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1NAME 1NAME
2 AnyEvent - provide framework for multiple event loops 2 AnyEvent - provide framework for multiple event loops
3 3
4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event 4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
5 loops 5 event loops.
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 # file descriptor readable
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
12
13 # one-shot or repeating timers
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
15 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
16
17 print AnyEvent->now; # prints current event loop time
18 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
19
20 # POSIX signal
21 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
22
23 # child process exit
24 my $w = AnyEvent->child (pid => $pid, cb => sub {
25 my ($pid, $status) = @_;
11 ... 26 ...
12 }); 27 });
13 28
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { 29 # called when event loop idle (if applicable)
15 ... 30 my $w = AnyEvent->idle (cb => sub { ... });
16 });
17 31
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged 32 my $w = AnyEvent->condvar; # stores whether a condition was flagged
19 $w->send; # wake up current and all future recv's 33 $w->send; # wake up current and all future recv's
20 $w->recv; # enters "main loop" till $condvar gets ->send 34 $w->recv; # enters "main loop" till $condvar gets ->send
35 # use a condvar in callback mode:
36 $w->cb (sub { $_[0]->recv });
37
38INTRODUCTION/TUTORIAL
39 This manpage is mainly a reference manual. If you are interested in a
40 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
41 manpage.
21 42
22WHY YOU SHOULD USE THIS MODULE (OR NOT) 43WHY YOU SHOULD USE THIS MODULE (OR NOT)
23 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 44 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
24 nowadays. So what is different about AnyEvent? 45 nowadays. So what is different about AnyEvent?
25 46
26 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of 47 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
27 policy* and AnyEvent is *small and efficient*. 48 policy* and AnyEvent is *small and efficient*.
28 49
29 First and foremost, *AnyEvent is not an event model* itself, it only 50 First and foremost, *AnyEvent is not an event model* itself, it only
30 interfaces to whatever event model the main program happens to use in a 51 interfaces to whatever event model the main program happens to use, in a
31 pragmatic way. For event models and certain classes of immortals alike, 52 pragmatic way. For event models and certain classes of immortals alike,
32 the statement "there can only be one" is a bitter reality: In general, 53 the statement "there can only be one" is a bitter reality: In general,
33 only one event loop can be active at the same time in a process. 54 only one event loop can be active at the same time in a process.
34 AnyEvent helps hiding the differences between those event loops. 55 AnyEvent cannot change this, but it can hide the differences between
56 those event loops.
35 57
36 The goal of AnyEvent is to offer module authors the ability to do event 58 The goal of AnyEvent is to offer module authors the ability to do event
37 programming (waiting for I/O or timer events) without subscribing to a 59 programming (waiting for I/O or timer events) without subscribing to a
38 religion, a way of living, and most importantly: without forcing your 60 religion, a way of living, and most importantly: without forcing your
39 module users into the same thing by forcing them to use the same event 61 module users into the same thing by forcing them to use the same event
40 model you use. 62 model you use.
41 63
42 For modules like POE or IO::Async (which is a total misnomer as it is 64 For modules like POE or IO::Async (which is a total misnomer as it is
43 actually doing all I/O *synchronously*...), using them in your module is 65 actually doing all I/O *synchronously*...), using them in your module is
44 like joining a cult: After you joined, you are dependent on them and you 66 like joining a cult: After you joined, you are dependent on them and you
45 cannot use anything else, as it is simply incompatible to everything 67 cannot use anything else, as they are simply incompatible to everything
46 that isn't itself. What's worse, all the potential users of your module 68 that isn't them. What's worse, all the potential users of your module
47 are *also* forced to use the same event loop you use. 69 are *also* forced to use the same event loop you use.
48 70
49 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 71 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50 fine. AnyEvent + Tk works fine etc. etc. but none of these work together 72 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if your 73 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
52 module uses one of those, every user of your module has to use it, too. 74 module uses one of those, every user of your module has to use it, too.
53 But if your module uses AnyEvent, it works transparently with all event 75 But if your module uses AnyEvent, it works transparently with all event
54 models it supports (including stuff like POE and IO::Async, as long as 76 models it supports (including stuff like IO::Async, as long as those use
55 those use one of the supported event loops. It is trivial to add new 77 one of the supported event loops. It is trivial to add new event loops
56 event loops to AnyEvent, too, so it is future-proof). 78 to AnyEvent, too, so it is future-proof).
57 79
58 In addition to being free of having to use *the one and only true event 80 In addition to being free of having to use *the one and only true event
59 model*, AnyEvent also is free of bloat and policy: with POE or similar 81 model*, AnyEvent also is free of bloat and policy: with POE or similar
60 modules, you get an enourmous amount of code and strict rules you have 82 modules, you get an enormous amount of code and strict rules you have to
61 to follow. AnyEvent, on the other hand, is lean and up to the point, by 83 follow. AnyEvent, on the other hand, is lean and up to the point, by
62 only offering the functionality that is necessary, in as thin as a 84 only offering the functionality that is necessary, in as thin as a
63 wrapper as technically possible. 85 wrapper as technically possible.
64 86
87 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
88 useful functionality, such as an asynchronous DNS resolver, 100%
89 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
90 such as Windows) and lots of real-world knowledge and workarounds for
91 platform bugs and differences.
92
65 Of course, if you want lots of policy (this can arguably be somewhat 93 Now, if you *do want* lots of policy (this can arguably be somewhat
66 useful) and you want to force your users to use the one and only event 94 useful) and you want to force your users to use the one and only event
67 model, you should *not* use this module. 95 model, you should *not* use this module.
68 96
69DESCRIPTION 97DESCRIPTION
70 AnyEvent provides an identical interface to multiple event loops. This 98 AnyEvent provides an identical interface to multiple event loops. This
99 starts using it, all bets are off. Maybe you should tell their authors 127 starts using it, all bets are off. Maybe you should tell their authors
100 to use AnyEvent so their modules work together with others seamlessly... 128 to use AnyEvent so their modules work together with others seamlessly...
101 129
102 The pure-perl implementation of AnyEvent is called 130 The pure-perl implementation of AnyEvent is called
103 "AnyEvent::Impl::Perl". Like other event modules you can load it 131 "AnyEvent::Impl::Perl". Like other event modules you can load it
104 explicitly. 132 explicitly and enjoy the high availability of that event loop :)
105 133
106WATCHERS 134WATCHERS
107 AnyEvent has the central concept of a *watcher*, which is an object that 135 AnyEvent has the central concept of a *watcher*, which is an object that
108 stores relevant data for each kind of event you are waiting for, such as 136 stores relevant data for each kind of event you are waiting for, such as
109 the callback to call, the filehandle to watch, etc. 137 the callback to call, the file handle to watch, etc.
110 138
111 These watchers are normal Perl objects with normal Perl lifetime. After 139 These watchers are normal Perl objects with normal Perl lifetime. After
112 creating a watcher it will immediately "watch" for events and invoke the 140 creating a watcher it will immediately "watch" for events and invoke the
113 callback when the event occurs (of course, only when the event model is 141 callback when the event occurs (of course, only when the event model is
114 in control). 142 in control).
115 143
144 Note that callbacks must not permanently change global variables
145 potentially in use by the event loop (such as $_ or $[) and that
146 callbacks must not "die". The former is good programming practise in
147 Perl and the latter stems from the fact that exception handling differs
148 widely between event loops.
149
116 To disable the watcher you have to destroy it (e.g. by setting the 150 To disable the watcher you have to destroy it (e.g. by setting the
117 variable you store it in to "undef" or otherwise deleting all references 151 variable you store it in to "undef" or otherwise deleting all references
118 to it). 152 to it).
119 153
120 All watchers are created by calling a method on the "AnyEvent" class. 154 All watchers are created by calling a method on the "AnyEvent" class.
122 Many watchers either are used with "recursion" (repeating timers for 156 Many watchers either are used with "recursion" (repeating timers for
123 example), or need to refer to their watcher object in other ways. 157 example), or need to refer to their watcher object in other ways.
124 158
125 An any way to achieve that is this pattern: 159 An any way to achieve that is this pattern:
126 160
127 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 161 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
128 # you can use $w here, for example to undef it 162 # you can use $w here, for example to undef it
129 undef $w; 163 undef $w;
130 }); 164 });
131 165
132 Note that "my $w; $w =" combination. This is necessary because in Perl, 166 Note that "my $w; $w =" combination. This is necessary because in Perl,
133 my variables are only visible after the statement in which they are 167 my variables are only visible after the statement in which they are
134 declared. 168 declared.
135 169
136 I/O WATCHERS 170 I/O WATCHERS
137 You can create an I/O watcher by calling the "AnyEvent->io" method with 171 You can create an I/O watcher by calling the "AnyEvent->io" method with
138 the following mandatory key-value pairs as arguments: 172 the following mandatory key-value pairs as arguments:
139 173
140 "fh" the Perl *file handle* (*not* file descriptor) to watch for events. 174 "fh" is the Perl *file handle* (or a naked file descriptor) to watch for
175 events (AnyEvent might or might not keep a reference to this file
176 handle). Note that only file handles pointing to things for which
177 non-blocking operation makes sense are allowed. This includes sockets,
178 most character devices, pipes, fifos and so on, but not for example
179 files or block devices.
180
141 "poll" must be a string that is either "r" or "w", which creates a 181 "poll" must be a string that is either "r" or "w", which creates a
142 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb" 182 watcher waiting for "r"eadable or "w"ritable events, respectively.
183
143 is the callback to invoke each time the file handle becomes ready. 184 "cb" is the callback to invoke each time the file handle becomes ready.
144 185
145 Although the callback might get passed parameters, their value and 186 Although the callback might get passed parameters, their value and
146 presence is undefined and you cannot rely on them. Portable AnyEvent 187 presence is undefined and you cannot rely on them. Portable AnyEvent
147 callbacks cannot use arguments passed to I/O watcher callbacks. 188 callbacks cannot use arguments passed to I/O watcher callbacks.
148 189
152 193
153 Some event loops issue spurious readyness notifications, so you should 194 Some event loops issue spurious readyness notifications, so you should
154 always use non-blocking calls when reading/writing from/to your file 195 always use non-blocking calls when reading/writing from/to your file
155 handles. 196 handles.
156 197
157 Example:
158
159 # wait for readability of STDIN, then read a line and disable the watcher 198 Example: wait for readability of STDIN, then read a line and disable the
199 watcher.
200
160 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 201 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
161 chomp (my $input = <STDIN>); 202 chomp (my $input = <STDIN>);
162 warn "read: $input\n"; 203 warn "read: $input\n";
163 undef $w; 204 undef $w;
164 }); 205 });
173 214
174 Although the callback might get passed parameters, their value and 215 Although the callback might get passed parameters, their value and
175 presence is undefined and you cannot rely on them. Portable AnyEvent 216 presence is undefined and you cannot rely on them. Portable AnyEvent
176 callbacks cannot use arguments passed to time watcher callbacks. 217 callbacks cannot use arguments passed to time watcher callbacks.
177 218
178 The timer callback will be invoked at most once: if you want a repeating 219 The callback will normally be invoked once only. If you specify another
179 timer you have to create a new watcher (this is a limitation by both Tk 220 parameter, "interval", as a strictly positive number (> 0), then the
180 and Glib). 221 callback will be invoked regularly at that interval (in fractional
222 seconds) after the first invocation. If "interval" is specified with a
223 false value, then it is treated as if it were missing.
181 224
182 Example: 225 The callback will be rescheduled before invoking the callback, but no
226 attempt is done to avoid timer drift in most backends, so the interval
227 is only approximate.
183 228
184 # fire an event after 7.7 seconds 229 Example: fire an event after 7.7 seconds.
230
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 231 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 232 warn "timeout\n";
187 }); 233 });
188 234
189 # to cancel the timer: 235 # to cancel the timer:
190 undef $w; 236 undef $w;
191 237
192 Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 238 Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 239
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 240 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
241 warn "timeout\n";
200 }; 242 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 243
205 TIMING ISSUES 244 TIMING ISSUES
206 There are two ways to handle timers: based on real time (relative, "fire 245 There are two ways to handle timers: based on real time (relative, "fire
207 in 10 seconds") and based on wallclock time (absolute, "fire at 12 246 in 10 seconds") and based on wallclock time (absolute, "fire at 12
208 o'clock"). 247 o'clock").
220 on wallclock time) timers. 259 on wallclock time) timers.
221 260
222 AnyEvent always prefers relative timers, if available, matching the 261 AnyEvent always prefers relative timers, if available, matching the
223 AnyEvent API. 262 AnyEvent API.
224 263
264 AnyEvent has two additional methods that return the "current time":
265
266 AnyEvent->time
267 This returns the "current wallclock time" as a fractional number of
268 seconds since the Epoch (the same thing as "time" or
269 "Time::HiRes::time" return, and the result is guaranteed to be
270 compatible with those).
271
272 It progresses independently of any event loop processing, i.e. each
273 call will check the system clock, which usually gets updated
274 frequently.
275
276 AnyEvent->now
277 This also returns the "current wallclock time", but unlike "time",
278 above, this value might change only once per event loop iteration,
279 depending on the event loop (most return the same time as "time",
280 above). This is the time that AnyEvent's timers get scheduled
281 against.
282
283 *In almost all cases (in all cases if you don't care), this is the
284 function to call when you want to know the current time.*
285
286 This function is also often faster then "AnyEvent->time", and thus
287 the preferred method if you want some timestamp (for example,
288 AnyEvent::Handle uses this to update it's activity timeouts).
289
290 The rest of this section is only of relevance if you try to be very
291 exact with your timing, you can skip it without bad conscience.
292
293 For a practical example of when these times differ, consider
294 Event::Lib and EV and the following set-up:
295
296 The event loop is running and has just invoked one of your callback
297 at time=500 (assume no other callbacks delay processing). In your
298 callback, you wait a second by executing "sleep 1" (blocking the
299 process for a second) and then (at time=501) you create a relative
300 timer that fires after three seconds.
301
302 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
303 return 501, because that is the current time, and the timer will be
304 scheduled to fire at time=504 (501 + 3).
305
306 With EV, "AnyEvent->time" returns 501 (as that is the current time),
307 but "AnyEvent->now" returns 500, as that is the time the last event
308 processing phase started. With EV, your timer gets scheduled to run
309 at time=503 (500 + 3).
310
311 In one sense, Event::Lib is more exact, as it uses the current time
312 regardless of any delays introduced by event processing. However,
313 most callbacks do not expect large delays in processing, so this
314 causes a higher drift (and a lot more system calls to get the
315 current time).
316
317 In another sense, EV is more exact, as your timer will be scheduled
318 at the same time, regardless of how long event processing actually
319 took.
320
321 In either case, if you care (and in most cases, you don't), then you
322 can get whatever behaviour you want with any event loop, by taking
323 the difference between "AnyEvent->time" and "AnyEvent->now" into
324 account.
325
326 AnyEvent->now_update
327 Some event loops (such as EV or AnyEvent::Impl::Perl) cache the
328 current time for each loop iteration (see the discussion of
329 AnyEvent->now, above).
330
331 When a callback runs for a long time (or when the process sleeps),
332 then this "current" time will differ substantially from the real
333 time, which might affect timers and time-outs.
334
335 When this is the case, you can call this method, which will update
336 the event loop's idea of "current time".
337
338 Note that updating the time *might* cause some events to be handled.
339
225 SIGNAL WATCHERS 340 SIGNAL WATCHERS
226 You can watch for signals using a signal watcher, "signal" is the signal 341 You can watch for signals using a signal watcher, "signal" is the signal
227 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked 342 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
228 whenever a signal occurs. 343 callback to be invoked whenever a signal occurs.
229 344
230 Although the callback might get passed parameters, their value and 345 Although the callback might get passed parameters, their value and
231 presence is undefined and you cannot rely on them. Portable AnyEvent 346 presence is undefined and you cannot rely on them. Portable AnyEvent
232 callbacks cannot use arguments passed to signal watcher callbacks. 347 callbacks cannot use arguments passed to signal watcher callbacks.
233 348
234 Multiple signal occurances can be clumped together into one callback 349 Multiple signal occurrences can be clumped together into one callback
235 invocation, and callback invocation will be synchronous. synchronous 350 invocation, and callback invocation will be synchronous. Synchronous
236 means that it might take a while until the signal gets handled by the 351 means that it might take a while until the signal gets handled by the
237 process, but it is guarenteed not to interrupt any other callbacks. 352 process, but it is guaranteed not to interrupt any other callbacks.
238 353
239 The main advantage of using these watchers is that you can share a 354 The main advantage of using these watchers is that you can share a
240 signal between multiple watchers. 355 signal between multiple watchers.
241 356
242 This watcher might use %SIG, so programs overwriting those signals 357 This watcher might use %SIG, so programs overwriting those signals
248 363
249 CHILD PROCESS WATCHERS 364 CHILD PROCESS WATCHERS
250 You can also watch on a child process exit and catch its exit status. 365 You can also watch on a child process exit and catch its exit status.
251 366
252 The child process is specified by the "pid" argument (if set to 0, it 367 The child process is specified by the "pid" argument (if set to 0, it
253 watches for any child process exit). The watcher will trigger as often 368 watches for any child process exit). The watcher will triggered only
254 as status change for the child are received. This works by installing a 369 when the child process has finished and an exit status is available, not
255 signal handler for "SIGCHLD". The callback will be called with the pid 370 on any trace events (stopped/continued).
256 and exit status (as returned by waitpid), so unlike other watcher types, 371
257 you *can* rely on child watcher callback arguments. 372 The callback will be called with the pid and exit status (as returned by
373 waitpid), so unlike other watcher types, you *can* rely on child watcher
374 callback arguments.
375
376 This watcher type works by installing a signal handler for "SIGCHLD",
377 and since it cannot be shared, nothing else should use SIGCHLD or reap
378 random child processes (waiting for specific child processes, e.g.
379 inside "system", is just fine).
258 380
259 There is a slight catch to child watchers, however: you usually start 381 There is a slight catch to child watchers, however: you usually start
260 them *after* the child process was created, and this means the process 382 them *after* the child process was created, and this means the process
261 could have exited already (and no SIGCHLD will be sent anymore). 383 could have exited already (and no SIGCHLD will be sent anymore).
262 384
263 Not all event models handle this correctly (POE doesn't), but even for 385 Not all event models handle this correctly (neither POE nor IO::Async
386 do, see their AnyEvent::Impl manpages for details), but even for event
264 event models that *do* handle this correctly, they usually need to be 387 models that *do* handle this correctly, they usually need to be loaded
265 loaded before the process exits (i.e. before you fork in the first 388 before the process exits (i.e. before you fork in the first place).
266 place). 389 AnyEvent's pure perl event loop handles all cases correctly regardless
390 of when you start the watcher.
267 391
268 This means you cannot create a child watcher as the very first thing in 392 This means you cannot create a child watcher as the very first thing in
269 an AnyEvent program, you *have* to create at least one watcher before 393 an AnyEvent program, you *have* to create at least one watcher before
270 you "fork" the child (alternatively, you can call "AnyEvent::detect"). 394 you "fork" the child (alternatively, you can call "AnyEvent::detect").
271 395
272 Example: fork a process and wait for it 396 Example: fork a process and wait for it
273 397
274 my $done = AnyEvent->condvar; 398 my $done = AnyEvent->condvar;
275 399
276 my $pid = fork or exit 5; 400 my $pid = fork or exit 5;
277 401
278 my $w = AnyEvent->child ( 402 my $w = AnyEvent->child (
279 pid => $pid, 403 pid => $pid,
280 cb => sub { 404 cb => sub {
281 my ($pid, $status) = @_; 405 my ($pid, $status) = @_;
282 warn "pid $pid exited with status $status"; 406 warn "pid $pid exited with status $status";
283 $done->send; 407 $done->send;
284 }, 408 },
285 ); 409 );
286 410
287 # do something else, then wait for process exit 411 # do something else, then wait for process exit
288 $done->recv; 412 $done->recv;
413
414 IDLE WATCHERS
415 Sometimes there is a need to do something, but it is not so important to
416 do it instantly, but only when there is nothing better to do. This
417 "nothing better to do" is usually defined to be "no other events need
418 attention by the event loop".
419
420 Idle watchers ideally get invoked when the event loop has nothing better
421 to do, just before it would block the process to wait for new events.
422 Instead of blocking, the idle watcher is invoked.
423
424 Most event loops unfortunately do not really support idle watchers (only
425 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
426 will simply call the callback "from time to time".
427
428 Example: read lines from STDIN, but only process them when the program
429 is otherwise idle:
430
431 my @lines; # read data
432 my $idle_w;
433 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
434 push @lines, scalar <STDIN>;
435
436 # start an idle watcher, if not already done
437 $idle_w ||= AnyEvent->idle (cb => sub {
438 # handle only one line, when there are lines left
439 if (my $line = shift @lines) {
440 print "handled when idle: $line";
441 } else {
442 # otherwise disable the idle watcher again
443 undef $idle_w;
444 }
445 });
446 });
289 447
290 CONDITION VARIABLES 448 CONDITION VARIABLES
291 If you are familiar with some event loops you will know that all of them 449 If you are familiar with some event loops you will know that all of them
292 require you to run some blocking "loop", "run" or similar function that 450 require you to run some blocking "loop", "run" or similar function that
293 will actively watch for new events and call your callbacks. 451 will actively watch for new events and call your callbacks.
298 The instrument to do that is called a "condition variable", so called 456 The instrument to do that is called a "condition variable", so called
299 because they represent a condition that must become true. 457 because they represent a condition that must become true.
300 458
301 Condition variables can be created by calling the "AnyEvent->condvar" 459 Condition variables can be created by calling the "AnyEvent->condvar"
302 method, usually without arguments. The only argument pair allowed is 460 method, usually without arguments. The only argument pair allowed is
461
303 "cb", which specifies a callback to be called when the condition 462 "cb", which specifies a callback to be called when the condition
304 variable becomes true. 463 variable becomes true, with the condition variable as the first argument
464 (but not the results).
305 465
306 After creation, the conditon variable is "false" until it becomes "true" 466 After creation, the condition variable is "false" until it becomes
467 "true" by calling the "send" method (or calling the condition variable
468 as if it were a callback, read about the caveats in the description for
307 by calling the "send" method. 469 the "->send" method).
308 470
309 Condition variables are similar to callbacks, except that you can 471 Condition variables are similar to callbacks, except that you can
310 optionally wait for them. They can also be called merge points - points 472 optionally wait for them. They can also be called merge points - points
311 in time where multiple outstandign events have been processed. And yet 473 in time where multiple outstanding events have been processed. And yet
312 another way to call them is transations - each condition variable can be 474 another way to call them is transactions - each condition variable can
313 used to represent a transaction, which finishes at some point and 475 be used to represent a transaction, which finishes at some point and
314 delivers a result. 476 delivers a result.
315 477
316 Condition variables are very useful to signal that something has 478 Condition variables are very useful to signal that something has
317 finished, for example, if you write a module that does asynchronous http 479 finished, for example, if you write a module that does asynchronous http
318 requests, then a condition variable would be the ideal candidate to 480 requests, then a condition variable would be the ideal candidate to
323 you can block your main program until an event occurs - for example, you 485 you can block your main program until an event occurs - for example, you
324 could "->recv" in your main program until the user clicks the Quit 486 could "->recv" in your main program until the user clicks the Quit
325 button of your app, which would "->send" the "quit" event. 487 button of your app, which would "->send" the "quit" event.
326 488
327 Note that condition variables recurse into the event loop - if you have 489 Note that condition variables recurse into the event loop - if you have
328 two pieces of code that call "->recv" in a round-robbin fashion, you 490 two pieces of code that call "->recv" in a round-robin fashion, you
329 lose. Therefore, condition variables are good to export to your caller, 491 lose. Therefore, condition variables are good to export to your caller,
330 but you should avoid making a blocking wait yourself, at least in 492 but you should avoid making a blocking wait yourself, at least in
331 callbacks, as this asks for trouble. 493 callbacks, as this asks for trouble.
332 494
333 Condition variables are represented by hash refs in perl, and the keys 495 Condition variables are represented by hash refs in perl, and the keys
338 500
339 There are two "sides" to a condition variable - the "producer side" 501 There are two "sides" to a condition variable - the "producer side"
340 which eventually calls "-> send", and the "consumer side", which waits 502 which eventually calls "-> send", and the "consumer side", which waits
341 for the send to occur. 503 for the send to occur.
342 504
343 Example: 505 Example: wait for a timer.
344 506
345 # wait till the result is ready 507 # wait till the result is ready
346 my $result_ready = AnyEvent->condvar; 508 my $result_ready = AnyEvent->condvar;
347 509
348 # do something such as adding a timer 510 # do something such as adding a timer
356 518
357 # this "blocks" (while handling events) till the callback 519 # this "blocks" (while handling events) till the callback
358 # calls send 520 # calls send
359 $result_ready->recv; 521 $result_ready->recv;
360 522
523 Example: wait for a timer, but take advantage of the fact that condition
524 variables are also code references.
525
526 my $done = AnyEvent->condvar;
527 my $delay = AnyEvent->timer (after => 5, cb => $done);
528 $done->recv;
529
530 Example: Imagine an API that returns a condvar and doesn't support
531 callbacks. This is how you make a synchronous call, for example from the
532 main program:
533
534 use AnyEvent::CouchDB;
535
536 ...
537
538 my @info = $couchdb->info->recv;
539
540 And this is how you would just ste a callback to be called whenever the
541 results are available:
542
543 $couchdb->info->cb (sub {
544 my @info = $_[0]->recv;
545 });
546
361 METHODS FOR PRODUCERS 547 METHODS FOR PRODUCERS
362 These methods should only be used by the producing side, i.e. the 548 These methods should only be used by the producing side, i.e. the
363 code/module that eventually sends the signal. Note that it is also the 549 code/module that eventually sends the signal. Note that it is also the
364 producer side which creates the condvar in most cases, but it isn't 550 producer side which creates the condvar in most cases, but it isn't
365 uncommon for the consumer to create it as well. 551 uncommon for the consumer to create it as well.
373 immediately from within send. 559 immediately from within send.
374 560
375 Any arguments passed to the "send" call will be returned by all 561 Any arguments passed to the "send" call will be returned by all
376 future "->recv" calls. 562 future "->recv" calls.
377 563
564 Condition variables are overloaded so one can call them directly (as
565 a code reference). Calling them directly is the same as calling
566 "send". Note, however, that many C-based event loops do not handle
567 overloading, so as tempting as it may be, passing a condition
568 variable instead of a callback does not work. Both the pure perl and
569 EV loops support overloading, however, as well as all functions that
570 use perl to invoke a callback (as in AnyEvent::Socket and
571 AnyEvent::DNS for example).
572
378 $cv->croak ($error) 573 $cv->croak ($error)
379 Similar to send, but causes all call's to "->recv" to invoke 574 Similar to send, but causes all call's to "->recv" to invoke
380 "Carp::croak" with the given error message/object/scalar. 575 "Carp::croak" with the given error message/object/scalar.
381 576
382 This can be used to signal any errors to the condition variable 577 This can be used to signal any errors to the condition variable
383 user/consumer. 578 user/consumer.
384 579
385 $cv->begin ([group callback]) 580 $cv->begin ([group callback])
386 $cv->end 581 $cv->end
387 These two methods are EXPERIMENTAL and MIGHT CHANGE.
388
389 These two methods can be used to combine many transactions/events 582 These two methods can be used to combine many transactions/events
390 into one. For example, a function that pings many hosts in parallel 583 into one. For example, a function that pings many hosts in parallel
391 might want to use a condition variable for the whole process. 584 might want to use a condition variable for the whole process.
392 585
393 Every call to "->begin" will increment a counter, and every call to 586 Every call to "->begin" will increment a counter, and every call to
394 "->end" will decrement it. If the counter reaches 0 in "->end", the 587 "->end" will decrement it. If the counter reaches 0 in "->end", the
395 (last) callback passed to "begin" will be executed. That callback is 588 (last) callback passed to "begin" will be executed. That callback is
396 *supposed* to call "->send", but that is not required. If no 589 *supposed* to call "->send", but that is not required. If no
397 callback was set, "send" will be called without any arguments. 590 callback was set, "send" will be called without any arguments.
398 591
399 Let's clarify this with the ping example: 592 You can think of "$cv->send" giving you an OR condition (one call
593 sends), while "$cv->begin" and "$cv->end" giving you an AND
594 condition (all "begin" calls must be "end"'ed before the condvar
595 sends).
596
597 Let's start with a simple example: you have two I/O watchers (for
598 example, STDOUT and STDERR for a program), and you want to wait for
599 both streams to close before activating a condvar:
600
601 my $cv = AnyEvent->condvar;
602
603 $cv->begin; # first watcher
604 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
605 defined sysread $fh1, my $buf, 4096
606 or $cv->end;
607 });
608
609 $cv->begin; # second watcher
610 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
611 defined sysread $fh2, my $buf, 4096
612 or $cv->end;
613 });
614
615 $cv->recv;
616
617 This works because for every event source (EOF on file handle),
618 there is one call to "begin", so the condvar waits for all calls to
619 "end" before sending.
620
621 The ping example mentioned above is slightly more complicated, as
622 the there are results to be passwd back, and the number of tasks
623 that are begung can potentially be zero:
400 624
401 my $cv = AnyEvent->condvar; 625 my $cv = AnyEvent->condvar;
402 626
403 my %result; 627 my %result;
404 $cv->begin (sub { $cv->send (\%result) }); 628 $cv->begin (sub { $cv->send (\%result) });
424 the loop, which serves two important purposes: first, it sets the 648 the loop, which serves two important purposes: first, it sets the
425 callback to be called once the counter reaches 0, and second, it 649 callback to be called once the counter reaches 0, and second, it
426 ensures that "send" is called even when "no" hosts are being pinged 650 ensures that "send" is called even when "no" hosts are being pinged
427 (the loop doesn't execute once). 651 (the loop doesn't execute once).
428 652
429 This is the general pattern when you "fan out" into multiple 653 This is the general pattern when you "fan out" into multiple (but
430 subrequests: use an outer "begin"/"end" pair to set the callback and 654 potentially none) subrequests: use an outer "begin"/"end" pair to
431 ensure "end" is called at least once, and then, for each subrequest 655 set the callback and ensure "end" is called at least once, and then,
432 you start, call "begin" and for eahc subrequest you finish, call 656 for each subrequest you start, call "begin" and for each subrequest
433 "end". 657 you finish, call "end".
434 658
435 METHODS FOR CONSUMERS 659 METHODS FOR CONSUMERS
436 These methods should only be used by the consuming side, i.e. the code 660 These methods should only be used by the consuming side, i.e. the code
437 awaits the condition. 661 awaits the condition.
438 662
453 (programs might want to do that to stay interactive), so *if you are 677 (programs might want to do that to stay interactive), so *if you are
454 using this from a module, never require a blocking wait*, but let 678 using this from a module, never require a blocking wait*, but let
455 the caller decide whether the call will block or not (for example, 679 the caller decide whether the call will block or not (for example,
456 by coupling condition variables with some kind of request results 680 by coupling condition variables with some kind of request results
457 and supporting callbacks so the caller knows that getting the result 681 and supporting callbacks so the caller knows that getting the result
458 will not block, while still suppporting blocking waits if the caller 682 will not block, while still supporting blocking waits if the caller
459 so desires). 683 so desires).
460 684
461 Another reason *never* to "->recv" in a module is that you cannot 685 Another reason *never* to "->recv" in a module is that you cannot
462 sensibly have two "->recv"'s in parallel, as that would require 686 sensibly have two "->recv"'s in parallel, as that would require
463 multiple interpreters or coroutines/threads, none of which 687 multiple interpreters or coroutines/threads, none of which
476 700
477 $bool = $cv->ready 701 $bool = $cv->ready
478 Returns true when the condition is "true", i.e. whether "send" or 702 Returns true when the condition is "true", i.e. whether "send" or
479 "croak" have been called. 703 "croak" have been called.
480 704
481 $cb = $cv->cb ([new callback]) 705 $cb = $cv->cb ($cb->($cv))
482 This is a mutator function that returns the callback set and 706 This is a mutator function that returns the callback set and
483 optionally replaces it before doing so. 707 optionally replaces it before doing so.
484 708
485 The callback will be called when the condition becomes "true", i.e. 709 The callback will be called when the condition becomes "true", i.e.
486 when "send" or "croak" are called. Calling "recv" inside the 710 when "send" or "croak" are called, with the only argument being the
711 condition variable itself. Calling "recv" inside the callback or at
487 callback or at any later time is guaranteed not to block. 712 any later time is guaranteed not to block.
713
714SUPPORTED EVENT LOOPS/BACKENDS
715 The available backend classes are (every class has its own manpage):
716
717 Backends that are autoprobed when no other event loop can be found.
718 EV is the preferred backend when no other event loop seems to be in
719 use. If EV is not installed, then AnyEvent will try Event, and,
720 failing that, will fall back to its own pure-perl implementation,
721 which is available everywhere as it comes with AnyEvent itself.
722
723 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
724 AnyEvent::Impl::Event based on Event, very stable, few glitches.
725 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
726
727 Backends that are transparently being picked up when they are used.
728 These will be used when they are currently loaded when the first
729 watcher is created, in which case it is assumed that the application
730 is using them. This means that AnyEvent will automatically pick the
731 right backend when the main program loads an event module before
732 anything starts to create watchers. Nothing special needs to be done
733 by the main program.
734
735 AnyEvent::Impl::Glib based on Glib, slow but very stable.
736 AnyEvent::Impl::Tk based on Tk, very broken.
737 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
738 AnyEvent::Impl::POE based on POE, very slow, some limitations.
739
740 Backends with special needs.
741 Qt requires the Qt::Application to be instantiated first, but will
742 otherwise be picked up automatically. As long as the main program
743 instantiates the application before any AnyEvent watchers are
744 created, everything should just work.
745
746 AnyEvent::Impl::Qt based on Qt.
747
748 Support for IO::Async can only be partial, as it is too broken and
749 architecturally limited to even support the AnyEvent API. It also is
750 the only event loop that needs the loop to be set explicitly, so it
751 can only be used by a main program knowing about AnyEvent. See
752 AnyEvent::Impl::Async for the gory details.
753
754 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
755
756 Event loops that are indirectly supported via other backends.
757 Some event loops can be supported via other modules:
758
759 There is no direct support for WxWidgets (Wx) or Prima.
760
761 WxWidgets has no support for watching file handles. However, you can
762 use WxWidgets through the POE adaptor, as POE has a Wx backend that
763 simply polls 20 times per second, which was considered to be too
764 horrible to even consider for AnyEvent.
765
766 Prima is not supported as nobody seems to be using it, but it has a
767 POE backend, so it can be supported through POE.
768
769 AnyEvent knows about both Prima and Wx, however, and will try to
770 load POE when detecting them, in the hope that POE will pick them
771 up, in which case everything will be automatic.
488 772
489GLOBAL VARIABLES AND FUNCTIONS 773GLOBAL VARIABLES AND FUNCTIONS
774 These are not normally required to use AnyEvent, but can be useful to
775 write AnyEvent extension modules.
776
490 $AnyEvent::MODEL 777 $AnyEvent::MODEL
491 Contains "undef" until the first watcher is being created. Then it 778 Contains "undef" until the first watcher is being created, before
779 the backend has been autodetected.
780
492 contains the event model that is being used, which is the name of 781 Afterwards it contains the event model that is being used, which is
493 the Perl class implementing the model. This class is usually one of 782 the name of the Perl class implementing the model. This class is
494 the "AnyEvent::Impl:xxx" modules, but can be any other class in the 783 usually one of the "AnyEvent::Impl:xxx" modules, but can be any
495 case AnyEvent has been extended at runtime (e.g. in *rxvt-unicode*). 784 other class in the case AnyEvent has been extended at runtime (e.g.
496 785 in *rxvt-unicode* it will be "urxvt::anyevent").
497 The known classes so far are:
498
499 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
500 AnyEvent::Impl::Event based on Event, second best choice.
501 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
502 AnyEvent::Impl::Glib based on Glib, third-best choice.
503 AnyEvent::Impl::Tk based on Tk, very bad choice.
504 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
505 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
506 AnyEvent::Impl::POE based on POE, not generic enough for full support.
507
508 There is no support for WxWidgets, as WxWidgets has no support for
509 watching file handles. However, you can use WxWidgets through the
510 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
511 second, which was considered to be too horrible to even consider for
512 AnyEvent. Likewise, other POE backends can be used by AnyEvent by
513 using it's adaptor.
514
515 AnyEvent knows about Prima and Wx and will try to use POE when
516 autodetecting them.
517 786
518 AnyEvent::detect 787 AnyEvent::detect
519 Returns $AnyEvent::MODEL, forcing autodetection of the event model 788 Returns $AnyEvent::MODEL, forcing autodetection of the event model
520 if necessary. You should only call this function right before you 789 if necessary. You should only call this function right before you
521 would have created an AnyEvent watcher anyway, that is, as late as 790 would have created an AnyEvent watcher anyway, that is, as late as
522 possible at runtime. 791 possible at runtime, and not e.g. while initialising of your module.
792
793 If you need to do some initialisation before AnyEvent watchers are
794 created, use "post_detect".
523 795
524 $guard = AnyEvent::post_detect { BLOCK } 796 $guard = AnyEvent::post_detect { BLOCK }
525 Arranges for the code block to be executed as soon as the event 797 Arranges for the code block to be executed as soon as the event
526 model is autodetected (or immediately if this has already happened). 798 model is autodetected (or immediately if this has already happened).
799
800 The block will be executed *after* the actual backend has been
801 detected ($AnyEvent::MODEL is set), but *before* any watchers have
802 been created, so it is possible to e.g. patch @AnyEvent::ISA or do
803 other initialisations - see the sources of AnyEvent::Strict or
804 AnyEvent::AIO to see how this is used.
805
806 The most common usage is to create some global watchers, without
807 forcing event module detection too early, for example, AnyEvent::AIO
808 creates and installs the global IO::AIO watcher in a "post_detect"
809 block to avoid autodetecting the event module at load time.
527 810
528 If called in scalar or list context, then it creates and returns an 811 If called in scalar or list context, then it creates and returns an
529 object that automatically removes the callback again when it is 812 object that automatically removes the callback again when it is
530 destroyed. See Coro::BDB for a case where this is useful. 813 destroyed. See Coro::BDB for a case where this is useful.
531 814
533 If there are any code references in this array (you can "push" to it 816 If there are any code references in this array (you can "push" to it
534 before or after loading AnyEvent), then they will called directly 817 before or after loading AnyEvent), then they will called directly
535 after the event loop has been chosen. 818 after the event loop has been chosen.
536 819
537 You should check $AnyEvent::MODEL before adding to this array, 820 You should check $AnyEvent::MODEL before adding to this array,
538 though: if it contains a true value then the event loop has already 821 though: if it is defined then the event loop has already been
539 been detected, and the array will be ignored. 822 detected, and the array will be ignored.
540 823
541 Best use "AnyEvent::post_detect { BLOCK }" instead. 824 Best use "AnyEvent::post_detect { BLOCK }" when your application
825 allows it,as it takes care of these details.
826
827 This variable is mainly useful for modules that can do something
828 useful when AnyEvent is used and thus want to know when it is
829 initialised, but do not need to even load it by default. This array
830 provides the means to hook into AnyEvent passively, without loading
831 it.
542 832
543WHAT TO DO IN A MODULE 833WHAT TO DO IN A MODULE
544 As a module author, you should "use AnyEvent" and call AnyEvent methods 834 As a module author, you should "use AnyEvent" and call AnyEvent methods
545 freely, but you should not load a specific event module or rely on it. 835 freely, but you should not load a specific event module or rely on it.
546 836
566 If it doesn't care, it can just "use AnyEvent" and use it itself, or not 856 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
567 do anything special (it does not need to be event-based) and let 857 do anything special (it does not need to be event-based) and let
568 AnyEvent decide which implementation to chose if some module relies on 858 AnyEvent decide which implementation to chose if some module relies on
569 it. 859 it.
570 860
571 If the main program relies on a specific event model. For example, in 861 If the main program relies on a specific event model - for example, in
572 Gtk2 programs you have to rely on the Glib module. You should load the 862 Gtk2 programs you have to rely on the Glib module - you should load the
573 event module before loading AnyEvent or any module that uses it: 863 event module before loading AnyEvent or any module that uses it:
574 generally speaking, you should load it as early as possible. The reason 864 generally speaking, you should load it as early as possible. The reason
575 is that modules might create watchers when they are loaded, and AnyEvent 865 is that modules might create watchers when they are loaded, and AnyEvent
576 will decide on the event model to use as soon as it creates watchers, 866 will decide on the event model to use as soon as it creates watchers,
577 and it might chose the wrong one unless you load the correct one 867 and it might chose the wrong one unless you load the correct one
578 yourself. 868 yourself.
579 869
580 You can chose to use a rather inefficient pure-perl implementation by 870 You can chose to use a pure-perl implementation by loading the
581 loading the "AnyEvent::Impl::Perl" module, which gives you similar 871 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
582 behaviour everywhere, but letting AnyEvent chose is generally better. 872 everywhere, but letting AnyEvent chose the model is generally better.
873
874 MAINLOOP EMULATION
875 Sometimes (often for short test scripts, or even standalone programs who
876 only want to use AnyEvent), you do not want to run a specific event
877 loop.
878
879 In that case, you can use a condition variable like this:
880
881 AnyEvent->condvar->recv;
882
883 This has the effect of entering the event loop and looping forever.
884
885 Note that usually your program has some exit condition, in which case it
886 is better to use the "traditional" approach of storing a condition
887 variable somewhere, waiting for it, and sending it when the program
888 should exit cleanly.
583 889
584OTHER MODULES 890OTHER MODULES
585 The following is a non-exhaustive list of additional modules that use 891 The following is a non-exhaustive list of additional modules that use
586 AnyEvent and can therefore be mixed easily with other AnyEvent modules 892 AnyEvent as a client and can therefore be mixed easily with other
587 in the same program. Some of the modules come with AnyEvent, some are 893 AnyEvent modules and other event loops in the same program. Some of the
588 available via CPAN. 894 modules come with AnyEvent, most are available via CPAN.
589 895
590 AnyEvent::Util 896 AnyEvent::Util
591 Contains various utility functions that replace often-used but 897 Contains various utility functions that replace often-used but
592 blocking functions such as "inet_aton" by event-/callback-based 898 blocking functions such as "inet_aton" by event-/callback-based
593 versions. 899 versions.
594 900
901 AnyEvent::Socket
902 Provides various utility functions for (internet protocol) sockets,
903 addresses and name resolution. Also functions to create non-blocking
904 tcp connections or tcp servers, with IPv6 and SRV record support and
905 more.
906
595 AnyEvent::Handle 907 AnyEvent::Handle
596 Provide read and write buffers and manages watchers for reads and 908 Provide read and write buffers, manages watchers for reads and
597 writes. 909 writes, supports raw and formatted I/O, I/O queued and fully
910 transparent and non-blocking SSL/TLS (via AnyEvent::TLS.
911
912 AnyEvent::DNS
913 Provides rich asynchronous DNS resolver capabilities.
914
915 AnyEvent::HTTP
916 A simple-to-use HTTP library that is capable of making a lot of
917 concurrent HTTP requests.
598 918
599 AnyEvent::HTTPD 919 AnyEvent::HTTPD
600 Provides a simple web application server framework. 920 Provides a simple web application server framework.
601 921
602 AnyEvent::DNS
603 Provides asynchronous DNS resolver capabilities, beyond what
604 AnyEvent::Util offers.
605
606 AnyEvent::FastPing 922 AnyEvent::FastPing
607 The fastest ping in the west. 923 The fastest ping in the west.
608 924
925 AnyEvent::DBI
926 Executes DBI requests asynchronously in a proxy process.
927
928 AnyEvent::AIO
929 Truly asynchronous I/O, should be in the toolbox of every event
930 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
931 together.
932
933 AnyEvent::BDB
934 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
935 fuses BDB and AnyEvent together.
936
937 AnyEvent::GPSD
938 A non-blocking interface to gpsd, a daemon delivering GPS
939 information.
940
941 AnyEvent::IRC
942 AnyEvent based IRC client module family (replacing the older
609 Net::IRC3 943 Net::IRC3).
610 AnyEvent based IRC client module family.
611 944
612 Net::XMPP2 945 AnyEvent::XMPP
613 AnyEvent based XMPP (Jabber protocol) module family. 946 AnyEvent based XMPP (Jabber protocol) module family (replacing the
947 older Net::XMPP2>.
948
949 AnyEvent::IGS
950 A non-blocking interface to the Internet Go Server protocol (used by
951 App::IGS).
614 952
615 Net::FCP 953 Net::FCP
616 AnyEvent-based implementation of the Freenet Client Protocol, 954 AnyEvent-based implementation of the Freenet Client Protocol,
617 birthplace of AnyEvent. 955 birthplace of AnyEvent.
618 956
620 High level API for event-based execution flow control. 958 High level API for event-based execution flow control.
621 959
622 Coro 960 Coro
623 Has special support for AnyEvent via Coro::AnyEvent. 961 Has special support for AnyEvent via Coro::AnyEvent.
624 962
625 AnyEvent::AIO, IO::AIO 963ERROR AND EXCEPTION HANDLING
626 Truly asynchronous I/O, should be in the toolbox of every event 964 In general, AnyEvent does not do any error handling - it relies on the
627 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent 965 caller to do that if required. The AnyEvent::Strict module (see also the
628 together. 966 "PERL_ANYEVENT_STRICT" environment variable, below) provides strict
967 checking of all AnyEvent methods, however, which is highly useful during
968 development.
629 969
630 AnyEvent::BDB, BDB 970 As for exception handling (i.e. runtime errors and exceptions thrown
631 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently 971 while executing a callback), this is not only highly event-loop
632 fuses IO::AIO and AnyEvent together. 972 specific, but also not in any way wrapped by this module, as this is the
973 job of the main program.
633 974
634 IO::Lambda 975 The pure perl event loop simply re-throws the exception (usually within
635 The lambda approach to I/O - don't ask, look there. Can use 976 "condvar->recv"), the Event and EV modules call "$Event/EV::DIED->()",
636 AnyEvent. 977 Glib uses "install_exception_handler" and so on.
978
979ENVIRONMENT VARIABLES
980 The following environment variables are used by this module or its
981 submodules.
982
983 Note that AnyEvent will remove *all* environment variables starting with
984 "PERL_ANYEVENT_" from %ENV when it is loaded while taint mode is
985 enabled.
986
987 "PERL_ANYEVENT_VERBOSE"
988 By default, AnyEvent will be completely silent except in fatal
989 conditions. You can set this environment variable to make AnyEvent
990 more talkative.
991
992 When set to 1 or higher, causes AnyEvent to warn about unexpected
993 conditions, such as not being able to load the event model specified
994 by "PERL_ANYEVENT_MODEL".
995
996 When set to 2 or higher, cause AnyEvent to report to STDERR which
997 event model it chooses.
998
999 "PERL_ANYEVENT_STRICT"
1000 AnyEvent does not do much argument checking by default, as thorough
1001 argument checking is very costly. Setting this variable to a true
1002 value will cause AnyEvent to load "AnyEvent::Strict" and then to
1003 thoroughly check the arguments passed to most method calls. If it
1004 finds any problems, it will croak.
1005
1006 In other words, enables "strict" mode.
1007
1008 Unlike "use strict", it is definitely recommended to keep it off in
1009 production. Keeping "PERL_ANYEVENT_STRICT=1" in your environment
1010 while developing programs can be very useful, however.
1011
1012 "PERL_ANYEVENT_MODEL"
1013 This can be used to specify the event model to be used by AnyEvent,
1014 before auto detection and -probing kicks in. It must be a string
1015 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
1016 gets prepended and the resulting module name is loaded and if the
1017 load was successful, used as event model. If it fails to load
1018 AnyEvent will proceed with auto detection and -probing.
1019
1020 This functionality might change in future versions.
1021
1022 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
1023 could start your program like this:
1024
1025 PERL_ANYEVENT_MODEL=Perl perl ...
1026
1027 "PERL_ANYEVENT_PROTOCOLS"
1028 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
1029 preferences for IPv4 or IPv6. The default is unspecified (and might
1030 change, or be the result of auto probing).
1031
1032 Must be set to a comma-separated list of protocols or address
1033 families, current supported: "ipv4" and "ipv6". Only protocols
1034 mentioned will be used, and preference will be given to protocols
1035 mentioned earlier in the list.
1036
1037 This variable can effectively be used for denial-of-service attacks
1038 against local programs (e.g. when setuid), although the impact is
1039 likely small, as the program has to handle conenction and other
1040 failures anyways.
1041
1042 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
1043 IPv6, but support both and try to use both.
1044 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
1045 resolve or contact IPv6 addresses.
1046 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
1047 prefer IPv6 over IPv4.
1048
1049 "PERL_ANYEVENT_EDNS0"
1050 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
1051 for DNS. This extension is generally useful to reduce DNS traffic,
1052 but some (broken) firewalls drop such DNS packets, which is why it
1053 is off by default.
1054
1055 Setting this variable to 1 will cause AnyEvent::DNS to announce
1056 EDNS0 in its DNS requests.
1057
1058 "PERL_ANYEVENT_MAX_FORKS"
1059 The maximum number of child processes that
1060 "AnyEvent::Util::fork_call" will create in parallel.
1061
1062 "PERL_ANYEVENT_MAX_OUTSTANDING_DNS"
1063 The default value for the "max_outstanding" parameter for the
1064 default DNS resolver - this is the maximum number of parallel DNS
1065 requests that are sent to the DNS server.
1066
1067 "PERL_ANYEVENT_RESOLV_CONF"
1068 The file to use instead of /etc/resolv.conf (or OS-specific
1069 configuration) in the default resolver. When set to the empty
1070 string, no default config will be used.
1071
1072 "PERL_ANYEVENT_CA_FILE", "PERL_ANYEVENT_CA_PATH".
1073 When neither "ca_file" nor "ca_path" was specified during
1074 AnyEvent::TLS context creation, and either of these environment
1075 variables exist, they will be used to specify CA certificate
1076 locations instead of a system-dependent default.
637 1077
638SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1078SUPPLYING YOUR OWN EVENT MODEL INTERFACE
639 This is an advanced topic that you do not normally need to use AnyEvent 1079 This is an advanced topic that you do not normally need to use AnyEvent
640 in a module. This section is only of use to event loop authors who want 1080 in a module. This section is only of use to event loop authors who want
641 to provide AnyEvent compatibility. 1081 to provide AnyEvent compatibility.
675 1115
676 *rxvt-unicode* also cheats a bit by not providing blocking access to 1116 *rxvt-unicode* also cheats a bit by not providing blocking access to
677 condition variables: code blocking while waiting for a condition will 1117 condition variables: code blocking while waiting for a condition will
678 "die". This still works with most modules/usages, and blocking calls 1118 "die". This still works with most modules/usages, and blocking calls
679 must not be done in an interactive application, so it makes sense. 1119 must not be done in an interactive application, so it makes sense.
680
681ENVIRONMENT VARIABLES
682 The following environment variables are used by this module:
683
684 "PERL_ANYEVENT_VERBOSE"
685 By default, AnyEvent will be completely silent except in fatal
686 conditions. You can set this environment variable to make AnyEvent
687 more talkative.
688
689 When set to 1 or higher, causes AnyEvent to warn about unexpected
690 conditions, such as not being able to load the event model specified
691 by "PERL_ANYEVENT_MODEL".
692
693 When set to 2 or higher, cause AnyEvent to report to STDERR which
694 event model it chooses.
695
696 "PERL_ANYEVENT_MODEL"
697 This can be used to specify the event model to be used by AnyEvent,
698 before autodetection and -probing kicks in. It must be a string
699 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
700 gets prepended and the resulting module name is loaded and if the
701 load was successful, used as event model. If it fails to load
702 AnyEvent will proceed with autodetection and -probing.
703
704 This functionality might change in future versions.
705
706 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
707 could start your program like this:
708
709 PERL_ANYEVENT_MODEL=Perl perl ...
710 1120
711EXAMPLE PROGRAM 1121EXAMPLE PROGRAM
712 The following program uses an I/O watcher to read data from STDIN, a 1122 The following program uses an I/O watcher to read data from STDIN, a
713 timer to display a message once per second, and a condition variable to 1123 timer to display a message once per second, and a condition variable to
714 quit the program when the user enters quit: 1124 quit the program when the user enters quit:
722 poll => 'r', 1132 poll => 'r',
723 cb => sub { 1133 cb => sub {
724 warn "io event <$_[0]>\n"; # will always output <r> 1134 warn "io event <$_[0]>\n"; # will always output <r>
725 chomp (my $input = <STDIN>); # read a line 1135 chomp (my $input = <STDIN>); # read a line
726 warn "read: $input\n"; # output what has been read 1136 warn "read: $input\n"; # output what has been read
727 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1137 $cv->send if $input =~ /^q/i; # quit program if /^q/i
728 }, 1138 },
729 ); 1139 );
730 1140
731 my $time_watcher; # can only be used once 1141 my $time_watcher; # can only be used once
732 1142
737 }); 1147 });
738 } 1148 }
739 1149
740 new_timer; # create first timer 1150 new_timer; # create first timer
741 1151
742 $cv->wait; # wait until user enters /^q/i 1152 $cv->recv; # wait until user enters /^q/i
743 1153
744REAL-WORLD EXAMPLE 1154REAL-WORLD EXAMPLE
745 Consider the Net::FCP module. It features (among others) the following 1155 Consider the Net::FCP module. It features (among others) the following
746 API calls, which are to freenet what HTTP GET requests are to http: 1156 API calls, which are to freenet what HTTP GET requests are to http:
747 1157
796 syswrite $txn->{fh}, $txn->{request} 1206 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1207 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1208 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1209
800 Again, "fh_ready_r" waits till all data has arrived, and then stores the 1210 Again, "fh_ready_r" waits till all data has arrived, and then stores the
801 result and signals any possible waiters that the request ahs finished: 1211 result and signals any possible waiters that the request has finished:
802 1212
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1213 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1214
805 if (end-of-file or data complete) { 1215 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1216 $txn->{result} = $txn->{buf};
807 $txn->{finished}->broadcast; 1217 $txn->{finished}->send;
808 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1218 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
809 } 1219 }
810 1220
811 The "result" method, finally, just waits for the finished signal (if the 1221 The "result" method, finally, just waits for the finished signal (if the
812 request was already finished, it doesn't wait, of course, and returns 1222 request was already finished, it doesn't wait, of course, and returns
813 the data: 1223 the data:
814 1224
815 $txn->{finished}->wait; 1225 $txn->{finished}->recv;
816 return $txn->{result}; 1226 return $txn->{result};
817 1227
818 The actual code goes further and collects all errors ("die"s, 1228 The actual code goes further and collects all errors ("die"s,
819 exceptions) that occured during request processing. The "result" method 1229 exceptions) that occurred during request processing. The "result" method
820 detects whether an exception as thrown (it is stored inside the $txn 1230 detects whether an exception as thrown (it is stored inside the $txn
821 object) and just throws the exception, which means connection errors and 1231 object) and just throws the exception, which means connection errors and
822 other problems get reported tot he code that tries to use the result, 1232 other problems get reported tot he code that tries to use the result,
823 not in a random callback. 1233 not in a random callback.
824 1234
855 1265
856 my $quit = AnyEvent->condvar; 1266 my $quit = AnyEvent->condvar;
857 1267
858 $fcp->txn_client_get ($url)->cb (sub { 1268 $fcp->txn_client_get ($url)->cb (sub {
859 ... 1269 ...
860 $quit->broadcast; 1270 $quit->send;
861 }); 1271 });
862 1272
863 $quit->wait; 1273 $quit->recv;
864 1274
865BENCHMARKS 1275BENCHMARKS
866 To give you an idea of the performance and overheads that AnyEvent adds 1276 To give you an idea of the performance and overheads that AnyEvent adds
867 over the event loops themselves and to give you an impression of the 1277 over the event loops themselves and to give you an impression of the
868 speed of various event loops I prepared some benchmarks. 1278 speed of various event loops I prepared some benchmarks.
869 1279
870 BENCHMARKING ANYEVENT OVERHEAD 1280 BENCHMARKING ANYEVENT OVERHEAD
871 Here is a benchmark of various supported event models used natively and 1281 Here is a benchmark of various supported event models used natively and
872 through anyevent. The benchmark creates a lot of timers (with a zero 1282 through AnyEvent. The benchmark creates a lot of timers (with a zero
873 timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1283 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
874 which it is), lets them fire exactly once and destroys them again. 1284 which it is), lets them fire exactly once and destroys them again.
875 1285
876 Source code for this benchmark is found as eg/bench in the AnyEvent 1286 Source code for this benchmark is found as eg/bench in the AnyEvent
877 distribution. 1287 distribution.
893 between all watchers, to avoid adding memory overhead. That means 1303 between all watchers, to avoid adding memory overhead. That means
894 closure creation and memory usage is not included in the figures. 1304 closure creation and memory usage is not included in the figures.
895 1305
896 *invoke* is the time, in microseconds, used to invoke a simple callback. 1306 *invoke* is the time, in microseconds, used to invoke a simple callback.
897 The callback simply counts down a Perl variable and after it was invoked 1307 The callback simply counts down a Perl variable and after it was invoked
898 "watcher" times, it would "->broadcast" a condvar once to signal the end 1308 "watcher" times, it would "->send" a condvar once to signal the end of
899 of this phase. 1309 this phase.
900 1310
901 *destroy* is the time, in microseconds, that it takes to destroy a 1311 *destroy* is the time, in microseconds, that it takes to destroy a
902 single watcher. 1312 single watcher.
903 1313
904 Results 1314 Results
905 name watchers bytes create invoke destroy comment 1315 name watchers bytes create invoke destroy comment
906 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1316 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
907 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1317 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
908 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1318 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
909 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1319 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
910 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1320 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
911 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1321 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1322 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1323 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
912 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1324 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
913 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1325 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
914 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1326 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
915 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1327 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
916 1328
917 Discussion 1329 Discussion
918 The benchmark does *not* measure scalability of the event loop very 1330 The benchmark does *not* measure scalability of the event loop very
919 well. For example, a select-based event loop (such as the pure perl one) 1331 well. For example, a select-based event loop (such as the pure perl one)
920 can never compete with an event loop that uses epoll when the number of 1332 can never compete with an event loop that uses epoll when the number of
945 few of them active), of course, but this was not subject of this 1357 few of them active), of course, but this was not subject of this
946 benchmark. 1358 benchmark.
947 1359
948 The "Event" module has a relatively high setup and callback invocation 1360 The "Event" module has a relatively high setup and callback invocation
949 cost, but overall scores in on the third place. 1361 cost, but overall scores in on the third place.
1362
1363 "IO::Async" performs admirably well, about on par with "Event", even
1364 when using its pure perl backend.
950 1365
951 "Glib"'s memory usage is quite a bit higher, but it features a faster 1366 "Glib"'s memory usage is quite a bit higher, but it features a faster
952 callback invocation and overall ends up in the same class as "Event". 1367 callback invocation and overall ends up in the same class as "Event".
953 However, Glib scales extremely badly, doubling the number of watchers 1368 However, Glib scales extremely badly, doubling the number of watchers
954 increases the processing time by more than a factor of four, making it 1369 increases the processing time by more than a factor of four, making it
992 1407
993 * You should avoid POE like the plague if you want performance or 1408 * You should avoid POE like the plague if you want performance or
994 reasonable memory usage. 1409 reasonable memory usage.
995 1410
996 BENCHMARKING THE LARGE SERVER CASE 1411 BENCHMARKING THE LARGE SERVER CASE
997 This benchmark atcually benchmarks the event loop itself. It works by 1412 This benchmark actually benchmarks the event loop itself. It works by
998 creating a number of "servers": each server consists of a socketpair, a 1413 creating a number of "servers": each server consists of a socket pair, a
999 timeout watcher that gets reset on activity (but never fires), and an 1414 timeout watcher that gets reset on activity (but never fires), and an
1000 I/O watcher waiting for input on one side of the socket. Each time the 1415 I/O watcher waiting for input on one side of the socket. Each time the
1001 socket watcher reads a byte it will write that byte to a random other 1416 socket watcher reads a byte it will write that byte to a random other
1002 "server". 1417 "server".
1003 1418
1004 The effect is that there will be a lot of I/O watchers, only part of 1419 The effect is that there will be a lot of I/O watchers, only part of
1005 which are active at any one point (so there is a constant number of 1420 which are active at any one point (so there is a constant number of
1006 active fds for each loop iterstaion, but which fds these are is random). 1421 active fds for each loop iteration, but which fds these are is random).
1007 The timeout is reset each time something is read because that reflects 1422 The timeout is reset each time something is read because that reflects
1008 how most timeouts work (and puts extra pressure on the event loops). 1423 how most timeouts work (and puts extra pressure on the event loops).
1009 1424
1010 In this benchmark, we use 10000 socketpairs (20000 sockets), of which 1425 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1011 100 (1%) are active. This mirrors the activity of large servers with 1426 100 (1%) are active. This mirrors the activity of large servers with
1012 many connections, most of which are idle at any one point in time. 1427 many connections, most of which are idle at any one point in time.
1013 1428
1014 Source code for this benchmark is found as eg/bench2 in the AnyEvent 1429 Source code for this benchmark is found as eg/bench2 in the AnyEvent
1015 distribution. 1430 distribution.
1016 1431
1017 Explanation of the columns 1432 Explanation of the columns
1018 *sockets* is the number of sockets, and twice the number of "servers" 1433 *sockets* is the number of sockets, and twice the number of "servers"
1019 (as each server has a read and write socket end). 1434 (as each server has a read and write socket end).
1020 1435
1021 *create* is the time it takes to create a socketpair (which is 1436 *create* is the time it takes to create a socket pair (which is
1022 nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1437 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1023 1438
1024 *request*, the most important value, is the time it takes to handle a 1439 *request*, the most important value, is the time it takes to handle a
1025 single "request", that is, reading the token from the pipe and 1440 single "request", that is, reading the token from the pipe and
1026 forwarding it to another server. This includes deleting the old timeout 1441 forwarding it to another server. This includes deleting the old timeout
1027 and creating a new one that moves the timeout into the future. 1442 and creating a new one that moves the timeout into the future.
1028 1443
1029 Results 1444 Results
1030 name sockets create request 1445 name sockets create request
1031 EV 20000 69.01 11.16 1446 EV 20000 69.01 11.16
1032 Perl 20000 73.32 35.87 1447 Perl 20000 73.32 35.87
1448 IOAsync 20000 157.00 98.14 epoll
1449 IOAsync 20000 159.31 616.06 poll
1033 Event 20000 212.62 257.32 1450 Event 20000 212.62 257.32
1034 Glib 20000 651.16 1896.30 1451 Glib 20000 651.16 1896.30
1035 POE 20000 349.67 12317.24 uses POE::Loop::Event 1452 POE 20000 349.67 12317.24 uses POE::Loop::Event
1036 1453
1037 Discussion 1454 Discussion
1038 This benchmark *does* measure scalability and overall performance of the 1455 This benchmark *does* measure scalability and overall performance of the
1039 particular event loop. 1456 particular event loop.
1040 1457
1041 EV is again fastest. Since it is using epoll on my system, the setup 1458 EV is again fastest. Since it is using epoll on my system, the setup
1042 time is relatively high, though. 1459 time is relatively high, though.
1043 1460
1044 Perl surprisingly comes second. It is much faster than the C-based event 1461 Perl surprisingly comes second. It is much faster than the C-based event
1045 loops Event and Glib. 1462 loops Event and Glib.
1463
1464 IO::Async performs very well when using its epoll backend, and still
1465 quite good compared to Glib when using its pure perl backend.
1046 1466
1047 Event suffers from high setup time as well (look at its code and you 1467 Event suffers from high setup time as well (look at its code and you
1048 will understand why). Callback invocation also has a high overhead 1468 will understand why). Callback invocation also has a high overhead
1049 compared to the "$_->() for .."-style loop that the Perl event loop 1469 compared to the "$_->() for .."-style loop that the Perl event loop
1050 uses. Event uses select or poll in basically all documented 1470 uses. Event uses select or poll in basically all documented
1090 and speed most when you have lots of watchers, not when you only have a 1510 and speed most when you have lots of watchers, not when you only have a
1091 few of them). 1511 few of them).
1092 1512
1093 EV is again fastest. 1513 EV is again fastest.
1094 1514
1095 Perl again comes second. It is noticably faster than the C-based event 1515 Perl again comes second. It is noticeably faster than the C-based event
1096 loops Event and Glib, although the difference is too small to really 1516 loops Event and Glib, although the difference is too small to really
1097 matter. 1517 matter.
1098 1518
1099 POE also performs much better in this case, but is is still far behind 1519 POE also performs much better in this case, but is is still far behind
1100 the others. 1520 the others.
1101 1521
1102 Summary 1522 Summary
1103 * C-based event loops perform very well with small number of watchers, 1523 * C-based event loops perform very well with small number of watchers,
1104 as the management overhead dominates. 1524 as the management overhead dominates.
1525
1526 THE IO::Lambda BENCHMARK
1527 Recently I was told about the benchmark in the IO::Lambda manpage, which
1528 could be misinterpreted to make AnyEvent look bad. In fact, the
1529 benchmark simply compares IO::Lambda with POE, and IO::Lambda looks
1530 better (which shouldn't come as a surprise to anybody). As such, the
1531 benchmark is fine, and mostly shows that the AnyEvent backend from
1532 IO::Lambda isn't very optimal. But how would AnyEvent compare when used
1533 without the extra baggage? To explore this, I wrote the equivalent
1534 benchmark for AnyEvent.
1535
1536 The benchmark itself creates an echo-server, and then, for 500 times,
1537 connects to the echo server, sends a line, waits for the reply, and then
1538 creates the next connection. This is a rather bad benchmark, as it
1539 doesn't test the efficiency of the framework or much non-blocking I/O,
1540 but it is a benchmark nevertheless.
1541
1542 name runtime
1543 Lambda/select 0.330 sec
1544 + optimized 0.122 sec
1545 Lambda/AnyEvent 0.327 sec
1546 + optimized 0.138 sec
1547 Raw sockets/select 0.077 sec
1548 POE/select, components 0.662 sec
1549 POE/select, raw sockets 0.226 sec
1550 POE/select, optimized 0.404 sec
1551
1552 AnyEvent/select/nb 0.085 sec
1553 AnyEvent/EV/nb 0.068 sec
1554 +state machine 0.134 sec
1555
1556 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
1557 benchmarks actually make blocking connects and use 100% blocking I/O,
1558 defeating the purpose of an event-based solution. All of the newly
1559 written AnyEvent benchmarks use 100% non-blocking connects (using
1560 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1561 resolver), so AnyEvent is at a disadvantage here, as non-blocking
1562 connects generally require a lot more bookkeeping and event handling
1563 than blocking connects (which involve a single syscall only).
1564
1565 The last AnyEvent benchmark additionally uses AnyEvent::Handle, which
1566 offers similar expressive power as POE and IO::Lambda, using
1567 conventional Perl syntax. This means that both the echo server and the
1568 client are 100% non-blocking, further placing it at a disadvantage.
1569
1570 As you can see, the AnyEvent + EV combination even beats the
1571 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
1572 backend easily beats IO::Lambda and POE.
1573
1574 And even the 100% non-blocking version written using the high-level (and
1575 slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda by a
1576 large margin, even though it does all of DNS, tcp-connect and socket I/O
1577 in a non-blocking way.
1578
1579 The two AnyEvent benchmarks programs can be found as eg/ae0.pl and
1580 eg/ae2.pl in the AnyEvent distribution, the remaining benchmarks are
1581 part of the IO::lambda distribution and were used without any changes.
1582
1583SIGNALS
1584 AnyEvent currently installs handlers for these signals:
1585
1586 SIGCHLD
1587 A handler for "SIGCHLD" is installed by AnyEvent's child watcher
1588 emulation for event loops that do not support them natively. Also,
1589 some event loops install a similar handler.
1590
1591 If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent
1592 will reset it to default, to avoid losing child exit statuses.
1593
1594 SIGPIPE
1595 A no-op handler is installed for "SIGPIPE" when $SIG{PIPE} is
1596 "undef" when AnyEvent gets loaded.
1597
1598 The rationale for this is that AnyEvent users usually do not really
1599 depend on SIGPIPE delivery (which is purely an optimisation for
1600 shell use, or badly-written programs), but "SIGPIPE" can cause
1601 spurious and rare program exits as a lot of people do not expect
1602 "SIGPIPE" when writing to some random socket.
1603
1604 The rationale for installing a no-op handler as opposed to ignoring
1605 it is that this way, the handler will be restored to defaults on
1606 exec.
1607
1608 Feel free to install your own handler, or reset it to defaults.
1105 1609
1106FORK 1610FORK
1107 Most event libraries are not fork-safe. The ones who are usually are 1611 Most event libraries are not fork-safe. The ones who are usually are
1108 because they rely on inefficient but fork-safe "select" or "poll" calls. 1612 because they rely on inefficient but fork-safe "select" or "poll" calls.
1109 Only EV is fully fork-aware. 1613 Only EV is fully fork-aware.
1120 model than specified in the variable. 1624 model than specified in the variable.
1121 1625
1122 You can make AnyEvent completely ignore this variable by deleting it 1626 You can make AnyEvent completely ignore this variable by deleting it
1123 before the first watcher gets created, e.g. with a "BEGIN" block: 1627 before the first watcher gets created, e.g. with a "BEGIN" block:
1124 1628
1125 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1629 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1126 1630
1127 use AnyEvent; 1631 use AnyEvent;
1128 1632
1129 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1633 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1130 be used to probe what backend is used and gain other information (which 1634 be used to probe what backend is used and gain other information (which
1131 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1635 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1636 and $ENV{PERL_ANYEVENT_STRICT}.
1637
1638 Note that AnyEvent will remove *all* environment variables starting with
1639 "PERL_ANYEVENT_" from %ENV when it is loaded while taint mode is
1640 enabled.
1641
1642BUGS
1643 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1644 hard to work around. If you suffer from memleaks, first upgrade to Perl
1645 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1646 annoying memleaks, such as leaking on "map" and "grep" but it is usually
1647 not as pronounced).
1132 1648
1133SEE ALSO 1649SEE ALSO
1650 Utility functions: AnyEvent::Util.
1651
1134 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk, 1652 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
1135 Event::Lib, Qt, POE. 1653 Event::Lib, Qt, POE.
1136 1654
1137 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event, 1655 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1138 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl, 1656 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
1139 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE. 1657 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE,
1658 AnyEvent::Impl::IOAsync.
1659
1660 Non-blocking file handles, sockets, TCP clients and servers:
1661 AnyEvent::Handle, AnyEvent::Socket, AnyEvent::TLS.
1662
1663 Asynchronous DNS: AnyEvent::DNS.
1140 1664
1141 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event, 1665 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1142 1666
1143 Nontrivial usage examples: Net::FCP, Net::XMPP2. 1667 Nontrivial usage examples: AnyEvent::GPSD, AnyEvent::XMPP,
1668 AnyEvent::HTTP.
1144 1669
1145AUTHOR 1670AUTHOR
1146 Marc Lehmann <schmorp@schmorp.de> 1671 Marc Lehmann <schmorp@schmorp.de>
1147 http://home.schmorp.de/ 1672 http://home.schmorp.de/
1148 1673

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