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5 loops 5 loops
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
11 ...
12 });
13 11
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { 12 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
13 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
14
15 print AnyEvent->now; # prints current event loop time
16 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
17
18 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
19
20 my $w = AnyEvent->child (pid => $pid, cb => sub {
21 my ($pid, $status) = @_;
15 ... 22 ...
16 }); 23 });
17 24
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged 25 my $w = AnyEvent->condvar; # stores whether a condition was flagged
19 $w->send; # wake up current and all future recv's 26 $w->send; # wake up current and all future recv's
20 $w->recv; # enters "main loop" till $condvar gets ->send 27 $w->recv; # enters "main loop" till $condvar gets ->send
28 # use a condvar in callback mode:
29 $w->cb (sub { $_[0]->recv });
30
31INTRODUCTION/TUTORIAL
32 This manpage is mainly a reference manual. If you are interested in a
33 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
34 manpage.
21 35
22WHY YOU SHOULD USE THIS MODULE (OR NOT) 36WHY YOU SHOULD USE THIS MODULE (OR NOT)
23 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 37 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
24 nowadays. So what is different about AnyEvent? 38 nowadays. So what is different about AnyEvent?
25 39
26 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of 40 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
27 policy* and AnyEvent is *small and efficient*. 41 policy* and AnyEvent is *small and efficient*.
28 42
29 First and foremost, *AnyEvent is not an event model* itself, it only 43 First and foremost, *AnyEvent is not an event model* itself, it only
30 interfaces to whatever event model the main program happens to use in a 44 interfaces to whatever event model the main program happens to use, in a
31 pragmatic way. For event models and certain classes of immortals alike, 45 pragmatic way. For event models and certain classes of immortals alike,
32 the statement "there can only be one" is a bitter reality: In general, 46 the statement "there can only be one" is a bitter reality: In general,
33 only one event loop can be active at the same time in a process. 47 only one event loop can be active at the same time in a process.
34 AnyEvent helps hiding the differences between those event loops. 48 AnyEvent cannot change this, but it can hide the differences between
49 those event loops.
35 50
36 The goal of AnyEvent is to offer module authors the ability to do event 51 The goal of AnyEvent is to offer module authors the ability to do event
37 programming (waiting for I/O or timer events) without subscribing to a 52 programming (waiting for I/O or timer events) without subscribing to a
38 religion, a way of living, and most importantly: without forcing your 53 religion, a way of living, and most importantly: without forcing your
39 module users into the same thing by forcing them to use the same event 54 module users into the same thing by forcing them to use the same event
40 model you use. 55 model you use.
41 56
42 For modules like POE or IO::Async (which is a total misnomer as it is 57 For modules like POE or IO::Async (which is a total misnomer as it is
43 actually doing all I/O *synchronously*...), using them in your module is 58 actually doing all I/O *synchronously*...), using them in your module is
44 like joining a cult: After you joined, you are dependent on them and you 59 like joining a cult: After you joined, you are dependent on them and you
45 cannot use anything else, as it is simply incompatible to everything 60 cannot use anything else, as they are simply incompatible to everything
46 that isn't itself. What's worse, all the potential users of your module 61 that isn't them. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 62 are *also* forced to use the same event loop you use.
48 63
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 64 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 65 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 66 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 67 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 68 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 69 models it supports (including stuff like IO::Async, as long as those use
55 those use one of the supported event loops. It is trivial to add new 70 one of the supported event loops. It is trivial to add new event loops
56 event loops to AnyEvent, too, so it is future-proof). 71 to AnyEvent, too, so it is future-proof).
57 72
58 In addition to being free of having to use *the one and only true event 73 In addition to being free of having to use *the one and only true event
59 model*, AnyEvent also is free of bloat and policy: with POE or similar 74 model*, AnyEvent also is free of bloat and policy: with POE or similar
60 modules, you get an enourmous amount of code and strict rules you have 75 modules, you get an enormous amount of code and strict rules you have to
61 to follow. AnyEvent, on the other hand, is lean and up to the point, by 76 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 77 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 78 wrapper as technically possible.
64 79
80 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
81 useful functionality, such as an asynchronous DNS resolver, 100%
82 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
83 such as Windows) and lots of real-world knowledge and workarounds for
84 platform bugs and differences.
85
65 Of course, if you want lots of policy (this can arguably be somewhat 86 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 87 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 88 model, you should *not* use this module.
68 89
69DESCRIPTION 90DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 91 AnyEvent provides an identical interface to multiple event loops. This
99 starts using it, all bets are off. Maybe you should tell their authors 120 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 121 to use AnyEvent so their modules work together with others seamlessly...
101 122
102 The pure-perl implementation of AnyEvent is called 123 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 124 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 125 explicitly and enjoy the high availability of that event loop :)
105 126
106WATCHERS 127WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 128 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 129 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the filehandle to watch, etc. 130 the callback to call, the file handle to watch, etc.
110 131
111 These watchers are normal Perl objects with normal Perl lifetime. After 132 These watchers are normal Perl objects with normal Perl lifetime. After
112 creating a watcher it will immediately "watch" for events and invoke the 133 creating a watcher it will immediately "watch" for events and invoke the
113 callback when the event occurs (of course, only when the event model is 134 callback when the event occurs (of course, only when the event model is
114 in control). 135 in control).
122 Many watchers either are used with "recursion" (repeating timers for 143 Many watchers either are used with "recursion" (repeating timers for
123 example), or need to refer to their watcher object in other ways. 144 example), or need to refer to their watcher object in other ways.
124 145
125 An any way to achieve that is this pattern: 146 An any way to achieve that is this pattern:
126 147
127 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 148 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
128 # you can use $w here, for example to undef it 149 # you can use $w here, for example to undef it
129 undef $w; 150 undef $w;
130 }); 151 });
131 152
132 Note that "my $w; $w =" combination. This is necessary because in Perl, 153 Note that "my $w; $w =" combination. This is necessary because in Perl,
133 my variables are only visible after the statement in which they are 154 my variables are only visible after the statement in which they are
134 declared. 155 declared.
135 156
136 I/O WATCHERS 157 I/O WATCHERS
137 You can create an I/O watcher by calling the "AnyEvent->io" method with 158 You can create an I/O watcher by calling the "AnyEvent->io" method with
138 the following mandatory key-value pairs as arguments: 159 the following mandatory key-value pairs as arguments:
139 160
140 "fh" the Perl *file handle* (*not* file descriptor) to watch for events. 161 "fh" the Perl *file handle* (*not* file descriptor) to watch for events
162 (AnyEvent might or might not keep a reference to this file handle).
141 "poll" must be a string that is either "r" or "w", which creates a 163 "poll" must be a string that is either "r" or "w", which creates a
142 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb" 164 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb"
143 is the callback to invoke each time the file handle becomes ready. 165 is the callback to invoke each time the file handle becomes ready.
144 166
145 Although the callback might get passed parameters, their value and 167 Although the callback might get passed parameters, their value and
152 174
153 Some event loops issue spurious readyness notifications, so you should 175 Some event loops issue spurious readyness notifications, so you should
154 always use non-blocking calls when reading/writing from/to your file 176 always use non-blocking calls when reading/writing from/to your file
155 handles. 177 handles.
156 178
157 Example:
158
159 # wait for readability of STDIN, then read a line and disable the watcher 179 Example: wait for readability of STDIN, then read a line and disable the
180 watcher.
181
160 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 182 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
161 chomp (my $input = <STDIN>); 183 chomp (my $input = <STDIN>);
162 warn "read: $input\n"; 184 warn "read: $input\n";
163 undef $w; 185 undef $w;
164 }); 186 });
173 195
174 Although the callback might get passed parameters, their value and 196 Although the callback might get passed parameters, their value and
175 presence is undefined and you cannot rely on them. Portable AnyEvent 197 presence is undefined and you cannot rely on them. Portable AnyEvent
176 callbacks cannot use arguments passed to time watcher callbacks. 198 callbacks cannot use arguments passed to time watcher callbacks.
177 199
178 The timer callback will be invoked at most once: if you want a repeating 200 The callback will normally be invoked once only. If you specify another
179 timer you have to create a new watcher (this is a limitation by both Tk 201 parameter, "interval", as a strictly positive number (> 0), then the
180 and Glib). 202 callback will be invoked regularly at that interval (in fractional
203 seconds) after the first invocation. If "interval" is specified with a
204 false value, then it is treated as if it were missing.
181 205
182 Example: 206 The callback will be rescheduled before invoking the callback, but no
207 attempt is done to avoid timer drift in most backends, so the interval
208 is only approximate.
183 209
184 # fire an event after 7.7 seconds 210 Example: fire an event after 7.7 seconds.
211
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 212 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 213 warn "timeout\n";
187 }); 214 });
188 215
189 # to cancel the timer: 216 # to cancel the timer:
190 undef $w; 217 undef $w;
191 218
192 Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 219 Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 220
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 221 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
222 warn "timeout\n";
200 }; 223 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 224
205 TIMING ISSUES 225 TIMING ISSUES
206 There are two ways to handle timers: based on real time (relative, "fire 226 There are two ways to handle timers: based on real time (relative, "fire
207 in 10 seconds") and based on wallclock time (absolute, "fire at 12 227 in 10 seconds") and based on wallclock time (absolute, "fire at 12
208 o'clock"). 228 o'clock").
220 on wallclock time) timers. 240 on wallclock time) timers.
221 241
222 AnyEvent always prefers relative timers, if available, matching the 242 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 243 AnyEvent API.
224 244
245 AnyEvent has two additional methods that return the "current time":
246
247 AnyEvent->time
248 This returns the "current wallclock time" as a fractional number of
249 seconds since the Epoch (the same thing as "time" or
250 "Time::HiRes::time" return, and the result is guaranteed to be
251 compatible with those).
252
253 It progresses independently of any event loop processing, i.e. each
254 call will check the system clock, which usually gets updated
255 frequently.
256
257 AnyEvent->now
258 This also returns the "current wallclock time", but unlike "time",
259 above, this value might change only once per event loop iteration,
260 depending on the event loop (most return the same time as "time",
261 above). This is the time that AnyEvent's timers get scheduled
262 against.
263
264 *In almost all cases (in all cases if you don't care), this is the
265 function to call when you want to know the current time.*
266
267 This function is also often faster then "AnyEvent->time", and thus
268 the preferred method if you want some timestamp (for example,
269 AnyEvent::Handle uses this to update it's activity timeouts).
270
271 The rest of this section is only of relevance if you try to be very
272 exact with your timing, you can skip it without bad conscience.
273
274 For a practical example of when these times differ, consider
275 Event::Lib and EV and the following set-up:
276
277 The event loop is running and has just invoked one of your callback
278 at time=500 (assume no other callbacks delay processing). In your
279 callback, you wait a second by executing "sleep 1" (blocking the
280 process for a second) and then (at time=501) you create a relative
281 timer that fires after three seconds.
282
283 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
284 return 501, because that is the current time, and the timer will be
285 scheduled to fire at time=504 (501 + 3).
286
287 With EV, "AnyEvent->time" returns 501 (as that is the current time),
288 but "AnyEvent->now" returns 500, as that is the time the last event
289 processing phase started. With EV, your timer gets scheduled to run
290 at time=503 (500 + 3).
291
292 In one sense, Event::Lib is more exact, as it uses the current time
293 regardless of any delays introduced by event processing. However,
294 most callbacks do not expect large delays in processing, so this
295 causes a higher drift (and a lot more system calls to get the
296 current time).
297
298 In another sense, EV is more exact, as your timer will be scheduled
299 at the same time, regardless of how long event processing actually
300 took.
301
302 In either case, if you care (and in most cases, you don't), then you
303 can get whatever behaviour you want with any event loop, by taking
304 the difference between "AnyEvent->time" and "AnyEvent->now" into
305 account.
306
225 SIGNAL WATCHERS 307 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 308 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 309 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
228 whenever a signal occurs. 310 callback to be invoked whenever a signal occurs.
229 311
230 Although the callback might get passed parameters, their value and 312 Although the callback might get passed parameters, their value and
231 presence is undefined and you cannot rely on them. Portable AnyEvent 313 presence is undefined and you cannot rely on them. Portable AnyEvent
232 callbacks cannot use arguments passed to signal watcher callbacks. 314 callbacks cannot use arguments passed to signal watcher callbacks.
233 315
234 Multiple signal occurances can be clumped together into one callback 316 Multiple signal occurrences can be clumped together into one callback
235 invocation, and callback invocation will be synchronous. synchronous 317 invocation, and callback invocation will be synchronous. Synchronous
236 means that it might take a while until the signal gets handled by the 318 means that it might take a while until the signal gets handled by the
237 process, but it is guarenteed not to interrupt any other callbacks. 319 process, but it is guaranteed not to interrupt any other callbacks.
238 320
239 The main advantage of using these watchers is that you can share a 321 The main advantage of using these watchers is that you can share a
240 signal between multiple watchers. 322 signal between multiple watchers.
241 323
242 This watcher might use %SIG, so programs overwriting those signals 324 This watcher might use %SIG, so programs overwriting those signals
269 an AnyEvent program, you *have* to create at least one watcher before 351 an AnyEvent program, you *have* to create at least one watcher before
270 you "fork" the child (alternatively, you can call "AnyEvent::detect"). 352 you "fork" the child (alternatively, you can call "AnyEvent::detect").
271 353
272 Example: fork a process and wait for it 354 Example: fork a process and wait for it
273 355
274 my $done = AnyEvent->condvar; 356 my $done = AnyEvent->condvar;
275 357
276 my $pid = fork or exit 5; 358 my $pid = fork or exit 5;
277 359
278 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
279 pid => $pid, 361 pid => $pid,
280 cb => sub { 362 cb => sub {
281 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
282 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
283 $done->send; 365 $done->send;
284 }, 366 },
285 ); 367 );
286 368
287 # do something else, then wait for process exit 369 # do something else, then wait for process exit
288 $done->recv; 370 $done->recv;
289 371
290 CONDITION VARIABLES 372 CONDITION VARIABLES
291 If you are familiar with some event loops you will know that all of them 373 If you are familiar with some event loops you will know that all of them
292 require you to run some blocking "loop", "run" or similar function that 374 require you to run some blocking "loop", "run" or similar function that
293 will actively watch for new events and call your callbacks. 375 will actively watch for new events and call your callbacks.
298 The instrument to do that is called a "condition variable", so called 380 The instrument to do that is called a "condition variable", so called
299 because they represent a condition that must become true. 381 because they represent a condition that must become true.
300 382
301 Condition variables can be created by calling the "AnyEvent->condvar" 383 Condition variables can be created by calling the "AnyEvent->condvar"
302 method, usually without arguments. The only argument pair allowed is 384 method, usually without arguments. The only argument pair allowed is
385
303 "cb", which specifies a callback to be called when the condition 386 "cb", which specifies a callback to be called when the condition
304 variable becomes true. 387 variable becomes true, with the condition variable as the first argument
388 (but not the results).
305 389
306 After creation, the conditon variable is "false" until it becomes "true" 390 After creation, the condition variable is "false" until it becomes
391 "true" by calling the "send" method (or calling the condition variable
392 as if it were a callback, read about the caveats in the description for
307 by calling the "send" method. 393 the "->send" method).
308 394
309 Condition variables are similar to callbacks, except that you can 395 Condition variables are similar to callbacks, except that you can
310 optionally wait for them. They can also be called merge points - points 396 optionally wait for them. They can also be called merge points - points
311 in time where multiple outstandign events have been processed. And yet 397 in time where multiple outstanding events have been processed. And yet
312 another way to call them is transations - each condition variable can be 398 another way to call them is transactions - each condition variable can
313 used to represent a transaction, which finishes at some point and 399 be used to represent a transaction, which finishes at some point and
314 delivers a result. 400 delivers a result.
315 401
316 Condition variables are very useful to signal that something has 402 Condition variables are very useful to signal that something has
317 finished, for example, if you write a module that does asynchronous http 403 finished, for example, if you write a module that does asynchronous http
318 requests, then a condition variable would be the ideal candidate to 404 requests, then a condition variable would be the ideal candidate to
323 you can block your main program until an event occurs - for example, you 409 you can block your main program until an event occurs - for example, you
324 could "->recv" in your main program until the user clicks the Quit 410 could "->recv" in your main program until the user clicks the Quit
325 button of your app, which would "->send" the "quit" event. 411 button of your app, which would "->send" the "quit" event.
326 412
327 Note that condition variables recurse into the event loop - if you have 413 Note that condition variables recurse into the event loop - if you have
328 two pieces of code that call "->recv" in a round-robbin fashion, you 414 two pieces of code that call "->recv" in a round-robin fashion, you
329 lose. Therefore, condition variables are good to export to your caller, 415 lose. Therefore, condition variables are good to export to your caller,
330 but you should avoid making a blocking wait yourself, at least in 416 but you should avoid making a blocking wait yourself, at least in
331 callbacks, as this asks for trouble. 417 callbacks, as this asks for trouble.
332 418
333 Condition variables are represented by hash refs in perl, and the keys 419 Condition variables are represented by hash refs in perl, and the keys
338 424
339 There are two "sides" to a condition variable - the "producer side" 425 There are two "sides" to a condition variable - the "producer side"
340 which eventually calls "-> send", and the "consumer side", which waits 426 which eventually calls "-> send", and the "consumer side", which waits
341 for the send to occur. 427 for the send to occur.
342 428
343 Example: 429 Example: wait for a timer.
344 430
345 # wait till the result is ready 431 # wait till the result is ready
346 my $result_ready = AnyEvent->condvar; 432 my $result_ready = AnyEvent->condvar;
347 433
348 # do something such as adding a timer 434 # do something such as adding a timer
356 442
357 # this "blocks" (while handling events) till the callback 443 # this "blocks" (while handling events) till the callback
358 # calls send 444 # calls send
359 $result_ready->recv; 445 $result_ready->recv;
360 446
447 Example: wait for a timer, but take advantage of the fact that condition
448 variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
454 Example: Imagine an API that returns a condvar and doesn't support
455 callbacks. This is how you make a synchronous call, for example from the
456 main program:
457
458 use AnyEvent::CouchDB;
459
460 ...
461
462 my @info = $couchdb->info->recv;
463
464 And this is how you would just ste a callback to be called whenever the
465 results are available:
466
467 $couchdb->info->cb (sub {
468 my @info = $_[0]->recv;
469 });
470
361 METHODS FOR PRODUCERS 471 METHODS FOR PRODUCERS
362 These methods should only be used by the producing side, i.e. the 472 These methods should only be used by the producing side, i.e. the
363 code/module that eventually sends the signal. Note that it is also the 473 code/module that eventually sends the signal. Note that it is also the
364 producer side which creates the condvar in most cases, but it isn't 474 producer side which creates the condvar in most cases, but it isn't
365 uncommon for the consumer to create it as well. 475 uncommon for the consumer to create it as well.
372 If a callback has been set on the condition variable, it is called 482 If a callback has been set on the condition variable, it is called
373 immediately from within send. 483 immediately from within send.
374 484
375 Any arguments passed to the "send" call will be returned by all 485 Any arguments passed to the "send" call will be returned by all
376 future "->recv" calls. 486 future "->recv" calls.
487
488 Condition variables are overloaded so one can call them directly (as
489 a code reference). Calling them directly is the same as calling
490 "send". Note, however, that many C-based event loops do not handle
491 overloading, so as tempting as it may be, passing a condition
492 variable instead of a callback does not work. Both the pure perl and
493 EV loops support overloading, however, as well as all functions that
494 use perl to invoke a callback (as in AnyEvent::Socket and
495 AnyEvent::DNS for example).
377 496
378 $cv->croak ($error) 497 $cv->croak ($error)
379 Similar to send, but causes all call's to "->recv" to invoke 498 Similar to send, but causes all call's to "->recv" to invoke
380 "Carp::croak" with the given error message/object/scalar. 499 "Carp::croak" with the given error message/object/scalar.
381 500
427 (the loop doesn't execute once). 546 (the loop doesn't execute once).
428 547
429 This is the general pattern when you "fan out" into multiple 548 This is the general pattern when you "fan out" into multiple
430 subrequests: use an outer "begin"/"end" pair to set the callback and 549 subrequests: use an outer "begin"/"end" pair to set the callback and
431 ensure "end" is called at least once, and then, for each subrequest 550 ensure "end" is called at least once, and then, for each subrequest
432 you start, call "begin" and for eahc subrequest you finish, call 551 you start, call "begin" and for each subrequest you finish, call
433 "end". 552 "end".
434 553
435 METHODS FOR CONSUMERS 554 METHODS FOR CONSUMERS
436 These methods should only be used by the consuming side, i.e. the code 555 These methods should only be used by the consuming side, i.e. the code
437 awaits the condition. 556 awaits the condition.
453 (programs might want to do that to stay interactive), so *if you are 572 (programs might want to do that to stay interactive), so *if you are
454 using this from a module, never require a blocking wait*, but let 573 using this from a module, never require a blocking wait*, but let
455 the caller decide whether the call will block or not (for example, 574 the caller decide whether the call will block or not (for example,
456 by coupling condition variables with some kind of request results 575 by coupling condition variables with some kind of request results
457 and supporting callbacks so the caller knows that getting the result 576 and supporting callbacks so the caller knows that getting the result
458 will not block, while still suppporting blocking waits if the caller 577 will not block, while still supporting blocking waits if the caller
459 so desires). 578 so desires).
460 579
461 Another reason *never* to "->recv" in a module is that you cannot 580 Another reason *never* to "->recv" in a module is that you cannot
462 sensibly have two "->recv"'s in parallel, as that would require 581 sensibly have two "->recv"'s in parallel, as that would require
463 multiple interpreters or coroutines/threads, none of which 582 multiple interpreters or coroutines/threads, none of which
476 595
477 $bool = $cv->ready 596 $bool = $cv->ready
478 Returns true when the condition is "true", i.e. whether "send" or 597 Returns true when the condition is "true", i.e. whether "send" or
479 "croak" have been called. 598 "croak" have been called.
480 599
481 $cb = $cv->cb ([new callback]) 600 $cb = $cv->cb ($cb->($cv))
482 This is a mutator function that returns the callback set and 601 This is a mutator function that returns the callback set and
483 optionally replaces it before doing so. 602 optionally replaces it before doing so.
484 603
485 The callback will be called when the condition becomes "true", i.e. 604 The callback will be called when the condition becomes "true", i.e.
486 when "send" or "croak" are called. Calling "recv" inside the 605 when "send" or "croak" are called, with the only argument being the
606 condition variable itself. Calling "recv" inside the callback or at
487 callback or at any later time is guaranteed not to block. 607 any later time is guaranteed not to block.
488 608
489GLOBAL VARIABLES AND FUNCTIONS 609GLOBAL VARIABLES AND FUNCTIONS
490 $AnyEvent::MODEL 610 $AnyEvent::MODEL
491 Contains "undef" until the first watcher is being created. Then it 611 Contains "undef" until the first watcher is being created. Then it
492 contains the event model that is being used, which is the name of 612 contains the event model that is being used, which is the name of
566 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 686 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
567 do anything special (it does not need to be event-based) and let 687 do anything special (it does not need to be event-based) and let
568 AnyEvent decide which implementation to chose if some module relies on 688 AnyEvent decide which implementation to chose if some module relies on
569 it. 689 it.
570 690
571 If the main program relies on a specific event model. For example, in 691 If the main program relies on a specific event model - for example, in
572 Gtk2 programs you have to rely on the Glib module. You should load the 692 Gtk2 programs you have to rely on the Glib module - you should load the
573 event module before loading AnyEvent or any module that uses it: 693 event module before loading AnyEvent or any module that uses it:
574 generally speaking, you should load it as early as possible. The reason 694 generally speaking, you should load it as early as possible. The reason
575 is that modules might create watchers when they are loaded, and AnyEvent 695 is that modules might create watchers when they are loaded, and AnyEvent
576 will decide on the event model to use as soon as it creates watchers, 696 will decide on the event model to use as soon as it creates watchers,
577 and it might chose the wrong one unless you load the correct one 697 and it might chose the wrong one unless you load the correct one
578 yourself. 698 yourself.
579 699
580 You can chose to use a rather inefficient pure-perl implementation by 700 You can chose to use a pure-perl implementation by loading the
581 loading the "AnyEvent::Impl::Perl" module, which gives you similar 701 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
582 behaviour everywhere, but letting AnyEvent chose is generally better. 702 everywhere, but letting AnyEvent chose the model is generally better.
703
704 MAINLOOP EMULATION
705 Sometimes (often for short test scripts, or even standalone programs who
706 only want to use AnyEvent), you do not want to run a specific event
707 loop.
708
709 In that case, you can use a condition variable like this:
710
711 AnyEvent->condvar->recv;
712
713 This has the effect of entering the event loop and looping forever.
714
715 Note that usually your program has some exit condition, in which case it
716 is better to use the "traditional" approach of storing a condition
717 variable somewhere, waiting for it, and sending it when the program
718 should exit cleanly.
583 719
584OTHER MODULES 720OTHER MODULES
585 The following is a non-exhaustive list of additional modules that use 721 The following is a non-exhaustive list of additional modules that use
586 AnyEvent and can therefore be mixed easily with other AnyEvent modules 722 AnyEvent and can therefore be mixed easily with other AnyEvent modules
587 in the same program. Some of the modules come with AnyEvent, some are 723 in the same program. Some of the modules come with AnyEvent, some are
590 AnyEvent::Util 726 AnyEvent::Util
591 Contains various utility functions that replace often-used but 727 Contains various utility functions that replace often-used but
592 blocking functions such as "inet_aton" by event-/callback-based 728 blocking functions such as "inet_aton" by event-/callback-based
593 versions. 729 versions.
594 730
731 AnyEvent::Socket
732 Provides various utility functions for (internet protocol) sockets,
733 addresses and name resolution. Also functions to create non-blocking
734 tcp connections or tcp servers, with IPv6 and SRV record support and
735 more.
736
595 AnyEvent::Handle 737 AnyEvent::Handle
596 Provide read and write buffers and manages watchers for reads and 738 Provide read and write buffers, manages watchers for reads and
597 writes. 739 writes, supports raw and formatted I/O, I/O queued and fully
740 transparent and non-blocking SSL/TLS.
741
742 AnyEvent::DNS
743 Provides rich asynchronous DNS resolver capabilities.
744
745 AnyEvent::HTTP
746 A simple-to-use HTTP library that is capable of making a lot of
747 concurrent HTTP requests.
598 748
599 AnyEvent::HTTPD 749 AnyEvent::HTTPD
600 Provides a simple web application server framework. 750 Provides a simple web application server framework.
601 751
602 AnyEvent::DNS
603 Provides asynchronous DNS resolver capabilities, beyond what
604 AnyEvent::Util offers.
605
606 AnyEvent::FastPing 752 AnyEvent::FastPing
607 The fastest ping in the west. 753 The fastest ping in the west.
754
755 AnyEvent::DBI
756 Executes DBI requests asynchronously in a proxy process.
757
758 AnyEvent::AIO
759 Truly asynchronous I/O, should be in the toolbox of every event
760 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
761 together.
762
763 AnyEvent::BDB
764 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
765 fuses BDB and AnyEvent together.
766
767 AnyEvent::GPSD
768 A non-blocking interface to gpsd, a daemon delivering GPS
769 information.
770
771 AnyEvent::IGS
772 A non-blocking interface to the Internet Go Server protocol (used by
773 App::IGS).
608 774
609 Net::IRC3 775 Net::IRC3
610 AnyEvent based IRC client module family. 776 AnyEvent based IRC client module family.
611 777
612 Net::XMPP2 778 Net::XMPP2
619 Event::ExecFlow 785 Event::ExecFlow
620 High level API for event-based execution flow control. 786 High level API for event-based execution flow control.
621 787
622 Coro 788 Coro
623 Has special support for AnyEvent via Coro::AnyEvent. 789 Has special support for AnyEvent via Coro::AnyEvent.
624
625 AnyEvent::AIO, IO::AIO
626 Truly asynchronous I/O, should be in the toolbox of every event
627 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
628 together.
629
630 AnyEvent::BDB, BDB
631 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently
632 fuses IO::AIO and AnyEvent together.
633 790
634 IO::Lambda 791 IO::Lambda
635 The lambda approach to I/O - don't ask, look there. Can use 792 The lambda approach to I/O - don't ask, look there. Can use
636 AnyEvent. 793 AnyEvent.
637 794
691 by "PERL_ANYEVENT_MODEL". 848 by "PERL_ANYEVENT_MODEL".
692 849
693 When set to 2 or higher, cause AnyEvent to report to STDERR which 850 When set to 2 or higher, cause AnyEvent to report to STDERR which
694 event model it chooses. 851 event model it chooses.
695 852
853 "PERL_ANYEVENT_STRICT"
854 AnyEvent does not do much argument checking by default, as thorough
855 argument checking is very costly. Setting this variable to a true
856 value will cause AnyEvent to load "AnyEvent::Strict" and then to
857 thoroughly check the arguments passed to most method calls. If it
858 finds any problems it will croak.
859
860 In other words, enables "strict" mode.
861
862 Unlike "use strict" it is definitely recommended ot keep it off in
863 production.
864
696 "PERL_ANYEVENT_MODEL" 865 "PERL_ANYEVENT_MODEL"
697 This can be used to specify the event model to be used by AnyEvent, 866 This can be used to specify the event model to be used by AnyEvent,
698 before autodetection and -probing kicks in. It must be a string 867 before auto detection and -probing kicks in. It must be a string
699 consisting entirely of ASCII letters. The string "AnyEvent::Impl::" 868 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
700 gets prepended and the resulting module name is loaded and if the 869 gets prepended and the resulting module name is loaded and if the
701 load was successful, used as event model. If it fails to load 870 load was successful, used as event model. If it fails to load
702 AnyEvent will proceed with autodetection and -probing. 871 AnyEvent will proceed with auto detection and -probing.
703 872
704 This functionality might change in future versions. 873 This functionality might change in future versions.
705 874
706 For example, to force the pure perl model (AnyEvent::Impl::Perl) you 875 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
707 could start your program like this: 876 could start your program like this:
708 877
709 PERL_ANYEVENT_MODEL=Perl perl ... 878 PERL_ANYEVENT_MODEL=Perl perl ...
879
880 "PERL_ANYEVENT_PROTOCOLS"
881 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
882 preferences for IPv4 or IPv6. The default is unspecified (and might
883 change, or be the result of auto probing).
884
885 Must be set to a comma-separated list of protocols or address
886 families, current supported: "ipv4" and "ipv6". Only protocols
887 mentioned will be used, and preference will be given to protocols
888 mentioned earlier in the list.
889
890 This variable can effectively be used for denial-of-service attacks
891 against local programs (e.g. when setuid), although the impact is
892 likely small, as the program has to handle connection errors
893 already-
894
895 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
896 IPv6, but support both and try to use both.
897 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
898 resolve or contact IPv6 addresses.
899 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
900 prefer IPv6 over IPv4.
901
902 "PERL_ANYEVENT_EDNS0"
903 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
904 for DNS. This extension is generally useful to reduce DNS traffic,
905 but some (broken) firewalls drop such DNS packets, which is why it
906 is off by default.
907
908 Setting this variable to 1 will cause AnyEvent::DNS to announce
909 EDNS0 in its DNS requests.
910
911 "PERL_ANYEVENT_MAX_FORKS"
912 The maximum number of child processes that
913 "AnyEvent::Util::fork_call" will create in parallel.
710 914
711EXAMPLE PROGRAM 915EXAMPLE PROGRAM
712 The following program uses an I/O watcher to read data from STDIN, a 916 The following program uses an I/O watcher to read data from STDIN, a
713 timer to display a message once per second, and a condition variable to 917 timer to display a message once per second, and a condition variable to
714 quit the program when the user enters quit: 918 quit the program when the user enters quit:
722 poll => 'r', 926 poll => 'r',
723 cb => sub { 927 cb => sub {
724 warn "io event <$_[0]>\n"; # will always output <r> 928 warn "io event <$_[0]>\n"; # will always output <r>
725 chomp (my $input = <STDIN>); # read a line 929 chomp (my $input = <STDIN>); # read a line
726 warn "read: $input\n"; # output what has been read 930 warn "read: $input\n"; # output what has been read
727 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 931 $cv->send if $input =~ /^q/i; # quit program if /^q/i
728 }, 932 },
729 ); 933 );
730 934
731 my $time_watcher; # can only be used once 935 my $time_watcher; # can only be used once
732 936
737 }); 941 });
738 } 942 }
739 943
740 new_timer; # create first timer 944 new_timer; # create first timer
741 945
742 $cv->wait; # wait until user enters /^q/i 946 $cv->recv; # wait until user enters /^q/i
743 947
744REAL-WORLD EXAMPLE 948REAL-WORLD EXAMPLE
745 Consider the Net::FCP module. It features (among others) the following 949 Consider the Net::FCP module. It features (among others) the following
746 API calls, which are to freenet what HTTP GET requests are to http: 950 API calls, which are to freenet what HTTP GET requests are to http:
747 951
796 syswrite $txn->{fh}, $txn->{request} 1000 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1001 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1002 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1003
800 Again, "fh_ready_r" waits till all data has arrived, and then stores the 1004 Again, "fh_ready_r" waits till all data has arrived, and then stores the
801 result and signals any possible waiters that the request ahs finished: 1005 result and signals any possible waiters that the request has finished:
802 1006
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1007 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1008
805 if (end-of-file or data complete) { 1009 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1010 $txn->{result} = $txn->{buf};
807 $txn->{finished}->broadcast; 1011 $txn->{finished}->send;
808 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1012 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
809 } 1013 }
810 1014
811 The "result" method, finally, just waits for the finished signal (if the 1015 The "result" method, finally, just waits for the finished signal (if the
812 request was already finished, it doesn't wait, of course, and returns 1016 request was already finished, it doesn't wait, of course, and returns
813 the data: 1017 the data:
814 1018
815 $txn->{finished}->wait; 1019 $txn->{finished}->recv;
816 return $txn->{result}; 1020 return $txn->{result};
817 1021
818 The actual code goes further and collects all errors ("die"s, 1022 The actual code goes further and collects all errors ("die"s,
819 exceptions) that occured during request processing. The "result" method 1023 exceptions) that occurred during request processing. The "result" method
820 detects whether an exception as thrown (it is stored inside the $txn 1024 detects whether an exception as thrown (it is stored inside the $txn
821 object) and just throws the exception, which means connection errors and 1025 object) and just throws the exception, which means connection errors and
822 other problems get reported tot he code that tries to use the result, 1026 other problems get reported tot he code that tries to use the result,
823 not in a random callback. 1027 not in a random callback.
824 1028
855 1059
856 my $quit = AnyEvent->condvar; 1060 my $quit = AnyEvent->condvar;
857 1061
858 $fcp->txn_client_get ($url)->cb (sub { 1062 $fcp->txn_client_get ($url)->cb (sub {
859 ... 1063 ...
860 $quit->broadcast; 1064 $quit->send;
861 }); 1065 });
862 1066
863 $quit->wait; 1067 $quit->recv;
864 1068
865BENCHMARKS 1069BENCHMARKS
866 To give you an idea of the performance and overheads that AnyEvent adds 1070 To give you an idea of the performance and overheads that AnyEvent adds
867 over the event loops themselves and to give you an impression of the 1071 over the event loops themselves and to give you an impression of the
868 speed of various event loops I prepared some benchmarks. 1072 speed of various event loops I prepared some benchmarks.
869 1073
870 BENCHMARKING ANYEVENT OVERHEAD 1074 BENCHMARKING ANYEVENT OVERHEAD
871 Here is a benchmark of various supported event models used natively and 1075 Here is a benchmark of various supported event models used natively and
872 through anyevent. The benchmark creates a lot of timers (with a zero 1076 through AnyEvent. The benchmark creates a lot of timers (with a zero
873 timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1077 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
874 which it is), lets them fire exactly once and destroys them again. 1078 which it is), lets them fire exactly once and destroys them again.
875 1079
876 Source code for this benchmark is found as eg/bench in the AnyEvent 1080 Source code for this benchmark is found as eg/bench in the AnyEvent
877 distribution. 1081 distribution.
893 between all watchers, to avoid adding memory overhead. That means 1097 between all watchers, to avoid adding memory overhead. That means
894 closure creation and memory usage is not included in the figures. 1098 closure creation and memory usage is not included in the figures.
895 1099
896 *invoke* is the time, in microseconds, used to invoke a simple callback. 1100 *invoke* is the time, in microseconds, used to invoke a simple callback.
897 The callback simply counts down a Perl variable and after it was invoked 1101 The callback simply counts down a Perl variable and after it was invoked
898 "watcher" times, it would "->broadcast" a condvar once to signal the end 1102 "watcher" times, it would "->send" a condvar once to signal the end of
899 of this phase. 1103 this phase.
900 1104
901 *destroy* is the time, in microseconds, that it takes to destroy a 1105 *destroy* is the time, in microseconds, that it takes to destroy a
902 single watcher. 1106 single watcher.
903 1107
904 Results 1108 Results
992 1196
993 * You should avoid POE like the plague if you want performance or 1197 * You should avoid POE like the plague if you want performance or
994 reasonable memory usage. 1198 reasonable memory usage.
995 1199
996 BENCHMARKING THE LARGE SERVER CASE 1200 BENCHMARKING THE LARGE SERVER CASE
997 This benchmark atcually benchmarks the event loop itself. It works by 1201 This benchmark actually benchmarks the event loop itself. It works by
998 creating a number of "servers": each server consists of a socketpair, a 1202 creating a number of "servers": each server consists of a socket pair, a
999 timeout watcher that gets reset on activity (but never fires), and an 1203 timeout watcher that gets reset on activity (but never fires), and an
1000 I/O watcher waiting for input on one side of the socket. Each time the 1204 I/O watcher waiting for input on one side of the socket. Each time the
1001 socket watcher reads a byte it will write that byte to a random other 1205 socket watcher reads a byte it will write that byte to a random other
1002 "server". 1206 "server".
1003 1207
1004 The effect is that there will be a lot of I/O watchers, only part of 1208 The effect is that there will be a lot of I/O watchers, only part of
1005 which are active at any one point (so there is a constant number of 1209 which are active at any one point (so there is a constant number of
1006 active fds for each loop iterstaion, but which fds these are is random). 1210 active fds for each loop iteration, but which fds these are is random).
1007 The timeout is reset each time something is read because that reflects 1211 The timeout is reset each time something is read because that reflects
1008 how most timeouts work (and puts extra pressure on the event loops). 1212 how most timeouts work (and puts extra pressure on the event loops).
1009 1213
1010 In this benchmark, we use 10000 socketpairs (20000 sockets), of which 1214 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1011 100 (1%) are active. This mirrors the activity of large servers with 1215 100 (1%) are active. This mirrors the activity of large servers with
1012 many connections, most of which are idle at any one point in time. 1216 many connections, most of which are idle at any one point in time.
1013 1217
1014 Source code for this benchmark is found as eg/bench2 in the AnyEvent 1218 Source code for this benchmark is found as eg/bench2 in the AnyEvent
1015 distribution. 1219 distribution.
1016 1220
1017 Explanation of the columns 1221 Explanation of the columns
1018 *sockets* is the number of sockets, and twice the number of "servers" 1222 *sockets* is the number of sockets, and twice the number of "servers"
1019 (as each server has a read and write socket end). 1223 (as each server has a read and write socket end).
1020 1224
1021 *create* is the time it takes to create a socketpair (which is 1225 *create* is the time it takes to create a socket pair (which is
1022 nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1226 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1023 1227
1024 *request*, the most important value, is the time it takes to handle a 1228 *request*, the most important value, is the time it takes to handle a
1025 single "request", that is, reading the token from the pipe and 1229 single "request", that is, reading the token from the pipe and
1026 forwarding it to another server. This includes deleting the old timeout 1230 forwarding it to another server. This includes deleting the old timeout
1090 and speed most when you have lots of watchers, not when you only have a 1294 and speed most when you have lots of watchers, not when you only have a
1091 few of them). 1295 few of them).
1092 1296
1093 EV is again fastest. 1297 EV is again fastest.
1094 1298
1095 Perl again comes second. It is noticably faster than the C-based event 1299 Perl again comes second. It is noticeably faster than the C-based event
1096 loops Event and Glib, although the difference is too small to really 1300 loops Event and Glib, although the difference is too small to really
1097 matter. 1301 matter.
1098 1302
1099 POE also performs much better in this case, but is is still far behind 1303 POE also performs much better in this case, but is is still far behind
1100 the others. 1304 the others.
1120 model than specified in the variable. 1324 model than specified in the variable.
1121 1325
1122 You can make AnyEvent completely ignore this variable by deleting it 1326 You can make AnyEvent completely ignore this variable by deleting it
1123 before the first watcher gets created, e.g. with a "BEGIN" block: 1327 before the first watcher gets created, e.g. with a "BEGIN" block:
1124 1328
1125 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1329 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1126 1330
1127 use AnyEvent; 1331 use AnyEvent;
1128 1332
1129 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1333 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1130 be used to probe what backend is used and gain other information (which 1334 be used to probe what backend is used and gain other information (which
1131 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1335 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1336 and $ENV{PERL_ANYEGENT_STRICT}.
1337
1338BUGS
1339 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1340 hard to work around. If you suffer from memleaks, first upgrade to Perl
1341 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1342 annoying mamleaks, such as leaking on "map" and "grep" but it is usually
1343 not as pronounced).
1132 1344
1133SEE ALSO 1345SEE ALSO
1346 Utility functions: AnyEvent::Util.
1347
1134 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk, 1348 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
1135 Event::Lib, Qt, POE. 1349 Event::Lib, Qt, POE.
1136 1350
1137 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event, 1351 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1138 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl, 1352 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
1139 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE. 1353 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE.
1140 1354
1355 Non-blocking file handles, sockets, TCP clients and servers:
1356 AnyEvent::Handle, AnyEvent::Socket.
1357
1358 Asynchronous DNS: AnyEvent::DNS.
1359
1141 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event, 1360 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1142 1361
1143 Nontrivial usage examples: Net::FCP, Net::XMPP2. 1362 Nontrivial usage examples: Net::FCP, Net::XMPP2, AnyEvent::DNS.
1144 1363
1145AUTHOR 1364AUTHOR
1146 Marc Lehmann <schmorp@schmorp.de> 1365 Marc Lehmann <schmorp@schmorp.de>
1147 http://home.schmorp.de/ 1366 http://home.schmorp.de/
1148 1367

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