ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/README
(Generate patch)

Comparing AnyEvent/README (file contents):
Revision 1.21 by root, Sat May 17 21:34:15 2008 UTC vs.
Revision 1.36 by root, Fri Mar 27 10:49:50 2009 UTC

5 loops 5 loops
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
11 ...
12 });
13 11
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { 12 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
13 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
14
15 print AnyEvent->now; # prints current event loop time
16 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
17
18 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
19
20 my $w = AnyEvent->child (pid => $pid, cb => sub {
21 my ($pid, $status) = @_;
15 ... 22 ...
16 }); 23 });
17 24
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged 25 my $w = AnyEvent->condvar; # stores whether a condition was flagged
19 $w->send; # wake up current and all future recv's 26 $w->send; # wake up current and all future recv's
20 $w->recv; # enters "main loop" till $condvar gets ->send 27 $w->recv; # enters "main loop" till $condvar gets ->send
28 # use a condvar in callback mode:
29 $w->cb (sub { $_[0]->recv });
30
31INTRODUCTION/TUTORIAL
32 This manpage is mainly a reference manual. If you are interested in a
33 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
34 manpage.
21 35
22WHY YOU SHOULD USE THIS MODULE (OR NOT) 36WHY YOU SHOULD USE THIS MODULE (OR NOT)
23 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 37 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
24 nowadays. So what is different about AnyEvent? 38 nowadays. So what is different about AnyEvent?
25 39
26 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of 40 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
27 policy* and AnyEvent is *small and efficient*. 41 policy* and AnyEvent is *small and efficient*.
28 42
29 First and foremost, *AnyEvent is not an event model* itself, it only 43 First and foremost, *AnyEvent is not an event model* itself, it only
30 interfaces to whatever event model the main program happens to use in a 44 interfaces to whatever event model the main program happens to use, in a
31 pragmatic way. For event models and certain classes of immortals alike, 45 pragmatic way. For event models and certain classes of immortals alike,
32 the statement "there can only be one" is a bitter reality: In general, 46 the statement "there can only be one" is a bitter reality: In general,
33 only one event loop can be active at the same time in a process. 47 only one event loop can be active at the same time in a process.
34 AnyEvent helps hiding the differences between those event loops. 48 AnyEvent cannot change this, but it can hide the differences between
49 those event loops.
35 50
36 The goal of AnyEvent is to offer module authors the ability to do event 51 The goal of AnyEvent is to offer module authors the ability to do event
37 programming (waiting for I/O or timer events) without subscribing to a 52 programming (waiting for I/O or timer events) without subscribing to a
38 religion, a way of living, and most importantly: without forcing your 53 religion, a way of living, and most importantly: without forcing your
39 module users into the same thing by forcing them to use the same event 54 module users into the same thing by forcing them to use the same event
40 model you use. 55 model you use.
41 56
42 For modules like POE or IO::Async (which is a total misnomer as it is 57 For modules like POE or IO::Async (which is a total misnomer as it is
43 actually doing all I/O *synchronously*...), using them in your module is 58 actually doing all I/O *synchronously*...), using them in your module is
44 like joining a cult: After you joined, you are dependent on them and you 59 like joining a cult: After you joined, you are dependent on them and you
45 cannot use anything else, as it is simply incompatible to everything 60 cannot use anything else, as they are simply incompatible to everything
46 that isn't itself. What's worse, all the potential users of your module 61 that isn't them. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 62 are *also* forced to use the same event loop you use.
48 63
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 64 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 65 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 66 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 67 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 68 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 69 models it supports (including stuff like IO::Async, as long as those use
55 those use one of the supported event loops. It is trivial to add new 70 one of the supported event loops. It is trivial to add new event loops
56 event loops to AnyEvent, too, so it is future-proof). 71 to AnyEvent, too, so it is future-proof).
57 72
58 In addition to being free of having to use *the one and only true event 73 In addition to being free of having to use *the one and only true event
59 model*, AnyEvent also is free of bloat and policy: with POE or similar 74 model*, AnyEvent also is free of bloat and policy: with POE or similar
60 modules, you get an enourmous amount of code and strict rules you have 75 modules, you get an enormous amount of code and strict rules you have to
61 to follow. AnyEvent, on the other hand, is lean and up to the point, by 76 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 77 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 78 wrapper as technically possible.
64 79
80 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
81 useful functionality, such as an asynchronous DNS resolver, 100%
82 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
83 such as Windows) and lots of real-world knowledge and workarounds for
84 platform bugs and differences.
85
65 Of course, if you want lots of policy (this can arguably be somewhat 86 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 87 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 88 model, you should *not* use this module.
68 89
69DESCRIPTION 90DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 91 AnyEvent provides an identical interface to multiple event loops. This
99 starts using it, all bets are off. Maybe you should tell their authors 120 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 121 to use AnyEvent so their modules work together with others seamlessly...
101 122
102 The pure-perl implementation of AnyEvent is called 123 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 124 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 125 explicitly and enjoy the high availability of that event loop :)
105 126
106WATCHERS 127WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 128 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 129 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the filehandle to watch, etc. 130 the callback to call, the file handle to watch, etc.
110 131
111 These watchers are normal Perl objects with normal Perl lifetime. After 132 These watchers are normal Perl objects with normal Perl lifetime. After
112 creating a watcher it will immediately "watch" for events and invoke the 133 creating a watcher it will immediately "watch" for events and invoke the
113 callback when the event occurs (of course, only when the event model is 134 callback when the event occurs (of course, only when the event model is
114 in control). 135 in control).
115 136
137 Note that callbacks must not permanently change global variables
138 potentially in use by the event loop (such as $_ or $[) and that
139 callbacks must not "die". The former is good programming practise in
140 Perl and the latter stems from the fact that exception handling differs
141 widely between event loops.
142
116 To disable the watcher you have to destroy it (e.g. by setting the 143 To disable the watcher you have to destroy it (e.g. by setting the
117 variable you store it in to "undef" or otherwise deleting all references 144 variable you store it in to "undef" or otherwise deleting all references
118 to it). 145 to it).
119 146
120 All watchers are created by calling a method on the "AnyEvent" class. 147 All watchers are created by calling a method on the "AnyEvent" class.
122 Many watchers either are used with "recursion" (repeating timers for 149 Many watchers either are used with "recursion" (repeating timers for
123 example), or need to refer to their watcher object in other ways. 150 example), or need to refer to their watcher object in other ways.
124 151
125 An any way to achieve that is this pattern: 152 An any way to achieve that is this pattern:
126 153
127 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 154 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
128 # you can use $w here, for example to undef it 155 # you can use $w here, for example to undef it
129 undef $w; 156 undef $w;
130 }); 157 });
131 158
132 Note that "my $w; $w =" combination. This is necessary because in Perl, 159 Note that "my $w; $w =" combination. This is necessary because in Perl,
133 my variables are only visible after the statement in which they are 160 my variables are only visible after the statement in which they are
134 declared. 161 declared.
135 162
136 I/O WATCHERS 163 I/O WATCHERS
137 You can create an I/O watcher by calling the "AnyEvent->io" method with 164 You can create an I/O watcher by calling the "AnyEvent->io" method with
138 the following mandatory key-value pairs as arguments: 165 the following mandatory key-value pairs as arguments:
139 166
140 "fh" the Perl *file handle* (*not* file descriptor) to watch for events. 167 "fh" is the Perl *file handle* (*not* file descriptor) to watch for
168 events (AnyEvent might or might not keep a reference to this file
169 handle). Note that only file handles pointing to things for which
170 non-blocking operation makes sense are allowed. This includes sockets,
171 most character devices, pipes, fifos and so on, but not for example
172 files or block devices.
173
141 "poll" must be a string that is either "r" or "w", which creates a 174 "poll" must be a string that is either "r" or "w", which creates a
142 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb" 175 watcher waiting for "r"eadable or "w"ritable events, respectively.
176
143 is the callback to invoke each time the file handle becomes ready. 177 "cb" is the callback to invoke each time the file handle becomes ready.
144 178
145 Although the callback might get passed parameters, their value and 179 Although the callback might get passed parameters, their value and
146 presence is undefined and you cannot rely on them. Portable AnyEvent 180 presence is undefined and you cannot rely on them. Portable AnyEvent
147 callbacks cannot use arguments passed to I/O watcher callbacks. 181 callbacks cannot use arguments passed to I/O watcher callbacks.
148 182
152 186
153 Some event loops issue spurious readyness notifications, so you should 187 Some event loops issue spurious readyness notifications, so you should
154 always use non-blocking calls when reading/writing from/to your file 188 always use non-blocking calls when reading/writing from/to your file
155 handles. 189 handles.
156 190
157 Example:
158
159 # wait for readability of STDIN, then read a line and disable the watcher 191 Example: wait for readability of STDIN, then read a line and disable the
192 watcher.
193
160 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 194 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
161 chomp (my $input = <STDIN>); 195 chomp (my $input = <STDIN>);
162 warn "read: $input\n"; 196 warn "read: $input\n";
163 undef $w; 197 undef $w;
164 }); 198 });
173 207
174 Although the callback might get passed parameters, their value and 208 Although the callback might get passed parameters, their value and
175 presence is undefined and you cannot rely on them. Portable AnyEvent 209 presence is undefined and you cannot rely on them. Portable AnyEvent
176 callbacks cannot use arguments passed to time watcher callbacks. 210 callbacks cannot use arguments passed to time watcher callbacks.
177 211
178 The timer callback will be invoked at most once: if you want a repeating 212 The callback will normally be invoked once only. If you specify another
179 timer you have to create a new watcher (this is a limitation by both Tk 213 parameter, "interval", as a strictly positive number (> 0), then the
180 and Glib). 214 callback will be invoked regularly at that interval (in fractional
215 seconds) after the first invocation. If "interval" is specified with a
216 false value, then it is treated as if it were missing.
181 217
182 Example: 218 The callback will be rescheduled before invoking the callback, but no
219 attempt is done to avoid timer drift in most backends, so the interval
220 is only approximate.
183 221
184 # fire an event after 7.7 seconds 222 Example: fire an event after 7.7 seconds.
223
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 224 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 225 warn "timeout\n";
187 }); 226 });
188 227
189 # to cancel the timer: 228 # to cancel the timer:
190 undef $w; 229 undef $w;
191 230
192 Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 231 Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 232
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 233 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
234 warn "timeout\n";
200 }; 235 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 236
205 TIMING ISSUES 237 TIMING ISSUES
206 There are two ways to handle timers: based on real time (relative, "fire 238 There are two ways to handle timers: based on real time (relative, "fire
207 in 10 seconds") and based on wallclock time (absolute, "fire at 12 239 in 10 seconds") and based on wallclock time (absolute, "fire at 12
208 o'clock"). 240 o'clock").
220 on wallclock time) timers. 252 on wallclock time) timers.
221 253
222 AnyEvent always prefers relative timers, if available, matching the 254 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 255 AnyEvent API.
224 256
257 AnyEvent has two additional methods that return the "current time":
258
259 AnyEvent->time
260 This returns the "current wallclock time" as a fractional number of
261 seconds since the Epoch (the same thing as "time" or
262 "Time::HiRes::time" return, and the result is guaranteed to be
263 compatible with those).
264
265 It progresses independently of any event loop processing, i.e. each
266 call will check the system clock, which usually gets updated
267 frequently.
268
269 AnyEvent->now
270 This also returns the "current wallclock time", but unlike "time",
271 above, this value might change only once per event loop iteration,
272 depending on the event loop (most return the same time as "time",
273 above). This is the time that AnyEvent's timers get scheduled
274 against.
275
276 *In almost all cases (in all cases if you don't care), this is the
277 function to call when you want to know the current time.*
278
279 This function is also often faster then "AnyEvent->time", and thus
280 the preferred method if you want some timestamp (for example,
281 AnyEvent::Handle uses this to update it's activity timeouts).
282
283 The rest of this section is only of relevance if you try to be very
284 exact with your timing, you can skip it without bad conscience.
285
286 For a practical example of when these times differ, consider
287 Event::Lib and EV and the following set-up:
288
289 The event loop is running and has just invoked one of your callback
290 at time=500 (assume no other callbacks delay processing). In your
291 callback, you wait a second by executing "sleep 1" (blocking the
292 process for a second) and then (at time=501) you create a relative
293 timer that fires after three seconds.
294
295 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
296 return 501, because that is the current time, and the timer will be
297 scheduled to fire at time=504 (501 + 3).
298
299 With EV, "AnyEvent->time" returns 501 (as that is the current time),
300 but "AnyEvent->now" returns 500, as that is the time the last event
301 processing phase started. With EV, your timer gets scheduled to run
302 at time=503 (500 + 3).
303
304 In one sense, Event::Lib is more exact, as it uses the current time
305 regardless of any delays introduced by event processing. However,
306 most callbacks do not expect large delays in processing, so this
307 causes a higher drift (and a lot more system calls to get the
308 current time).
309
310 In another sense, EV is more exact, as your timer will be scheduled
311 at the same time, regardless of how long event processing actually
312 took.
313
314 In either case, if you care (and in most cases, you don't), then you
315 can get whatever behaviour you want with any event loop, by taking
316 the difference between "AnyEvent->time" and "AnyEvent->now" into
317 account.
318
225 SIGNAL WATCHERS 319 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 320 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 321 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
228 whenever a signal occurs. 322 callback to be invoked whenever a signal occurs.
229 323
230 Although the callback might get passed parameters, their value and 324 Although the callback might get passed parameters, their value and
231 presence is undefined and you cannot rely on them. Portable AnyEvent 325 presence is undefined and you cannot rely on them. Portable AnyEvent
232 callbacks cannot use arguments passed to signal watcher callbacks. 326 callbacks cannot use arguments passed to signal watcher callbacks.
233 327
234 Multiple signal occurances can be clumped together into one callback 328 Multiple signal occurrences can be clumped together into one callback
235 invocation, and callback invocation will be synchronous. synchronous 329 invocation, and callback invocation will be synchronous. Synchronous
236 means that it might take a while until the signal gets handled by the 330 means that it might take a while until the signal gets handled by the
237 process, but it is guarenteed not to interrupt any other callbacks. 331 process, but it is guaranteed not to interrupt any other callbacks.
238 332
239 The main advantage of using these watchers is that you can share a 333 The main advantage of using these watchers is that you can share a
240 signal between multiple watchers. 334 signal between multiple watchers.
241 335
242 This watcher might use %SIG, so programs overwriting those signals 336 This watcher might use %SIG, so programs overwriting those signals
248 342
249 CHILD PROCESS WATCHERS 343 CHILD PROCESS WATCHERS
250 You can also watch on a child process exit and catch its exit status. 344 You can also watch on a child process exit and catch its exit status.
251 345
252 The child process is specified by the "pid" argument (if set to 0, it 346 The child process is specified by the "pid" argument (if set to 0, it
253 watches for any child process exit). The watcher will trigger as often 347 watches for any child process exit). The watcher will triggered only
254 as status change for the child are received. This works by installing a 348 when the child process has finished and an exit status is available, not
255 signal handler for "SIGCHLD". The callback will be called with the pid 349 on any trace events (stopped/continued).
256 and exit status (as returned by waitpid), so unlike other watcher types, 350
257 you *can* rely on child watcher callback arguments. 351 The callback will be called with the pid and exit status (as returned by
352 waitpid), so unlike other watcher types, you *can* rely on child watcher
353 callback arguments.
354
355 This watcher type works by installing a signal handler for "SIGCHLD",
356 and since it cannot be shared, nothing else should use SIGCHLD or reap
357 random child processes (waiting for specific child processes, e.g.
358 inside "system", is just fine).
258 359
259 There is a slight catch to child watchers, however: you usually start 360 There is a slight catch to child watchers, however: you usually start
260 them *after* the child process was created, and this means the process 361 them *after* the child process was created, and this means the process
261 could have exited already (and no SIGCHLD will be sent anymore). 362 could have exited already (and no SIGCHLD will be sent anymore).
262 363
269 an AnyEvent program, you *have* to create at least one watcher before 370 an AnyEvent program, you *have* to create at least one watcher before
270 you "fork" the child (alternatively, you can call "AnyEvent::detect"). 371 you "fork" the child (alternatively, you can call "AnyEvent::detect").
271 372
272 Example: fork a process and wait for it 373 Example: fork a process and wait for it
273 374
274 my $done = AnyEvent->condvar; 375 my $done = AnyEvent->condvar;
275 376
276 my $pid = fork or exit 5; 377 my $pid = fork or exit 5;
277 378
278 my $w = AnyEvent->child ( 379 my $w = AnyEvent->child (
279 pid => $pid, 380 pid => $pid,
280 cb => sub { 381 cb => sub {
281 my ($pid, $status) = @_; 382 my ($pid, $status) = @_;
282 warn "pid $pid exited with status $status"; 383 warn "pid $pid exited with status $status";
283 $done->send; 384 $done->send;
284 }, 385 },
285 ); 386 );
286 387
287 # do something else, then wait for process exit 388 # do something else, then wait for process exit
288 $done->recv; 389 $done->recv;
289 390
290 CONDITION VARIABLES 391 CONDITION VARIABLES
291 If you are familiar with some event loops you will know that all of them 392 If you are familiar with some event loops you will know that all of them
292 require you to run some blocking "loop", "run" or similar function that 393 require you to run some blocking "loop", "run" or similar function that
293 will actively watch for new events and call your callbacks. 394 will actively watch for new events and call your callbacks.
298 The instrument to do that is called a "condition variable", so called 399 The instrument to do that is called a "condition variable", so called
299 because they represent a condition that must become true. 400 because they represent a condition that must become true.
300 401
301 Condition variables can be created by calling the "AnyEvent->condvar" 402 Condition variables can be created by calling the "AnyEvent->condvar"
302 method, usually without arguments. The only argument pair allowed is 403 method, usually without arguments. The only argument pair allowed is
404
303 "cb", which specifies a callback to be called when the condition 405 "cb", which specifies a callback to be called when the condition
304 variable becomes true. 406 variable becomes true, with the condition variable as the first argument
407 (but not the results).
305 408
306 After creation, the conditon variable is "false" until it becomes "true" 409 After creation, the condition variable is "false" until it becomes
410 "true" by calling the "send" method (or calling the condition variable
411 as if it were a callback, read about the caveats in the description for
307 by calling the "send" method. 412 the "->send" method).
308 413
309 Condition variables are similar to callbacks, except that you can 414 Condition variables are similar to callbacks, except that you can
310 optionally wait for them. They can also be called merge points - points 415 optionally wait for them. They can also be called merge points - points
311 in time where multiple outstandign events have been processed. And yet 416 in time where multiple outstanding events have been processed. And yet
312 another way to call them is transations - each condition variable can be 417 another way to call them is transactions - each condition variable can
313 used to represent a transaction, which finishes at some point and 418 be used to represent a transaction, which finishes at some point and
314 delivers a result. 419 delivers a result.
315 420
316 Condition variables are very useful to signal that something has 421 Condition variables are very useful to signal that something has
317 finished, for example, if you write a module that does asynchronous http 422 finished, for example, if you write a module that does asynchronous http
318 requests, then a condition variable would be the ideal candidate to 423 requests, then a condition variable would be the ideal candidate to
323 you can block your main program until an event occurs - for example, you 428 you can block your main program until an event occurs - for example, you
324 could "->recv" in your main program until the user clicks the Quit 429 could "->recv" in your main program until the user clicks the Quit
325 button of your app, which would "->send" the "quit" event. 430 button of your app, which would "->send" the "quit" event.
326 431
327 Note that condition variables recurse into the event loop - if you have 432 Note that condition variables recurse into the event loop - if you have
328 two pieces of code that call "->recv" in a round-robbin fashion, you 433 two pieces of code that call "->recv" in a round-robin fashion, you
329 lose. Therefore, condition variables are good to export to your caller, 434 lose. Therefore, condition variables are good to export to your caller,
330 but you should avoid making a blocking wait yourself, at least in 435 but you should avoid making a blocking wait yourself, at least in
331 callbacks, as this asks for trouble. 436 callbacks, as this asks for trouble.
332 437
333 Condition variables are represented by hash refs in perl, and the keys 438 Condition variables are represented by hash refs in perl, and the keys
338 443
339 There are two "sides" to a condition variable - the "producer side" 444 There are two "sides" to a condition variable - the "producer side"
340 which eventually calls "-> send", and the "consumer side", which waits 445 which eventually calls "-> send", and the "consumer side", which waits
341 for the send to occur. 446 for the send to occur.
342 447
343 Example: 448 Example: wait for a timer.
344 449
345 # wait till the result is ready 450 # wait till the result is ready
346 my $result_ready = AnyEvent->condvar; 451 my $result_ready = AnyEvent->condvar;
347 452
348 # do something such as adding a timer 453 # do something such as adding a timer
356 461
357 # this "blocks" (while handling events) till the callback 462 # this "blocks" (while handling events) till the callback
358 # calls send 463 # calls send
359 $result_ready->recv; 464 $result_ready->recv;
360 465
466 Example: wait for a timer, but take advantage of the fact that condition
467 variables are also code references.
468
469 my $done = AnyEvent->condvar;
470 my $delay = AnyEvent->timer (after => 5, cb => $done);
471 $done->recv;
472
473 Example: Imagine an API that returns a condvar and doesn't support
474 callbacks. This is how you make a synchronous call, for example from the
475 main program:
476
477 use AnyEvent::CouchDB;
478
479 ...
480
481 my @info = $couchdb->info->recv;
482
483 And this is how you would just ste a callback to be called whenever the
484 results are available:
485
486 $couchdb->info->cb (sub {
487 my @info = $_[0]->recv;
488 });
489
361 METHODS FOR PRODUCERS 490 METHODS FOR PRODUCERS
362 These methods should only be used by the producing side, i.e. the 491 These methods should only be used by the producing side, i.e. the
363 code/module that eventually sends the signal. Note that it is also the 492 code/module that eventually sends the signal. Note that it is also the
364 producer side which creates the condvar in most cases, but it isn't 493 producer side which creates the condvar in most cases, but it isn't
365 uncommon for the consumer to create it as well. 494 uncommon for the consumer to create it as well.
372 If a callback has been set on the condition variable, it is called 501 If a callback has been set on the condition variable, it is called
373 immediately from within send. 502 immediately from within send.
374 503
375 Any arguments passed to the "send" call will be returned by all 504 Any arguments passed to the "send" call will be returned by all
376 future "->recv" calls. 505 future "->recv" calls.
506
507 Condition variables are overloaded so one can call them directly (as
508 a code reference). Calling them directly is the same as calling
509 "send". Note, however, that many C-based event loops do not handle
510 overloading, so as tempting as it may be, passing a condition
511 variable instead of a callback does not work. Both the pure perl and
512 EV loops support overloading, however, as well as all functions that
513 use perl to invoke a callback (as in AnyEvent::Socket and
514 AnyEvent::DNS for example).
377 515
378 $cv->croak ($error) 516 $cv->croak ($error)
379 Similar to send, but causes all call's to "->recv" to invoke 517 Similar to send, but causes all call's to "->recv" to invoke
380 "Carp::croak" with the given error message/object/scalar. 518 "Carp::croak" with the given error message/object/scalar.
381 519
427 (the loop doesn't execute once). 565 (the loop doesn't execute once).
428 566
429 This is the general pattern when you "fan out" into multiple 567 This is the general pattern when you "fan out" into multiple
430 subrequests: use an outer "begin"/"end" pair to set the callback and 568 subrequests: use an outer "begin"/"end" pair to set the callback and
431 ensure "end" is called at least once, and then, for each subrequest 569 ensure "end" is called at least once, and then, for each subrequest
432 you start, call "begin" and for eahc subrequest you finish, call 570 you start, call "begin" and for each subrequest you finish, call
433 "end". 571 "end".
434 572
435 METHODS FOR CONSUMERS 573 METHODS FOR CONSUMERS
436 These methods should only be used by the consuming side, i.e. the code 574 These methods should only be used by the consuming side, i.e. the code
437 awaits the condition. 575 awaits the condition.
453 (programs might want to do that to stay interactive), so *if you are 591 (programs might want to do that to stay interactive), so *if you are
454 using this from a module, never require a blocking wait*, but let 592 using this from a module, never require a blocking wait*, but let
455 the caller decide whether the call will block or not (for example, 593 the caller decide whether the call will block or not (for example,
456 by coupling condition variables with some kind of request results 594 by coupling condition variables with some kind of request results
457 and supporting callbacks so the caller knows that getting the result 595 and supporting callbacks so the caller knows that getting the result
458 will not block, while still suppporting blocking waits if the caller 596 will not block, while still supporting blocking waits if the caller
459 so desires). 597 so desires).
460 598
461 Another reason *never* to "->recv" in a module is that you cannot 599 Another reason *never* to "->recv" in a module is that you cannot
462 sensibly have two "->recv"'s in parallel, as that would require 600 sensibly have two "->recv"'s in parallel, as that would require
463 multiple interpreters or coroutines/threads, none of which 601 multiple interpreters or coroutines/threads, none of which
476 614
477 $bool = $cv->ready 615 $bool = $cv->ready
478 Returns true when the condition is "true", i.e. whether "send" or 616 Returns true when the condition is "true", i.e. whether "send" or
479 "croak" have been called. 617 "croak" have been called.
480 618
481 $cb = $cv->cb ([new callback]) 619 $cb = $cv->cb ($cb->($cv))
482 This is a mutator function that returns the callback set and 620 This is a mutator function that returns the callback set and
483 optionally replaces it before doing so. 621 optionally replaces it before doing so.
484 622
485 The callback will be called when the condition becomes "true", i.e. 623 The callback will be called when the condition becomes "true", i.e.
486 when "send" or "croak" are called. Calling "recv" inside the 624 when "send" or "croak" are called, with the only argument being the
625 condition variable itself. Calling "recv" inside the callback or at
487 callback or at any later time is guaranteed not to block. 626 any later time is guaranteed not to block.
488 627
489GLOBAL VARIABLES AND FUNCTIONS 628GLOBAL VARIABLES AND FUNCTIONS
490 $AnyEvent::MODEL 629 $AnyEvent::MODEL
491 Contains "undef" until the first watcher is being created. Then it 630 Contains "undef" until the first watcher is being created. Then it
492 contains the event model that is being used, which is the name of 631 contains the event model that is being used, which is the name of
566 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 705 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
567 do anything special (it does not need to be event-based) and let 706 do anything special (it does not need to be event-based) and let
568 AnyEvent decide which implementation to chose if some module relies on 707 AnyEvent decide which implementation to chose if some module relies on
569 it. 708 it.
570 709
571 If the main program relies on a specific event model. For example, in 710 If the main program relies on a specific event model - for example, in
572 Gtk2 programs you have to rely on the Glib module. You should load the 711 Gtk2 programs you have to rely on the Glib module - you should load the
573 event module before loading AnyEvent or any module that uses it: 712 event module before loading AnyEvent or any module that uses it:
574 generally speaking, you should load it as early as possible. The reason 713 generally speaking, you should load it as early as possible. The reason
575 is that modules might create watchers when they are loaded, and AnyEvent 714 is that modules might create watchers when they are loaded, and AnyEvent
576 will decide on the event model to use as soon as it creates watchers, 715 will decide on the event model to use as soon as it creates watchers,
577 and it might chose the wrong one unless you load the correct one 716 and it might chose the wrong one unless you load the correct one
578 yourself. 717 yourself.
579 718
580 You can chose to use a rather inefficient pure-perl implementation by 719 You can chose to use a pure-perl implementation by loading the
581 loading the "AnyEvent::Impl::Perl" module, which gives you similar 720 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
582 behaviour everywhere, but letting AnyEvent chose is generally better. 721 everywhere, but letting AnyEvent chose the model is generally better.
722
723 MAINLOOP EMULATION
724 Sometimes (often for short test scripts, or even standalone programs who
725 only want to use AnyEvent), you do not want to run a specific event
726 loop.
727
728 In that case, you can use a condition variable like this:
729
730 AnyEvent->condvar->recv;
731
732 This has the effect of entering the event loop and looping forever.
733
734 Note that usually your program has some exit condition, in which case it
735 is better to use the "traditional" approach of storing a condition
736 variable somewhere, waiting for it, and sending it when the program
737 should exit cleanly.
583 738
584OTHER MODULES 739OTHER MODULES
585 The following is a non-exhaustive list of additional modules that use 740 The following is a non-exhaustive list of additional modules that use
586 AnyEvent and can therefore be mixed easily with other AnyEvent modules 741 AnyEvent and can therefore be mixed easily with other AnyEvent modules
587 in the same program. Some of the modules come with AnyEvent, some are 742 in the same program. Some of the modules come with AnyEvent, some are
590 AnyEvent::Util 745 AnyEvent::Util
591 Contains various utility functions that replace often-used but 746 Contains various utility functions that replace often-used but
592 blocking functions such as "inet_aton" by event-/callback-based 747 blocking functions such as "inet_aton" by event-/callback-based
593 versions. 748 versions.
594 749
750 AnyEvent::Socket
751 Provides various utility functions for (internet protocol) sockets,
752 addresses and name resolution. Also functions to create non-blocking
753 tcp connections or tcp servers, with IPv6 and SRV record support and
754 more.
755
595 AnyEvent::Handle 756 AnyEvent::Handle
596 Provide read and write buffers and manages watchers for reads and 757 Provide read and write buffers, manages watchers for reads and
597 writes. 758 writes, supports raw and formatted I/O, I/O queued and fully
759 transparent and non-blocking SSL/TLS.
760
761 AnyEvent::DNS
762 Provides rich asynchronous DNS resolver capabilities.
763
764 AnyEvent::HTTP
765 A simple-to-use HTTP library that is capable of making a lot of
766 concurrent HTTP requests.
598 767
599 AnyEvent::HTTPD 768 AnyEvent::HTTPD
600 Provides a simple web application server framework. 769 Provides a simple web application server framework.
601 770
602 AnyEvent::DNS
603 Provides asynchronous DNS resolver capabilities, beyond what
604 AnyEvent::Util offers.
605
606 AnyEvent::FastPing 771 AnyEvent::FastPing
607 The fastest ping in the west. 772 The fastest ping in the west.
608 773
774 AnyEvent::DBI
775 Executes DBI requests asynchronously in a proxy process.
776
777 AnyEvent::AIO
778 Truly asynchronous I/O, should be in the toolbox of every event
779 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
780 together.
781
782 AnyEvent::BDB
783 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
784 fuses BDB and AnyEvent together.
785
786 AnyEvent::GPSD
787 A non-blocking interface to gpsd, a daemon delivering GPS
788 information.
789
790 AnyEvent::IGS
791 A non-blocking interface to the Internet Go Server protocol (used by
792 App::IGS).
793
794 AnyEvent::IRC
795 AnyEvent based IRC client module family (replacing the older
609 Net::IRC3 796 Net::IRC3).
610 AnyEvent based IRC client module family.
611 797
612 Net::XMPP2 798 Net::XMPP2
613 AnyEvent based XMPP (Jabber protocol) module family. 799 AnyEvent based XMPP (Jabber protocol) module family.
614 800
615 Net::FCP 801 Net::FCP
620 High level API for event-based execution flow control. 806 High level API for event-based execution flow control.
621 807
622 Coro 808 Coro
623 Has special support for AnyEvent via Coro::AnyEvent. 809 Has special support for AnyEvent via Coro::AnyEvent.
624 810
625 AnyEvent::AIO, IO::AIO
626 Truly asynchronous I/O, should be in the toolbox of every event
627 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
628 together.
629
630 AnyEvent::BDB, BDB
631 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently
632 fuses IO::AIO and AnyEvent together.
633
634 IO::Lambda 811 IO::Lambda
635 The lambda approach to I/O - don't ask, look there. Can use 812 The lambda approach to I/O - don't ask, look there. Can use
636 AnyEvent. 813 AnyEvent.
814
815ERROR AND EXCEPTION HANDLING
816 In general, AnyEvent does not do any error handling - it relies on the
817 caller to do that if required. The AnyEvent::Strict module (see also the
818 "PERL_ANYEVENT_STRICT" environment variable, below) provides strict
819 checking of all AnyEvent methods, however, which is highly useful during
820 development.
821
822 As for exception handling (i.e. runtime errors and exceptions thrown
823 while executing a callback), this is not only highly event-loop
824 specific, but also not in any way wrapped by this module, as this is the
825 job of the main program.
826
827 The pure perl event loop simply re-throws the exception (usually within
828 "condvar->recv"), the Event and EV modules call "$Event/EV::DIED->()",
829 Glib uses "install_exception_handler" and so on.
830
831ENVIRONMENT VARIABLES
832 The following environment variables are used by this module or its
833 submodules:
834
835 "PERL_ANYEVENT_VERBOSE"
836 By default, AnyEvent will be completely silent except in fatal
837 conditions. You can set this environment variable to make AnyEvent
838 more talkative.
839
840 When set to 1 or higher, causes AnyEvent to warn about unexpected
841 conditions, such as not being able to load the event model specified
842 by "PERL_ANYEVENT_MODEL".
843
844 When set to 2 or higher, cause AnyEvent to report to STDERR which
845 event model it chooses.
846
847 "PERL_ANYEVENT_STRICT"
848 AnyEvent does not do much argument checking by default, as thorough
849 argument checking is very costly. Setting this variable to a true
850 value will cause AnyEvent to load "AnyEvent::Strict" and then to
851 thoroughly check the arguments passed to most method calls. If it
852 finds any problems it will croak.
853
854 In other words, enables "strict" mode.
855
856 Unlike "use strict", it is definitely recommended ot keep it off in
857 production. Keeping "PERL_ANYEVENT_STRICT=1" in your environment
858 while developing programs can be very useful, however.
859
860 "PERL_ANYEVENT_MODEL"
861 This can be used to specify the event model to be used by AnyEvent,
862 before auto detection and -probing kicks in. It must be a string
863 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
864 gets prepended and the resulting module name is loaded and if the
865 load was successful, used as event model. If it fails to load
866 AnyEvent will proceed with auto detection and -probing.
867
868 This functionality might change in future versions.
869
870 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
871 could start your program like this:
872
873 PERL_ANYEVENT_MODEL=Perl perl ...
874
875 "PERL_ANYEVENT_PROTOCOLS"
876 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
877 preferences for IPv4 or IPv6. The default is unspecified (and might
878 change, or be the result of auto probing).
879
880 Must be set to a comma-separated list of protocols or address
881 families, current supported: "ipv4" and "ipv6". Only protocols
882 mentioned will be used, and preference will be given to protocols
883 mentioned earlier in the list.
884
885 This variable can effectively be used for denial-of-service attacks
886 against local programs (e.g. when setuid), although the impact is
887 likely small, as the program has to handle conenction and other
888 failures anyways.
889
890 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
891 IPv6, but support both and try to use both.
892 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
893 resolve or contact IPv6 addresses.
894 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
895 prefer IPv6 over IPv4.
896
897 "PERL_ANYEVENT_EDNS0"
898 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
899 for DNS. This extension is generally useful to reduce DNS traffic,
900 but some (broken) firewalls drop such DNS packets, which is why it
901 is off by default.
902
903 Setting this variable to 1 will cause AnyEvent::DNS to announce
904 EDNS0 in its DNS requests.
905
906 "PERL_ANYEVENT_MAX_FORKS"
907 The maximum number of child processes that
908 "AnyEvent::Util::fork_call" will create in parallel.
637 909
638SUPPLYING YOUR OWN EVENT MODEL INTERFACE 910SUPPLYING YOUR OWN EVENT MODEL INTERFACE
639 This is an advanced topic that you do not normally need to use AnyEvent 911 This is an advanced topic that you do not normally need to use AnyEvent
640 in a module. This section is only of use to event loop authors who want 912 in a module. This section is only of use to event loop authors who want
641 to provide AnyEvent compatibility. 913 to provide AnyEvent compatibility.
675 947
676 *rxvt-unicode* also cheats a bit by not providing blocking access to 948 *rxvt-unicode* also cheats a bit by not providing blocking access to
677 condition variables: code blocking while waiting for a condition will 949 condition variables: code blocking while waiting for a condition will
678 "die". This still works with most modules/usages, and blocking calls 950 "die". This still works with most modules/usages, and blocking calls
679 must not be done in an interactive application, so it makes sense. 951 must not be done in an interactive application, so it makes sense.
680
681ENVIRONMENT VARIABLES
682 The following environment variables are used by this module:
683
684 "PERL_ANYEVENT_VERBOSE"
685 By default, AnyEvent will be completely silent except in fatal
686 conditions. You can set this environment variable to make AnyEvent
687 more talkative.
688
689 When set to 1 or higher, causes AnyEvent to warn about unexpected
690 conditions, such as not being able to load the event model specified
691 by "PERL_ANYEVENT_MODEL".
692
693 When set to 2 or higher, cause AnyEvent to report to STDERR which
694 event model it chooses.
695
696 "PERL_ANYEVENT_MODEL"
697 This can be used to specify the event model to be used by AnyEvent,
698 before autodetection and -probing kicks in. It must be a string
699 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
700 gets prepended and the resulting module name is loaded and if the
701 load was successful, used as event model. If it fails to load
702 AnyEvent will proceed with autodetection and -probing.
703
704 This functionality might change in future versions.
705
706 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
707 could start your program like this:
708
709 PERL_ANYEVENT_MODEL=Perl perl ...
710 952
711EXAMPLE PROGRAM 953EXAMPLE PROGRAM
712 The following program uses an I/O watcher to read data from STDIN, a 954 The following program uses an I/O watcher to read data from STDIN, a
713 timer to display a message once per second, and a condition variable to 955 timer to display a message once per second, and a condition variable to
714 quit the program when the user enters quit: 956 quit the program when the user enters quit:
796 syswrite $txn->{fh}, $txn->{request} 1038 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1039 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1040 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1041
800 Again, "fh_ready_r" waits till all data has arrived, and then stores the 1042 Again, "fh_ready_r" waits till all data has arrived, and then stores the
801 result and signals any possible waiters that the request ahs finished: 1043 result and signals any possible waiters that the request has finished:
802 1044
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1045 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1046
805 if (end-of-file or data complete) { 1047 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1048 $txn->{result} = $txn->{buf};
814 1056
815 $txn->{finished}->recv; 1057 $txn->{finished}->recv;
816 return $txn->{result}; 1058 return $txn->{result};
817 1059
818 The actual code goes further and collects all errors ("die"s, 1060 The actual code goes further and collects all errors ("die"s,
819 exceptions) that occured during request processing. The "result" method 1061 exceptions) that occurred during request processing. The "result" method
820 detects whether an exception as thrown (it is stored inside the $txn 1062 detects whether an exception as thrown (it is stored inside the $txn
821 object) and just throws the exception, which means connection errors and 1063 object) and just throws the exception, which means connection errors and
822 other problems get reported tot he code that tries to use the result, 1064 other problems get reported tot he code that tries to use the result,
823 not in a random callback. 1065 not in a random callback.
824 1066
867 over the event loops themselves and to give you an impression of the 1109 over the event loops themselves and to give you an impression of the
868 speed of various event loops I prepared some benchmarks. 1110 speed of various event loops I prepared some benchmarks.
869 1111
870 BENCHMARKING ANYEVENT OVERHEAD 1112 BENCHMARKING ANYEVENT OVERHEAD
871 Here is a benchmark of various supported event models used natively and 1113 Here is a benchmark of various supported event models used natively and
872 through anyevent. The benchmark creates a lot of timers (with a zero 1114 through AnyEvent. The benchmark creates a lot of timers (with a zero
873 timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1115 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
874 which it is), lets them fire exactly once and destroys them again. 1116 which it is), lets them fire exactly once and destroys them again.
875 1117
876 Source code for this benchmark is found as eg/bench in the AnyEvent 1118 Source code for this benchmark is found as eg/bench in the AnyEvent
877 distribution. 1119 distribution.
901 *destroy* is the time, in microseconds, that it takes to destroy a 1143 *destroy* is the time, in microseconds, that it takes to destroy a
902 single watcher. 1144 single watcher.
903 1145
904 Results 1146 Results
905 name watchers bytes create invoke destroy comment 1147 name watchers bytes create invoke destroy comment
906 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1148 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
907 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1149 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
908 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1150 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
909 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1151 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
910 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1152 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
911 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1153 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
912 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1154 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
913 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1155 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
914 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1156 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
915 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1157 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
916 1158
917 Discussion 1159 Discussion
918 The benchmark does *not* measure scalability of the event loop very 1160 The benchmark does *not* measure scalability of the event loop very
919 well. For example, a select-based event loop (such as the pure perl one) 1161 well. For example, a select-based event loop (such as the pure perl one)
920 can never compete with an event loop that uses epoll when the number of 1162 can never compete with an event loop that uses epoll when the number of
992 1234
993 * You should avoid POE like the plague if you want performance or 1235 * You should avoid POE like the plague if you want performance or
994 reasonable memory usage. 1236 reasonable memory usage.
995 1237
996 BENCHMARKING THE LARGE SERVER CASE 1238 BENCHMARKING THE LARGE SERVER CASE
997 This benchmark atcually benchmarks the event loop itself. It works by 1239 This benchmark actually benchmarks the event loop itself. It works by
998 creating a number of "servers": each server consists of a socketpair, a 1240 creating a number of "servers": each server consists of a socket pair, a
999 timeout watcher that gets reset on activity (but never fires), and an 1241 timeout watcher that gets reset on activity (but never fires), and an
1000 I/O watcher waiting for input on one side of the socket. Each time the 1242 I/O watcher waiting for input on one side of the socket. Each time the
1001 socket watcher reads a byte it will write that byte to a random other 1243 socket watcher reads a byte it will write that byte to a random other
1002 "server". 1244 "server".
1003 1245
1004 The effect is that there will be a lot of I/O watchers, only part of 1246 The effect is that there will be a lot of I/O watchers, only part of
1005 which are active at any one point (so there is a constant number of 1247 which are active at any one point (so there is a constant number of
1006 active fds for each loop iterstaion, but which fds these are is random). 1248 active fds for each loop iteration, but which fds these are is random).
1007 The timeout is reset each time something is read because that reflects 1249 The timeout is reset each time something is read because that reflects
1008 how most timeouts work (and puts extra pressure on the event loops). 1250 how most timeouts work (and puts extra pressure on the event loops).
1009 1251
1010 In this benchmark, we use 10000 socketpairs (20000 sockets), of which 1252 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1011 100 (1%) are active. This mirrors the activity of large servers with 1253 100 (1%) are active. This mirrors the activity of large servers with
1012 many connections, most of which are idle at any one point in time. 1254 many connections, most of which are idle at any one point in time.
1013 1255
1014 Source code for this benchmark is found as eg/bench2 in the AnyEvent 1256 Source code for this benchmark is found as eg/bench2 in the AnyEvent
1015 distribution. 1257 distribution.
1016 1258
1017 Explanation of the columns 1259 Explanation of the columns
1018 *sockets* is the number of sockets, and twice the number of "servers" 1260 *sockets* is the number of sockets, and twice the number of "servers"
1019 (as each server has a read and write socket end). 1261 (as each server has a read and write socket end).
1020 1262
1021 *create* is the time it takes to create a socketpair (which is 1263 *create* is the time it takes to create a socket pair (which is
1022 nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1264 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1023 1265
1024 *request*, the most important value, is the time it takes to handle a 1266 *request*, the most important value, is the time it takes to handle a
1025 single "request", that is, reading the token from the pipe and 1267 single "request", that is, reading the token from the pipe and
1026 forwarding it to another server. This includes deleting the old timeout 1268 forwarding it to another server. This includes deleting the old timeout
1090 and speed most when you have lots of watchers, not when you only have a 1332 and speed most when you have lots of watchers, not when you only have a
1091 few of them). 1333 few of them).
1092 1334
1093 EV is again fastest. 1335 EV is again fastest.
1094 1336
1095 Perl again comes second. It is noticably faster than the C-based event 1337 Perl again comes second. It is noticeably faster than the C-based event
1096 loops Event and Glib, although the difference is too small to really 1338 loops Event and Glib, although the difference is too small to really
1097 matter. 1339 matter.
1098 1340
1099 POE also performs much better in this case, but is is still far behind 1341 POE also performs much better in this case, but is is still far behind
1100 the others. 1342 the others.
1101 1343
1102 Summary 1344 Summary
1103 * C-based event loops perform very well with small number of watchers, 1345 * C-based event loops perform very well with small number of watchers,
1104 as the management overhead dominates. 1346 as the management overhead dominates.
1347
1348SIGNALS
1349 AnyEvent currently installs handlers for these signals:
1350
1351 SIGCHLD
1352 A handler for "SIGCHLD" is installed by AnyEvent's child watcher
1353 emulation for event loops that do not support them natively. Also,
1354 some event loops install a similar handler.
1355
1356 SIGPIPE
1357 A no-op handler is installed for "SIGPIPE" when $SIG{PIPE} is
1358 "undef" when AnyEvent gets loaded.
1359
1360 The rationale for this is that AnyEvent users usually do not really
1361 depend on SIGPIPE delivery (which is purely an optimisation for
1362 shell use, or badly-written programs), but "SIGPIPE" can cause
1363 spurious and rare program exits as a lot of people do not expect
1364 "SIGPIPE" when writing to some random socket.
1365
1366 The rationale for installing a no-op handler as opposed to ignoring
1367 it is that this way, the handler will be restored to defaults on
1368 exec.
1369
1370 Feel free to install your own handler, or reset it to defaults.
1105 1371
1106FORK 1372FORK
1107 Most event libraries are not fork-safe. The ones who are usually are 1373 Most event libraries are not fork-safe. The ones who are usually are
1108 because they rely on inefficient but fork-safe "select" or "poll" calls. 1374 because they rely on inefficient but fork-safe "select" or "poll" calls.
1109 Only EV is fully fork-aware. 1375 Only EV is fully fork-aware.
1120 model than specified in the variable. 1386 model than specified in the variable.
1121 1387
1122 You can make AnyEvent completely ignore this variable by deleting it 1388 You can make AnyEvent completely ignore this variable by deleting it
1123 before the first watcher gets created, e.g. with a "BEGIN" block: 1389 before the first watcher gets created, e.g. with a "BEGIN" block:
1124 1390
1125 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1126 1392
1127 use AnyEvent; 1393 use AnyEvent;
1128 1394
1129 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1395 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1130 be used to probe what backend is used and gain other information (which 1396 be used to probe what backend is used and gain other information (which
1131 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1397 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1398 and $ENV{PERL_ANYEGENT_STRICT}.
1399
1400BUGS
1401 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1402 hard to work around. If you suffer from memleaks, first upgrade to Perl
1403 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1404 annoying memleaks, such as leaking on "map" and "grep" but it is usually
1405 not as pronounced).
1132 1406
1133SEE ALSO 1407SEE ALSO
1408 Utility functions: AnyEvent::Util.
1409
1134 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk, 1410 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
1135 Event::Lib, Qt, POE. 1411 Event::Lib, Qt, POE.
1136 1412
1137 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event, 1413 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1138 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl, 1414 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
1139 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE. 1415 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE.
1140 1416
1417 Non-blocking file handles, sockets, TCP clients and servers:
1418 AnyEvent::Handle, AnyEvent::Socket.
1419
1420 Asynchronous DNS: AnyEvent::DNS.
1421
1141 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event, 1422 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1142 1423
1143 Nontrivial usage examples: Net::FCP, Net::XMPP2. 1424 Nontrivial usage examples: Net::FCP, Net::XMPP2, AnyEvent::DNS.
1144 1425
1145AUTHOR 1426AUTHOR
1146 Marc Lehmann <schmorp@schmorp.de> 1427 Marc Lehmann <schmorp@schmorp.de>
1147 http://home.schmorp.de/ 1428 http://home.schmorp.de/
1148 1429

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines