--- AnyEvent/README 2009/08/01 09:14:54 1.50 +++ AnyEvent/README 2009/12/05 02:52:03 1.57 @@ -356,6 +356,14 @@ When this is the case, you can call this method, which will update the event loop's idea of "current time". + A typical example would be a script in a web server (e.g. + "mod_perl") - when mod_perl executes the script, then the event loop + will have the wrong idea about the "current time" (being potentially + far in the past, when the script ran the last time). In that case + you should arrange a call to "AnyEvent->now_update" each time the + web server process wakes up again (e.g. at the start of your script, + or in a handler). + Note that updating the time *might* cause some events to be handled. SIGNAL WATCHERS @@ -386,6 +394,21 @@ my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); + Restart Behaviour + While restart behaviour is up to the event loop implementation, most + will not restart syscalls (that includes Async::Interrupt and AnyEvent's + pure perl implementation). + + Safe/Unsafe Signals + Perl signals can be either "safe" (synchronous to opcode handling) or + "unsafe" (asynchronous) - the former might get delayed indefinitely, the + latter might corrupt your memory. + + AnyEvent signal handlers are, in addition, synchronous to the event + loop, i.e. they will not interrupt your running perl program but will + only be called as part of the normal event handling (just like timer, + I/O etc. callbacks, too). + Signal Races, Delays and Workarounds Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching callbacks to signals in a generic way, which is a pity, as you cannot do @@ -578,7 +601,7 @@ ); # this "blocks" (while handling events) till the callback - # calls -send $result_ready->recv; Example: wait for a timer, but take advantage of the fact that condition @@ -645,9 +668,10 @@ Every call to "->begin" will increment a counter, and every call to "->end" will decrement it. If the counter reaches 0 in "->end", the - (last) callback passed to "begin" will be executed. That callback is - *supposed* to call "->send", but that is not required. If no - callback was set, "send" will be called without any arguments. + (last) callback passed to "begin" will be executed, passing the + condvar as first argument. That callback is *supposed* to call + "->send", but that is not required. If no group callback was set, + "send" will be called without any arguments. You can think of "$cv->send" giving you an OR condition (one call sends), while "$cv->begin" and "$cv->end" giving you an AND @@ -685,7 +709,7 @@ my $cv = AnyEvent->condvar; my %result; - $cv->begin (sub { $cv->send (\%result) }); + $cv->begin (sub { shift->send (\%result) }); for my $host (@list_of_hosts) { $cv->begin; @@ -773,12 +797,11 @@ Backends that are autoprobed when no other event loop can be found. EV is the preferred backend when no other event loop seems to be in - use. If EV is not installed, then AnyEvent will try Event, and, - failing that, will fall back to its own pure-perl implementation, - which is available everywhere as it comes with AnyEvent itself. + use. If EV is not installed, then AnyEvent will fall back to its own + pure-perl implementation, which is available everywhere as it comes + with AnyEvent itself. AnyEvent::Impl::EV based on EV (interface to libev, best choice). - AnyEvent::Impl::Event based on Event, very stable, few glitches. AnyEvent::Impl::Perl pure-perl implementation, fast and portable. Backends that are transparently being picked up when they are used. @@ -789,6 +812,7 @@ anything starts to create watchers. Nothing special needs to be done by the main program. + AnyEvent::Impl::Event based on Event, very stable, few glitches. AnyEvent::Impl::Glib based on Glib, slow but very stable. AnyEvent::Impl::Tk based on Tk, very broken. AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. @@ -1035,6 +1059,13 @@ Coro Has special support for AnyEvent via Coro::AnyEvent. +SIMPLIFIED AE API + Starting with version 5.0, AnyEvent officially supports a second, much + simpler, API that is designed to reduce the calling, typing and memory + overhead. + + See the AE manpage for details. + ERROR AND EXCEPTION HANDLING In general, AnyEvent does not do any error handling - it relies on the caller to do that if required. The AnyEvent::Strict module (see also the @@ -1222,16 +1253,9 @@ }, ); - my $time_watcher; # can only be used once - - sub new_timer { - $timer = AnyEvent->timer (after => 1, cb => sub { - warn "timeout\n"; # print 'timeout' about every second - &new_timer; # and restart the time - }); - } - - new_timer; # create first timer + my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub { + warn "timeout\n"; # print 'timeout' at most every second + }); $cv->recv; # wait until user enters /^q/i @@ -1368,7 +1392,8 @@ which it is), lets them fire exactly once and destroys them again. Source code for this benchmark is found as eg/bench in the AnyEvent - distribution. + distribution. It uses the AE interface, which makes a real difference + for the EV and Perl backends only. Explanation of the columns *watcher* is the number of event watchers created/destroyed. Since @@ -1397,18 +1422,18 @@ Results name watchers bytes create invoke destroy comment - EV/EV 400000 224 0.47 0.35 0.27 EV native interface - EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers - CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal - Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation - Event/Event 16000 517 32.20 31.80 0.81 Event native interface - Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers - IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll - IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll - Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour - Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers - POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event - POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select + EV/EV 100000 223 0.47 0.43 0.27 EV native interface + EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers + Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal + Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation + Event/Event 16000 516 31.16 31.84 0.82 Event native interface + Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers + IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll + IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll + Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour + Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers + POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event + POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select Discussion The benchmark does *not* measure scalability of the event loop very @@ -1429,9 +1454,10 @@ CPU cycles with POE. "EV" is the sole leader regarding speed and memory use, which are both - maximal/minimal, respectively. Even when going through AnyEvent, it uses - far less memory than any other event loop and is still faster than Event - natively. + maximal/minimal, respectively. When using the AE API there is zero + overhead (when going through the AnyEvent API create is about 5-6 times + slower, with other times being equal, so still uses far less memory than + any other event loop and is still faster than Event natively). The pure perl implementation is hit in a few sweet spots (both the constant timeout and the use of a single fd hit optimisations in the @@ -1511,7 +1537,8 @@ many connections, most of which are idle at any one point in time. Source code for this benchmark is found as eg/bench2 in the AnyEvent - distribution. + distribution. It uses the AE interface, which makes a real difference + for the EV and Perl backends only. Explanation of the columns *sockets* is the number of sockets, and twice the number of "servers" @@ -1527,13 +1554,13 @@ Results name sockets create request - EV 20000 69.01 11.16 - Perl 20000 73.32 35.87 - IOAsync 20000 157.00 98.14 epoll - IOAsync 20000 159.31 616.06 poll - Event 20000 212.62 257.32 - Glib 20000 651.16 1896.30 - POE 20000 349.67 12317.24 uses POE::Loop::Event + EV 20000 62.66 7.99 + Perl 20000 68.32 32.64 + IOAsync 20000 174.06 101.15 epoll + IOAsync 20000 174.67 610.84 poll + Event 20000 202.69 242.91 + Glib 20000 557.01 1689.52 + POE 20000 341.54 12086.32 uses POE::Loop::Event Discussion This benchmark *does* measure scalability and overall performance of the @@ -1656,13 +1683,13 @@ backend easily beats IO::Lambda and POE. And even the 100% non-blocking version written using the high-level (and - slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda by a - large margin, even though it does all of DNS, tcp-connect and socket I/O - in a non-blocking way. + slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda + higher level ("unoptimised") abstractions by a large margin, even though + it does all of DNS, tcp-connect and socket I/O in a non-blocking way. The two AnyEvent benchmarks programs can be found as eg/ae0.pl and eg/ae2.pl in the AnyEvent distribution, the remaining benchmarks are - part of the IO::lambda distribution and were used without any changes. + part of the IO::Lambda distribution and were used without any changes. SIGNALS AnyEvent currently installs handlers for these signals: @@ -1699,8 +1726,8 @@ That does not mean that AnyEvent won't take advantage of some additional modules if they are installed. - This section epxlains which additional modules will be used, and how - they affect AnyEvent's operetion. + This section explains which additional modules will be used, and how + they affect AnyEvent's operation. Async::Interrupt This slightly arcane module is used to implement fast signal @@ -1713,7 +1740,7 @@ If this module is available, then it will be used to implement signal catching, which means that signals will not be delayed, and the event loop will not be interrupted regularly, which is more - efficient (And good for battery life on laptops). + efficient (and good for battery life on laptops). This affects not just the pure-perl event loop, but also other event loops that have no signal handling on their own (e.g. Glib, Tk, Qt). @@ -1740,9 +1767,9 @@ operation much. It is purely used for performance. JSON and JSON::XS - This module is required when you want to read or write JSON data via - AnyEvent::Handle. It is also written in pure-perl, but can take - advantage of the ultra-high-speed JSON::XS module when it is + One of these modules is required when you want to read or write JSON + data via AnyEvent::Handle. It is also written in pure-perl, but can + take advantage of the ultra-high-speed JSON::XS module when it is installed. In fact, AnyEvent::Handle will use JSON::XS by default if it is @@ -1765,10 +1792,20 @@ because they rely on inefficient but fork-safe "select" or "poll" calls. Only EV is fully fork-aware. + This means that, in general, you cannot fork and do event processing in + the child if a watcher was created before the fork (which in turn + initialises the event library). + If you have to fork, you must either do so *before* creating your first watcher OR you must not use AnyEvent at all in the child OR you must do something completely out of the scope of AnyEvent. + The problem of doing event processing in the parent *and* the child is + much more complicated: even for backends that *are* fork-aware or + fork-safe, their behaviour is not usually what you want: fork clones all + watchers, that means all timers, I/O watchers etc. are active in both + parent and child, which is almost never what you want. + SECURITY CONSIDERATIONS AnyEvent can be forced to load any event model via $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used