ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/README
(Generate patch)

Comparing AnyEvent/README (file contents):
Revision 1.22 by root, Sat May 24 17:58:33 2008 UTC vs.
Revision 1.24 by root, Thu May 29 03:46:04 2008 UTC

46 that isn't itself. What's worse, all the potential users of your module 46 that isn't itself. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 47 are *also* forced to use the same event loop you use.
48 48
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 51 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 52 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 53 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 54 models it supports (including stuff like POE and IO::Async, as long as
55 those use one of the supported event loops. It is trivial to add new 55 those use one of the supported event loops. It is trivial to add new
56 event loops to AnyEvent, too, so it is future-proof). 56 event loops to AnyEvent, too, so it is future-proof).
60 modules, you get an enormous amount of code and strict rules you have to 60 modules, you get an enormous amount of code and strict rules you have to
61 follow. AnyEvent, on the other hand, is lean and up to the point, by 61 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 62 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 63 wrapper as technically possible.
64 64
65 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
66 useful functionality, such as an asynchronous DNS resolver, 100%
67 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
68 such as Windows) and lots of real-world knowledge and workarounds for
69 platform bugs and differences.
70
65 Of course, if you want lots of policy (this can arguably be somewhat 71 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 72 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 73 model, you should *not* use this module.
68 74
69DESCRIPTION 75DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 76 AnyEvent provides an identical interface to multiple event loops. This
99 starts using it, all bets are off. Maybe you should tell their authors 105 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 106 to use AnyEvent so their modules work together with others seamlessly...
101 107
102 The pure-perl implementation of AnyEvent is called 108 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 109 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 110 explicitly and enjoy the high availability of that event loop :)
105 111
106WATCHERS 112WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 113 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 114 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the file handle to watch, etc. 115 the callback to call, the file handle to watch, etc.
219 (ev_timer, based on true relative time) and absolute (ev_periodic, based 225 (ev_timer, based on true relative time) and absolute (ev_periodic, based
220 on wallclock time) timers. 226 on wallclock time) timers.
221 227
222 AnyEvent always prefers relative timers, if available, matching the 228 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 229 AnyEvent API.
230
231 AnyEvent has two additional methods that return the "current time":
232
233 AnyEvent->time
234 This returns the "current wallclock time" as a fractional number of
235 seconds since the Epoch (the same thing as "time" or
236 "Time::HiRes::time" return, and the result is guaranteed to be
237 compatible with those).
238
239 It progresses independently of any event loop processing, i.e. each
240 call will check the system clock, which usually gets updated
241 frequently.
242
243 AnyEvent->now
244 This also returns the "current wallclock time", but unlike "time",
245 above, this value might change only once per event loop iteration,
246 depending on the event loop (most return the same time as "time",
247 above). This is the time that AnyEvent's timers get scheduled
248 against.
249
250 *In almost all cases (in all cases if you don't care), this is the
251 function to call when you want to know the current time.*
252
253 This function is also often faster then "AnyEvent->time", and thus
254 the preferred method if you want some timestamp (for example,
255 AnyEvent::Handle uses this to update it's activity timeouts).
256
257 The rest of this section is only of relevance if you try to be very
258 exact with your timing, you can skip it without bad conscience.
259
260 For a practical example of when these times differ, consider
261 Event::Lib and EV and the following set-up:
262
263 The event loop is running and has just invoked one of your callback
264 at time=500 (assume no other callbacks delay processing). In your
265 callback, you wait a second by executing "sleep 1" (blocking the
266 process for a second) and then (at time=501) you create a relative
267 timer that fires after three seconds.
268
269 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
270 return 501, because that is the current time, and the timer will be
271 scheduled to fire at time=504 (501 + 3).
272
273 With EV, "AnyEvent->time" returns 501 (as that is the current time),
274 but "AnyEvent->now" returns 500, as that is the time the last event
275 processing phase started. With EV, your timer gets scheduled to run
276 at time=503 (500 + 3).
277
278 In one sense, Event::Lib is more exact, as it uses the current time
279 regardless of any delays introduced by event processing. However,
280 most callbacks do not expect large delays in processing, so this
281 causes a higher drift (and a lot more system calls to get the
282 current time).
283
284 In another sense, EV is more exact, as your timer will be scheduled
285 at the same time, regardless of how long event processing actually
286 took.
287
288 In either case, if you care (and in most cases, you don't), then you
289 can get whatever behaviour you want with any event loop, by taking
290 the difference between "AnyEvent->time" and "AnyEvent->now" into
291 account.
224 292
225 SIGNAL WATCHERS 293 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 294 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 295 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked
228 whenever a signal occurs. 296 whenever a signal occurs.
303 "cb", which specifies a callback to be called when the condition 371 "cb", which specifies a callback to be called when the condition
304 variable becomes true. 372 variable becomes true.
305 373
306 After creation, the condition variable is "false" until it becomes 374 After creation, the condition variable is "false" until it becomes
307 "true" by calling the "send" method (or calling the condition variable 375 "true" by calling the "send" method (or calling the condition variable
308 as if it were a callback). 376 as if it were a callback, read about the caveats in the description for
377 the "->send" method).
309 378
310 Condition variables are similar to callbacks, except that you can 379 Condition variables are similar to callbacks, except that you can
311 optionally wait for them. They can also be called merge points - points 380 optionally wait for them. They can also be called merge points - points
312 in time where multiple outstanding events have been processed. And yet 381 in time where multiple outstanding events have been processed. And yet
313 another way to call them is transactions - each condition variable can 382 another way to call them is transactions - each condition variable can
383 Any arguments passed to the "send" call will be returned by all 452 Any arguments passed to the "send" call will be returned by all
384 future "->recv" calls. 453 future "->recv" calls.
385 454
386 Condition variables are overloaded so one can call them directly (as 455 Condition variables are overloaded so one can call them directly (as
387 a code reference). Calling them directly is the same as calling 456 a code reference). Calling them directly is the same as calling
388 "send". 457 "send". Note, however, that many C-based event loops do not handle
458 overloading, so as tempting as it may be, passing a condition
459 variable instead of a callback does not work. Both the pure perl and
460 EV loops support overloading, however, as well as all functions that
461 use perl to invoke a callback (as in AnyEvent::Socket and
462 AnyEvent::DNS for example).
389 463
390 $cv->croak ($error) 464 $cv->croak ($error)
391 Similar to send, but causes all call's to "->recv" to invoke 465 Similar to send, but causes all call's to "->recv" to invoke
392 "Carp::croak" with the given error message/object/scalar. 466 "Carp::croak" with the given error message/object/scalar.
393 467
578 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 652 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
579 do anything special (it does not need to be event-based) and let 653 do anything special (it does not need to be event-based) and let
580 AnyEvent decide which implementation to chose if some module relies on 654 AnyEvent decide which implementation to chose if some module relies on
581 it. 655 it.
582 656
583 If the main program relies on a specific event model. For example, in 657 If the main program relies on a specific event model - for example, in
584 Gtk2 programs you have to rely on the Glib module. You should load the 658 Gtk2 programs you have to rely on the Glib module - you should load the
585 event module before loading AnyEvent or any module that uses it: 659 event module before loading AnyEvent or any module that uses it:
586 generally speaking, you should load it as early as possible. The reason 660 generally speaking, you should load it as early as possible. The reason
587 is that modules might create watchers when they are loaded, and AnyEvent 661 is that modules might create watchers when they are loaded, and AnyEvent
588 will decide on the event model to use as soon as it creates watchers, 662 will decide on the event model to use as soon as it creates watchers,
589 and it might chose the wrong one unless you load the correct one 663 and it might chose the wrong one unless you load the correct one
590 yourself. 664 yourself.
591 665
592 You can chose to use a rather inefficient pure-perl implementation by 666 You can chose to use a pure-perl implementation by loading the
593 loading the "AnyEvent::Impl::Perl" module, which gives you similar 667 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
594 behaviour everywhere, but letting AnyEvent chose is generally better. 668 everywhere, but letting AnyEvent chose the model is generally better.
669
670 MAINLOOP EMULATION
671 Sometimes (often for short test scripts, or even standalone programs who
672 only want to use AnyEvent), you do not want to run a specific event
673 loop.
674
675 In that case, you can use a condition variable like this:
676
677 AnyEvent->condvar->recv;
678
679 This has the effect of entering the event loop and looping forever.
680
681 Note that usually your program has some exit condition, in which case it
682 is better to use the "traditional" approach of storing a condition
683 variable somewhere, waiting for it, and sending it when the program
684 should exit cleanly.
595 685
596OTHER MODULES 686OTHER MODULES
597 The following is a non-exhaustive list of additional modules that use 687 The following is a non-exhaustive list of additional modules that use
598 AnyEvent and can therefore be mixed easily with other AnyEvent modules 688 AnyEvent and can therefore be mixed easily with other AnyEvent modules
599 in the same program. Some of the modules come with AnyEvent, some are 689 in the same program. Some of the modules come with AnyEvent, some are
612 Provides various utility functions for (internet protocol) sockets, 702 Provides various utility functions for (internet protocol) sockets,
613 addresses and name resolution. Also functions to create non-blocking 703 addresses and name resolution. Also functions to create non-blocking
614 tcp connections or tcp servers, with IPv6 and SRV record support and 704 tcp connections or tcp servers, with IPv6 and SRV record support and
615 more. 705 more.
616 706
707 AnyEvent::DNS
708 Provides rich asynchronous DNS resolver capabilities.
709
617 AnyEvent::HTTPD 710 AnyEvent::HTTPD
618 Provides a simple web application server framework. 711 Provides a simple web application server framework.
619
620 AnyEvent::DNS
621 Provides rich asynchronous DNS resolver capabilities.
622 712
623 AnyEvent::FastPing 713 AnyEvent::FastPing
624 The fastest ping in the west. 714 The fastest ping in the west.
625 715
626 Net::IRC3 716 Net::IRC3
753 but some (broken) firewalls drop such DNS packets, which is why it 843 but some (broken) firewalls drop such DNS packets, which is why it
754 is off by default. 844 is off by default.
755 845
756 Setting this variable to 1 will cause AnyEvent::DNS to announce 846 Setting this variable to 1 will cause AnyEvent::DNS to announce
757 EDNS0 in its DNS requests. 847 EDNS0 in its DNS requests.
848
849 "PERL_ANYEVENT_MAX_FORKS"
850 The maximum number of child processes that
851 "AnyEvent::Util::fork_call" will create in parallel.
758 852
759EXAMPLE PROGRAM 853EXAMPLE PROGRAM
760 The following program uses an I/O watcher to read data from STDIN, a 854 The following program uses an I/O watcher to read data from STDIN, a
761 timer to display a message once per second, and a condition variable to 855 timer to display a message once per second, and a condition variable to
762 quit the program when the user enters quit: 856 quit the program when the user enters quit:

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines