ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
Revision: 1.408
Committed: Thu Dec 6 12:04:23 2012 UTC (11 years, 7 months ago) by root
Branch: MAIN
Changes since 1.407: +4 -0 lines
Log Message:
sadrakel

File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 my $pid = fork or exit 5;
493
494 my $w = AnyEvent->child (
495 pid => $pid,
496 cb => sub {
497 my ($pid, $status) = @_;
498 warn "pid $pid exited with status $status";
499 $done->send;
500 },
501 );
502
503 # do something else, then wait for process exit
504 $done->recv;
505
506 =head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510 This will repeatedly invoke the callback after the process becomes idle,
511 until either the watcher is destroyed or new events have been detected.
512
513 Idle watchers are useful when there is a need to do something, but it
514 is not so important (or wise) to do it instantly. The callback will be
515 invoked only when there is "nothing better to do", which is usually
516 defined as "all outstanding events have been handled and no new events
517 have been detected". That means that idle watchers ideally get invoked
518 when the event loop has just polled for new events but none have been
519 detected. Instead of blocking to wait for more events, the idle watchers
520 will be invoked.
521
522 Unfortunately, most event loops do not really support idle watchers (only
523 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524 will simply call the callback "from time to time".
525
526 Example: read lines from STDIN, but only process them when the
527 program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
545
546 =head2 CONDITION VARIABLES
547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553 If you are familiar with some event loops you will know that all of them
554 require you to run some blocking "loop", "run" or similar function that
555 will actively watch for new events and call your callbacks.
556
557 AnyEvent is slightly different: it expects somebody else to run the event
558 loop and will only block when necessary (usually when told by the user).
559
560 The tool to do that is called a "condition variable", so called because
561 they represent a condition that must become true.
562
563 Now is probably a good time to look at the examples further below.
564
565 Condition variables can be created by calling the C<< AnyEvent->condvar
566 >> method, usually without arguments. The only argument pair allowed is
567 C<cb>, which specifies a callback to be called when the condition variable
568 becomes true, with the condition variable as the first argument (but not
569 the results).
570
571 After creation, the condition variable is "false" until it becomes "true"
572 by calling the C<send> method (or calling the condition variable as if it
573 were a callback, read about the caveats in the description for the C<<
574 ->send >> method).
575
576 Since condition variables are the most complex part of the AnyEvent API, here are
577 some different mental models of what they are - pick the ones you can connect to:
578
579 =over 4
580
581 =item * Condition variables are like callbacks - you can call them (and pass them instead
582 of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584 =item * Condition variables are signals - one side can emit or send them,
585 the other side can wait for them, or install a handler that is called when
586 the signal fires.
587
588 =item * Condition variables are like "Merge Points" - points in your program
589 where you merge multiple independent results/control flows into one.
590
591 =item * Condition variables represent a transaction - functions that start
592 some kind of transaction can return them, leaving the caller the choice
593 between waiting in a blocking fashion, or setting a callback.
594
595 =item * Condition variables represent future values, or promises to deliver
596 some result, long before the result is available.
597
598 =back
599
600 Condition variables are very useful to signal that something has finished,
601 for example, if you write a module that does asynchronous http requests,
602 then a condition variable would be the ideal candidate to signal the
603 availability of results. The user can either act when the callback is
604 called or can synchronously C<< ->recv >> for the results.
605
606 You can also use them to simulate traditional event loops - for example,
607 you can block your main program until an event occurs - for example, you
608 could C<< ->recv >> in your main program until the user clicks the Quit
609 button of your app, which would C<< ->send >> the "quit" event.
610
611 Note that condition variables recurse into the event loop - if you have
612 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
613 lose. Therefore, condition variables are good to export to your caller, but
614 you should avoid making a blocking wait yourself, at least in callbacks,
615 as this asks for trouble.
616
617 Condition variables are represented by hash refs in perl, and the keys
618 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619 easy (it is often useful to build your own transaction class on top of
620 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621 its C<new> method in your own C<new> method.
622
623 There are two "sides" to a condition variable - the "producer side" which
624 eventually calls C<< -> send >>, and the "consumer side", which waits
625 for the send to occur.
626
627 Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645 Example: wait for a timer, but take advantage of the fact that condition
646 variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652 Example: Imagine an API that returns a condvar and doesn't support
653 callbacks. This is how you make a synchronous call, for example from
654 the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662 And this is how you would just set a callback to be called whenever the
663 results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669 =head3 METHODS FOR PRODUCERS
670
671 These methods should only be used by the producing side, i.e. the
672 code/module that eventually sends the signal. Note that it is also
673 the producer side which creates the condvar in most cases, but it isn't
674 uncommon for the consumer to create it as well.
675
676 =over 4
677
678 =item $cv->send (...)
679
680 Flag the condition as ready - a running C<< ->recv >> and all further
681 calls to C<recv> will (eventually) return after this method has been
682 called. If nobody is waiting the send will be remembered.
683
684 If a callback has been set on the condition variable, it is called
685 immediately from within send.
686
687 Any arguments passed to the C<send> call will be returned by all
688 future C<< ->recv >> calls.
689
690 Condition variables are overloaded so one can call them directly (as if
691 they were a code reference). Calling them directly is the same as calling
692 C<send>.
693
694 =item $cv->croak ($error)
695
696 Similar to send, but causes all calls to C<< ->recv >> to invoke
697 C<Carp::croak> with the given error message/object/scalar.
698
699 This can be used to signal any errors to the condition variable
700 user/consumer. Doing it this way instead of calling C<croak> directly
701 delays the error detection, but has the overwhelming advantage that it
702 diagnoses the error at the place where the result is expected, and not
703 deep in some event callback with no connection to the actual code causing
704 the problem.
705
706 =item $cv->begin ([group callback])
707
708 =item $cv->end
709
710 These two methods can be used to combine many transactions/events into
711 one. For example, a function that pings many hosts in parallel might want
712 to use a condition variable for the whole process.
713
714 Every call to C<< ->begin >> will increment a counter, and every call to
715 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716 >>, the (last) callback passed to C<begin> will be executed, passing the
717 condvar as first argument. That callback is I<supposed> to call C<< ->send
718 >>, but that is not required. If no group callback was set, C<send> will
719 be called without any arguments.
720
721 You can think of C<< $cv->send >> giving you an OR condition (one call
722 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725 Let's start with a simple example: you have two I/O watchers (for example,
726 STDOUT and STDERR for a program), and you want to wait for both streams to
727 close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745 This works because for every event source (EOF on file handle), there is
746 one call to C<begin>, so the condvar waits for all calls to C<end> before
747 sending.
748
749 The ping example mentioned above is slightly more complicated, as the
750 there are results to be passwd back, and the number of tasks that are
751 begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768 ...
769
770 my $results = $cv->recv;
771
772 This code fragment supposedly pings a number of hosts and calls
773 C<send> after results for all then have have been gathered - in any
774 order. To achieve this, the code issues a call to C<begin> when it starts
775 each ping request and calls C<end> when it has received some result for
776 it. Since C<begin> and C<end> only maintain a counter, the order in which
777 results arrive is not relevant.
778
779 There is an additional bracketing call to C<begin> and C<end> outside the
780 loop, which serves two important purposes: first, it sets the callback
781 to be called once the counter reaches C<0>, and second, it ensures that
782 C<send> is called even when C<no> hosts are being pinged (the loop
783 doesn't execute once).
784
785 This is the general pattern when you "fan out" into multiple (but
786 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
787 the callback and ensure C<end> is called at least once, and then, for each
788 subrequest you start, call C<begin> and for each subrequest you finish,
789 call C<end>.
790
791 =back
792
793 =head3 METHODS FOR CONSUMERS
794
795 These methods should only be used by the consuming side, i.e. the
796 code awaits the condition.
797
798 =over 4
799
800 =item $cv->recv
801
802 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
803 >> methods have been called on C<$cv>, while servicing other watchers
804 normally.
805
806 You can only wait once on a condition - additional calls are valid but
807 will return immediately.
808
809 If an error condition has been set by calling C<< ->croak >>, then this
810 function will call C<croak>.
811
812 In list context, all parameters passed to C<send> will be returned,
813 in scalar context only the first one will be returned.
814
815 Note that doing a blocking wait in a callback is not supported by any
816 event loop, that is, recursive invocation of a blocking C<< ->recv
817 >> is not allowed, and the C<recv> call will C<croak> if such a
818 condition is detected. This condition can be slightly loosened by using
819 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
820 any thread that doesn't run the event loop itself.
821
822 Not all event models support a blocking wait - some die in that case
823 (programs might want to do that to stay interactive), so I<if you are
824 using this from a module, never require a blocking wait>. Instead, let the
825 caller decide whether the call will block or not (for example, by coupling
826 condition variables with some kind of request results and supporting
827 callbacks so the caller knows that getting the result will not block,
828 while still supporting blocking waits if the caller so desires).
829
830 You can ensure that C<< ->recv >> never blocks by setting a callback and
831 only calling C<< ->recv >> from within that callback (or at a later
832 time). This will work even when the event loop does not support blocking
833 waits otherwise.
834
835 =item $bool = $cv->ready
836
837 Returns true when the condition is "true", i.e. whether C<send> or
838 C<croak> have been called.
839
840 =item $cb = $cv->cb ($cb->($cv))
841
842 This is a mutator function that returns the callback set and optionally
843 replaces it before doing so.
844
845 The callback will be called when the condition becomes "true", i.e. when
846 C<send> or C<croak> are called, with the only argument being the
847 condition variable itself. If the condition is already true, the
848 callback is called immediately when it is set. Calling C<recv> inside
849 the callback or at any later time is guaranteed not to block.
850
851 =back
852
853 =head1 SUPPORTED EVENT LOOPS/BACKENDS
854
855 The available backend classes are (every class has its own manpage):
856
857 =over 4
858
859 =item Backends that are autoprobed when no other event loop can be found.
860
861 EV is the preferred backend when no other event loop seems to be in
862 use. If EV is not installed, then AnyEvent will fall back to its own
863 pure-perl implementation, which is available everywhere as it comes with
864 AnyEvent itself.
865
866 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
867 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
868
869 =item Backends that are transparently being picked up when they are used.
870
871 These will be used if they are already loaded when the first watcher
872 is created, in which case it is assumed that the application is using
873 them. This means that AnyEvent will automatically pick the right backend
874 when the main program loads an event module before anything starts to
875 create watchers. Nothing special needs to be done by the main program.
876
877 AnyEvent::Impl::Event based on Event, very stable, few glitches.
878 AnyEvent::Impl::Glib based on Glib, slow but very stable.
879 AnyEvent::Impl::Tk based on Tk, very broken.
880 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
881 AnyEvent::Impl::POE based on POE, very slow, some limitations.
882 AnyEvent::Impl::Irssi used when running within irssi.
883 AnyEvent::Impl::IOAsync based on IO::Async.
884 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
885 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
886
887 =item Backends with special needs.
888
889 Qt requires the Qt::Application to be instantiated first, but will
890 otherwise be picked up automatically. As long as the main program
891 instantiates the application before any AnyEvent watchers are created,
892 everything should just work.
893
894 AnyEvent::Impl::Qt based on Qt.
895
896 =item Event loops that are indirectly supported via other backends.
897
898 Some event loops can be supported via other modules:
899
900 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
901
902 B<WxWidgets> has no support for watching file handles. However, you can
903 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
904 polls 20 times per second, which was considered to be too horrible to even
905 consider for AnyEvent.
906
907 B<Prima> is not supported as nobody seems to be using it, but it has a POE
908 backend, so it can be supported through POE.
909
910 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
911 load L<POE> when detecting them, in the hope that POE will pick them up,
912 in which case everything will be automatic.
913
914 =back
915
916 =head1 GLOBAL VARIABLES AND FUNCTIONS
917
918 These are not normally required to use AnyEvent, but can be useful to
919 write AnyEvent extension modules.
920
921 =over 4
922
923 =item $AnyEvent::MODEL
924
925 Contains C<undef> until the first watcher is being created, before the
926 backend has been autodetected.
927
928 Afterwards it contains the event model that is being used, which is the
929 name of the Perl class implementing the model. This class is usually one
930 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
931 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
932 will be C<urxvt::anyevent>).
933
934 =item AnyEvent::detect
935
936 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
937 if necessary. You should only call this function right before you would
938 have created an AnyEvent watcher anyway, that is, as late as possible at
939 runtime, and not e.g. during initialisation of your module.
940
941 The effect of calling this function is as if a watcher had been created
942 (specifically, actions that happen "when the first watcher is created"
943 happen when calling detetc as well).
944
945 If you need to do some initialisation before AnyEvent watchers are
946 created, use C<post_detect>.
947
948 =item $guard = AnyEvent::post_detect { BLOCK }
949
950 Arranges for the code block to be executed as soon as the event model is
951 autodetected (or immediately if that has already happened).
952
953 The block will be executed I<after> the actual backend has been detected
954 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
955 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
956 other initialisations - see the sources of L<AnyEvent::Strict> or
957 L<AnyEvent::AIO> to see how this is used.
958
959 The most common usage is to create some global watchers, without forcing
960 event module detection too early, for example, L<AnyEvent::AIO> creates
961 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
962 avoid autodetecting the event module at load time.
963
964 If called in scalar or list context, then it creates and returns an object
965 that automatically removes the callback again when it is destroyed (or
966 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
967 a case where this is useful.
968
969 Example: Create a watcher for the IO::AIO module and store it in
970 C<$WATCHER>, but do so only do so after the event loop is initialised.
971
972 our WATCHER;
973
974 my $guard = AnyEvent::post_detect {
975 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
976 };
977
978 # the ||= is important in case post_detect immediately runs the block,
979 # as to not clobber the newly-created watcher. assigning both watcher and
980 # post_detect guard to the same variable has the advantage of users being
981 # able to just C<undef $WATCHER> if the watcher causes them grief.
982
983 $WATCHER ||= $guard;
984
985 =item @AnyEvent::post_detect
986
987 If there are any code references in this array (you can C<push> to it
988 before or after loading AnyEvent), then they will be called directly
989 after the event loop has been chosen.
990
991 You should check C<$AnyEvent::MODEL> before adding to this array, though:
992 if it is defined then the event loop has already been detected, and the
993 array will be ignored.
994
995 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
996 it, as it takes care of these details.
997
998 This variable is mainly useful for modules that can do something useful
999 when AnyEvent is used and thus want to know when it is initialised, but do
1000 not need to even load it by default. This array provides the means to hook
1001 into AnyEvent passively, without loading it.
1002
1003 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1004 together, you could put this into Coro (this is the actual code used by
1005 Coro to accomplish this):
1006
1007 if (defined $AnyEvent::MODEL) {
1008 # AnyEvent already initialised, so load Coro::AnyEvent
1009 require Coro::AnyEvent;
1010 } else {
1011 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1012 # as soon as it is
1013 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1014 }
1015
1016 =item AnyEvent::postpone { BLOCK }
1017
1018 Arranges for the block to be executed as soon as possible, but not before
1019 the call itself returns. In practise, the block will be executed just
1020 before the event loop polls for new events, or shortly afterwards.
1021
1022 This function never returns anything (to make the C<return postpone { ...
1023 }> idiom more useful.
1024
1025 To understand the usefulness of this function, consider a function that
1026 asynchronously does something for you and returns some transaction
1027 object or guard to let you cancel the operation. For example,
1028 C<AnyEvent::Socket::tcp_connect>:
1029
1030 # start a conenction attempt unless one is active
1031 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1032 delete $self->{connect_guard};
1033 ...
1034 };
1035
1036 Imagine that this function could instantly call the callback, for
1037 example, because it detects an obvious error such as a negative port
1038 number. Invoking the callback before the function returns causes problems
1039 however: the callback will be called and will try to delete the guard
1040 object. But since the function hasn't returned yet, there is nothing to
1041 delete. When the function eventually returns it will assign the guard
1042 object to C<< $self->{connect_guard} >>, where it will likely never be
1043 deleted, so the program thinks it is still trying to connect.
1044
1045 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1046 callback directly on error:
1047
1048 $cb->(undef), return # signal error to callback, BAD!
1049 if $some_error_condition;
1050
1051 It should use C<postpone>:
1052
1053 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1054 if $some_error_condition;
1055
1056 =item AnyEvent::log $level, $msg[, @args]
1057
1058 Log the given C<$msg> at the given C<$level>.
1059
1060 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1061 to see whether the message will be logged. If the test succeeds it will
1062 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1063 the L<AnyEvent::Log> documentation for details.
1064
1065 If the test fails it will simply return. Right now this happens when a
1066 numerical loglevel is used and it is larger than the level specified via
1067 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1068
1069 If you want to sprinkle loads of logging calls around your code, consider
1070 creating a logger callback with the C<AnyEvent::Log::logger> function,
1071 which can reduce typing, codesize and can reduce the logging overhead
1072 enourmously.
1073
1074 =back
1075
1076 =head1 WHAT TO DO IN A MODULE
1077
1078 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1079 freely, but you should not load a specific event module or rely on it.
1080
1081 Be careful when you create watchers in the module body - AnyEvent will
1082 decide which event module to use as soon as the first method is called, so
1083 by calling AnyEvent in your module body you force the user of your module
1084 to load the event module first.
1085
1086 Never call C<< ->recv >> on a condition variable unless you I<know> that
1087 the C<< ->send >> method has been called on it already. This is
1088 because it will stall the whole program, and the whole point of using
1089 events is to stay interactive.
1090
1091 It is fine, however, to call C<< ->recv >> when the user of your module
1092 requests it (i.e. if you create a http request object ad have a method
1093 called C<results> that returns the results, it may call C<< ->recv >>
1094 freely, as the user of your module knows what she is doing. Always).
1095
1096 =head1 WHAT TO DO IN THE MAIN PROGRAM
1097
1098 There will always be a single main program - the only place that should
1099 dictate which event model to use.
1100
1101 If the program is not event-based, it need not do anything special, even
1102 when it depends on a module that uses an AnyEvent. If the program itself
1103 uses AnyEvent, but does not care which event loop is used, all it needs
1104 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1105 available loop implementation.
1106
1107 If the main program relies on a specific event model - for example, in
1108 Gtk2 programs you have to rely on the Glib module - you should load the
1109 event module before loading AnyEvent or any module that uses it: generally
1110 speaking, you should load it as early as possible. The reason is that
1111 modules might create watchers when they are loaded, and AnyEvent will
1112 decide on the event model to use as soon as it creates watchers, and it
1113 might choose the wrong one unless you load the correct one yourself.
1114
1115 You can chose to use a pure-perl implementation by loading the
1116 C<AnyEvent::Loop> module, which gives you similar behaviour
1117 everywhere, but letting AnyEvent chose the model is generally better.
1118
1119 =head2 MAINLOOP EMULATION
1120
1121 Sometimes (often for short test scripts, or even standalone programs who
1122 only want to use AnyEvent), you do not want to run a specific event loop.
1123
1124 In that case, you can use a condition variable like this:
1125
1126 AnyEvent->condvar->recv;
1127
1128 This has the effect of entering the event loop and looping forever.
1129
1130 Note that usually your program has some exit condition, in which case
1131 it is better to use the "traditional" approach of storing a condition
1132 variable somewhere, waiting for it, and sending it when the program should
1133 exit cleanly.
1134
1135
1136 =head1 OTHER MODULES
1137
1138 The following is a non-exhaustive list of additional modules that use
1139 AnyEvent as a client and can therefore be mixed easily with other
1140 AnyEvent modules and other event loops in the same program. Some of the
1141 modules come as part of AnyEvent, the others are available via CPAN (see
1142 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1143 a longer non-exhaustive list), and the list is heavily biased towards
1144 modules of the AnyEvent author himself :)
1145
1146 =over 4
1147
1148 =item L<AnyEvent::Util>
1149
1150 Contains various utility functions that replace often-used blocking
1151 functions such as C<inet_aton> with event/callback-based versions.
1152
1153 =item L<AnyEvent::Socket>
1154
1155 Provides various utility functions for (internet protocol) sockets,
1156 addresses and name resolution. Also functions to create non-blocking tcp
1157 connections or tcp servers, with IPv6 and SRV record support and more.
1158
1159 =item L<AnyEvent::Handle>
1160
1161 Provide read and write buffers, manages watchers for reads and writes,
1162 supports raw and formatted I/O, I/O queued and fully transparent and
1163 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1164
1165 =item L<AnyEvent::DNS>
1166
1167 Provides rich asynchronous DNS resolver capabilities.
1168
1169 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1170
1171 Implement event-based interfaces to the protocols of the same name (for
1172 the curious, IGS is the International Go Server and FCP is the Freenet
1173 Client Protocol).
1174
1175 =item L<AnyEvent::AIO>
1176
1177 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1178 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1179 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1180 file I/O, and much more.
1181
1182 =item L<AnyEvent::Filesys::Notify>
1183
1184 AnyEvent is good for non-blocking stuff, but it can't detect file or
1185 path changes (e.g. "watch this directory for new files", "watch this
1186 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1187 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1188 some weird, without doubt broken, stuff on OS X to monitor files. It can
1189 fall back to blocking scans at regular intervals transparently on other
1190 platforms, so it's about as portable as it gets.
1191
1192 (I haven't used it myself, but I haven't heard anybody complaining about
1193 it yet).
1194
1195 =item L<AnyEvent::DBI>
1196
1197 Executes L<DBI> requests asynchronously in a proxy process for you,
1198 notifying you in an event-based way when the operation is finished.
1199
1200 =item L<AnyEvent::HTTPD>
1201
1202 A simple embedded webserver.
1203
1204 =item L<AnyEvent::FastPing>
1205
1206 The fastest ping in the west.
1207
1208 =item L<Coro>
1209
1210 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1211 to simply invert the flow control - don't call us, we will call you:
1212
1213 async {
1214 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1215 print "5 seconds later!\n";
1216
1217 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1218 my $line = <STDIN>; # works for ttys
1219
1220 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1221 my ($body, $hdr) = Coro::rouse_wait;
1222 };
1223
1224 =back
1225
1226 =cut
1227
1228 package AnyEvent;
1229
1230 # basically a tuned-down version of common::sense
1231 sub common_sense {
1232 # from common:.sense 3.5
1233 local $^W;
1234 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1235 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1236 $^H |= 0x00000600;
1237 }
1238
1239 BEGIN { AnyEvent::common_sense }
1240
1241 use Carp ();
1242
1243 our $VERSION = '7.04';
1244 our $MODEL;
1245 our @ISA;
1246 our @REGISTRY;
1247 our $VERBOSE;
1248 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1249 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1250
1251 BEGIN {
1252 require "AnyEvent/constants.pl";
1253
1254 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1255
1256 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1257 if ${^TAINT};
1258
1259 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1260 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1261
1262 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1263 if ${^TAINT};
1264
1265 # $ENV{PERL_ANYEVENT_xxx} now valid
1266
1267 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1268
1269 my $idx;
1270 $PROTOCOL{$_} = ++$idx
1271 for reverse split /\s*,\s*/,
1272 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1273 }
1274
1275 our @post_detect;
1276
1277 sub post_detect(&) {
1278 my ($cb) = @_;
1279
1280 push @post_detect, $cb;
1281
1282 defined wantarray
1283 ? bless \$cb, "AnyEvent::Util::postdetect"
1284 : ()
1285 }
1286
1287 sub AnyEvent::Util::postdetect::DESTROY {
1288 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1289 }
1290
1291 our $POSTPONE_W;
1292 our @POSTPONE;
1293
1294 sub _postpone_exec {
1295 undef $POSTPONE_W;
1296
1297 &{ shift @POSTPONE }
1298 while @POSTPONE;
1299 }
1300
1301 sub postpone(&) {
1302 push @POSTPONE, shift;
1303
1304 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1305
1306 ()
1307 }
1308
1309 sub log($$;@) {
1310 # only load the big bloated module when we actually are about to log something
1311 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1312 local ($!, $@);
1313 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1314 # AnyEvent::Log overwrites this function
1315 goto &log;
1316 }
1317
1318 0 # not logged
1319 }
1320
1321 sub _logger($;$) {
1322 my ($level, $renabled) = @_;
1323
1324 $$renabled = $level <= $VERBOSE;
1325
1326 my $logger = [(caller)[0], $level, $renabled];
1327
1328 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1329
1330 # return unless defined wantarray;
1331 #
1332 # require AnyEvent::Util;
1333 # my $guard = AnyEvent::Util::guard (sub {
1334 # # "clean up"
1335 # delete $LOGGER{$logger+0};
1336 # });
1337 #
1338 # sub {
1339 # return 0 unless $$renabled;
1340 #
1341 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1342 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1343 # package AnyEvent::Log;
1344 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1345 # }
1346 }
1347
1348 if (length $ENV{PERL_ANYEVENT_LOG}) {
1349 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1350 }
1351
1352 our @models = (
1353 [EV:: => AnyEvent::Impl::EV::],
1354 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1355 # everything below here will not (normally) be autoprobed
1356 # as the pure perl backend should work everywhere
1357 # and is usually faster
1358 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1359 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1360 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1361 # everything below here should not be autoloaded
1362 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1363 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1364 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1365 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1366 [Wx:: => AnyEvent::Impl::POE::],
1367 [Prima:: => AnyEvent::Impl::POE::],
1368 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1369 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1370 [FLTK:: => AnyEvent::Impl::FLTK::],
1371 );
1372
1373 our @isa_hook;
1374
1375 sub _isa_set {
1376 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1377
1378 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1379 for 1 .. $#pkg;
1380
1381 grep $_ && $_->[1], @isa_hook
1382 and AE::_reset ();
1383 }
1384
1385 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1386 sub _isa_hook($$;$) {
1387 my ($i, $pkg, $reset_ae) = @_;
1388
1389 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1390
1391 _isa_set;
1392 }
1393
1394 # all autoloaded methods reserve the complete glob, not just the method slot.
1395 # due to bugs in perls method cache implementation.
1396 our @methods = qw(io timer time now now_update signal child idle condvar);
1397
1398 sub detect() {
1399 return $MODEL if $MODEL; # some programs keep references to detect
1400
1401 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1402 # the author knows about the problems and what it does to AnyEvent as a whole
1403 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1404 # anyway.
1405 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1406 . "design, abuses internals and breaks AnyEvent - will not continue."
1407 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1408
1409 local $!; # for good measure
1410 local $SIG{__DIE__}; # we use eval
1411
1412 # free some memory
1413 *detect = sub () { $MODEL };
1414 # undef &func doesn't correctly update the method cache. grmbl.
1415 # so we delete the whole glob. grmbl.
1416 # otoh, perl doesn't let me undef an active usb, but it lets me free
1417 # a glob with an active sub. hrm. i hope it works, but perl is
1418 # usually buggy in this department. sigh.
1419 delete @{"AnyEvent::"}{@methods};
1420 undef @methods;
1421
1422 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1423 my $model = $1;
1424 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1425 if (eval "require $model") {
1426 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1427 $MODEL = $model;
1428 } else {
1429 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1430 }
1431 }
1432
1433 # check for already loaded models
1434 unless ($MODEL) {
1435 for (@REGISTRY, @models) {
1436 my ($package, $model) = @$_;
1437 if (${"$package\::VERSION"} > 0) {
1438 if (eval "require $model") {
1439 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1440 $MODEL = $model;
1441 last;
1442 } else {
1443 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1444 }
1445 }
1446 }
1447
1448 unless ($MODEL) {
1449 # try to autoload a model
1450 for (@REGISTRY, @models) {
1451 my ($package, $model) = @$_;
1452 if (
1453 eval "require $package"
1454 and ${"$package\::VERSION"} > 0
1455 and eval "require $model"
1456 ) {
1457 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1458 $MODEL = $model;
1459 last;
1460 }
1461 }
1462
1463 $MODEL
1464 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1465 }
1466 }
1467
1468 # free memory only needed for probing
1469 undef @models;
1470 undef @REGISTRY;
1471
1472 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1473
1474 # now nuke some methods that are overridden by the backend.
1475 # SUPER usage is not allowed in these.
1476 for (qw(time signal child idle)) {
1477 undef &{"AnyEvent::Base::$_"}
1478 if defined &{"$MODEL\::$_"};
1479 }
1480
1481 _isa_set;
1482
1483 # we're officially open!
1484
1485 if ($ENV{PERL_ANYEVENT_STRICT}) {
1486 require AnyEvent::Strict;
1487 }
1488
1489 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1490 require AnyEvent::Debug;
1491 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1492 }
1493
1494 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1495 require AnyEvent::Socket;
1496 require AnyEvent::Debug;
1497
1498 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1499 $shell =~ s/\$\$/$$/g;
1500
1501 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1502 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1503 }
1504
1505 # now the anyevent environment is set up as the user told us to, so
1506 # call the actual user code - post detects
1507
1508 (shift @post_detect)->() while @post_detect;
1509 undef @post_detect;
1510
1511 *post_detect = sub(&) {
1512 shift->();
1513
1514 undef
1515 };
1516
1517 $MODEL
1518 }
1519
1520 for my $name (@methods) {
1521 *$name = sub {
1522 detect;
1523 # we use goto because
1524 # a) it makes the thunk more transparent
1525 # b) it allows us to delete the thunk later
1526 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1527 };
1528 }
1529
1530 # utility function to dup a filehandle. this is used by many backends
1531 # to support binding more than one watcher per filehandle (they usually
1532 # allow only one watcher per fd, so we dup it to get a different one).
1533 sub _dupfh($$;$$) {
1534 my ($poll, $fh, $r, $w) = @_;
1535
1536 # cygwin requires the fh mode to be matching, unix doesn't
1537 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1538
1539 open my $fh2, $mode, $fh
1540 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1541
1542 # we assume CLOEXEC is already set by perl in all important cases
1543
1544 ($fh2, $rw)
1545 }
1546
1547 =head1 SIMPLIFIED AE API
1548
1549 Starting with version 5.0, AnyEvent officially supports a second, much
1550 simpler, API that is designed to reduce the calling, typing and memory
1551 overhead by using function call syntax and a fixed number of parameters.
1552
1553 See the L<AE> manpage for details.
1554
1555 =cut
1556
1557 package AE;
1558
1559 our $VERSION = $AnyEvent::VERSION;
1560
1561 sub _reset() {
1562 eval q{
1563 # fall back to the main API by default - backends and AnyEvent::Base
1564 # implementations can overwrite these.
1565
1566 sub io($$$) {
1567 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1568 }
1569
1570 sub timer($$$) {
1571 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1572 }
1573
1574 sub signal($$) {
1575 AnyEvent->signal (signal => $_[0], cb => $_[1])
1576 }
1577
1578 sub child($$) {
1579 AnyEvent->child (pid => $_[0], cb => $_[1])
1580 }
1581
1582 sub idle($) {
1583 AnyEvent->idle (cb => $_[0]);
1584 }
1585
1586 sub cv(;&) {
1587 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1588 }
1589
1590 sub now() {
1591 AnyEvent->now
1592 }
1593
1594 sub now_update() {
1595 AnyEvent->now_update
1596 }
1597
1598 sub time() {
1599 AnyEvent->time
1600 }
1601
1602 *postpone = \&AnyEvent::postpone;
1603 *log = \&AnyEvent::log;
1604 };
1605 die if $@;
1606 }
1607
1608 BEGIN { _reset }
1609
1610 package AnyEvent::Base;
1611
1612 # default implementations for many methods
1613
1614 sub time {
1615 eval q{ # poor man's autoloading {}
1616 # probe for availability of Time::HiRes
1617 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1618 *time = sub { Time::HiRes::time () };
1619 *AE::time = \& Time::HiRes::time ;
1620 *now = \&time;
1621 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1622 # if (eval "use POSIX (); (POSIX::times())...
1623 } else {
1624 *time = sub { CORE::time };
1625 *AE::time = sub (){ CORE::time };
1626 *now = \&time;
1627 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1628 }
1629 };
1630 die if $@;
1631
1632 &time
1633 }
1634
1635 *now = \&time;
1636 sub now_update { }
1637
1638 sub _poll {
1639 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1640 }
1641
1642 # default implementation for ->condvar
1643 # in fact, the default should not be overwritten
1644
1645 sub condvar {
1646 eval q{ # poor man's autoloading {}
1647 *condvar = sub {
1648 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1649 };
1650
1651 *AE::cv = sub (;&) {
1652 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1653 };
1654 };
1655 die if $@;
1656
1657 &condvar
1658 }
1659
1660 # default implementation for ->signal
1661
1662 our $HAVE_ASYNC_INTERRUPT;
1663
1664 sub _have_async_interrupt() {
1665 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1666 && eval "use Async::Interrupt 1.02 (); 1")
1667 unless defined $HAVE_ASYNC_INTERRUPT;
1668
1669 $HAVE_ASYNC_INTERRUPT
1670 }
1671
1672 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1673 our (%SIG_ASY, %SIG_ASY_W);
1674 our ($SIG_COUNT, $SIG_TW);
1675
1676 # install a dummy wakeup watcher to reduce signal catching latency
1677 # used by Impls
1678 sub _sig_add() {
1679 unless ($SIG_COUNT++) {
1680 # try to align timer on a full-second boundary, if possible
1681 my $NOW = AE::now;
1682
1683 $SIG_TW = AE::timer
1684 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1685 $MAX_SIGNAL_LATENCY,
1686 sub { } # just for the PERL_ASYNC_CHECK
1687 ;
1688 }
1689 }
1690
1691 sub _sig_del {
1692 undef $SIG_TW
1693 unless --$SIG_COUNT;
1694 }
1695
1696 our $_sig_name_init; $_sig_name_init = sub {
1697 eval q{ # poor man's autoloading {}
1698 undef $_sig_name_init;
1699
1700 if (_have_async_interrupt) {
1701 *sig2num = \&Async::Interrupt::sig2num;
1702 *sig2name = \&Async::Interrupt::sig2name;
1703 } else {
1704 require Config;
1705
1706 my %signame2num;
1707 @signame2num{ split ' ', $Config::Config{sig_name} }
1708 = split ' ', $Config::Config{sig_num};
1709
1710 my @signum2name;
1711 @signum2name[values %signame2num] = keys %signame2num;
1712
1713 *sig2num = sub($) {
1714 $_[0] > 0 ? shift : $signame2num{+shift}
1715 };
1716 *sig2name = sub ($) {
1717 $_[0] > 0 ? $signum2name[+shift] : shift
1718 };
1719 }
1720 };
1721 die if $@;
1722 };
1723
1724 sub sig2num ($) { &$_sig_name_init; &sig2num }
1725 sub sig2name($) { &$_sig_name_init; &sig2name }
1726
1727 sub signal {
1728 eval q{ # poor man's autoloading {}
1729 # probe for availability of Async::Interrupt
1730 if (_have_async_interrupt) {
1731 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1732
1733 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1734 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1735
1736 } else {
1737 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1738
1739 if (AnyEvent::WIN32) {
1740 require AnyEvent::Util;
1741
1742 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1743 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1744 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1745 } else {
1746 pipe $SIGPIPE_R, $SIGPIPE_W;
1747 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1748 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1749
1750 # not strictly required, as $^F is normally 2, but let's make sure...
1751 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1752 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1753 }
1754
1755 $SIGPIPE_R
1756 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1757
1758 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1759 }
1760
1761 *signal = $HAVE_ASYNC_INTERRUPT
1762 ? sub {
1763 my (undef, %arg) = @_;
1764
1765 # async::interrupt
1766 my $signal = sig2num $arg{signal};
1767 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1768
1769 $SIG_ASY{$signal} ||= new Async::Interrupt
1770 cb => sub { undef $SIG_EV{$signal} },
1771 signal => $signal,
1772 pipe => [$SIGPIPE_R->filenos],
1773 pipe_autodrain => 0,
1774 ;
1775
1776 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1777 }
1778 : sub {
1779 my (undef, %arg) = @_;
1780
1781 # pure perl
1782 my $signal = sig2name $arg{signal};
1783 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1784
1785 $SIG{$signal} ||= sub {
1786 local $!;
1787 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1788 undef $SIG_EV{$signal};
1789 };
1790
1791 # can't do signal processing without introducing races in pure perl,
1792 # so limit the signal latency.
1793 _sig_add;
1794
1795 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1796 }
1797 ;
1798
1799 *AnyEvent::Base::signal::DESTROY = sub {
1800 my ($signal, $cb) = @{$_[0]};
1801
1802 _sig_del;
1803
1804 delete $SIG_CB{$signal}{$cb};
1805
1806 $HAVE_ASYNC_INTERRUPT
1807 ? delete $SIG_ASY{$signal}
1808 : # delete doesn't work with older perls - they then
1809 # print weird messages, or just unconditionally exit
1810 # instead of getting the default action.
1811 undef $SIG{$signal}
1812 unless keys %{ $SIG_CB{$signal} };
1813 };
1814
1815 *_signal_exec = sub {
1816 $HAVE_ASYNC_INTERRUPT
1817 ? $SIGPIPE_R->drain
1818 : sysread $SIGPIPE_R, (my $dummy), 9;
1819
1820 while (%SIG_EV) {
1821 for (keys %SIG_EV) {
1822 delete $SIG_EV{$_};
1823 &$_ for values %{ $SIG_CB{$_} || {} };
1824 }
1825 }
1826 };
1827 };
1828 die if $@;
1829
1830 &signal
1831 }
1832
1833 # default implementation for ->child
1834
1835 our %PID_CB;
1836 our $CHLD_W;
1837 our $CHLD_DELAY_W;
1838
1839 # used by many Impl's
1840 sub _emit_childstatus($$) {
1841 my (undef, $rpid, $rstatus) = @_;
1842
1843 $_->($rpid, $rstatus)
1844 for values %{ $PID_CB{$rpid} || {} },
1845 values %{ $PID_CB{0} || {} };
1846 }
1847
1848 sub child {
1849 eval q{ # poor man's autoloading {}
1850 *_sigchld = sub {
1851 my $pid;
1852
1853 AnyEvent->_emit_childstatus ($pid, $?)
1854 while ($pid = waitpid -1, WNOHANG) > 0;
1855 };
1856
1857 *child = sub {
1858 my (undef, %arg) = @_;
1859
1860 my $pid = $arg{pid};
1861 my $cb = $arg{cb};
1862
1863 $PID_CB{$pid}{$cb+0} = $cb;
1864
1865 unless ($CHLD_W) {
1866 $CHLD_W = AE::signal CHLD => \&_sigchld;
1867 # child could be a zombie already, so make at least one round
1868 &_sigchld;
1869 }
1870
1871 bless [$pid, $cb+0], "AnyEvent::Base::child"
1872 };
1873
1874 *AnyEvent::Base::child::DESTROY = sub {
1875 my ($pid, $icb) = @{$_[0]};
1876
1877 delete $PID_CB{$pid}{$icb};
1878 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1879
1880 undef $CHLD_W unless keys %PID_CB;
1881 };
1882 };
1883 die if $@;
1884
1885 &child
1886 }
1887
1888 # idle emulation is done by simply using a timer, regardless
1889 # of whether the process is idle or not, and not letting
1890 # the callback use more than 50% of the time.
1891 sub idle {
1892 eval q{ # poor man's autoloading {}
1893 *idle = sub {
1894 my (undef, %arg) = @_;
1895
1896 my ($cb, $w, $rcb) = $arg{cb};
1897
1898 $rcb = sub {
1899 if ($cb) {
1900 $w = AE::time;
1901 &$cb;
1902 $w = AE::time - $w;
1903
1904 # never use more then 50% of the time for the idle watcher,
1905 # within some limits
1906 $w = 0.0001 if $w < 0.0001;
1907 $w = 5 if $w > 5;
1908
1909 $w = AE::timer $w, 0, $rcb;
1910 } else {
1911 # clean up...
1912 undef $w;
1913 undef $rcb;
1914 }
1915 };
1916
1917 $w = AE::timer 0.05, 0, $rcb;
1918
1919 bless \\$cb, "AnyEvent::Base::idle"
1920 };
1921
1922 *AnyEvent::Base::idle::DESTROY = sub {
1923 undef $${$_[0]};
1924 };
1925 };
1926 die if $@;
1927
1928 &idle
1929 }
1930
1931 package AnyEvent::CondVar;
1932
1933 our @ISA = AnyEvent::CondVar::Base::;
1934
1935 # only to be used for subclassing
1936 sub new {
1937 my $class = shift;
1938 bless AnyEvent->condvar (@_), $class
1939 }
1940
1941 package AnyEvent::CondVar::Base;
1942
1943 #use overload
1944 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1945 # fallback => 1;
1946
1947 # save 300+ kilobytes by dirtily hardcoding overloading
1948 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1949 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1950 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1951 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1952
1953 our $WAITING;
1954
1955 sub _send {
1956 # nop
1957 }
1958
1959 sub _wait {
1960 AnyEvent->_poll until $_[0]{_ae_sent};
1961 }
1962
1963 sub send {
1964 my $cv = shift;
1965 $cv->{_ae_sent} = [@_];
1966 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1967 $cv->_send;
1968 }
1969
1970 sub croak {
1971 $_[0]{_ae_croak} = $_[1];
1972 $_[0]->send;
1973 }
1974
1975 sub ready {
1976 $_[0]{_ae_sent}
1977 }
1978
1979 sub recv {
1980 unless ($_[0]{_ae_sent}) {
1981 $WAITING
1982 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1983
1984 local $WAITING = 1;
1985 $_[0]->_wait;
1986 }
1987
1988 $_[0]{_ae_croak}
1989 and Carp::croak $_[0]{_ae_croak};
1990
1991 wantarray
1992 ? @{ $_[0]{_ae_sent} }
1993 : $_[0]{_ae_sent}[0]
1994 }
1995
1996 sub cb {
1997 my $cv = shift;
1998
1999 @_
2000 and $cv->{_ae_cb} = shift
2001 and $cv->{_ae_sent}
2002 and (delete $cv->{_ae_cb})->($cv);
2003
2004 $cv->{_ae_cb}
2005 }
2006
2007 sub begin {
2008 ++$_[0]{_ae_counter};
2009 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2010 }
2011
2012 sub end {
2013 return if --$_[0]{_ae_counter};
2014 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2015 }
2016
2017 # undocumented/compatibility with pre-3.4
2018 *broadcast = \&send;
2019 *wait = \&recv;
2020
2021 =head1 ERROR AND EXCEPTION HANDLING
2022
2023 In general, AnyEvent does not do any error handling - it relies on the
2024 caller to do that if required. The L<AnyEvent::Strict> module (see also
2025 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2026 checking of all AnyEvent methods, however, which is highly useful during
2027 development.
2028
2029 As for exception handling (i.e. runtime errors and exceptions thrown while
2030 executing a callback), this is not only highly event-loop specific, but
2031 also not in any way wrapped by this module, as this is the job of the main
2032 program.
2033
2034 The pure perl event loop simply re-throws the exception (usually
2035 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2036 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2037 so on.
2038
2039 =head1 ENVIRONMENT VARIABLES
2040
2041 AnyEvent supports a number of environment variables that tune the
2042 runtime behaviour. They are usually evaluated when AnyEvent is
2043 loaded, initialised, or a submodule that uses them is loaded. Many of
2044 them also cause AnyEvent to load additional modules - for example,
2045 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2046 loaded.
2047
2048 All the environment variables documented here start with
2049 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2050 namespace. Other modules are encouraged (but by no means required) to use
2051 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2052 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2053 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2054 variables starting with C<AE_>, see below).
2055
2056 All variables can also be set via the C<AE_> prefix, that is, instead
2057 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2058 case there is a clash btween anyevent and another program that uses
2059 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2060 variable to the empty string, as those variables take precedence.
2061
2062 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2063 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2064 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2065 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2066 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2067 is set).
2068
2069 The exact algorithm is currently:
2070
2071 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2072 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2073 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2074
2075 This ensures that child processes will not see the C<AE_> variables.
2076
2077 The following environment variables are currently known to AnyEvent:
2078
2079 =over 4
2080
2081 =item C<PERL_ANYEVENT_VERBOSE>
2082
2083 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2084 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2085 numerical loglevel to make AnyEvent more (or less) talkative.
2086
2087 If you want to do more than just set the global logging level
2088 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2089 complex specifications.
2090
2091 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2092 everything else at defaults.
2093
2094 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2095 conditions, such as not being able to load the event model specified by
2096 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2097 is the minimum recommended level for use during development.
2098
2099 When set to C<7> or higher (info), AnyEvent reports which event model it
2100 chooses.
2101
2102 When set to C<8> or higher (debug), then AnyEvent will report extra
2103 information on which optional modules it loads and how it implements
2104 certain features.
2105
2106 =item C<PERL_ANYEVENT_LOG>
2107
2108 Accepts rather complex logging specifications. For example, you could log
2109 all C<debug> messages of some module to stderr, warnings and above to
2110 stderr, and errors and above to syslog, with:
2111
2112 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2113
2114 For the rather extensive details, see L<AnyEvent::Log>.
2115
2116 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2117 so will take effect even before AnyEvent has initialised itself.
2118
2119 Note that specifying this environment variable causes the L<AnyEvent::Log>
2120 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2121 using the latter saves a few hundred kB of memory unless a module
2122 explicitly needs the extra features of AnyEvent::Log.
2123
2124 =item C<PERL_ANYEVENT_STRICT>
2125
2126 AnyEvent does not do much argument checking by default, as thorough
2127 argument checking is very costly. Setting this variable to a true value
2128 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2129 check the arguments passed to most method calls. If it finds any problems,
2130 it will croak.
2131
2132 In other words, enables "strict" mode.
2133
2134 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2135 >>, it is definitely recommended to keep it off in production. Keeping
2136 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2137 can be very useful, however.
2138
2139 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2140
2141 If this env variable is nonempty, then its contents will be interpreted by
2142 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2143 replacing every occurance of C<$$> by the process pid). The shell object
2144 is saved in C<$AnyEvent::Debug::SHELL>.
2145
2146 This happens when the first watcher is created.
2147
2148 For example, to bind a debug shell on a unix domain socket in
2149 F<< /tmp/debug<pid>.sock >>, you could use this:
2150
2151 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2152 # connect with e.g.: socat readline /tmp/debug123.sock
2153
2154 Or to bind to tcp port 4545 on localhost:
2155
2156 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2157 # connect with e.g.: telnet localhost 4545
2158
2159 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2160 multiuser systems.
2161
2162 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2163
2164 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2165 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2166
2167 =item C<PERL_ANYEVENT_MODEL>
2168
2169 This can be used to specify the event model to be used by AnyEvent, before
2170 auto detection and -probing kicks in.
2171
2172 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2173 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2174 resulting module name is loaded and - if the load was successful - used as
2175 event model backend. If it fails to load then AnyEvent will proceed with
2176 auto detection and -probing.
2177
2178 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2179 nothing gets prepended and the module name is used as-is (hint: C<::> at
2180 the end of a string designates a module name and quotes it appropriately).
2181
2182 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2183 could start your program like this:
2184
2185 PERL_ANYEVENT_MODEL=Perl perl ...
2186
2187 =item C<PERL_ANYEVENT_IO_MODEL>
2188
2189 The current file I/O model - see L<AnyEvent::IO> for more info.
2190
2191 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2192 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2193 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2194
2195 =item C<PERL_ANYEVENT_PROTOCOLS>
2196
2197 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2198 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2199 of auto probing).
2200
2201 Must be set to a comma-separated list of protocols or address families,
2202 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2203 used, and preference will be given to protocols mentioned earlier in the
2204 list.
2205
2206 This variable can effectively be used for denial-of-service attacks
2207 against local programs (e.g. when setuid), although the impact is likely
2208 small, as the program has to handle conenction and other failures anyways.
2209
2210 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2211 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2212 - only support IPv4, never try to resolve or contact IPv6
2213 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2214 IPv6, but prefer IPv6 over IPv4.
2215
2216 =item C<PERL_ANYEVENT_HOSTS>
2217
2218 This variable, if specified, overrides the F</etc/hosts> file used by
2219 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2220 from that file instead.
2221
2222 =item C<PERL_ANYEVENT_EDNS0>
2223
2224 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2225 DNS. This extension is generally useful to reduce DNS traffic, especially
2226 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2227 packets, which is why it is off by default.
2228
2229 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2230 EDNS0 in its DNS requests.
2231
2232 =item C<PERL_ANYEVENT_MAX_FORKS>
2233
2234 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2235 will create in parallel.
2236
2237 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2238
2239 The default value for the C<max_outstanding> parameter for the default DNS
2240 resolver - this is the maximum number of parallel DNS requests that are
2241 sent to the DNS server.
2242
2243 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2244
2245 Perl has inherently racy signal handling (you can basically choose between
2246 losing signals and memory corruption) - pure perl event loops (including
2247 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2248 have to poll regularly to avoid losing signals.
2249
2250 Some event loops are racy, but don't poll regularly, and some event loops
2251 are written in C but are still racy. For those event loops, AnyEvent
2252 installs a timer that regularly wakes up the event loop.
2253
2254 By default, the interval for this timer is C<10> seconds, but you can
2255 override this delay with this environment variable (or by setting
2256 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2257 watchers).
2258
2259 Lower values increase CPU (and energy) usage, higher values can introduce
2260 long delays when reaping children or waiting for signals.
2261
2262 The L<AnyEvent::Async> module, if available, will be used to avoid this
2263 polling (with most event loops).
2264
2265 =item C<PERL_ANYEVENT_RESOLV_CONF>
2266
2267 The absolute path to a F<resolv.conf>-style file to use instead of
2268 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2269 resolver, or the empty string to select the default configuration.
2270
2271 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2272
2273 When neither C<ca_file> nor C<ca_path> was specified during
2274 L<AnyEvent::TLS> context creation, and either of these environment
2275 variables are nonempty, they will be used to specify CA certificate
2276 locations instead of a system-dependent default.
2277
2278 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2279
2280 When these are set to C<1>, then the respective modules are not
2281 loaded. Mostly good for testing AnyEvent itself.
2282
2283 =back
2284
2285 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2286
2287 This is an advanced topic that you do not normally need to use AnyEvent in
2288 a module. This section is only of use to event loop authors who want to
2289 provide AnyEvent compatibility.
2290
2291 If you need to support another event library which isn't directly
2292 supported by AnyEvent, you can supply your own interface to it by
2293 pushing, before the first watcher gets created, the package name of
2294 the event module and the package name of the interface to use onto
2295 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2296 AnyEvent, so it is reasonably cheap.
2297
2298 Example:
2299
2300 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2301
2302 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2303 package/class when it finds the C<urxvt> package/module is already loaded.
2304
2305 When AnyEvent is loaded and asked to find a suitable event model, it
2306 will first check for the presence of urxvt by trying to C<use> the
2307 C<urxvt::anyevent> module.
2308
2309 The class should provide implementations for all watcher types. See
2310 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2311 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2312 see the sources.
2313
2314 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2315 provide suitable (hopefully) replacements.
2316
2317 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2318 terminal emulator uses the above line as-is. An interface isn't included
2319 in AnyEvent because it doesn't make sense outside the embedded interpreter
2320 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2321 I<rxvt-unicode> distribution.
2322
2323 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2324 condition variables: code blocking while waiting for a condition will
2325 C<die>. This still works with most modules/usages, and blocking calls must
2326 not be done in an interactive application, so it makes sense.
2327
2328 =head1 EXAMPLE PROGRAM
2329
2330 The following program uses an I/O watcher to read data from STDIN, a timer
2331 to display a message once per second, and a condition variable to quit the
2332 program when the user enters quit:
2333
2334 use AnyEvent;
2335
2336 my $cv = AnyEvent->condvar;
2337
2338 my $io_watcher = AnyEvent->io (
2339 fh => \*STDIN,
2340 poll => 'r',
2341 cb => sub {
2342 warn "io event <$_[0]>\n"; # will always output <r>
2343 chomp (my $input = <STDIN>); # read a line
2344 warn "read: $input\n"; # output what has been read
2345 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2346 },
2347 );
2348
2349 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2350 warn "timeout\n"; # print 'timeout' at most every second
2351 });
2352
2353 $cv->recv; # wait until user enters /^q/i
2354
2355 =head1 REAL-WORLD EXAMPLE
2356
2357 Consider the L<Net::FCP> module. It features (among others) the following
2358 API calls, which are to freenet what HTTP GET requests are to http:
2359
2360 my $data = $fcp->client_get ($url); # blocks
2361
2362 my $transaction = $fcp->txn_client_get ($url); # does not block
2363 $transaction->cb ( sub { ... } ); # set optional result callback
2364 my $data = $transaction->result; # possibly blocks
2365
2366 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2367 given URL and waits till the data has arrived. It is defined to be:
2368
2369 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2370
2371 And in fact is automatically generated. This is the blocking API of
2372 L<Net::FCP>, and it works as simple as in any other, similar, module.
2373
2374 More complicated is C<txn_client_get>: It only creates a transaction
2375 (completion, result, ...) object and initiates the transaction.
2376
2377 my $txn = bless { }, Net::FCP::Txn::;
2378
2379 It also creates a condition variable that is used to signal the completion
2380 of the request:
2381
2382 $txn->{finished} = AnyAvent->condvar;
2383
2384 It then creates a socket in non-blocking mode.
2385
2386 socket $txn->{fh}, ...;
2387 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2388 connect $txn->{fh}, ...
2389 and !$!{EWOULDBLOCK}
2390 and !$!{EINPROGRESS}
2391 and Carp::croak "unable to connect: $!\n";
2392
2393 Then it creates a write-watcher which gets called whenever an error occurs
2394 or the connection succeeds:
2395
2396 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2397
2398 And returns this transaction object. The C<fh_ready_w> callback gets
2399 called as soon as the event loop detects that the socket is ready for
2400 writing.
2401
2402 The C<fh_ready_w> method makes the socket blocking again, writes the
2403 request data and replaces the watcher by a read watcher (waiting for reply
2404 data). The actual code is more complicated, but that doesn't matter for
2405 this example:
2406
2407 fcntl $txn->{fh}, F_SETFL, 0;
2408 syswrite $txn->{fh}, $txn->{request}
2409 or die "connection or write error";
2410 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2411
2412 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2413 result and signals any possible waiters that the request has finished:
2414
2415 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2416
2417 if (end-of-file or data complete) {
2418 $txn->{result} = $txn->{buf};
2419 $txn->{finished}->send;
2420 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2421 }
2422
2423 The C<result> method, finally, just waits for the finished signal (if the
2424 request was already finished, it doesn't wait, of course, and returns the
2425 data:
2426
2427 $txn->{finished}->recv;
2428 return $txn->{result};
2429
2430 The actual code goes further and collects all errors (C<die>s, exceptions)
2431 that occurred during request processing. The C<result> method detects
2432 whether an exception as thrown (it is stored inside the $txn object)
2433 and just throws the exception, which means connection errors and other
2434 problems get reported to the code that tries to use the result, not in a
2435 random callback.
2436
2437 All of this enables the following usage styles:
2438
2439 1. Blocking:
2440
2441 my $data = $fcp->client_get ($url);
2442
2443 2. Blocking, but running in parallel:
2444
2445 my @datas = map $_->result,
2446 map $fcp->txn_client_get ($_),
2447 @urls;
2448
2449 Both blocking examples work without the module user having to know
2450 anything about events.
2451
2452 3a. Event-based in a main program, using any supported event module:
2453
2454 use EV;
2455
2456 $fcp->txn_client_get ($url)->cb (sub {
2457 my $txn = shift;
2458 my $data = $txn->result;
2459 ...
2460 });
2461
2462 EV::loop;
2463
2464 3b. The module user could use AnyEvent, too:
2465
2466 use AnyEvent;
2467
2468 my $quit = AnyEvent->condvar;
2469
2470 $fcp->txn_client_get ($url)->cb (sub {
2471 ...
2472 $quit->send;
2473 });
2474
2475 $quit->recv;
2476
2477
2478 =head1 BENCHMARKS
2479
2480 To give you an idea of the performance and overheads that AnyEvent adds
2481 over the event loops themselves and to give you an impression of the speed
2482 of various event loops I prepared some benchmarks.
2483
2484 =head2 BENCHMARKING ANYEVENT OVERHEAD
2485
2486 Here is a benchmark of various supported event models used natively and
2487 through AnyEvent. The benchmark creates a lot of timers (with a zero
2488 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2489 which it is), lets them fire exactly once and destroys them again.
2490
2491 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2492 distribution. It uses the L<AE> interface, which makes a real difference
2493 for the EV and Perl backends only.
2494
2495 =head3 Explanation of the columns
2496
2497 I<watcher> is the number of event watchers created/destroyed. Since
2498 different event models feature vastly different performances, each event
2499 loop was given a number of watchers so that overall runtime is acceptable
2500 and similar between tested event loop (and keep them from crashing): Glib
2501 would probably take thousands of years if asked to process the same number
2502 of watchers as EV in this benchmark.
2503
2504 I<bytes> is the number of bytes (as measured by the resident set size,
2505 RSS) consumed by each watcher. This method of measuring captures both C
2506 and Perl-based overheads.
2507
2508 I<create> is the time, in microseconds (millionths of seconds), that it
2509 takes to create a single watcher. The callback is a closure shared between
2510 all watchers, to avoid adding memory overhead. That means closure creation
2511 and memory usage is not included in the figures.
2512
2513 I<invoke> is the time, in microseconds, used to invoke a simple
2514 callback. The callback simply counts down a Perl variable and after it was
2515 invoked "watcher" times, it would C<< ->send >> a condvar once to
2516 signal the end of this phase.
2517
2518 I<destroy> is the time, in microseconds, that it takes to destroy a single
2519 watcher.
2520
2521 =head3 Results
2522
2523 name watchers bytes create invoke destroy comment
2524 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2525 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2526 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2527 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2528 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2529 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2530 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2531 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2532 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2533 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2534 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2535 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2536
2537 =head3 Discussion
2538
2539 The benchmark does I<not> measure scalability of the event loop very
2540 well. For example, a select-based event loop (such as the pure perl one)
2541 can never compete with an event loop that uses epoll when the number of
2542 file descriptors grows high. In this benchmark, all events become ready at
2543 the same time, so select/poll-based implementations get an unnatural speed
2544 boost.
2545
2546 Also, note that the number of watchers usually has a nonlinear effect on
2547 overall speed, that is, creating twice as many watchers doesn't take twice
2548 the time - usually it takes longer. This puts event loops tested with a
2549 higher number of watchers at a disadvantage.
2550
2551 To put the range of results into perspective, consider that on the
2552 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2553 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2554 cycles with POE.
2555
2556 C<EV> is the sole leader regarding speed and memory use, which are both
2557 maximal/minimal, respectively. When using the L<AE> API there is zero
2558 overhead (when going through the AnyEvent API create is about 5-6 times
2559 slower, with other times being equal, so still uses far less memory than
2560 any other event loop and is still faster than Event natively).
2561
2562 The pure perl implementation is hit in a few sweet spots (both the
2563 constant timeout and the use of a single fd hit optimisations in the perl
2564 interpreter and the backend itself). Nevertheless this shows that it
2565 adds very little overhead in itself. Like any select-based backend its
2566 performance becomes really bad with lots of file descriptors (and few of
2567 them active), of course, but this was not subject of this benchmark.
2568
2569 The C<Event> module has a relatively high setup and callback invocation
2570 cost, but overall scores in on the third place.
2571
2572 C<IO::Async> performs admirably well, about on par with C<Event>, even
2573 when using its pure perl backend.
2574
2575 C<Glib>'s memory usage is quite a bit higher, but it features a
2576 faster callback invocation and overall ends up in the same class as
2577 C<Event>. However, Glib scales extremely badly, doubling the number of
2578 watchers increases the processing time by more than a factor of four,
2579 making it completely unusable when using larger numbers of watchers
2580 (note that only a single file descriptor was used in the benchmark, so
2581 inefficiencies of C<poll> do not account for this).
2582
2583 The C<Tk> adaptor works relatively well. The fact that it crashes with
2584 more than 2000 watchers is a big setback, however, as correctness takes
2585 precedence over speed. Nevertheless, its performance is surprising, as the
2586 file descriptor is dup()ed for each watcher. This shows that the dup()
2587 employed by some adaptors is not a big performance issue (it does incur a
2588 hidden memory cost inside the kernel which is not reflected in the figures
2589 above).
2590
2591 C<POE>, regardless of underlying event loop (whether using its pure perl
2592 select-based backend or the Event module, the POE-EV backend couldn't
2593 be tested because it wasn't working) shows abysmal performance and
2594 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2595 as EV watchers, and 10 times as much memory as Event (the high memory
2596 requirements are caused by requiring a session for each watcher). Watcher
2597 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2598 implementation.
2599
2600 The design of the POE adaptor class in AnyEvent can not really account
2601 for the performance issues, though, as session creation overhead is
2602 small compared to execution of the state machine, which is coded pretty
2603 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2604 using multiple sessions is not a good approach, especially regarding
2605 memory usage, even the author of POE could not come up with a faster
2606 design).
2607
2608 =head3 Summary
2609
2610 =over 4
2611
2612 =item * Using EV through AnyEvent is faster than any other event loop
2613 (even when used without AnyEvent), but most event loops have acceptable
2614 performance with or without AnyEvent.
2615
2616 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2617 the actual event loop, only with extremely fast event loops such as EV
2618 does AnyEvent add significant overhead.
2619
2620 =item * You should avoid POE like the plague if you want performance or
2621 reasonable memory usage.
2622
2623 =back
2624
2625 =head2 BENCHMARKING THE LARGE SERVER CASE
2626
2627 This benchmark actually benchmarks the event loop itself. It works by
2628 creating a number of "servers": each server consists of a socket pair, a
2629 timeout watcher that gets reset on activity (but never fires), and an I/O
2630 watcher waiting for input on one side of the socket. Each time the socket
2631 watcher reads a byte it will write that byte to a random other "server".
2632
2633 The effect is that there will be a lot of I/O watchers, only part of which
2634 are active at any one point (so there is a constant number of active
2635 fds for each loop iteration, but which fds these are is random). The
2636 timeout is reset each time something is read because that reflects how
2637 most timeouts work (and puts extra pressure on the event loops).
2638
2639 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2640 (1%) are active. This mirrors the activity of large servers with many
2641 connections, most of which are idle at any one point in time.
2642
2643 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2644 distribution. It uses the L<AE> interface, which makes a real difference
2645 for the EV and Perl backends only.
2646
2647 =head3 Explanation of the columns
2648
2649 I<sockets> is the number of sockets, and twice the number of "servers" (as
2650 each server has a read and write socket end).
2651
2652 I<create> is the time it takes to create a socket pair (which is
2653 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2654
2655 I<request>, the most important value, is the time it takes to handle a
2656 single "request", that is, reading the token from the pipe and forwarding
2657 it to another server. This includes deleting the old timeout and creating
2658 a new one that moves the timeout into the future.
2659
2660 =head3 Results
2661
2662 name sockets create request
2663 EV 20000 62.66 7.99
2664 Perl 20000 68.32 32.64
2665 IOAsync 20000 174.06 101.15 epoll
2666 IOAsync 20000 174.67 610.84 poll
2667 Event 20000 202.69 242.91
2668 Glib 20000 557.01 1689.52
2669 POE 20000 341.54 12086.32 uses POE::Loop::Event
2670
2671 =head3 Discussion
2672
2673 This benchmark I<does> measure scalability and overall performance of the
2674 particular event loop.
2675
2676 EV is again fastest. Since it is using epoll on my system, the setup time
2677 is relatively high, though.
2678
2679 Perl surprisingly comes second. It is much faster than the C-based event
2680 loops Event and Glib.
2681
2682 IO::Async performs very well when using its epoll backend, and still quite
2683 good compared to Glib when using its pure perl backend.
2684
2685 Event suffers from high setup time as well (look at its code and you will
2686 understand why). Callback invocation also has a high overhead compared to
2687 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2688 uses select or poll in basically all documented configurations.
2689
2690 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2691 clearly fails to perform with many filehandles or in busy servers.
2692
2693 POE is still completely out of the picture, taking over 1000 times as long
2694 as EV, and over 100 times as long as the Perl implementation, even though
2695 it uses a C-based event loop in this case.
2696
2697 =head3 Summary
2698
2699 =over 4
2700
2701 =item * The pure perl implementation performs extremely well.
2702
2703 =item * Avoid Glib or POE in large projects where performance matters.
2704
2705 =back
2706
2707 =head2 BENCHMARKING SMALL SERVERS
2708
2709 While event loops should scale (and select-based ones do not...) even to
2710 large servers, most programs we (or I :) actually write have only a few
2711 I/O watchers.
2712
2713 In this benchmark, I use the same benchmark program as in the large server
2714 case, but it uses only eight "servers", of which three are active at any
2715 one time. This should reflect performance for a small server relatively
2716 well.
2717
2718 The columns are identical to the previous table.
2719
2720 =head3 Results
2721
2722 name sockets create request
2723 EV 16 20.00 6.54
2724 Perl 16 25.75 12.62
2725 Event 16 81.27 35.86
2726 Glib 16 32.63 15.48
2727 POE 16 261.87 276.28 uses POE::Loop::Event
2728
2729 =head3 Discussion
2730
2731 The benchmark tries to test the performance of a typical small
2732 server. While knowing how various event loops perform is interesting, keep
2733 in mind that their overhead in this case is usually not as important, due
2734 to the small absolute number of watchers (that is, you need efficiency and
2735 speed most when you have lots of watchers, not when you only have a few of
2736 them).
2737
2738 EV is again fastest.
2739
2740 Perl again comes second. It is noticeably faster than the C-based event
2741 loops Event and Glib, although the difference is too small to really
2742 matter.
2743
2744 POE also performs much better in this case, but is is still far behind the
2745 others.
2746
2747 =head3 Summary
2748
2749 =over 4
2750
2751 =item * C-based event loops perform very well with small number of
2752 watchers, as the management overhead dominates.
2753
2754 =back
2755
2756 =head2 THE IO::Lambda BENCHMARK
2757
2758 Recently I was told about the benchmark in the IO::Lambda manpage, which
2759 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2760 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2761 shouldn't come as a surprise to anybody). As such, the benchmark is
2762 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2763 very optimal. But how would AnyEvent compare when used without the extra
2764 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2765
2766 The benchmark itself creates an echo-server, and then, for 500 times,
2767 connects to the echo server, sends a line, waits for the reply, and then
2768 creates the next connection. This is a rather bad benchmark, as it doesn't
2769 test the efficiency of the framework or much non-blocking I/O, but it is a
2770 benchmark nevertheless.
2771
2772 name runtime
2773 Lambda/select 0.330 sec
2774 + optimized 0.122 sec
2775 Lambda/AnyEvent 0.327 sec
2776 + optimized 0.138 sec
2777 Raw sockets/select 0.077 sec
2778 POE/select, components 0.662 sec
2779 POE/select, raw sockets 0.226 sec
2780 POE/select, optimized 0.404 sec
2781
2782 AnyEvent/select/nb 0.085 sec
2783 AnyEvent/EV/nb 0.068 sec
2784 +state machine 0.134 sec
2785
2786 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2787 benchmarks actually make blocking connects and use 100% blocking I/O,
2788 defeating the purpose of an event-based solution. All of the newly
2789 written AnyEvent benchmarks use 100% non-blocking connects (using
2790 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2791 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2792 generally require a lot more bookkeeping and event handling than blocking
2793 connects (which involve a single syscall only).
2794
2795 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2796 offers similar expressive power as POE and IO::Lambda, using conventional
2797 Perl syntax. This means that both the echo server and the client are 100%
2798 non-blocking, further placing it at a disadvantage.
2799
2800 As you can see, the AnyEvent + EV combination even beats the
2801 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2802 backend easily beats IO::Lambda and POE.
2803
2804 And even the 100% non-blocking version written using the high-level (and
2805 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2806 higher level ("unoptimised") abstractions by a large margin, even though
2807 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2808
2809 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2810 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2811 part of the IO::Lambda distribution and were used without any changes.
2812
2813
2814 =head1 SIGNALS
2815
2816 AnyEvent currently installs handlers for these signals:
2817
2818 =over 4
2819
2820 =item SIGCHLD
2821
2822 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2823 emulation for event loops that do not support them natively. Also, some
2824 event loops install a similar handler.
2825
2826 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2827 AnyEvent will reset it to default, to avoid losing child exit statuses.
2828
2829 =item SIGPIPE
2830
2831 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2832 when AnyEvent gets loaded.
2833
2834 The rationale for this is that AnyEvent users usually do not really depend
2835 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2836 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2837 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2838 some random socket.
2839
2840 The rationale for installing a no-op handler as opposed to ignoring it is
2841 that this way, the handler will be restored to defaults on exec.
2842
2843 Feel free to install your own handler, or reset it to defaults.
2844
2845 =back
2846
2847 =cut
2848
2849 undef $SIG{CHLD}
2850 if $SIG{CHLD} eq 'IGNORE';
2851
2852 $SIG{PIPE} = sub { }
2853 unless defined $SIG{PIPE};
2854
2855 =head1 RECOMMENDED/OPTIONAL MODULES
2856
2857 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2858 its built-in modules) are required to use it.
2859
2860 That does not mean that AnyEvent won't take advantage of some additional
2861 modules if they are installed.
2862
2863 This section explains which additional modules will be used, and how they
2864 affect AnyEvent's operation.
2865
2866 =over 4
2867
2868 =item L<Async::Interrupt>
2869
2870 This slightly arcane module is used to implement fast signal handling: To
2871 my knowledge, there is no way to do completely race-free and quick
2872 signal handling in pure perl. To ensure that signals still get
2873 delivered, AnyEvent will start an interval timer to wake up perl (and
2874 catch the signals) with some delay (default is 10 seconds, look for
2875 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2876
2877 If this module is available, then it will be used to implement signal
2878 catching, which means that signals will not be delayed, and the event loop
2879 will not be interrupted regularly, which is more efficient (and good for
2880 battery life on laptops).
2881
2882 This affects not just the pure-perl event loop, but also other event loops
2883 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2884
2885 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2886 and either employ their own workarounds (POE) or use AnyEvent's workaround
2887 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2888 does nothing for those backends.
2889
2890 =item L<EV>
2891
2892 This module isn't really "optional", as it is simply one of the backend
2893 event loops that AnyEvent can use. However, it is simply the best event
2894 loop available in terms of features, speed and stability: It supports
2895 the AnyEvent API optimally, implements all the watcher types in XS, does
2896 automatic timer adjustments even when no monotonic clock is available,
2897 can take avdantage of advanced kernel interfaces such as C<epoll> and
2898 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2899 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2900
2901 If you only use backends that rely on another event loop (e.g. C<Tk>),
2902 then this module will do nothing for you.
2903
2904 =item L<Guard>
2905
2906 The guard module, when used, will be used to implement
2907 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2908 lot less memory), but otherwise doesn't affect guard operation much. It is
2909 purely used for performance.
2910
2911 =item L<JSON> and L<JSON::XS>
2912
2913 One of these modules is required when you want to read or write JSON data
2914 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2915 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2916
2917 =item L<Net::SSLeay>
2918
2919 Implementing TLS/SSL in Perl is certainly interesting, but not very
2920 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2921 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2922
2923 =item L<Time::HiRes>
2924
2925 This module is part of perl since release 5.008. It will be used when the
2926 chosen event library does not come with a timing source of its own. The
2927 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2928 try to use a monotonic clock for timing stability.
2929
2930 =back
2931
2932
2933 =head1 FORK
2934
2935 Most event libraries are not fork-safe. The ones who are usually are
2936 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2937 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2938 are usually badly thought-out hacks that are incompatible with fork in
2939 one way or another. Only L<EV> is fully fork-aware and ensures that you
2940 continue event-processing in both parent and child (or both, if you know
2941 what you are doing).
2942
2943 This means that, in general, you cannot fork and do event processing in
2944 the child if the event library was initialised before the fork (which
2945 usually happens when the first AnyEvent watcher is created, or the library
2946 is loaded).
2947
2948 If you have to fork, you must either do so I<before> creating your first
2949 watcher OR you must not use AnyEvent at all in the child OR you must do
2950 something completely out of the scope of AnyEvent.
2951
2952 The problem of doing event processing in the parent I<and> the child
2953 is much more complicated: even for backends that I<are> fork-aware or
2954 fork-safe, their behaviour is not usually what you want: fork clones all
2955 watchers, that means all timers, I/O watchers etc. are active in both
2956 parent and child, which is almost never what you want. USing C<exec>
2957 to start worker children from some kind of manage rprocess is usually
2958 preferred, because it is much easier and cleaner, at the expense of having
2959 to have another binary.
2960
2961
2962 =head1 SECURITY CONSIDERATIONS
2963
2964 AnyEvent can be forced to load any event model via
2965 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2966 execute arbitrary code or directly gain access, it can easily be used to
2967 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2968 will not be active when the program uses a different event model than
2969 specified in the variable.
2970
2971 You can make AnyEvent completely ignore this variable by deleting it
2972 before the first watcher gets created, e.g. with a C<BEGIN> block:
2973
2974 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2975
2976 use AnyEvent;
2977
2978 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2979 be used to probe what backend is used and gain other information (which is
2980 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2981 $ENV{PERL_ANYEVENT_STRICT}.
2982
2983 Note that AnyEvent will remove I<all> environment variables starting with
2984 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2985 enabled.
2986
2987
2988 =head1 BUGS
2989
2990 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2991 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2992 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2993 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2994 pronounced).
2995
2996
2997 =head1 SEE ALSO
2998
2999 Tutorial/Introduction: L<AnyEvent::Intro>.
3000
3001 FAQ: L<AnyEvent::FAQ>.
3002
3003 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3004 (simply logging).
3005
3006 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3007 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3008
3009 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3010 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3011 L<Qt>, L<POE>, L<FLTK>.
3012
3013 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3014 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3015 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3016 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
3017 L<AnyEvent::Impl::FLTK>.
3018
3019 Non-blocking handles, pipes, stream sockets, TCP clients and
3020 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3021
3022 Asynchronous File I/O: L<AnyEvent::IO>.
3023
3024 Asynchronous DNS: L<AnyEvent::DNS>.
3025
3026 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3027
3028 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3029 L<AnyEvent::HTTP>.
3030
3031
3032 =head1 AUTHOR
3033
3034 Marc Lehmann <schmorp@schmorp.de>
3035 http://anyevent.schmorp.de
3036
3037 =cut
3038
3039 1
3040