",
19 -nonblocking => 1)
20 ->get_request (-callback => sub { $cv->send (@_) });
21
22 # ... do something else until the result is required
23 my @result = $cv->wait;
24
25 =head1 DESCRIPTION
26
27 This module implements an alternative "event dispatcher" for Net::SNMP,
28 using AnyEvent as a backend. This integrates Net::SNMP into AnyEvent. That
29 means you can make non-blocking Net::SNMP calls and as long as other
30 parts of your program also use AnyEvent (or some event loop supported by
31 AnyEvent), they will run in parallel.
32
33 Also, the Net::SNMP scheduler is very inefficient with respect to both CPU
34 and memory usage. Most AnyEvent backends (including the pure-perl backend)
35 fare much better than the Net::SNMP dispatcher.
36
37 Another major added fetaure of this module over Net::SNMP is automatic
38 rate-adjustments: Net::SNMP is so slow that firing a few thousand
39 requests can cause many timeouts simply because Net::SNMP cannot process
40 the replies in time. This module automatically adapts the send rate to
41 avoid false timeouts caused by slow reply processing.
42
43 A potential disadvantage of this module is that replacing the dispatcher
44 is not at all a documented thing to do, so future changes in Net::SNP
45 might break this module (or the many similar ones).
46
47 This module does not export anything and does not require you to do
48 anything special apart from loading it I<before doing any non-blocking
49 requests with Net::SNMP>. It is recommended but not required to load this
50 module before C<Net::SNMP>.
51
52 =head1 GLOBAL VARIABLES
53
54 =over 4
55
56 =item $AnyEvent::SNMP::MAX_OUTSTANDING (default: C<50>, dynamic)
57
58 =item AnyEvent::SNMP::set_max_outstanding $new_value
59
60 Use this package variable to restrict the number of outstanding SNMP
61 requests at any point in time.
62
63 Net::SNMP is very fast at creating and sending SNMP requests, but much
64 slower at parsing (big, bulk) responses. This makes it easy to request a
65 lot of data that can take many seconds to parse.
66
67 In the best case, this can lead to unnecessary delays (and even time-outs,
68 as the data has been received but not yet processed) and in the worst
69 case, this can lead to packet loss, when the receive queue overflows and
70 the kernel can no longer accept new packets.
71
72 To avoid this, you can (and should) limit the number of outstanding
73 requests to a number low enough so that parsing time doesn't introduce
74 noticable delays.
75
76 Unfortunately, this number depends not only on processing speed and load
77 of the machine running Net::SNMP, but also on the network latency and the
78 speed of your SNMP agents.
79
80 AnyEvent::SNMP tries to dynamically adjust this number upwards and
81 downwards.
82
83 Increasing C<$MAX_OUTSTANDING> will not automatically use the
84 extra request slots. To increase C<$MAX_OUTSTANDING> and make
85 C<AnyEvent::SNMP> make use of the extra paralellity, call
86 C<AnyEvent::SNMP::set_max_outstanding> with the new value, e.g.:
87
88 AnyEvent::SNMP::set_max_outstanding 500;
89
90 Although due to the dynamic adjustment, this might have little lasting
91 effect.
92
93 Note that you can use L<Net::SNMP::XS> to speed up parsing of responses
94 considerably.
95
96 =item $AnyEvent::SNMP::MIN_RECVQUEUE (default: C<8>)
97
98 =item $AnyEvent::SNMP::MAX_RECVQUEUE (default: C<64>)
99
100 These values specify the minimum and maximum receive queue length (in
101 units of one response packet).
102
103 When AnyEvent::SNMP handles $MAX_RECVQUEUE or more packets per iteration
104 it will reduce $MAX_OUTSTANDING. If it handles less than $MIN_RECVQUEUE,
105 it increases $MAX_OUTSTANDING.
106
107 This has the result of adjusting the number of outstanding requests so that
108 the recv queue is between the minimum and maximu, usually.
109
110 This algorithm works reasonably well as long as the responses, response
111 latencies and processing times are the same size per packet on average.
112
113 =back
114
115 =head1 COMPATIBILITY
116
117 This module may be used as a drop in replacement for the
118 Net::SNMP::Dispatcher in existing programs. You can still call
119 C<snmp_dispatcher> to start the event-loop, but then you loose the benefit
120 of mixing Net::SNMP events with other events.
121
122 use AnyEvent::SNMP;
123 use Net::SNMP;
124
125 # just use Net::SNMP as before
126
127 # ... start non-blocking snmp request(s)...
128 Net::SNMP->session (
129 -hostname => "127.0.0.1",
130 -community => "public",
131 -nonblocking => 1,
132 )->get_request (-callback => sub { ... });
133
134 snmp_dispatcher;
135
136 =cut
137
138 package AnyEvent::SNMP;
139
140 use common::sense;
141
142 # it is possible to do this without loading
143 # Net::SNMP::Dispatcher, but much more awkward.
144 use Net::SNMP::Dispatcher;
145
146 sub Net::SNMP::Dispatcher::instance {
147 AnyEvent::SNMP::
148 }
149
150 use Net::SNMP ();
151 use AnyEvent ();
152
153 our $VERSION = '1.0';
154
155 $Net::SNMP::DISPATCHER = instance Net::SNMP::Dispatcher;
156
157 our $MESSAGE_PROCESSING = $Net::SNMP::Dispatcher::MESSAGE_PROCESSING;
158
159 our $BUSY;
160 our $DONE; # finished all jobs
161 our @TRANSPORT; # fileno => [count, watcher]
162 our @QUEUE;
163 our $MAX_OUTSTANDING = 50;
164 our $MIN_RECVQUEUE = 8;
165 our $MAX_RECVQUEUE = 64;
166
167 sub kick_job;
168
169 sub _send_pdu {
170 my ($pdu, $retries) = @_;
171
172 # mostly copied from Net::SNMP::Dispatch
173
174 # Pass the PDU to Message Processing so that it can
175 # create the new outgoing message.
176 my $msg = $MESSAGE_PROCESSING->prepare_outgoing_msg ($pdu);
177
178 if (!defined $msg) {
179 --$BUSY;
180 kick_job;
181 # Inform the command generator about the Message Processing error.
182 $pdu->status_information ($MESSAGE_PROCESSING->error);
183 return;
184 }
185
186 # Actually send the message.
187 if (!defined $msg->send) {
188 $MESSAGE_PROCESSING->msg_handle_delete ($pdu->msg_id)
189 if $pdu->expect_response;
190
191 # A crude attempt to recover from temporary failures.
192 if ($retries-- > 0 && ($!{EAGAIN} || $!{EWOULDBLOCK} || $!{ENOSPC})) {
193 my $retry_w; $retry_w = AE::timer $pdu->timeout, 0, sub {
194 undef $retry_w;
195 _send_pdu ($pdu, $retries);
196 };
197 } else {
198 --$BUSY;
199 kick_job;
200 }
201
202 # Inform the command generator about the send() error.
203 $pdu->status_information ($msg->error);
204 return;
205 }
206
207 # Schedule the timeout handler if the message expects a response.
208 if ($pdu->expect_response) {
209 my $transport = $msg->transport;
210 my $fileno = $transport->fileno;
211
212 # register the transport
213 unless ($TRANSPORT[$fileno][0]++) {
214 $TRANSPORT[$fileno][1] = AE::io $transport->socket, 0, sub {
215 for my $count (1..$MAX_RECVQUEUE) { # handle up to this many requests in one go
216 # Create a new Message object to receive the response
217 my ($msg, $error) = Net::SNMP::Message->new (-transport => $transport);
218
219 if (!defined $msg) {
220 die sprintf 'Failed to create Message object [%s]', $error;
221 }
222
223 # Read the message from the Transport Layer
224 if (!defined $msg->recv) {
225 if ($transport->connectionless) {
226 # if we handled very few replies and we have queued work, try
227 # to increase the parallelity as we probably can handle more.
228 if ($count < $MIN_RECVQUEUE && @QUEUE) {
229 ++$MAX_OUTSTANDING;
230 kick_job;
231 }
232 } else {
233 # for some reason, connected-oriented transports seem to need this
234 delete $TRANSPORT[$fileno]
235 unless --$TRANSPORT[$fileno][0];
236 }
237
238 $msg->error;
239 return;
240 }
241
242 # For connection-oriented Transport Domains, it is possible to
243 # "recv" an empty buffer if reassembly is required.
244 if (!$msg->length) {
245 return;
246 }
247
248 # Hand the message over to Message Processing.
249 if (!defined $MESSAGE_PROCESSING->prepare_data_elements ($msg)) {
250 $MESSAGE_PROCESSING->error;
251 return;
252 }
253
254 # Set the error if applicable.
255 $msg->error ($MESSAGE_PROCESSING->error) if $MESSAGE_PROCESSING->error;
256
257 # Notify the command generator to process the response.
258 $msg->process_response_pdu;
259
260 # Cancel the timeout.
261 my $rtimeout_w = $msg->timeout_id;
262 if ($$rtimeout_w) {
263 undef $$rtimeout_w;
264
265 --$BUSY;
266 kick_job;
267
268 unless (--$TRANSPORT[$fileno][0]) {
269 delete $TRANSPORT[$fileno];
270 return;
271 }
272 }
273 }
274
275 # when we end up here, we successfully handled $MAX_RECVQUEUE
276 # replies in one iteration, so assume we are overloaded
277 # and reduce the amount of parallelity.
278 $MAX_OUTSTANDING = (int $MAX_OUTSTANDING * 0.95) || 1;
279 };
280 }
281
282 $msg->timeout_id (\(my $rtimeout_w =
283 AE::timer $pdu->timeout, 0, sub {
284 my $rtimeout_w = $msg->timeout_id;
285 if ($$rtimeout_w) {
286 undef $$rtimeout_w;
287 delete $TRANSPORT[$fileno]
288 unless --$TRANSPORT[$fileno][0];
289 }
290
291 if ($retries--) {
292 _send_pdu ($pdu, $retries);
293 } else {
294 $MESSAGE_PROCESSING->msg_handle_delete ($pdu->msg_id);
295 $pdu->status_information ("No response from remote host '%s'", $pdu->hostname);
296
297 --$BUSY;
298 kick_job;
299 }
300 })
301 );
302 } else {
303 --$BUSY;
304 kick_job;
305 }
306 }
307
308 sub kick_job {
309 while ($BUSY < $MAX_OUTSTANDING) {
310 my $pdu = shift @QUEUE
311 or last;
312
313 ++$BUSY;
314 _send_pdu $pdu, $pdu->retries;
315 }
316
317 $DONE and $DONE->() unless $BUSY;
318 }
319
320 sub send_pdu($$$) {
321 my (undef, $pdu, $delay) = @_;
322
323 # $delay is not very sensibly implemented by AnyEvent::SNMP,
324 # but apparently it is not a very sensible feature.
325 if ($delay > 0) {
326 ++$BUSY;
327 my $delay_w; $delay_w = AE::timer $delay, 0, sub {
328 undef $delay_w;
329 push @QUEUE, $pdu;
330 --$BUSY;
331 kick_job;
332 };
333 return 1;
334 }
335
336 push @QUEUE, $pdu;
337 kick_job;
338
339 1
340 }
341
342 sub activate($) {
343 while ($BUSY) {
344 $DONE = AE::cv;
345 $DONE->recv;
346 undef $DONE;
347 }
348 }
349
350 sub one_event($) {
351 # should not ever be used
352 AnyEvent->one_event; #d# todo
353 }
354
355 sub set_max_outstanding($) {
356 $MAX_OUTSTANDING = $_[0];
357 kick_job;
358 }
359
360 =head1 SEE ALSO
361
362 L<AnyEvent>, L<Net::SNMP>, L<Net::SNMP::XS>, L<Net::SNMP::EV>.
363
364 =head1 AUTHOR
365
366 Marc Lehmann <schmorp@schmorp.de>
367 http://home.schmorp.de/
368
369 =cut
370
371 1
372