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1NAME 1NAME
2 AnyEvent - provide framework for multiple event loops 2 AnyEvent - provide framework for multiple event loops
3 3
4 EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - 4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event
5 various supported event loops 5 loops
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
11
12 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
13 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
14
15 print AnyEvent->now; # prints current event loop time
16 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
17
18 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
19
20 my $w = AnyEvent->child (pid => $pid, cb => sub {
21 my ($pid, $status) = @_;
11 ... 22 ...
12 }); 23 });
13 24
14 my $w = AnyEvent->timer (after => $seconds, cb => sub {
15 ...
16 });
17
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged 25 my $w = AnyEvent->condvar; # stores whether a condition was flagged
26 $w->send; # wake up current and all future recv's
19 $w->wait; # enters "main loop" till $condvar gets ->broadcast 27 $w->recv; # enters "main loop" till $condvar gets ->send
20 $w->broadcast; # wake up current and all future wait's 28 # use a condvar in callback mode:
29 $w->cb (sub { $_[0]->recv });
30
31INTRODUCTION/TUTORIAL
32 This manpage is mainly a reference manual. If you are interested in a
33 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
34 manpage.
21 35
22WHY YOU SHOULD USE THIS MODULE (OR NOT) 36WHY YOU SHOULD USE THIS MODULE (OR NOT)
23 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 37 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
24 nowadays. So what is different about AnyEvent? 38 nowadays. So what is different about AnyEvent?
25 39
26 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of 40 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
27 policy* and AnyEvent is *small and efficient*. 41 policy* and AnyEvent is *small and efficient*.
28 42
29 First and foremost, *AnyEvent is not an event model* itself, it only 43 First and foremost, *AnyEvent is not an event model* itself, it only
30 interfaces to whatever event model the main program happens to use in a 44 interfaces to whatever event model the main program happens to use, in a
31 pragmatic way. For event models and certain classes of immortals alike, 45 pragmatic way. For event models and certain classes of immortals alike,
32 the statement "there can only be one" is a bitter reality: In general, 46 the statement "there can only be one" is a bitter reality: In general,
33 only one event loop can be active at the same time in a process. 47 only one event loop can be active at the same time in a process.
34 AnyEvent helps hiding the differences between those event loops. 48 AnyEvent cannot change this, but it can hide the differences between
49 those event loops.
35 50
36 The goal of AnyEvent is to offer module authors the ability to do event 51 The goal of AnyEvent is to offer module authors the ability to do event
37 programming (waiting for I/O or timer events) without subscribing to a 52 programming (waiting for I/O or timer events) without subscribing to a
38 religion, a way of living, and most importantly: without forcing your 53 religion, a way of living, and most importantly: without forcing your
39 module users into the same thing by forcing them to use the same event 54 module users into the same thing by forcing them to use the same event
40 model you use. 55 model you use.
41 56
42 For modules like POE or IO::Async (which is a total misnomer as it is 57 For modules like POE or IO::Async (which is a total misnomer as it is
43 actually doing all I/O *synchronously*...), using them in your module is 58 actually doing all I/O *synchronously*...), using them in your module is
44 like joining a cult: After you joined, you are dependent on them and you 59 like joining a cult: After you joined, you are dependent on them and you
45 cannot use anything else, as it is simply incompatible to everything 60 cannot use anything else, as they are simply incompatible to everything
46 that isn't itself. What's worse, all the potential users of your module 61 that isn't them. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 62 are *also* forced to use the same event loop you use.
48 63
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 64 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 65 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 66 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 67 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 68 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 69 models it supports (including stuff like IO::Async, as long as those use
55 those use one of the supported event loops. It is trivial to add new 70 one of the supported event loops. It is trivial to add new event loops
56 event loops to AnyEvent, too, so it is future-proof). 71 to AnyEvent, too, so it is future-proof).
57 72
58 In addition to being free of having to use *the one and only true event 73 In addition to being free of having to use *the one and only true event
59 model*, AnyEvent also is free of bloat and policy: with POE or similar 74 model*, AnyEvent also is free of bloat and policy: with POE or similar
60 modules, you get an enourmous amount of code and strict rules you have 75 modules, you get an enormous amount of code and strict rules you have to
61 to follow. AnyEvent, on the other hand, is lean and up to the point, by 76 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 77 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 78 wrapper as technically possible.
64 79
80 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
81 useful functionality, such as an asynchronous DNS resolver, 100%
82 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
83 such as Windows) and lots of real-world knowledge and workarounds for
84 platform bugs and differences.
85
65 Of course, if you want lots of policy (this can arguably be somewhat 86 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 87 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 88 model, you should *not* use this module.
68 89
69DESCRIPTION 90DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 91 AnyEvent provides an identical interface to multiple event loops. This
75 The interface itself is vaguely similar, but not identical to the Event 96 The interface itself is vaguely similar, but not identical to the Event
76 module. 97 module.
77 98
78 During the first call of any watcher-creation method, the module tries 99 During the first call of any watcher-creation method, the module tries
79 to detect the currently loaded event loop by probing whether one of the 100 to detect the currently loaded event loop by probing whether one of the
80 following modules is already loaded: Coro::EV, Coro::Event, EV, Event, 101 following modules is already loaded: EV, Event, Glib,
81 Glib, AnyEvent::Impl::Perl, Tk, Event::Lib, Qt, POE. The first one found 102 AnyEvent::Impl::Perl, Tk, Event::Lib, Qt, POE. The first one found is
82 is used. If none are found, the module tries to load these modules 103 used. If none are found, the module tries to load these modules
83 (excluding Tk, Event::Lib, Qt and POE as the pure perl adaptor should 104 (excluding Tk, Event::Lib, Qt and POE as the pure perl adaptor should
84 always succeed) in the order given. The first one that can be 105 always succeed) in the order given. The first one that can be
85 successfully loaded will be used. If, after this, still none could be 106 successfully loaded will be used. If, after this, still none could be
86 found, AnyEvent will fall back to a pure-perl event loop, which is not 107 found, AnyEvent will fall back to a pure-perl event loop, which is not
87 very efficient, but should work everywhere. 108 very efficient, but should work everywhere.
99 starts using it, all bets are off. Maybe you should tell their authors 120 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 121 to use AnyEvent so their modules work together with others seamlessly...
101 122
102 The pure-perl implementation of AnyEvent is called 123 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 124 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 125 explicitly and enjoy the high availability of that event loop :)
105 126
106WATCHERS 127WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 128 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 129 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the filehandle to watch, etc. 130 the callback to call, the file handle to watch, etc.
110 131
111 These watchers are normal Perl objects with normal Perl lifetime. After 132 These watchers are normal Perl objects with normal Perl lifetime. After
112 creating a watcher it will immediately "watch" for events and invoke the 133 creating a watcher it will immediately "watch" for events and invoke the
113 callback when the event occurs (of course, only when the event model is 134 callback when the event occurs (of course, only when the event model is
114 in control). 135 in control).
115 136
137 Note that callbacks must not permanently change global variables
138 potentially in use by the event loop (such as $_ or $[) and that
139 callbacks must not "die". The former is good programming practise in
140 Perl and the latter stems from the fact that exception handling differs
141 widely between event loops.
142
116 To disable the watcher you have to destroy it (e.g. by setting the 143 To disable the watcher you have to destroy it (e.g. by setting the
117 variable you store it in to "undef" or otherwise deleting all references 144 variable you store it in to "undef" or otherwise deleting all references
118 to it). 145 to it).
119 146
120 All watchers are created by calling a method on the "AnyEvent" class. 147 All watchers are created by calling a method on the "AnyEvent" class.
122 Many watchers either are used with "recursion" (repeating timers for 149 Many watchers either are used with "recursion" (repeating timers for
123 example), or need to refer to their watcher object in other ways. 150 example), or need to refer to their watcher object in other ways.
124 151
125 An any way to achieve that is this pattern: 152 An any way to achieve that is this pattern:
126 153
127 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 154 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
128 # you can use $w here, for example to undef it 155 # you can use $w here, for example to undef it
129 undef $w; 156 undef $w;
130 }); 157 });
131 158
132 Note that "my $w; $w =" combination. This is necessary because in Perl, 159 Note that "my $w; $w =" combination. This is necessary because in Perl,
133 my variables are only visible after the statement in which they are 160 my variables are only visible after the statement in which they are
134 declared. 161 declared.
135 162
136 I/O WATCHERS 163 I/O WATCHERS
137 You can create an I/O watcher by calling the "AnyEvent->io" method with 164 You can create an I/O watcher by calling the "AnyEvent->io" method with
138 the following mandatory key-value pairs as arguments: 165 the following mandatory key-value pairs as arguments:
139 166
140 "fh" the Perl *file handle* (*not* file descriptor) to watch for events. 167 "fh" is the Perl *file handle* (*not* file descriptor) to watch for
168 events (AnyEvent might or might not keep a reference to this file
169 handle). Note that only file handles pointing to things for which
170 non-blocking operation makes sense are allowed. This includes sockets,
171 most character devices, pipes, fifos and so on, but not for example
172 files or block devices.
173
141 "poll" must be a string that is either "r" or "w", which creates a 174 "poll" must be a string that is either "r" or "w", which creates a
142 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb" 175 watcher waiting for "r"eadable or "w"ritable events, respectively.
176
143 is the callback to invoke each time the file handle becomes ready. 177 "cb" is the callback to invoke each time the file handle becomes ready.
144 178
145 Although the callback might get passed parameters, their value and 179 Although the callback might get passed parameters, their value and
146 presence is undefined and you cannot rely on them. Portable AnyEvent 180 presence is undefined and you cannot rely on them. Portable AnyEvent
147 callbacks cannot use arguments passed to I/O watcher callbacks. 181 callbacks cannot use arguments passed to I/O watcher callbacks.
148 182
152 186
153 Some event loops issue spurious readyness notifications, so you should 187 Some event loops issue spurious readyness notifications, so you should
154 always use non-blocking calls when reading/writing from/to your file 188 always use non-blocking calls when reading/writing from/to your file
155 handles. 189 handles.
156 190
157 Example:
158
159 # wait for readability of STDIN, then read a line and disable the watcher 191 Example: wait for readability of STDIN, then read a line and disable the
192 watcher.
193
160 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 194 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
161 chomp (my $input = <STDIN>); 195 chomp (my $input = <STDIN>);
162 warn "read: $input\n"; 196 warn "read: $input\n";
163 undef $w; 197 undef $w;
164 }); 198 });
173 207
174 Although the callback might get passed parameters, their value and 208 Although the callback might get passed parameters, their value and
175 presence is undefined and you cannot rely on them. Portable AnyEvent 209 presence is undefined and you cannot rely on them. Portable AnyEvent
176 callbacks cannot use arguments passed to time watcher callbacks. 210 callbacks cannot use arguments passed to time watcher callbacks.
177 211
178 The timer callback will be invoked at most once: if you want a repeating 212 The callback will normally be invoked once only. If you specify another
179 timer you have to create a new watcher (this is a limitation by both Tk 213 parameter, "interval", as a strictly positive number (> 0), then the
180 and Glib). 214 callback will be invoked regularly at that interval (in fractional
215 seconds) after the first invocation. If "interval" is specified with a
216 false value, then it is treated as if it were missing.
181 217
182 Example: 218 The callback will be rescheduled before invoking the callback, but no
219 attempt is done to avoid timer drift in most backends, so the interval
220 is only approximate.
183 221
184 # fire an event after 7.7 seconds 222 Example: fire an event after 7.7 seconds.
223
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 224 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 225 warn "timeout\n";
187 }); 226 });
188 227
189 # to cancel the timer: 228 # to cancel the timer:
190 undef $w; 229 undef $w;
191 230
192 Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 231 Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 232
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 233 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
234 warn "timeout\n";
200 }; 235 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 236
205 TIMING ISSUES 237 TIMING ISSUES
206 There are two ways to handle timers: based on real time (relative, "fire 238 There are two ways to handle timers: based on real time (relative, "fire
207 in 10 seconds") and based on wallclock time (absolute, "fire at 12 239 in 10 seconds") and based on wallclock time (absolute, "fire at 12
208 o'clock"). 240 o'clock").
220 on wallclock time) timers. 252 on wallclock time) timers.
221 253
222 AnyEvent always prefers relative timers, if available, matching the 254 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 255 AnyEvent API.
224 256
257 AnyEvent has two additional methods that return the "current time":
258
259 AnyEvent->time
260 This returns the "current wallclock time" as a fractional number of
261 seconds since the Epoch (the same thing as "time" or
262 "Time::HiRes::time" return, and the result is guaranteed to be
263 compatible with those).
264
265 It progresses independently of any event loop processing, i.e. each
266 call will check the system clock, which usually gets updated
267 frequently.
268
269 AnyEvent->now
270 This also returns the "current wallclock time", but unlike "time",
271 above, this value might change only once per event loop iteration,
272 depending on the event loop (most return the same time as "time",
273 above). This is the time that AnyEvent's timers get scheduled
274 against.
275
276 *In almost all cases (in all cases if you don't care), this is the
277 function to call when you want to know the current time.*
278
279 This function is also often faster then "AnyEvent->time", and thus
280 the preferred method if you want some timestamp (for example,
281 AnyEvent::Handle uses this to update it's activity timeouts).
282
283 The rest of this section is only of relevance if you try to be very
284 exact with your timing, you can skip it without bad conscience.
285
286 For a practical example of when these times differ, consider
287 Event::Lib and EV and the following set-up:
288
289 The event loop is running and has just invoked one of your callback
290 at time=500 (assume no other callbacks delay processing). In your
291 callback, you wait a second by executing "sleep 1" (blocking the
292 process for a second) and then (at time=501) you create a relative
293 timer that fires after three seconds.
294
295 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
296 return 501, because that is the current time, and the timer will be
297 scheduled to fire at time=504 (501 + 3).
298
299 With EV, "AnyEvent->time" returns 501 (as that is the current time),
300 but "AnyEvent->now" returns 500, as that is the time the last event
301 processing phase started. With EV, your timer gets scheduled to run
302 at time=503 (500 + 3).
303
304 In one sense, Event::Lib is more exact, as it uses the current time
305 regardless of any delays introduced by event processing. However,
306 most callbacks do not expect large delays in processing, so this
307 causes a higher drift (and a lot more system calls to get the
308 current time).
309
310 In another sense, EV is more exact, as your timer will be scheduled
311 at the same time, regardless of how long event processing actually
312 took.
313
314 In either case, if you care (and in most cases, you don't), then you
315 can get whatever behaviour you want with any event loop, by taking
316 the difference between "AnyEvent->time" and "AnyEvent->now" into
317 account.
318
225 SIGNAL WATCHERS 319 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 320 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 321 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
228 whenever a signal occurs. 322 callback to be invoked whenever a signal occurs.
229 323
230 Although the callback might get passed parameters, their value and 324 Although the callback might get passed parameters, their value and
231 presence is undefined and you cannot rely on them. Portable AnyEvent 325 presence is undefined and you cannot rely on them. Portable AnyEvent
232 callbacks cannot use arguments passed to signal watcher callbacks. 326 callbacks cannot use arguments passed to signal watcher callbacks.
233 327
234 Multiple signal occurances can be clumped together into one callback 328 Multiple signal occurrences can be clumped together into one callback
235 invocation, and callback invocation will be synchronous. synchronous 329 invocation, and callback invocation will be synchronous. Synchronous
236 means that it might take a while until the signal gets handled by the 330 means that it might take a while until the signal gets handled by the
237 process, but it is guarenteed not to interrupt any other callbacks. 331 process, but it is guaranteed not to interrupt any other callbacks.
238 332
239 The main advantage of using these watchers is that you can share a 333 The main advantage of using these watchers is that you can share a
240 signal between multiple watchers. 334 signal between multiple watchers.
241 335
242 This watcher might use %SIG, so programs overwriting those signals 336 This watcher might use %SIG, so programs overwriting those signals
248 342
249 CHILD PROCESS WATCHERS 343 CHILD PROCESS WATCHERS
250 You can also watch on a child process exit and catch its exit status. 344 You can also watch on a child process exit and catch its exit status.
251 345
252 The child process is specified by the "pid" argument (if set to 0, it 346 The child process is specified by the "pid" argument (if set to 0, it
253 watches for any child process exit). The watcher will trigger as often 347 watches for any child process exit). The watcher will triggered only
254 as status change for the child are received. This works by installing a 348 when the child process has finished and an exit status is available, not
255 signal handler for "SIGCHLD". The callback will be called with the pid 349 on any trace events (stopped/continued).
256 and exit status (as returned by waitpid), so unlike other watcher types, 350
257 you *can* rely on child watcher callback arguments. 351 The callback will be called with the pid and exit status (as returned by
352 waitpid), so unlike other watcher types, you *can* rely on child watcher
353 callback arguments.
354
355 This watcher type works by installing a signal handler for "SIGCHLD",
356 and since it cannot be shared, nothing else should use SIGCHLD or reap
357 random child processes (waiting for specific child processes, e.g.
358 inside "system", is just fine).
258 359
259 There is a slight catch to child watchers, however: you usually start 360 There is a slight catch to child watchers, however: you usually start
260 them *after* the child process was created, and this means the process 361 them *after* the child process was created, and this means the process
261 could have exited already (and no SIGCHLD will be sent anymore). 362 could have exited already (and no SIGCHLD will be sent anymore).
262 363
269 an AnyEvent program, you *have* to create at least one watcher before 370 an AnyEvent program, you *have* to create at least one watcher before
270 you "fork" the child (alternatively, you can call "AnyEvent::detect"). 371 you "fork" the child (alternatively, you can call "AnyEvent::detect").
271 372
272 Example: fork a process and wait for it 373 Example: fork a process and wait for it
273 374
274 my $done = AnyEvent->condvar; 375 my $done = AnyEvent->condvar;
275 376
276 AnyEvent::detect; # force event module to be initialised
277
278 my $pid = fork or exit 5; 377 my $pid = fork or exit 5;
279 378
280 my $w = AnyEvent->child ( 379 my $w = AnyEvent->child (
281 pid => $pid, 380 pid => $pid,
282 cb => sub { 381 cb => sub {
283 my ($pid, $status) = @_; 382 my ($pid, $status) = @_;
284 warn "pid $pid exited with status $status"; 383 warn "pid $pid exited with status $status";
285 $done->broadcast; 384 $done->send;
286 }, 385 },
287 ); 386 );
288 387
289 # do something else, then wait for process exit 388 # do something else, then wait for process exit
290 $done->wait; 389 $done->recv;
291 390
292 CONDITION VARIABLES 391 CONDITION VARIABLES
392 If you are familiar with some event loops you will know that all of them
393 require you to run some blocking "loop", "run" or similar function that
394 will actively watch for new events and call your callbacks.
395
396 AnyEvent is different, it expects somebody else to run the event loop
397 and will only block when necessary (usually when told by the user).
398
399 The instrument to do that is called a "condition variable", so called
400 because they represent a condition that must become true.
401
293 Condition variables can be created by calling the "AnyEvent->condvar" 402 Condition variables can be created by calling the "AnyEvent->condvar"
294 method without any arguments. 403 method, usually without arguments. The only argument pair allowed is
295 404
296 A condition variable waits for a condition - precisely that the 405 "cb", which specifies a callback to be called when the condition
297 "->broadcast" method has been called. 406 variable becomes true, with the condition variable as the first argument
407 (but not the results).
298 408
299 They are very useful to signal that a condition has been fulfilled, for 409 After creation, the condition variable is "false" until it becomes
410 "true" by calling the "send" method (or calling the condition variable
411 as if it were a callback, read about the caveats in the description for
412 the "->send" method).
413
414 Condition variables are similar to callbacks, except that you can
415 optionally wait for them. They can also be called merge points - points
416 in time where multiple outstanding events have been processed. And yet
417 another way to call them is transactions - each condition variable can
418 be used to represent a transaction, which finishes at some point and
419 delivers a result.
420
421 Condition variables are very useful to signal that something has
300 example, if you write a module that does asynchronous http requests, 422 finished, for example, if you write a module that does asynchronous http
301 then a condition variable would be the ideal candidate to signal the 423 requests, then a condition variable would be the ideal candidate to
302 availability of results. 424 signal the availability of results. The user can either act when the
425 callback is called or can synchronously "->recv" for the results.
303 426
304 You can also use condition variables to block your main program until an 427 You can also use them to simulate traditional event loops - for example,
305 event occurs - for example, you could "->wait" in your main program 428 you can block your main program until an event occurs - for example, you
306 until the user clicks the Quit button in your app, which would 429 could "->recv" in your main program until the user clicks the Quit
307 "->broadcast" the "quit" event. 430 button of your app, which would "->send" the "quit" event.
308 431
309 Note that condition variables recurse into the event loop - if you have 432 Note that condition variables recurse into the event loop - if you have
310 two pirces of code that call "->wait" in a round-robbin fashion, you 433 two pieces of code that call "->recv" in a round-robin fashion, you
311 lose. Therefore, condition variables are good to export to your caller, 434 lose. Therefore, condition variables are good to export to your caller,
312 but you should avoid making a blocking wait yourself, at least in 435 but you should avoid making a blocking wait yourself, at least in
313 callbacks, as this asks for trouble. 436 callbacks, as this asks for trouble.
314 437
315 This object has two methods: 438 Condition variables are represented by hash refs in perl, and the keys
439 used by AnyEvent itself are all named "_ae_XXX" to make subclassing easy
440 (it is often useful to build your own transaction class on top of
441 AnyEvent). To subclass, use "AnyEvent::CondVar" as base class and call
442 it's "new" method in your own "new" method.
316 443
317 $cv->wait 444 There are two "sides" to a condition variable - the "producer side"
445 which eventually calls "-> send", and the "consumer side", which waits
446 for the send to occur.
447
448 Example: wait for a timer.
449
450 # wait till the result is ready
451 my $result_ready = AnyEvent->condvar;
452
453 # do something such as adding a timer
454 # or socket watcher the calls $result_ready->send
455 # when the "result" is ready.
456 # in this case, we simply use a timer:
457 my $w = AnyEvent->timer (
458 after => 1,
459 cb => sub { $result_ready->send },
460 );
461
462 # this "blocks" (while handling events) till the callback
463 # calls send
464 $result_ready->recv;
465
466 Example: wait for a timer, but take advantage of the fact that condition
467 variables are also code references.
468
469 my $done = AnyEvent->condvar;
470 my $delay = AnyEvent->timer (after => 5, cb => $done);
471 $done->recv;
472
473 Example: Imagine an API that returns a condvar and doesn't support
474 callbacks. This is how you make a synchronous call, for example from the
475 main program:
476
477 use AnyEvent::CouchDB;
478
479 ...
480
481 my @info = $couchdb->info->recv;
482
483 And this is how you would just ste a callback to be called whenever the
484 results are available:
485
486 $couchdb->info->cb (sub {
487 my @info = $_[0]->recv;
488 });
489
490 METHODS FOR PRODUCERS
491 These methods should only be used by the producing side, i.e. the
492 code/module that eventually sends the signal. Note that it is also the
493 producer side which creates the condvar in most cases, but it isn't
494 uncommon for the consumer to create it as well.
495
496 $cv->send (...)
497 Flag the condition as ready - a running "->recv" and all further
498 calls to "recv" will (eventually) return after this method has been
499 called. If nobody is waiting the send will be remembered.
500
501 If a callback has been set on the condition variable, it is called
502 immediately from within send.
503
504 Any arguments passed to the "send" call will be returned by all
505 future "->recv" calls.
506
507 Condition variables are overloaded so one can call them directly (as
508 a code reference). Calling them directly is the same as calling
509 "send". Note, however, that many C-based event loops do not handle
510 overloading, so as tempting as it may be, passing a condition
511 variable instead of a callback does not work. Both the pure perl and
512 EV loops support overloading, however, as well as all functions that
513 use perl to invoke a callback (as in AnyEvent::Socket and
514 AnyEvent::DNS for example).
515
516 $cv->croak ($error)
517 Similar to send, but causes all call's to "->recv" to invoke
518 "Carp::croak" with the given error message/object/scalar.
519
520 This can be used to signal any errors to the condition variable
521 user/consumer.
522
523 $cv->begin ([group callback])
524 $cv->end
525 These two methods are EXPERIMENTAL and MIGHT CHANGE.
526
527 These two methods can be used to combine many transactions/events
528 into one. For example, a function that pings many hosts in parallel
529 might want to use a condition variable for the whole process.
530
531 Every call to "->begin" will increment a counter, and every call to
532 "->end" will decrement it. If the counter reaches 0 in "->end", the
533 (last) callback passed to "begin" will be executed. That callback is
534 *supposed* to call "->send", but that is not required. If no
535 callback was set, "send" will be called without any arguments.
536
537 Let's clarify this with the ping example:
538
539 my $cv = AnyEvent->condvar;
540
541 my %result;
542 $cv->begin (sub { $cv->send (\%result) });
543
544 for my $host (@list_of_hosts) {
545 $cv->begin;
546 ping_host_then_call_callback $host, sub {
547 $result{$host} = ...;
548 $cv->end;
549 };
550 }
551
552 $cv->end;
553
554 This code fragment supposedly pings a number of hosts and calls
555 "send" after results for all then have have been gathered - in any
556 order. To achieve this, the code issues a call to "begin" when it
557 starts each ping request and calls "end" when it has received some
558 result for it. Since "begin" and "end" only maintain a counter, the
559 order in which results arrive is not relevant.
560
561 There is an additional bracketing call to "begin" and "end" outside
562 the loop, which serves two important purposes: first, it sets the
563 callback to be called once the counter reaches 0, and second, it
564 ensures that "send" is called even when "no" hosts are being pinged
565 (the loop doesn't execute once).
566
567 This is the general pattern when you "fan out" into multiple
568 subrequests: use an outer "begin"/"end" pair to set the callback and
569 ensure "end" is called at least once, and then, for each subrequest
570 you start, call "begin" and for each subrequest you finish, call
571 "end".
572
573 METHODS FOR CONSUMERS
574 These methods should only be used by the consuming side, i.e. the code
575 awaits the condition.
576
577 $cv->recv
318 Wait (blocking if necessary) until the "->broadcast" method has been 578 Wait (blocking if necessary) until the "->send" or "->croak" methods
319 called on c<$cv>, while servicing other watchers normally. 579 have been called on c<$cv>, while servicing other watchers normally.
320 580
321 You can only wait once on a condition - additional calls will return 581 You can only wait once on a condition - additional calls are valid
322 immediately. 582 but will return immediately.
583
584 If an error condition has been set by calling "->croak", then this
585 function will call "croak".
586
587 In list context, all parameters passed to "send" will be returned,
588 in scalar context only the first one will be returned.
323 589
324 Not all event models support a blocking wait - some die in that case 590 Not all event models support a blocking wait - some die in that case
325 (programs might want to do that to stay interactive), so *if you are 591 (programs might want to do that to stay interactive), so *if you are
326 using this from a module, never require a blocking wait*, but let 592 using this from a module, never require a blocking wait*, but let
327 the caller decide whether the call will block or not (for example, 593 the caller decide whether the call will block or not (for example,
328 by coupling condition variables with some kind of request results 594 by coupling condition variables with some kind of request results
329 and supporting callbacks so the caller knows that getting the result 595 and supporting callbacks so the caller knows that getting the result
330 will not block, while still suppporting blocking waits if the caller 596 will not block, while still supporting blocking waits if the caller
331 so desires). 597 so desires).
332 598
333 Another reason *never* to "->wait" in a module is that you cannot 599 Another reason *never* to "->recv" in a module is that you cannot
334 sensibly have two "->wait"'s in parallel, as that would require 600 sensibly have two "->recv"'s in parallel, as that would require
335 multiple interpreters or coroutines/threads, none of which 601 multiple interpreters or coroutines/threads, none of which
336 "AnyEvent" can supply (the coroutine-aware backends 602 "AnyEvent" can supply.
337 AnyEvent::Impl::CoroEV and AnyEvent::Impl::CoroEvent explicitly
338 support concurrent "->wait"'s from different coroutines, however).
339 603
340 $cv->broadcast 604 The Coro module, however, *can* and *does* supply coroutines and, in
341 Flag the condition as ready - a running "->wait" and all further 605 fact, Coro::AnyEvent replaces AnyEvent's condvars by coroutine-safe
342 calls to "wait" will (eventually) return after this method has been 606 versions and also integrates coroutines into AnyEvent, making
343 called. If nobody is waiting the broadcast will be remembered.. 607 blocking "->recv" calls perfectly safe as long as they are done from
608 another coroutine (one that doesn't run the event loop).
344 609
345 Example: 610 You can ensure that "-recv" never blocks by setting a callback and
611 only calling "->recv" from within that callback (or at a later
612 time). This will work even when the event loop does not support
613 blocking waits otherwise.
346 614
347 # wait till the result is ready 615 $bool = $cv->ready
348 my $result_ready = AnyEvent->condvar; 616 Returns true when the condition is "true", i.e. whether "send" or
617 "croak" have been called.
349 618
350 # do something such as adding a timer 619 $cb = $cv->cb ($cb->($cv))
351 # or socket watcher the calls $result_ready->broadcast 620 This is a mutator function that returns the callback set and
352 # when the "result" is ready. 621 optionally replaces it before doing so.
353 # in this case, we simply use a timer:
354 my $w = AnyEvent->timer (
355 after => 1,
356 cb => sub { $result_ready->broadcast },
357 );
358 622
359 # this "blocks" (while handling events) till the watcher 623 The callback will be called when the condition becomes "true", i.e.
360 # calls broadcast 624 when "send" or "croak" are called, with the only argument being the
361 $result_ready->wait; 625 condition variable itself. Calling "recv" inside the callback or at
626 any later time is guaranteed not to block.
362 627
363GLOBAL VARIABLES AND FUNCTIONS 628GLOBAL VARIABLES AND FUNCTIONS
364 $AnyEvent::MODEL 629 $AnyEvent::MODEL
365 Contains "undef" until the first watcher is being created. Then it 630 Contains "undef" until the first watcher is being created. Then it
366 contains the event model that is being used, which is the name of 631 contains the event model that is being used, which is the name of
368 the "AnyEvent::Impl:xxx" modules, but can be any other class in the 633 the "AnyEvent::Impl:xxx" modules, but can be any other class in the
369 case AnyEvent has been extended at runtime (e.g. in *rxvt-unicode*). 634 case AnyEvent has been extended at runtime (e.g. in *rxvt-unicode*).
370 635
371 The known classes so far are: 636 The known classes so far are:
372 637
373 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
374 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
375 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 638 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
376 AnyEvent::Impl::Event based on Event, second best choice. 639 AnyEvent::Impl::Event based on Event, second best choice.
640 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
377 AnyEvent::Impl::Glib based on Glib, third-best choice. 641 AnyEvent::Impl::Glib based on Glib, third-best choice.
378 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
379 AnyEvent::Impl::Tk based on Tk, very bad choice. 642 AnyEvent::Impl::Tk based on Tk, very bad choice.
380 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 643 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
381 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 644 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
382 AnyEvent::Impl::POE based on POE, not generic enough for full support. 645 AnyEvent::Impl::POE based on POE, not generic enough for full support.
383 646
395 Returns $AnyEvent::MODEL, forcing autodetection of the event model 658 Returns $AnyEvent::MODEL, forcing autodetection of the event model
396 if necessary. You should only call this function right before you 659 if necessary. You should only call this function right before you
397 would have created an AnyEvent watcher anyway, that is, as late as 660 would have created an AnyEvent watcher anyway, that is, as late as
398 possible at runtime. 661 possible at runtime.
399 662
663 $guard = AnyEvent::post_detect { BLOCK }
664 Arranges for the code block to be executed as soon as the event
665 model is autodetected (or immediately if this has already happened).
666
667 If called in scalar or list context, then it creates and returns an
668 object that automatically removes the callback again when it is
669 destroyed. See Coro::BDB for a case where this is useful.
670
671 @AnyEvent::post_detect
672 If there are any code references in this array (you can "push" to it
673 before or after loading AnyEvent), then they will called directly
674 after the event loop has been chosen.
675
676 You should check $AnyEvent::MODEL before adding to this array,
677 though: if it contains a true value then the event loop has already
678 been detected, and the array will be ignored.
679
680 Best use "AnyEvent::post_detect { BLOCK }" instead.
681
400WHAT TO DO IN A MODULE 682WHAT TO DO IN A MODULE
401 As a module author, you should "use AnyEvent" and call AnyEvent methods 683 As a module author, you should "use AnyEvent" and call AnyEvent methods
402 freely, but you should not load a specific event module or rely on it. 684 freely, but you should not load a specific event module or rely on it.
403 685
404 Be careful when you create watchers in the module body - AnyEvent will 686 Be careful when you create watchers in the module body - AnyEvent will
405 decide which event module to use as soon as the first method is called, 687 decide which event module to use as soon as the first method is called,
406 so by calling AnyEvent in your module body you force the user of your 688 so by calling AnyEvent in your module body you force the user of your
407 module to load the event module first. 689 module to load the event module first.
408 690
409 Never call "->wait" on a condition variable unless you *know* that the 691 Never call "->recv" on a condition variable unless you *know* that the
410 "->broadcast" method has been called on it already. This is because it 692 "->send" method has been called on it already. This is because it will
411 will stall the whole program, and the whole point of using events is to 693 stall the whole program, and the whole point of using events is to stay
412 stay interactive. 694 interactive.
413 695
414 It is fine, however, to call "->wait" when the user of your module 696 It is fine, however, to call "->recv" when the user of your module
415 requests it (i.e. if you create a http request object ad have a method 697 requests it (i.e. if you create a http request object ad have a method
416 called "results" that returns the results, it should call "->wait" 698 called "results" that returns the results, it should call "->recv"
417 freely, as the user of your module knows what she is doing. always). 699 freely, as the user of your module knows what she is doing. always).
418 700
419WHAT TO DO IN THE MAIN PROGRAM 701WHAT TO DO IN THE MAIN PROGRAM
420 There will always be a single main program - the only place that should 702 There will always be a single main program - the only place that should
421 dictate which event model to use. 703 dictate which event model to use.
423 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 705 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
424 do anything special (it does not need to be event-based) and let 706 do anything special (it does not need to be event-based) and let
425 AnyEvent decide which implementation to chose if some module relies on 707 AnyEvent decide which implementation to chose if some module relies on
426 it. 708 it.
427 709
428 If the main program relies on a specific event model. For example, in 710 If the main program relies on a specific event model - for example, in
429 Gtk2 programs you have to rely on the Glib module. You should load the 711 Gtk2 programs you have to rely on the Glib module - you should load the
430 event module before loading AnyEvent or any module that uses it: 712 event module before loading AnyEvent or any module that uses it:
431 generally speaking, you should load it as early as possible. The reason 713 generally speaking, you should load it as early as possible. The reason
432 is that modules might create watchers when they are loaded, and AnyEvent 714 is that modules might create watchers when they are loaded, and AnyEvent
433 will decide on the event model to use as soon as it creates watchers, 715 will decide on the event model to use as soon as it creates watchers,
434 and it might chose the wrong one unless you load the correct one 716 and it might chose the wrong one unless you load the correct one
435 yourself. 717 yourself.
436 718
437 You can chose to use a rather inefficient pure-perl implementation by 719 You can chose to use a pure-perl implementation by loading the
438 loading the "AnyEvent::Impl::Perl" module, which gives you similar 720 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
439 behaviour everywhere, but letting AnyEvent chose is generally better. 721 everywhere, but letting AnyEvent chose the model is generally better.
722
723 MAINLOOP EMULATION
724 Sometimes (often for short test scripts, or even standalone programs who
725 only want to use AnyEvent), you do not want to run a specific event
726 loop.
727
728 In that case, you can use a condition variable like this:
729
730 AnyEvent->condvar->recv;
731
732 This has the effect of entering the event loop and looping forever.
733
734 Note that usually your program has some exit condition, in which case it
735 is better to use the "traditional" approach of storing a condition
736 variable somewhere, waiting for it, and sending it when the program
737 should exit cleanly.
440 738
441OTHER MODULES 739OTHER MODULES
442 The following is a non-exhaustive list of additional modules that use 740 The following is a non-exhaustive list of additional modules that use
443 AnyEvent and can therefore be mixed easily with other AnyEvent modules 741 AnyEvent and can therefore be mixed easily with other AnyEvent modules
444 in the same program. Some of the modules come with AnyEvent, some are 742 in the same program. Some of the modules come with AnyEvent, some are
447 AnyEvent::Util 745 AnyEvent::Util
448 Contains various utility functions that replace often-used but 746 Contains various utility functions that replace often-used but
449 blocking functions such as "inet_aton" by event-/callback-based 747 blocking functions such as "inet_aton" by event-/callback-based
450 versions. 748 versions.
451 749
750 AnyEvent::Socket
751 Provides various utility functions for (internet protocol) sockets,
752 addresses and name resolution. Also functions to create non-blocking
753 tcp connections or tcp servers, with IPv6 and SRV record support and
754 more.
755
452 AnyEvent::Handle 756 AnyEvent::Handle
453 Provide read and write buffers and manages watchers for reads and 757 Provide read and write buffers, manages watchers for reads and
454 writes. 758 writes, supports raw and formatted I/O, I/O queued and fully
759 transparent and non-blocking SSL/TLS.
455 760
456 AnyEvent::Socket 761 AnyEvent::DNS
457 Provides a means to do non-blocking connects, accepts etc. 762 Provides rich asynchronous DNS resolver capabilities.
763
764 AnyEvent::HTTP
765 A simple-to-use HTTP library that is capable of making a lot of
766 concurrent HTTP requests.
458 767
459 AnyEvent::HTTPD 768 AnyEvent::HTTPD
460 Provides a simple web application server framework. 769 Provides a simple web application server framework.
461 770
462 AnyEvent::DNS
463 Provides asynchronous DNS resolver capabilities, beyond what
464 AnyEvent::Util offers.
465
466 AnyEvent::FastPing 771 AnyEvent::FastPing
467 The fastest ping in the west. 772 The fastest ping in the west.
468 773
774 AnyEvent::DBI
775 Executes DBI requests asynchronously in a proxy process.
776
777 AnyEvent::AIO
778 Truly asynchronous I/O, should be in the toolbox of every event
779 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
780 together.
781
782 AnyEvent::BDB
783 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
784 fuses BDB and AnyEvent together.
785
786 AnyEvent::GPSD
787 A non-blocking interface to gpsd, a daemon delivering GPS
788 information.
789
790 AnyEvent::IGS
791 A non-blocking interface to the Internet Go Server protocol (used by
792 App::IGS).
793
794 AnyEvent::IRC
795 AnyEvent based IRC client module family (replacing the older
469 Net::IRC3 796 Net::IRC3).
470 AnyEvent based IRC client module family.
471 797
472 Net::XMPP2 798 Net::XMPP2
473 AnyEvent based XMPP (Jabber protocol) module family. 799 AnyEvent based XMPP (Jabber protocol) module family.
474 800
475 Net::FCP 801 Net::FCP
478 804
479 Event::ExecFlow 805 Event::ExecFlow
480 High level API for event-based execution flow control. 806 High level API for event-based execution flow control.
481 807
482 Coro 808 Coro
483 Has special support for AnyEvent. 809 Has special support for AnyEvent via Coro::AnyEvent.
484 810
485 IO::Lambda 811 IO::Lambda
486 The lambda approach to I/O - don't ask, look there. Can use 812 The lambda approach to I/O - don't ask, look there. Can use
487 AnyEvent. 813 AnyEvent.
488 814
489 IO::AIO 815ERROR AND EXCEPTION HANDLING
490 Truly asynchronous I/O, should be in the toolbox of every event 816 In general, AnyEvent does not do any error handling - it relies on the
491 programmer. Can be trivially made to use AnyEvent. 817 caller to do that if required. The AnyEvent::Strict module (see also the
818 "PERL_ANYEVENT_STRICT" environment variable, below) provides strict
819 checking of all AnyEvent methods, however, which is highly useful during
820 development.
492 821
493 BDB Truly asynchronous Berkeley DB access. Can be trivially made to use 822 As for exception handling (i.e. runtime errors and exceptions thrown
494 AnyEvent. 823 while executing a callback), this is not only highly event-loop
824 specific, but also not in any way wrapped by this module, as this is the
825 job of the main program.
826
827 The pure perl event loop simply re-throws the exception (usually within
828 "condvar->recv"), the Event and EV modules call "$Event/EV::DIED->()",
829 Glib uses "install_exception_handler" and so on.
830
831ENVIRONMENT VARIABLES
832 The following environment variables are used by this module or its
833 submodules:
834
835 "PERL_ANYEVENT_VERBOSE"
836 By default, AnyEvent will be completely silent except in fatal
837 conditions. You can set this environment variable to make AnyEvent
838 more talkative.
839
840 When set to 1 or higher, causes AnyEvent to warn about unexpected
841 conditions, such as not being able to load the event model specified
842 by "PERL_ANYEVENT_MODEL".
843
844 When set to 2 or higher, cause AnyEvent to report to STDERR which
845 event model it chooses.
846
847 "PERL_ANYEVENT_STRICT"
848 AnyEvent does not do much argument checking by default, as thorough
849 argument checking is very costly. Setting this variable to a true
850 value will cause AnyEvent to load "AnyEvent::Strict" and then to
851 thoroughly check the arguments passed to most method calls. If it
852 finds any problems it will croak.
853
854 In other words, enables "strict" mode.
855
856 Unlike "use strict", it is definitely recommended ot keep it off in
857 production. Keeping "PERL_ANYEVENT_STRICT=1" in your environment
858 while developing programs can be very useful, however.
859
860 "PERL_ANYEVENT_MODEL"
861 This can be used to specify the event model to be used by AnyEvent,
862 before auto detection and -probing kicks in. It must be a string
863 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
864 gets prepended and the resulting module name is loaded and if the
865 load was successful, used as event model. If it fails to load
866 AnyEvent will proceed with auto detection and -probing.
867
868 This functionality might change in future versions.
869
870 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
871 could start your program like this:
872
873 PERL_ANYEVENT_MODEL=Perl perl ...
874
875 "PERL_ANYEVENT_PROTOCOLS"
876 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
877 preferences for IPv4 or IPv6. The default is unspecified (and might
878 change, or be the result of auto probing).
879
880 Must be set to a comma-separated list of protocols or address
881 families, current supported: "ipv4" and "ipv6". Only protocols
882 mentioned will be used, and preference will be given to protocols
883 mentioned earlier in the list.
884
885 This variable can effectively be used for denial-of-service attacks
886 against local programs (e.g. when setuid), although the impact is
887 likely small, as the program has to handle conenction and other
888 failures anyways.
889
890 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
891 IPv6, but support both and try to use both.
892 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
893 resolve or contact IPv6 addresses.
894 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
895 prefer IPv6 over IPv4.
896
897 "PERL_ANYEVENT_EDNS0"
898 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
899 for DNS. This extension is generally useful to reduce DNS traffic,
900 but some (broken) firewalls drop such DNS packets, which is why it
901 is off by default.
902
903 Setting this variable to 1 will cause AnyEvent::DNS to announce
904 EDNS0 in its DNS requests.
905
906 "PERL_ANYEVENT_MAX_FORKS"
907 The maximum number of child processes that
908 "AnyEvent::Util::fork_call" will create in parallel.
495 909
496SUPPLYING YOUR OWN EVENT MODEL INTERFACE 910SUPPLYING YOUR OWN EVENT MODEL INTERFACE
497 This is an advanced topic that you do not normally need to use AnyEvent 911 This is an advanced topic that you do not normally need to use AnyEvent
498 in a module. This section is only of use to event loop authors who want 912 in a module. This section is only of use to event loop authors who want
499 to provide AnyEvent compatibility. 913 to provide AnyEvent compatibility.
533 947
534 *rxvt-unicode* also cheats a bit by not providing blocking access to 948 *rxvt-unicode* also cheats a bit by not providing blocking access to
535 condition variables: code blocking while waiting for a condition will 949 condition variables: code blocking while waiting for a condition will
536 "die". This still works with most modules/usages, and blocking calls 950 "die". This still works with most modules/usages, and blocking calls
537 must not be done in an interactive application, so it makes sense. 951 must not be done in an interactive application, so it makes sense.
538
539ENVIRONMENT VARIABLES
540 The following environment variables are used by this module:
541
542 "PERL_ANYEVENT_VERBOSE"
543 By default, AnyEvent will be completely silent except in fatal
544 conditions. You can set this environment variable to make AnyEvent
545 more talkative.
546
547 When set to 1 or higher, causes AnyEvent to warn about unexpected
548 conditions, such as not being able to load the event model specified
549 by "PERL_ANYEVENT_MODEL".
550
551 When set to 2 or higher, cause AnyEvent to report to STDERR which
552 event model it chooses.
553
554 "PERL_ANYEVENT_MODEL"
555 This can be used to specify the event model to be used by AnyEvent,
556 before autodetection and -probing kicks in. It must be a string
557 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
558 gets prepended and the resulting module name is loaded and if the
559 load was successful, used as event model. If it fails to load
560 AnyEvent will proceed with autodetection and -probing.
561
562 This functionality might change in future versions.
563
564 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
565 could start your program like this:
566
567 PERL_ANYEVENT_MODEL=Perl perl ...
568 952
569EXAMPLE PROGRAM 953EXAMPLE PROGRAM
570 The following program uses an I/O watcher to read data from STDIN, a 954 The following program uses an I/O watcher to read data from STDIN, a
571 timer to display a message once per second, and a condition variable to 955 timer to display a message once per second, and a condition variable to
572 quit the program when the user enters quit: 956 quit the program when the user enters quit:
580 poll => 'r', 964 poll => 'r',
581 cb => sub { 965 cb => sub {
582 warn "io event <$_[0]>\n"; # will always output <r> 966 warn "io event <$_[0]>\n"; # will always output <r>
583 chomp (my $input = <STDIN>); # read a line 967 chomp (my $input = <STDIN>); # read a line
584 warn "read: $input\n"; # output what has been read 968 warn "read: $input\n"; # output what has been read
585 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 969 $cv->send if $input =~ /^q/i; # quit program if /^q/i
586 }, 970 },
587 ); 971 );
588 972
589 my $time_watcher; # can only be used once 973 my $time_watcher; # can only be used once
590 974
595 }); 979 });
596 } 980 }
597 981
598 new_timer; # create first timer 982 new_timer; # create first timer
599 983
600 $cv->wait; # wait until user enters /^q/i 984 $cv->recv; # wait until user enters /^q/i
601 985
602REAL-WORLD EXAMPLE 986REAL-WORLD EXAMPLE
603 Consider the Net::FCP module. It features (among others) the following 987 Consider the Net::FCP module. It features (among others) the following
604 API calls, which are to freenet what HTTP GET requests are to http: 988 API calls, which are to freenet what HTTP GET requests are to http:
605 989
654 syswrite $txn->{fh}, $txn->{request} 1038 syswrite $txn->{fh}, $txn->{request}
655 or die "connection or write error"; 1039 or die "connection or write error";
656 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1040 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
657 1041
658 Again, "fh_ready_r" waits till all data has arrived, and then stores the 1042 Again, "fh_ready_r" waits till all data has arrived, and then stores the
659 result and signals any possible waiters that the request ahs finished: 1043 result and signals any possible waiters that the request has finished:
660 1044
661 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1045 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
662 1046
663 if (end-of-file or data complete) { 1047 if (end-of-file or data complete) {
664 $txn->{result} = $txn->{buf}; 1048 $txn->{result} = $txn->{buf};
665 $txn->{finished}->broadcast; 1049 $txn->{finished}->send;
666 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1050 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
667 } 1051 }
668 1052
669 The "result" method, finally, just waits for the finished signal (if the 1053 The "result" method, finally, just waits for the finished signal (if the
670 request was already finished, it doesn't wait, of course, and returns 1054 request was already finished, it doesn't wait, of course, and returns
671 the data: 1055 the data:
672 1056
673 $txn->{finished}->wait; 1057 $txn->{finished}->recv;
674 return $txn->{result}; 1058 return $txn->{result};
675 1059
676 The actual code goes further and collects all errors ("die"s, 1060 The actual code goes further and collects all errors ("die"s,
677 exceptions) that occured during request processing. The "result" method 1061 exceptions) that occurred during request processing. The "result" method
678 detects whether an exception as thrown (it is stored inside the $txn 1062 detects whether an exception as thrown (it is stored inside the $txn
679 object) and just throws the exception, which means connection errors and 1063 object) and just throws the exception, which means connection errors and
680 other problems get reported tot he code that tries to use the result, 1064 other problems get reported tot he code that tries to use the result,
681 not in a random callback. 1065 not in a random callback.
682 1066
713 1097
714 my $quit = AnyEvent->condvar; 1098 my $quit = AnyEvent->condvar;
715 1099
716 $fcp->txn_client_get ($url)->cb (sub { 1100 $fcp->txn_client_get ($url)->cb (sub {
717 ... 1101 ...
718 $quit->broadcast; 1102 $quit->send;
719 }); 1103 });
720 1104
721 $quit->wait; 1105 $quit->recv;
722 1106
723BENCHMARKS 1107BENCHMARKS
724 To give you an idea of the performance and overheads that AnyEvent adds 1108 To give you an idea of the performance and overheads that AnyEvent adds
725 over the event loops themselves and to give you an impression of the 1109 over the event loops themselves and to give you an impression of the
726 speed of various event loops I prepared some benchmarks. 1110 speed of various event loops I prepared some benchmarks.
727 1111
728 BENCHMARKING ANYEVENT OVERHEAD 1112 BENCHMARKING ANYEVENT OVERHEAD
729 Here is a benchmark of various supported event models used natively and 1113 Here is a benchmark of various supported event models used natively and
730 through anyevent. The benchmark creates a lot of timers (with a zero 1114 through AnyEvent. The benchmark creates a lot of timers (with a zero
731 timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1115 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
732 which it is), lets them fire exactly once and destroys them again. 1116 which it is), lets them fire exactly once and destroys them again.
733 1117
734 Source code for this benchmark is found as eg/bench in the AnyEvent 1118 Source code for this benchmark is found as eg/bench in the AnyEvent
735 distribution. 1119 distribution.
751 between all watchers, to avoid adding memory overhead. That means 1135 between all watchers, to avoid adding memory overhead. That means
752 closure creation and memory usage is not included in the figures. 1136 closure creation and memory usage is not included in the figures.
753 1137
754 *invoke* is the time, in microseconds, used to invoke a simple callback. 1138 *invoke* is the time, in microseconds, used to invoke a simple callback.
755 The callback simply counts down a Perl variable and after it was invoked 1139 The callback simply counts down a Perl variable and after it was invoked
756 "watcher" times, it would "->broadcast" a condvar once to signal the end 1140 "watcher" times, it would "->send" a condvar once to signal the end of
757 of this phase. 1141 this phase.
758 1142
759 *destroy* is the time, in microseconds, that it takes to destroy a 1143 *destroy* is the time, in microseconds, that it takes to destroy a
760 single watcher. 1144 single watcher.
761 1145
762 Results 1146 Results
763 name watchers bytes create invoke destroy comment 1147 name watchers bytes create invoke destroy comment
764 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1148 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
765 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1149 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
766 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1150 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
767 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1151 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
768 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1152 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
769 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1153 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
770 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1154 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
771 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1155 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
772 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1156 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
773 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1157 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
774 1158
775 Discussion 1159 Discussion
776 The benchmark does *not* measure scalability of the event loop very 1160 The benchmark does *not* measure scalability of the event loop very
777 well. For example, a select-based event loop (such as the pure perl one) 1161 well. For example, a select-based event loop (such as the pure perl one)
778 can never compete with an event loop that uses epoll when the number of 1162 can never compete with an event loop that uses epoll when the number of
823 the figures above). 1207 the figures above).
824 1208
825 "POE", regardless of underlying event loop (whether using its pure perl 1209 "POE", regardless of underlying event loop (whether using its pure perl
826 select-based backend or the Event module, the POE-EV backend couldn't be 1210 select-based backend or the Event module, the POE-EV backend couldn't be
827 tested because it wasn't working) shows abysmal performance and memory 1211 tested because it wasn't working) shows abysmal performance and memory
828 usage: Watchers use almost 30 times as much memory as EV watchers, and 1212 usage with AnyEvent: Watchers use almost 30 times as much memory as EV
829 10 times as much memory as Event (the high memory requirements are 1213 watchers, and 10 times as much memory as Event (the high memory
830 caused by requiring a session for each watcher). Watcher invocation 1214 requirements are caused by requiring a session for each watcher).
831 speed is almost 900 times slower than with AnyEvent's pure perl 1215 Watcher invocation speed is almost 900 times slower than with AnyEvent's
1216 pure perl implementation.
1217
832 implementation. The design of the POE adaptor class in AnyEvent can not 1218 The design of the POE adaptor class in AnyEvent can not really account
833 really account for this, as session creation overhead is small compared 1219 for the performance issues, though, as session creation overhead is
834 to execution of the state machine, which is coded pretty optimally 1220 small compared to execution of the state machine, which is coded pretty
835 within AnyEvent::Impl::POE. POE simply seems to be abysmally slow. 1221 optimally within AnyEvent::Impl::POE (and while everybody agrees that
1222 using multiple sessions is not a good approach, especially regarding
1223 memory usage, even the author of POE could not come up with a faster
1224 design).
836 1225
837 Summary 1226 Summary
838 * Using EV through AnyEvent is faster than any other event loop (even 1227 * Using EV through AnyEvent is faster than any other event loop (even
839 when used without AnyEvent), but most event loops have acceptable 1228 when used without AnyEvent), but most event loops have acceptable
840 performance with or without AnyEvent. 1229 performance with or without AnyEvent.
845 1234
846 * You should avoid POE like the plague if you want performance or 1235 * You should avoid POE like the plague if you want performance or
847 reasonable memory usage. 1236 reasonable memory usage.
848 1237
849 BENCHMARKING THE LARGE SERVER CASE 1238 BENCHMARKING THE LARGE SERVER CASE
850 This benchmark atcually benchmarks the event loop itself. It works by 1239 This benchmark actually benchmarks the event loop itself. It works by
851 creating a number of "servers": each server consists of a socketpair, a 1240 creating a number of "servers": each server consists of a socket pair, a
852 timeout watcher that gets reset on activity (but never fires), and an 1241 timeout watcher that gets reset on activity (but never fires), and an
853 I/O watcher waiting for input on one side of the socket. Each time the 1242 I/O watcher waiting for input on one side of the socket. Each time the
854 socket watcher reads a byte it will write that byte to a random other 1243 socket watcher reads a byte it will write that byte to a random other
855 "server". 1244 "server".
856 1245
857 The effect is that there will be a lot of I/O watchers, only part of 1246 The effect is that there will be a lot of I/O watchers, only part of
858 which are active at any one point (so there is a constant number of 1247 which are active at any one point (so there is a constant number of
859 active fds for each loop iterstaion, but which fds these are is random). 1248 active fds for each loop iteration, but which fds these are is random).
860 The timeout is reset each time something is read because that reflects 1249 The timeout is reset each time something is read because that reflects
861 how most timeouts work (and puts extra pressure on the event loops). 1250 how most timeouts work (and puts extra pressure on the event loops).
862 1251
863 In this benchmark, we use 10000 socketpairs (20000 sockets), of which 1252 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
864 100 (1%) are active. This mirrors the activity of large servers with 1253 100 (1%) are active. This mirrors the activity of large servers with
865 many connections, most of which are idle at any one point in time. 1254 many connections, most of which are idle at any one point in time.
866 1255
867 Source code for this benchmark is found as eg/bench2 in the AnyEvent 1256 Source code for this benchmark is found as eg/bench2 in the AnyEvent
868 distribution. 1257 distribution.
869 1258
870 Explanation of the columns 1259 Explanation of the columns
871 *sockets* is the number of sockets, and twice the number of "servers" 1260 *sockets* is the number of sockets, and twice the number of "servers"
872 (as each server has a read and write socket end). 1261 (as each server has a read and write socket end).
873 1262
874 *create* is the time it takes to create a socketpair (which is 1263 *create* is the time it takes to create a socket pair (which is
875 nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1264 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
876 1265
877 *request*, the most important value, is the time it takes to handle a 1266 *request*, the most important value, is the time it takes to handle a
878 single "request", that is, reading the token from the pipe and 1267 single "request", that is, reading the token from the pipe and
879 forwarding it to another server. This includes deleting the old timeout 1268 forwarding it to another server. This includes deleting the old timeout
909 POE is still completely out of the picture, taking over 1000 times as 1298 POE is still completely out of the picture, taking over 1000 times as
910 long as EV, and over 100 times as long as the Perl implementation, even 1299 long as EV, and over 100 times as long as the Perl implementation, even
911 though it uses a C-based event loop in this case. 1300 though it uses a C-based event loop in this case.
912 1301
913 Summary 1302 Summary
914 * The pure perl implementation performs extremely well, considering 1303 * The pure perl implementation performs extremely well.
915 that it uses select.
916 1304
917 * Avoid Glib or POE in large projects where performance matters. 1305 * Avoid Glib or POE in large projects where performance matters.
918 1306
919 BENCHMARKING SMALL SERVERS 1307 BENCHMARKING SMALL SERVERS
920 While event loops should scale (and select-based ones do not...) even to 1308 While event loops should scale (and select-based ones do not...) even to
944 and speed most when you have lots of watchers, not when you only have a 1332 and speed most when you have lots of watchers, not when you only have a
945 few of them). 1333 few of them).
946 1334
947 EV is again fastest. 1335 EV is again fastest.
948 1336
949 Perl again comes second. It is noticably faster than the C-based event 1337 Perl again comes second. It is noticeably faster than the C-based event
950 loops Event and Glib, although the difference is too small to really 1338 loops Event and Glib, although the difference is too small to really
951 matter. 1339 matter.
952 1340
953 POE also performs much better in this case, but is is still far behind 1341 POE also performs much better in this case, but is is still far behind
954 the others. 1342 the others.
955 1343
956 Summary 1344 Summary
957 * C-based event loops perform very well with small number of watchers, 1345 * C-based event loops perform very well with small number of watchers,
958 as the management overhead dominates. 1346 as the management overhead dominates.
959 1347
1348SIGNALS
1349 AnyEvent currently installs handlers for these signals:
1350
1351 SIGCHLD
1352 A handler for "SIGCHLD" is installed by AnyEvent's child watcher
1353 emulation for event loops that do not support them natively. Also,
1354 some event loops install a similar handler.
1355
1356 SIGPIPE
1357 A no-op handler is installed for "SIGPIPE" when $SIG{PIPE} is
1358 "undef" when AnyEvent gets loaded.
1359
1360 The rationale for this is that AnyEvent users usually do not really
1361 depend on SIGPIPE delivery (which is purely an optimisation for
1362 shell use, or badly-written programs), but "SIGPIPE" can cause
1363 spurious and rare program exits as a lot of people do not expect
1364 "SIGPIPE" when writing to some random socket.
1365
1366 The rationale for installing a no-op handler as opposed to ignoring
1367 it is that this way, the handler will be restored to defaults on
1368 exec.
1369
1370 Feel free to install your own handler, or reset it to defaults.
1371
960FORK 1372FORK
961 Most event libraries are not fork-safe. The ones who are usually are 1373 Most event libraries are not fork-safe. The ones who are usually are
962 because they are so inefficient. Only EV is fully fork-aware. 1374 because they rely on inefficient but fork-safe "select" or "poll" calls.
1375 Only EV is fully fork-aware.
963 1376
964 If you have to fork, you must either do so *before* creating your first 1377 If you have to fork, you must either do so *before* creating your first
965 watcher OR you must not use AnyEvent at all in the child. 1378 watcher OR you must not use AnyEvent at all in the child.
966 1379
967SECURITY CONSIDERATIONS 1380SECURITY CONSIDERATIONS
973 model than specified in the variable. 1386 model than specified in the variable.
974 1387
975 You can make AnyEvent completely ignore this variable by deleting it 1388 You can make AnyEvent completely ignore this variable by deleting it
976 before the first watcher gets created, e.g. with a "BEGIN" block: 1389 before the first watcher gets created, e.g. with a "BEGIN" block:
977 1390
978 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
979 1392
980 use AnyEvent; 1393 use AnyEvent;
1394
1395 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1396 be used to probe what backend is used and gain other information (which
1397 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1398 and $ENV{PERL_ANYEGENT_STRICT}.
1399
1400BUGS
1401 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1402 hard to work around. If you suffer from memleaks, first upgrade to Perl
1403 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1404 annoying memleaks, such as leaking on "map" and "grep" but it is usually
1405 not as pronounced).
981 1406
982SEE ALSO 1407SEE ALSO
983 Event modules: Coro::EV, EV, EV::Glib, Glib::EV, Coro::Event, Event, 1408 Utility functions: AnyEvent::Util.
984 Glib::Event, Glib, Coro, Tk, Event::Lib, Qt, POE.
985 1409
986 Implementations: AnyEvent::Impl::CoroEV, AnyEvent::Impl::EV, 1410 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
987 AnyEvent::Impl::CoroEvent, AnyEvent::Impl::Event, AnyEvent::Impl::Glib, 1411 Event::Lib, Qt, POE.
988 AnyEvent::Impl::Tk, AnyEvent::Impl::Perl, AnyEvent::Impl::EventLib, 1412
1413 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1414 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
989 AnyEvent::Impl::Qt, AnyEvent::Impl::POE. 1415 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE.
990 1416
1417 Non-blocking file handles, sockets, TCP clients and servers:
1418 AnyEvent::Handle, AnyEvent::Socket.
1419
1420 Asynchronous DNS: AnyEvent::DNS.
1421
1422 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1423
991 Nontrivial usage examples: Net::FCP, Net::XMPP2. 1424 Nontrivial usage examples: Net::FCP, Net::XMPP2, AnyEvent::DNS.
992 1425
993AUTHOR 1426AUTHOR
994 Marc Lehmann <schmorp@schmorp.de> 1427 Marc Lehmann <schmorp@schmorp.de>
995 http://home.schmorp.de/ 1428 http://home.schmorp.de/
996 1429

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