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Revision: 1.25
Committed: Tue Jun 3 09:02:46 2008 UTC (15 years, 11 months ago) by root
Branch: MAIN
CVS Tags: rel-4_14, rel-4_13, rel-4_12
Changes since 1.24: +34 -28 lines
Log Message:
4.12

File Contents

# Content
1 NAME
2 AnyEvent - provide framework for multiple event loops
3
4 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event
5 loops
6
7 SYNOPSIS
8 use AnyEvent;
9
10 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub {
11 ...
12 });
13
14 my $w = AnyEvent->timer (after => $seconds, cb => sub {
15 ...
16 });
17
18 my $w = AnyEvent->condvar; # stores whether a condition was flagged
19 $w->send; # wake up current and all future recv's
20 $w->recv; # enters "main loop" till $condvar gets ->send
21
22 INTRODUCTION/TUTORIAL
23 This manpage is mainly a reference manual. If you are interested in a
24 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
25 manpage.
26
27 WHY YOU SHOULD USE THIS MODULE (OR NOT)
28 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
29 nowadays. So what is different about AnyEvent?
30
31 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
32 policy* and AnyEvent is *small and efficient*.
33
34 First and foremost, *AnyEvent is not an event model* itself, it only
35 interfaces to whatever event model the main program happens to use in a
36 pragmatic way. For event models and certain classes of immortals alike,
37 the statement "there can only be one" is a bitter reality: In general,
38 only one event loop can be active at the same time in a process.
39 AnyEvent helps hiding the differences between those event loops.
40
41 The goal of AnyEvent is to offer module authors the ability to do event
42 programming (waiting for I/O or timer events) without subscribing to a
43 religion, a way of living, and most importantly: without forcing your
44 module users into the same thing by forcing them to use the same event
45 model you use.
46
47 For modules like POE or IO::Async (which is a total misnomer as it is
48 actually doing all I/O *synchronously*...), using them in your module is
49 like joining a cult: After you joined, you are dependent on them and you
50 cannot use anything else, as it is simply incompatible to everything
51 that isn't itself. What's worse, all the potential users of your module
52 are *also* forced to use the same event loop you use.
53
54 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
55 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
56 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if your
57 module uses one of those, every user of your module has to use it, too.
58 But if your module uses AnyEvent, it works transparently with all event
59 models it supports (including stuff like POE and IO::Async, as long as
60 those use one of the supported event loops. It is trivial to add new
61 event loops to AnyEvent, too, so it is future-proof).
62
63 In addition to being free of having to use *the one and only true event
64 model*, AnyEvent also is free of bloat and policy: with POE or similar
65 modules, you get an enormous amount of code and strict rules you have to
66 follow. AnyEvent, on the other hand, is lean and up to the point, by
67 only offering the functionality that is necessary, in as thin as a
68 wrapper as technically possible.
69
70 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
71 useful functionality, such as an asynchronous DNS resolver, 100%
72 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
73 such as Windows) and lots of real-world knowledge and workarounds for
74 platform bugs and differences.
75
76 Now, if you *do want* lots of policy (this can arguably be somewhat
77 useful) and you want to force your users to use the one and only event
78 model, you should *not* use this module.
79
80 DESCRIPTION
81 AnyEvent provides an identical interface to multiple event loops. This
82 allows module authors to utilise an event loop without forcing module
83 users to use the same event loop (as only a single event loop can
84 coexist peacefully at any one time).
85
86 The interface itself is vaguely similar, but not identical to the Event
87 module.
88
89 During the first call of any watcher-creation method, the module tries
90 to detect the currently loaded event loop by probing whether one of the
91 following modules is already loaded: EV, Event, Glib,
92 AnyEvent::Impl::Perl, Tk, Event::Lib, Qt, POE. The first one found is
93 used. If none are found, the module tries to load these modules
94 (excluding Tk, Event::Lib, Qt and POE as the pure perl adaptor should
95 always succeed) in the order given. The first one that can be
96 successfully loaded will be used. If, after this, still none could be
97 found, AnyEvent will fall back to a pure-perl event loop, which is not
98 very efficient, but should work everywhere.
99
100 Because AnyEvent first checks for modules that are already loaded,
101 loading an event model explicitly before first using AnyEvent will
102 likely make that model the default. For example:
103
104 use Tk;
105 use AnyEvent;
106
107 # .. AnyEvent will likely default to Tk
108
109 The *likely* means that, if any module loads another event model and
110 starts using it, all bets are off. Maybe you should tell their authors
111 to use AnyEvent so their modules work together with others seamlessly...
112
113 The pure-perl implementation of AnyEvent is called
114 "AnyEvent::Impl::Perl". Like other event modules you can load it
115 explicitly and enjoy the high availability of that event loop :)
116
117 WATCHERS
118 AnyEvent has the central concept of a *watcher*, which is an object that
119 stores relevant data for each kind of event you are waiting for, such as
120 the callback to call, the file handle to watch, etc.
121
122 These watchers are normal Perl objects with normal Perl lifetime. After
123 creating a watcher it will immediately "watch" for events and invoke the
124 callback when the event occurs (of course, only when the event model is
125 in control).
126
127 To disable the watcher you have to destroy it (e.g. by setting the
128 variable you store it in to "undef" or otherwise deleting all references
129 to it).
130
131 All watchers are created by calling a method on the "AnyEvent" class.
132
133 Many watchers either are used with "recursion" (repeating timers for
134 example), or need to refer to their watcher object in other ways.
135
136 An any way to achieve that is this pattern:
137
138 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
139 # you can use $w here, for example to undef it
140 undef $w;
141 });
142
143 Note that "my $w; $w =" combination. This is necessary because in Perl,
144 my variables are only visible after the statement in which they are
145 declared.
146
147 I/O WATCHERS
148 You can create an I/O watcher by calling the "AnyEvent->io" method with
149 the following mandatory key-value pairs as arguments:
150
151 "fh" the Perl *file handle* (*not* file descriptor) to watch for events.
152 "poll" must be a string that is either "r" or "w", which creates a
153 watcher waiting for "r"eadable or "w"ritable events, respectively. "cb"
154 is the callback to invoke each time the file handle becomes ready.
155
156 Although the callback might get passed parameters, their value and
157 presence is undefined and you cannot rely on them. Portable AnyEvent
158 callbacks cannot use arguments passed to I/O watcher callbacks.
159
160 The I/O watcher might use the underlying file descriptor or a copy of
161 it. You must not close a file handle as long as any watcher is active on
162 the underlying file descriptor.
163
164 Some event loops issue spurious readyness notifications, so you should
165 always use non-blocking calls when reading/writing from/to your file
166 handles.
167
168 Example:
169
170 # wait for readability of STDIN, then read a line and disable the watcher
171 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
172 chomp (my $input = <STDIN>);
173 warn "read: $input\n";
174 undef $w;
175 });
176
177 TIME WATCHERS
178 You can create a time watcher by calling the "AnyEvent->timer" method
179 with the following mandatory arguments:
180
181 "after" specifies after how many seconds (fractional values are
182 supported) the callback should be invoked. "cb" is the callback to
183 invoke in that case.
184
185 Although the callback might get passed parameters, their value and
186 presence is undefined and you cannot rely on them. Portable AnyEvent
187 callbacks cannot use arguments passed to time watcher callbacks.
188
189 The timer callback will be invoked at most once: if you want a repeating
190 timer you have to create a new watcher (this is a limitation by both Tk
191 and Glib).
192
193 Example:
194
195 # fire an event after 7.7 seconds
196 my $w = AnyEvent->timer (after => 7.7, cb => sub {
197 warn "timeout\n";
198 });
199
200 # to cancel the timer:
201 undef $w;
202
203 Example 2:
204
205 # fire an event after 0.5 seconds, then roughly every second
206 my $w;
207
208 my $cb = sub {
209 # cancel the old timer while creating a new one
210 $w = AnyEvent->timer (after => 1, cb => $cb);
211 };
212
213 # start the "loop" by creating the first watcher
214 $w = AnyEvent->timer (after => 0.5, cb => $cb);
215
216 TIMING ISSUES
217 There are two ways to handle timers: based on real time (relative, "fire
218 in 10 seconds") and based on wallclock time (absolute, "fire at 12
219 o'clock").
220
221 While most event loops expect timers to specified in a relative way,
222 they use absolute time internally. This makes a difference when your
223 clock "jumps", for example, when ntp decides to set your clock backwards
224 from the wrong date of 2014-01-01 to 2008-01-01, a watcher that is
225 supposed to fire "after" a second might actually take six years to
226 finally fire.
227
228 AnyEvent cannot compensate for this. The only event loop that is
229 conscious about these issues is EV, which offers both relative
230 (ev_timer, based on true relative time) and absolute (ev_periodic, based
231 on wallclock time) timers.
232
233 AnyEvent always prefers relative timers, if available, matching the
234 AnyEvent API.
235
236 AnyEvent has two additional methods that return the "current time":
237
238 AnyEvent->time
239 This returns the "current wallclock time" as a fractional number of
240 seconds since the Epoch (the same thing as "time" or
241 "Time::HiRes::time" return, and the result is guaranteed to be
242 compatible with those).
243
244 It progresses independently of any event loop processing, i.e. each
245 call will check the system clock, which usually gets updated
246 frequently.
247
248 AnyEvent->now
249 This also returns the "current wallclock time", but unlike "time",
250 above, this value might change only once per event loop iteration,
251 depending on the event loop (most return the same time as "time",
252 above). This is the time that AnyEvent's timers get scheduled
253 against.
254
255 *In almost all cases (in all cases if you don't care), this is the
256 function to call when you want to know the current time.*
257
258 This function is also often faster then "AnyEvent->time", and thus
259 the preferred method if you want some timestamp (for example,
260 AnyEvent::Handle uses this to update it's activity timeouts).
261
262 The rest of this section is only of relevance if you try to be very
263 exact with your timing, you can skip it without bad conscience.
264
265 For a practical example of when these times differ, consider
266 Event::Lib and EV and the following set-up:
267
268 The event loop is running and has just invoked one of your callback
269 at time=500 (assume no other callbacks delay processing). In your
270 callback, you wait a second by executing "sleep 1" (blocking the
271 process for a second) and then (at time=501) you create a relative
272 timer that fires after three seconds.
273
274 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
275 return 501, because that is the current time, and the timer will be
276 scheduled to fire at time=504 (501 + 3).
277
278 With EV, "AnyEvent->time" returns 501 (as that is the current time),
279 but "AnyEvent->now" returns 500, as that is the time the last event
280 processing phase started. With EV, your timer gets scheduled to run
281 at time=503 (500 + 3).
282
283 In one sense, Event::Lib is more exact, as it uses the current time
284 regardless of any delays introduced by event processing. However,
285 most callbacks do not expect large delays in processing, so this
286 causes a higher drift (and a lot more system calls to get the
287 current time).
288
289 In another sense, EV is more exact, as your timer will be scheduled
290 at the same time, regardless of how long event processing actually
291 took.
292
293 In either case, if you care (and in most cases, you don't), then you
294 can get whatever behaviour you want with any event loop, by taking
295 the difference between "AnyEvent->time" and "AnyEvent->now" into
296 account.
297
298 SIGNAL WATCHERS
299 You can watch for signals using a signal watcher, "signal" is the signal
300 *name* without any "SIG" prefix, "cb" is the Perl callback to be invoked
301 whenever a signal occurs.
302
303 Although the callback might get passed parameters, their value and
304 presence is undefined and you cannot rely on them. Portable AnyEvent
305 callbacks cannot use arguments passed to signal watcher callbacks.
306
307 Multiple signal occurrences can be clumped together into one callback
308 invocation, and callback invocation will be synchronous. Synchronous
309 means that it might take a while until the signal gets handled by the
310 process, but it is guaranteed not to interrupt any other callbacks.
311
312 The main advantage of using these watchers is that you can share a
313 signal between multiple watchers.
314
315 This watcher might use %SIG, so programs overwriting those signals
316 directly will likely not work correctly.
317
318 Example: exit on SIGINT
319
320 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
321
322 CHILD PROCESS WATCHERS
323 You can also watch on a child process exit and catch its exit status.
324
325 The child process is specified by the "pid" argument (if set to 0, it
326 watches for any child process exit). The watcher will trigger as often
327 as status change for the child are received. This works by installing a
328 signal handler for "SIGCHLD". The callback will be called with the pid
329 and exit status (as returned by waitpid), so unlike other watcher types,
330 you *can* rely on child watcher callback arguments.
331
332 There is a slight catch to child watchers, however: you usually start
333 them *after* the child process was created, and this means the process
334 could have exited already (and no SIGCHLD will be sent anymore).
335
336 Not all event models handle this correctly (POE doesn't), but even for
337 event models that *do* handle this correctly, they usually need to be
338 loaded before the process exits (i.e. before you fork in the first
339 place).
340
341 This means you cannot create a child watcher as the very first thing in
342 an AnyEvent program, you *have* to create at least one watcher before
343 you "fork" the child (alternatively, you can call "AnyEvent::detect").
344
345 Example: fork a process and wait for it
346
347 my $done = AnyEvent->condvar;
348
349 my $pid = fork or exit 5;
350
351 my $w = AnyEvent->child (
352 pid => $pid,
353 cb => sub {
354 my ($pid, $status) = @_;
355 warn "pid $pid exited with status $status";
356 $done->send;
357 },
358 );
359
360 # do something else, then wait for process exit
361 $done->recv;
362
363 CONDITION VARIABLES
364 If you are familiar with some event loops you will know that all of them
365 require you to run some blocking "loop", "run" or similar function that
366 will actively watch for new events and call your callbacks.
367
368 AnyEvent is different, it expects somebody else to run the event loop
369 and will only block when necessary (usually when told by the user).
370
371 The instrument to do that is called a "condition variable", so called
372 because they represent a condition that must become true.
373
374 Condition variables can be created by calling the "AnyEvent->condvar"
375 method, usually without arguments. The only argument pair allowed is
376 "cb", which specifies a callback to be called when the condition
377 variable becomes true.
378
379 After creation, the condition variable is "false" until it becomes
380 "true" by calling the "send" method (or calling the condition variable
381 as if it were a callback, read about the caveats in the description for
382 the "->send" method).
383
384 Condition variables are similar to callbacks, except that you can
385 optionally wait for them. They can also be called merge points - points
386 in time where multiple outstanding events have been processed. And yet
387 another way to call them is transactions - each condition variable can
388 be used to represent a transaction, which finishes at some point and
389 delivers a result.
390
391 Condition variables are very useful to signal that something has
392 finished, for example, if you write a module that does asynchronous http
393 requests, then a condition variable would be the ideal candidate to
394 signal the availability of results. The user can either act when the
395 callback is called or can synchronously "->recv" for the results.
396
397 You can also use them to simulate traditional event loops - for example,
398 you can block your main program until an event occurs - for example, you
399 could "->recv" in your main program until the user clicks the Quit
400 button of your app, which would "->send" the "quit" event.
401
402 Note that condition variables recurse into the event loop - if you have
403 two pieces of code that call "->recv" in a round-robin fashion, you
404 lose. Therefore, condition variables are good to export to your caller,
405 but you should avoid making a blocking wait yourself, at least in
406 callbacks, as this asks for trouble.
407
408 Condition variables are represented by hash refs in perl, and the keys
409 used by AnyEvent itself are all named "_ae_XXX" to make subclassing easy
410 (it is often useful to build your own transaction class on top of
411 AnyEvent). To subclass, use "AnyEvent::CondVar" as base class and call
412 it's "new" method in your own "new" method.
413
414 There are two "sides" to a condition variable - the "producer side"
415 which eventually calls "-> send", and the "consumer side", which waits
416 for the send to occur.
417
418 Example: wait for a timer.
419
420 # wait till the result is ready
421 my $result_ready = AnyEvent->condvar;
422
423 # do something such as adding a timer
424 # or socket watcher the calls $result_ready->send
425 # when the "result" is ready.
426 # in this case, we simply use a timer:
427 my $w = AnyEvent->timer (
428 after => 1,
429 cb => sub { $result_ready->send },
430 );
431
432 # this "blocks" (while handling events) till the callback
433 # calls send
434 $result_ready->recv;
435
436 Example: wait for a timer, but take advantage of the fact that condition
437 variables are also code references.
438
439 my $done = AnyEvent->condvar;
440 my $delay = AnyEvent->timer (after => 5, cb => $done);
441 $done->recv;
442
443 METHODS FOR PRODUCERS
444 These methods should only be used by the producing side, i.e. the
445 code/module that eventually sends the signal. Note that it is also the
446 producer side which creates the condvar in most cases, but it isn't
447 uncommon for the consumer to create it as well.
448
449 $cv->send (...)
450 Flag the condition as ready - a running "->recv" and all further
451 calls to "recv" will (eventually) return after this method has been
452 called. If nobody is waiting the send will be remembered.
453
454 If a callback has been set on the condition variable, it is called
455 immediately from within send.
456
457 Any arguments passed to the "send" call will be returned by all
458 future "->recv" calls.
459
460 Condition variables are overloaded so one can call them directly (as
461 a code reference). Calling them directly is the same as calling
462 "send". Note, however, that many C-based event loops do not handle
463 overloading, so as tempting as it may be, passing a condition
464 variable instead of a callback does not work. Both the pure perl and
465 EV loops support overloading, however, as well as all functions that
466 use perl to invoke a callback (as in AnyEvent::Socket and
467 AnyEvent::DNS for example).
468
469 $cv->croak ($error)
470 Similar to send, but causes all call's to "->recv" to invoke
471 "Carp::croak" with the given error message/object/scalar.
472
473 This can be used to signal any errors to the condition variable
474 user/consumer.
475
476 $cv->begin ([group callback])
477 $cv->end
478 These two methods are EXPERIMENTAL and MIGHT CHANGE.
479
480 These two methods can be used to combine many transactions/events
481 into one. For example, a function that pings many hosts in parallel
482 might want to use a condition variable for the whole process.
483
484 Every call to "->begin" will increment a counter, and every call to
485 "->end" will decrement it. If the counter reaches 0 in "->end", the
486 (last) callback passed to "begin" will be executed. That callback is
487 *supposed* to call "->send", but that is not required. If no
488 callback was set, "send" will be called without any arguments.
489
490 Let's clarify this with the ping example:
491
492 my $cv = AnyEvent->condvar;
493
494 my %result;
495 $cv->begin (sub { $cv->send (\%result) });
496
497 for my $host (@list_of_hosts) {
498 $cv->begin;
499 ping_host_then_call_callback $host, sub {
500 $result{$host} = ...;
501 $cv->end;
502 };
503 }
504
505 $cv->end;
506
507 This code fragment supposedly pings a number of hosts and calls
508 "send" after results for all then have have been gathered - in any
509 order. To achieve this, the code issues a call to "begin" when it
510 starts each ping request and calls "end" when it has received some
511 result for it. Since "begin" and "end" only maintain a counter, the
512 order in which results arrive is not relevant.
513
514 There is an additional bracketing call to "begin" and "end" outside
515 the loop, which serves two important purposes: first, it sets the
516 callback to be called once the counter reaches 0, and second, it
517 ensures that "send" is called even when "no" hosts are being pinged
518 (the loop doesn't execute once).
519
520 This is the general pattern when you "fan out" into multiple
521 subrequests: use an outer "begin"/"end" pair to set the callback and
522 ensure "end" is called at least once, and then, for each subrequest
523 you start, call "begin" and for each subrequest you finish, call
524 "end".
525
526 METHODS FOR CONSUMERS
527 These methods should only be used by the consuming side, i.e. the code
528 awaits the condition.
529
530 $cv->recv
531 Wait (blocking if necessary) until the "->send" or "->croak" methods
532 have been called on c<$cv>, while servicing other watchers normally.
533
534 You can only wait once on a condition - additional calls are valid
535 but will return immediately.
536
537 If an error condition has been set by calling "->croak", then this
538 function will call "croak".
539
540 In list context, all parameters passed to "send" will be returned,
541 in scalar context only the first one will be returned.
542
543 Not all event models support a blocking wait - some die in that case
544 (programs might want to do that to stay interactive), so *if you are
545 using this from a module, never require a blocking wait*, but let
546 the caller decide whether the call will block or not (for example,
547 by coupling condition variables with some kind of request results
548 and supporting callbacks so the caller knows that getting the result
549 will not block, while still supporting blocking waits if the caller
550 so desires).
551
552 Another reason *never* to "->recv" in a module is that you cannot
553 sensibly have two "->recv"'s in parallel, as that would require
554 multiple interpreters or coroutines/threads, none of which
555 "AnyEvent" can supply.
556
557 The Coro module, however, *can* and *does* supply coroutines and, in
558 fact, Coro::AnyEvent replaces AnyEvent's condvars by coroutine-safe
559 versions and also integrates coroutines into AnyEvent, making
560 blocking "->recv" calls perfectly safe as long as they are done from
561 another coroutine (one that doesn't run the event loop).
562
563 You can ensure that "-recv" never blocks by setting a callback and
564 only calling "->recv" from within that callback (or at a later
565 time). This will work even when the event loop does not support
566 blocking waits otherwise.
567
568 $bool = $cv->ready
569 Returns true when the condition is "true", i.e. whether "send" or
570 "croak" have been called.
571
572 $cb = $cv->cb ([new callback])
573 This is a mutator function that returns the callback set and
574 optionally replaces it before doing so.
575
576 The callback will be called when the condition becomes "true", i.e.
577 when "send" or "croak" are called, with the only argument being the
578 condition variable itself. Calling "recv" inside the callback or at
579 any later time is guaranteed not to block.
580
581 GLOBAL VARIABLES AND FUNCTIONS
582 $AnyEvent::MODEL
583 Contains "undef" until the first watcher is being created. Then it
584 contains the event model that is being used, which is the name of
585 the Perl class implementing the model. This class is usually one of
586 the "AnyEvent::Impl:xxx" modules, but can be any other class in the
587 case AnyEvent has been extended at runtime (e.g. in *rxvt-unicode*).
588
589 The known classes so far are:
590
591 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
592 AnyEvent::Impl::Event based on Event, second best choice.
593 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
594 AnyEvent::Impl::Glib based on Glib, third-best choice.
595 AnyEvent::Impl::Tk based on Tk, very bad choice.
596 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
597 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
598 AnyEvent::Impl::POE based on POE, not generic enough for full support.
599
600 There is no support for WxWidgets, as WxWidgets has no support for
601 watching file handles. However, you can use WxWidgets through the
602 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
603 second, which was considered to be too horrible to even consider for
604 AnyEvent. Likewise, other POE backends can be used by AnyEvent by
605 using it's adaptor.
606
607 AnyEvent knows about Prima and Wx and will try to use POE when
608 autodetecting them.
609
610 AnyEvent::detect
611 Returns $AnyEvent::MODEL, forcing autodetection of the event model
612 if necessary. You should only call this function right before you
613 would have created an AnyEvent watcher anyway, that is, as late as
614 possible at runtime.
615
616 $guard = AnyEvent::post_detect { BLOCK }
617 Arranges for the code block to be executed as soon as the event
618 model is autodetected (or immediately if this has already happened).
619
620 If called in scalar or list context, then it creates and returns an
621 object that automatically removes the callback again when it is
622 destroyed. See Coro::BDB for a case where this is useful.
623
624 @AnyEvent::post_detect
625 If there are any code references in this array (you can "push" to it
626 before or after loading AnyEvent), then they will called directly
627 after the event loop has been chosen.
628
629 You should check $AnyEvent::MODEL before adding to this array,
630 though: if it contains a true value then the event loop has already
631 been detected, and the array will be ignored.
632
633 Best use "AnyEvent::post_detect { BLOCK }" instead.
634
635 WHAT TO DO IN A MODULE
636 As a module author, you should "use AnyEvent" and call AnyEvent methods
637 freely, but you should not load a specific event module or rely on it.
638
639 Be careful when you create watchers in the module body - AnyEvent will
640 decide which event module to use as soon as the first method is called,
641 so by calling AnyEvent in your module body you force the user of your
642 module to load the event module first.
643
644 Never call "->recv" on a condition variable unless you *know* that the
645 "->send" method has been called on it already. This is because it will
646 stall the whole program, and the whole point of using events is to stay
647 interactive.
648
649 It is fine, however, to call "->recv" when the user of your module
650 requests it (i.e. if you create a http request object ad have a method
651 called "results" that returns the results, it should call "->recv"
652 freely, as the user of your module knows what she is doing. always).
653
654 WHAT TO DO IN THE MAIN PROGRAM
655 There will always be a single main program - the only place that should
656 dictate which event model to use.
657
658 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
659 do anything special (it does not need to be event-based) and let
660 AnyEvent decide which implementation to chose if some module relies on
661 it.
662
663 If the main program relies on a specific event model - for example, in
664 Gtk2 programs you have to rely on the Glib module - you should load the
665 event module before loading AnyEvent or any module that uses it:
666 generally speaking, you should load it as early as possible. The reason
667 is that modules might create watchers when they are loaded, and AnyEvent
668 will decide on the event model to use as soon as it creates watchers,
669 and it might chose the wrong one unless you load the correct one
670 yourself.
671
672 You can chose to use a pure-perl implementation by loading the
673 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
674 everywhere, but letting AnyEvent chose the model is generally better.
675
676 MAINLOOP EMULATION
677 Sometimes (often for short test scripts, or even standalone programs who
678 only want to use AnyEvent), you do not want to run a specific event
679 loop.
680
681 In that case, you can use a condition variable like this:
682
683 AnyEvent->condvar->recv;
684
685 This has the effect of entering the event loop and looping forever.
686
687 Note that usually your program has some exit condition, in which case it
688 is better to use the "traditional" approach of storing a condition
689 variable somewhere, waiting for it, and sending it when the program
690 should exit cleanly.
691
692 OTHER MODULES
693 The following is a non-exhaustive list of additional modules that use
694 AnyEvent and can therefore be mixed easily with other AnyEvent modules
695 in the same program. Some of the modules come with AnyEvent, some are
696 available via CPAN.
697
698 AnyEvent::Util
699 Contains various utility functions that replace often-used but
700 blocking functions such as "inet_aton" by event-/callback-based
701 versions.
702
703 AnyEvent::Handle
704 Provide read and write buffers and manages watchers for reads and
705 writes.
706
707 AnyEvent::Socket
708 Provides various utility functions for (internet protocol) sockets,
709 addresses and name resolution. Also functions to create non-blocking
710 tcp connections or tcp servers, with IPv6 and SRV record support and
711 more.
712
713 AnyEvent::DNS
714 Provides rich asynchronous DNS resolver capabilities.
715
716 AnyEvent::HTTPD
717 Provides a simple web application server framework.
718
719 AnyEvent::FastPing
720 The fastest ping in the west.
721
722 Net::IRC3
723 AnyEvent based IRC client module family.
724
725 Net::XMPP2
726 AnyEvent based XMPP (Jabber protocol) module family.
727
728 Net::FCP
729 AnyEvent-based implementation of the Freenet Client Protocol,
730 birthplace of AnyEvent.
731
732 Event::ExecFlow
733 High level API for event-based execution flow control.
734
735 Coro
736 Has special support for AnyEvent via Coro::AnyEvent.
737
738 AnyEvent::AIO, IO::AIO
739 Truly asynchronous I/O, should be in the toolbox of every event
740 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
741 together.
742
743 AnyEvent::BDB, BDB
744 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently
745 fuses IO::AIO and AnyEvent together.
746
747 IO::Lambda
748 The lambda approach to I/O - don't ask, look there. Can use
749 AnyEvent.
750
751 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
752 This is an advanced topic that you do not normally need to use AnyEvent
753 in a module. This section is only of use to event loop authors who want
754 to provide AnyEvent compatibility.
755
756 If you need to support another event library which isn't directly
757 supported by AnyEvent, you can supply your own interface to it by
758 pushing, before the first watcher gets created, the package name of the
759 event module and the package name of the interface to use onto
760 @AnyEvent::REGISTRY. You can do that before and even without loading
761 AnyEvent, so it is reasonably cheap.
762
763 Example:
764
765 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
766
767 This tells AnyEvent to (literally) use the "urxvt::anyevent::"
768 package/class when it finds the "urxvt" package/module is already
769 loaded.
770
771 When AnyEvent is loaded and asked to find a suitable event model, it
772 will first check for the presence of urxvt by trying to "use" the
773 "urxvt::anyevent" module.
774
775 The class should provide implementations for all watcher types. See
776 AnyEvent::Impl::EV (source code), AnyEvent::Impl::Glib (Source code) and
777 so on for actual examples. Use "perldoc -m AnyEvent::Impl::Glib" to see
778 the sources.
779
780 If you don't provide "signal" and "child" watchers than AnyEvent will
781 provide suitable (hopefully) replacements.
782
783 The above example isn't fictitious, the *rxvt-unicode* (a.k.a. urxvt)
784 terminal emulator uses the above line as-is. An interface isn't included
785 in AnyEvent because it doesn't make sense outside the embedded
786 interpreter inside *rxvt-unicode*, and it is updated and maintained as
787 part of the *rxvt-unicode* distribution.
788
789 *rxvt-unicode* also cheats a bit by not providing blocking access to
790 condition variables: code blocking while waiting for a condition will
791 "die". This still works with most modules/usages, and blocking calls
792 must not be done in an interactive application, so it makes sense.
793
794 ENVIRONMENT VARIABLES
795 The following environment variables are used by this module:
796
797 "PERL_ANYEVENT_VERBOSE"
798 By default, AnyEvent will be completely silent except in fatal
799 conditions. You can set this environment variable to make AnyEvent
800 more talkative.
801
802 When set to 1 or higher, causes AnyEvent to warn about unexpected
803 conditions, such as not being able to load the event model specified
804 by "PERL_ANYEVENT_MODEL".
805
806 When set to 2 or higher, cause AnyEvent to report to STDERR which
807 event model it chooses.
808
809 "PERL_ANYEVENT_MODEL"
810 This can be used to specify the event model to be used by AnyEvent,
811 before auto detection and -probing kicks in. It must be a string
812 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
813 gets prepended and the resulting module name is loaded and if the
814 load was successful, used as event model. If it fails to load
815 AnyEvent will proceed with auto detection and -probing.
816
817 This functionality might change in future versions.
818
819 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
820 could start your program like this:
821
822 PERL_ANYEVENT_MODEL=Perl perl ...
823
824 "PERL_ANYEVENT_PROTOCOLS"
825 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
826 preferences for IPv4 or IPv6. The default is unspecified (and might
827 change, or be the result of auto probing).
828
829 Must be set to a comma-separated list of protocols or address
830 families, current supported: "ipv4" and "ipv6". Only protocols
831 mentioned will be used, and preference will be given to protocols
832 mentioned earlier in the list.
833
834 This variable can effectively be used for denial-of-service attacks
835 against local programs (e.g. when setuid), although the impact is
836 likely small, as the program has to handle connection errors
837 already-
838
839 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
840 IPv6, but support both and try to use both.
841 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
842 resolve or contact IPv6 addresses.
843 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
844 prefer IPv6 over IPv4.
845
846 "PERL_ANYEVENT_EDNS0"
847 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
848 for DNS. This extension is generally useful to reduce DNS traffic,
849 but some (broken) firewalls drop such DNS packets, which is why it
850 is off by default.
851
852 Setting this variable to 1 will cause AnyEvent::DNS to announce
853 EDNS0 in its DNS requests.
854
855 "PERL_ANYEVENT_MAX_FORKS"
856 The maximum number of child processes that
857 "AnyEvent::Util::fork_call" will create in parallel.
858
859 EXAMPLE PROGRAM
860 The following program uses an I/O watcher to read data from STDIN, a
861 timer to display a message once per second, and a condition variable to
862 quit the program when the user enters quit:
863
864 use AnyEvent;
865
866 my $cv = AnyEvent->condvar;
867
868 my $io_watcher = AnyEvent->io (
869 fh => \*STDIN,
870 poll => 'r',
871 cb => sub {
872 warn "io event <$_[0]>\n"; # will always output <r>
873 chomp (my $input = <STDIN>); # read a line
874 warn "read: $input\n"; # output what has been read
875 $cv->send if $input =~ /^q/i; # quit program if /^q/i
876 },
877 );
878
879 my $time_watcher; # can only be used once
880
881 sub new_timer {
882 $timer = AnyEvent->timer (after => 1, cb => sub {
883 warn "timeout\n"; # print 'timeout' about every second
884 &new_timer; # and restart the time
885 });
886 }
887
888 new_timer; # create first timer
889
890 $cv->recv; # wait until user enters /^q/i
891
892 REAL-WORLD EXAMPLE
893 Consider the Net::FCP module. It features (among others) the following
894 API calls, which are to freenet what HTTP GET requests are to http:
895
896 my $data = $fcp->client_get ($url); # blocks
897
898 my $transaction = $fcp->txn_client_get ($url); # does not block
899 $transaction->cb ( sub { ... } ); # set optional result callback
900 my $data = $transaction->result; # possibly blocks
901
902 The "client_get" method works like "LWP::Simple::get": it requests the
903 given URL and waits till the data has arrived. It is defined to be:
904
905 sub client_get { $_[0]->txn_client_get ($_[1])->result }
906
907 And in fact is automatically generated. This is the blocking API of
908 Net::FCP, and it works as simple as in any other, similar, module.
909
910 More complicated is "txn_client_get": It only creates a transaction
911 (completion, result, ...) object and initiates the transaction.
912
913 my $txn = bless { }, Net::FCP::Txn::;
914
915 It also creates a condition variable that is used to signal the
916 completion of the request:
917
918 $txn->{finished} = AnyAvent->condvar;
919
920 It then creates a socket in non-blocking mode.
921
922 socket $txn->{fh}, ...;
923 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
924 connect $txn->{fh}, ...
925 and !$!{EWOULDBLOCK}
926 and !$!{EINPROGRESS}
927 and Carp::croak "unable to connect: $!\n";
928
929 Then it creates a write-watcher which gets called whenever an error
930 occurs or the connection succeeds:
931
932 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
933
934 And returns this transaction object. The "fh_ready_w" callback gets
935 called as soon as the event loop detects that the socket is ready for
936 writing.
937
938 The "fh_ready_w" method makes the socket blocking again, writes the
939 request data and replaces the watcher by a read watcher (waiting for
940 reply data). The actual code is more complicated, but that doesn't
941 matter for this example:
942
943 fcntl $txn->{fh}, F_SETFL, 0;
944 syswrite $txn->{fh}, $txn->{request}
945 or die "connection or write error";
946 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
947
948 Again, "fh_ready_r" waits till all data has arrived, and then stores the
949 result and signals any possible waiters that the request has finished:
950
951 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
952
953 if (end-of-file or data complete) {
954 $txn->{result} = $txn->{buf};
955 $txn->{finished}->send;
956 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
957 }
958
959 The "result" method, finally, just waits for the finished signal (if the
960 request was already finished, it doesn't wait, of course, and returns
961 the data:
962
963 $txn->{finished}->recv;
964 return $txn->{result};
965
966 The actual code goes further and collects all errors ("die"s,
967 exceptions) that occurred during request processing. The "result" method
968 detects whether an exception as thrown (it is stored inside the $txn
969 object) and just throws the exception, which means connection errors and
970 other problems get reported tot he code that tries to use the result,
971 not in a random callback.
972
973 All of this enables the following usage styles:
974
975 1. Blocking:
976
977 my $data = $fcp->client_get ($url);
978
979 2. Blocking, but running in parallel:
980
981 my @datas = map $_->result,
982 map $fcp->txn_client_get ($_),
983 @urls;
984
985 Both blocking examples work without the module user having to know
986 anything about events.
987
988 3a. Event-based in a main program, using any supported event module:
989
990 use EV;
991
992 $fcp->txn_client_get ($url)->cb (sub {
993 my $txn = shift;
994 my $data = $txn->result;
995 ...
996 });
997
998 EV::loop;
999
1000 3b. The module user could use AnyEvent, too:
1001
1002 use AnyEvent;
1003
1004 my $quit = AnyEvent->condvar;
1005
1006 $fcp->txn_client_get ($url)->cb (sub {
1007 ...
1008 $quit->send;
1009 });
1010
1011 $quit->recv;
1012
1013 BENCHMARKS
1014 To give you an idea of the performance and overheads that AnyEvent adds
1015 over the event loops themselves and to give you an impression of the
1016 speed of various event loops I prepared some benchmarks.
1017
1018 BENCHMARKING ANYEVENT OVERHEAD
1019 Here is a benchmark of various supported event models used natively and
1020 through AnyEvent. The benchmark creates a lot of timers (with a zero
1021 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1022 which it is), lets them fire exactly once and destroys them again.
1023
1024 Source code for this benchmark is found as eg/bench in the AnyEvent
1025 distribution.
1026
1027 Explanation of the columns
1028 *watcher* is the number of event watchers created/destroyed. Since
1029 different event models feature vastly different performances, each event
1030 loop was given a number of watchers so that overall runtime is
1031 acceptable and similar between tested event loop (and keep them from
1032 crashing): Glib would probably take thousands of years if asked to
1033 process the same number of watchers as EV in this benchmark.
1034
1035 *bytes* is the number of bytes (as measured by the resident set size,
1036 RSS) consumed by each watcher. This method of measuring captures both C
1037 and Perl-based overheads.
1038
1039 *create* is the time, in microseconds (millionths of seconds), that it
1040 takes to create a single watcher. The callback is a closure shared
1041 between all watchers, to avoid adding memory overhead. That means
1042 closure creation and memory usage is not included in the figures.
1043
1044 *invoke* is the time, in microseconds, used to invoke a simple callback.
1045 The callback simply counts down a Perl variable and after it was invoked
1046 "watcher" times, it would "->send" a condvar once to signal the end of
1047 this phase.
1048
1049 *destroy* is the time, in microseconds, that it takes to destroy a
1050 single watcher.
1051
1052 Results
1053 name watchers bytes create invoke destroy comment
1054 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1055 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1056 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1057 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1058 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1059 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1060 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1061 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1062 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1063 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1064
1065 Discussion
1066 The benchmark does *not* measure scalability of the event loop very
1067 well. For example, a select-based event loop (such as the pure perl one)
1068 can never compete with an event loop that uses epoll when the number of
1069 file descriptors grows high. In this benchmark, all events become ready
1070 at the same time, so select/poll-based implementations get an unnatural
1071 speed boost.
1072
1073 Also, note that the number of watchers usually has a nonlinear effect on
1074 overall speed, that is, creating twice as many watchers doesn't take
1075 twice the time - usually it takes longer. This puts event loops tested
1076 with a higher number of watchers at a disadvantage.
1077
1078 To put the range of results into perspective, consider that on the
1079 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1080 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000
1081 CPU cycles with POE.
1082
1083 "EV" is the sole leader regarding speed and memory use, which are both
1084 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1085 far less memory than any other event loop and is still faster than Event
1086 natively.
1087
1088 The pure perl implementation is hit in a few sweet spots (both the
1089 constant timeout and the use of a single fd hit optimisations in the
1090 perl interpreter and the backend itself). Nevertheless this shows that
1091 it adds very little overhead in itself. Like any select-based backend
1092 its performance becomes really bad with lots of file descriptors (and
1093 few of them active), of course, but this was not subject of this
1094 benchmark.
1095
1096 The "Event" module has a relatively high setup and callback invocation
1097 cost, but overall scores in on the third place.
1098
1099 "Glib"'s memory usage is quite a bit higher, but it features a faster
1100 callback invocation and overall ends up in the same class as "Event".
1101 However, Glib scales extremely badly, doubling the number of watchers
1102 increases the processing time by more than a factor of four, making it
1103 completely unusable when using larger numbers of watchers (note that
1104 only a single file descriptor was used in the benchmark, so
1105 inefficiencies of "poll" do not account for this).
1106
1107 The "Tk" adaptor works relatively well. The fact that it crashes with
1108 more than 2000 watchers is a big setback, however, as correctness takes
1109 precedence over speed. Nevertheless, its performance is surprising, as
1110 the file descriptor is dup()ed for each watcher. This shows that the
1111 dup() employed by some adaptors is not a big performance issue (it does
1112 incur a hidden memory cost inside the kernel which is not reflected in
1113 the figures above).
1114
1115 "POE", regardless of underlying event loop (whether using its pure perl
1116 select-based backend or the Event module, the POE-EV backend couldn't be
1117 tested because it wasn't working) shows abysmal performance and memory
1118 usage with AnyEvent: Watchers use almost 30 times as much memory as EV
1119 watchers, and 10 times as much memory as Event (the high memory
1120 requirements are caused by requiring a session for each watcher).
1121 Watcher invocation speed is almost 900 times slower than with AnyEvent's
1122 pure perl implementation.
1123
1124 The design of the POE adaptor class in AnyEvent can not really account
1125 for the performance issues, though, as session creation overhead is
1126 small compared to execution of the state machine, which is coded pretty
1127 optimally within AnyEvent::Impl::POE (and while everybody agrees that
1128 using multiple sessions is not a good approach, especially regarding
1129 memory usage, even the author of POE could not come up with a faster
1130 design).
1131
1132 Summary
1133 * Using EV through AnyEvent is faster than any other event loop (even
1134 when used without AnyEvent), but most event loops have acceptable
1135 performance with or without AnyEvent.
1136
1137 * The overhead AnyEvent adds is usually much smaller than the overhead
1138 of the actual event loop, only with extremely fast event loops such
1139 as EV adds AnyEvent significant overhead.
1140
1141 * You should avoid POE like the plague if you want performance or
1142 reasonable memory usage.
1143
1144 BENCHMARKING THE LARGE SERVER CASE
1145 This benchmark actually benchmarks the event loop itself. It works by
1146 creating a number of "servers": each server consists of a socket pair, a
1147 timeout watcher that gets reset on activity (but never fires), and an
1148 I/O watcher waiting for input on one side of the socket. Each time the
1149 socket watcher reads a byte it will write that byte to a random other
1150 "server".
1151
1152 The effect is that there will be a lot of I/O watchers, only part of
1153 which are active at any one point (so there is a constant number of
1154 active fds for each loop iteration, but which fds these are is random).
1155 The timeout is reset each time something is read because that reflects
1156 how most timeouts work (and puts extra pressure on the event loops).
1157
1158 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1159 100 (1%) are active. This mirrors the activity of large servers with
1160 many connections, most of which are idle at any one point in time.
1161
1162 Source code for this benchmark is found as eg/bench2 in the AnyEvent
1163 distribution.
1164
1165 Explanation of the columns
1166 *sockets* is the number of sockets, and twice the number of "servers"
1167 (as each server has a read and write socket end).
1168
1169 *create* is the time it takes to create a socket pair (which is
1170 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1171
1172 *request*, the most important value, is the time it takes to handle a
1173 single "request", that is, reading the token from the pipe and
1174 forwarding it to another server. This includes deleting the old timeout
1175 and creating a new one that moves the timeout into the future.
1176
1177 Results
1178 name sockets create request
1179 EV 20000 69.01 11.16
1180 Perl 20000 73.32 35.87
1181 Event 20000 212.62 257.32
1182 Glib 20000 651.16 1896.30
1183 POE 20000 349.67 12317.24 uses POE::Loop::Event
1184
1185 Discussion
1186 This benchmark *does* measure scalability and overall performance of the
1187 particular event loop.
1188
1189 EV is again fastest. Since it is using epoll on my system, the setup
1190 time is relatively high, though.
1191
1192 Perl surprisingly comes second. It is much faster than the C-based event
1193 loops Event and Glib.
1194
1195 Event suffers from high setup time as well (look at its code and you
1196 will understand why). Callback invocation also has a high overhead
1197 compared to the "$_->() for .."-style loop that the Perl event loop
1198 uses. Event uses select or poll in basically all documented
1199 configurations.
1200
1201 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1202 clearly fails to perform with many filehandles or in busy servers.
1203
1204 POE is still completely out of the picture, taking over 1000 times as
1205 long as EV, and over 100 times as long as the Perl implementation, even
1206 though it uses a C-based event loop in this case.
1207
1208 Summary
1209 * The pure perl implementation performs extremely well.
1210
1211 * Avoid Glib or POE in large projects where performance matters.
1212
1213 BENCHMARKING SMALL SERVERS
1214 While event loops should scale (and select-based ones do not...) even to
1215 large servers, most programs we (or I :) actually write have only a few
1216 I/O watchers.
1217
1218 In this benchmark, I use the same benchmark program as in the large
1219 server case, but it uses only eight "servers", of which three are active
1220 at any one time. This should reflect performance for a small server
1221 relatively well.
1222
1223 The columns are identical to the previous table.
1224
1225 Results
1226 name sockets create request
1227 EV 16 20.00 6.54
1228 Perl 16 25.75 12.62
1229 Event 16 81.27 35.86
1230 Glib 16 32.63 15.48
1231 POE 16 261.87 276.28 uses POE::Loop::Event
1232
1233 Discussion
1234 The benchmark tries to test the performance of a typical small server.
1235 While knowing how various event loops perform is interesting, keep in
1236 mind that their overhead in this case is usually not as important, due
1237 to the small absolute number of watchers (that is, you need efficiency
1238 and speed most when you have lots of watchers, not when you only have a
1239 few of them).
1240
1241 EV is again fastest.
1242
1243 Perl again comes second. It is noticeably faster than the C-based event
1244 loops Event and Glib, although the difference is too small to really
1245 matter.
1246
1247 POE also performs much better in this case, but is is still far behind
1248 the others.
1249
1250 Summary
1251 * C-based event loops perform very well with small number of watchers,
1252 as the management overhead dominates.
1253
1254 FORK
1255 Most event libraries are not fork-safe. The ones who are usually are
1256 because they rely on inefficient but fork-safe "select" or "poll" calls.
1257 Only EV is fully fork-aware.
1258
1259 If you have to fork, you must either do so *before* creating your first
1260 watcher OR you must not use AnyEvent at all in the child.
1261
1262 SECURITY CONSIDERATIONS
1263 AnyEvent can be forced to load any event model via
1264 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used
1265 to execute arbitrary code or directly gain access, it can easily be used
1266 to make the program hang or malfunction in subtle ways, as AnyEvent
1267 watchers will not be active when the program uses a different event
1268 model than specified in the variable.
1269
1270 You can make AnyEvent completely ignore this variable by deleting it
1271 before the first watcher gets created, e.g. with a "BEGIN" block:
1272
1273 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1274
1275 use AnyEvent;
1276
1277 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1278 be used to probe what backend is used and gain other information (which
1279 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1280
1281 SEE ALSO
1282 Utility functions: AnyEvent::Util.
1283
1284 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
1285 Event::Lib, Qt, POE.
1286
1287 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1288 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
1289 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE.
1290
1291 Non-blocking file handles, sockets, TCP clients and servers:
1292 AnyEvent::Handle, AnyEvent::Socket.
1293
1294 Asynchronous DNS: AnyEvent::DNS.
1295
1296 Coroutine support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event,
1297
1298 Nontrivial usage examples: Net::FCP, Net::XMPP2, AnyEvent::DNS.
1299
1300 AUTHOR
1301 Marc Lehmann <schmorp@schmorp.de>
1302 http://home.schmorp.de/
1303