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1NAME 1NAME
2 AnyEvent - provide framework for multiple event loops 2 AnyEvent - provide framework for multiple event loops
3 3
4 EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - 4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event
5 various supported event loops 5 loops
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub {
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { 14 my $w = AnyEvent->timer (after => $seconds, cb => sub {
15 ... 15 ...
16 }); 16 });
17 17
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged 18 my $w = AnyEvent->condvar; # stores whether a condition was flagged
19 $w->send; # wake up current and all future recv's
19 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->recv; # enters "main loop" till $condvar gets ->send
20 $w->broadcast; # wake up current and all future wait's 21
22INTRODUCTION/TUTORIAL
23 This manpage is mainly a reference manual. If you are interested in a
24 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
25 manpage.
21 26
22WHY YOU SHOULD USE THIS MODULE (OR NOT) 27WHY YOU SHOULD USE THIS MODULE (OR NOT)
23 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 28 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
24 nowadays. So what is different about AnyEvent? 29 nowadays. So what is different about AnyEvent?
25 30
26 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of 31 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
27 policy* and AnyEvent is *small and efficient*. 32 policy* and AnyEvent is *small and efficient*.
28 33
29 First and foremost, *AnyEvent is not an event model* itself, it only 34 First and foremost, *AnyEvent is not an event model* itself, it only
30 interfaces to whatever event model the main program happens to use in a 35 interfaces to whatever event model the main program happens to use, in a
31 pragmatic way. For event models and certain classes of immortals alike, 36 pragmatic way. For event models and certain classes of immortals alike,
32 the statement "there can only be one" is a bitter reality: In general, 37 the statement "there can only be one" is a bitter reality: In general,
33 only one event loop can be active at the same time in a process. 38 only one event loop can be active at the same time in a process.
34 AnyEvent helps hiding the differences between those event loops. 39 AnyEvent cannot change this, but it can hide the differences between
40 those event loops.
35 41
36 The goal of AnyEvent is to offer module authors the ability to do event 42 The goal of AnyEvent is to offer module authors the ability to do event
37 programming (waiting for I/O or timer events) without subscribing to a 43 programming (waiting for I/O or timer events) without subscribing to a
38 religion, a way of living, and most importantly: without forcing your 44 religion, a way of living, and most importantly: without forcing your
39 module users into the same thing by forcing them to use the same event 45 module users into the same thing by forcing them to use the same event
40 model you use. 46 model you use.
41 47
42 For modules like POE or IO::Async (which is a total misnomer as it is 48 For modules like POE or IO::Async (which is a total misnomer as it is
43 actually doing all I/O *synchronously*...), using them in your module is 49 actually doing all I/O *synchronously*...), using them in your module is
44 like joining a cult: After you joined, you are dependent on them and you 50 like joining a cult: After you joined, you are dependent on them and you
45 cannot use anything else, as it is simply incompatible to everything 51 cannot use anything else, as they are simply incompatible to everything
46 that isn't itself. What's worse, all the potential users of your module 52 that isn't them. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 53 are *also* forced to use the same event loop you use.
48 54
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 55 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 56 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 57 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 58 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 59 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 60 models it supports (including stuff like IO::Async, as long as those use
55 those use one of the supported event loops. It is trivial to add new 61 one of the supported event loops. It is trivial to add new event loops
56 event loops to AnyEvent, too, so it is future-proof). 62 to AnyEvent, too, so it is future-proof).
57 63
58 In addition to being free of having to use *the one and only true event 64 In addition to being free of having to use *the one and only true event
59 model*, AnyEvent also is free of bloat and policy: with POE or similar 65 model*, AnyEvent also is free of bloat and policy: with POE or similar
60 modules, you get an enourmous amount of code and strict rules you have 66 modules, you get an enormous amount of code and strict rules you have to
61 to follow. AnyEvent, on the other hand, is lean and up to the point, by 67 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 68 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 69 wrapper as technically possible.
64 70
71 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
72 useful functionality, such as an asynchronous DNS resolver, 100%
73 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
74 such as Windows) and lots of real-world knowledge and workarounds for
75 platform bugs and differences.
76
65 Of course, if you want lots of policy (this can arguably be somewhat 77 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 78 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 79 model, you should *not* use this module.
68 80
69DESCRIPTION 81DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 82 AnyEvent provides an identical interface to multiple event loops. This
75 The interface itself is vaguely similar, but not identical to the Event 87 The interface itself is vaguely similar, but not identical to the Event
76 module. 88 module.
77 89
78 During the first call of any watcher-creation method, the module tries 90 During the first call of any watcher-creation method, the module tries
79 to detect the currently loaded event loop by probing whether one of the 91 to detect the currently loaded event loop by probing whether one of the
80 following modules is already loaded: Coro::EV, Coro::Event, EV, Event, 92 following modules is already loaded: EV, Event, Glib,
81 Glib, AnyEvent::Impl::Perl, Tk, Event::Lib, Qt, POE. The first one found 93 AnyEvent::Impl::Perl, Tk, Event::Lib, Qt, POE. The first one found is
82 is used. If none are found, the module tries to load these modules 94 used. If none are found, the module tries to load these modules
83 (excluding Tk, Event::Lib, Qt and POE as the pure perl adaptor should 95 (excluding Tk, Event::Lib, Qt and POE as the pure perl adaptor should
84 always succeed) in the order given. The first one that can be 96 always succeed) in the order given. The first one that can be
85 successfully loaded will be used. If, after this, still none could be 97 successfully loaded will be used. If, after this, still none could be
86 found, AnyEvent will fall back to a pure-perl event loop, which is not 98 found, AnyEvent will fall back to a pure-perl event loop, which is not
87 very efficient, but should work everywhere. 99 very efficient, but should work everywhere.
99 starts using it, all bets are off. Maybe you should tell their authors 111 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 112 to use AnyEvent so their modules work together with others seamlessly...
101 113
102 The pure-perl implementation of AnyEvent is called 114 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 115 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 116 explicitly and enjoy the high availability of that event loop :)
105 117
106WATCHERS 118WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 119 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 120 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the filehandle to watch, etc. 121 the callback to call, the file handle to watch, etc.
110 122
111 These watchers are normal Perl objects with normal Perl lifetime. After 123 These watchers are normal Perl objects with normal Perl lifetime. After
112 creating a watcher it will immediately "watch" for events and invoke the 124 creating a watcher it will immediately "watch" for events and invoke the
113 callback when the event occurs (of course, only when the event model is 125 callback when the event occurs (of course, only when the event model is
114 in control). 126 in control).
122 Many watchers either are used with "recursion" (repeating timers for 134 Many watchers either are used with "recursion" (repeating timers for
123 example), or need to refer to their watcher object in other ways. 135 example), or need to refer to their watcher object in other ways.
124 136
125 An any way to achieve that is this pattern: 137 An any way to achieve that is this pattern:
126 138
127 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 139 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
128 # you can use $w here, for example to undef it 140 # you can use $w here, for example to undef it
129 undef $w; 141 undef $w;
130 }); 142 });
131 143
132 Note that "my $w; $w =" combination. This is necessary because in Perl, 144 Note that "my $w; $w =" combination. This is necessary because in Perl,
133 my variables are only visible after the statement in which they are 145 my variables are only visible after the statement in which they are
134 declared. 146 declared.
135 147
136 I/O WATCHERS 148 I/O WATCHERS
137 You can create an I/O watcher by calling the "AnyEvent->io" method with 149 You can create an I/O watcher by calling the "AnyEvent->io" method with
138 the following mandatory key-value pairs as arguments: 150 the following mandatory key-value pairs as arguments:
139 151
140 "fh" the Perl *file handle* (*not* file descriptor) to watch for events. 152 "fh" the Perl *file handle* (*not* file descriptor) to watch for events
153 (AnyEvent might or might not keep a reference to this file handle).
141 "poll" must be a string that is either "r" or "w", which creates a 154 "poll" must be a string that is either "r" or "w", which creates a
142 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb" 155 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb"
143 is the callback to invoke each time the file handle becomes ready. 156 is the callback to invoke each time the file handle becomes ready.
144 157
145 Although the callback might get passed parameters, their value and 158 Although the callback might get passed parameters, their value and
152 165
153 Some event loops issue spurious readyness notifications, so you should 166 Some event loops issue spurious readyness notifications, so you should
154 always use non-blocking calls when reading/writing from/to your file 167 always use non-blocking calls when reading/writing from/to your file
155 handles. 168 handles.
156 169
157 Example:
158
159 # wait for readability of STDIN, then read a line and disable the watcher 170 Example: wait for readability of STDIN, then read a line and disable the
171 watcher.
172
160 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 173 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
161 chomp (my $input = <STDIN>); 174 chomp (my $input = <STDIN>);
162 warn "read: $input\n"; 175 warn "read: $input\n";
163 undef $w; 176 undef $w;
164 }); 177 });
173 186
174 Although the callback might get passed parameters, their value and 187 Although the callback might get passed parameters, their value and
175 presence is undefined and you cannot rely on them. Portable AnyEvent 188 presence is undefined and you cannot rely on them. Portable AnyEvent
176 callbacks cannot use arguments passed to time watcher callbacks. 189 callbacks cannot use arguments passed to time watcher callbacks.
177 190
178 The timer callback will be invoked at most once: if you want a repeating 191 The callback will normally be invoked once only. If you specify another
179 timer you have to create a new watcher (this is a limitation by both Tk 192 parameter, "interval", as a strictly positive number (> 0), then the
180 and Glib). 193 callback will be invoked regularly at that interval (in fractional
194 seconds) after the first invocation. If "interval" is specified with a
195 false value, then it is treated as if it were missing.
181 196
182 Example: 197 The callback will be rescheduled before invoking the callback, but no
198 attempt is done to avoid timer drift in most backends, so the interval
199 is only approximate.
183 200
184 # fire an event after 7.7 seconds 201 Example: fire an event after 7.7 seconds.
202
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 203 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 204 warn "timeout\n";
187 }); 205 });
188 206
189 # to cancel the timer: 207 # to cancel the timer:
190 undef $w; 208 undef $w;
191 209
192 Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 210 Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 211
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 212 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
213 warn "timeout\n";
200 }; 214 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 215
205 TIMING ISSUES 216 TIMING ISSUES
206 There are two ways to handle timers: based on real time (relative, "fire 217 There are two ways to handle timers: based on real time (relative, "fire
207 in 10 seconds") and based on wallclock time (absolute, "fire at 12 218 in 10 seconds") and based on wallclock time (absolute, "fire at 12
208 o'clock"). 219 o'clock").
220 on wallclock time) timers. 231 on wallclock time) timers.
221 232
222 AnyEvent always prefers relative timers, if available, matching the 233 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 234 AnyEvent API.
224 235
236 AnyEvent has two additional methods that return the "current time":
237
238 AnyEvent->time
239 This returns the "current wallclock time" as a fractional number of
240 seconds since the Epoch (the same thing as "time" or
241 "Time::HiRes::time" return, and the result is guaranteed to be
242 compatible with those).
243
244 It progresses independently of any event loop processing, i.e. each
245 call will check the system clock, which usually gets updated
246 frequently.
247
248 AnyEvent->now
249 This also returns the "current wallclock time", but unlike "time",
250 above, this value might change only once per event loop iteration,
251 depending on the event loop (most return the same time as "time",
252 above). This is the time that AnyEvent's timers get scheduled
253 against.
254
255 *In almost all cases (in all cases if you don't care), this is the
256 function to call when you want to know the current time.*
257
258 This function is also often faster then "AnyEvent->time", and thus
259 the preferred method if you want some timestamp (for example,
260 AnyEvent::Handle uses this to update it's activity timeouts).
261
262 The rest of this section is only of relevance if you try to be very
263 exact with your timing, you can skip it without bad conscience.
264
265 For a practical example of when these times differ, consider
266 Event::Lib and EV and the following set-up:
267
268 The event loop is running and has just invoked one of your callback
269 at time=500 (assume no other callbacks delay processing). In your
270 callback, you wait a second by executing "sleep 1" (blocking the
271 process for a second) and then (at time=501) you create a relative
272 timer that fires after three seconds.
273
274 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
275 return 501, because that is the current time, and the timer will be
276 scheduled to fire at time=504 (501 + 3).
277
278 With EV, "AnyEvent->time" returns 501 (as that is the current time),
279 but "AnyEvent->now" returns 500, as that is the time the last event
280 processing phase started. With EV, your timer gets scheduled to run
281 at time=503 (500 + 3).
282
283 In one sense, Event::Lib is more exact, as it uses the current time
284 regardless of any delays introduced by event processing. However,
285 most callbacks do not expect large delays in processing, so this
286 causes a higher drift (and a lot more system calls to get the
287 current time).
288
289 In another sense, EV is more exact, as your timer will be scheduled
290 at the same time, regardless of how long event processing actually
291 took.
292
293 In either case, if you care (and in most cases, you don't), then you
294 can get whatever behaviour you want with any event loop, by taking
295 the difference between "AnyEvent->time" and "AnyEvent->now" into
296 account.
297
225 SIGNAL WATCHERS 298 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 299 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 300 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
228 whenever a signal occurs. 301 callback to be invoked whenever a signal occurs.
229 302
230 Although the callback might get passed parameters, their value and 303 Although the callback might get passed parameters, their value and
231 presence is undefined and you cannot rely on them. Portable AnyEvent 304 presence is undefined and you cannot rely on them. Portable AnyEvent
232 callbacks cannot use arguments passed to signal watcher callbacks. 305 callbacks cannot use arguments passed to signal watcher callbacks.
233 306
234 Multiple signal occurances can be clumped together into one callback 307 Multiple signal occurrences can be clumped together into one callback
235 invocation, and callback invocation will be synchronous. synchronous 308 invocation, and callback invocation will be synchronous. Synchronous
236 means that it might take a while until the signal gets handled by the 309 means that it might take a while until the signal gets handled by the
237 process, but it is guarenteed not to interrupt any other callbacks. 310 process, but it is guaranteed not to interrupt any other callbacks.
238 311
239 The main advantage of using these watchers is that you can share a 312 The main advantage of using these watchers is that you can share a
240 signal between multiple watchers. 313 signal between multiple watchers.
241 314
242 This watcher might use %SIG, so programs overwriting those signals 315 This watcher might use %SIG, so programs overwriting those signals
269 an AnyEvent program, you *have* to create at least one watcher before 342 an AnyEvent program, you *have* to create at least one watcher before
270 you "fork" the child (alternatively, you can call "AnyEvent::detect"). 343 you "fork" the child (alternatively, you can call "AnyEvent::detect").
271 344
272 Example: fork a process and wait for it 345 Example: fork a process and wait for it
273 346
274 my $done = AnyEvent->condvar; 347 my $done = AnyEvent->condvar;
275 348
276 AnyEvent::detect; # force event module to be initialised
277
278 my $pid = fork or exit 5; 349 my $pid = fork or exit 5;
279 350
280 my $w = AnyEvent->child ( 351 my $w = AnyEvent->child (
281 pid => $pid, 352 pid => $pid,
282 cb => sub { 353 cb => sub {
283 my ($pid, $status) = @_; 354 my ($pid, $status) = @_;
284 warn "pid $pid exited with status $status"; 355 warn "pid $pid exited with status $status";
285 $done->broadcast; 356 $done->send;
286 }, 357 },
287 ); 358 );
288 359
289 # do something else, then wait for process exit 360 # do something else, then wait for process exit
290 $done->wait; 361 $done->recv;
291 362
292 CONDITION VARIABLES 363 CONDITION VARIABLES
364 If you are familiar with some event loops you will know that all of them
365 require you to run some blocking "loop", "run" or similar function that
366 will actively watch for new events and call your callbacks.
367
368 AnyEvent is different, it expects somebody else to run the event loop
369 and will only block when necessary (usually when told by the user).
370
371 The instrument to do that is called a "condition variable", so called
372 because they represent a condition that must become true.
373
293 Condition variables can be created by calling the "AnyEvent->condvar" 374 Condition variables can be created by calling the "AnyEvent->condvar"
294 method without any arguments. 375 method, usually without arguments. The only argument pair allowed is
376 "cb", which specifies a callback to be called when the condition
377 variable becomes true.
295 378
296 A condition variable waits for a condition - precisely that the 379 After creation, the condition variable is "false" until it becomes
297 "->broadcast" method has been called. 380 "true" by calling the "send" method (or calling the condition variable
381 as if it were a callback, read about the caveats in the description for
382 the "->send" method).
298 383
299 They are very useful to signal that a condition has been fulfilled, for 384 Condition variables are similar to callbacks, except that you can
385 optionally wait for them. They can also be called merge points - points
386 in time where multiple outstanding events have been processed. And yet
387 another way to call them is transactions - each condition variable can
388 be used to represent a transaction, which finishes at some point and
389 delivers a result.
390
391 Condition variables are very useful to signal that something has
300 example, if you write a module that does asynchronous http requests, 392 finished, for example, if you write a module that does asynchronous http
301 then a condition variable would be the ideal candidate to signal the 393 requests, then a condition variable would be the ideal candidate to
302 availability of results. 394 signal the availability of results. The user can either act when the
395 callback is called or can synchronously "->recv" for the results.
303 396
304 You can also use condition variables to block your main program until an 397 You can also use them to simulate traditional event loops - for example,
305 event occurs - for example, you could "->wait" in your main program 398 you can block your main program until an event occurs - for example, you
306 until the user clicks the Quit button in your app, which would 399 could "->recv" in your main program until the user clicks the Quit
307 "->broadcast" the "quit" event. 400 button of your app, which would "->send" the "quit" event.
308 401
309 Note that condition variables recurse into the event loop - if you have 402 Note that condition variables recurse into the event loop - if you have
310 two pirces of code that call "->wait" in a round-robbin fashion, you 403 two pieces of code that call "->recv" in a round-robin fashion, you
311 lose. Therefore, condition variables are good to export to your caller, 404 lose. Therefore, condition variables are good to export to your caller,
312 but you should avoid making a blocking wait yourself, at least in 405 but you should avoid making a blocking wait yourself, at least in
313 callbacks, as this asks for trouble. 406 callbacks, as this asks for trouble.
314 407
315 This object has two methods: 408 Condition variables are represented by hash refs in perl, and the keys
409 used by AnyEvent itself are all named "_ae_XXX" to make subclassing easy
410 (it is often useful to build your own transaction class on top of
411 AnyEvent). To subclass, use "AnyEvent::CondVar" as base class and call
412 it's "new" method in your own "new" method.
316 413
317 $cv->wait 414 There are two "sides" to a condition variable - the "producer side"
415 which eventually calls "-> send", and the "consumer side", which waits
416 for the send to occur.
417
418 Example: wait for a timer.
419
420 # wait till the result is ready
421 my $result_ready = AnyEvent->condvar;
422
423 # do something such as adding a timer
424 # or socket watcher the calls $result_ready->send
425 # when the "result" is ready.
426 # in this case, we simply use a timer:
427 my $w = AnyEvent->timer (
428 after => 1,
429 cb => sub { $result_ready->send },
430 );
431
432 # this "blocks" (while handling events) till the callback
433 # calls send
434 $result_ready->recv;
435
436 Example: wait for a timer, but take advantage of the fact that condition
437 variables are also code references.
438
439 my $done = AnyEvent->condvar;
440 my $delay = AnyEvent->timer (after => 5, cb => $done);
441 $done->recv;
442
443 METHODS FOR PRODUCERS
444 These methods should only be used by the producing side, i.e. the
445 code/module that eventually sends the signal. Note that it is also the
446 producer side which creates the condvar in most cases, but it isn't
447 uncommon for the consumer to create it as well.
448
449 $cv->send (...)
450 Flag the condition as ready - a running "->recv" and all further
451 calls to "recv" will (eventually) return after this method has been
452 called. If nobody is waiting the send will be remembered.
453
454 If a callback has been set on the condition variable, it is called
455 immediately from within send.
456
457 Any arguments passed to the "send" call will be returned by all
458 future "->recv" calls.
459
460 Condition variables are overloaded so one can call them directly (as
461 a code reference). Calling them directly is the same as calling
462 "send". Note, however, that many C-based event loops do not handle
463 overloading, so as tempting as it may be, passing a condition
464 variable instead of a callback does not work. Both the pure perl and
465 EV loops support overloading, however, as well as all functions that
466 use perl to invoke a callback (as in AnyEvent::Socket and
467 AnyEvent::DNS for example).
468
469 $cv->croak ($error)
470 Similar to send, but causes all call's to "->recv" to invoke
471 "Carp::croak" with the given error message/object/scalar.
472
473 This can be used to signal any errors to the condition variable
474 user/consumer.
475
476 $cv->begin ([group callback])
477 $cv->end
478 These two methods are EXPERIMENTAL and MIGHT CHANGE.
479
480 These two methods can be used to combine many transactions/events
481 into one. For example, a function that pings many hosts in parallel
482 might want to use a condition variable for the whole process.
483
484 Every call to "->begin" will increment a counter, and every call to
485 "->end" will decrement it. If the counter reaches 0 in "->end", the
486 (last) callback passed to "begin" will be executed. That callback is
487 *supposed* to call "->send", but that is not required. If no
488 callback was set, "send" will be called without any arguments.
489
490 Let's clarify this with the ping example:
491
492 my $cv = AnyEvent->condvar;
493
494 my %result;
495 $cv->begin (sub { $cv->send (\%result) });
496
497 for my $host (@list_of_hosts) {
498 $cv->begin;
499 ping_host_then_call_callback $host, sub {
500 $result{$host} = ...;
501 $cv->end;
502 };
503 }
504
505 $cv->end;
506
507 This code fragment supposedly pings a number of hosts and calls
508 "send" after results for all then have have been gathered - in any
509 order. To achieve this, the code issues a call to "begin" when it
510 starts each ping request and calls "end" when it has received some
511 result for it. Since "begin" and "end" only maintain a counter, the
512 order in which results arrive is not relevant.
513
514 There is an additional bracketing call to "begin" and "end" outside
515 the loop, which serves two important purposes: first, it sets the
516 callback to be called once the counter reaches 0, and second, it
517 ensures that "send" is called even when "no" hosts are being pinged
518 (the loop doesn't execute once).
519
520 This is the general pattern when you "fan out" into multiple
521 subrequests: use an outer "begin"/"end" pair to set the callback and
522 ensure "end" is called at least once, and then, for each subrequest
523 you start, call "begin" and for each subrequest you finish, call
524 "end".
525
526 METHODS FOR CONSUMERS
527 These methods should only be used by the consuming side, i.e. the code
528 awaits the condition.
529
530 $cv->recv
318 Wait (blocking if necessary) until the "->broadcast" method has been 531 Wait (blocking if necessary) until the "->send" or "->croak" methods
319 called on c<$cv>, while servicing other watchers normally. 532 have been called on c<$cv>, while servicing other watchers normally.
320 533
321 You can only wait once on a condition - additional calls will return 534 You can only wait once on a condition - additional calls are valid
322 immediately. 535 but will return immediately.
536
537 If an error condition has been set by calling "->croak", then this
538 function will call "croak".
539
540 In list context, all parameters passed to "send" will be returned,
541 in scalar context only the first one will be returned.
323 542
324 Not all event models support a blocking wait - some die in that case 543 Not all event models support a blocking wait - some die in that case
325 (programs might want to do that to stay interactive), so *if you are 544 (programs might want to do that to stay interactive), so *if you are
326 using this from a module, never require a blocking wait*, but let 545 using this from a module, never require a blocking wait*, but let
327 the caller decide whether the call will block or not (for example, 546 the caller decide whether the call will block or not (for example,
328 by coupling condition variables with some kind of request results 547 by coupling condition variables with some kind of request results
329 and supporting callbacks so the caller knows that getting the result 548 and supporting callbacks so the caller knows that getting the result
330 will not block, while still suppporting blocking waits if the caller 549 will not block, while still supporting blocking waits if the caller
331 so desires). 550 so desires).
332 551
333 Another reason *never* to "->wait" in a module is that you cannot 552 Another reason *never* to "->recv" in a module is that you cannot
334 sensibly have two "->wait"'s in parallel, as that would require 553 sensibly have two "->recv"'s in parallel, as that would require
335 multiple interpreters or coroutines/threads, none of which 554 multiple interpreters or coroutines/threads, none of which
336 "AnyEvent" can supply (the coroutine-aware backends 555 "AnyEvent" can supply.
337 AnyEvent::Impl::CoroEV and AnyEvent::Impl::CoroEvent explicitly
338 support concurrent "->wait"'s from different coroutines, however).
339 556
340 $cv->broadcast 557 The Coro module, however, *can* and *does* supply coroutines and, in
341 Flag the condition as ready - a running "->wait" and all further 558 fact, Coro::AnyEvent replaces AnyEvent's condvars by coroutine-safe
342 calls to "wait" will (eventually) return after this method has been 559 versions and also integrates coroutines into AnyEvent, making
343 called. If nobody is waiting the broadcast will be remembered.. 560 blocking "->recv" calls perfectly safe as long as they are done from
561 another coroutine (one that doesn't run the event loop).
344 562
345 Example: 563 You can ensure that "-recv" never blocks by setting a callback and
564 only calling "->recv" from within that callback (or at a later
565 time). This will work even when the event loop does not support
566 blocking waits otherwise.
346 567
347 # wait till the result is ready 568 $bool = $cv->ready
348 my $result_ready = AnyEvent->condvar; 569 Returns true when the condition is "true", i.e. whether "send" or
570 "croak" have been called.
349 571
350 # do something such as adding a timer 572 $cb = $cv->cb ([new callback])
351 # or socket watcher the calls $result_ready->broadcast 573 This is a mutator function that returns the callback set and
352 # when the "result" is ready. 574 optionally replaces it before doing so.
353 # in this case, we simply use a timer:
354 my $w = AnyEvent->timer (
355 after => 1,
356 cb => sub { $result_ready->broadcast },
357 );
358 575
359 # this "blocks" (while handling events) till the watcher 576 The callback will be called when the condition becomes "true", i.e.
360 # calls broadcast 577 when "send" or "croak" are called, with the only argument being the
361 $result_ready->wait; 578 condition variable itself. Calling "recv" inside the callback or at
579 any later time is guaranteed not to block.
362 580
363GLOBAL VARIABLES AND FUNCTIONS 581GLOBAL VARIABLES AND FUNCTIONS
364 $AnyEvent::MODEL 582 $AnyEvent::MODEL
365 Contains "undef" until the first watcher is being created. Then it 583 Contains "undef" until the first watcher is being created. Then it
366 contains the event model that is being used, which is the name of 584 contains the event model that is being used, which is the name of
368 the "AnyEvent::Impl:xxx" modules, but can be any other class in the 586 the "AnyEvent::Impl:xxx" modules, but can be any other class in the
369 case AnyEvent has been extended at runtime (e.g. in *rxvt-unicode*). 587 case AnyEvent has been extended at runtime (e.g. in *rxvt-unicode*).
370 588
371 The known classes so far are: 589 The known classes so far are:
372 590
373 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
374 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
375 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 591 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
376 AnyEvent::Impl::Event based on Event, second best choice. 592 AnyEvent::Impl::Event based on Event, second best choice.
593 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
377 AnyEvent::Impl::Glib based on Glib, third-best choice. 594 AnyEvent::Impl::Glib based on Glib, third-best choice.
378 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
379 AnyEvent::Impl::Tk based on Tk, very bad choice. 595 AnyEvent::Impl::Tk based on Tk, very bad choice.
380 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 596 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
381 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 597 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
382 AnyEvent::Impl::POE based on POE, not generic enough for full support. 598 AnyEvent::Impl::POE based on POE, not generic enough for full support.
383 599
395 Returns $AnyEvent::MODEL, forcing autodetection of the event model 611 Returns $AnyEvent::MODEL, forcing autodetection of the event model
396 if necessary. You should only call this function right before you 612 if necessary. You should only call this function right before you
397 would have created an AnyEvent watcher anyway, that is, as late as 613 would have created an AnyEvent watcher anyway, that is, as late as
398 possible at runtime. 614 possible at runtime.
399 615
616 $guard = AnyEvent::post_detect { BLOCK }
617 Arranges for the code block to be executed as soon as the event
618 model is autodetected (or immediately if this has already happened).
619
620 If called in scalar or list context, then it creates and returns an
621 object that automatically removes the callback again when it is
622 destroyed. See Coro::BDB for a case where this is useful.
623
624 @AnyEvent::post_detect
625 If there are any code references in this array (you can "push" to it
626 before or after loading AnyEvent), then they will called directly
627 after the event loop has been chosen.
628
629 You should check $AnyEvent::MODEL before adding to this array,
630 though: if it contains a true value then the event loop has already
631 been detected, and the array will be ignored.
632
633 Best use "AnyEvent::post_detect { BLOCK }" instead.
634
400WHAT TO DO IN A MODULE 635WHAT TO DO IN A MODULE
401 As a module author, you should "use AnyEvent" and call AnyEvent methods 636 As a module author, you should "use AnyEvent" and call AnyEvent methods
402 freely, but you should not load a specific event module or rely on it. 637 freely, but you should not load a specific event module or rely on it.
403 638
404 Be careful when you create watchers in the module body - AnyEvent will 639 Be careful when you create watchers in the module body - AnyEvent will
405 decide which event module to use as soon as the first method is called, 640 decide which event module to use as soon as the first method is called,
406 so by calling AnyEvent in your module body you force the user of your 641 so by calling AnyEvent in your module body you force the user of your
407 module to load the event module first. 642 module to load the event module first.
408 643
409 Never call "->wait" on a condition variable unless you *know* that the 644 Never call "->recv" on a condition variable unless you *know* that the
410 "->broadcast" method has been called on it already. This is because it 645 "->send" method has been called on it already. This is because it will
411 will stall the whole program, and the whole point of using events is to 646 stall the whole program, and the whole point of using events is to stay
412 stay interactive. 647 interactive.
413 648
414 It is fine, however, to call "->wait" when the user of your module 649 It is fine, however, to call "->recv" when the user of your module
415 requests it (i.e. if you create a http request object ad have a method 650 requests it (i.e. if you create a http request object ad have a method
416 called "results" that returns the results, it should call "->wait" 651 called "results" that returns the results, it should call "->recv"
417 freely, as the user of your module knows what she is doing. always). 652 freely, as the user of your module knows what she is doing. always).
418 653
419WHAT TO DO IN THE MAIN PROGRAM 654WHAT TO DO IN THE MAIN PROGRAM
420 There will always be a single main program - the only place that should 655 There will always be a single main program - the only place that should
421 dictate which event model to use. 656 dictate which event model to use.
423 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 658 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
424 do anything special (it does not need to be event-based) and let 659 do anything special (it does not need to be event-based) and let
425 AnyEvent decide which implementation to chose if some module relies on 660 AnyEvent decide which implementation to chose if some module relies on
426 it. 661 it.
427 662
428 If the main program relies on a specific event model. For example, in 663 If the main program relies on a specific event model - for example, in
429 Gtk2 programs you have to rely on the Glib module. You should load the 664 Gtk2 programs you have to rely on the Glib module - you should load the
430 event module before loading AnyEvent or any module that uses it: 665 event module before loading AnyEvent or any module that uses it:
431 generally speaking, you should load it as early as possible. The reason 666 generally speaking, you should load it as early as possible. The reason
432 is that modules might create watchers when they are loaded, and AnyEvent 667 is that modules might create watchers when they are loaded, and AnyEvent
433 will decide on the event model to use as soon as it creates watchers, 668 will decide on the event model to use as soon as it creates watchers,
434 and it might chose the wrong one unless you load the correct one 669 and it might chose the wrong one unless you load the correct one
435 yourself. 670 yourself.
436 671
437 You can chose to use a rather inefficient pure-perl implementation by 672 You can chose to use a pure-perl implementation by loading the
438 loading the "AnyEvent::Impl::Perl" module, which gives you similar 673 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
439 behaviour everywhere, but letting AnyEvent chose is generally better. 674 everywhere, but letting AnyEvent chose the model is generally better.
675
676 MAINLOOP EMULATION
677 Sometimes (often for short test scripts, or even standalone programs who
678 only want to use AnyEvent), you do not want to run a specific event
679 loop.
680
681 In that case, you can use a condition variable like this:
682
683 AnyEvent->condvar->recv;
684
685 This has the effect of entering the event loop and looping forever.
686
687 Note that usually your program has some exit condition, in which case it
688 is better to use the "traditional" approach of storing a condition
689 variable somewhere, waiting for it, and sending it when the program
690 should exit cleanly.
440 691
441OTHER MODULES 692OTHER MODULES
442 The following is a non-exhaustive list of additional modules that use 693 The following is a non-exhaustive list of additional modules that use
443 AnyEvent and can therefore be mixed easily with other AnyEvent modules 694 AnyEvent and can therefore be mixed easily with other AnyEvent modules
444 in the same program. Some of the modules come with AnyEvent, some are 695 in the same program. Some of the modules come with AnyEvent, some are
447 AnyEvent::Util 698 AnyEvent::Util
448 Contains various utility functions that replace often-used but 699 Contains various utility functions that replace often-used but
449 blocking functions such as "inet_aton" by event-/callback-based 700 blocking functions such as "inet_aton" by event-/callback-based
450 versions. 701 versions.
451 702
703 AnyEvent::Socket
704 Provides various utility functions for (internet protocol) sockets,
705 addresses and name resolution. Also functions to create non-blocking
706 tcp connections or tcp servers, with IPv6 and SRV record support and
707 more.
708
452 AnyEvent::Handle 709 AnyEvent::Handle
453 Provide read and write buffers and manages watchers for reads and 710 Provide read and write buffers, manages watchers for reads and
454 writes. 711 writes, supports raw and formatted I/O, I/O queued and fully
712 transparent and non-blocking SSL/TLS.
455 713
456 AnyEvent::Socket 714 AnyEvent::DNS
457 Provides a means to do non-blocking connects, accepts etc. 715 Provides rich asynchronous DNS resolver capabilities.
716
717 AnyEvent::HTTP
718 A simple-to-use HTTP library that is capable of making a lot of
719 concurrent HTTP requests.
458 720
459 AnyEvent::HTTPD 721 AnyEvent::HTTPD
460 Provides a simple web application server framework. 722 Provides a simple web application server framework.
461 723
462 AnyEvent::DNS
463 Provides asynchronous DNS resolver capabilities, beyond what
464 AnyEvent::Util offers.
465
466 AnyEvent::FastPing 724 AnyEvent::FastPing
467 The fastest ping in the west. 725 The fastest ping in the west.
726
727 AnyEvent::DBI
728 Executes DBI requests asynchronously in a proxy process.
729
730 AnyEvent::AIO
731 Truly asynchronous I/O, should be in the toolbox of every event
732 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
733 together.
734
735 AnyEvent::BDB
736 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
737 fuses BDB and AnyEvent together.
738
739 AnyEvent::GPSD
740 A non-blocking interface to gpsd, a daemon delivering GPS
741 information.
742
743 AnyEvent::IGS
744 A non-blocking interface to the Internet Go Server protocol (used by
745 App::IGS).
468 746
469 Net::IRC3 747 Net::IRC3
470 AnyEvent based IRC client module family. 748 AnyEvent based IRC client module family.
471 749
472 Net::XMPP2 750 Net::XMPP2
478 756
479 Event::ExecFlow 757 Event::ExecFlow
480 High level API for event-based execution flow control. 758 High level API for event-based execution flow control.
481 759
482 Coro 760 Coro
483 Has special support for AnyEvent. 761 Has special support for AnyEvent via Coro::AnyEvent.
484 762
485 IO::Lambda 763 IO::Lambda
486 The lambda approach to I/O - don't ask, look there. Can use 764 The lambda approach to I/O - don't ask, look there. Can use
487 AnyEvent.
488
489 IO::AIO
490 Truly asynchronous I/O, should be in the toolbox of every event
491 programmer. Can be trivially made to use AnyEvent.
492
493 BDB Truly asynchronous Berkeley DB access. Can be trivially made to use
494 AnyEvent. 765 AnyEvent.
495 766
496SUPPLYING YOUR OWN EVENT MODEL INTERFACE 767SUPPLYING YOUR OWN EVENT MODEL INTERFACE
497 This is an advanced topic that you do not normally need to use AnyEvent 768 This is an advanced topic that you do not normally need to use AnyEvent
498 in a module. This section is only of use to event loop authors who want 769 in a module. This section is only of use to event loop authors who want
549 by "PERL_ANYEVENT_MODEL". 820 by "PERL_ANYEVENT_MODEL".
550 821
551 When set to 2 or higher, cause AnyEvent to report to STDERR which 822 When set to 2 or higher, cause AnyEvent to report to STDERR which
552 event model it chooses. 823 event model it chooses.
553 824
825 "PERL_ANYEVENT_STRICT"
826 AnyEvent does not do much argument checking by default, as thorough
827 argument checking is very costly. Setting this variable to a true
828 value will cause AnyEvent to load "AnyEvent::Strict" and then to
829 thoroughly check the arguments passed to most method calls. If it
830 finds any problems it will croak.
831
832 In other words, enables "strict" mode.
833
834 Unlike "use strict" it is definitely recommended ot keep it off in
835 production.
836
554 "PERL_ANYEVENT_MODEL" 837 "PERL_ANYEVENT_MODEL"
555 This can be used to specify the event model to be used by AnyEvent, 838 This can be used to specify the event model to be used by AnyEvent,
556 before autodetection and -probing kicks in. It must be a string 839 before auto detection and -probing kicks in. It must be a string
557 consisting entirely of ASCII letters. The string "AnyEvent::Impl::" 840 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
558 gets prepended and the resulting module name is loaded and if the 841 gets prepended and the resulting module name is loaded and if the
559 load was successful, used as event model. If it fails to load 842 load was successful, used as event model. If it fails to load
560 AnyEvent will proceed with autodetection and -probing. 843 AnyEvent will proceed with auto detection and -probing.
561 844
562 This functionality might change in future versions. 845 This functionality might change in future versions.
563 846
564 For example, to force the pure perl model (AnyEvent::Impl::Perl) you 847 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
565 could start your program like this: 848 could start your program like this:
566 849
567 PERL_ANYEVENT_MODEL=Perl perl ... 850 PERL_ANYEVENT_MODEL=Perl perl ...
851
852 "PERL_ANYEVENT_PROTOCOLS"
853 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
854 preferences for IPv4 or IPv6. The default is unspecified (and might
855 change, or be the result of auto probing).
856
857 Must be set to a comma-separated list of protocols or address
858 families, current supported: "ipv4" and "ipv6". Only protocols
859 mentioned will be used, and preference will be given to protocols
860 mentioned earlier in the list.
861
862 This variable can effectively be used for denial-of-service attacks
863 against local programs (e.g. when setuid), although the impact is
864 likely small, as the program has to handle connection errors
865 already-
866
867 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
868 IPv6, but support both and try to use both.
869 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
870 resolve or contact IPv6 addresses.
871 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
872 prefer IPv6 over IPv4.
873
874 "PERL_ANYEVENT_EDNS0"
875 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
876 for DNS. This extension is generally useful to reduce DNS traffic,
877 but some (broken) firewalls drop such DNS packets, which is why it
878 is off by default.
879
880 Setting this variable to 1 will cause AnyEvent::DNS to announce
881 EDNS0 in its DNS requests.
882
883 "PERL_ANYEVENT_MAX_FORKS"
884 The maximum number of child processes that
885 "AnyEvent::Util::fork_call" will create in parallel.
568 886
569EXAMPLE PROGRAM 887EXAMPLE PROGRAM
570 The following program uses an I/O watcher to read data from STDIN, a 888 The following program uses an I/O watcher to read data from STDIN, a
571 timer to display a message once per second, and a condition variable to 889 timer to display a message once per second, and a condition variable to
572 quit the program when the user enters quit: 890 quit the program when the user enters quit:
580 poll => 'r', 898 poll => 'r',
581 cb => sub { 899 cb => sub {
582 warn "io event <$_[0]>\n"; # will always output <r> 900 warn "io event <$_[0]>\n"; # will always output <r>
583 chomp (my $input = <STDIN>); # read a line 901 chomp (my $input = <STDIN>); # read a line
584 warn "read: $input\n"; # output what has been read 902 warn "read: $input\n"; # output what has been read
585 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 903 $cv->send if $input =~ /^q/i; # quit program if /^q/i
586 }, 904 },
587 ); 905 );
588 906
589 my $time_watcher; # can only be used once 907 my $time_watcher; # can only be used once
590 908
595 }); 913 });
596 } 914 }
597 915
598 new_timer; # create first timer 916 new_timer; # create first timer
599 917
600 $cv->wait; # wait until user enters /^q/i 918 $cv->recv; # wait until user enters /^q/i
601 919
602REAL-WORLD EXAMPLE 920REAL-WORLD EXAMPLE
603 Consider the Net::FCP module. It features (among others) the following 921 Consider the Net::FCP module. It features (among others) the following
604 API calls, which are to freenet what HTTP GET requests are to http: 922 API calls, which are to freenet what HTTP GET requests are to http:
605 923
654 syswrite $txn->{fh}, $txn->{request} 972 syswrite $txn->{fh}, $txn->{request}
655 or die "connection or write error"; 973 or die "connection or write error";
656 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 974 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
657 975
658 Again, "fh_ready_r" waits till all data has arrived, and then stores the 976 Again, "fh_ready_r" waits till all data has arrived, and then stores the
659 result and signals any possible waiters that the request ahs finished: 977 result and signals any possible waiters that the request has finished:
660 978
661 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 979 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
662 980
663 if (end-of-file or data complete) { 981 if (end-of-file or data complete) {
664 $txn->{result} = $txn->{buf}; 982 $txn->{result} = $txn->{buf};
665 $txn->{finished}->broadcast; 983 $txn->{finished}->send;
666 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 984 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
667 } 985 }
668 986
669 The "result" method, finally, just waits for the finished signal (if the 987 The "result" method, finally, just waits for the finished signal (if the
670 request was already finished, it doesn't wait, of course, and returns 988 request was already finished, it doesn't wait, of course, and returns
671 the data: 989 the data:
672 990
673 $txn->{finished}->wait; 991 $txn->{finished}->recv;
674 return $txn->{result}; 992 return $txn->{result};
675 993
676 The actual code goes further and collects all errors ("die"s, 994 The actual code goes further and collects all errors ("die"s,
677 exceptions) that occured during request processing. The "result" method 995 exceptions) that occurred during request processing. The "result" method
678 detects whether an exception as thrown (it is stored inside the $txn 996 detects whether an exception as thrown (it is stored inside the $txn
679 object) and just throws the exception, which means connection errors and 997 object) and just throws the exception, which means connection errors and
680 other problems get reported tot he code that tries to use the result, 998 other problems get reported tot he code that tries to use the result,
681 not in a random callback. 999 not in a random callback.
682 1000
713 1031
714 my $quit = AnyEvent->condvar; 1032 my $quit = AnyEvent->condvar;
715 1033
716 $fcp->txn_client_get ($url)->cb (sub { 1034 $fcp->txn_client_get ($url)->cb (sub {
717 ... 1035 ...
718 $quit->broadcast; 1036 $quit->send;
719 }); 1037 });
720 1038
721 $quit->wait; 1039 $quit->recv;
722 1040
723BENCHMARKS 1041BENCHMARKS
724 To give you an idea of the performance and overheads that AnyEvent adds 1042 To give you an idea of the performance and overheads that AnyEvent adds
725 over the event loops themselves and to give you an impression of the 1043 over the event loops themselves and to give you an impression of the
726 speed of various event loops I prepared some benchmarks. 1044 speed of various event loops I prepared some benchmarks.
727 1045
728 BENCHMARKING ANYEVENT OVERHEAD 1046 BENCHMARKING ANYEVENT OVERHEAD
729 Here is a benchmark of various supported event models used natively and 1047 Here is a benchmark of various supported event models used natively and
730 through anyevent. The benchmark creates a lot of timers (with a zero 1048 through AnyEvent. The benchmark creates a lot of timers (with a zero
731 timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1049 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
732 which it is), lets them fire exactly once and destroys them again. 1050 which it is), lets them fire exactly once and destroys them again.
733 1051
734 Source code for this benchmark is found as eg/bench in the AnyEvent 1052 Source code for this benchmark is found as eg/bench in the AnyEvent
735 distribution. 1053 distribution.
751 between all watchers, to avoid adding memory overhead. That means 1069 between all watchers, to avoid adding memory overhead. That means
752 closure creation and memory usage is not included in the figures. 1070 closure creation and memory usage is not included in the figures.
753 1071
754 *invoke* is the time, in microseconds, used to invoke a simple callback. 1072 *invoke* is the time, in microseconds, used to invoke a simple callback.
755 The callback simply counts down a Perl variable and after it was invoked 1073 The callback simply counts down a Perl variable and after it was invoked
756 "watcher" times, it would "->broadcast" a condvar once to signal the end 1074 "watcher" times, it would "->send" a condvar once to signal the end of
757 of this phase. 1075 this phase.
758 1076
759 *destroy* is the time, in microseconds, that it takes to destroy a 1077 *destroy* is the time, in microseconds, that it takes to destroy a
760 single watcher. 1078 single watcher.
761 1079
762 Results 1080 Results
823 the figures above). 1141 the figures above).
824 1142
825 "POE", regardless of underlying event loop (whether using its pure perl 1143 "POE", regardless of underlying event loop (whether using its pure perl
826 select-based backend or the Event module, the POE-EV backend couldn't be 1144 select-based backend or the Event module, the POE-EV backend couldn't be
827 tested because it wasn't working) shows abysmal performance and memory 1145 tested because it wasn't working) shows abysmal performance and memory
828 usage: Watchers use almost 30 times as much memory as EV watchers, and 1146 usage with AnyEvent: Watchers use almost 30 times as much memory as EV
829 10 times as much memory as Event (the high memory requirements are 1147 watchers, and 10 times as much memory as Event (the high memory
830 caused by requiring a session for each watcher). Watcher invocation 1148 requirements are caused by requiring a session for each watcher).
831 speed is almost 900 times slower than with AnyEvent's pure perl 1149 Watcher invocation speed is almost 900 times slower than with AnyEvent's
1150 pure perl implementation.
1151
832 implementation. The design of the POE adaptor class in AnyEvent can not 1152 The design of the POE adaptor class in AnyEvent can not really account
833 really account for this, as session creation overhead is small compared 1153 for the performance issues, though, as session creation overhead is
834 to execution of the state machine, which is coded pretty optimally 1154 small compared to execution of the state machine, which is coded pretty
835 within AnyEvent::Impl::POE. POE simply seems to be abysmally slow. 1155 optimally within AnyEvent::Impl::POE (and while everybody agrees that
1156 using multiple sessions is not a good approach, especially regarding
1157 memory usage, even the author of POE could not come up with a faster
1158 design).
836 1159
837 Summary 1160 Summary
838 * Using EV through AnyEvent is faster than any other event loop (even 1161 * Using EV through AnyEvent is faster than any other event loop (even
839 when used without AnyEvent), but most event loops have acceptable 1162 when used without AnyEvent), but most event loops have acceptable
840 performance with or without AnyEvent. 1163 performance with or without AnyEvent.
845 1168
846 * You should avoid POE like the plague if you want performance or 1169 * You should avoid POE like the plague if you want performance or
847 reasonable memory usage. 1170 reasonable memory usage.
848 1171
849 BENCHMARKING THE LARGE SERVER CASE 1172 BENCHMARKING THE LARGE SERVER CASE
850 This benchmark atcually benchmarks the event loop itself. It works by 1173 This benchmark actually benchmarks the event loop itself. It works by
851 creating a number of "servers": each server consists of a socketpair, a 1174 creating a number of "servers": each server consists of a socket pair, a
852 timeout watcher that gets reset on activity (but never fires), and an 1175 timeout watcher that gets reset on activity (but never fires), and an
853 I/O watcher waiting for input on one side of the socket. Each time the 1176 I/O watcher waiting for input on one side of the socket. Each time the
854 socket watcher reads a byte it will write that byte to a random other 1177 socket watcher reads a byte it will write that byte to a random other
855 "server". 1178 "server".
856 1179
857 The effect is that there will be a lot of I/O watchers, only part of 1180 The effect is that there will be a lot of I/O watchers, only part of
858 which are active at any one point (so there is a constant number of 1181 which are active at any one point (so there is a constant number of
859 active fds for each loop iterstaion, but which fds these are is random). 1182 active fds for each loop iteration, but which fds these are is random).
860 The timeout is reset each time something is read because that reflects 1183 The timeout is reset each time something is read because that reflects
861 how most timeouts work (and puts extra pressure on the event loops). 1184 how most timeouts work (and puts extra pressure on the event loops).
862 1185
863 In this benchmark, we use 10000 socketpairs (20000 sockets), of which 1186 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
864 100 (1%) are active. This mirrors the activity of large servers with 1187 100 (1%) are active. This mirrors the activity of large servers with
865 many connections, most of which are idle at any one point in time. 1188 many connections, most of which are idle at any one point in time.
866 1189
867 Source code for this benchmark is found as eg/bench2 in the AnyEvent 1190 Source code for this benchmark is found as eg/bench2 in the AnyEvent
868 distribution. 1191 distribution.
869 1192
870 Explanation of the columns 1193 Explanation of the columns
871 *sockets* is the number of sockets, and twice the number of "servers" 1194 *sockets* is the number of sockets, and twice the number of "servers"
872 (as each server has a read and write socket end). 1195 (as each server has a read and write socket end).
873 1196
874 *create* is the time it takes to create a socketpair (which is 1197 *create* is the time it takes to create a socket pair (which is
875 nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1198 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
876 1199
877 *request*, the most important value, is the time it takes to handle a 1200 *request*, the most important value, is the time it takes to handle a
878 single "request", that is, reading the token from the pipe and 1201 single "request", that is, reading the token from the pipe and
879 forwarding it to another server. This includes deleting the old timeout 1202 forwarding it to another server. This includes deleting the old timeout
909 POE is still completely out of the picture, taking over 1000 times as 1232 POE is still completely out of the picture, taking over 1000 times as
910 long as EV, and over 100 times as long as the Perl implementation, even 1233 long as EV, and over 100 times as long as the Perl implementation, even
911 though it uses a C-based event loop in this case. 1234 though it uses a C-based event loop in this case.
912 1235
913 Summary 1236 Summary
914 * The pure perl implementation performs extremely well, considering 1237 * The pure perl implementation performs extremely well.
915 that it uses select.
916 1238
917 * Avoid Glib or POE in large projects where performance matters. 1239 * Avoid Glib or POE in large projects where performance matters.
918 1240
919 BENCHMARKING SMALL SERVERS 1241 BENCHMARKING SMALL SERVERS
920 While event loops should scale (and select-based ones do not...) even to 1242 While event loops should scale (and select-based ones do not...) even to
944 and speed most when you have lots of watchers, not when you only have a 1266 and speed most when you have lots of watchers, not when you only have a
945 few of them). 1267 few of them).
946 1268
947 EV is again fastest. 1269 EV is again fastest.
948 1270
949 Perl again comes second. It is noticably faster than the C-based event 1271 Perl again comes second. It is noticeably faster than the C-based event
950 loops Event and Glib, although the difference is too small to really 1272 loops Event and Glib, although the difference is too small to really
951 matter. 1273 matter.
952 1274
953 POE also performs much better in this case, but is is still far behind 1275 POE also performs much better in this case, but is is still far behind
954 the others. 1276 the others.
957 * C-based event loops perform very well with small number of watchers, 1279 * C-based event loops perform very well with small number of watchers,
958 as the management overhead dominates. 1280 as the management overhead dominates.
959 1281
960FORK 1282FORK
961 Most event libraries are not fork-safe. The ones who are usually are 1283 Most event libraries are not fork-safe. The ones who are usually are
962 because they are so inefficient. Only EV is fully fork-aware. 1284 because they rely on inefficient but fork-safe "select" or "poll" calls.
1285 Only EV is fully fork-aware.
963 1286
964 If you have to fork, you must either do so *before* creating your first 1287 If you have to fork, you must either do so *before* creating your first
965 watcher OR you must not use AnyEvent at all in the child. 1288 watcher OR you must not use AnyEvent at all in the child.
966 1289
967SECURITY CONSIDERATIONS 1290SECURITY CONSIDERATIONS
973 model than specified in the variable. 1296 model than specified in the variable.
974 1297
975 You can make AnyEvent completely ignore this variable by deleting it 1298 You can make AnyEvent completely ignore this variable by deleting it
976 before the first watcher gets created, e.g. with a "BEGIN" block: 1299 before the first watcher gets created, e.g. with a "BEGIN" block:
977 1300
978 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1301 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
979 1302
980 use AnyEvent; 1303 use AnyEvent;
1304
1305 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1306 be used to probe what backend is used and gain other information (which
1307 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1308 and $ENV{PERL_ANYEGENT_STRICT}.
1309
1310BUGS
1311 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1312 hard to work around. If you suffer from memleaks, first upgrade to Perl
1313 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1314 annoying mamleaks, such as leaking on "map" and "grep" but it is usually
1315 not as pronounced).
981 1316
982SEE ALSO 1317SEE ALSO
983 Event modules: Coro::EV, EV, EV::Glib, Glib::EV, Coro::Event, Event, 1318 Utility functions: AnyEvent::Util.
984 Glib::Event, Glib, Coro, Tk, Event::Lib, Qt, POE.
985 1319
986 Implementations: AnyEvent::Impl::CoroEV, AnyEvent::Impl::EV, 1320 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
987 AnyEvent::Impl::CoroEvent, AnyEvent::Impl::Event, AnyEvent::Impl::Glib, 1321 Event::Lib, Qt, POE.
988 AnyEvent::Impl::Tk, AnyEvent::Impl::Perl, AnyEvent::Impl::EventLib, 1322
1323 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1324 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
989 AnyEvent::Impl::Qt, AnyEvent::Impl::POE. 1325 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE.
990 1326
1327 Non-blocking file handles, sockets, TCP clients and servers:
1328 AnyEvent::Handle, AnyEvent::Socket.
1329
1330 Asynchronous DNS: AnyEvent::DNS.
1331
1332 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1333
991 Nontrivial usage examples: Net::FCP, Net::XMPP2. 1334 Nontrivial usage examples: Net::FCP, Net::XMPP2, AnyEvent::DNS.
992 1335
993AUTHOR 1336AUTHOR
994 Marc Lehmann <schmorp@schmorp.de> 1337 Marc Lehmann <schmorp@schmorp.de>
995 http://home.schmorp.de/ 1338 http://home.schmorp.de/
996 1339

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