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Revision 1.52 by root, Mon Aug 10 01:17:38 2009 UTC vs.
Revision 1.62 by root, Sun Jun 6 10:13:57 2010 UTC

5 Qt and POE are various supported event loops/environments. 5 Qt and POE are various supported event loops/environments.
6 6
7SYNOPSIS 7SYNOPSIS
8 use AnyEvent; 8 use AnyEvent;
9 9
10 # if you prefer function calls, look at the AE manpage for
11 # an alternative API.
12
10 # file descriptor readable 13 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... }); 14 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
12 15
13 # one-shot or repeating timers 16 # one-shot or repeating timers
14 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... }); 17 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
15 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ... 18 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
354 time, which might affect timers and time-outs. 357 time, which might affect timers and time-outs.
355 358
356 When this is the case, you can call this method, which will update 359 When this is the case, you can call this method, which will update
357 the event loop's idea of "current time". 360 the event loop's idea of "current time".
358 361
362 A typical example would be a script in a web server (e.g.
363 "mod_perl") - when mod_perl executes the script, then the event loop
364 will have the wrong idea about the "current time" (being potentially
365 far in the past, when the script ran the last time). In that case
366 you should arrange a call to "AnyEvent->now_update" each time the
367 web server process wakes up again (e.g. at the start of your script,
368 or in a handler).
369
359 Note that updating the time *might* cause some events to be handled. 370 Note that updating the time *might* cause some events to be handled.
360 371
361 SIGNAL WATCHERS 372 SIGNAL WATCHERS
362 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>); 373 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
363 374
383 correctly. 394 correctly.
384 395
385 Example: exit on SIGINT 396 Example: exit on SIGINT
386 397
387 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 398 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
399
400 Restart Behaviour
401 While restart behaviour is up to the event loop implementation, most
402 will not restart syscalls (that includes Async::Interrupt and AnyEvent's
403 pure perl implementation).
404
405 Safe/Unsafe Signals
406 Perl signals can be either "safe" (synchronous to opcode handling) or
407 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
408 latter might corrupt your memory.
409
410 AnyEvent signal handlers are, in addition, synchronous to the event
411 loop, i.e. they will not interrupt your running perl program but will
412 only be called as part of the normal event handling (just like timer,
413 I/O etc. callbacks, too).
388 414
389 Signal Races, Delays and Workarounds 415 Signal Races, Delays and Workarounds
390 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching 416 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
391 callbacks to signals in a generic way, which is a pity, as you cannot do 417 callbacks to signals in a generic way, which is a pity, as you cannot do
392 race-free signal handling in perl, requiring C libraries for this. 418 race-free signal handling in perl, requiring C libraries for this.
463 $done->recv; 489 $done->recv;
464 490
465 IDLE WATCHERS 491 IDLE WATCHERS
466 $w = AnyEvent->idle (cb => <callback>); 492 $w = AnyEvent->idle (cb => <callback>);
467 493
468 Sometimes there is a need to do something, but it is not so important to 494 Repeatedly invoke the callback after the process becomes idle, until
469 do it instantly, but only when there is nothing better to do. This 495 either the watcher is destroyed or new events have been detected.
470 "nothing better to do" is usually defined to be "no other events need
471 attention by the event loop".
472 496
473 Idle watchers ideally get invoked when the event loop has nothing better 497 Idle watchers are useful when there is a need to do something, but it is
474 to do, just before it would block the process to wait for new events. 498 not so important (or wise) to do it instantly. The callback will be
475 Instead of blocking, the idle watcher is invoked. 499 invoked only when there is "nothing better to do", which is usually
500 defined as "all outstanding events have been handled and no new events
501 have been detected". That means that idle watchers ideally get invoked
502 when the event loop has just polled for new events but none have been
503 detected. Instead of blocking to wait for more events, the idle watchers
504 will be invoked.
476 505
477 Most event loops unfortunately do not really support idle watchers (only 506 Unfortunately, most event loops do not really support idle watchers
478 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent 507 (only EV, Event and Glib do it in a usable fashion) - for the rest,
479 will simply call the callback "from time to time". 508 AnyEvent will simply call the callback "from time to time".
480 509
481 Example: read lines from STDIN, but only process them when the program 510 Example: read lines from STDIN, but only process them when the program
482 is otherwise idle: 511 is otherwise idle:
483 512
484 my @lines; # read data 513 my @lines; # read data
510 539
511 AnyEvent is slightly different: it expects somebody else to run the 540 AnyEvent is slightly different: it expects somebody else to run the
512 event loop and will only block when necessary (usually when told by the 541 event loop and will only block when necessary (usually when told by the
513 user). 542 user).
514 543
515 The instrument to do that is called a "condition variable", so called 544 The tool to do that is called a "condition variable", so called because
516 because they represent a condition that must become true. 545 they represent a condition that must become true.
517 546
518 Now is probably a good time to look at the examples further below. 547 Now is probably a good time to look at the examples further below.
519 548
520 Condition variables can be created by calling the "AnyEvent->condvar" 549 Condition variables can be created by calling the "AnyEvent->condvar"
521 method, usually without arguments. The only argument pair allowed is 550 method, usually without arguments. The only argument pair allowed is
526 After creation, the condition variable is "false" until it becomes 555 After creation, the condition variable is "false" until it becomes
527 "true" by calling the "send" method (or calling the condition variable 556 "true" by calling the "send" method (or calling the condition variable
528 as if it were a callback, read about the caveats in the description for 557 as if it were a callback, read about the caveats in the description for
529 the "->send" method). 558 the "->send" method).
530 559
531 Condition variables are similar to callbacks, except that you can 560 Since condition variables are the most complex part of the AnyEvent API,
532 optionally wait for them. They can also be called merge points - points 561 here are some different mental models of what they are - pick the ones
533 in time where multiple outstanding events have been processed. And yet 562 you can connect to:
534 another way to call them is transactions - each condition variable can 563
535 be used to represent a transaction, which finishes at some point and 564 * Condition variables are like callbacks - you can call them (and pass
536 delivers a result. And yet some people know them as "futures" - a 565 them instead of callbacks). Unlike callbacks however, you can also
537 promise to compute/deliver something that you can wait for. 566 wait for them to be called.
567
568 * Condition variables are signals - one side can emit or send them,
569 the other side can wait for them, or install a handler that is
570 called when the signal fires.
571
572 * Condition variables are like "Merge Points" - points in your program
573 where you merge multiple independent results/control flows into one.
574
575 * Condition variables represent a transaction - function that start
576 some kind of transaction can return them, leaving the caller the
577 choice between waiting in a blocking fashion, or setting a callback.
578
579 * Condition variables represent future values, or promises to deliver
580 some result, long before the result is available.
538 581
539 Condition variables are very useful to signal that something has 582 Condition variables are very useful to signal that something has
540 finished, for example, if you write a module that does asynchronous http 583 finished, for example, if you write a module that does asynchronous http
541 requests, then a condition variable would be the ideal candidate to 584 requests, then a condition variable would be the ideal candidate to
542 signal the availability of results. The user can either act when the 585 signal the availability of results. The user can either act when the
563 which eventually calls "-> send", and the "consumer side", which waits 606 which eventually calls "-> send", and the "consumer side", which waits
564 for the send to occur. 607 for the send to occur.
565 608
566 Example: wait for a timer. 609 Example: wait for a timer.
567 610
568 # wait till the result is ready 611 # condition: "wait till the timer is fired"
569 my $result_ready = AnyEvent->condvar; 612 my $timer_fired = AnyEvent->condvar;
570 613
571 # do something such as adding a timer 614 # create the timer - we could wait for, say
572 # or socket watcher the calls $result_ready->send 615 # a handle becomign ready, or even an
573 # when the "result" is ready. 616 # AnyEvent::HTTP request to finish, but
574 # in this case, we simply use a timer: 617 # in this case, we simply use a timer:
575 my $w = AnyEvent->timer ( 618 my $w = AnyEvent->timer (
576 after => 1, 619 after => 1,
577 cb => sub { $result_ready->send }, 620 cb => sub { $timer_fired->send },
578 ); 621 );
579 622
580 # this "blocks" (while handling events) till the callback 623 # this "blocks" (while handling events) till the callback
581 # calls -<send 624 # calls ->send
582 $result_ready->recv; 625 $timer_fired->recv;
583 626
584 Example: wait for a timer, but take advantage of the fact that condition 627 Example: wait for a timer, but take advantage of the fact that condition
585 variables are also callable directly. 628 variables are also callable directly.
586 629
587 my $done = AnyEvent->condvar; 630 my $done = AnyEvent->condvar;
896 You should check $AnyEvent::MODEL before adding to this array, 939 You should check $AnyEvent::MODEL before adding to this array,
897 though: if it is defined then the event loop has already been 940 though: if it is defined then the event loop has already been
898 detected, and the array will be ignored. 941 detected, and the array will be ignored.
899 942
900 Best use "AnyEvent::post_detect { BLOCK }" when your application 943 Best use "AnyEvent::post_detect { BLOCK }" when your application
901 allows it,as it takes care of these details. 944 allows it, as it takes care of these details.
902 945
903 This variable is mainly useful for modules that can do something 946 This variable is mainly useful for modules that can do something
904 useful when AnyEvent is used and thus want to know when it is 947 useful when AnyEvent is used and thus want to know when it is
905 initialised, but do not need to even load it by default. This array 948 initialised, but do not need to even load it by default. This array
906 provides the means to hook into AnyEvent passively, without loading 949 provides the means to hook into AnyEvent passively, without loading
907 it. 950 it.
951
952 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
953 together, you could put this into Coro (this is the actual code used
954 by Coro to accomplish this):
955
956 if (defined $AnyEvent::MODEL) {
957 # AnyEvent already initialised, so load Coro::AnyEvent
958 require Coro::AnyEvent;
959 } else {
960 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
961 # as soon as it is
962 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
963 }
908 964
909WHAT TO DO IN A MODULE 965WHAT TO DO IN A MODULE
910 As a module author, you should "use AnyEvent" and call AnyEvent methods 966 As a module author, you should "use AnyEvent" and call AnyEvent methods
911 freely, but you should not load a specific event module or rely on it. 967 freely, but you should not load a specific event module or rely on it.
912 968
965 1021
966OTHER MODULES 1022OTHER MODULES
967 The following is a non-exhaustive list of additional modules that use 1023 The following is a non-exhaustive list of additional modules that use
968 AnyEvent as a client and can therefore be mixed easily with other 1024 AnyEvent as a client and can therefore be mixed easily with other
969 AnyEvent modules and other event loops in the same program. Some of the 1025 AnyEvent modules and other event loops in the same program. Some of the
970 modules come with AnyEvent, most are available via CPAN. 1026 modules come as part of AnyEvent, the others are available via CPAN.
971 1027
972 AnyEvent::Util 1028 AnyEvent::Util
973 Contains various utility functions that replace often-used but 1029 Contains various utility functions that replace often-used but
974 blocking functions such as "inet_aton" by event-/callback-based 1030 blocking functions such as "inet_aton" by event-/callback-based
975 versions. 1031 versions.
986 transparent and non-blocking SSL/TLS (via AnyEvent::TLS. 1042 transparent and non-blocking SSL/TLS (via AnyEvent::TLS.
987 1043
988 AnyEvent::DNS 1044 AnyEvent::DNS
989 Provides rich asynchronous DNS resolver capabilities. 1045 Provides rich asynchronous DNS resolver capabilities.
990 1046
1047 AnyEvent::HTTP, AnyEvent::IRC, AnyEvent::XMPP, AnyEvent::GPSD,
1048 AnyEvent::IGS, AnyEvent::FCP
1049 Implement event-based interfaces to the protocols of the same name
1050 (for the curious, IGS is the International Go Server and FCP is the
1051 Freenet Client Protocol).
1052
1053 AnyEvent::Handle::UDP
1054 Here be danger!
1055
1056 As Pauli would put it, "Not only is it not right, it's not even
1057 wrong!" - there are so many things wrong with AnyEvent::Handle::UDP,
1058 most notably it's use of a stream-based API with a protocol that
1059 isn't streamable, that the only way to improve it is to delete it.
1060
1061 It features data corruption (but typically only under load) and
1062 general confusion. On top, the author is not only clueless about UDP
1063 but also fact-resistant - some gems of his understanding: "connect
1064 doesn't work with UDP", "UDP packets are not IP packets", "UDP only
1065 has datagrams, not packets", "I don't need to implement proper error
1066 checking as UDP doesn't support error checking" and so on - he
1067 doesn't even understand what's wrong with his module when it is
1068 explained to him.
1069
991 AnyEvent::HTTP 1070 AnyEvent::DBI
992 A simple-to-use HTTP library that is capable of making a lot of 1071 Executes DBI requests asynchronously in a proxy process for you,
993 concurrent HTTP requests. 1072 notifying you in an event-bnased way when the operation is finished.
1073
1074 AnyEvent::AIO
1075 Truly asynchronous (as opposed to non-blocking) I/O, should be in
1076 the toolbox of every event programmer. AnyEvent::AIO transparently
1077 fuses IO::AIO and AnyEvent together, giving AnyEvent access to
1078 event-based file I/O, and much more.
994 1079
995 AnyEvent::HTTPD 1080 AnyEvent::HTTPD
996 Provides a simple web application server framework. 1081 A simple embedded webserver.
997 1082
998 AnyEvent::FastPing 1083 AnyEvent::FastPing
999 The fastest ping in the west. 1084 The fastest ping in the west.
1000
1001 AnyEvent::DBI
1002 Executes DBI requests asynchronously in a proxy process.
1003
1004 AnyEvent::AIO
1005 Truly asynchronous I/O, should be in the toolbox of every event
1006 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
1007 together.
1008
1009 AnyEvent::BDB
1010 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently
1011 fuses BDB and AnyEvent together.
1012
1013 AnyEvent::GPSD
1014 A non-blocking interface to gpsd, a daemon delivering GPS
1015 information.
1016
1017 AnyEvent::IRC
1018 AnyEvent based IRC client module family (replacing the older
1019 Net::IRC3).
1020
1021 AnyEvent::XMPP
1022 AnyEvent based XMPP (Jabber protocol) module family (replacing the
1023 older Net::XMPP2>.
1024
1025 AnyEvent::IGS
1026 A non-blocking interface to the Internet Go Server protocol (used by
1027 App::IGS).
1028
1029 Net::FCP
1030 AnyEvent-based implementation of the Freenet Client Protocol,
1031 birthplace of AnyEvent.
1032
1033 Event::ExecFlow
1034 High level API for event-based execution flow control.
1035 1085
1036 Coro 1086 Coro
1037 Has special support for AnyEvent via Coro::AnyEvent. 1087 Has special support for AnyEvent via Coro::AnyEvent.
1038 1088
1039SIMPLIFIED AE API 1089SIMPLIFIED AE API
1040 Starting with version 5.0, AnyEvent officially supports a second, much 1090 Starting with version 5.0, AnyEvent officially supports a second, much
1041 simpler, API that is designed to reduce the calling, typing and memory 1091 simpler, API that is designed to reduce the calling, typing and memory
1042 overhead. 1092 overhead by using function call syntax and a fixed number of parameters.
1043 1093
1044 See the AE manpage for details. 1094 See the AE manpage for details.
1045 1095
1046ERROR AND EXCEPTION HANDLING 1096ERROR AND EXCEPTION HANDLING
1047 In general, AnyEvent does not do any error handling - it relies on the 1097 In general, AnyEvent does not do any error handling - it relies on the
1228 warn "read: $input\n"; # output what has been read 1278 warn "read: $input\n"; # output what has been read
1229 $cv->send if $input =~ /^q/i; # quit program if /^q/i 1279 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1230 }, 1280 },
1231 ); 1281 );
1232 1282
1233 my $time_watcher; # can only be used once
1234
1235 sub new_timer {
1236 $timer = AnyEvent->timer (after => 1, cb => sub { 1283 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1237 warn "timeout\n"; # print 'timeout' about every second 1284 warn "timeout\n"; # print 'timeout' at most every second
1238 &new_timer; # and restart the time
1239 });
1240 } 1285 });
1241
1242 new_timer; # create first timer
1243 1286
1244 $cv->recv; # wait until user enters /^q/i 1287 $cv->recv; # wait until user enters /^q/i
1245 1288
1246REAL-WORLD EXAMPLE 1289REAL-WORLD EXAMPLE
1247 Consider the Net::FCP module. It features (among others) the following 1290 Consider the Net::FCP module. It features (among others) the following
1319 1362
1320 The actual code goes further and collects all errors ("die"s, 1363 The actual code goes further and collects all errors ("die"s,
1321 exceptions) that occurred during request processing. The "result" method 1364 exceptions) that occurred during request processing. The "result" method
1322 detects whether an exception as thrown (it is stored inside the $txn 1365 detects whether an exception as thrown (it is stored inside the $txn
1323 object) and just throws the exception, which means connection errors and 1366 object) and just throws the exception, which means connection errors and
1324 other problems get reported tot he code that tries to use the result, 1367 other problems get reported to the code that tries to use the result,
1325 not in a random callback. 1368 not in a random callback.
1326 1369
1327 All of this enables the following usage styles: 1370 All of this enables the following usage styles:
1328 1371
1329 1. Blocking: 1372 1. Blocking:
1665 As you can see, the AnyEvent + EV combination even beats the 1708 As you can see, the AnyEvent + EV combination even beats the
1666 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl 1709 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
1667 backend easily beats IO::Lambda and POE. 1710 backend easily beats IO::Lambda and POE.
1668 1711
1669 And even the 100% non-blocking version written using the high-level (and 1712 And even the 100% non-blocking version written using the high-level (and
1670 slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda by a 1713 slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda
1671 large margin, even though it does all of DNS, tcp-connect and socket I/O 1714 higher level ("unoptimised") abstractions by a large margin, even though
1672 in a non-blocking way. 1715 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
1673 1716
1674 The two AnyEvent benchmarks programs can be found as eg/ae0.pl and 1717 The two AnyEvent benchmarks programs can be found as eg/ae0.pl and
1675 eg/ae2.pl in the AnyEvent distribution, the remaining benchmarks are 1718 eg/ae2.pl in the AnyEvent distribution, the remaining benchmarks are
1676 part of the IO::lambda distribution and were used without any changes. 1719 part of the IO::Lambda distribution and were used without any changes.
1677 1720
1678SIGNALS 1721SIGNALS
1679 AnyEvent currently installs handlers for these signals: 1722 AnyEvent currently installs handlers for these signals:
1680 1723
1681 SIGCHLD 1724 SIGCHLD
1708 it's built-in modules) are required to use it. 1751 it's built-in modules) are required to use it.
1709 1752
1710 That does not mean that AnyEvent won't take advantage of some additional 1753 That does not mean that AnyEvent won't take advantage of some additional
1711 modules if they are installed. 1754 modules if they are installed.
1712 1755
1713 This section epxlains which additional modules will be used, and how 1756 This section explains which additional modules will be used, and how
1714 they affect AnyEvent's operetion. 1757 they affect AnyEvent's operation.
1715 1758
1716 Async::Interrupt 1759 Async::Interrupt
1717 This slightly arcane module is used to implement fast signal 1760 This slightly arcane module is used to implement fast signal
1718 handling: To my knowledge, there is no way to do completely 1761 handling: To my knowledge, there is no way to do completely
1719 race-free and quick signal handling in pure perl. To ensure that 1762 race-free and quick signal handling in pure perl. To ensure that
1722 10 seconds, look for $AnyEvent::MAX_SIGNAL_LATENCY). 1765 10 seconds, look for $AnyEvent::MAX_SIGNAL_LATENCY).
1723 1766
1724 If this module is available, then it will be used to implement 1767 If this module is available, then it will be used to implement
1725 signal catching, which means that signals will not be delayed, and 1768 signal catching, which means that signals will not be delayed, and
1726 the event loop will not be interrupted regularly, which is more 1769 the event loop will not be interrupted regularly, which is more
1727 efficient (And good for battery life on laptops). 1770 efficient (and good for battery life on laptops).
1728 1771
1729 This affects not just the pure-perl event loop, but also other event 1772 This affects not just the pure-perl event loop, but also other event
1730 loops that have no signal handling on their own (e.g. Glib, Tk, Qt). 1773 loops that have no signal handling on their own (e.g. Glib, Tk, Qt).
1731 1774
1732 Some event loops (POE, Event, Event::Lib) offer signal watchers 1775 Some event loops (POE, Event, Event::Lib) offer signal watchers
1742 clock is available, can take avdantage of advanced kernel interfaces 1785 clock is available, can take avdantage of advanced kernel interfaces
1743 such as "epoll" and "kqueue", and is the fastest backend *by far*. 1786 such as "epoll" and "kqueue", and is the fastest backend *by far*.
1744 You can even embed Glib/Gtk2 in it (or vice versa, see EV::Glib and 1787 You can even embed Glib/Gtk2 in it (or vice versa, see EV::Glib and
1745 Glib::EV). 1788 Glib::EV).
1746 1789
1790 If you only use backends that rely on another event loop (e.g.
1791 "Tk"), then this module will do nothing for you.
1792
1747 Guard 1793 Guard
1748 The guard module, when used, will be used to implement 1794 The guard module, when used, will be used to implement
1749 "AnyEvent::Util::guard". This speeds up guards considerably (and 1795 "AnyEvent::Util::guard". This speeds up guards considerably (and
1750 uses a lot less memory), but otherwise doesn't affect guard 1796 uses a lot less memory), but otherwise doesn't affect guard
1751 operation much. It is purely used for performance. 1797 operation much. It is purely used for performance.
1752 1798
1753 JSON and JSON::XS 1799 JSON and JSON::XS
1754 This module is required when you want to read or write JSON data via 1800 One of these modules is required when you want to read or write JSON
1755 AnyEvent::Handle. It is also written in pure-perl, but can take 1801 data via AnyEvent::Handle. JSON is also written in pure-perl, but
1756 advantage of the ultra-high-speed JSON::XS module when it is 1802 can take advantage of the ultra-high-speed JSON::XS module when it
1757 installed. 1803 is installed.
1758
1759 In fact, AnyEvent::Handle will use JSON::XS by default if it is
1760 installed.
1761 1804
1762 Net::SSLeay 1805 Net::SSLeay
1763 Implementing TLS/SSL in Perl is certainly interesting, but not very 1806 Implementing TLS/SSL in Perl is certainly interesting, but not very
1764 worthwhile: If this module is installed, then AnyEvent::Handle (with 1807 worthwhile: If this module is installed, then AnyEvent::Handle (with
1765 the help of AnyEvent::TLS), gains the ability to do TLS/SSL. 1808 the help of AnyEvent::TLS), gains the ability to do TLS/SSL.
1771 additionally use it to try to use a monotonic clock for timing 1814 additionally use it to try to use a monotonic clock for timing
1772 stability. 1815 stability.
1773 1816
1774FORK 1817FORK
1775 Most event libraries are not fork-safe. The ones who are usually are 1818 Most event libraries are not fork-safe. The ones who are usually are
1776 because they rely on inefficient but fork-safe "select" or "poll" calls. 1819 because they rely on inefficient but fork-safe "select" or "poll" calls
1777 Only EV is fully fork-aware. 1820 - higher performance APIs such as BSD's kqueue or the dreaded Linux
1821 epoll are usually badly thought-out hacks that are incompatible with
1822 fork in one way or another. Only EV is fully fork-aware and ensures that
1823 you continue event-processing in both parent and child (or both, if you
1824 know what you are doing).
1825
1826 This means that, in general, you cannot fork and do event processing in
1827 the child if the event library was initialised before the fork (which
1828 usually happens when the first AnyEvent watcher is created, or the
1829 library is loaded).
1778 1830
1779 If you have to fork, you must either do so *before* creating your first 1831 If you have to fork, you must either do so *before* creating your first
1780 watcher OR you must not use AnyEvent at all in the child OR you must do 1832 watcher OR you must not use AnyEvent at all in the child OR you must do
1781 something completely out of the scope of AnyEvent. 1833 something completely out of the scope of AnyEvent.
1834
1835 The problem of doing event processing in the parent *and* the child is
1836 much more complicated: even for backends that *are* fork-aware or
1837 fork-safe, their behaviour is not usually what you want: fork clones all
1838 watchers, that means all timers, I/O watchers etc. are active in both
1839 parent and child, which is almost never what you want. USing "exec" to
1840 start worker children from some kind of manage rprocess is usually
1841 preferred, because it is much easier and cleaner, at the expense of
1842 having to have another binary.
1782 1843
1783SECURITY CONSIDERATIONS 1844SECURITY CONSIDERATIONS
1784 AnyEvent can be forced to load any event model via 1845 AnyEvent can be forced to load any event model via
1785 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used 1846 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used
1786 to execute arbitrary code or directly gain access, it can easily be used 1847 to execute arbitrary code or directly gain access, it can easily be used

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