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Revision: 1.64
Committed: Fri Dec 31 04:50:44 2010 UTC (13 years, 4 months ago) by root
Branch: MAIN
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File Contents

# Content
1 NAME
2 AnyEvent - the DBI of event loop programming
3
4 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
5 Qt and POE are various supported event loops/environments.
6
7 SYNOPSIS
8 use AnyEvent;
9
10 # if you prefer function calls, look at the AE manpage for
11 # an alternative API.
12
13 # file handle or descriptor readable
14 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
15
16 # one-shot or repeating timers
17 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
18 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
19
20 print AnyEvent->now; # prints current event loop time
21 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
22
23 # POSIX signal
24 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
25
26 # child process exit
27 my $w = AnyEvent->child (pid => $pid, cb => sub {
28 my ($pid, $status) = @_;
29 ...
30 });
31
32 # called when event loop idle (if applicable)
33 my $w = AnyEvent->idle (cb => sub { ... });
34
35 my $w = AnyEvent->condvar; # stores whether a condition was flagged
36 $w->send; # wake up current and all future recv's
37 $w->recv; # enters "main loop" till $condvar gets ->send
38 # use a condvar in callback mode:
39 $w->cb (sub { $_[0]->recv });
40
41 INTRODUCTION/TUTORIAL
42 This manpage is mainly a reference manual. If you are interested in a
43 tutorial or some gentle introduction, have a look at the AnyEvent::Intro
44 manpage.
45
46 SUPPORT
47 An FAQ document is available as AnyEvent::FAQ.
48
49 There also is a mailinglist for discussing all things AnyEvent, and an
50 IRC channel, too.
51
52 See the AnyEvent project page at the Schmorpforge Ta-Sa Software
53 Repository, at <http://anyevent.schmorp.de>, for more info.
54
55 WHY YOU SHOULD USE THIS MODULE (OR NOT)
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is *compatible*, AnyEvent is *free of
60 policy* and AnyEvent is *small and efficient*.
61
62 First and foremost, *AnyEvent is not an event model* itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process.
67 AnyEvent cannot change this, but it can hide the differences between
68 those event loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O *synchronously*...), using them in your module is
78 like joining a cult: After you join, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your module
81 are *also* forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
86 uses one of those, every user of your module has to use it, too. But if
87 your module uses AnyEvent, it works transparently with all event models
88 it supports (including stuff like IO::Async, as long as those use one of
89 the supported event loops. It is easy to add new event loops to
90 AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use *the one and only true event
93 model*, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox of
100 useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you *do want* lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should *not* use this module.
108
109 DESCRIPTION
110 AnyEvent provides a uniform interface to various event loops. This
111 allows module authors to use event loop functionality without forcing
112 module users to use a specific event loop implementation (since more
113 than one event loop cannot coexist peacefully).
114
115 The interface itself is vaguely similar, but not identical to the Event
116 module.
117
118 During the first call of any watcher-creation method, the module tries
119 to detect the currently loaded event loop by probing whether one of the
120 following modules is already loaded: EV, AnyEvent::Impl::Perl, Event,
121 Glib, Tk, Event::Lib, Qt, POE. The first one found is used. If none are
122 detected, the module tries to load the first four modules in the order
123 given; but note that if EV is not available, the pure-perl
124 AnyEvent::Impl::Perl should always work, so the other two are not
125 normally tried.
126
127 Because AnyEvent first checks for modules that are already loaded,
128 loading an event model explicitly before first using AnyEvent will
129 likely make that model the default. For example:
130
131 use Tk;
132 use AnyEvent;
133
134 # .. AnyEvent will likely default to Tk
135
136 The *likely* means that, if any module loads another event model and
137 starts using it, all bets are off - this case should be very rare
138 though, as very few modules hardcode event loops without announcing this
139 very loudly.
140
141 The pure-perl implementation of AnyEvent is called
142 "AnyEvent::Impl::Perl". Like other event modules you can load it
143 explicitly and enjoy the high availability of that event loop :)
144
145 WATCHERS
146 AnyEvent has the central concept of a *watcher*, which is an object that
147 stores relevant data for each kind of event you are waiting for, such as
148 the callback to call, the file handle to watch, etc.
149
150 These watchers are normal Perl objects with normal Perl lifetime. After
151 creating a watcher it will immediately "watch" for events and invoke the
152 callback when the event occurs (of course, only when the event model is
153 in control).
154
155 Note that callbacks must not permanently change global variables
156 potentially in use by the event loop (such as $_ or $[) and that
157 callbacks must not "die". The former is good programming practice in
158 Perl and the latter stems from the fact that exception handling differs
159 widely between event loops.
160
161 To disable a watcher you have to destroy it (e.g. by setting the
162 variable you store it in to "undef" or otherwise deleting all references
163 to it).
164
165 All watchers are created by calling a method on the "AnyEvent" class.
166
167 Many watchers either are used with "recursion" (repeating timers for
168 example), or need to refer to their watcher object in other ways.
169
170 One way to achieve that is this pattern:
171
172 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
173 # you can use $w here, for example to undef it
174 undef $w;
175 });
176
177 Note that "my $w; $w =" combination. This is necessary because in Perl,
178 my variables are only visible after the statement in which they are
179 declared.
180
181 I/O WATCHERS
182 $w = AnyEvent->io (
183 fh => <filehandle_or_fileno>,
184 poll => <"r" or "w">,
185 cb => <callback>,
186 );
187
188 You can create an I/O watcher by calling the "AnyEvent->io" method with
189 the following mandatory key-value pairs as arguments:
190
191 "fh" is the Perl *file handle* (or a naked file descriptor) to watch for
192 events (AnyEvent might or might not keep a reference to this file
193 handle). Note that only file handles pointing to things for which
194 non-blocking operation makes sense are allowed. This includes sockets,
195 most character devices, pipes, fifos and so on, but not for example
196 files or block devices.
197
198 "poll" must be a string that is either "r" or "w", which creates a
199 watcher waiting for "r"eadable or "w"ritable events, respectively.
200
201 "cb" is the callback to invoke each time the file handle becomes ready.
202
203 Although the callback might get passed parameters, their value and
204 presence is undefined and you cannot rely on them. Portable AnyEvent
205 callbacks cannot use arguments passed to I/O watcher callbacks.
206
207 The I/O watcher might use the underlying file descriptor or a copy of
208 it. You must not close a file handle as long as any watcher is active on
209 the underlying file descriptor.
210
211 Some event loops issue spurious readiness notifications, so you should
212 always use non-blocking calls when reading/writing from/to your file
213 handles.
214
215 Example: wait for readability of STDIN, then read a line and disable the
216 watcher.
217
218 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
219 chomp (my $input = <STDIN>);
220 warn "read: $input\n";
221 undef $w;
222 });
223
224 TIME WATCHERS
225 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
226
227 $w = AnyEvent->timer (
228 after => <fractional_seconds>,
229 interval => <fractional_seconds>,
230 cb => <callback>,
231 );
232
233 You can create a time watcher by calling the "AnyEvent->timer" method
234 with the following mandatory arguments:
235
236 "after" specifies after how many seconds (fractional values are
237 supported) the callback should be invoked. "cb" is the callback to
238 invoke in that case.
239
240 Although the callback might get passed parameters, their value and
241 presence is undefined and you cannot rely on them. Portable AnyEvent
242 callbacks cannot use arguments passed to time watcher callbacks.
243
244 The callback will normally be invoked only once. If you specify another
245 parameter, "interval", as a strictly positive number (> 0), then the
246 callback will be invoked regularly at that interval (in fractional
247 seconds) after the first invocation. If "interval" is specified with a
248 false value, then it is treated as if it were not specified at all.
249
250 The callback will be rescheduled before invoking the callback, but no
251 attempt is made to avoid timer drift in most backends, so the interval
252 is only approximate.
253
254 Example: fire an event after 7.7 seconds.
255
256 my $w = AnyEvent->timer (after => 7.7, cb => sub {
257 warn "timeout\n";
258 });
259
260 # to cancel the timer:
261 undef $w;
262
263 Example 2: fire an event after 0.5 seconds, then roughly every second.
264
265 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
266 warn "timeout\n";
267 };
268
269 TIMING ISSUES
270 There are two ways to handle timers: based on real time (relative, "fire
271 in 10 seconds") and based on wallclock time (absolute, "fire at 12
272 o'clock").
273
274 While most event loops expect timers to specified in a relative way,
275 they use absolute time internally. This makes a difference when your
276 clock "jumps", for example, when ntp decides to set your clock backwards
277 from the wrong date of 2014-01-01 to 2008-01-01, a watcher that is
278 supposed to fire "after a second" might actually take six years to
279 finally fire.
280
281 AnyEvent cannot compensate for this. The only event loop that is
282 conscious of these issues is EV, which offers both relative (ev_timer,
283 based on true relative time) and absolute (ev_periodic, based on
284 wallclock time) timers.
285
286 AnyEvent always prefers relative timers, if available, matching the
287 AnyEvent API.
288
289 AnyEvent has two additional methods that return the "current time":
290
291 AnyEvent->time
292 This returns the "current wallclock time" as a fractional number of
293 seconds since the Epoch (the same thing as "time" or
294 "Time::HiRes::time" return, and the result is guaranteed to be
295 compatible with those).
296
297 It progresses independently of any event loop processing, i.e. each
298 call will check the system clock, which usually gets updated
299 frequently.
300
301 AnyEvent->now
302 This also returns the "current wallclock time", but unlike "time",
303 above, this value might change only once per event loop iteration,
304 depending on the event loop (most return the same time as "time",
305 above). This is the time that AnyEvent's timers get scheduled
306 against.
307
308 *In almost all cases (in all cases if you don't care), this is the
309 function to call when you want to know the current time.*
310
311 This function is also often faster then "AnyEvent->time", and thus
312 the preferred method if you want some timestamp (for example,
313 AnyEvent::Handle uses this to update its activity timeouts).
314
315 The rest of this section is only of relevance if you try to be very
316 exact with your timing; you can skip it without a bad conscience.
317
318 For a practical example of when these times differ, consider
319 Event::Lib and EV and the following set-up:
320
321 The event loop is running and has just invoked one of your callbacks
322 at time=500 (assume no other callbacks delay processing). In your
323 callback, you wait a second by executing "sleep 1" (blocking the
324 process for a second) and then (at time=501) you create a relative
325 timer that fires after three seconds.
326
327 With Event::Lib, "AnyEvent->time" and "AnyEvent->now" will both
328 return 501, because that is the current time, and the timer will be
329 scheduled to fire at time=504 (501 + 3).
330
331 With EV, "AnyEvent->time" returns 501 (as that is the current time),
332 but "AnyEvent->now" returns 500, as that is the time the last event
333 processing phase started. With EV, your timer gets scheduled to run
334 at time=503 (500 + 3).
335
336 In one sense, Event::Lib is more exact, as it uses the current time
337 regardless of any delays introduced by event processing. However,
338 most callbacks do not expect large delays in processing, so this
339 causes a higher drift (and a lot more system calls to get the
340 current time).
341
342 In another sense, EV is more exact, as your timer will be scheduled
343 at the same time, regardless of how long event processing actually
344 took.
345
346 In either case, if you care (and in most cases, you don't), then you
347 can get whatever behaviour you want with any event loop, by taking
348 the difference between "AnyEvent->time" and "AnyEvent->now" into
349 account.
350
351 AnyEvent->now_update
352 Some event loops (such as EV or AnyEvent::Impl::Perl) cache the
353 current time for each loop iteration (see the discussion of
354 AnyEvent->now, above).
355
356 When a callback runs for a long time (or when the process sleeps),
357 then this "current" time will differ substantially from the real
358 time, which might affect timers and time-outs.
359
360 When this is the case, you can call this method, which will update
361 the event loop's idea of "current time".
362
363 A typical example would be a script in a web server (e.g.
364 "mod_perl") - when mod_perl executes the script, then the event loop
365 will have the wrong idea about the "current time" (being potentially
366 far in the past, when the script ran the last time). In that case
367 you should arrange a call to "AnyEvent->now_update" each time the
368 web server process wakes up again (e.g. at the start of your script,
369 or in a handler).
370
371 Note that updating the time *might* cause some events to be handled.
372
373 SIGNAL WATCHERS
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
376 You can watch for signals using a signal watcher, "signal" is the signal
377 *name* in uppercase and without any "SIG" prefix, "cb" is the Perl
378 callback to be invoked whenever a signal occurs.
379
380 Although the callback might get passed parameters, their value and
381 presence is undefined and you cannot rely on them. Portable AnyEvent
382 callbacks cannot use arguments passed to signal watcher callbacks.
383
384 Multiple signal occurrences can be clumped together into one callback
385 invocation, and callback invocation will be synchronous. Synchronous
386 means that it might take a while until the signal gets handled by the
387 process, but it is guaranteed not to interrupt any other callbacks.
388
389 The main advantage of using these watchers is that you can share a
390 signal between multiple watchers, and AnyEvent will ensure that signals
391 will not interrupt your program at bad times.
392
393 This watcher might use %SIG (depending on the event loop used), so
394 programs overwriting those signals directly will likely not work
395 correctly.
396
397 Example: exit on SIGINT
398
399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
400
401 Restart Behaviour
402 While restart behaviour is up to the event loop implementation, most
403 will not restart syscalls (that includes Async::Interrupt and AnyEvent's
404 pure perl implementation).
405
406 Safe/Unsafe Signals
407 Perl signals can be either "safe" (synchronous to opcode handling) or
408 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
409 latter might corrupt your memory.
410
411 AnyEvent signal handlers are, in addition, synchronous to the event
412 loop, i.e. they will not interrupt your running perl program but will
413 only be called as part of the normal event handling (just like timer,
414 I/O etc. callbacks, too).
415
416 Signal Races, Delays and Workarounds
417 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
418 callbacks to signals in a generic way, which is a pity, as you cannot do
419 race-free signal handling in perl, requiring C libraries for this.
420 AnyEvent will try to do its best, which means in some cases, signals
421 will be delayed. The maximum time a signal might be delayed is specified
422 in $AnyEvent::MAX_SIGNAL_LATENCY (default: 10 seconds). This variable
423 can be changed only before the first signal watcher is created, and
424 should be left alone otherwise. This variable determines how often
425 AnyEvent polls for signals (in case a wake-up was missed). Higher values
426 will cause fewer spurious wake-ups, which is better for power and CPU
427 saving.
428
429 All these problems can be avoided by installing the optional
430 Async::Interrupt module, which works with most event loops. It will not
431 work with inherently broken event loops such as Event or Event::Lib (and
432 not with POE currently, as POE does its own workaround with one-second
433 latency). For those, you just have to suffer the delays.
434
435 CHILD PROCESS WATCHERS
436 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
437
438 You can also watch for a child process exit and catch its exit status.
439
440 The child process is specified by the "pid" argument (on some backends,
441 using 0 watches for any child process exit, on others this will croak).
442 The watcher will be triggered only when the child process has finished
443 and an exit status is available, not on any trace events
444 (stopped/continued).
445
446 The callback will be called with the pid and exit status (as returned by
447 waitpid), so unlike other watcher types, you *can* rely on child watcher
448 callback arguments.
449
450 This watcher type works by installing a signal handler for "SIGCHLD",
451 and since it cannot be shared, nothing else should use SIGCHLD or reap
452 random child processes (waiting for specific child processes, e.g.
453 inside "system", is just fine).
454
455 There is a slight catch to child watchers, however: you usually start
456 them *after* the child process was created, and this means the process
457 could have exited already (and no SIGCHLD will be sent anymore).
458
459 Not all event models handle this correctly (neither POE nor IO::Async
460 do, see their AnyEvent::Impl manpages for details), but even for event
461 models that *do* handle this correctly, they usually need to be loaded
462 before the process exits (i.e. before you fork in the first place).
463 AnyEvent's pure perl event loop handles all cases correctly regardless
464 of when you start the watcher.
465
466 This means you cannot create a child watcher as the very first thing in
467 an AnyEvent program, you *have* to create at least one watcher before
468 you "fork" the child (alternatively, you can call "AnyEvent::detect").
469
470 As most event loops do not support waiting for child events, they will
471 be emulated by AnyEvent in most cases, in which the latency and race
472 problems mentioned in the description of signal watchers apply.
473
474 Example: fork a process and wait for it
475
476 my $done = AnyEvent->condvar;
477
478 my $pid = fork or exit 5;
479
480 my $w = AnyEvent->child (
481 pid => $pid,
482 cb => sub {
483 my ($pid, $status) = @_;
484 warn "pid $pid exited with status $status";
485 $done->send;
486 },
487 );
488
489 # do something else, then wait for process exit
490 $done->recv;
491
492 IDLE WATCHERS
493 $w = AnyEvent->idle (cb => <callback>);
494
495 This will repeatedly invoke the callback after the process becomes idle,
496 until either the watcher is destroyed or new events have been detected.
497
498 Idle watchers are useful when there is a need to do something, but it is
499 not so important (or wise) to do it instantly. The callback will be
500 invoked only when there is "nothing better to do", which is usually
501 defined as "all outstanding events have been handled and no new events
502 have been detected". That means that idle watchers ideally get invoked
503 when the event loop has just polled for new events but none have been
504 detected. Instead of blocking to wait for more events, the idle watchers
505 will be invoked.
506
507 Unfortunately, most event loops do not really support idle watchers
508 (only EV, Event and Glib do it in a usable fashion) - for the rest,
509 AnyEvent will simply call the callback "from time to time".
510
511 Example: read lines from STDIN, but only process them when the program
512 is otherwise idle:
513
514 my @lines; # read data
515 my $idle_w;
516 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
517 push @lines, scalar <STDIN>;
518
519 # start an idle watcher, if not already done
520 $idle_w ||= AnyEvent->idle (cb => sub {
521 # handle only one line, when there are lines left
522 if (my $line = shift @lines) {
523 print "handled when idle: $line";
524 } else {
525 # otherwise disable the idle watcher again
526 undef $idle_w;
527 }
528 });
529 });
530
531 CONDITION VARIABLES
532 $cv = AnyEvent->condvar;
533
534 $cv->send (<list>);
535 my @res = $cv->recv;
536
537 If you are familiar with some event loops you will know that all of them
538 require you to run some blocking "loop", "run" or similar function that
539 will actively watch for new events and call your callbacks.
540
541 AnyEvent is slightly different: it expects somebody else to run the
542 event loop and will only block when necessary (usually when told by the
543 user).
544
545 The tool to do that is called a "condition variable", so called because
546 they represent a condition that must become true.
547
548 Now is probably a good time to look at the examples further below.
549
550 Condition variables can be created by calling the "AnyEvent->condvar"
551 method, usually without arguments. The only argument pair allowed is
552 "cb", which specifies a callback to be called when the condition
553 variable becomes true, with the condition variable as the first argument
554 (but not the results).
555
556 After creation, the condition variable is "false" until it becomes
557 "true" by calling the "send" method (or calling the condition variable
558 as if it were a callback, read about the caveats in the description for
559 the "->send" method).
560
561 Since condition variables are the most complex part of the AnyEvent API,
562 here are some different mental models of what they are - pick the ones
563 you can connect to:
564
565 * Condition variables are like callbacks - you can call them (and pass
566 them instead of callbacks). Unlike callbacks however, you can also
567 wait for them to be called.
568
569 * Condition variables are signals - one side can emit or send them,
570 the other side can wait for them, or install a handler that is
571 called when the signal fires.
572
573 * Condition variables are like "Merge Points" - points in your program
574 where you merge multiple independent results/control flows into one.
575
576 * Condition variables represent a transaction - functions that start
577 some kind of transaction can return them, leaving the caller the
578 choice between waiting in a blocking fashion, or setting a callback.
579
580 * Condition variables represent future values, or promises to deliver
581 some result, long before the result is available.
582
583 Condition variables are very useful to signal that something has
584 finished, for example, if you write a module that does asynchronous http
585 requests, then a condition variable would be the ideal candidate to
586 signal the availability of results. The user can either act when the
587 callback is called or can synchronously "->recv" for the results.
588
589 You can also use them to simulate traditional event loops - for example,
590 you can block your main program until an event occurs - for example, you
591 could "->recv" in your main program until the user clicks the Quit
592 button of your app, which would "->send" the "quit" event.
593
594 Note that condition variables recurse into the event loop - if you have
595 two pieces of code that call "->recv" in a round-robin fashion, you
596 lose. Therefore, condition variables are good to export to your caller,
597 but you should avoid making a blocking wait yourself, at least in
598 callbacks, as this asks for trouble.
599
600 Condition variables are represented by hash refs in perl, and the keys
601 used by AnyEvent itself are all named "_ae_XXX" to make subclassing easy
602 (it is often useful to build your own transaction class on top of
603 AnyEvent). To subclass, use "AnyEvent::CondVar" as base class and call
604 its "new" method in your own "new" method.
605
606 There are two "sides" to a condition variable - the "producer side"
607 which eventually calls "-> send", and the "consumer side", which waits
608 for the send to occur.
609
610 Example: wait for a timer.
611
612 # condition: "wait till the timer is fired"
613 my $timer_fired = AnyEvent->condvar;
614
615 # create the timer - we could wait for, say
616 # a handle becomign ready, or even an
617 # AnyEvent::HTTP request to finish, but
618 # in this case, we simply use a timer:
619 my $w = AnyEvent->timer (
620 after => 1,
621 cb => sub { $timer_fired->send },
622 );
623
624 # this "blocks" (while handling events) till the callback
625 # calls ->send
626 $timer_fired->recv;
627
628 Example: wait for a timer, but take advantage of the fact that condition
629 variables are also callable directly.
630
631 my $done = AnyEvent->condvar;
632 my $delay = AnyEvent->timer (after => 5, cb => $done);
633 $done->recv;
634
635 Example: Imagine an API that returns a condvar and doesn't support
636 callbacks. This is how you make a synchronous call, for example from the
637 main program:
638
639 use AnyEvent::CouchDB;
640
641 ...
642
643 my @info = $couchdb->info->recv;
644
645 And this is how you would just set a callback to be called whenever the
646 results are available:
647
648 $couchdb->info->cb (sub {
649 my @info = $_[0]->recv;
650 });
651
652 METHODS FOR PRODUCERS
653 These methods should only be used by the producing side, i.e. the
654 code/module that eventually sends the signal. Note that it is also the
655 producer side which creates the condvar in most cases, but it isn't
656 uncommon for the consumer to create it as well.
657
658 $cv->send (...)
659 Flag the condition as ready - a running "->recv" and all further
660 calls to "recv" will (eventually) return after this method has been
661 called. If nobody is waiting the send will be remembered.
662
663 If a callback has been set on the condition variable, it is called
664 immediately from within send.
665
666 Any arguments passed to the "send" call will be returned by all
667 future "->recv" calls.
668
669 Condition variables are overloaded so one can call them directly (as
670 if they were a code reference). Calling them directly is the same as
671 calling "send".
672
673 $cv->croak ($error)
674 Similar to send, but causes all calls to "->recv" to invoke
675 "Carp::croak" with the given error message/object/scalar.
676
677 This can be used to signal any errors to the condition variable
678 user/consumer. Doing it this way instead of calling "croak" directly
679 delays the error detection, but has the overwhelming advantage that
680 it diagnoses the error at the place where the result is expected,
681 and not deep in some event callback with no connection to the actual
682 code causing the problem.
683
684 $cv->begin ([group callback])
685 $cv->end
686 These two methods can be used to combine many transactions/events
687 into one. For example, a function that pings many hosts in parallel
688 might want to use a condition variable for the whole process.
689
690 Every call to "->begin" will increment a counter, and every call to
691 "->end" will decrement it. If the counter reaches 0 in "->end", the
692 (last) callback passed to "begin" will be executed, passing the
693 condvar as first argument. That callback is *supposed* to call
694 "->send", but that is not required. If no group callback was set,
695 "send" will be called without any arguments.
696
697 You can think of "$cv->send" giving you an OR condition (one call
698 sends), while "$cv->begin" and "$cv->end" giving you an AND
699 condition (all "begin" calls must be "end"'ed before the condvar
700 sends).
701
702 Let's start with a simple example: you have two I/O watchers (for
703 example, STDOUT and STDERR for a program), and you want to wait for
704 both streams to close before activating a condvar:
705
706 my $cv = AnyEvent->condvar;
707
708 $cv->begin; # first watcher
709 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
710 defined sysread $fh1, my $buf, 4096
711 or $cv->end;
712 });
713
714 $cv->begin; # second watcher
715 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
716 defined sysread $fh2, my $buf, 4096
717 or $cv->end;
718 });
719
720 $cv->recv;
721
722 This works because for every event source (EOF on file handle),
723 there is one call to "begin", so the condvar waits for all calls to
724 "end" before sending.
725
726 The ping example mentioned above is slightly more complicated, as
727 the there are results to be passwd back, and the number of tasks
728 that are begun can potentially be zero:
729
730 my $cv = AnyEvent->condvar;
731
732 my %result;
733 $cv->begin (sub { shift->send (\%result) });
734
735 for my $host (@list_of_hosts) {
736 $cv->begin;
737 ping_host_then_call_callback $host, sub {
738 $result{$host} = ...;
739 $cv->end;
740 };
741 }
742
743 $cv->end;
744
745 This code fragment supposedly pings a number of hosts and calls
746 "send" after results for all then have have been gathered - in any
747 order. To achieve this, the code issues a call to "begin" when it
748 starts each ping request and calls "end" when it has received some
749 result for it. Since "begin" and "end" only maintain a counter, the
750 order in which results arrive is not relevant.
751
752 There is an additional bracketing call to "begin" and "end" outside
753 the loop, which serves two important purposes: first, it sets the
754 callback to be called once the counter reaches 0, and second, it
755 ensures that "send" is called even when "no" hosts are being pinged
756 (the loop doesn't execute once).
757
758 This is the general pattern when you "fan out" into multiple (but
759 potentially zero) subrequests: use an outer "begin"/"end" pair to
760 set the callback and ensure "end" is called at least once, and then,
761 for each subrequest you start, call "begin" and for each subrequest
762 you finish, call "end".
763
764 METHODS FOR CONSUMERS
765 These methods should only be used by the consuming side, i.e. the code
766 awaits the condition.
767
768 $cv->recv
769 Wait (blocking if necessary) until the "->send" or "->croak" methods
770 have been called on $cv, while servicing other watchers normally.
771
772 You can only wait once on a condition - additional calls are valid
773 but will return immediately.
774
775 If an error condition has been set by calling "->croak", then this
776 function will call "croak".
777
778 In list context, all parameters passed to "send" will be returned,
779 in scalar context only the first one will be returned.
780
781 Note that doing a blocking wait in a callback is not supported by
782 any event loop, that is, recursive invocation of a blocking "->recv"
783 is not allowed, and the "recv" call will "croak" if such a condition
784 is detected. This condition can be slightly loosened by using
785 Coro::AnyEvent, which allows you to do a blocking "->recv" from any
786 thread that doesn't run the event loop itself.
787
788 Not all event models support a blocking wait - some die in that case
789 (programs might want to do that to stay interactive), so *if you are
790 using this from a module, never require a blocking wait*. Instead,
791 let the caller decide whether the call will block or not (for
792 example, by coupling condition variables with some kind of request
793 results and supporting callbacks so the caller knows that getting
794 the result will not block, while still supporting blocking waits if
795 the caller so desires).
796
797 You can ensure that "->recv" never blocks by setting a callback and
798 only calling "->recv" from within that callback (or at a later
799 time). This will work even when the event loop does not support
800 blocking waits otherwise.
801
802 $bool = $cv->ready
803 Returns true when the condition is "true", i.e. whether "send" or
804 "croak" have been called.
805
806 $cb = $cv->cb ($cb->($cv))
807 This is a mutator function that returns the callback set and
808 optionally replaces it before doing so.
809
810 The callback will be called when the condition becomes "true", i.e.
811 when "send" or "croak" are called, with the only argument being the
812 condition variable itself. If the condition is already true, the
813 callback is called immediately when it is set. Calling "recv" inside
814 the callback or at any later time is guaranteed not to block.
815
816 SUPPORTED EVENT LOOPS/BACKENDS
817 The available backend classes are (every class has its own manpage):
818
819 Backends that are autoprobed when no other event loop can be found.
820 EV is the preferred backend when no other event loop seems to be in
821 use. If EV is not installed, then AnyEvent will fall back to its own
822 pure-perl implementation, which is available everywhere as it comes
823 with AnyEvent itself.
824
825 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
826 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
827
828 Backends that are transparently being picked up when they are used.
829 These will be used if they are already loaded when the first watcher
830 is created, in which case it is assumed that the application is
831 using them. This means that AnyEvent will automatically pick the
832 right backend when the main program loads an event module before
833 anything starts to create watchers. Nothing special needs to be done
834 by the main program.
835
836 AnyEvent::Impl::Event based on Event, very stable, few glitches.
837 AnyEvent::Impl::Glib based on Glib, slow but very stable.
838 AnyEvent::Impl::Tk based on Tk, very broken.
839 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
840 AnyEvent::Impl::POE based on POE, very slow, some limitations.
841 AnyEvent::Impl::Irssi used when running within irssi.
842 AnyEvent::Impl::IOAsync based on IO::Async.
843 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
844
845 Backends with special needs.
846 Qt requires the Qt::Application to be instantiated first, but will
847 otherwise be picked up automatically. As long as the main program
848 instantiates the application before any AnyEvent watchers are
849 created, everything should just work.
850
851 AnyEvent::Impl::Qt based on Qt.
852
853 Event loops that are indirectly supported via other backends.
854 Some event loops can be supported via other modules:
855
856 There is no direct support for WxWidgets (Wx) or Prima.
857
858 WxWidgets has no support for watching file handles. However, you can
859 use WxWidgets through the POE adaptor, as POE has a Wx backend that
860 simply polls 20 times per second, which was considered to be too
861 horrible to even consider for AnyEvent.
862
863 Prima is not supported as nobody seems to be using it, but it has a
864 POE backend, so it can be supported through POE.
865
866 AnyEvent knows about both Prima and Wx, however, and will try to
867 load POE when detecting them, in the hope that POE will pick them
868 up, in which case everything will be automatic.
869
870 GLOBAL VARIABLES AND FUNCTIONS
871 These are not normally required to use AnyEvent, but can be useful to
872 write AnyEvent extension modules.
873
874 $AnyEvent::MODEL
875 Contains "undef" until the first watcher is being created, before
876 the backend has been autodetected.
877
878 Afterwards it contains the event model that is being used, which is
879 the name of the Perl class implementing the model. This class is
880 usually one of the "AnyEvent::Impl::xxx" modules, but can be any
881 other class in the case AnyEvent has been extended at runtime (e.g.
882 in *rxvt-unicode* it will be "urxvt::anyevent").
883
884 AnyEvent::detect
885 Returns $AnyEvent::MODEL, forcing autodetection of the event model
886 if necessary. You should only call this function right before you
887 would have created an AnyEvent watcher anyway, that is, as late as
888 possible at runtime, and not e.g. during initialisation of your
889 module.
890
891 If you need to do some initialisation before AnyEvent watchers are
892 created, use "post_detect".
893
894 $guard = AnyEvent::post_detect { BLOCK }
895 Arranges for the code block to be executed as soon as the event
896 model is autodetected (or immediately if that has already happened).
897
898 The block will be executed *after* the actual backend has been
899 detected ($AnyEvent::MODEL is set), but *before* any watchers have
900 been created, so it is possible to e.g. patch @AnyEvent::ISA or do
901 other initialisations - see the sources of AnyEvent::Strict or
902 AnyEvent::AIO to see how this is used.
903
904 The most common usage is to create some global watchers, without
905 forcing event module detection too early, for example, AnyEvent::AIO
906 creates and installs the global IO::AIO watcher in a "post_detect"
907 block to avoid autodetecting the event module at load time.
908
909 If called in scalar or list context, then it creates and returns an
910 object that automatically removes the callback again when it is
911 destroyed (or "undef" when the hook was immediately executed). See
912 AnyEvent::AIO for a case where this is useful.
913
914 Example: Create a watcher for the IO::AIO module and store it in
915 $WATCHER, but do so only do so after the event loop is initialised.
916
917 our WATCHER;
918
919 my $guard = AnyEvent::post_detect {
920 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
921 };
922
923 # the ||= is important in case post_detect immediately runs the block,
924 # as to not clobber the newly-created watcher. assigning both watcher and
925 # post_detect guard to the same variable has the advantage of users being
926 # able to just C<undef $WATCHER> if the watcher causes them grief.
927
928 $WATCHER ||= $guard;
929
930 @AnyEvent::post_detect
931 If there are any code references in this array (you can "push" to it
932 before or after loading AnyEvent), then they will be called directly
933 after the event loop has been chosen.
934
935 You should check $AnyEvent::MODEL before adding to this array,
936 though: if it is defined then the event loop has already been
937 detected, and the array will be ignored.
938
939 Best use "AnyEvent::post_detect { BLOCK }" when your application
940 allows it, as it takes care of these details.
941
942 This variable is mainly useful for modules that can do something
943 useful when AnyEvent is used and thus want to know when it is
944 initialised, but do not need to even load it by default. This array
945 provides the means to hook into AnyEvent passively, without loading
946 it.
947
948 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
949 together, you could put this into Coro (this is the actual code used
950 by Coro to accomplish this):
951
952 if (defined $AnyEvent::MODEL) {
953 # AnyEvent already initialised, so load Coro::AnyEvent
954 require Coro::AnyEvent;
955 } else {
956 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
957 # as soon as it is
958 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
959 }
960
961 WHAT TO DO IN A MODULE
962 As a module author, you should "use AnyEvent" and call AnyEvent methods
963 freely, but you should not load a specific event module or rely on it.
964
965 Be careful when you create watchers in the module body - AnyEvent will
966 decide which event module to use as soon as the first method is called,
967 so by calling AnyEvent in your module body you force the user of your
968 module to load the event module first.
969
970 Never call "->recv" on a condition variable unless you *know* that the
971 "->send" method has been called on it already. This is because it will
972 stall the whole program, and the whole point of using events is to stay
973 interactive.
974
975 It is fine, however, to call "->recv" when the user of your module
976 requests it (i.e. if you create a http request object ad have a method
977 called "results" that returns the results, it may call "->recv" freely,
978 as the user of your module knows what she is doing. Always).
979
980 WHAT TO DO IN THE MAIN PROGRAM
981 There will always be a single main program - the only place that should
982 dictate which event model to use.
983
984 If the program is not event-based, it need not do anything special, even
985 when it depends on a module that uses an AnyEvent. If the program itself
986 uses AnyEvent, but does not care which event loop is used, all it needs
987 to do is "use AnyEvent". In either case, AnyEvent will choose the best
988 available loop implementation.
989
990 If the main program relies on a specific event model - for example, in
991 Gtk2 programs you have to rely on the Glib module - you should load the
992 event module before loading AnyEvent or any module that uses it:
993 generally speaking, you should load it as early as possible. The reason
994 is that modules might create watchers when they are loaded, and AnyEvent
995 will decide on the event model to use as soon as it creates watchers,
996 and it might choose the wrong one unless you load the correct one
997 yourself.
998
999 You can chose to use a pure-perl implementation by loading the
1000 "AnyEvent::Impl::Perl" module, which gives you similar behaviour
1001 everywhere, but letting AnyEvent chose the model is generally better.
1002
1003 MAINLOOP EMULATION
1004 Sometimes (often for short test scripts, or even standalone programs who
1005 only want to use AnyEvent), you do not want to run a specific event
1006 loop.
1007
1008 In that case, you can use a condition variable like this:
1009
1010 AnyEvent->condvar->recv;
1011
1012 This has the effect of entering the event loop and looping forever.
1013
1014 Note that usually your program has some exit condition, in which case it
1015 is better to use the "traditional" approach of storing a condition
1016 variable somewhere, waiting for it, and sending it when the program
1017 should exit cleanly.
1018
1019 OTHER MODULES
1020 The following is a non-exhaustive list of additional modules that use
1021 AnyEvent as a client and can therefore be mixed easily with other
1022 AnyEvent modules and other event loops in the same program. Some of the
1023 modules come as part of AnyEvent, the others are available via CPAN.
1024
1025 AnyEvent::Util
1026 Contains various utility functions that replace often-used blocking
1027 functions such as "inet_aton" with event/callback-based versions.
1028
1029 AnyEvent::Socket
1030 Provides various utility functions for (internet protocol) sockets,
1031 addresses and name resolution. Also functions to create non-blocking
1032 tcp connections or tcp servers, with IPv6 and SRV record support and
1033 more.
1034
1035 AnyEvent::Handle
1036 Provide read and write buffers, manages watchers for reads and
1037 writes, supports raw and formatted I/O, I/O queued and fully
1038 transparent and non-blocking SSL/TLS (via AnyEvent::TLS).
1039
1040 AnyEvent::DNS
1041 Provides rich asynchronous DNS resolver capabilities.
1042
1043 AnyEvent::HTTP, AnyEvent::IRC, AnyEvent::XMPP, AnyEvent::GPSD,
1044 AnyEvent::IGS, AnyEvent::FCP
1045 Implement event-based interfaces to the protocols of the same name
1046 (for the curious, IGS is the International Go Server and FCP is the
1047 Freenet Client Protocol).
1048
1049 AnyEvent::Handle::UDP
1050 Here be danger!
1051
1052 As Pauli would put it, "Not only is it not right, it's not even
1053 wrong!" - there are so many things wrong with AnyEvent::Handle::UDP,
1054 most notably its use of a stream-based API with a protocol that
1055 isn't streamable, that the only way to improve it is to delete it.
1056
1057 It features data corruption (but typically only under load) and
1058 general confusion. On top, the author is not only clueless about UDP
1059 but also fact-resistant - some gems of his understanding: "connect
1060 doesn't work with UDP", "UDP packets are not IP packets", "UDP only
1061 has datagrams, not packets", "I don't need to implement proper error
1062 checking as UDP doesn't support error checking" and so on - he
1063 doesn't even understand what's wrong with his module when it is
1064 explained to him.
1065
1066 AnyEvent::DBI
1067 Executes DBI requests asynchronously in a proxy process for you,
1068 notifying you in an event-based way when the operation is finished.
1069
1070 AnyEvent::AIO
1071 Truly asynchronous (as opposed to non-blocking) I/O, should be in
1072 the toolbox of every event programmer. AnyEvent::AIO transparently
1073 fuses IO::AIO and AnyEvent together, giving AnyEvent access to
1074 event-based file I/O, and much more.
1075
1076 AnyEvent::HTTPD
1077 A simple embedded webserver.
1078
1079 AnyEvent::FastPing
1080 The fastest ping in the west.
1081
1082 Coro
1083 Has special support for AnyEvent via Coro::AnyEvent.
1084
1085 SIMPLIFIED AE API
1086 Starting with version 5.0, AnyEvent officially supports a second, much
1087 simpler, API that is designed to reduce the calling, typing and memory
1088 overhead by using function call syntax and a fixed number of parameters.
1089
1090 See the AE manpage for details.
1091
1092 ERROR AND EXCEPTION HANDLING
1093 In general, AnyEvent does not do any error handling - it relies on the
1094 caller to do that if required. The AnyEvent::Strict module (see also the
1095 "PERL_ANYEVENT_STRICT" environment variable, below) provides strict
1096 checking of all AnyEvent methods, however, which is highly useful during
1097 development.
1098
1099 As for exception handling (i.e. runtime errors and exceptions thrown
1100 while executing a callback), this is not only highly event-loop
1101 specific, but also not in any way wrapped by this module, as this is the
1102 job of the main program.
1103
1104 The pure perl event loop simply re-throws the exception (usually within
1105 "condvar->recv"), the Event and EV modules call "$Event/EV::DIED->()",
1106 Glib uses "install_exception_handler" and so on.
1107
1108 ENVIRONMENT VARIABLES
1109 The following environment variables are used by this module or its
1110 submodules.
1111
1112 Note that AnyEvent will remove *all* environment variables starting with
1113 "PERL_ANYEVENT_" from %ENV when it is loaded while taint mode is
1114 enabled.
1115
1116 "PERL_ANYEVENT_VERBOSE"
1117 By default, AnyEvent will be completely silent except in fatal
1118 conditions. You can set this environment variable to make AnyEvent
1119 more talkative.
1120
1121 When set to 1 or higher, causes AnyEvent to warn about unexpected
1122 conditions, such as not being able to load the event model specified
1123 by "PERL_ANYEVENT_MODEL".
1124
1125 When set to 2 or higher, cause AnyEvent to report to STDERR which
1126 event model it chooses.
1127
1128 When set to 8 or higher, then AnyEvent will report extra information
1129 on which optional modules it loads and how it implements certain
1130 features.
1131
1132 "PERL_ANYEVENT_STRICT"
1133 AnyEvent does not do much argument checking by default, as thorough
1134 argument checking is very costly. Setting this variable to a true
1135 value will cause AnyEvent to load "AnyEvent::Strict" and then to
1136 thoroughly check the arguments passed to most method calls. If it
1137 finds any problems, it will croak.
1138
1139 In other words, enables "strict" mode.
1140
1141 Unlike "use strict" (or its modern cousin, "use common::sense", it
1142 is definitely recommended to keep it off in production. Keeping
1143 "PERL_ANYEVENT_STRICT=1" in your environment while developing
1144 programs can be very useful, however.
1145
1146 "PERL_ANYEVENT_MODEL"
1147 This can be used to specify the event model to be used by AnyEvent,
1148 before auto detection and -probing kicks in. It must be a string
1149 consisting entirely of ASCII letters. The string "AnyEvent::Impl::"
1150 gets prepended and the resulting module name is loaded and if the
1151 load was successful, used as event model. If it fails to load
1152 AnyEvent will proceed with auto detection and -probing.
1153
1154 This functionality might change in future versions.
1155
1156 For example, to force the pure perl model (AnyEvent::Impl::Perl) you
1157 could start your program like this:
1158
1159 PERL_ANYEVENT_MODEL=Perl perl ...
1160
1161 "PERL_ANYEVENT_PROTOCOLS"
1162 Used by both AnyEvent::DNS and AnyEvent::Socket to determine
1163 preferences for IPv4 or IPv6. The default is unspecified (and might
1164 change, or be the result of auto probing).
1165
1166 Must be set to a comma-separated list of protocols or address
1167 families, current supported: "ipv4" and "ipv6". Only protocols
1168 mentioned will be used, and preference will be given to protocols
1169 mentioned earlier in the list.
1170
1171 This variable can effectively be used for denial-of-service attacks
1172 against local programs (e.g. when setuid), although the impact is
1173 likely small, as the program has to handle conenction and other
1174 failures anyways.
1175
1176 Examples: "PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6" - prefer IPv4 over
1177 IPv6, but support both and try to use both.
1178 "PERL_ANYEVENT_PROTOCOLS=ipv4" - only support IPv4, never try to
1179 resolve or contact IPv6 addresses.
1180 "PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4" support either IPv4 or IPv6, but
1181 prefer IPv6 over IPv4.
1182
1183 "PERL_ANYEVENT_EDNS0"
1184 Used by AnyEvent::DNS to decide whether to use the EDNS0 extension
1185 for DNS. This extension is generally useful to reduce DNS traffic,
1186 but some (broken) firewalls drop such DNS packets, which is why it
1187 is off by default.
1188
1189 Setting this variable to 1 will cause AnyEvent::DNS to announce
1190 EDNS0 in its DNS requests.
1191
1192 "PERL_ANYEVENT_MAX_FORKS"
1193 The maximum number of child processes that
1194 "AnyEvent::Util::fork_call" will create in parallel.
1195
1196 "PERL_ANYEVENT_MAX_OUTSTANDING_DNS"
1197 The default value for the "max_outstanding" parameter for the
1198 default DNS resolver - this is the maximum number of parallel DNS
1199 requests that are sent to the DNS server.
1200
1201 "PERL_ANYEVENT_RESOLV_CONF"
1202 The file to use instead of /etc/resolv.conf (or OS-specific
1203 configuration) in the default resolver. When set to the empty
1204 string, no default config will be used.
1205
1206 "PERL_ANYEVENT_CA_FILE", "PERL_ANYEVENT_CA_PATH".
1207 When neither "ca_file" nor "ca_path" was specified during
1208 AnyEvent::TLS context creation, and either of these environment
1209 variables exist, they will be used to specify CA certificate
1210 locations instead of a system-dependent default.
1211
1212 "PERL_ANYEVENT_AVOID_GUARD" and "PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT"
1213 When these are set to 1, then the respective modules are not loaded.
1214 Mostly good for testing AnyEvent itself.
1215
1216 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1217 This is an advanced topic that you do not normally need to use AnyEvent
1218 in a module. This section is only of use to event loop authors who want
1219 to provide AnyEvent compatibility.
1220
1221 If you need to support another event library which isn't directly
1222 supported by AnyEvent, you can supply your own interface to it by
1223 pushing, before the first watcher gets created, the package name of the
1224 event module and the package name of the interface to use onto
1225 @AnyEvent::REGISTRY. You can do that before and even without loading
1226 AnyEvent, so it is reasonably cheap.
1227
1228 Example:
1229
1230 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1231
1232 This tells AnyEvent to (literally) use the "urxvt::anyevent::"
1233 package/class when it finds the "urxvt" package/module is already
1234 loaded.
1235
1236 When AnyEvent is loaded and asked to find a suitable event model, it
1237 will first check for the presence of urxvt by trying to "use" the
1238 "urxvt::anyevent" module.
1239
1240 The class should provide implementations for all watcher types. See
1241 AnyEvent::Impl::EV (source code), AnyEvent::Impl::Glib (Source code) and
1242 so on for actual examples. Use "perldoc -m AnyEvent::Impl::Glib" to see
1243 the sources.
1244
1245 If you don't provide "signal" and "child" watchers than AnyEvent will
1246 provide suitable (hopefully) replacements.
1247
1248 The above example isn't fictitious, the *rxvt-unicode* (a.k.a. urxvt)
1249 terminal emulator uses the above line as-is. An interface isn't included
1250 in AnyEvent because it doesn't make sense outside the embedded
1251 interpreter inside *rxvt-unicode*, and it is updated and maintained as
1252 part of the *rxvt-unicode* distribution.
1253
1254 *rxvt-unicode* also cheats a bit by not providing blocking access to
1255 condition variables: code blocking while waiting for a condition will
1256 "die". This still works with most modules/usages, and blocking calls
1257 must not be done in an interactive application, so it makes sense.
1258
1259 EXAMPLE PROGRAM
1260 The following program uses an I/O watcher to read data from STDIN, a
1261 timer to display a message once per second, and a condition variable to
1262 quit the program when the user enters quit:
1263
1264 use AnyEvent;
1265
1266 my $cv = AnyEvent->condvar;
1267
1268 my $io_watcher = AnyEvent->io (
1269 fh => \*STDIN,
1270 poll => 'r',
1271 cb => sub {
1272 warn "io event <$_[0]>\n"; # will always output <r>
1273 chomp (my $input = <STDIN>); # read a line
1274 warn "read: $input\n"; # output what has been read
1275 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1276 },
1277 );
1278
1279 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1280 warn "timeout\n"; # print 'timeout' at most every second
1281 });
1282
1283 $cv->recv; # wait until user enters /^q/i
1284
1285 REAL-WORLD EXAMPLE
1286 Consider the Net::FCP module. It features (among others) the following
1287 API calls, which are to freenet what HTTP GET requests are to http:
1288
1289 my $data = $fcp->client_get ($url); # blocks
1290
1291 my $transaction = $fcp->txn_client_get ($url); # does not block
1292 $transaction->cb ( sub { ... } ); # set optional result callback
1293 my $data = $transaction->result; # possibly blocks
1294
1295 The "client_get" method works like "LWP::Simple::get": it requests the
1296 given URL and waits till the data has arrived. It is defined to be:
1297
1298 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1299
1300 And in fact is automatically generated. This is the blocking API of
1301 Net::FCP, and it works as simple as in any other, similar, module.
1302
1303 More complicated is "txn_client_get": It only creates a transaction
1304 (completion, result, ...) object and initiates the transaction.
1305
1306 my $txn = bless { }, Net::FCP::Txn::;
1307
1308 It also creates a condition variable that is used to signal the
1309 completion of the request:
1310
1311 $txn->{finished} = AnyAvent->condvar;
1312
1313 It then creates a socket in non-blocking mode.
1314
1315 socket $txn->{fh}, ...;
1316 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1317 connect $txn->{fh}, ...
1318 and !$!{EWOULDBLOCK}
1319 and !$!{EINPROGRESS}
1320 and Carp::croak "unable to connect: $!\n";
1321
1322 Then it creates a write-watcher which gets called whenever an error
1323 occurs or the connection succeeds:
1324
1325 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1326
1327 And returns this transaction object. The "fh_ready_w" callback gets
1328 called as soon as the event loop detects that the socket is ready for
1329 writing.
1330
1331 The "fh_ready_w" method makes the socket blocking again, writes the
1332 request data and replaces the watcher by a read watcher (waiting for
1333 reply data). The actual code is more complicated, but that doesn't
1334 matter for this example:
1335
1336 fcntl $txn->{fh}, F_SETFL, 0;
1337 syswrite $txn->{fh}, $txn->{request}
1338 or die "connection or write error";
1339 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1340
1341 Again, "fh_ready_r" waits till all data has arrived, and then stores the
1342 result and signals any possible waiters that the request has finished:
1343
1344 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1345
1346 if (end-of-file or data complete) {
1347 $txn->{result} = $txn->{buf};
1348 $txn->{finished}->send;
1349 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1350 }
1351
1352 The "result" method, finally, just waits for the finished signal (if the
1353 request was already finished, it doesn't wait, of course, and returns
1354 the data:
1355
1356 $txn->{finished}->recv;
1357 return $txn->{result};
1358
1359 The actual code goes further and collects all errors ("die"s,
1360 exceptions) that occurred during request processing. The "result" method
1361 detects whether an exception as thrown (it is stored inside the $txn
1362 object) and just throws the exception, which means connection errors and
1363 other problems get reported to the code that tries to use the result,
1364 not in a random callback.
1365
1366 All of this enables the following usage styles:
1367
1368 1. Blocking:
1369
1370 my $data = $fcp->client_get ($url);
1371
1372 2. Blocking, but running in parallel:
1373
1374 my @datas = map $_->result,
1375 map $fcp->txn_client_get ($_),
1376 @urls;
1377
1378 Both blocking examples work without the module user having to know
1379 anything about events.
1380
1381 3a. Event-based in a main program, using any supported event module:
1382
1383 use EV;
1384
1385 $fcp->txn_client_get ($url)->cb (sub {
1386 my $txn = shift;
1387 my $data = $txn->result;
1388 ...
1389 });
1390
1391 EV::loop;
1392
1393 3b. The module user could use AnyEvent, too:
1394
1395 use AnyEvent;
1396
1397 my $quit = AnyEvent->condvar;
1398
1399 $fcp->txn_client_get ($url)->cb (sub {
1400 ...
1401 $quit->send;
1402 });
1403
1404 $quit->recv;
1405
1406 BENCHMARKS
1407 To give you an idea of the performance and overheads that AnyEvent adds
1408 over the event loops themselves and to give you an impression of the
1409 speed of various event loops I prepared some benchmarks.
1410
1411 BENCHMARKING ANYEVENT OVERHEAD
1412 Here is a benchmark of various supported event models used natively and
1413 through AnyEvent. The benchmark creates a lot of timers (with a zero
1414 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1415 which it is), lets them fire exactly once and destroys them again.
1416
1417 Source code for this benchmark is found as eg/bench in the AnyEvent
1418 distribution. It uses the AE interface, which makes a real difference
1419 for the EV and Perl backends only.
1420
1421 Explanation of the columns
1422 *watcher* is the number of event watchers created/destroyed. Since
1423 different event models feature vastly different performances, each event
1424 loop was given a number of watchers so that overall runtime is
1425 acceptable and similar between tested event loop (and keep them from
1426 crashing): Glib would probably take thousands of years if asked to
1427 process the same number of watchers as EV in this benchmark.
1428
1429 *bytes* is the number of bytes (as measured by the resident set size,
1430 RSS) consumed by each watcher. This method of measuring captures both C
1431 and Perl-based overheads.
1432
1433 *create* is the time, in microseconds (millionths of seconds), that it
1434 takes to create a single watcher. The callback is a closure shared
1435 between all watchers, to avoid adding memory overhead. That means
1436 closure creation and memory usage is not included in the figures.
1437
1438 *invoke* is the time, in microseconds, used to invoke a simple callback.
1439 The callback simply counts down a Perl variable and after it was invoked
1440 "watcher" times, it would "->send" a condvar once to signal the end of
1441 this phase.
1442
1443 *destroy* is the time, in microseconds, that it takes to destroy a
1444 single watcher.
1445
1446 Results
1447 name watchers bytes create invoke destroy comment
1448 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1449 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1450 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1451 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1452 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1453 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
1454 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
1455 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1456 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1457 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1458 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1459 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1460
1461 Discussion
1462 The benchmark does *not* measure scalability of the event loop very
1463 well. For example, a select-based event loop (such as the pure perl one)
1464 can never compete with an event loop that uses epoll when the number of
1465 file descriptors grows high. In this benchmark, all events become ready
1466 at the same time, so select/poll-based implementations get an unnatural
1467 speed boost.
1468
1469 Also, note that the number of watchers usually has a nonlinear effect on
1470 overall speed, that is, creating twice as many watchers doesn't take
1471 twice the time - usually it takes longer. This puts event loops tested
1472 with a higher number of watchers at a disadvantage.
1473
1474 To put the range of results into perspective, consider that on the
1475 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1476 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000
1477 CPU cycles with POE.
1478
1479 "EV" is the sole leader regarding speed and memory use, which are both
1480 maximal/minimal, respectively. When using the AE API there is zero
1481 overhead (when going through the AnyEvent API create is about 5-6 times
1482 slower, with other times being equal, so still uses far less memory than
1483 any other event loop and is still faster than Event natively).
1484
1485 The pure perl implementation is hit in a few sweet spots (both the
1486 constant timeout and the use of a single fd hit optimisations in the
1487 perl interpreter and the backend itself). Nevertheless this shows that
1488 it adds very little overhead in itself. Like any select-based backend
1489 its performance becomes really bad with lots of file descriptors (and
1490 few of them active), of course, but this was not subject of this
1491 benchmark.
1492
1493 The "Event" module has a relatively high setup and callback invocation
1494 cost, but overall scores in on the third place.
1495
1496 "IO::Async" performs admirably well, about on par with "Event", even
1497 when using its pure perl backend.
1498
1499 "Glib"'s memory usage is quite a bit higher, but it features a faster
1500 callback invocation and overall ends up in the same class as "Event".
1501 However, Glib scales extremely badly, doubling the number of watchers
1502 increases the processing time by more than a factor of four, making it
1503 completely unusable when using larger numbers of watchers (note that
1504 only a single file descriptor was used in the benchmark, so
1505 inefficiencies of "poll" do not account for this).
1506
1507 The "Tk" adaptor works relatively well. The fact that it crashes with
1508 more than 2000 watchers is a big setback, however, as correctness takes
1509 precedence over speed. Nevertheless, its performance is surprising, as
1510 the file descriptor is dup()ed for each watcher. This shows that the
1511 dup() employed by some adaptors is not a big performance issue (it does
1512 incur a hidden memory cost inside the kernel which is not reflected in
1513 the figures above).
1514
1515 "POE", regardless of underlying event loop (whether using its pure perl
1516 select-based backend or the Event module, the POE-EV backend couldn't be
1517 tested because it wasn't working) shows abysmal performance and memory
1518 usage with AnyEvent: Watchers use almost 30 times as much memory as EV
1519 watchers, and 10 times as much memory as Event (the high memory
1520 requirements are caused by requiring a session for each watcher).
1521 Watcher invocation speed is almost 900 times slower than with AnyEvent's
1522 pure perl implementation.
1523
1524 The design of the POE adaptor class in AnyEvent can not really account
1525 for the performance issues, though, as session creation overhead is
1526 small compared to execution of the state machine, which is coded pretty
1527 optimally within AnyEvent::Impl::POE (and while everybody agrees that
1528 using multiple sessions is not a good approach, especially regarding
1529 memory usage, even the author of POE could not come up with a faster
1530 design).
1531
1532 Summary
1533 * Using EV through AnyEvent is faster than any other event loop (even
1534 when used without AnyEvent), but most event loops have acceptable
1535 performance with or without AnyEvent.
1536
1537 * The overhead AnyEvent adds is usually much smaller than the overhead
1538 of the actual event loop, only with extremely fast event loops such
1539 as EV adds AnyEvent significant overhead.
1540
1541 * You should avoid POE like the plague if you want performance or
1542 reasonable memory usage.
1543
1544 BENCHMARKING THE LARGE SERVER CASE
1545 This benchmark actually benchmarks the event loop itself. It works by
1546 creating a number of "servers": each server consists of a socket pair, a
1547 timeout watcher that gets reset on activity (but never fires), and an
1548 I/O watcher waiting for input on one side of the socket. Each time the
1549 socket watcher reads a byte it will write that byte to a random other
1550 "server".
1551
1552 The effect is that there will be a lot of I/O watchers, only part of
1553 which are active at any one point (so there is a constant number of
1554 active fds for each loop iteration, but which fds these are is random).
1555 The timeout is reset each time something is read because that reflects
1556 how most timeouts work (and puts extra pressure on the event loops).
1557
1558 In this benchmark, we use 10000 socket pairs (20000 sockets), of which
1559 100 (1%) are active. This mirrors the activity of large servers with
1560 many connections, most of which are idle at any one point in time.
1561
1562 Source code for this benchmark is found as eg/bench2 in the AnyEvent
1563 distribution. It uses the AE interface, which makes a real difference
1564 for the EV and Perl backends only.
1565
1566 Explanation of the columns
1567 *sockets* is the number of sockets, and twice the number of "servers"
1568 (as each server has a read and write socket end).
1569
1570 *create* is the time it takes to create a socket pair (which is
1571 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1572
1573 *request*, the most important value, is the time it takes to handle a
1574 single "request", that is, reading the token from the pipe and
1575 forwarding it to another server. This includes deleting the old timeout
1576 and creating a new one that moves the timeout into the future.
1577
1578 Results
1579 name sockets create request
1580 EV 20000 62.66 7.99
1581 Perl 20000 68.32 32.64
1582 IOAsync 20000 174.06 101.15 epoll
1583 IOAsync 20000 174.67 610.84 poll
1584 Event 20000 202.69 242.91
1585 Glib 20000 557.01 1689.52
1586 POE 20000 341.54 12086.32 uses POE::Loop::Event
1587
1588 Discussion
1589 This benchmark *does* measure scalability and overall performance of the
1590 particular event loop.
1591
1592 EV is again fastest. Since it is using epoll on my system, the setup
1593 time is relatively high, though.
1594
1595 Perl surprisingly comes second. It is much faster than the C-based event
1596 loops Event and Glib.
1597
1598 IO::Async performs very well when using its epoll backend, and still
1599 quite good compared to Glib when using its pure perl backend.
1600
1601 Event suffers from high setup time as well (look at its code and you
1602 will understand why). Callback invocation also has a high overhead
1603 compared to the "$_->() for .."-style loop that the Perl event loop
1604 uses. Event uses select or poll in basically all documented
1605 configurations.
1606
1607 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1608 clearly fails to perform with many filehandles or in busy servers.
1609
1610 POE is still completely out of the picture, taking over 1000 times as
1611 long as EV, and over 100 times as long as the Perl implementation, even
1612 though it uses a C-based event loop in this case.
1613
1614 Summary
1615 * The pure perl implementation performs extremely well.
1616
1617 * Avoid Glib or POE in large projects where performance matters.
1618
1619 BENCHMARKING SMALL SERVERS
1620 While event loops should scale (and select-based ones do not...) even to
1621 large servers, most programs we (or I :) actually write have only a few
1622 I/O watchers.
1623
1624 In this benchmark, I use the same benchmark program as in the large
1625 server case, but it uses only eight "servers", of which three are active
1626 at any one time. This should reflect performance for a small server
1627 relatively well.
1628
1629 The columns are identical to the previous table.
1630
1631 Results
1632 name sockets create request
1633 EV 16 20.00 6.54
1634 Perl 16 25.75 12.62
1635 Event 16 81.27 35.86
1636 Glib 16 32.63 15.48
1637 POE 16 261.87 276.28 uses POE::Loop::Event
1638
1639 Discussion
1640 The benchmark tries to test the performance of a typical small server.
1641 While knowing how various event loops perform is interesting, keep in
1642 mind that their overhead in this case is usually not as important, due
1643 to the small absolute number of watchers (that is, you need efficiency
1644 and speed most when you have lots of watchers, not when you only have a
1645 few of them).
1646
1647 EV is again fastest.
1648
1649 Perl again comes second. It is noticeably faster than the C-based event
1650 loops Event and Glib, although the difference is too small to really
1651 matter.
1652
1653 POE also performs much better in this case, but is is still far behind
1654 the others.
1655
1656 Summary
1657 * C-based event loops perform very well with small number of watchers,
1658 as the management overhead dominates.
1659
1660 THE IO::Lambda BENCHMARK
1661 Recently I was told about the benchmark in the IO::Lambda manpage, which
1662 could be misinterpreted to make AnyEvent look bad. In fact, the
1663 benchmark simply compares IO::Lambda with POE, and IO::Lambda looks
1664 better (which shouldn't come as a surprise to anybody). As such, the
1665 benchmark is fine, and mostly shows that the AnyEvent backend from
1666 IO::Lambda isn't very optimal. But how would AnyEvent compare when used
1667 without the extra baggage? To explore this, I wrote the equivalent
1668 benchmark for AnyEvent.
1669
1670 The benchmark itself creates an echo-server, and then, for 500 times,
1671 connects to the echo server, sends a line, waits for the reply, and then
1672 creates the next connection. This is a rather bad benchmark, as it
1673 doesn't test the efficiency of the framework or much non-blocking I/O,
1674 but it is a benchmark nevertheless.
1675
1676 name runtime
1677 Lambda/select 0.330 sec
1678 + optimized 0.122 sec
1679 Lambda/AnyEvent 0.327 sec
1680 + optimized 0.138 sec
1681 Raw sockets/select 0.077 sec
1682 POE/select, components 0.662 sec
1683 POE/select, raw sockets 0.226 sec
1684 POE/select, optimized 0.404 sec
1685
1686 AnyEvent/select/nb 0.085 sec
1687 AnyEvent/EV/nb 0.068 sec
1688 +state machine 0.134 sec
1689
1690 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
1691 benchmarks actually make blocking connects and use 100% blocking I/O,
1692 defeating the purpose of an event-based solution. All of the newly
1693 written AnyEvent benchmarks use 100% non-blocking connects (using
1694 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1695 resolver), so AnyEvent is at a disadvantage here, as non-blocking
1696 connects generally require a lot more bookkeeping and event handling
1697 than blocking connects (which involve a single syscall only).
1698
1699 The last AnyEvent benchmark additionally uses AnyEvent::Handle, which
1700 offers similar expressive power as POE and IO::Lambda, using
1701 conventional Perl syntax. This means that both the echo server and the
1702 client are 100% non-blocking, further placing it at a disadvantage.
1703
1704 As you can see, the AnyEvent + EV combination even beats the
1705 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
1706 backend easily beats IO::Lambda and POE.
1707
1708 And even the 100% non-blocking version written using the high-level (and
1709 slow :) AnyEvent::Handle abstraction beats both POE and IO::Lambda
1710 higher level ("unoptimised") abstractions by a large margin, even though
1711 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
1712
1713 The two AnyEvent benchmarks programs can be found as eg/ae0.pl and
1714 eg/ae2.pl in the AnyEvent distribution, the remaining benchmarks are
1715 part of the IO::Lambda distribution and were used without any changes.
1716
1717 SIGNALS
1718 AnyEvent currently installs handlers for these signals:
1719
1720 SIGCHLD
1721 A handler for "SIGCHLD" is installed by AnyEvent's child watcher
1722 emulation for event loops that do not support them natively. Also,
1723 some event loops install a similar handler.
1724
1725 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE,
1726 then AnyEvent will reset it to default, to avoid losing child exit
1727 statuses.
1728
1729 SIGPIPE
1730 A no-op handler is installed for "SIGPIPE" when $SIG{PIPE} is
1731 "undef" when AnyEvent gets loaded.
1732
1733 The rationale for this is that AnyEvent users usually do not really
1734 depend on SIGPIPE delivery (which is purely an optimisation for
1735 shell use, or badly-written programs), but "SIGPIPE" can cause
1736 spurious and rare program exits as a lot of people do not expect
1737 "SIGPIPE" when writing to some random socket.
1738
1739 The rationale for installing a no-op handler as opposed to ignoring
1740 it is that this way, the handler will be restored to defaults on
1741 exec.
1742
1743 Feel free to install your own handler, or reset it to defaults.
1744
1745 RECOMMENDED/OPTIONAL MODULES
1746 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
1747 its built-in modules) are required to use it.
1748
1749 That does not mean that AnyEvent won't take advantage of some additional
1750 modules if they are installed.
1751
1752 This section explains which additional modules will be used, and how
1753 they affect AnyEvent's operation.
1754
1755 Async::Interrupt
1756 This slightly arcane module is used to implement fast signal
1757 handling: To my knowledge, there is no way to do completely
1758 race-free and quick signal handling in pure perl. To ensure that
1759 signals still get delivered, AnyEvent will start an interval timer
1760 to wake up perl (and catch the signals) with some delay (default is
1761 10 seconds, look for $AnyEvent::MAX_SIGNAL_LATENCY).
1762
1763 If this module is available, then it will be used to implement
1764 signal catching, which means that signals will not be delayed, and
1765 the event loop will not be interrupted regularly, which is more
1766 efficient (and good for battery life on laptops).
1767
1768 This affects not just the pure-perl event loop, but also other event
1769 loops that have no signal handling on their own (e.g. Glib, Tk, Qt).
1770
1771 Some event loops (POE, Event, Event::Lib) offer signal watchers
1772 natively, and either employ their own workarounds (POE) or use
1773 AnyEvent's workaround (using $AnyEvent::MAX_SIGNAL_LATENCY).
1774 Installing Async::Interrupt does nothing for those backends.
1775
1776 EV This module isn't really "optional", as it is simply one of the
1777 backend event loops that AnyEvent can use. However, it is simply the
1778 best event loop available in terms of features, speed and stability:
1779 It supports the AnyEvent API optimally, implements all the watcher
1780 types in XS, does automatic timer adjustments even when no monotonic
1781 clock is available, can take avdantage of advanced kernel interfaces
1782 such as "epoll" and "kqueue", and is the fastest backend *by far*.
1783 You can even embed Glib/Gtk2 in it (or vice versa, see EV::Glib and
1784 Glib::EV).
1785
1786 If you only use backends that rely on another event loop (e.g.
1787 "Tk"), then this module will do nothing for you.
1788
1789 Guard
1790 The guard module, when used, will be used to implement
1791 "AnyEvent::Util::guard". This speeds up guards considerably (and
1792 uses a lot less memory), but otherwise doesn't affect guard
1793 operation much. It is purely used for performance.
1794
1795 JSON and JSON::XS
1796 One of these modules is required when you want to read or write JSON
1797 data via AnyEvent::Handle. JSON is also written in pure-perl, but
1798 can take advantage of the ultra-high-speed JSON::XS module when it
1799 is installed.
1800
1801 Net::SSLeay
1802 Implementing TLS/SSL in Perl is certainly interesting, but not very
1803 worthwhile: If this module is installed, then AnyEvent::Handle (with
1804 the help of AnyEvent::TLS), gains the ability to do TLS/SSL.
1805
1806 Time::HiRes
1807 This module is part of perl since release 5.008. It will be used
1808 when the chosen event library does not come with a timing source of
1809 its own. The pure-perl event loop (AnyEvent::Impl::Perl) will
1810 additionally use it to try to use a monotonic clock for timing
1811 stability.
1812
1813 FORK
1814 Most event libraries are not fork-safe. The ones who are usually are
1815 because they rely on inefficient but fork-safe "select" or "poll" calls
1816 - higher performance APIs such as BSD's kqueue or the dreaded Linux
1817 epoll are usually badly thought-out hacks that are incompatible with
1818 fork in one way or another. Only EV is fully fork-aware and ensures that
1819 you continue event-processing in both parent and child (or both, if you
1820 know what you are doing).
1821
1822 This means that, in general, you cannot fork and do event processing in
1823 the child if the event library was initialised before the fork (which
1824 usually happens when the first AnyEvent watcher is created, or the
1825 library is loaded).
1826
1827 If you have to fork, you must either do so *before* creating your first
1828 watcher OR you must not use AnyEvent at all in the child OR you must do
1829 something completely out of the scope of AnyEvent.
1830
1831 The problem of doing event processing in the parent *and* the child is
1832 much more complicated: even for backends that *are* fork-aware or
1833 fork-safe, their behaviour is not usually what you want: fork clones all
1834 watchers, that means all timers, I/O watchers etc. are active in both
1835 parent and child, which is almost never what you want. USing "exec" to
1836 start worker children from some kind of manage rprocess is usually
1837 preferred, because it is much easier and cleaner, at the expense of
1838 having to have another binary.
1839
1840 SECURITY CONSIDERATIONS
1841 AnyEvent can be forced to load any event model via
1842 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used
1843 to execute arbitrary code or directly gain access, it can easily be used
1844 to make the program hang or malfunction in subtle ways, as AnyEvent
1845 watchers will not be active when the program uses a different event
1846 model than specified in the variable.
1847
1848 You can make AnyEvent completely ignore this variable by deleting it
1849 before the first watcher gets created, e.g. with a "BEGIN" block:
1850
1851 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1852
1853 use AnyEvent;
1854
1855 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1856 be used to probe what backend is used and gain other information (which
1857 is probably even less useful to an attacker than PERL_ANYEVENT_MODEL),
1858 and $ENV{PERL_ANYEVENT_STRICT}.
1859
1860 Note that AnyEvent will remove *all* environment variables starting with
1861 "PERL_ANYEVENT_" from %ENV when it is loaded while taint mode is
1862 enabled.
1863
1864 BUGS
1865 Perl 5.8 has numerous memleaks that sometimes hit this module and are
1866 hard to work around. If you suffer from memleaks, first upgrade to Perl
1867 5.10 and check wether the leaks still show up. (Perl 5.10.0 has other
1868 annoying memleaks, such as leaking on "map" and "grep" but it is usually
1869 not as pronounced).
1870
1871 SEE ALSO
1872 Tutorial/Introduction: AnyEvent::Intro.
1873
1874 FAQ: AnyEvent::FAQ.
1875
1876 Utility functions: AnyEvent::Util.
1877
1878 Event modules: EV, EV::Glib, Glib::EV, Event, Glib::Event, Glib, Tk,
1879 Event::Lib, Qt, POE.
1880
1881 Implementations: AnyEvent::Impl::EV, AnyEvent::Impl::Event,
1882 AnyEvent::Impl::Glib, AnyEvent::Impl::Tk, AnyEvent::Impl::Perl,
1883 AnyEvent::Impl::EventLib, AnyEvent::Impl::Qt, AnyEvent::Impl::POE,
1884 AnyEvent::Impl::IOAsync, Anyevent::Impl::Irssi.
1885
1886 Non-blocking file handles, sockets, TCP clients and servers:
1887 AnyEvent::Handle, AnyEvent::Socket, AnyEvent::TLS.
1888
1889 Asynchronous DNS: AnyEvent::DNS.
1890
1891 Thread support: Coro, Coro::AnyEvent, Coro::EV, Coro::Event.
1892
1893 Nontrivial usage examples: AnyEvent::GPSD, AnyEvent::IRC,
1894 AnyEvent::HTTP.
1895
1896 AUTHOR
1897 Marc Lehmann <schmorp@schmorp.de>
1898 http://home.schmorp.de/
1899