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1NAME 1NAME
2 AnyEvent - provide framework for multiple event loops 2 AnyEvent - provide framework for multiple event loops
3 3
4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event 4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
5 loops 5 event loops.
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 # file descriptor readable
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
12
13 # one-shot or repeating timers
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
15 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
16
17 print AnyEvent->now; # prints current event loop time
18 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
19
20 # POSIX signal
21 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
22
23 # child process exit
24 my $w = AnyEvent->child (pid => $pid, cb => sub {
25 my ($pid, $status) = @_;
11 ... 26 ...
12 }); 27 });
13 28
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { 29 # called when event loop idle (if applicable)
15 ... 30 my $w = AnyEvent->idle (cb => sub { ... });
16 });
17 31
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged 32 my $w = AnyEvent->condvar; # stores whether a condition was flagged
19 $w->send; # wake up current and all future recv's 33 $w->send; # wake up current and all future recv's
20 $w->recv; # enters "main loop" till $condvar gets ->send 34 $w->recv; # enters "main loop" till $condvar gets ->send
35 # use a condvar in callback mode:
36 $w->cb (sub { $_[0]->recv });
37
38INTRODUCTION/TUTORIAL
39 This manpage is mainly a reference manual. If you are interested in a
40 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
41 manpage.
21 42
22WHY YOU SHOULD USE THIS MODULE (OR NOT) 43WHY YOU SHOULD USE THIS MODULE (OR NOT)
23 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 44 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
24 nowadays. So what is different about AnyEvent? 45 nowadays. So what is different about AnyEvent?
25 46
26 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of 47 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
27 policy* and AnyEvent is *small and efficient*. 48 policy* and AnyEvent is *small and efficient*.
28 49
29 First and foremost, *AnyEvent is not an event model* itself, it only 50 First and foremost, *AnyEvent is not an event model* itself, it only
30 interfaces to whatever event model the main program happens to use in a 51 interfaces to whatever event model the main program happens to use, in a
31 pragmatic way. For event models and certain classes of immortals alike, 52 pragmatic way. For event models and certain classes of immortals alike,
32 the statement "there can only be one" is a bitter reality: In general, 53 the statement "there can only be one" is a bitter reality: In general,
33 only one event loop can be active at the same time in a process. 54 only one event loop can be active at the same time in a process.
34 AnyEvent helps hiding the differences between those event loops. 55 AnyEvent cannot change this, but it can hide the differences between
56 those event loops.
35 57
36 The goal of AnyEvent is to offer module authors the ability to do event 58 The goal of AnyEvent is to offer module authors the ability to do event
37 programming (waiting for I/O or timer events) without subscribing to a 59 programming (waiting for I/O or timer events) without subscribing to a
38 religion, a way of living, and most importantly: without forcing your 60 religion, a way of living, and most importantly: without forcing your
39 module users into the same thing by forcing them to use the same event 61 module users into the same thing by forcing them to use the same event
40 model you use. 62 model you use.
41 63
42 For modules like POE or IO::Async (which is a total misnomer as it is 64 For modules like POE or IO::Async (which is a total misnomer as it is
43 actually doing all I/O *synchronously*...), using them in your module is 65 actually doing all I/O *synchronously*...), using them in your module is
44 like joining a cult: After you joined, you are dependent on them and you 66 like joining a cult: After you joined, you are dependent on them and you
45 cannot use anything else, as it is simply incompatible to everything 67 cannot use anything else, as they are simply incompatible to everything
46 that isn't itself. What's worse, all the potential users of your module 68 that isn't them. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 69 are *also* forced to use the same event loop you use.
48 70
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 71 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 72 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 73 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 74 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 75 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 76 models it supports (including stuff like IO::Async, as long as those use
55 those use one of the supported event loops. It is trivial to add new 77 one of the supported event loops. It is trivial to add new event loops
56 event loops to AnyEvent, too, so it is future-proof). 78 to AnyEvent, too, so it is future-proof).
57 79
58 In addition to being free of having to use *the one and only true event 80 In addition to being free of having to use *the one and only true event
59 model*, AnyEvent also is free of bloat and policy: with POE or similar 81 model*, AnyEvent also is free of bloat and policy: with POE or similar
60 modules, you get an enourmous amount of code and strict rules you have 82 modules, you get an enormous amount of code and strict rules you have to
61 to follow. AnyEvent, on the other hand, is lean and up to the point, by 83 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 84 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 85 wrapper as technically possible.
64 86
87 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
88 useful functionality, such as an asynchronous DNS resolver, 100%
89 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
90 such as Windows) and lots of real-world knowledge and workarounds for
91 platform bugs and differences.
92
65 Of course, if you want lots of policy (this can arguably be somewhat 93 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 94 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 95 model, you should *not* use this module.
68 96
69DESCRIPTION 97DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 98 AnyEvent provides an identical interface to multiple event loops. This
99 starts using it, all bets are off. Maybe you should tell their authors 127 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 128 to use AnyEvent so their modules work together with others seamlessly...
101 129
102 The pure-perl implementation of AnyEvent is called 130 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 131 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 132 explicitly and enjoy the high availability of that event loop :)
105 133
106WATCHERS 134WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 135 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 136 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the filehandle to watch, etc. 137 the callback to call, the file handle to watch, etc.
110 138
111 These watchers are normal Perl objects with normal Perl lifetime. After 139 These watchers are normal Perl objects with normal Perl lifetime. After
112 creating a watcher it will immediately "watch" for events and invoke the 140 creating a watcher it will immediately "watch" for events and invoke the
113 callback when the event occurs (of course, only when the event model is 141 callback when the event occurs (of course, only when the event model is
114 in control). 142 in control).
115 143
144 Note that callbacks must not permanently change global variables
145 potentially in use by the event loop (such as $_ or $[) and that
146 callbacks must not "die". The former is good programming practise in
147 Perl and the latter stems from the fact that exception handling differs
148 widely between event loops.
149
116 To disable the watcher you have to destroy it (e.g. by setting the 150 To disable the watcher you have to destroy it (e.g. by setting the
117 variable you store it in to "undef" or otherwise deleting all references 151 variable you store it in to "undef" or otherwise deleting all references
118 to it). 152 to it).
119 153
120 All watchers are created by calling a method on the "AnyEvent" class. 154 All watchers are created by calling a method on the "AnyEvent" class.
122 Many watchers either are used with "recursion" (repeating timers for 156 Many watchers either are used with "recursion" (repeating timers for
123 example), or need to refer to their watcher object in other ways. 157 example), or need to refer to their watcher object in other ways.
124 158
125 An any way to achieve that is this pattern: 159 An any way to achieve that is this pattern:
126 160
127 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 161 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
128 # you can use $w here, for example to undef it 162 # you can use $w here, for example to undef it
129 undef $w; 163 undef $w;
130 }); 164 });
131 165
132 Note that "my $w; $w =" combination. This is necessary because in Perl, 166 Note that "my $w; $w =" combination. This is necessary because in Perl,
133 my variables are only visible after the statement in which they are 167 my variables are only visible after the statement in which they are
134 declared. 168 declared.
135 169
136 I/O WATCHERS 170 I/O WATCHERS
137 You can create an I/O watcher by calling the "AnyEvent->io" method with 171 You can create an I/O watcher by calling the "AnyEvent->io" method with
138 the following mandatory key-value pairs as arguments: 172 the following mandatory key-value pairs as arguments:
139 173
140 "fh" the Perl *file handle* (*not* file descriptor) to watch for events. 174 "fh" is the Perl *file handle* (*not* file descriptor) to watch for
175 events (AnyEvent might or might not keep a reference to this file
176 handle). Note that only file handles pointing to things for which
177 non-blocking operation makes sense are allowed. This includes sockets,
178 most character devices, pipes, fifos and so on, but not for example
179 files or block devices.
180
141 "poll" must be a string that is either "r" or "w", which creates a 181 "poll" must be a string that is either "r" or "w", which creates a
142 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb" 182 watcher waiting for "r"eadable or "w"ritable events, respectively.
183
143 is the callback to invoke each time the file handle becomes ready. 184 "cb" is the callback to invoke each time the file handle becomes ready.
144 185
145 Although the callback might get passed parameters, their value and 186 Although the callback might get passed parameters, their value and
146 presence is undefined and you cannot rely on them. Portable AnyEvent 187 presence is undefined and you cannot rely on them. Portable AnyEvent
147 callbacks cannot use arguments passed to I/O watcher callbacks. 188 callbacks cannot use arguments passed to I/O watcher callbacks.
148 189
152 193
153 Some event loops issue spurious readyness notifications, so you should 194 Some event loops issue spurious readyness notifications, so you should
154 always use non-blocking calls when reading/writing from/to your file 195 always use non-blocking calls when reading/writing from/to your file
155 handles. 196 handles.
156 197
157 Example:
158
159 # wait for readability of STDIN, then read a line and disable the watcher 198 Example: wait for readability of STDIN, then read a line and disable the
199 watcher.
200
160 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 201 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
161 chomp (my $input = <STDIN>); 202 chomp (my $input = <STDIN>);
162 warn "read: $input\n"; 203 warn "read: $input\n";
163 undef $w; 204 undef $w;
164 }); 205 });
173 214
174 Although the callback might get passed parameters, their value and 215 Although the callback might get passed parameters, their value and
175 presence is undefined and you cannot rely on them. Portable AnyEvent 216 presence is undefined and you cannot rely on them. Portable AnyEvent
176 callbacks cannot use arguments passed to time watcher callbacks. 217 callbacks cannot use arguments passed to time watcher callbacks.
177 218
178 The timer callback will be invoked at most once: if you want a repeating 219 The callback will normally be invoked once only. If you specify another
179 timer you have to create a new watcher (this is a limitation by both Tk 220 parameter, "interval", as a strictly positive number (> 0), then the
180 and Glib). 221 callback will be invoked regularly at that interval (in fractional
222 seconds) after the first invocation. If "interval" is specified with a
223 false value, then it is treated as if it were missing.
181 224
182 Example: 225 The callback will be rescheduled before invoking the callback, but no
226 attempt is done to avoid timer drift in most backends, so the interval
227 is only approximate.
183 228
184 # fire an event after 7.7 seconds 229 Example: fire an event after 7.7 seconds.
230
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 231 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 232 warn "timeout\n";
187 }); 233 });
188 234
189 # to cancel the timer: 235 # to cancel the timer:
190 undef $w; 236 undef $w;
191 237
192 Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 238 Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 239
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 240 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
241 warn "timeout\n";
200 }; 242 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 243
205 TIMING ISSUES 244 TIMING ISSUES
206 There are two ways to handle timers: based on real time (relative, "fire 245 There are two ways to handle timers: based on real time (relative, "fire
207 in 10 seconds") and based on wallclock time (absolute, "fire at 12 246 in 10 seconds") and based on wallclock time (absolute, "fire at 12
208 o'clock"). 247 o'clock").
220 on wallclock time) timers. 259 on wallclock time) timers.
221 260
222 AnyEvent always prefers relative timers, if available, matching the 261 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 262 AnyEvent API.
224 263
264 AnyEvent has two additional methods that return the "current time":
265
266 AnyEvent->time
267 This returns the "current wallclock time" as a fractional number of
268 seconds since the Epoch (the same thing as "time" or
269 "Time::HiRes::time" return, and the result is guaranteed to be
270 compatible with those).
271
272 It progresses independently of any event loop processing, i.e. each
273 call will check the system clock, which usually gets updated
274 frequently.
275
276 AnyEvent->now
277 This also returns the "current wallclock time", but unlike "time",
278 above, this value might change only once per event loop iteration,
279 depending on the event loop (most return the same time as "time",
280 above). This is the time that AnyEvent's timers get scheduled
281 against.
282
283 *In almost all cases (in all cases if you don't care), this is the
284 function to call when you want to know the current time.*
285
286 This function is also often faster then "AnyEvent->time", and thus
287 the preferred method if you want some timestamp (for example,
288 AnyEvent::Handle uses this to update it's activity timeouts).
289
290 The rest of this section is only of relevance if you try to be very
291 exact with your timing, you can skip it without bad conscience.
292
293 For a practical example of when these times differ, consider
294 Event::Lib and EV and the following set-up:
295
296 The event loop is running and has just invoked one of your callback
297 at time=500 (assume no other callbacks delay processing). In your
298 callback, you wait a second by executing "sleep 1" (blocking the
299 process for a second) and then (at time=501) you create a relative
300 timer that fires after three seconds.
301
302 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
303 return 501, because that is the current time, and the timer will be
304 scheduled to fire at time=504 (501 + 3).
305
306 With EV, "AnyEvent->time" returns 501 (as that is the current time),
307 but "AnyEvent->now" returns 500, as that is the time the last event
308 processing phase started. With EV, your timer gets scheduled to run
309 at time=503 (500 + 3).
310
311 In one sense, Event::Lib is more exact, as it uses the current time
312 regardless of any delays introduced by event processing. However,
313 most callbacks do not expect large delays in processing, so this
314 causes a higher drift (and a lot more system calls to get the
315 current time).
316
317 In another sense, EV is more exact, as your timer will be scheduled
318 at the same time, regardless of how long event processing actually
319 took.
320
321 In either case, if you care (and in most cases, you don't), then you
322 can get whatever behaviour you want with any event loop, by taking
323 the difference between "AnyEvent->time" and "AnyEvent->now" into
324 account.
325
326 AnyEvent->now_update
327 Some event loops (such as EV or AnyEvent::Impl::Perl) cache the
328 current time for each loop iteration (see the discussion of
329 AnyEvent->now, above).
330
331 When a callback runs for a long time (or when the process sleeps),
332 then this "current" time will differ substantially from the real
333 time, which might affect timers and time-outs.
334
335 When this is the case, you can call this method, which will update
336 the event loop's idea of "current time".
337
338 Note that updating the time *might* cause some events to be handled.
339
225 SIGNAL WATCHERS 340 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 341 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 342 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
228 whenever a signal occurs. 343 callback to be invoked whenever a signal occurs.
229 344
230 Although the callback might get passed parameters, their value and 345 Although the callback might get passed parameters, their value and
231 presence is undefined and you cannot rely on them. Portable AnyEvent 346 presence is undefined and you cannot rely on them. Portable AnyEvent
232 callbacks cannot use arguments passed to signal watcher callbacks. 347 callbacks cannot use arguments passed to signal watcher callbacks.
233 348
234 Multiple signal occurances can be clumped together into one callback 349 Multiple signal occurrences can be clumped together into one callback
235 invocation, and callback invocation will be synchronous. synchronous 350 invocation, and callback invocation will be synchronous. Synchronous
236 means that it might take a while until the signal gets handled by the 351 means that it might take a while until the signal gets handled by the
237 process, but it is guarenteed not to interrupt any other callbacks. 352 process, but it is guaranteed not to interrupt any other callbacks.
238 353
239 The main advantage of using these watchers is that you can share a 354 The main advantage of using these watchers is that you can share a
240 signal between multiple watchers. 355 signal between multiple watchers.
241 356
242 This watcher might use %SIG, so programs overwriting those signals 357 This watcher might use %SIG, so programs overwriting those signals
248 363
249 CHILD PROCESS WATCHERS 364 CHILD PROCESS WATCHERS
250 You can also watch on a child process exit and catch its exit status. 365 You can also watch on a child process exit and catch its exit status.
251 366
252 The child process is specified by the "pid" argument (if set to 0, it 367 The child process is specified by the "pid" argument (if set to 0, it
253 watches for any child process exit). The watcher will trigger as often 368 watches for any child process exit). The watcher will triggered only
254 as status change for the child are received. This works by installing a 369 when the child process has finished and an exit status is available, not
255 signal handler for "SIGCHLD". The callback will be called with the pid 370 on any trace events (stopped/continued).
256 and exit status (as returned by waitpid), so unlike other watcher types, 371
257 you *can* rely on child watcher callback arguments. 372 The callback will be called with the pid and exit status (as returned by
373 waitpid), so unlike other watcher types, you *can* rely on child watcher
374 callback arguments.
375
376 This watcher type works by installing a signal handler for "SIGCHLD",
377 and since it cannot be shared, nothing else should use SIGCHLD or reap
378 random child processes (waiting for specific child processes, e.g.
379 inside "system", is just fine).
258 380
259 There is a slight catch to child watchers, however: you usually start 381 There is a slight catch to child watchers, however: you usually start
260 them *after* the child process was created, and this means the process 382 them *after* the child process was created, and this means the process
261 could have exited already (and no SIGCHLD will be sent anymore). 383 could have exited already (and no SIGCHLD will be sent anymore).
262 384
269 an AnyEvent program, you *have* to create at least one watcher before 391 an AnyEvent program, you *have* to create at least one watcher before
270 you "fork" the child (alternatively, you can call "AnyEvent::detect"). 392 you "fork" the child (alternatively, you can call "AnyEvent::detect").
271 393
272 Example: fork a process and wait for it 394 Example: fork a process and wait for it
273 395
274 my $done = AnyEvent->condvar; 396 my $done = AnyEvent->condvar;
275 397
276 my $pid = fork or exit 5; 398 my $pid = fork or exit 5;
277 399
278 my $w = AnyEvent->child ( 400 my $w = AnyEvent->child (
279 pid => $pid, 401 pid => $pid,
280 cb => sub { 402 cb => sub {
281 my ($pid, $status) = @_; 403 my ($pid, $status) = @_;
282 warn "pid $pid exited with status $status"; 404 warn "pid $pid exited with status $status";
283 $done->send; 405 $done->send;
284 }, 406 },
285 ); 407 );
286 408
287 # do something else, then wait for process exit 409 # do something else, then wait for process exit
288 $done->recv; 410 $done->recv;
411
412 IDLE WATCHERS
413 Sometimes there is a need to do something, but it is not so important to
414 do it instantly, but only when there is nothing better to do. This
415 "nothing better to do" is usually defined to be "no other events need
416 attention by the event loop".
417
418 Idle watchers ideally get invoked when the event loop has nothing better
419 to do, just before it would block the process to wait for new events.
420 Instead of blocking, the idle watcher is invoked.
421
422 Most event loops unfortunately do not really support idle watchers (only
423 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
424 will simply call the callback "from time to time".
425
426 Example: read lines from STDIN, but only process them when the program
427 is otherwise idle:
428
429 my @lines; # read data
430 my $idle_w;
431 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
432 push @lines, scalar <STDIN>;
433
434 # start an idle watcher, if not already done
435 $idle_w ||= AnyEvent->idle (cb => sub {
436 # handle only one line, when there are lines left
437 if (my $line = shift @lines) {
438 print "handled when idle: $line";
439 } else {
440 # otherwise disable the idle watcher again
441 undef $idle_w;
442 }
443 });
444 });
289 445
290 CONDITION VARIABLES 446 CONDITION VARIABLES
291 If you are familiar with some event loops you will know that all of them 447 If you are familiar with some event loops you will know that all of them
292 require you to run some blocking "loop", "run" or similar function that 448 require you to run some blocking "loop", "run" or similar function that
293 will actively watch for new events and call your callbacks. 449 will actively watch for new events and call your callbacks.
298 The instrument to do that is called a "condition variable", so called 454 The instrument to do that is called a "condition variable", so called
299 because they represent a condition that must become true. 455 because they represent a condition that must become true.
300 456
301 Condition variables can be created by calling the "AnyEvent->condvar" 457 Condition variables can be created by calling the "AnyEvent->condvar"
302 method, usually without arguments. The only argument pair allowed is 458 method, usually without arguments. The only argument pair allowed is
459
303 "cb", which specifies a callback to be called when the condition 460 "cb", which specifies a callback to be called when the condition
304 variable becomes true. 461 variable becomes true, with the condition variable as the first argument
462 (but not the results).
305 463
306 After creation, the conditon variable is "false" until it becomes "true" 464 After creation, the condition variable is "false" until it becomes
465 "true" by calling the "send" method (or calling the condition variable
466 as if it were a callback, read about the caveats in the description for
307 by calling the "send" method. 467 the "->send" method).
308 468
309 Condition variables are similar to callbacks, except that you can 469 Condition variables are similar to callbacks, except that you can
310 optionally wait for them. They can also be called merge points - points 470 optionally wait for them. They can also be called merge points - points
311 in time where multiple outstandign events have been processed. And yet 471 in time where multiple outstanding events have been processed. And yet
312 another way to call them is transations - each condition variable can be 472 another way to call them is transactions - each condition variable can
313 used to represent a transaction, which finishes at some point and 473 be used to represent a transaction, which finishes at some point and
314 delivers a result. 474 delivers a result.
315 475
316 Condition variables are very useful to signal that something has 476 Condition variables are very useful to signal that something has
317 finished, for example, if you write a module that does asynchronous http 477 finished, for example, if you write a module that does asynchronous http
318 requests, then a condition variable would be the ideal candidate to 478 requests, then a condition variable would be the ideal candidate to
323 you can block your main program until an event occurs - for example, you 483 you can block your main program until an event occurs - for example, you
324 could "->recv" in your main program until the user clicks the Quit 484 could "->recv" in your main program until the user clicks the Quit
325 button of your app, which would "->send" the "quit" event. 485 button of your app, which would "->send" the "quit" event.
326 486
327 Note that condition variables recurse into the event loop - if you have 487 Note that condition variables recurse into the event loop - if you have
328 two pieces of code that call "->recv" in a round-robbin fashion, you 488 two pieces of code that call "->recv" in a round-robin fashion, you
329 lose. Therefore, condition variables are good to export to your caller, 489 lose. Therefore, condition variables are good to export to your caller,
330 but you should avoid making a blocking wait yourself, at least in 490 but you should avoid making a blocking wait yourself, at least in
331 callbacks, as this asks for trouble. 491 callbacks, as this asks for trouble.
332 492
333 Condition variables are represented by hash refs in perl, and the keys 493 Condition variables are represented by hash refs in perl, and the keys
338 498
339 There are two "sides" to a condition variable - the "producer side" 499 There are two "sides" to a condition variable - the "producer side"
340 which eventually calls "-> send", and the "consumer side", which waits 500 which eventually calls "-> send", and the "consumer side", which waits
341 for the send to occur. 501 for the send to occur.
342 502
343 Example: 503 Example: wait for a timer.
344 504
345 # wait till the result is ready 505 # wait till the result is ready
346 my $result_ready = AnyEvent->condvar; 506 my $result_ready = AnyEvent->condvar;
347 507
348 # do something such as adding a timer 508 # do something such as adding a timer
356 516
357 # this "blocks" (while handling events) till the callback 517 # this "blocks" (while handling events) till the callback
358 # calls send 518 # calls send
359 $result_ready->recv; 519 $result_ready->recv;
360 520
521 Example: wait for a timer, but take advantage of the fact that condition
522 variables are also code references.
523
524 my $done = AnyEvent->condvar;
525 my $delay = AnyEvent->timer (after => 5, cb => $done);
526 $done->recv;
527
528 Example: Imagine an API that returns a condvar and doesn't support
529 callbacks. This is how you make a synchronous call, for example from the
530 main program:
531
532 use AnyEvent::CouchDB;
533
534 ...
535
536 my @info = $couchdb->info->recv;
537
538 And this is how you would just ste a callback to be called whenever the
539 results are available:
540
541 $couchdb->info->cb (sub {
542 my @info = $_[0]->recv;
543 });
544
361 METHODS FOR PRODUCERS 545 METHODS FOR PRODUCERS
362 These methods should only be used by the producing side, i.e. the 546 These methods should only be used by the producing side, i.e. the
363 code/module that eventually sends the signal. Note that it is also the 547 code/module that eventually sends the signal. Note that it is also the
364 producer side which creates the condvar in most cases, but it isn't 548 producer side which creates the condvar in most cases, but it isn't
365 uncommon for the consumer to create it as well. 549 uncommon for the consumer to create it as well.
372 If a callback has been set on the condition variable, it is called 556 If a callback has been set on the condition variable, it is called
373 immediately from within send. 557 immediately from within send.
374 558
375 Any arguments passed to the "send" call will be returned by all 559 Any arguments passed to the "send" call will be returned by all
376 future "->recv" calls. 560 future "->recv" calls.
561
562 Condition variables are overloaded so one can call them directly (as
563 a code reference). Calling them directly is the same as calling
564 "send". Note, however, that many C-based event loops do not handle
565 overloading, so as tempting as it may be, passing a condition
566 variable instead of a callback does not work. Both the pure perl and
567 EV loops support overloading, however, as well as all functions that
568 use perl to invoke a callback (as in AnyEvent::Socket and
569 AnyEvent::DNS for example).
377 570
378 $cv->croak ($error) 571 $cv->croak ($error)
379 Similar to send, but causes all call's to "->recv" to invoke 572 Similar to send, but causes all call's to "->recv" to invoke
380 "Carp::croak" with the given error message/object/scalar. 573 "Carp::croak" with the given error message/object/scalar.
381 574
427 (the loop doesn't execute once). 620 (the loop doesn't execute once).
428 621
429 This is the general pattern when you "fan out" into multiple 622 This is the general pattern when you "fan out" into multiple
430 subrequests: use an outer "begin"/"end" pair to set the callback and 623 subrequests: use an outer "begin"/"end" pair to set the callback and
431 ensure "end" is called at least once, and then, for each subrequest 624 ensure "end" is called at least once, and then, for each subrequest
432 you start, call "begin" and for eahc subrequest you finish, call 625 you start, call "begin" and for each subrequest you finish, call
433 "end". 626 "end".
434 627
435 METHODS FOR CONSUMERS 628 METHODS FOR CONSUMERS
436 These methods should only be used by the consuming side, i.e. the code 629 These methods should only be used by the consuming side, i.e. the code
437 awaits the condition. 630 awaits the condition.
453 (programs might want to do that to stay interactive), so *if you are 646 (programs might want to do that to stay interactive), so *if you are
454 using this from a module, never require a blocking wait*, but let 647 using this from a module, never require a blocking wait*, but let
455 the caller decide whether the call will block or not (for example, 648 the caller decide whether the call will block or not (for example,
456 by coupling condition variables with some kind of request results 649 by coupling condition variables with some kind of request results
457 and supporting callbacks so the caller knows that getting the result 650 and supporting callbacks so the caller knows that getting the result
458 will not block, while still suppporting blocking waits if the caller 651 will not block, while still supporting blocking waits if the caller
459 so desires). 652 so desires).
460 653
461 Another reason *never* to "->recv" in a module is that you cannot 654 Another reason *never* to "->recv" in a module is that you cannot
462 sensibly have two "->recv"'s in parallel, as that would require 655 sensibly have two "->recv"'s in parallel, as that would require
463 multiple interpreters or coroutines/threads, none of which 656 multiple interpreters or coroutines/threads, none of which
476 669
477 $bool = $cv->ready 670 $bool = $cv->ready
478 Returns true when the condition is "true", i.e. whether "send" or 671 Returns true when the condition is "true", i.e. whether "send" or
479 "croak" have been called. 672 "croak" have been called.
480 673
481 $cb = $cv->cb ([new callback]) 674 $cb = $cv->cb ($cb->($cv))
482 This is a mutator function that returns the callback set and 675 This is a mutator function that returns the callback set and
483 optionally replaces it before doing so. 676 optionally replaces it before doing so.
484 677
485 The callback will be called when the condition becomes "true", i.e. 678 The callback will be called when the condition becomes "true", i.e.
486 when "send" or "croak" are called. Calling "recv" inside the 679 when "send" or "croak" are called, with the only argument being the
680 condition variable itself. Calling "recv" inside the callback or at
487 callback or at any later time is guaranteed not to block. 681 any later time is guaranteed not to block.
488 682
489GLOBAL VARIABLES AND FUNCTIONS 683GLOBAL VARIABLES AND FUNCTIONS
490 $AnyEvent::MODEL 684 $AnyEvent::MODEL
491 Contains "undef" until the first watcher is being created. Then it 685 Contains "undef" until the first watcher is being created. Then it
492 contains the event model that is being used, which is the name of 686 contains the event model that is being used, which is the name of
566 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 760 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
567 do anything special (it does not need to be event-based) and let 761 do anything special (it does not need to be event-based) and let
568 AnyEvent decide which implementation to chose if some module relies on 762 AnyEvent decide which implementation to chose if some module relies on
569 it. 763 it.
570 764
571 If the main program relies on a specific event model. For example, in 765 If the main program relies on a specific event model - for example, in
572 Gtk2 programs you have to rely on the Glib module. You should load the 766 Gtk2 programs you have to rely on the Glib module - you should load the
573 event module before loading AnyEvent or any module that uses it: 767 event module before loading AnyEvent or any module that uses it:
574 generally speaking, you should load it as early as possible. The reason 768 generally speaking, you should load it as early as possible. The reason
575 is that modules might create watchers when they are loaded, and AnyEvent 769 is that modules might create watchers when they are loaded, and AnyEvent
576 will decide on the event model to use as soon as it creates watchers, 770 will decide on the event model to use as soon as it creates watchers,
577 and it might chose the wrong one unless you load the correct one 771 and it might chose the wrong one unless you load the correct one
578 yourself. 772 yourself.
579 773
580 You can chose to use a rather inefficient pure-perl implementation by 774 You can chose to use a pure-perl implementation by loading the
581 loading the "AnyEvent::Impl::Perl" module, which gives you similar 775 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
582 behaviour everywhere, but letting AnyEvent chose is generally better. 776 everywhere, but letting AnyEvent chose the model is generally better.
777
778 MAINLOOP EMULATION
779 Sometimes (often for short test scripts, or even standalone programs who
780 only want to use AnyEvent), you do not want to run a specific event
781 loop.
782
783 In that case, you can use a condition variable like this:
784
785 AnyEvent->condvar->recv;
786
787 This has the effect of entering the event loop and looping forever.
788
789 Note that usually your program has some exit condition, in which case it
790 is better to use the "traditional" approach of storing a condition
791 variable somewhere, waiting for it, and sending it when the program
792 should exit cleanly.
583 793
584OTHER MODULES 794OTHER MODULES
585 The following is a non-exhaustive list of additional modules that use 795 The following is a non-exhaustive list of additional modules that use
586 AnyEvent and can therefore be mixed easily with other AnyEvent modules 796 AnyEvent and can therefore be mixed easily with other AnyEvent modules
587 in the same program. Some of the modules come with AnyEvent, some are 797 in the same program. Some of the modules come with AnyEvent, some are
590 AnyEvent::Util 800 AnyEvent::Util
591 Contains various utility functions that replace often-used but 801 Contains various utility functions that replace often-used but
592 blocking functions such as "inet_aton" by event-/callback-based 802 blocking functions such as "inet_aton" by event-/callback-based
593 versions. 803 versions.
594 804
805 AnyEvent::Socket
806 Provides various utility functions for (internet protocol) sockets,
807 addresses and name resolution. Also functions to create non-blocking
808 tcp connections or tcp servers, with IPv6 and SRV record support and
809 more.
810
595 AnyEvent::Handle 811 AnyEvent::Handle
596 Provide read and write buffers and manages watchers for reads and 812 Provide read and write buffers, manages watchers for reads and
597 writes. 813 writes, supports raw and formatted I/O, I/O queued and fully
814 transparent and non-blocking SSL/TLS.
815
816 AnyEvent::DNS
817 Provides rich asynchronous DNS resolver capabilities.
818
819 AnyEvent::HTTP
820 A simple-to-use HTTP library that is capable of making a lot of
821 concurrent HTTP requests.
598 822
599 AnyEvent::HTTPD 823 AnyEvent::HTTPD
600 Provides a simple web application server framework. 824 Provides a simple web application server framework.
601 825
602 AnyEvent::DNS
603 Provides asynchronous DNS resolver capabilities, beyond what
604 AnyEvent::Util offers.
605
606 AnyEvent::FastPing 826 AnyEvent::FastPing
607 The fastest ping in the west. 827 The fastest ping in the west.
608 828
829 AnyEvent::DBI
830 Executes DBI requests asynchronously in a proxy process.
831
832 AnyEvent::AIO
833 Truly asynchronous I/O, should be in the toolbox of every event
834 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
835 together.
836
837 AnyEvent::BDB
838 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
839 fuses BDB and AnyEvent together.
840
841 AnyEvent::GPSD
842 A non-blocking interface to gpsd, a daemon delivering GPS
843 information.
844
845 AnyEvent::IGS
846 A non-blocking interface to the Internet Go Server protocol (used by
847 App::IGS).
848
849 AnyEvent::IRC
850 AnyEvent based IRC client module family (replacing the older
609 Net::IRC3 851 Net::IRC3).
610 AnyEvent based IRC client module family.
611 852
612 Net::XMPP2 853 Net::XMPP2
613 AnyEvent based XMPP (Jabber protocol) module family. 854 AnyEvent based XMPP (Jabber protocol) module family.
614 855
615 Net::FCP 856 Net::FCP
620 High level API for event-based execution flow control. 861 High level API for event-based execution flow control.
621 862
622 Coro 863 Coro
623 Has special support for AnyEvent via Coro::AnyEvent. 864 Has special support for AnyEvent via Coro::AnyEvent.
624 865
625 AnyEvent::AIO, IO::AIO
626 Truly asynchronous I/O, should be in the toolbox of every event
627 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
628 together.
629
630 AnyEvent::BDB, BDB
631 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently
632 fuses IO::AIO and AnyEvent together.
633
634 IO::Lambda 866 IO::Lambda
635 The lambda approach to I/O - don't ask, look there. Can use 867 The lambda approach to I/O - don't ask, look there. Can use
636 AnyEvent. 868 AnyEvent.
869
870ERROR AND EXCEPTION HANDLING
871 In general, AnyEvent does not do any error handling - it relies on the
872 caller to do that if required. The AnyEvent::Strict module (see also the
873 "PERL_ANYEVENT_STRICT" environment variable, below) provides strict
874 checking of all AnyEvent methods, however, which is highly useful during
875 development.
876
877 As for exception handling (i.e. runtime errors and exceptions thrown
878 while executing a callback), this is not only highly event-loop
879 specific, but also not in any way wrapped by this module, as this is the
880 job of the main program.
881
882 The pure perl event loop simply re-throws the exception (usually within
883 "condvar->recv"), the Event and EV modules call "$Event/EV::DIED->()",
884 Glib uses "install_exception_handler" and so on.
885
886ENVIRONMENT VARIABLES
887 The following environment variables are used by this module or its
888 submodules.
889
890 Note that AnyEvent will remove *all* environment variables starting with
891 "PERL_ANYEVENT_" from %ENV when it is loaded while taint mode is
892 enabled.
893
894 "PERL_ANYEVENT_VERBOSE"
895 By default, AnyEvent will be completely silent except in fatal
896 conditions. You can set this environment variable to make AnyEvent
897 more talkative.
898
899 When set to 1 or higher, causes AnyEvent to warn about unexpected
900 conditions, such as not being able to load the event model specified
901 by "PERL_ANYEVENT_MODEL".
902
903 When set to 2 or higher, cause AnyEvent to report to STDERR which
904 event model it chooses.
905
906 "PERL_ANYEVENT_STRICT"
907 AnyEvent does not do much argument checking by default, as thorough
908 argument checking is very costly. Setting this variable to a true
909 value will cause AnyEvent to load "AnyEvent::Strict" and then to
910 thoroughly check the arguments passed to most method calls. If it
911 finds any problems it will croak.
912
913 In other words, enables "strict" mode.
914
915 Unlike "use strict", it is definitely recommended ot keep it off in
916 production. Keeping "PERL_ANYEVENT_STRICT=1" in your environment
917 while developing programs can be very useful, however.
918
919 "PERL_ANYEVENT_MODEL"
920 This can be used to specify the event model to be used by AnyEvent,
921 before auto detection and -probing kicks in. It must be a string
922 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
923 gets prepended and the resulting module name is loaded and if the
924 load was successful, used as event model. If it fails to load
925 AnyEvent will proceed with auto detection and -probing.
926
927 This functionality might change in future versions.
928
929 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
930 could start your program like this:
931
932 PERL_ANYEVENT_MODEL=Perl perl ...
933
934 "PERL_ANYEVENT_PROTOCOLS"
935 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
936 preferences for IPv4 or IPv6. The default is unspecified (and might
937 change, or be the result of auto probing).
938
939 Must be set to a comma-separated list of protocols or address
940 families, current supported: "ipv4" and "ipv6". Only protocols
941 mentioned will be used, and preference will be given to protocols
942 mentioned earlier in the list.
943
944 This variable can effectively be used for denial-of-service attacks
945 against local programs (e.g. when setuid), although the impact is
946 likely small, as the program has to handle conenction and other
947 failures anyways.
948
949 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
950 IPv6, but support both and try to use both.
951 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
952 resolve or contact IPv6 addresses.
953 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
954 prefer IPv6 over IPv4.
955
956 "PERL_ANYEVENT_EDNS0"
957 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
958 for DNS. This extension is generally useful to reduce DNS traffic,
959 but some (broken) firewalls drop such DNS packets, which is why it
960 is off by default.
961
962 Setting this variable to 1 will cause AnyEvent::DNS to announce
963 EDNS0 in its DNS requests.
964
965 "PERL_ANYEVENT_MAX_FORKS"
966 The maximum number of child processes that
967 "AnyEvent::Util::fork_call" will create in parallel.
637 968
638SUPPLYING YOUR OWN EVENT MODEL INTERFACE 969SUPPLYING YOUR OWN EVENT MODEL INTERFACE
639 This is an advanced topic that you do not normally need to use AnyEvent 970 This is an advanced topic that you do not normally need to use AnyEvent
640 in a module. This section is only of use to event loop authors who want 971 in a module. This section is only of use to event loop authors who want
641 to provide AnyEvent compatibility. 972 to provide AnyEvent compatibility.
675 1006
676 *rxvt-unicode* also cheats a bit by not providing blocking access to 1007 *rxvt-unicode* also cheats a bit by not providing blocking access to
677 condition variables: code blocking while waiting for a condition will 1008 condition variables: code blocking while waiting for a condition will
678 "die". This still works with most modules/usages, and blocking calls 1009 "die". This still works with most modules/usages, and blocking calls
679 must not be done in an interactive application, so it makes sense. 1010 must not be done in an interactive application, so it makes sense.
680
681ENVIRONMENT VARIABLES
682 The following environment variables are used by this module:
683
684 "PERL_ANYEVENT_VERBOSE"
685 By default, AnyEvent will be completely silent except in fatal
686 conditions. You can set this environment variable to make AnyEvent
687 more talkative.
688
689 When set to 1 or higher, causes AnyEvent to warn about unexpected
690 conditions, such as not being able to load the event model specified
691 by "PERL_ANYEVENT_MODEL".
692
693 When set to 2 or higher, cause AnyEvent to report to STDERR which
694 event model it chooses.
695
696 "PERL_ANYEVENT_MODEL"
697 This can be used to specify the event model to be used by AnyEvent,
698 before autodetection and -probing kicks in. It must be a string
699 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
700 gets prepended and the resulting module name is loaded and if the
701 load was successful, used as event model. If it fails to load
702 AnyEvent will proceed with autodetection and -probing.
703
704 This functionality might change in future versions.
705
706 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
707 could start your program like this:
708
709 PERL_ANYEVENT_MODEL=Perl perl ...
710 1011
711EXAMPLE PROGRAM 1012EXAMPLE PROGRAM
712 The following program uses an I/O watcher to read data from STDIN, a 1013 The following program uses an I/O watcher to read data from STDIN, a
713 timer to display a message once per second, and a condition variable to 1014 timer to display a message once per second, and a condition variable to
714 quit the program when the user enters quit: 1015 quit the program when the user enters quit:
722 poll => 'r', 1023 poll => 'r',
723 cb => sub { 1024 cb => sub {
724 warn "io event <$_[0]>\n"; # will always output <r> 1025 warn "io event <$_[0]>\n"; # will always output <r>
725 chomp (my $input = <STDIN>); # read a line 1026 chomp (my $input = <STDIN>); # read a line
726 warn "read: $input\n"; # output what has been read 1027 warn "read: $input\n"; # output what has been read
727 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1028 $cv->send if $input =~ /^q/i; # quit program if /^q/i
728 }, 1029 },
729 ); 1030 );
730 1031
731 my $time_watcher; # can only be used once 1032 my $time_watcher; # can only be used once
732 1033
737 }); 1038 });
738 } 1039 }
739 1040
740 new_timer; # create first timer 1041 new_timer; # create first timer
741 1042
742 $cv->wait; # wait until user enters /^q/i 1043 $cv->recv; # wait until user enters /^q/i
743 1044
744REAL-WORLD EXAMPLE 1045REAL-WORLD EXAMPLE
745 Consider the Net::FCP module. It features (among others) the following 1046 Consider the Net::FCP module. It features (among others) the following
746 API calls, which are to freenet what HTTP GET requests are to http: 1047 API calls, which are to freenet what HTTP GET requests are to http:
747 1048
796 syswrite $txn->{fh}, $txn->{request} 1097 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1098 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1099 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1100
800 Again, "fh_ready_r" waits till all data has arrived, and then stores the 1101 Again, "fh_ready_r" waits till all data has arrived, and then stores the
801 result and signals any possible waiters that the request ahs finished: 1102 result and signals any possible waiters that the request has finished:
802 1103
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1104 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1105
805 if (end-of-file or data complete) { 1106 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1107 $txn->{result} = $txn->{buf};
807 $txn->{finished}->broadcast; 1108 $txn->{finished}->send;
808 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1109 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
809 } 1110 }
810 1111
811 The "result" method, finally, just waits for the finished signal (if the 1112 The "result" method, finally, just waits for the finished signal (if the
812 request was already finished, it doesn't wait, of course, and returns 1113 request was already finished, it doesn't wait, of course, and returns
813 the data: 1114 the data:
814 1115
815 $txn->{finished}->wait; 1116 $txn->{finished}->recv;
816 return $txn->{result}; 1117 return $txn->{result};
817 1118
818 The actual code goes further and collects all errors ("die"s, 1119 The actual code goes further and collects all errors ("die"s,
819 exceptions) that occured during request processing. The "result" method 1120 exceptions) that occurred during request processing. The "result" method
820 detects whether an exception as thrown (it is stored inside the $txn 1121 detects whether an exception as thrown (it is stored inside the $txn
821 object) and just throws the exception, which means connection errors and 1122 object) and just throws the exception, which means connection errors and
822 other problems get reported tot he code that tries to use the result, 1123 other problems get reported tot he code that tries to use the result,
823 not in a random callback. 1124 not in a random callback.
824 1125
855 1156
856 my $quit = AnyEvent->condvar; 1157 my $quit = AnyEvent->condvar;
857 1158
858 $fcp->txn_client_get ($url)->cb (sub { 1159 $fcp->txn_client_get ($url)->cb (sub {
859 ... 1160 ...
860 $quit->broadcast; 1161 $quit->send;
861 }); 1162 });
862 1163
863 $quit->wait; 1164 $quit->recv;
864 1165
865BENCHMARKS 1166BENCHMARKS
866 To give you an idea of the performance and overheads that AnyEvent adds 1167 To give you an idea of the performance and overheads that AnyEvent adds
867 over the event loops themselves and to give you an impression of the 1168 over the event loops themselves and to give you an impression of the
868 speed of various event loops I prepared some benchmarks. 1169 speed of various event loops I prepared some benchmarks.
869 1170
870 BENCHMARKING ANYEVENT OVERHEAD 1171 BENCHMARKING ANYEVENT OVERHEAD
871 Here is a benchmark of various supported event models used natively and 1172 Here is a benchmark of various supported event models used natively and
872 through anyevent. The benchmark creates a lot of timers (with a zero 1173 through AnyEvent. The benchmark creates a lot of timers (with a zero
873 timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1174 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
874 which it is), lets them fire exactly once and destroys them again. 1175 which it is), lets them fire exactly once and destroys them again.
875 1176
876 Source code for this benchmark is found as eg/bench in the AnyEvent 1177 Source code for this benchmark is found as eg/bench in the AnyEvent
877 distribution. 1178 distribution.
893 between all watchers, to avoid adding memory overhead. That means 1194 between all watchers, to avoid adding memory overhead. That means
894 closure creation and memory usage is not included in the figures. 1195 closure creation and memory usage is not included in the figures.
895 1196
896 *invoke* is the time, in microseconds, used to invoke a simple callback. 1197 *invoke* is the time, in microseconds, used to invoke a simple callback.
897 The callback simply counts down a Perl variable and after it was invoked 1198 The callback simply counts down a Perl variable and after it was invoked
898 "watcher" times, it would "->broadcast" a condvar once to signal the end 1199 "watcher" times, it would "->send" a condvar once to signal the end of
899 of this phase. 1200 this phase.
900 1201
901 *destroy* is the time, in microseconds, that it takes to destroy a 1202 *destroy* is the time, in microseconds, that it takes to destroy a
902 single watcher. 1203 single watcher.
903 1204
904 Results 1205 Results
905 name watchers bytes create invoke destroy comment 1206 name watchers bytes create invoke destroy comment
906 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1207 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
907 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1208 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
908 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1209 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
909 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1210 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
910 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1211 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
911 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1212 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
912 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1213 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
913 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1214 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
914 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1215 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
915 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1216 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
916 1217
917 Discussion 1218 Discussion
918 The benchmark does *not* measure scalability of the event loop very 1219 The benchmark does *not* measure scalability of the event loop very
919 well. For example, a select-based event loop (such as the pure perl one) 1220 well. For example, a select-based event loop (such as the pure perl one)
920 can never compete with an event loop that uses epoll when the number of 1221 can never compete with an event loop that uses epoll when the number of
992 1293
993 * You should avoid POE like the plague if you want performance or 1294 * You should avoid POE like the plague if you want performance or
994 reasonable memory usage. 1295 reasonable memory usage.
995 1296
996 BENCHMARKING THE LARGE SERVER CASE 1297 BENCHMARKING THE LARGE SERVER CASE
997 This benchmark atcually benchmarks the event loop itself. It works by 1298 This benchmark actually benchmarks the event loop itself. It works by
998 creating a number of "servers": each server consists of a socketpair, a 1299 creating a number of "servers": each server consists of a socket pair, a
999 timeout watcher that gets reset on activity (but never fires), and an 1300 timeout watcher that gets reset on activity (but never fires), and an
1000 I/O watcher waiting for input on one side of the socket. Each time the 1301 I/O watcher waiting for input on one side of the socket. Each time the
1001 socket watcher reads a byte it will write that byte to a random other 1302 socket watcher reads a byte it will write that byte to a random other
1002 "server". 1303 "server".
1003 1304
1004 The effect is that there will be a lot of I/O watchers, only part of 1305 The effect is that there will be a lot of I/O watchers, only part of
1005 which are active at any one point (so there is a constant number of 1306 which are active at any one point (so there is a constant number of
1006 active fds for each loop iterstaion, but which fds these are is random). 1307 active fds for each loop iteration, but which fds these are is random).
1007 The timeout is reset each time something is read because that reflects 1308 The timeout is reset each time something is read because that reflects
1008 how most timeouts work (and puts extra pressure on the event loops). 1309 how most timeouts work (and puts extra pressure on the event loops).
1009 1310
1010 In this benchmark, we use 10000 socketpairs (20000 sockets), of which 1311 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1011 100 (1%) are active. This mirrors the activity of large servers with 1312 100 (1%) are active. This mirrors the activity of large servers with
1012 many connections, most of which are idle at any one point in time. 1313 many connections, most of which are idle at any one point in time.
1013 1314
1014 Source code for this benchmark is found as eg/bench2 in the AnyEvent 1315 Source code for this benchmark is found as eg/bench2 in the AnyEvent
1015 distribution. 1316 distribution.
1016 1317
1017 Explanation of the columns 1318 Explanation of the columns
1018 *sockets* is the number of sockets, and twice the number of "servers" 1319 *sockets* is the number of sockets, and twice the number of "servers"
1019 (as each server has a read and write socket end). 1320 (as each server has a read and write socket end).
1020 1321
1021 *create* is the time it takes to create a socketpair (which is 1322 *create* is the time it takes to create a socket pair (which is
1022 nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1323 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1023 1324
1024 *request*, the most important value, is the time it takes to handle a 1325 *request*, the most important value, is the time it takes to handle a
1025 single "request", that is, reading the token from the pipe and 1326 single "request", that is, reading the token from the pipe and
1026 forwarding it to another server. This includes deleting the old timeout 1327 forwarding it to another server. This includes deleting the old timeout
1090 and speed most when you have lots of watchers, not when you only have a 1391 and speed most when you have lots of watchers, not when you only have a
1091 few of them). 1392 few of them).
1092 1393
1093 EV is again fastest. 1394 EV is again fastest.
1094 1395
1095 Perl again comes second. It is noticably faster than the C-based event 1396 Perl again comes second. It is noticeably faster than the C-based event
1096 loops Event and Glib, although the difference is too small to really 1397 loops Event and Glib, although the difference is too small to really
1097 matter. 1398 matter.
1098 1399
1099 POE also performs much better in this case, but is is still far behind 1400 POE also performs much better in this case, but is is still far behind
1100 the others. 1401 the others.
1101 1402
1102 Summary 1403 Summary
1103 * C-based event loops perform very well with small number of watchers, 1404 * C-based event loops perform very well with small number of watchers,
1104 as the management overhead dominates. 1405 as the management overhead dominates.
1406
1407 THE IO::Lambda BENCHMARK
1408 Recently I was told about the benchmark in the IO::Lambda manpage, which
1409 could be misinterpreted to make AnyEvent look bad. In fact, the
1410 benchmark simply compares IO::Lambda with POE, and IO::Lambda looks
1411 better (which shouldn't come as a surprise to anybody). As such, the
1412 benchmark is fine, and shows that the AnyEvent backend from IO::Lambda
1413 isn't very optimal. But how would AnyEvent compare when used without the
1414 extra baggage? To explore this, I wrote the equivalent benchmark for
1415 AnyEvent.
1416
1417 The benchmark itself creates an echo-server, and then, for 500 times,
1418 connects to the echo server, sends a line, waits for the reply, and then
1419 creates the next connection. This is a rather bad benchmark, as it
1420 doesn't test the efficiency of the framework, but it is a benchmark
1421 nevertheless.
1422
1423 name runtime
1424 Lambda/select 0.330 sec
1425 + optimized 0.122 sec
1426 Lambda/AnyEvent 0.327 sec
1427 + optimized 0.138 sec
1428 Raw sockets/select 0.077 sec
1429 POE/select, components 0.662 sec
1430 POE/select, raw sockets 0.226 sec
1431 POE/select, optimized 0.404 sec
1432
1433 AnyEvent/select/nb 0.085 sec
1434 AnyEvent/EV/nb 0.068 sec
1435 +state machine 0.134 sec
1436
1437 The benchmark is also a bit unfair (my fault) - the IO::Lambda
1438 benchmarks actually make blocking connects and use 100% blocking I/O,
1439 defeating the purpose of an event-based solution. All of the newly
1440 written AnyEvent benchmarks use 100% non-blocking connects (using
1441 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1442 resolver), so AnyEvent is at a disadvantage here as non-blocking
1443 connects generally require a lot more bookkeeping and event handling
1444 than blocking connects (which involve a single syscall only).
1445
1446 The last AnyEvent benchmark additionally uses AnyEvent::Handle, which
1447 offers similar expressive power as POE and IO::Lambda (using
1448 conventional Perl syntax), which means both the echo server and the
1449 client are 100% non-blocking w.r.t. I/O, further placing it at a
1450 disadvantage.
1451
1452 As you can see, AnyEvent + EV even beats the hand-optimised "raw sockets
1453 benchmark", while AnyEvent + its pure perl backend easily beats
1454 IO::Lambda and POE.
1455
1456 And even the 100% non-blocking version written using the high-level (and
1457 slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda, even
1458 thought it does all of DNS, tcp-connect and socket I/O in a non-blocking
1459 way.
1460
1461 The two AnyEvent benchmarks can be found as eg/ae0.pl and eg/ae2.pl in
1462 the AnyEvent distribution, the remaining benchmarks are part of the
1463 IO::lambda distribution and were used without any changes.
1464
1465SIGNALS
1466 AnyEvent currently installs handlers for these signals:
1467
1468 SIGCHLD
1469 A handler for "SIGCHLD" is installed by AnyEvent's child watcher
1470 emulation for event loops that do not support them natively. Also,
1471 some event loops install a similar handler.
1472
1473 SIGPIPE
1474 A no-op handler is installed for "SIGPIPE" when $SIG{PIPE} is
1475 "undef" when AnyEvent gets loaded.
1476
1477 The rationale for this is that AnyEvent users usually do not really
1478 depend on SIGPIPE delivery (which is purely an optimisation for
1479 shell use, or badly-written programs), but "SIGPIPE" can cause
1480 spurious and rare program exits as a lot of people do not expect
1481 "SIGPIPE" when writing to some random socket.
1482
1483 The rationale for installing a no-op handler as opposed to ignoring
1484 it is that this way, the handler will be restored to defaults on
1485 exec.
1486
1487 Feel free to install your own handler, or reset it to defaults.
1105 1488
1106FORK 1489FORK
1107 Most event libraries are not fork-safe. The ones who are usually are 1490 Most event libraries are not fork-safe. The ones who are usually are
1108 because they rely on inefficient but fork-safe "select" or "poll" calls. 1491 because they rely on inefficient but fork-safe "select" or "poll" calls.
1109 Only EV is fully fork-aware. 1492 Only EV is fully fork-aware.
1120 model than specified in the variable. 1503 model than specified in the variable.
1121 1504
1122 You can make AnyEvent completely ignore this variable by deleting it 1505 You can make AnyEvent completely ignore this variable by deleting it
1123 before the first watcher gets created, e.g. with a "BEGIN" block: 1506 before the first watcher gets created, e.g. with a "BEGIN" block:
1124 1507
1125 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1508 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1126 1509
1127 use AnyEvent; 1510 use AnyEvent;
1128 1511
1129 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1512 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1130 be used to probe what backend is used and gain other information (which 1513 be used to probe what backend is used and gain other information (which
1131 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1514 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1515 and $ENV{PERL_ANYEVENT_STRICT}.
1516
1517BUGS
1518 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1519 hard to work around. If you suffer from memleaks, first upgrade to Perl
1520 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1521 annoying memleaks, such as leaking on "map" and "grep" but it is usually
1522 not as pronounced).
1132 1523
1133SEE ALSO 1524SEE ALSO
1525 Utility functions: AnyEvent::Util.
1526
1134 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk, 1527 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
1135 Event::Lib, Qt, POE. 1528 Event::Lib, Qt, POE.
1136 1529
1137 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event, 1530 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1138 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl, 1531 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
1139 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE. 1532 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE.
1140 1533
1534 Non-blocking file handles, sockets, TCP clients and servers:
1535 AnyEvent::Handle, AnyEvent::Socket.
1536
1537 Asynchronous DNS: AnyEvent::DNS.
1538
1141 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event, 1539 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1142 1540
1143 Nontrivial usage examples: Net::FCP, Net::XMPP2. 1541 Nontrivial usage examples: Net::FCP, Net::XMPP2, AnyEvent::DNS.
1144 1542
1145AUTHOR 1543AUTHOR
1146 Marc Lehmann <schmorp@schmorp.de> 1544 Marc Lehmann <schmorp@schmorp.de>
1147 http://home.schmorp.de/ 1545 http://home.schmorp.de/
1148 1546

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