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Revision: 1.386
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 The effect of calling this function is as if a watcher had been created
940 (specifically, actions that happen "when the first watcher is created"
941 happen when calling detetc as well).
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if that has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will be called directly
987 after the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =item AnyEvent::postpone { BLOCK }
1015
1016 Arranges for the block to be executed as soon as possible, but not before
1017 the call itself returns. In practise, the block will be executed just
1018 before the event loop polls for new events, or shortly afterwards.
1019
1020 This function never returns anything (to make the C<return postpone { ...
1021 }> idiom more useful.
1022
1023 To understand the usefulness of this function, consider a function that
1024 asynchronously does something for you and returns some transaction
1025 object or guard to let you cancel the operation. For example,
1026 C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034 Imagine that this function could instantly call the callback, for
1035 example, because it detects an obvious error such as a negative port
1036 number. Invoking the callback before the function returns causes problems
1037 however: the callback will be called and will try to delete the guard
1038 object. But since the function hasn't returned yet, there is nothing to
1039 delete. When the function eventually returns it will assign the guard
1040 object to C<< $self->{connect_guard} >>, where it will likely never be
1041 deleted, so the program thinks it is still trying to connect.
1042
1043 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044 callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049 It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054 =item AnyEvent::log $level, $msg[, @args]
1055
1056 Log the given C<$msg> at the given C<$level>.
1057
1058 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1059 to see whether the message will be logged. If the test succeeds it will
1060 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1061 the L<AnyEvent::Log> documentation for details.
1062
1063 If the test fails it will simply return. Right now this happens when a
1064 numerical loglevel is used and it is larger than the level specified via
1065 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1066
1067 If you want to sprinkle loads of logging calls around your code, consider
1068 creating a logger callback with the C<AnyEvent::Log::logger> function,
1069 which can reduce typing, codesize and can reduce the logging overhead
1070 enourmously.
1071
1072 =back
1073
1074 =head1 WHAT TO DO IN A MODULE
1075
1076 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1077 freely, but you should not load a specific event module or rely on it.
1078
1079 Be careful when you create watchers in the module body - AnyEvent will
1080 decide which event module to use as soon as the first method is called, so
1081 by calling AnyEvent in your module body you force the user of your module
1082 to load the event module first.
1083
1084 Never call C<< ->recv >> on a condition variable unless you I<know> that
1085 the C<< ->send >> method has been called on it already. This is
1086 because it will stall the whole program, and the whole point of using
1087 events is to stay interactive.
1088
1089 It is fine, however, to call C<< ->recv >> when the user of your module
1090 requests it (i.e. if you create a http request object ad have a method
1091 called C<results> that returns the results, it may call C<< ->recv >>
1092 freely, as the user of your module knows what she is doing. Always).
1093
1094 =head1 WHAT TO DO IN THE MAIN PROGRAM
1095
1096 There will always be a single main program - the only place that should
1097 dictate which event model to use.
1098
1099 If the program is not event-based, it need not do anything special, even
1100 when it depends on a module that uses an AnyEvent. If the program itself
1101 uses AnyEvent, but does not care which event loop is used, all it needs
1102 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1103 available loop implementation.
1104
1105 If the main program relies on a specific event model - for example, in
1106 Gtk2 programs you have to rely on the Glib module - you should load the
1107 event module before loading AnyEvent or any module that uses it: generally
1108 speaking, you should load it as early as possible. The reason is that
1109 modules might create watchers when they are loaded, and AnyEvent will
1110 decide on the event model to use as soon as it creates watchers, and it
1111 might choose the wrong one unless you load the correct one yourself.
1112
1113 You can chose to use a pure-perl implementation by loading the
1114 C<AnyEvent::Loop> module, which gives you similar behaviour
1115 everywhere, but letting AnyEvent chose the model is generally better.
1116
1117 =head2 MAINLOOP EMULATION
1118
1119 Sometimes (often for short test scripts, or even standalone programs who
1120 only want to use AnyEvent), you do not want to run a specific event loop.
1121
1122 In that case, you can use a condition variable like this:
1123
1124 AnyEvent->condvar->recv;
1125
1126 This has the effect of entering the event loop and looping forever.
1127
1128 Note that usually your program has some exit condition, in which case
1129 it is better to use the "traditional" approach of storing a condition
1130 variable somewhere, waiting for it, and sending it when the program should
1131 exit cleanly.
1132
1133
1134 =head1 OTHER MODULES
1135
1136 The following is a non-exhaustive list of additional modules that use
1137 AnyEvent as a client and can therefore be mixed easily with other
1138 AnyEvent modules and other event loops in the same program. Some of the
1139 modules come as part of AnyEvent, the others are available via CPAN (see
1140 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1141 a longer non-exhaustive list), and the list is heavily biased towards
1142 modules of the AnyEvent author himself :)
1143
1144 =over 4
1145
1146 =item L<AnyEvent::Util>
1147
1148 Contains various utility functions that replace often-used blocking
1149 functions such as C<inet_aton> with event/callback-based versions.
1150
1151 =item L<AnyEvent::Socket>
1152
1153 Provides various utility functions for (internet protocol) sockets,
1154 addresses and name resolution. Also functions to create non-blocking tcp
1155 connections or tcp servers, with IPv6 and SRV record support and more.
1156
1157 =item L<AnyEvent::Handle>
1158
1159 Provide read and write buffers, manages watchers for reads and writes,
1160 supports raw and formatted I/O, I/O queued and fully transparent and
1161 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1162
1163 =item L<AnyEvent::DNS>
1164
1165 Provides rich asynchronous DNS resolver capabilities.
1166
1167 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1168
1169 Implement event-based interfaces to the protocols of the same name (for
1170 the curious, IGS is the International Go Server and FCP is the Freenet
1171 Client Protocol).
1172
1173 =item L<AnyEvent::AIO>
1174
1175 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1176 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1177 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1178 file I/O, and much more.
1179
1180 =item L<AnyEvent::Filesys::Notify>
1181
1182 AnyEvent is good for non-blocking stuff, but it can't detect file or
1183 path changes (e.g. "watch this directory for new files", "watch this
1184 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1185 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1186 some weird, without doubt broken, stuff on OS X to monitor files. It can
1187 fall back to blocking scans at regular intervals transparently on other
1188 platforms, so it's about as portable as it gets.
1189
1190 (I haven't used it myself, but I haven't heard anybody complaining about
1191 it yet).
1192
1193 =item L<AnyEvent::DBI>
1194
1195 Executes L<DBI> requests asynchronously in a proxy process for you,
1196 notifying you in an event-based way when the operation is finished.
1197
1198 =item L<AnyEvent::HTTPD>
1199
1200 A simple embedded webserver.
1201
1202 =item L<AnyEvent::FastPing>
1203
1204 The fastest ping in the west.
1205
1206 =item L<Coro>
1207
1208 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1209 to simply invert the flow control - don't call us, we will call you:
1210
1211 async {
1212 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1213 print "5 seconds later!\n";
1214
1215 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1216 my $line = <STDIN>; # works for ttys
1217
1218 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1219 my ($body, $hdr) = Coro::rouse_wait;
1220 };
1221
1222 =back
1223
1224 =cut
1225
1226 package AnyEvent;
1227
1228 # basically a tuned-down version of common::sense
1229 sub common_sense {
1230 # from common:.sense 3.4
1231 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1232 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1233 $^H |= 0x00000600;
1234 }
1235
1236 BEGIN { AnyEvent::common_sense }
1237
1238 use Carp ();
1239
1240 our $VERSION = '6.02';
1241 our $MODEL;
1242 our @ISA;
1243 our @REGISTRY;
1244 our $VERBOSE;
1245 our $MAX_SIGNAL_LATENCY = 10;
1246 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1247
1248 BEGIN {
1249 require "AnyEvent/constants.pl";
1250
1251 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1252
1253 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1254 if ${^TAINT};
1255
1256 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1257 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1258
1259 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1260 if ${^TAINT};
1261
1262 # $ENV{PERL_ANYEVENT_xxx} now valid
1263
1264 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1265
1266 my $idx;
1267 $PROTOCOL{$_} = ++$idx
1268 for reverse split /\s*,\s*/,
1269 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1270 }
1271
1272 our @post_detect;
1273
1274 sub post_detect(&) {
1275 my ($cb) = @_;
1276
1277 push @post_detect, $cb;
1278
1279 defined wantarray
1280 ? bless \$cb, "AnyEvent::Util::postdetect"
1281 : ()
1282 }
1283
1284 sub AnyEvent::Util::postdetect::DESTROY {
1285 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1286 }
1287
1288 our $POSTPONE_W;
1289 our @POSTPONE;
1290
1291 sub _postpone_exec {
1292 undef $POSTPONE_W;
1293
1294 &{ shift @POSTPONE }
1295 while @POSTPONE;
1296 }
1297
1298 sub postpone(&) {
1299 push @POSTPONE, shift;
1300
1301 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1302
1303 ()
1304 }
1305
1306 sub log($$;@) {
1307 # only load the big bloated module when we actually are about to log something
1308 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1309 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1310 # AnyEvent::Log overwrites this function
1311 goto &log;
1312 }
1313
1314 0 # not logged
1315 }
1316
1317 sub logger($;$) {
1318 package AnyEvent::Log;
1319
1320 my ($level, $renabled) = @_;
1321
1322 $$renabled = $level <= $VERBOSE;
1323
1324 my $pkg = (caller)[0];
1325
1326 my $logger = [$pkg, $level, $renabled];
1327
1328 our %LOGGER;
1329 $LOGGER{$logger+0} = $logger;
1330
1331 require AnyEvent::Util;
1332 my $guard = AnyEvent::Util::guard (sub {
1333 # "clean up"
1334 delete $LOGGER{$logger+0};
1335 });
1336
1337 sub {
1338 return 0 unless $$renabled;
1339
1340 $guard if 0; # keep guard alive, but don't cause runtime overhead
1341 require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1342 package AnyEvent::Log;
1343 _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1344 }
1345 }
1346
1347 if (length $ENV{PERL_ANYEVENT_LOG}) {
1348 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1349 }
1350
1351 our @models = (
1352 [EV:: => AnyEvent::Impl::EV::],
1353 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1354 # everything below here will not (normally) be autoprobed
1355 # as the pure perl backend should work everywhere
1356 # and is usually faster
1357 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1358 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1359 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1360 # everything below here should not be autoloaded
1361 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1362 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1363 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1364 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1365 [Wx:: => AnyEvent::Impl::POE::],
1366 [Prima:: => AnyEvent::Impl::POE::],
1367 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1368 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1369 [FLTK:: => AnyEvent::Impl::FLTK::],
1370 );
1371
1372 our @isa_hook;
1373
1374 sub _isa_set {
1375 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1376
1377 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1378 for 1 .. $#pkg;
1379
1380 grep $_ && $_->[1], @isa_hook
1381 and AE::_reset ();
1382 }
1383
1384 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1385 sub _isa_hook($$;$) {
1386 my ($i, $pkg, $reset_ae) = @_;
1387
1388 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1389
1390 _isa_set;
1391 }
1392
1393 # all autoloaded methods reserve the complete glob, not just the method slot.
1394 # due to bugs in perls method cache implementation.
1395 our @methods = qw(io timer time now now_update signal child idle condvar);
1396
1397 sub detect() {
1398 return $MODEL if $MODEL; # some programs keep references to detect
1399
1400 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1401 # the author knows about the problems and what it does to AnyEvent as a whole
1402 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1403 # anyway.
1404 AnyEvent::log fatal => "AnyEvent: IO::Async::Loop::AnyEvent detected - this module is broken by design,\n"
1405 . "abuses internals and breaks AnyEvent, will not continue."
1406 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1407
1408 local $!; # for good measure
1409 local $SIG{__DIE__}; # we use eval
1410
1411 # free some memory
1412 *detect = sub () { $MODEL };
1413 # undef &func doesn't correctly update the method cache. grmbl.
1414 # so we delete the whole glob. grmbl.
1415 # otoh, perl doesn't let me undef an active usb, but it lets me free
1416 # a glob with an active sub. hrm. i hope it works, but perl is
1417 # usually buggy in this department. sigh.
1418 delete @{"AnyEvent::"}{@methods};
1419 undef @methods;
1420
1421 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1422 my $model = $1;
1423 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1424 if (eval "require $model") {
1425 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1426 $MODEL = $model;
1427 } else {
1428 AnyEvent::log 4 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1429 }
1430 }
1431
1432 # check for already loaded models
1433 unless ($MODEL) {
1434 for (@REGISTRY, @models) {
1435 my ($package, $model) = @$_;
1436 if (${"$package\::VERSION"} > 0) {
1437 if (eval "require $model") {
1438 AnyEvent::log 7 => "autodetected model '$model', using it.";
1439 $MODEL = $model;
1440 last;
1441 }
1442 }
1443 }
1444
1445 unless ($MODEL) {
1446 # try to autoload a model
1447 for (@REGISTRY, @models) {
1448 my ($package, $model) = @$_;
1449 if (
1450 eval "require $package"
1451 and ${"$package\::VERSION"} > 0
1452 and eval "require $model"
1453 ) {
1454 AnyEvent::log 7 => "autoloaded model '$model', using it.";
1455 $MODEL = $model;
1456 last;
1457 }
1458 }
1459
1460 $MODEL
1461 or AnyEvent::log fatal => "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1462 }
1463 }
1464
1465 # free memory only needed for probing
1466 undef @models;
1467 undef @REGISTRY;
1468
1469 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1470
1471 # now nuke some methods that are overridden by the backend.
1472 # SUPER usage is not allowed in these.
1473 for (qw(time signal child idle)) {
1474 undef &{"AnyEvent::Base::$_"}
1475 if defined &{"$MODEL\::$_"};
1476 }
1477
1478 _isa_set;
1479
1480 # we're officially open!
1481
1482 if ($ENV{PERL_ANYEVENT_STRICT}) {
1483 require AnyEvent::Strict;
1484 }
1485
1486 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1487 require AnyEvent::Debug;
1488 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1489 }
1490
1491 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1492 require AnyEvent::Socket;
1493 require AnyEvent::Debug;
1494
1495 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1496 $shell =~ s/\$\$/$$/g;
1497
1498 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1499 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1500 }
1501
1502 # now the anyevent environment is set up as the user told us to, so
1503 # call the actual user code - post detects
1504
1505 (shift @post_detect)->() while @post_detect;
1506 undef @post_detect;
1507
1508 *post_detect = sub(&) {
1509 shift->();
1510
1511 undef
1512 };
1513
1514 $MODEL
1515 }
1516
1517 for my $name (@methods) {
1518 *$name = sub {
1519 detect;
1520 # we use goto because
1521 # a) it makes the thunk more transparent
1522 # b) it allows us to delete the thunk later
1523 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1524 };
1525 }
1526
1527 # utility function to dup a filehandle. this is used by many backends
1528 # to support binding more than one watcher per filehandle (they usually
1529 # allow only one watcher per fd, so we dup it to get a different one).
1530 sub _dupfh($$;$$) {
1531 my ($poll, $fh, $r, $w) = @_;
1532
1533 # cygwin requires the fh mode to be matching, unix doesn't
1534 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1535
1536 open my $fh2, $mode, $fh
1537 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1538
1539 # we assume CLOEXEC is already set by perl in all important cases
1540
1541 ($fh2, $rw)
1542 }
1543
1544 =head1 SIMPLIFIED AE API
1545
1546 Starting with version 5.0, AnyEvent officially supports a second, much
1547 simpler, API that is designed to reduce the calling, typing and memory
1548 overhead by using function call syntax and a fixed number of parameters.
1549
1550 See the L<AE> manpage for details.
1551
1552 =cut
1553
1554 package AE;
1555
1556 our $VERSION = $AnyEvent::VERSION;
1557
1558 sub _reset() {
1559 eval q{
1560 # fall back to the main API by default - backends and AnyEvent::Base
1561 # implementations can overwrite these.
1562
1563 sub io($$$) {
1564 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1565 }
1566
1567 sub timer($$$) {
1568 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1569 }
1570
1571 sub signal($$) {
1572 AnyEvent->signal (signal => $_[0], cb => $_[1])
1573 }
1574
1575 sub child($$) {
1576 AnyEvent->child (pid => $_[0], cb => $_[1])
1577 }
1578
1579 sub idle($) {
1580 AnyEvent->idle (cb => $_[0]);
1581 }
1582
1583 sub cv(;&) {
1584 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1585 }
1586
1587 sub now() {
1588 AnyEvent->now
1589 }
1590
1591 sub now_update() {
1592 AnyEvent->now_update
1593 }
1594
1595 sub time() {
1596 AnyEvent->time
1597 }
1598
1599 *postpone = \&AnyEvent::postpone;
1600 *log = \&AnyEvent::log;
1601 };
1602 die if $@;
1603 }
1604
1605 BEGIN { _reset }
1606
1607 package AnyEvent::Base;
1608
1609 # default implementations for many methods
1610
1611 sub time {
1612 eval q{ # poor man's autoloading {}
1613 # probe for availability of Time::HiRes
1614 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1615 *time = sub { Time::HiRes::time () };
1616 *AE::time = \& Time::HiRes::time ;
1617 *now = \&time;
1618 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1619 # if (eval "use POSIX (); (POSIX::times())...
1620 } else {
1621 *time = sub { CORE::time };
1622 *AE::time = sub (){ CORE::time };
1623 *now = \&time;
1624 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1625 }
1626 };
1627 die if $@;
1628
1629 &time
1630 }
1631
1632 *now = \&time;
1633 sub now_update { }
1634
1635 sub _poll {
1636 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1637 }
1638
1639 # default implementation for ->condvar
1640 # in fact, the default should not be overwritten
1641
1642 sub condvar {
1643 eval q{ # poor man's autoloading {}
1644 *condvar = sub {
1645 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1646 };
1647
1648 *AE::cv = sub (;&) {
1649 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1650 };
1651 };
1652 die if $@;
1653
1654 &condvar
1655 }
1656
1657 # default implementation for ->signal
1658
1659 our $HAVE_ASYNC_INTERRUPT;
1660
1661 sub _have_async_interrupt() {
1662 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1663 && eval "use Async::Interrupt 1.02 (); 1")
1664 unless defined $HAVE_ASYNC_INTERRUPT;
1665
1666 $HAVE_ASYNC_INTERRUPT
1667 }
1668
1669 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1670 our (%SIG_ASY, %SIG_ASY_W);
1671 our ($SIG_COUNT, $SIG_TW);
1672
1673 # install a dummy wakeup watcher to reduce signal catching latency
1674 # used by Impls
1675 sub _sig_add() {
1676 unless ($SIG_COUNT++) {
1677 # try to align timer on a full-second boundary, if possible
1678 my $NOW = AE::now;
1679
1680 $SIG_TW = AE::timer
1681 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1682 $MAX_SIGNAL_LATENCY,
1683 sub { } # just for the PERL_ASYNC_CHECK
1684 ;
1685 }
1686 }
1687
1688 sub _sig_del {
1689 undef $SIG_TW
1690 unless --$SIG_COUNT;
1691 }
1692
1693 our $_sig_name_init; $_sig_name_init = sub {
1694 eval q{ # poor man's autoloading {}
1695 undef $_sig_name_init;
1696
1697 if (_have_async_interrupt) {
1698 *sig2num = \&Async::Interrupt::sig2num;
1699 *sig2name = \&Async::Interrupt::sig2name;
1700 } else {
1701 require Config;
1702
1703 my %signame2num;
1704 @signame2num{ split ' ', $Config::Config{sig_name} }
1705 = split ' ', $Config::Config{sig_num};
1706
1707 my @signum2name;
1708 @signum2name[values %signame2num] = keys %signame2num;
1709
1710 *sig2num = sub($) {
1711 $_[0] > 0 ? shift : $signame2num{+shift}
1712 };
1713 *sig2name = sub ($) {
1714 $_[0] > 0 ? $signum2name[+shift] : shift
1715 };
1716 }
1717 };
1718 die if $@;
1719 };
1720
1721 sub sig2num ($) { &$_sig_name_init; &sig2num }
1722 sub sig2name($) { &$_sig_name_init; &sig2name }
1723
1724 sub signal {
1725 eval q{ # poor man's autoloading {}
1726 # probe for availability of Async::Interrupt
1727 if (_have_async_interrupt) {
1728 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1729
1730 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1731 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1732
1733 } else {
1734 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1735
1736 if (AnyEvent::WIN32) {
1737 require AnyEvent::Util;
1738
1739 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1740 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1741 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1742 } else {
1743 pipe $SIGPIPE_R, $SIGPIPE_W;
1744 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1745 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1746
1747 # not strictly required, as $^F is normally 2, but let's make sure...
1748 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1749 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1750 }
1751
1752 $SIGPIPE_R
1753 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1754
1755 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1756 }
1757
1758 *signal = $HAVE_ASYNC_INTERRUPT
1759 ? sub {
1760 my (undef, %arg) = @_;
1761
1762 # async::interrupt
1763 my $signal = sig2num $arg{signal};
1764 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1765
1766 $SIG_ASY{$signal} ||= new Async::Interrupt
1767 cb => sub { undef $SIG_EV{$signal} },
1768 signal => $signal,
1769 pipe => [$SIGPIPE_R->filenos],
1770 pipe_autodrain => 0,
1771 ;
1772
1773 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1774 }
1775 : sub {
1776 my (undef, %arg) = @_;
1777
1778 # pure perl
1779 my $signal = sig2name $arg{signal};
1780 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1781
1782 $SIG{$signal} ||= sub {
1783 local $!;
1784 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1785 undef $SIG_EV{$signal};
1786 };
1787
1788 # can't do signal processing without introducing races in pure perl,
1789 # so limit the signal latency.
1790 _sig_add;
1791
1792 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1793 }
1794 ;
1795
1796 *AnyEvent::Base::signal::DESTROY = sub {
1797 my ($signal, $cb) = @{$_[0]};
1798
1799 _sig_del;
1800
1801 delete $SIG_CB{$signal}{$cb};
1802
1803 $HAVE_ASYNC_INTERRUPT
1804 ? delete $SIG_ASY{$signal}
1805 : # delete doesn't work with older perls - they then
1806 # print weird messages, or just unconditionally exit
1807 # instead of getting the default action.
1808 undef $SIG{$signal}
1809 unless keys %{ $SIG_CB{$signal} };
1810 };
1811
1812 *_signal_exec = sub {
1813 $HAVE_ASYNC_INTERRUPT
1814 ? $SIGPIPE_R->drain
1815 : sysread $SIGPIPE_R, (my $dummy), 9;
1816
1817 while (%SIG_EV) {
1818 for (keys %SIG_EV) {
1819 delete $SIG_EV{$_};
1820 &$_ for values %{ $SIG_CB{$_} || {} };
1821 }
1822 }
1823 };
1824 };
1825 die if $@;
1826
1827 &signal
1828 }
1829
1830 # default implementation for ->child
1831
1832 our %PID_CB;
1833 our $CHLD_W;
1834 our $CHLD_DELAY_W;
1835
1836 # used by many Impl's
1837 sub _emit_childstatus($$) {
1838 my (undef, $rpid, $rstatus) = @_;
1839
1840 $_->($rpid, $rstatus)
1841 for values %{ $PID_CB{$rpid} || {} },
1842 values %{ $PID_CB{0} || {} };
1843 }
1844
1845 sub child {
1846 eval q{ # poor man's autoloading {}
1847 *_sigchld = sub {
1848 my $pid;
1849
1850 AnyEvent->_emit_childstatus ($pid, $?)
1851 while ($pid = waitpid -1, WNOHANG) > 0;
1852 };
1853
1854 *child = sub {
1855 my (undef, %arg) = @_;
1856
1857 my $pid = $arg{pid};
1858 my $cb = $arg{cb};
1859
1860 $PID_CB{$pid}{$cb+0} = $cb;
1861
1862 unless ($CHLD_W) {
1863 $CHLD_W = AE::signal CHLD => \&_sigchld;
1864 # child could be a zombie already, so make at least one round
1865 &_sigchld;
1866 }
1867
1868 bless [$pid, $cb+0], "AnyEvent::Base::child"
1869 };
1870
1871 *AnyEvent::Base::child::DESTROY = sub {
1872 my ($pid, $icb) = @{$_[0]};
1873
1874 delete $PID_CB{$pid}{$icb};
1875 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1876
1877 undef $CHLD_W unless keys %PID_CB;
1878 };
1879 };
1880 die if $@;
1881
1882 &child
1883 }
1884
1885 # idle emulation is done by simply using a timer, regardless
1886 # of whether the process is idle or not, and not letting
1887 # the callback use more than 50% of the time.
1888 sub idle {
1889 eval q{ # poor man's autoloading {}
1890 *idle = sub {
1891 my (undef, %arg) = @_;
1892
1893 my ($cb, $w, $rcb) = $arg{cb};
1894
1895 $rcb = sub {
1896 if ($cb) {
1897 $w = AE::time;
1898 &$cb;
1899 $w = AE::time - $w;
1900
1901 # never use more then 50% of the time for the idle watcher,
1902 # within some limits
1903 $w = 0.0001 if $w < 0.0001;
1904 $w = 5 if $w > 5;
1905
1906 $w = AE::timer $w, 0, $rcb;
1907 } else {
1908 # clean up...
1909 undef $w;
1910 undef $rcb;
1911 }
1912 };
1913
1914 $w = AE::timer 0.05, 0, $rcb;
1915
1916 bless \\$cb, "AnyEvent::Base::idle"
1917 };
1918
1919 *AnyEvent::Base::idle::DESTROY = sub {
1920 undef $${$_[0]};
1921 };
1922 };
1923 die if $@;
1924
1925 &idle
1926 }
1927
1928 package AnyEvent::CondVar;
1929
1930 our @ISA = AnyEvent::CondVar::Base::;
1931
1932 # only to be used for subclassing
1933 sub new {
1934 my $class = shift;
1935 bless AnyEvent->condvar (@_), $class
1936 }
1937
1938 package AnyEvent::CondVar::Base;
1939
1940 #use overload
1941 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1942 # fallback => 1;
1943
1944 # save 300+ kilobytes by dirtily hardcoding overloading
1945 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1946 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1947 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1948 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1949
1950 our $WAITING;
1951
1952 sub _send {
1953 # nop
1954 }
1955
1956 sub _wait {
1957 AnyEvent->_poll until $_[0]{_ae_sent};
1958 }
1959
1960 sub send {
1961 my $cv = shift;
1962 $cv->{_ae_sent} = [@_];
1963 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1964 $cv->_send;
1965 }
1966
1967 sub croak {
1968 $_[0]{_ae_croak} = $_[1];
1969 $_[0]->send;
1970 }
1971
1972 sub ready {
1973 $_[0]{_ae_sent}
1974 }
1975
1976 sub recv {
1977 unless ($_[0]{_ae_sent}) {
1978 $WAITING
1979 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1980
1981 local $WAITING = 1;
1982 $_[0]->_wait;
1983 }
1984
1985 $_[0]{_ae_croak}
1986 and Carp::croak $_[0]{_ae_croak};
1987
1988 wantarray
1989 ? @{ $_[0]{_ae_sent} }
1990 : $_[0]{_ae_sent}[0]
1991 }
1992
1993 sub cb {
1994 my $cv = shift;
1995
1996 @_
1997 and $cv->{_ae_cb} = shift
1998 and $cv->{_ae_sent}
1999 and (delete $cv->{_ae_cb})->($cv);
2000
2001 $cv->{_ae_cb}
2002 }
2003
2004 sub begin {
2005 ++$_[0]{_ae_counter};
2006 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2007 }
2008
2009 sub end {
2010 return if --$_[0]{_ae_counter};
2011 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2012 }
2013
2014 # undocumented/compatibility with pre-3.4
2015 *broadcast = \&send;
2016 *wait = \&recv;
2017
2018 =head1 ERROR AND EXCEPTION HANDLING
2019
2020 In general, AnyEvent does not do any error handling - it relies on the
2021 caller to do that if required. The L<AnyEvent::Strict> module (see also
2022 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2023 checking of all AnyEvent methods, however, which is highly useful during
2024 development.
2025
2026 As for exception handling (i.e. runtime errors and exceptions thrown while
2027 executing a callback), this is not only highly event-loop specific, but
2028 also not in any way wrapped by this module, as this is the job of the main
2029 program.
2030
2031 The pure perl event loop simply re-throws the exception (usually
2032 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2033 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2034 so on.
2035
2036 =head1 ENVIRONMENT VARIABLES
2037
2038 AnyEvent supports a number of environment variables that tune the
2039 runtime behaviour. They are usually evaluated when AnyEvent is
2040 loaded, initialised, or a submodule that uses them is loaded. Many of
2041 them also cause AnyEvent to load additional modules - for example,
2042 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2043 loaded.
2044
2045 All the environment variables documented here start with
2046 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2047 namespace. Other modules are encouraged (but by no means required) to use
2048 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2049 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2050 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2051 variables starting with C<AE_>, see below).
2052
2053 All variables can also be set via the C<AE_> prefix, that is, instead
2054 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2055 case there is a clash btween anyevent and another program that uses
2056 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2057 variable to the empty string, as those variables take precedence.
2058
2059 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2060 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2061 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2062 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2063 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2064 is set).
2065
2066 The exact algorithm is currently:
2067
2068 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2069 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2070 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2071
2072 This ensures that child processes will not see the C<AE_> variables.
2073
2074 The following environment variables are currently known to AnyEvent:
2075
2076 =over 4
2077
2078 =item C<PERL_ANYEVENT_VERBOSE>
2079
2080 By default, AnyEvent will only log messages with loglevel C<3>
2081 (C<critical>) or higher (see L<AnyEvent::Log>). You can set this
2082 environment variable to a numerical loglevel to make AnyEvent more (or
2083 less) talkative.
2084
2085 If you want to do more than just set the global logging level
2086 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2087 complex specifications.
2088
2089 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2090 the default logging settings.
2091
2092 When set to C<5> or higher (C<warn>), causes AnyEvent to warn about
2093 unexpected conditions, such as not being able to load the event model
2094 specified by C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an
2095 exception - this is the minimum recommended level.
2096
2097 When set to C<7> or higher (info), cause AnyEvent to report which event model it
2098 chooses.
2099
2100 When set to C<8> or higher (debug), then AnyEvent will report extra information on
2101 which optional modules it loads and how it implements certain features.
2102
2103 =item C<PERL_ANYEVENT_LOG>
2104
2105 Accepts rather complex logging specifications. For example, you could log
2106 all C<debug> messages of some module to stderr, warnings and above to
2107 stderr, and errors and above to syslog, with:
2108
2109 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2110
2111 For the rather extensive details, see L<AnyEvent::Log>.
2112
2113 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2114 so will take effect even before AnyEvent has initialised itself.
2115
2116 Note that specifying this environment variable causes the L<AnyEvent::Log>
2117 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2118 using the latter saves a few hundred kB of memory until the first message
2119 is being logged.
2120
2121 =item C<PERL_ANYEVENT_STRICT>
2122
2123 AnyEvent does not do much argument checking by default, as thorough
2124 argument checking is very costly. Setting this variable to a true value
2125 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2126 check the arguments passed to most method calls. If it finds any problems,
2127 it will croak.
2128
2129 In other words, enables "strict" mode.
2130
2131 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2132 >>, it is definitely recommended to keep it off in production. Keeping
2133 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2134 can be very useful, however.
2135
2136 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2137
2138 If this env variable is nonempty, then its contents will be interpreted by
2139 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2140 replacing every occurance of C<$$> by the process pid). The shell object
2141 is saved in C<$AnyEvent::Debug::SHELL>.
2142
2143 This happens when the first watcher is created.
2144
2145 For example, to bind a debug shell on a unix domain socket in
2146 F<< /tmp/debug<pid>.sock >>, you could use this:
2147
2148 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2149 # connect with e.g.: socat readline /tmp/debug123.sock
2150
2151 Or to bind to tcp port 4545 on localhost:
2152
2153 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2154 # connect with e.g.: telnet localhost 4545
2155
2156 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2157 multiuser systems.
2158
2159 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2160
2161 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2162 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2163
2164 =item C<PERL_ANYEVENT_MODEL>
2165
2166 This can be used to specify the event model to be used by AnyEvent, before
2167 auto detection and -probing kicks in.
2168
2169 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2170 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2171 resulting module name is loaded and - if the load was successful - used as
2172 event model backend. If it fails to load then AnyEvent will proceed with
2173 auto detection and -probing.
2174
2175 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2176 nothing gets prepended and the module name is used as-is (hint: C<::> at
2177 the end of a string designates a module name and quotes it appropriately).
2178
2179 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2180 could start your program like this:
2181
2182 PERL_ANYEVENT_MODEL=Perl perl ...
2183
2184 =item C<PERL_ANYEVENT_PROTOCOLS>
2185
2186 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2187 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2188 of auto probing).
2189
2190 Must be set to a comma-separated list of protocols or address families,
2191 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2192 used, and preference will be given to protocols mentioned earlier in the
2193 list.
2194
2195 This variable can effectively be used for denial-of-service attacks
2196 against local programs (e.g. when setuid), although the impact is likely
2197 small, as the program has to handle conenction and other failures anyways.
2198
2199 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2200 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2201 - only support IPv4, never try to resolve or contact IPv6
2202 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2203 IPv6, but prefer IPv6 over IPv4.
2204
2205 =item C<PERL_ANYEVENT_HOSTS>
2206
2207 This variable, if specified, overrides the F</etc/hosts> file used by
2208 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2209 from that file instead.
2210
2211 =item C<PERL_ANYEVENT_EDNS0>
2212
2213 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2214 DNS. This extension is generally useful to reduce DNS traffic, especially
2215 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2216 packets, which is why it is off by default.
2217
2218 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2219 EDNS0 in its DNS requests.
2220
2221 =item C<PERL_ANYEVENT_MAX_FORKS>
2222
2223 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2224 will create in parallel.
2225
2226 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2227
2228 The default value for the C<max_outstanding> parameter for the default DNS
2229 resolver - this is the maximum number of parallel DNS requests that are
2230 sent to the DNS server.
2231
2232 =item C<PERL_ANYEVENT_RESOLV_CONF>
2233
2234 The absolute path to a F<resolv.conf>-style file to use instead of
2235 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2236 resolver, or the empty string to select the default configuration.
2237
2238 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2239
2240 When neither C<ca_file> nor C<ca_path> was specified during
2241 L<AnyEvent::TLS> context creation, and either of these environment
2242 variables are nonempty, they will be used to specify CA certificate
2243 locations instead of a system-dependent default.
2244
2245 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2246
2247 When these are set to C<1>, then the respective modules are not
2248 loaded. Mostly good for testing AnyEvent itself.
2249
2250 =back
2251
2252 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2253
2254 This is an advanced topic that you do not normally need to use AnyEvent in
2255 a module. This section is only of use to event loop authors who want to
2256 provide AnyEvent compatibility.
2257
2258 If you need to support another event library which isn't directly
2259 supported by AnyEvent, you can supply your own interface to it by
2260 pushing, before the first watcher gets created, the package name of
2261 the event module and the package name of the interface to use onto
2262 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2263 AnyEvent, so it is reasonably cheap.
2264
2265 Example:
2266
2267 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2268
2269 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2270 package/class when it finds the C<urxvt> package/module is already loaded.
2271
2272 When AnyEvent is loaded and asked to find a suitable event model, it
2273 will first check for the presence of urxvt by trying to C<use> the
2274 C<urxvt::anyevent> module.
2275
2276 The class should provide implementations for all watcher types. See
2277 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2278 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2279 see the sources.
2280
2281 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2282 provide suitable (hopefully) replacements.
2283
2284 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2285 terminal emulator uses the above line as-is. An interface isn't included
2286 in AnyEvent because it doesn't make sense outside the embedded interpreter
2287 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2288 I<rxvt-unicode> distribution.
2289
2290 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2291 condition variables: code blocking while waiting for a condition will
2292 C<die>. This still works with most modules/usages, and blocking calls must
2293 not be done in an interactive application, so it makes sense.
2294
2295 =head1 EXAMPLE PROGRAM
2296
2297 The following program uses an I/O watcher to read data from STDIN, a timer
2298 to display a message once per second, and a condition variable to quit the
2299 program when the user enters quit:
2300
2301 use AnyEvent;
2302
2303 my $cv = AnyEvent->condvar;
2304
2305 my $io_watcher = AnyEvent->io (
2306 fh => \*STDIN,
2307 poll => 'r',
2308 cb => sub {
2309 warn "io event <$_[0]>\n"; # will always output <r>
2310 chomp (my $input = <STDIN>); # read a line
2311 warn "read: $input\n"; # output what has been read
2312 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2313 },
2314 );
2315
2316 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2317 warn "timeout\n"; # print 'timeout' at most every second
2318 });
2319
2320 $cv->recv; # wait until user enters /^q/i
2321
2322 =head1 REAL-WORLD EXAMPLE
2323
2324 Consider the L<Net::FCP> module. It features (among others) the following
2325 API calls, which are to freenet what HTTP GET requests are to http:
2326
2327 my $data = $fcp->client_get ($url); # blocks
2328
2329 my $transaction = $fcp->txn_client_get ($url); # does not block
2330 $transaction->cb ( sub { ... } ); # set optional result callback
2331 my $data = $transaction->result; # possibly blocks
2332
2333 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2334 given URL and waits till the data has arrived. It is defined to be:
2335
2336 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2337
2338 And in fact is automatically generated. This is the blocking API of
2339 L<Net::FCP>, and it works as simple as in any other, similar, module.
2340
2341 More complicated is C<txn_client_get>: It only creates a transaction
2342 (completion, result, ...) object and initiates the transaction.
2343
2344 my $txn = bless { }, Net::FCP::Txn::;
2345
2346 It also creates a condition variable that is used to signal the completion
2347 of the request:
2348
2349 $txn->{finished} = AnyAvent->condvar;
2350
2351 It then creates a socket in non-blocking mode.
2352
2353 socket $txn->{fh}, ...;
2354 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2355 connect $txn->{fh}, ...
2356 and !$!{EWOULDBLOCK}
2357 and !$!{EINPROGRESS}
2358 and Carp::croak "unable to connect: $!\n";
2359
2360 Then it creates a write-watcher which gets called whenever an error occurs
2361 or the connection succeeds:
2362
2363 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2364
2365 And returns this transaction object. The C<fh_ready_w> callback gets
2366 called as soon as the event loop detects that the socket is ready for
2367 writing.
2368
2369 The C<fh_ready_w> method makes the socket blocking again, writes the
2370 request data and replaces the watcher by a read watcher (waiting for reply
2371 data). The actual code is more complicated, but that doesn't matter for
2372 this example:
2373
2374 fcntl $txn->{fh}, F_SETFL, 0;
2375 syswrite $txn->{fh}, $txn->{request}
2376 or die "connection or write error";
2377 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2378
2379 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2380 result and signals any possible waiters that the request has finished:
2381
2382 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2383
2384 if (end-of-file or data complete) {
2385 $txn->{result} = $txn->{buf};
2386 $txn->{finished}->send;
2387 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2388 }
2389
2390 The C<result> method, finally, just waits for the finished signal (if the
2391 request was already finished, it doesn't wait, of course, and returns the
2392 data:
2393
2394 $txn->{finished}->recv;
2395 return $txn->{result};
2396
2397 The actual code goes further and collects all errors (C<die>s, exceptions)
2398 that occurred during request processing. The C<result> method detects
2399 whether an exception as thrown (it is stored inside the $txn object)
2400 and just throws the exception, which means connection errors and other
2401 problems get reported to the code that tries to use the result, not in a
2402 random callback.
2403
2404 All of this enables the following usage styles:
2405
2406 1. Blocking:
2407
2408 my $data = $fcp->client_get ($url);
2409
2410 2. Blocking, but running in parallel:
2411
2412 my @datas = map $_->result,
2413 map $fcp->txn_client_get ($_),
2414 @urls;
2415
2416 Both blocking examples work without the module user having to know
2417 anything about events.
2418
2419 3a. Event-based in a main program, using any supported event module:
2420
2421 use EV;
2422
2423 $fcp->txn_client_get ($url)->cb (sub {
2424 my $txn = shift;
2425 my $data = $txn->result;
2426 ...
2427 });
2428
2429 EV::loop;
2430
2431 3b. The module user could use AnyEvent, too:
2432
2433 use AnyEvent;
2434
2435 my $quit = AnyEvent->condvar;
2436
2437 $fcp->txn_client_get ($url)->cb (sub {
2438 ...
2439 $quit->send;
2440 });
2441
2442 $quit->recv;
2443
2444
2445 =head1 BENCHMARKS
2446
2447 To give you an idea of the performance and overheads that AnyEvent adds
2448 over the event loops themselves and to give you an impression of the speed
2449 of various event loops I prepared some benchmarks.
2450
2451 =head2 BENCHMARKING ANYEVENT OVERHEAD
2452
2453 Here is a benchmark of various supported event models used natively and
2454 through AnyEvent. The benchmark creates a lot of timers (with a zero
2455 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2456 which it is), lets them fire exactly once and destroys them again.
2457
2458 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2459 distribution. It uses the L<AE> interface, which makes a real difference
2460 for the EV and Perl backends only.
2461
2462 =head3 Explanation of the columns
2463
2464 I<watcher> is the number of event watchers created/destroyed. Since
2465 different event models feature vastly different performances, each event
2466 loop was given a number of watchers so that overall runtime is acceptable
2467 and similar between tested event loop (and keep them from crashing): Glib
2468 would probably take thousands of years if asked to process the same number
2469 of watchers as EV in this benchmark.
2470
2471 I<bytes> is the number of bytes (as measured by the resident set size,
2472 RSS) consumed by each watcher. This method of measuring captures both C
2473 and Perl-based overheads.
2474
2475 I<create> is the time, in microseconds (millionths of seconds), that it
2476 takes to create a single watcher. The callback is a closure shared between
2477 all watchers, to avoid adding memory overhead. That means closure creation
2478 and memory usage is not included in the figures.
2479
2480 I<invoke> is the time, in microseconds, used to invoke a simple
2481 callback. The callback simply counts down a Perl variable and after it was
2482 invoked "watcher" times, it would C<< ->send >> a condvar once to
2483 signal the end of this phase.
2484
2485 I<destroy> is the time, in microseconds, that it takes to destroy a single
2486 watcher.
2487
2488 =head3 Results
2489
2490 name watchers bytes create invoke destroy comment
2491 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2492 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2493 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2494 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2495 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2496 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2497 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2498 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2499 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2500 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2501 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2502 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2503
2504 =head3 Discussion
2505
2506 The benchmark does I<not> measure scalability of the event loop very
2507 well. For example, a select-based event loop (such as the pure perl one)
2508 can never compete with an event loop that uses epoll when the number of
2509 file descriptors grows high. In this benchmark, all events become ready at
2510 the same time, so select/poll-based implementations get an unnatural speed
2511 boost.
2512
2513 Also, note that the number of watchers usually has a nonlinear effect on
2514 overall speed, that is, creating twice as many watchers doesn't take twice
2515 the time - usually it takes longer. This puts event loops tested with a
2516 higher number of watchers at a disadvantage.
2517
2518 To put the range of results into perspective, consider that on the
2519 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2520 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2521 cycles with POE.
2522
2523 C<EV> is the sole leader regarding speed and memory use, which are both
2524 maximal/minimal, respectively. When using the L<AE> API there is zero
2525 overhead (when going through the AnyEvent API create is about 5-6 times
2526 slower, with other times being equal, so still uses far less memory than
2527 any other event loop and is still faster than Event natively).
2528
2529 The pure perl implementation is hit in a few sweet spots (both the
2530 constant timeout and the use of a single fd hit optimisations in the perl
2531 interpreter and the backend itself). Nevertheless this shows that it
2532 adds very little overhead in itself. Like any select-based backend its
2533 performance becomes really bad with lots of file descriptors (and few of
2534 them active), of course, but this was not subject of this benchmark.
2535
2536 The C<Event> module has a relatively high setup and callback invocation
2537 cost, but overall scores in on the third place.
2538
2539 C<IO::Async> performs admirably well, about on par with C<Event>, even
2540 when using its pure perl backend.
2541
2542 C<Glib>'s memory usage is quite a bit higher, but it features a
2543 faster callback invocation and overall ends up in the same class as
2544 C<Event>. However, Glib scales extremely badly, doubling the number of
2545 watchers increases the processing time by more than a factor of four,
2546 making it completely unusable when using larger numbers of watchers
2547 (note that only a single file descriptor was used in the benchmark, so
2548 inefficiencies of C<poll> do not account for this).
2549
2550 The C<Tk> adaptor works relatively well. The fact that it crashes with
2551 more than 2000 watchers is a big setback, however, as correctness takes
2552 precedence over speed. Nevertheless, its performance is surprising, as the
2553 file descriptor is dup()ed for each watcher. This shows that the dup()
2554 employed by some adaptors is not a big performance issue (it does incur a
2555 hidden memory cost inside the kernel which is not reflected in the figures
2556 above).
2557
2558 C<POE>, regardless of underlying event loop (whether using its pure perl
2559 select-based backend or the Event module, the POE-EV backend couldn't
2560 be tested because it wasn't working) shows abysmal performance and
2561 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2562 as EV watchers, and 10 times as much memory as Event (the high memory
2563 requirements are caused by requiring a session for each watcher). Watcher
2564 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2565 implementation.
2566
2567 The design of the POE adaptor class in AnyEvent can not really account
2568 for the performance issues, though, as session creation overhead is
2569 small compared to execution of the state machine, which is coded pretty
2570 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2571 using multiple sessions is not a good approach, especially regarding
2572 memory usage, even the author of POE could not come up with a faster
2573 design).
2574
2575 =head3 Summary
2576
2577 =over 4
2578
2579 =item * Using EV through AnyEvent is faster than any other event loop
2580 (even when used without AnyEvent), but most event loops have acceptable
2581 performance with or without AnyEvent.
2582
2583 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2584 the actual event loop, only with extremely fast event loops such as EV
2585 does AnyEvent add significant overhead.
2586
2587 =item * You should avoid POE like the plague if you want performance or
2588 reasonable memory usage.
2589
2590 =back
2591
2592 =head2 BENCHMARKING THE LARGE SERVER CASE
2593
2594 This benchmark actually benchmarks the event loop itself. It works by
2595 creating a number of "servers": each server consists of a socket pair, a
2596 timeout watcher that gets reset on activity (but never fires), and an I/O
2597 watcher waiting for input on one side of the socket. Each time the socket
2598 watcher reads a byte it will write that byte to a random other "server".
2599
2600 The effect is that there will be a lot of I/O watchers, only part of which
2601 are active at any one point (so there is a constant number of active
2602 fds for each loop iteration, but which fds these are is random). The
2603 timeout is reset each time something is read because that reflects how
2604 most timeouts work (and puts extra pressure on the event loops).
2605
2606 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2607 (1%) are active. This mirrors the activity of large servers with many
2608 connections, most of which are idle at any one point in time.
2609
2610 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2611 distribution. It uses the L<AE> interface, which makes a real difference
2612 for the EV and Perl backends only.
2613
2614 =head3 Explanation of the columns
2615
2616 I<sockets> is the number of sockets, and twice the number of "servers" (as
2617 each server has a read and write socket end).
2618
2619 I<create> is the time it takes to create a socket pair (which is
2620 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2621
2622 I<request>, the most important value, is the time it takes to handle a
2623 single "request", that is, reading the token from the pipe and forwarding
2624 it to another server. This includes deleting the old timeout and creating
2625 a new one that moves the timeout into the future.
2626
2627 =head3 Results
2628
2629 name sockets create request
2630 EV 20000 62.66 7.99
2631 Perl 20000 68.32 32.64
2632 IOAsync 20000 174.06 101.15 epoll
2633 IOAsync 20000 174.67 610.84 poll
2634 Event 20000 202.69 242.91
2635 Glib 20000 557.01 1689.52
2636 POE 20000 341.54 12086.32 uses POE::Loop::Event
2637
2638 =head3 Discussion
2639
2640 This benchmark I<does> measure scalability and overall performance of the
2641 particular event loop.
2642
2643 EV is again fastest. Since it is using epoll on my system, the setup time
2644 is relatively high, though.
2645
2646 Perl surprisingly comes second. It is much faster than the C-based event
2647 loops Event and Glib.
2648
2649 IO::Async performs very well when using its epoll backend, and still quite
2650 good compared to Glib when using its pure perl backend.
2651
2652 Event suffers from high setup time as well (look at its code and you will
2653 understand why). Callback invocation also has a high overhead compared to
2654 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2655 uses select or poll in basically all documented configurations.
2656
2657 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2658 clearly fails to perform with many filehandles or in busy servers.
2659
2660 POE is still completely out of the picture, taking over 1000 times as long
2661 as EV, and over 100 times as long as the Perl implementation, even though
2662 it uses a C-based event loop in this case.
2663
2664 =head3 Summary
2665
2666 =over 4
2667
2668 =item * The pure perl implementation performs extremely well.
2669
2670 =item * Avoid Glib or POE in large projects where performance matters.
2671
2672 =back
2673
2674 =head2 BENCHMARKING SMALL SERVERS
2675
2676 While event loops should scale (and select-based ones do not...) even to
2677 large servers, most programs we (or I :) actually write have only a few
2678 I/O watchers.
2679
2680 In this benchmark, I use the same benchmark program as in the large server
2681 case, but it uses only eight "servers", of which three are active at any
2682 one time. This should reflect performance for a small server relatively
2683 well.
2684
2685 The columns are identical to the previous table.
2686
2687 =head3 Results
2688
2689 name sockets create request
2690 EV 16 20.00 6.54
2691 Perl 16 25.75 12.62
2692 Event 16 81.27 35.86
2693 Glib 16 32.63 15.48
2694 POE 16 261.87 276.28 uses POE::Loop::Event
2695
2696 =head3 Discussion
2697
2698 The benchmark tries to test the performance of a typical small
2699 server. While knowing how various event loops perform is interesting, keep
2700 in mind that their overhead in this case is usually not as important, due
2701 to the small absolute number of watchers (that is, you need efficiency and
2702 speed most when you have lots of watchers, not when you only have a few of
2703 them).
2704
2705 EV is again fastest.
2706
2707 Perl again comes second. It is noticeably faster than the C-based event
2708 loops Event and Glib, although the difference is too small to really
2709 matter.
2710
2711 POE also performs much better in this case, but is is still far behind the
2712 others.
2713
2714 =head3 Summary
2715
2716 =over 4
2717
2718 =item * C-based event loops perform very well with small number of
2719 watchers, as the management overhead dominates.
2720
2721 =back
2722
2723 =head2 THE IO::Lambda BENCHMARK
2724
2725 Recently I was told about the benchmark in the IO::Lambda manpage, which
2726 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2727 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2728 shouldn't come as a surprise to anybody). As such, the benchmark is
2729 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2730 very optimal. But how would AnyEvent compare when used without the extra
2731 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2732
2733 The benchmark itself creates an echo-server, and then, for 500 times,
2734 connects to the echo server, sends a line, waits for the reply, and then
2735 creates the next connection. This is a rather bad benchmark, as it doesn't
2736 test the efficiency of the framework or much non-blocking I/O, but it is a
2737 benchmark nevertheless.
2738
2739 name runtime
2740 Lambda/select 0.330 sec
2741 + optimized 0.122 sec
2742 Lambda/AnyEvent 0.327 sec
2743 + optimized 0.138 sec
2744 Raw sockets/select 0.077 sec
2745 POE/select, components 0.662 sec
2746 POE/select, raw sockets 0.226 sec
2747 POE/select, optimized 0.404 sec
2748
2749 AnyEvent/select/nb 0.085 sec
2750 AnyEvent/EV/nb 0.068 sec
2751 +state machine 0.134 sec
2752
2753 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2754 benchmarks actually make blocking connects and use 100% blocking I/O,
2755 defeating the purpose of an event-based solution. All of the newly
2756 written AnyEvent benchmarks use 100% non-blocking connects (using
2757 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2758 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2759 generally require a lot more bookkeeping and event handling than blocking
2760 connects (which involve a single syscall only).
2761
2762 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2763 offers similar expressive power as POE and IO::Lambda, using conventional
2764 Perl syntax. This means that both the echo server and the client are 100%
2765 non-blocking, further placing it at a disadvantage.
2766
2767 As you can see, the AnyEvent + EV combination even beats the
2768 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2769 backend easily beats IO::Lambda and POE.
2770
2771 And even the 100% non-blocking version written using the high-level (and
2772 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2773 higher level ("unoptimised") abstractions by a large margin, even though
2774 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2775
2776 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2777 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2778 part of the IO::Lambda distribution and were used without any changes.
2779
2780
2781 =head1 SIGNALS
2782
2783 AnyEvent currently installs handlers for these signals:
2784
2785 =over 4
2786
2787 =item SIGCHLD
2788
2789 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2790 emulation for event loops that do not support them natively. Also, some
2791 event loops install a similar handler.
2792
2793 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2794 AnyEvent will reset it to default, to avoid losing child exit statuses.
2795
2796 =item SIGPIPE
2797
2798 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2799 when AnyEvent gets loaded.
2800
2801 The rationale for this is that AnyEvent users usually do not really depend
2802 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2803 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2804 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2805 some random socket.
2806
2807 The rationale for installing a no-op handler as opposed to ignoring it is
2808 that this way, the handler will be restored to defaults on exec.
2809
2810 Feel free to install your own handler, or reset it to defaults.
2811
2812 =back
2813
2814 =cut
2815
2816 undef $SIG{CHLD}
2817 if $SIG{CHLD} eq 'IGNORE';
2818
2819 $SIG{PIPE} = sub { }
2820 unless defined $SIG{PIPE};
2821
2822 =head1 RECOMMENDED/OPTIONAL MODULES
2823
2824 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2825 its built-in modules) are required to use it.
2826
2827 That does not mean that AnyEvent won't take advantage of some additional
2828 modules if they are installed.
2829
2830 This section explains which additional modules will be used, and how they
2831 affect AnyEvent's operation.
2832
2833 =over 4
2834
2835 =item L<Async::Interrupt>
2836
2837 This slightly arcane module is used to implement fast signal handling: To
2838 my knowledge, there is no way to do completely race-free and quick
2839 signal handling in pure perl. To ensure that signals still get
2840 delivered, AnyEvent will start an interval timer to wake up perl (and
2841 catch the signals) with some delay (default is 10 seconds, look for
2842 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2843
2844 If this module is available, then it will be used to implement signal
2845 catching, which means that signals will not be delayed, and the event loop
2846 will not be interrupted regularly, which is more efficient (and good for
2847 battery life on laptops).
2848
2849 This affects not just the pure-perl event loop, but also other event loops
2850 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2851
2852 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2853 and either employ their own workarounds (POE) or use AnyEvent's workaround
2854 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2855 does nothing for those backends.
2856
2857 =item L<EV>
2858
2859 This module isn't really "optional", as it is simply one of the backend
2860 event loops that AnyEvent can use. However, it is simply the best event
2861 loop available in terms of features, speed and stability: It supports
2862 the AnyEvent API optimally, implements all the watcher types in XS, does
2863 automatic timer adjustments even when no monotonic clock is available,
2864 can take avdantage of advanced kernel interfaces such as C<epoll> and
2865 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2866 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2867
2868 If you only use backends that rely on another event loop (e.g. C<Tk>),
2869 then this module will do nothing for you.
2870
2871 =item L<Guard>
2872
2873 The guard module, when used, will be used to implement
2874 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2875 lot less memory), but otherwise doesn't affect guard operation much. It is
2876 purely used for performance.
2877
2878 =item L<JSON> and L<JSON::XS>
2879
2880 One of these modules is required when you want to read or write JSON data
2881 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2882 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2883
2884 =item L<Net::SSLeay>
2885
2886 Implementing TLS/SSL in Perl is certainly interesting, but not very
2887 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2888 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2889
2890 =item L<Time::HiRes>
2891
2892 This module is part of perl since release 5.008. It will be used when the
2893 chosen event library does not come with a timing source of its own. The
2894 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2895 try to use a monotonic clock for timing stability.
2896
2897 =back
2898
2899
2900 =head1 FORK
2901
2902 Most event libraries are not fork-safe. The ones who are usually are
2903 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2904 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2905 are usually badly thought-out hacks that are incompatible with fork in
2906 one way or another. Only L<EV> is fully fork-aware and ensures that you
2907 continue event-processing in both parent and child (or both, if you know
2908 what you are doing).
2909
2910 This means that, in general, you cannot fork and do event processing in
2911 the child if the event library was initialised before the fork (which
2912 usually happens when the first AnyEvent watcher is created, or the library
2913 is loaded).
2914
2915 If you have to fork, you must either do so I<before> creating your first
2916 watcher OR you must not use AnyEvent at all in the child OR you must do
2917 something completely out of the scope of AnyEvent.
2918
2919 The problem of doing event processing in the parent I<and> the child
2920 is much more complicated: even for backends that I<are> fork-aware or
2921 fork-safe, their behaviour is not usually what you want: fork clones all
2922 watchers, that means all timers, I/O watchers etc. are active in both
2923 parent and child, which is almost never what you want. USing C<exec>
2924 to start worker children from some kind of manage rprocess is usually
2925 preferred, because it is much easier and cleaner, at the expense of having
2926 to have another binary.
2927
2928
2929 =head1 SECURITY CONSIDERATIONS
2930
2931 AnyEvent can be forced to load any event model via
2932 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2933 execute arbitrary code or directly gain access, it can easily be used to
2934 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2935 will not be active when the program uses a different event model than
2936 specified in the variable.
2937
2938 You can make AnyEvent completely ignore this variable by deleting it
2939 before the first watcher gets created, e.g. with a C<BEGIN> block:
2940
2941 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2942
2943 use AnyEvent;
2944
2945 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2946 be used to probe what backend is used and gain other information (which is
2947 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2948 $ENV{PERL_ANYEVENT_STRICT}.
2949
2950 Note that AnyEvent will remove I<all> environment variables starting with
2951 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2952 enabled.
2953
2954
2955 =head1 BUGS
2956
2957 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2958 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2959 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2960 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2961 pronounced).
2962
2963
2964 =head1 SEE ALSO
2965
2966 Tutorial/Introduction: L<AnyEvent::Intro>.
2967
2968 FAQ: L<AnyEvent::FAQ>.
2969
2970 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2971 (simply logging).
2972
2973 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2974 L<AnyEvent::Debug> (interactive shell, watcher tracing).
2975
2976 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2977 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2978 L<Qt>, L<POE>, L<FLTK>.
2979
2980 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2981 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2982 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2983 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
2984 L<AnyEvent::Impl::FLTK>.
2985
2986 Non-blocking handles, pipes, stream sockets, TCP clients and
2987 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2988
2989 Asynchronous DNS: L<AnyEvent::DNS>.
2990
2991 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2992
2993 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2994 L<AnyEvent::HTTP>.
2995
2996
2997 =head1 AUTHOR
2998
2999 Marc Lehmann <schmorp@schmorp.de>
3000 http://home.schmorp.de/
3001
3002 =cut
3003
3004 1
3005