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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
6 Qt, FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 });
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 # this forks and immediately calls exit in the child. this
493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
496 my $pid = fork or exit 5;
497
498 my $w = AnyEvent->child (
499 pid => $pid,
500 cb => sub {
501 my ($pid, $status) = @_;
502 warn "pid $pid exited with status $status";
503 $done->send;
504 },
505 );
506
507 # do something else, then wait for process exit
508 $done->recv;
509
510 =head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514 This will repeatedly invoke the callback after the process becomes idle,
515 until either the watcher is destroyed or new events have been detected.
516
517 Idle watchers are useful when there is a need to do something, but it
518 is not so important (or wise) to do it instantly. The callback will be
519 invoked only when there is "nothing better to do", which is usually
520 defined as "all outstanding events have been handled and no new events
521 have been detected". That means that idle watchers ideally get invoked
522 when the event loop has just polled for new events but none have been
523 detected. Instead of blocking to wait for more events, the idle watchers
524 will be invoked.
525
526 Unfortunately, most event loops do not really support idle watchers (only
527 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528 will simply call the callback "from time to time".
529
530 Example: read lines from STDIN, but only process them when the
531 program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
549
550 =head2 CONDITION VARIABLES
551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
556
557 If you are familiar with some event loops you will know that all of them
558 require you to run some blocking "loop", "run" or similar function that
559 will actively watch for new events and call your callbacks.
560
561 AnyEvent is slightly different: it expects somebody else to run the event
562 loop and will only block when necessary (usually when told by the user).
563
564 The tool to do that is called a "condition variable", so called because
565 they represent a condition that must become true.
566
567 Now is probably a good time to look at the examples further below.
568
569 Condition variables can be created by calling the C<< AnyEvent->condvar
570 >> method, usually without arguments. The only argument pair allowed is
571 C<cb>, which specifies a callback to be called when the condition variable
572 becomes true, with the condition variable as the first argument (but not
573 the results).
574
575 After creation, the condition variable is "false" until it becomes "true"
576 by calling the C<send> method (or calling the condition variable as if it
577 were a callback, read about the caveats in the description for the C<<
578 ->send >> method).
579
580 Since condition variables are the most complex part of the AnyEvent API, here are
581 some different mental models of what they are - pick the ones you can connect to:
582
583 =over 4
584
585 =item * Condition variables are like callbacks - you can call them (and pass them instead
586 of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588 =item * Condition variables are signals - one side can emit or send them,
589 the other side can wait for them, or install a handler that is called when
590 the signal fires.
591
592 =item * Condition variables are like "Merge Points" - points in your program
593 where you merge multiple independent results/control flows into one.
594
595 =item * Condition variables represent a transaction - functions that start
596 some kind of transaction can return them, leaving the caller the choice
597 between waiting in a blocking fashion, or setting a callback.
598
599 =item * Condition variables represent future values, or promises to deliver
600 some result, long before the result is available.
601
602 =back
603
604 Condition variables are very useful to signal that something has finished,
605 for example, if you write a module that does asynchronous http requests,
606 then a condition variable would be the ideal candidate to signal the
607 availability of results. The user can either act when the callback is
608 called or can synchronously C<< ->recv >> for the results.
609
610 You can also use them to simulate traditional event loops - for example,
611 you can block your main program until an event occurs - for example, you
612 could C<< ->recv >> in your main program until the user clicks the Quit
613 button of your app, which would C<< ->send >> the "quit" event.
614
615 Note that condition variables recurse into the event loop - if you have
616 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
617 lose. Therefore, condition variables are good to export to your caller, but
618 you should avoid making a blocking wait yourself, at least in callbacks,
619 as this asks for trouble.
620
621 Condition variables are represented by hash refs in perl, and the keys
622 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
623 easy (it is often useful to build your own transaction class on top of
624 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
625 its C<new> method in your own C<new> method.
626
627 There are two "sides" to a condition variable - the "producer side" which
628 eventually calls C<< -> send >>, and the "consumer side", which waits
629 for the send to occur.
630
631 Example: wait for a timer.
632
633 # condition: "wait till the timer is fired"
634 my $timer_fired = AnyEvent->condvar;
635
636 # create the timer - we could wait for, say
637 # a handle becomign ready, or even an
638 # AnyEvent::HTTP request to finish, but
639 # in this case, we simply use a timer:
640 my $w = AnyEvent->timer (
641 after => 1,
642 cb => sub { $timer_fired->send },
643 );
644
645 # this "blocks" (while handling events) till the callback
646 # calls ->send
647 $timer_fired->recv;
648
649 Example: wait for a timer, but take advantage of the fact that condition
650 variables are also callable directly.
651
652 my $done = AnyEvent->condvar;
653 my $delay = AnyEvent->timer (after => 5, cb => $done);
654 $done->recv;
655
656 Example: Imagine an API that returns a condvar and doesn't support
657 callbacks. This is how you make a synchronous call, for example from
658 the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666 And this is how you would just set a callback to be called whenever the
667 results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
672
673 =head3 METHODS FOR PRODUCERS
674
675 These methods should only be used by the producing side, i.e. the
676 code/module that eventually sends the signal. Note that it is also
677 the producer side which creates the condvar in most cases, but it isn't
678 uncommon for the consumer to create it as well.
679
680 =over 4
681
682 =item $cv->send (...)
683
684 Flag the condition as ready - a running C<< ->recv >> and all further
685 calls to C<recv> will (eventually) return after this method has been
686 called. If nobody is waiting the send will be remembered.
687
688 If a callback has been set on the condition variable, it is called
689 immediately from within send.
690
691 Any arguments passed to the C<send> call will be returned by all
692 future C<< ->recv >> calls.
693
694 Condition variables are overloaded so one can call them directly (as if
695 they were a code reference). Calling them directly is the same as calling
696 C<send>.
697
698 =item $cv->croak ($error)
699
700 Similar to send, but causes all calls to C<< ->recv >> to invoke
701 C<Carp::croak> with the given error message/object/scalar.
702
703 This can be used to signal any errors to the condition variable
704 user/consumer. Doing it this way instead of calling C<croak> directly
705 delays the error detection, but has the overwhelming advantage that it
706 diagnoses the error at the place where the result is expected, and not
707 deep in some event callback with no connection to the actual code causing
708 the problem.
709
710 =item $cv->begin ([group callback])
711
712 =item $cv->end
713
714 These two methods can be used to combine many transactions/events into
715 one. For example, a function that pings many hosts in parallel might want
716 to use a condition variable for the whole process.
717
718 Every call to C<< ->begin >> will increment a counter, and every call to
719 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
720 >>, the (last) callback passed to C<begin> will be executed, passing the
721 condvar as first argument. That callback is I<supposed> to call C<< ->send
722 >>, but that is not required. If no group callback was set, C<send> will
723 be called without any arguments.
724
725 You can think of C<< $cv->send >> giving you an OR condition (one call
726 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729 Let's start with a simple example: you have two I/O watchers (for example,
730 STDOUT and STDERR for a program), and you want to wait for both streams to
731 close before activating a condvar:
732
733 my $cv = AnyEvent->condvar;
734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749 This works because for every event source (EOF on file handle), there is
750 one call to C<begin>, so the condvar waits for all calls to C<end> before
751 sending.
752
753 The ping example mentioned above is slightly more complicated, as the
754 there are results to be passed back, and the number of tasks that are
755 begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
759 my %result;
760 $cv->begin (sub { shift->send (\%result) });
761
762 for my $host (@list_of_hosts) {
763 $cv->begin;
764 ping_host_then_call_callback $host, sub {
765 $result{$host} = ...;
766 $cv->end;
767 };
768 }
769
770 $cv->end;
771
772 ...
773
774 my $results = $cv->recv;
775
776 This code fragment supposedly pings a number of hosts and calls
777 C<send> after results for all then have have been gathered - in any
778 order. To achieve this, the code issues a call to C<begin> when it starts
779 each ping request and calls C<end> when it has received some result for
780 it. Since C<begin> and C<end> only maintain a counter, the order in which
781 results arrive is not relevant.
782
783 There is an additional bracketing call to C<begin> and C<end> outside the
784 loop, which serves two important purposes: first, it sets the callback
785 to be called once the counter reaches C<0>, and second, it ensures that
786 C<send> is called even when C<no> hosts are being pinged (the loop
787 doesn't execute once).
788
789 This is the general pattern when you "fan out" into multiple (but
790 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
791 the callback and ensure C<end> is called at least once, and then, for each
792 subrequest you start, call C<begin> and for each subrequest you finish,
793 call C<end>.
794
795 =back
796
797 =head3 METHODS FOR CONSUMERS
798
799 These methods should only be used by the consuming side, i.e. the
800 code awaits the condition.
801
802 =over 4
803
804 =item $cv->recv
805
806 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
807 >> methods have been called on C<$cv>, while servicing other watchers
808 normally.
809
810 You can only wait once on a condition - additional calls are valid but
811 will return immediately.
812
813 If an error condition has been set by calling C<< ->croak >>, then this
814 function will call C<croak>.
815
816 In list context, all parameters passed to C<send> will be returned,
817 in scalar context only the first one will be returned.
818
819 Note that doing a blocking wait in a callback is not supported by any
820 event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821 not allowed and the C<recv> call will C<croak> if such a condition is
822 detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823 , which allows you to do a blocking C<< ->recv >> from any thread
824 that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825 automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826 to do anything special to take advantage of that: any code that would
827 normally block your program because it calls C<recv>, be executed in an
828 C<async> thread instead without blocking other threads.
829
830 Not all event models support a blocking wait - some die in that case
831 (programs might want to do that to stay interactive), so I<if you are
832 using this from a module, never require a blocking wait>. Instead, let the
833 caller decide whether the call will block or not (for example, by coupling
834 condition variables with some kind of request results and supporting
835 callbacks so the caller knows that getting the result will not block,
836 while still supporting blocking waits if the caller so desires).
837
838 You can ensure that C<< ->recv >> never blocks by setting a callback and
839 only calling C<< ->recv >> from within that callback (or at a later
840 time). This will work even when the event loop does not support blocking
841 waits otherwise.
842
843 =item $bool = $cv->ready
844
845 Returns true when the condition is "true", i.e. whether C<send> or
846 C<croak> have been called.
847
848 =item $cb = $cv->cb ($cb->($cv))
849
850 This is a mutator function that returns the callback set (or C<undef> if
851 not) and optionally replaces it before doing so.
852
853 The callback will be called when the condition becomes "true", i.e. when
854 C<send> or C<croak> are called, with the only argument being the
855 condition variable itself. If the condition is already true, the
856 callback is called immediately when it is set. Calling C<recv> inside
857 the callback or at any later time is guaranteed not to block.
858
859 Additionally, when the callback is invoked, it is also removed from the
860 condvar (reset to C<undef>), so the condvar does not keep a reference to
861 the callback after invocation.
862
863 =back
864
865 =head1 SUPPORTED EVENT LOOPS/BACKENDS
866
867 The available backend classes are (every class has its own manpage):
868
869 =over 4
870
871 =item Backends that are autoprobed when no other event loop can be found.
872
873 EV is the preferred backend when no other event loop seems to be in
874 use. If EV is not installed, then AnyEvent will fall back to its own
875 pure-perl implementation, which is available everywhere as it comes with
876 AnyEvent itself.
877
878 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
879 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
880
881 =item Backends that are transparently being picked up when they are used.
882
883 These will be used if they are already loaded when the first watcher
884 is created, in which case it is assumed that the application is using
885 them. This means that AnyEvent will automatically pick the right backend
886 when the main program loads an event module before anything starts to
887 create watchers. Nothing special needs to be done by the main program.
888
889 AnyEvent::Impl::Event based on Event, very stable, few glitches.
890 AnyEvent::Impl::Glib based on Glib, slow but very stable.
891 AnyEvent::Impl::Tk based on Tk, very broken.
892 AnyEvent::Impl::UV based on UV, innovated square wheels.
893 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
894 AnyEvent::Impl::POE based on POE, very slow, some limitations.
895 AnyEvent::Impl::Irssi used when running within irssi.
896 AnyEvent::Impl::IOAsync based on IO::Async.
897 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
898 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
899
900 =item Backends with special needs.
901
902 Qt requires the Qt::Application to be instantiated first, but will
903 otherwise be picked up automatically. As long as the main program
904 instantiates the application before any AnyEvent watchers are created,
905 everything should just work.
906
907 AnyEvent::Impl::Qt based on Qt.
908
909 =item Event loops that are indirectly supported via other backends.
910
911 Some event loops can be supported via other modules:
912
913 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
914
915 B<WxWidgets> has no support for watching file handles. However, you can
916 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
917 polls 20 times per second, which was considered to be too horrible to even
918 consider for AnyEvent.
919
920 B<Prima> is not supported as nobody seems to be using it, but it has a POE
921 backend, so it can be supported through POE.
922
923 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
924 load L<POE> when detecting them, in the hope that POE will pick them up,
925 in which case everything will be automatic.
926
927 =back
928
929 =head1 GLOBAL VARIABLES AND FUNCTIONS
930
931 These are not normally required to use AnyEvent, but can be useful to
932 write AnyEvent extension modules.
933
934 =over 4
935
936 =item $AnyEvent::MODEL
937
938 Contains C<undef> until the first watcher is being created, before the
939 backend has been autodetected.
940
941 Afterwards it contains the event model that is being used, which is the
942 name of the Perl class implementing the model. This class is usually one
943 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
944 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
945 will be C<urxvt::anyevent>).
946
947 =item AnyEvent::detect
948
949 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
950 if necessary. You should only call this function right before you would
951 have created an AnyEvent watcher anyway, that is, as late as possible at
952 runtime, and not e.g. during initialisation of your module.
953
954 The effect of calling this function is as if a watcher had been created
955 (specifically, actions that happen "when the first watcher is created"
956 happen when calling detetc as well).
957
958 If you need to do some initialisation before AnyEvent watchers are
959 created, use C<post_detect>.
960
961 =item $guard = AnyEvent::post_detect { BLOCK }
962
963 Arranges for the code block to be executed as soon as the event model is
964 autodetected (or immediately if that has already happened).
965
966 The block will be executed I<after> the actual backend has been detected
967 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
968 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
969 other initialisations - see the sources of L<AnyEvent::Strict> or
970 L<AnyEvent::AIO> to see how this is used.
971
972 The most common usage is to create some global watchers, without forcing
973 event module detection too early, for example, L<AnyEvent::AIO> creates
974 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
975 avoid autodetecting the event module at load time.
976
977 If called in scalar or list context, then it creates and returns an object
978 that automatically removes the callback again when it is destroyed (or
979 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
980 a case where this is useful.
981
982 Example: Create a watcher for the IO::AIO module and store it in
983 C<$WATCHER>, but do so only do so after the event loop is initialised.
984
985 our WATCHER;
986
987 my $guard = AnyEvent::post_detect {
988 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
989 };
990
991 # the ||= is important in case post_detect immediately runs the block,
992 # as to not clobber the newly-created watcher. assigning both watcher and
993 # post_detect guard to the same variable has the advantage of users being
994 # able to just C<undef $WATCHER> if the watcher causes them grief.
995
996 $WATCHER ||= $guard;
997
998 =item @AnyEvent::post_detect
999
1000 This is a lower level interface then C<AnyEvent::post_detect> (the
1001 function). This variable is mainly useful for modules that can do
1002 something useful when AnyEvent is used and thus want to know when it
1003 is initialised, but do not need to even load it by default. This array
1004 provides the means to hook into AnyEvent passively, without loading it.
1005
1006 Here is how it works: If there are any code references in this array (you
1007 can C<push> to it before or after loading AnyEvent), then they will be
1008 called directly after the event loop has been chosen.
1009
1010 You should check C<$AnyEvent::MODEL> before adding to this array, though:
1011 if it is defined then the event loop has already been detected, and the
1012 array will be ignored.
1013
1014 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1015 it, as it takes care of these details.
1016
1017 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1018 together, you could put this into Coro (this is the actual code used by
1019 Coro to accomplish this):
1020
1021 if (defined $AnyEvent::MODEL) {
1022 # AnyEvent already initialised, so load Coro::AnyEvent
1023 require Coro::AnyEvent;
1024 } else {
1025 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1026 # as soon as it is
1027 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1028 }
1029
1030 =item AnyEvent::postpone { BLOCK }
1031
1032 Arranges for the block to be executed as soon as possible, but not before
1033 the call itself returns. In practise, the block will be executed just
1034 before the event loop polls for new events, or shortly afterwards.
1035
1036 This function never returns anything (to make the C<return postpone { ...
1037 }> idiom more useful.
1038
1039 To understand the usefulness of this function, consider a function that
1040 asynchronously does something for you and returns some transaction
1041 object or guard to let you cancel the operation. For example,
1042 C<AnyEvent::Socket::tcp_connect>:
1043
1044 # start a connection attempt unless one is active
1045 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1046 delete $self->{connect_guard};
1047 ...
1048 };
1049
1050 Imagine that this function could instantly call the callback, for
1051 example, because it detects an obvious error such as a negative port
1052 number. Invoking the callback before the function returns causes problems
1053 however: the callback will be called and will try to delete the guard
1054 object. But since the function hasn't returned yet, there is nothing to
1055 delete. When the function eventually returns it will assign the guard
1056 object to C<< $self->{connect_guard} >>, where it will likely never be
1057 deleted, so the program thinks it is still trying to connect.
1058
1059 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1060 callback directly on error:
1061
1062 $cb->(undef), return # signal error to callback, BAD!
1063 if $some_error_condition;
1064
1065 It should use C<postpone>:
1066
1067 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1068 if $some_error_condition;
1069
1070 =item AnyEvent::log $level, $msg[, @args]
1071
1072 Log the given C<$msg> at the given C<$level>.
1073
1074 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1075 to see whether the message will be logged. If the test succeeds it will
1076 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1077 the L<AnyEvent::Log> documentation for details.
1078
1079 If the test fails it will simply return. Right now this happens when a
1080 numerical loglevel is used and it is larger than the level specified via
1081 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1082
1083 If you want to sprinkle loads of logging calls around your code, consider
1084 creating a logger callback with the C<AnyEvent::Log::logger> function,
1085 which can reduce typing, codesize and can reduce the logging overhead
1086 enourmously.
1087
1088 =item AnyEvent::fh_block $filehandle
1089
1090 =item AnyEvent::fh_unblock $filehandle
1091
1092 Sets blocking or non-blocking behaviour for the given filehandle.
1093
1094 =back
1095
1096 =head1 WHAT TO DO IN A MODULE
1097
1098 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1099 freely, but you should not load a specific event module or rely on it.
1100
1101 Be careful when you create watchers in the module body - AnyEvent will
1102 decide which event module to use as soon as the first method is called, so
1103 by calling AnyEvent in your module body you force the user of your module
1104 to load the event module first.
1105
1106 Never call C<< ->recv >> on a condition variable unless you I<know> that
1107 the C<< ->send >> method has been called on it already. This is
1108 because it will stall the whole program, and the whole point of using
1109 events is to stay interactive.
1110
1111 It is fine, however, to call C<< ->recv >> when the user of your module
1112 requests it (i.e. if you create a http request object ad have a method
1113 called C<results> that returns the results, it may call C<< ->recv >>
1114 freely, as the user of your module knows what she is doing. Always).
1115
1116 =head1 WHAT TO DO IN THE MAIN PROGRAM
1117
1118 There will always be a single main program - the only place that should
1119 dictate which event model to use.
1120
1121 If the program is not event-based, it need not do anything special, even
1122 when it depends on a module that uses an AnyEvent. If the program itself
1123 uses AnyEvent, but does not care which event loop is used, all it needs
1124 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1125 available loop implementation.
1126
1127 If the main program relies on a specific event model - for example, in
1128 Gtk2 programs you have to rely on the Glib module - you should load the
1129 event module before loading AnyEvent or any module that uses it: generally
1130 speaking, you should load it as early as possible. The reason is that
1131 modules might create watchers when they are loaded, and AnyEvent will
1132 decide on the event model to use as soon as it creates watchers, and it
1133 might choose the wrong one unless you load the correct one yourself.
1134
1135 You can chose to use a pure-perl implementation by loading the
1136 C<AnyEvent::Loop> module, which gives you similar behaviour
1137 everywhere, but letting AnyEvent chose the model is generally better.
1138
1139 =head2 MAINLOOP EMULATION
1140
1141 Sometimes (often for short test scripts, or even standalone programs who
1142 only want to use AnyEvent), you do not want to run a specific event loop.
1143
1144 In that case, you can use a condition variable like this:
1145
1146 AnyEvent->condvar->recv;
1147
1148 This has the effect of entering the event loop and looping forever.
1149
1150 Note that usually your program has some exit condition, in which case
1151 it is better to use the "traditional" approach of storing a condition
1152 variable somewhere, waiting for it, and sending it when the program should
1153 exit cleanly.
1154
1155
1156 =head1 OTHER MODULES
1157
1158 The following is a non-exhaustive list of additional modules that use
1159 AnyEvent as a client and can therefore be mixed easily with other
1160 AnyEvent modules and other event loops in the same program. Some of the
1161 modules come as part of AnyEvent, the others are available via CPAN (see
1162 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1163 a longer non-exhaustive list), and the list is heavily biased towards
1164 modules of the AnyEvent author himself :)
1165
1166 =over 4
1167
1168 =item L<AnyEvent::Util> (part of the AnyEvent distribution)
1169
1170 Contains various utility functions that replace often-used blocking
1171 functions such as C<inet_aton> with event/callback-based versions.
1172
1173 =item L<AnyEvent::Socket> (part of the AnyEvent distribution)
1174
1175 Provides various utility functions for (internet protocol) sockets,
1176 addresses and name resolution. Also functions to create non-blocking tcp
1177 connections or tcp servers, with IPv6 and SRV record support and more.
1178
1179 =item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1180
1181 Provide read and write buffers, manages watchers for reads and writes,
1182 supports raw and formatted I/O, I/O queued and fully transparent and
1183 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1184
1185 =item L<AnyEvent::DNS> (part of the AnyEvent distribution)
1186
1187 Provides rich asynchronous DNS resolver capabilities.
1188
1189 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1190
1191 Implement event-based interfaces to the protocols of the same name (for
1192 the curious, IGS is the International Go Server and FCP is the Freenet
1193 Client Protocol).
1194
1195 =item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1196
1197 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1198 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1199 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1200 file I/O, and much more.
1201
1202 =item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1203
1204 These let you safely fork new subprocesses, either locally or
1205 remotely (e.g.v ia ssh), using some RPC protocol or not, without
1206 the limitations normally imposed by fork (AnyEvent works fine for
1207 example). Dynamically-resized worker pools are obviously included as well.
1208
1209 And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1210 just to exec external programs can easily beat using C<fork> and C<exec>
1211 (or even C<system>) in most programs.
1212
1213 =item L<AnyEvent::Filesys::Notify>
1214
1215 AnyEvent is good for non-blocking stuff, but it can't detect file or
1216 path changes (e.g. "watch this directory for new files", "watch this
1217 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1218 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1219 some weird, without doubt broken, stuff on OS X to monitor files. It can
1220 fall back to blocking scans at regular intervals transparently on other
1221 platforms, so it's about as portable as it gets.
1222
1223 (I haven't used it myself, but it seems the biggest problem with it is
1224 it quite bad performance).
1225
1226 =item L<AnyEvent::DBI>
1227
1228 Executes L<DBI> requests asynchronously in a proxy process for you,
1229 notifying you in an event-based way when the operation is finished.
1230
1231 =item L<AnyEvent::FastPing>
1232
1233 The fastest ping in the west.
1234
1235 =item L<Coro>
1236
1237 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1238 to simply invert the flow control - don't call us, we will call you:
1239
1240 async {
1241 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1242 print "5 seconds later!\n";
1243
1244 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1245 my $line = <STDIN>; # works for ttys
1246
1247 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1248 my ($body, $hdr) = Coro::rouse_wait;
1249 };
1250
1251 =back
1252
1253 =cut
1254
1255 package AnyEvent;
1256
1257 BEGIN {
1258 require "AnyEvent/constants.pl";
1259 &AnyEvent::common_sense;
1260 }
1261
1262 use Carp ();
1263
1264 our $VERSION = 7.13;
1265 our $MODEL;
1266 our @ISA;
1267 our @REGISTRY;
1268 our $VERBOSE;
1269 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1270 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1271
1272 BEGIN {
1273 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1274
1275 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1276 if ${^TAINT};
1277
1278 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1279 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1280
1281 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1282 if ${^TAINT};
1283
1284 # $ENV{PERL_ANYEVENT_xxx} now valid
1285
1286 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1287
1288 my $idx;
1289 $PROTOCOL{$_} = ++$idx
1290 for reverse split /\s*,\s*/,
1291 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1292 }
1293
1294 our @post_detect;
1295
1296 sub post_detect(&) {
1297 my ($cb) = @_;
1298
1299 push @post_detect, $cb;
1300
1301 defined wantarray
1302 ? bless \$cb, "AnyEvent::Util::postdetect"
1303 : ()
1304 }
1305
1306 sub AnyEvent::Util::postdetect::DESTROY {
1307 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1308 }
1309
1310 our $POSTPONE_W;
1311 our @POSTPONE;
1312
1313 sub _postpone_exec {
1314 undef $POSTPONE_W;
1315
1316 &{ shift @POSTPONE }
1317 while @POSTPONE;
1318 }
1319
1320 sub postpone(&) {
1321 push @POSTPONE, shift;
1322
1323 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1324
1325 ()
1326 }
1327
1328 sub log($$;@) {
1329 # only load the big bloated module when we actually are about to log something
1330 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1331 local ($!, $@);
1332 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1333 # AnyEvent::Log overwrites this function
1334 goto &log;
1335 }
1336
1337 0 # not logged
1338 }
1339
1340 sub _logger($;$) {
1341 my ($level, $renabled) = @_;
1342
1343 $$renabled = $level <= $VERBOSE;
1344
1345 my $logger = [(caller)[0], $level, $renabled];
1346
1347 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1348
1349 # return unless defined wantarray;
1350 #
1351 # require AnyEvent::Util;
1352 # my $guard = AnyEvent::Util::guard (sub {
1353 # # "clean up"
1354 # delete $LOGGER{$logger+0};
1355 # });
1356 #
1357 # sub {
1358 # return 0 unless $$renabled;
1359 #
1360 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1361 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1362 # package AnyEvent::Log;
1363 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1364 # }
1365 }
1366
1367 if (length $ENV{PERL_ANYEVENT_LOG}) {
1368 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1369 }
1370
1371 BEGIN {
1372 *_fh_nonblocking = AnyEvent::WIN32
1373 ? sub($$) {
1374 ioctl $_[0], 0x8004667e, pack "L", $_[1]; # FIONBIO
1375 }
1376 : sub($$) {
1377 fcntl $_[0], AnyEvent::F_SETFL, $_[1] ? AnyEvent::O_NONBLOCK : 0;
1378 }
1379 ;
1380 }
1381
1382 sub fh_block($) {
1383 _fh_nonblocking shift, 0
1384 }
1385
1386 sub fh_unblock($) {
1387 _fh_nonblocking shift, 1
1388 }
1389
1390 our @models = (
1391 [EV:: => AnyEvent::Impl::EV::],
1392 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1393 # everything below here will not (normally) be autoprobed
1394 # as the pure perl backend should work everywhere
1395 # and is usually faster
1396 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1397 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1398 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1399 # everything below here should not be autoloaded
1400 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1401 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1402 [UV:: => AnyEvent::Impl::UV::], # switched from libev, added back all bugs imaginable
1403 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1404 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1405 [Wx:: => AnyEvent::Impl::POE::],
1406 [Prima:: => AnyEvent::Impl::POE::],
1407 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1408 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1409 [FLTK:: => AnyEvent::Impl::FLTK::],
1410 );
1411
1412 our @isa_hook;
1413
1414 sub _isa_set {
1415 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1416
1417 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1418 for 1 .. $#pkg;
1419
1420 grep $_ && $_->[1], @isa_hook
1421 and AE::_reset ();
1422 }
1423
1424 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1425 sub _isa_hook($$;$) {
1426 my ($i, $pkg, $reset_ae) = @_;
1427
1428 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1429
1430 _isa_set;
1431 }
1432
1433 # all autoloaded methods reserve the complete glob, not just the method slot.
1434 # due to bugs in perls method cache implementation.
1435 our @methods = qw(io timer time now now_update signal child idle condvar);
1436
1437 sub detect() {
1438 return $MODEL if $MODEL; # some programs keep references to detect
1439
1440 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1441 # the author knows about the problems and what it does to AnyEvent as a whole
1442 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1443 # anyway.
1444 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1445 . "design, abuses internals and breaks AnyEvent - will not continue."
1446 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1447
1448 local $!; # for good measure
1449 local $SIG{__DIE__}; # we use eval
1450
1451 # free some memory
1452 *detect = sub () { $MODEL };
1453 # undef &func doesn't correctly update the method cache. grmbl.
1454 # so we delete the whole glob. grmbl.
1455 # otoh, perl doesn't let me undef an active usb, but it lets me free
1456 # a glob with an active sub. hrm. i hope it works, but perl is
1457 # usually buggy in this department. sigh.
1458 delete @{"AnyEvent::"}{@methods};
1459 undef @methods;
1460
1461 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1462 my $model = $1;
1463 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1464 if (eval "require $model") {
1465 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1466 $MODEL = $model;
1467 } else {
1468 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1469 }
1470 }
1471
1472 # check for already loaded models
1473 unless ($MODEL) {
1474 for (@REGISTRY, @models) {
1475 my ($package, $model) = @$_;
1476 if (${"$package\::VERSION"} > 0) {
1477 if (eval "require $model") {
1478 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1479 $MODEL = $model;
1480 last;
1481 } else {
1482 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1483 }
1484 }
1485 }
1486
1487 unless ($MODEL) {
1488 # try to autoload a model
1489 for (@REGISTRY, @models) {
1490 my ($package, $model) = @$_;
1491 if (
1492 eval "require $package"
1493 and ${"$package\::VERSION"} > 0
1494 and eval "require $model"
1495 ) {
1496 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1497 $MODEL = $model;
1498 last;
1499 }
1500 }
1501
1502 $MODEL
1503 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1504 }
1505 }
1506
1507 # free memory only needed for probing
1508 undef @models;
1509 undef @REGISTRY;
1510
1511 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1512
1513 # now nuke some methods that are overridden by the backend.
1514 # SUPER usage is not allowed in these.
1515 for (qw(time signal child idle)) {
1516 undef &{"AnyEvent::Base::$_"}
1517 if defined &{"$MODEL\::$_"};
1518 }
1519
1520 _isa_set;
1521
1522 # we're officially open!
1523
1524 if ($ENV{PERL_ANYEVENT_STRICT}) {
1525 require AnyEvent::Strict;
1526 }
1527
1528 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1529 require AnyEvent::Debug;
1530 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1531 }
1532
1533 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1534 require AnyEvent::Socket;
1535 require AnyEvent::Debug;
1536
1537 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1538 $shell =~ s/\$\$/$$/g;
1539
1540 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1541 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1542 }
1543
1544 # now the anyevent environment is set up as the user told us to, so
1545 # call the actual user code - post detects
1546
1547 (shift @post_detect)->() while @post_detect;
1548 undef @post_detect;
1549
1550 *post_detect = sub(&) {
1551 shift->();
1552
1553 undef
1554 };
1555
1556 $MODEL
1557 }
1558
1559 for my $name (@methods) {
1560 *$name = sub {
1561 detect;
1562 # we use goto because
1563 # a) it makes the thunk more transparent
1564 # b) it allows us to delete the thunk later
1565 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1566 };
1567 }
1568
1569 # utility function to dup a filehandle. this is used by many backends
1570 # to support binding more than one watcher per filehandle (they usually
1571 # allow only one watcher per fd, so we dup it to get a different one).
1572 sub _dupfh($$;$$) {
1573 my ($poll, $fh, $r, $w) = @_;
1574
1575 # cygwin requires the fh mode to be matching, unix doesn't
1576 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1577
1578 open my $fh2, $mode, $fh
1579 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1580
1581 # we assume CLOEXEC is already set by perl in all important cases
1582
1583 ($fh2, $rw)
1584 }
1585
1586 =head1 SIMPLIFIED AE API
1587
1588 Starting with version 5.0, AnyEvent officially supports a second, much
1589 simpler, API that is designed to reduce the calling, typing and memory
1590 overhead by using function call syntax and a fixed number of parameters.
1591
1592 See the L<AE> manpage for details.
1593
1594 =cut
1595
1596 package AE;
1597
1598 our $VERSION = $AnyEvent::VERSION;
1599
1600 sub _reset() {
1601 eval q{
1602 # fall back to the main API by default - backends and AnyEvent::Base
1603 # implementations can overwrite these.
1604
1605 sub io($$$) {
1606 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1607 }
1608
1609 sub timer($$$) {
1610 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1611 }
1612
1613 sub signal($$) {
1614 AnyEvent->signal (signal => $_[0], cb => $_[1])
1615 }
1616
1617 sub child($$) {
1618 AnyEvent->child (pid => $_[0], cb => $_[1])
1619 }
1620
1621 sub idle($) {
1622 AnyEvent->idle (cb => $_[0]);
1623 }
1624
1625 sub cv(;&) {
1626 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1627 }
1628
1629 sub now() {
1630 AnyEvent->now
1631 }
1632
1633 sub now_update() {
1634 AnyEvent->now_update
1635 }
1636
1637 sub time() {
1638 AnyEvent->time
1639 }
1640
1641 *postpone = \&AnyEvent::postpone;
1642 *log = \&AnyEvent::log;
1643 };
1644 die if $@;
1645 }
1646
1647 BEGIN { _reset }
1648
1649 package AnyEvent::Base;
1650
1651 # default implementations for many methods
1652
1653 sub time {
1654 eval q{ # poor man's autoloading {}
1655 # probe for availability of Time::HiRes
1656 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1657 *time = sub { Time::HiRes::time () };
1658 *AE::time = \& Time::HiRes::time ;
1659 *now = \&time;
1660 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1661 # if (eval "use POSIX (); (POSIX::times())...
1662 } else {
1663 *time = sub { CORE::time };
1664 *AE::time = sub (){ CORE::time };
1665 *now = \&time;
1666 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1667 }
1668 };
1669 die if $@;
1670
1671 &time
1672 }
1673
1674 *now = \&time;
1675 sub now_update { }
1676
1677 sub _poll {
1678 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1679 }
1680
1681 # default implementation for ->condvar
1682 # in fact, the default should not be overwritten
1683
1684 sub condvar {
1685 eval q{ # poor man's autoloading {}
1686 *condvar = sub {
1687 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1688 };
1689
1690 *AE::cv = sub (;&) {
1691 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1692 };
1693 };
1694 die if $@;
1695
1696 &condvar
1697 }
1698
1699 # default implementation for ->signal
1700
1701 our $HAVE_ASYNC_INTERRUPT;
1702
1703 sub _have_async_interrupt() {
1704 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1705 && eval "use Async::Interrupt 1.02 (); 1")
1706 unless defined $HAVE_ASYNC_INTERRUPT;
1707
1708 $HAVE_ASYNC_INTERRUPT
1709 }
1710
1711 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1712 our (%SIG_ASY, %SIG_ASY_W);
1713 our ($SIG_COUNT, $SIG_TW);
1714
1715 # install a dummy wakeup watcher to reduce signal catching latency
1716 # used by Impls
1717 sub _sig_add() {
1718 unless ($SIG_COUNT++) {
1719 # try to align timer on a full-second boundary, if possible
1720 my $NOW = AE::now;
1721
1722 $SIG_TW = AE::timer
1723 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1724 $MAX_SIGNAL_LATENCY,
1725 sub { } # just for the PERL_ASYNC_CHECK
1726 ;
1727 }
1728 }
1729
1730 sub _sig_del {
1731 undef $SIG_TW
1732 unless --$SIG_COUNT;
1733 }
1734
1735 our $_sig_name_init; $_sig_name_init = sub {
1736 eval q{ # poor man's autoloading {}
1737 undef $_sig_name_init;
1738
1739 if (_have_async_interrupt) {
1740 *sig2num = \&Async::Interrupt::sig2num;
1741 *sig2name = \&Async::Interrupt::sig2name;
1742 } else {
1743 require Config;
1744
1745 my %signame2num;
1746 @signame2num{ split ' ', $Config::Config{sig_name} }
1747 = split ' ', $Config::Config{sig_num};
1748
1749 my @signum2name;
1750 @signum2name[values %signame2num] = keys %signame2num;
1751
1752 *sig2num = sub($) {
1753 $_[0] > 0 ? shift : $signame2num{+shift}
1754 };
1755 *sig2name = sub ($) {
1756 $_[0] > 0 ? $signum2name[+shift] : shift
1757 };
1758 }
1759 };
1760 die if $@;
1761 };
1762
1763 sub sig2num ($) { &$_sig_name_init; &sig2num }
1764 sub sig2name($) { &$_sig_name_init; &sig2name }
1765
1766 sub signal {
1767 eval q{ # poor man's autoloading {}
1768 # probe for availability of Async::Interrupt
1769 if (_have_async_interrupt) {
1770 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1771
1772 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1773 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1774
1775 } else {
1776 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1777
1778 if (AnyEvent::WIN32) {
1779 require AnyEvent::Util;
1780
1781 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1782 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1783 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1784 } else {
1785 pipe $SIGPIPE_R, $SIGPIPE_W;
1786 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1787 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1788
1789 # not strictly required, as $^F is normally 2, but let's make sure...
1790 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1791 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1792 }
1793
1794 $SIGPIPE_R
1795 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1796
1797 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1798 }
1799
1800 *signal = $HAVE_ASYNC_INTERRUPT
1801 ? sub {
1802 my (undef, %arg) = @_;
1803
1804 # async::interrupt
1805 my $signal = sig2num $arg{signal};
1806 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1807
1808 $SIG_ASY{$signal} ||= new Async::Interrupt
1809 cb => sub { undef $SIG_EV{$signal} },
1810 signal => $signal,
1811 pipe => [$SIGPIPE_R->filenos],
1812 pipe_autodrain => 0,
1813 ;
1814
1815 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1816 }
1817 : sub {
1818 my (undef, %arg) = @_;
1819
1820 # pure perl
1821 my $signal = sig2name $arg{signal};
1822 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1823
1824 $SIG{$signal} ||= sub {
1825 local $!;
1826 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1827 undef $SIG_EV{$signal};
1828 };
1829
1830 # can't do signal processing without introducing races in pure perl,
1831 # so limit the signal latency.
1832 _sig_add;
1833
1834 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1835 }
1836 ;
1837
1838 *AnyEvent::Base::signal::DESTROY = sub {
1839 my ($signal, $cb) = @{$_[0]};
1840
1841 _sig_del;
1842
1843 delete $SIG_CB{$signal}{$cb};
1844
1845 $HAVE_ASYNC_INTERRUPT
1846 ? delete $SIG_ASY{$signal}
1847 : # delete doesn't work with older perls - they then
1848 # print weird messages, or just unconditionally exit
1849 # instead of getting the default action.
1850 undef $SIG{$signal}
1851 unless keys %{ $SIG_CB{$signal} };
1852 };
1853
1854 *_signal_exec = sub {
1855 $HAVE_ASYNC_INTERRUPT
1856 ? $SIGPIPE_R->drain
1857 : sysread $SIGPIPE_R, (my $dummy), 9;
1858
1859 while (%SIG_EV) {
1860 for (keys %SIG_EV) {
1861 delete $SIG_EV{$_};
1862 &$_ for values %{ $SIG_CB{$_} || {} };
1863 }
1864 }
1865 };
1866 };
1867 die if $@;
1868
1869 &signal
1870 }
1871
1872 # default implementation for ->child
1873
1874 our %PID_CB;
1875 our $CHLD_W;
1876 our $CHLD_DELAY_W;
1877
1878 # used by many Impl's
1879 sub _emit_childstatus($$) {
1880 my (undef, $rpid, $rstatus) = @_;
1881
1882 $_->($rpid, $rstatus)
1883 for values %{ $PID_CB{$rpid} || {} },
1884 values %{ $PID_CB{0} || {} };
1885 }
1886
1887 sub child {
1888 eval q{ # poor man's autoloading {}
1889 *_sigchld = sub {
1890 my $pid;
1891
1892 AnyEvent->_emit_childstatus ($pid, $?)
1893 while ($pid = waitpid -1, WNOHANG) > 0;
1894 };
1895
1896 *child = sub {
1897 my (undef, %arg) = @_;
1898
1899 my $pid = $arg{pid};
1900 my $cb = $arg{cb};
1901
1902 $PID_CB{$pid}{$cb+0} = $cb;
1903
1904 unless ($CHLD_W) {
1905 $CHLD_W = AE::signal CHLD => \&_sigchld;
1906 # child could be a zombie already, so make at least one round
1907 &_sigchld;
1908 }
1909
1910 bless [$pid, $cb+0], "AnyEvent::Base::child"
1911 };
1912
1913 *AnyEvent::Base::child::DESTROY = sub {
1914 my ($pid, $icb) = @{$_[0]};
1915
1916 delete $PID_CB{$pid}{$icb};
1917 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1918
1919 undef $CHLD_W unless keys %PID_CB;
1920 };
1921 };
1922 die if $@;
1923
1924 &child
1925 }
1926
1927 # idle emulation is done by simply using a timer, regardless
1928 # of whether the process is idle or not, and not letting
1929 # the callback use more than 50% of the time.
1930 sub idle {
1931 eval q{ # poor man's autoloading {}
1932 *idle = sub {
1933 my (undef, %arg) = @_;
1934
1935 my ($cb, $w, $rcb) = $arg{cb};
1936
1937 $rcb = sub {
1938 if ($cb) {
1939 $w = AE::time;
1940 &$cb;
1941 $w = AE::time - $w;
1942
1943 # never use more then 50% of the time for the idle watcher,
1944 # within some limits
1945 $w = 0.0001 if $w < 0.0001;
1946 $w = 5 if $w > 5;
1947
1948 $w = AE::timer $w, 0, $rcb;
1949 } else {
1950 # clean up...
1951 undef $w;
1952 undef $rcb;
1953 }
1954 };
1955
1956 $w = AE::timer 0.05, 0, $rcb;
1957
1958 bless \\$cb, "AnyEvent::Base::idle"
1959 };
1960
1961 *AnyEvent::Base::idle::DESTROY = sub {
1962 undef $${$_[0]};
1963 };
1964 };
1965 die if $@;
1966
1967 &idle
1968 }
1969
1970 package AnyEvent::CondVar;
1971
1972 our @ISA = AnyEvent::CondVar::Base::;
1973
1974 # only to be used for subclassing
1975 sub new {
1976 my $class = shift;
1977 bless AnyEvent->condvar (@_), $class
1978 }
1979
1980 package AnyEvent::CondVar::Base;
1981
1982 #use overload
1983 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1984 # fallback => 1;
1985
1986 # save 300+ kilobytes by dirtily hardcoding overloading
1987 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1988 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1989 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1990 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1991
1992 our $WAITING;
1993
1994 sub _send {
1995 # nop
1996 }
1997
1998 sub _wait {
1999 AnyEvent->_poll until $_[0]{_ae_sent};
2000 }
2001
2002 sub send {
2003 my $cv = shift;
2004 $cv->{_ae_sent} = [@_];
2005 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
2006 $cv->_send;
2007 }
2008
2009 sub croak {
2010 $_[0]{_ae_croak} = $_[1];
2011 $_[0]->send;
2012 }
2013
2014 sub ready {
2015 $_[0]{_ae_sent}
2016 }
2017
2018 sub recv {
2019 unless ($_[0]{_ae_sent}) {
2020 $WAITING
2021 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
2022
2023 local $WAITING = 1;
2024 $_[0]->_wait;
2025 }
2026
2027 $_[0]{_ae_croak}
2028 and Carp::croak $_[0]{_ae_croak};
2029
2030 wantarray
2031 ? @{ $_[0]{_ae_sent} }
2032 : $_[0]{_ae_sent}[0]
2033 }
2034
2035 sub cb {
2036 my $cv = shift;
2037
2038 @_
2039 and $cv->{_ae_cb} = shift
2040 and $cv->{_ae_sent}
2041 and (delete $cv->{_ae_cb})->($cv);
2042
2043 $cv->{_ae_cb}
2044 }
2045
2046 sub begin {
2047 ++$_[0]{_ae_counter};
2048 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2049 }
2050
2051 sub end {
2052 return if --$_[0]{_ae_counter};
2053 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2054 }
2055
2056 # undocumented/compatibility with pre-3.4
2057 *broadcast = \&send;
2058 *wait = \&recv;
2059
2060 =head1 ERROR AND EXCEPTION HANDLING
2061
2062 In general, AnyEvent does not do any error handling - it relies on the
2063 caller to do that if required. The L<AnyEvent::Strict> module (see also
2064 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2065 checking of all AnyEvent methods, however, which is highly useful during
2066 development.
2067
2068 As for exception handling (i.e. runtime errors and exceptions thrown while
2069 executing a callback), this is not only highly event-loop specific, but
2070 also not in any way wrapped by this module, as this is the job of the main
2071 program.
2072
2073 The pure perl event loop simply re-throws the exception (usually
2074 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2075 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2076 so on.
2077
2078 =head1 ENVIRONMENT VARIABLES
2079
2080 AnyEvent supports a number of environment variables that tune the
2081 runtime behaviour. They are usually evaluated when AnyEvent is
2082 loaded, initialised, or a submodule that uses them is loaded. Many of
2083 them also cause AnyEvent to load additional modules - for example,
2084 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2085 loaded.
2086
2087 All the environment variables documented here start with
2088 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2089 namespace. Other modules are encouraged (but by no means required) to use
2090 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2091 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2092 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2093 variables starting with C<AE_>, see below).
2094
2095 All variables can also be set via the C<AE_> prefix, that is, instead
2096 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2097 case there is a clash btween anyevent and another program that uses
2098 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2099 variable to the empty string, as those variables take precedence.
2100
2101 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2102 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2103 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2104 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2105 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2106 is set).
2107
2108 The exact algorithm is currently:
2109
2110 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2111 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2112 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2113
2114 This ensures that child processes will not see the C<AE_> variables.
2115
2116 The following environment variables are currently known to AnyEvent:
2117
2118 =over 4
2119
2120 =item C<PERL_ANYEVENT_VERBOSE>
2121
2122 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2123 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2124 numerical loglevel to make AnyEvent more (or less) talkative.
2125
2126 If you want to do more than just set the global logging level
2127 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2128 complex specifications.
2129
2130 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2131 everything else at defaults.
2132
2133 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2134 conditions, such as not being able to load the event model specified by
2135 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2136 is the minimum recommended level for use during development.
2137
2138 When set to C<7> or higher (info), AnyEvent reports which event model it
2139 chooses.
2140
2141 When set to C<8> or higher (debug), then AnyEvent will report extra
2142 information on which optional modules it loads and how it implements
2143 certain features.
2144
2145 =item C<PERL_ANYEVENT_LOG>
2146
2147 Accepts rather complex logging specifications. For example, you could log
2148 all C<debug> messages of some module to stderr, warnings and above to
2149 stderr, and errors and above to syslog, with:
2150
2151 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2152
2153 For the rather extensive details, see L<AnyEvent::Log>.
2154
2155 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2156 so will take effect even before AnyEvent has initialised itself.
2157
2158 Note that specifying this environment variable causes the L<AnyEvent::Log>
2159 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2160 using the latter saves a few hundred kB of memory unless a module
2161 explicitly needs the extra features of AnyEvent::Log.
2162
2163 =item C<PERL_ANYEVENT_STRICT>
2164
2165 AnyEvent does not do much argument checking by default, as thorough
2166 argument checking is very costly. Setting this variable to a true value
2167 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2168 check the arguments passed to most method calls. If it finds any problems,
2169 it will croak.
2170
2171 In other words, enables "strict" mode.
2172
2173 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2174 >>, it is definitely recommended to keep it off in production. Keeping
2175 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2176 can be very useful, however.
2177
2178 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2179
2180 If this env variable is nonempty, then its contents will be interpreted by
2181 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2182 replacing every occurance of C<$$> by the process pid). The shell object
2183 is saved in C<$AnyEvent::Debug::SHELL>.
2184
2185 This happens when the first watcher is created.
2186
2187 For example, to bind a debug shell on a unix domain socket in
2188 F<< /tmp/debug<pid>.sock >>, you could use this:
2189
2190 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2191 # connect with e.g.: socat readline /tmp/debug123.sock
2192
2193 Or to bind to tcp port 4545 on localhost:
2194
2195 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2196 # connect with e.g.: telnet localhost 4545
2197
2198 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2199 multiuser systems.
2200
2201 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2202
2203 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2204 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2205
2206 =item C<PERL_ANYEVENT_MODEL>
2207
2208 This can be used to specify the event model to be used by AnyEvent, before
2209 auto detection and -probing kicks in.
2210
2211 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2212 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2213 resulting module name is loaded and - if the load was successful - used as
2214 event model backend. If it fails to load then AnyEvent will proceed with
2215 auto detection and -probing.
2216
2217 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2218 nothing gets prepended and the module name is used as-is (hint: C<::> at
2219 the end of a string designates a module name and quotes it appropriately).
2220
2221 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2222 could start your program like this:
2223
2224 PERL_ANYEVENT_MODEL=Perl perl ...
2225
2226 =item C<PERL_ANYEVENT_IO_MODEL>
2227
2228 The current file I/O model - see L<AnyEvent::IO> for more info.
2229
2230 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2231 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2232 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2233
2234 =item C<PERL_ANYEVENT_PROTOCOLS>
2235
2236 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2237 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2238 of auto probing).
2239
2240 Must be set to a comma-separated list of protocols or address families,
2241 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2242 used, and preference will be given to protocols mentioned earlier in the
2243 list.
2244
2245 This variable can effectively be used for denial-of-service attacks
2246 against local programs (e.g. when setuid), although the impact is likely
2247 small, as the program has to handle connection and other failures anyways.
2248
2249 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2250 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2251 - only support IPv4, never try to resolve or contact IPv6
2252 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2253 IPv6, but prefer IPv6 over IPv4.
2254
2255 =item C<PERL_ANYEVENT_HOSTS>
2256
2257 This variable, if specified, overrides the F</etc/hosts> file used by
2258 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2259 from that file instead.
2260
2261 =item C<PERL_ANYEVENT_EDNS0>
2262
2263 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2264 DNS. This extension is generally useful to reduce DNS traffic, especially
2265 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2266 packets, which is why it is off by default.
2267
2268 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2269 EDNS0 in its DNS requests.
2270
2271 =item C<PERL_ANYEVENT_MAX_FORKS>
2272
2273 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2274 will create in parallel.
2275
2276 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2277
2278 The default value for the C<max_outstanding> parameter for the default DNS
2279 resolver - this is the maximum number of parallel DNS requests that are
2280 sent to the DNS server.
2281
2282 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2283
2284 Perl has inherently racy signal handling (you can basically choose between
2285 losing signals and memory corruption) - pure perl event loops (including
2286 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2287 have to poll regularly to avoid losing signals.
2288
2289 Some event loops are racy, but don't poll regularly, and some event loops
2290 are written in C but are still racy. For those event loops, AnyEvent
2291 installs a timer that regularly wakes up the event loop.
2292
2293 By default, the interval for this timer is C<10> seconds, but you can
2294 override this delay with this environment variable (or by setting
2295 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2296 watchers).
2297
2298 Lower values increase CPU (and energy) usage, higher values can introduce
2299 long delays when reaping children or waiting for signals.
2300
2301 The L<AnyEvent::Async> module, if available, will be used to avoid this
2302 polling (with most event loops).
2303
2304 =item C<PERL_ANYEVENT_RESOLV_CONF>
2305
2306 The absolute path to a F<resolv.conf>-style file to use instead of
2307 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2308 resolver, or the empty string to select the default configuration.
2309
2310 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2311
2312 When neither C<ca_file> nor C<ca_path> was specified during
2313 L<AnyEvent::TLS> context creation, and either of these environment
2314 variables are nonempty, they will be used to specify CA certificate
2315 locations instead of a system-dependent default.
2316
2317 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2318
2319 When these are set to C<1>, then the respective modules are not
2320 loaded. Mostly good for testing AnyEvent itself.
2321
2322 =back
2323
2324 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2325
2326 This is an advanced topic that you do not normally need to use AnyEvent in
2327 a module. This section is only of use to event loop authors who want to
2328 provide AnyEvent compatibility.
2329
2330 If you need to support another event library which isn't directly
2331 supported by AnyEvent, you can supply your own interface to it by
2332 pushing, before the first watcher gets created, the package name of
2333 the event module and the package name of the interface to use onto
2334 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2335 AnyEvent, so it is reasonably cheap.
2336
2337 Example:
2338
2339 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2340
2341 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2342 package/class when it finds the C<urxvt> package/module is already loaded.
2343
2344 When AnyEvent is loaded and asked to find a suitable event model, it
2345 will first check for the presence of urxvt by trying to C<use> the
2346 C<urxvt::anyevent> module.
2347
2348 The class should provide implementations for all watcher types. See
2349 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2350 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2351 see the sources.
2352
2353 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2354 provide suitable (hopefully) replacements.
2355
2356 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2357 terminal emulator uses the above line as-is. An interface isn't included
2358 in AnyEvent because it doesn't make sense outside the embedded interpreter
2359 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2360 I<rxvt-unicode> distribution.
2361
2362 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2363 condition variables: code blocking while waiting for a condition will
2364 C<die>. This still works with most modules/usages, and blocking calls must
2365 not be done in an interactive application, so it makes sense.
2366
2367 =head1 EXAMPLE PROGRAM
2368
2369 The following program uses an I/O watcher to read data from STDIN, a timer
2370 to display a message once per second, and a condition variable to quit the
2371 program when the user enters quit:
2372
2373 use AnyEvent;
2374
2375 my $cv = AnyEvent->condvar;
2376
2377 my $io_watcher = AnyEvent->io (
2378 fh => \*STDIN,
2379 poll => 'r',
2380 cb => sub {
2381 warn "io event <$_[0]>\n"; # will always output <r>
2382 chomp (my $input = <STDIN>); # read a line
2383 warn "read: $input\n"; # output what has been read
2384 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2385 },
2386 );
2387
2388 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2389 warn "timeout\n"; # print 'timeout' at most every second
2390 });
2391
2392 $cv->recv; # wait until user enters /^q/i
2393
2394 =head1 REAL-WORLD EXAMPLE
2395
2396 Consider the L<Net::FCP> module. It features (among others) the following
2397 API calls, which are to freenet what HTTP GET requests are to http:
2398
2399 my $data = $fcp->client_get ($url); # blocks
2400
2401 my $transaction = $fcp->txn_client_get ($url); # does not block
2402 $transaction->cb ( sub { ... } ); # set optional result callback
2403 my $data = $transaction->result; # possibly blocks
2404
2405 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2406 given URL and waits till the data has arrived. It is defined to be:
2407
2408 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2409
2410 And in fact is automatically generated. This is the blocking API of
2411 L<Net::FCP>, and it works as simple as in any other, similar, module.
2412
2413 More complicated is C<txn_client_get>: It only creates a transaction
2414 (completion, result, ...) object and initiates the transaction.
2415
2416 my $txn = bless { }, Net::FCP::Txn::;
2417
2418 It also creates a condition variable that is used to signal the completion
2419 of the request:
2420
2421 $txn->{finished} = AnyAvent->condvar;
2422
2423 It then creates a socket in non-blocking mode.
2424
2425 socket $txn->{fh}, ...;
2426 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2427 connect $txn->{fh}, ...
2428 and !$!{EWOULDBLOCK}
2429 and !$!{EINPROGRESS}
2430 and Carp::croak "unable to connect: $!\n";
2431
2432 Then it creates a write-watcher which gets called whenever an error occurs
2433 or the connection succeeds:
2434
2435 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2436
2437 And returns this transaction object. The C<fh_ready_w> callback gets
2438 called as soon as the event loop detects that the socket is ready for
2439 writing.
2440
2441 The C<fh_ready_w> method makes the socket blocking again, writes the
2442 request data and replaces the watcher by a read watcher (waiting for reply
2443 data). The actual code is more complicated, but that doesn't matter for
2444 this example:
2445
2446 fcntl $txn->{fh}, F_SETFL, 0;
2447 syswrite $txn->{fh}, $txn->{request}
2448 or die "connection or write error";
2449 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2450
2451 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2452 result and signals any possible waiters that the request has finished:
2453
2454 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2455
2456 if (end-of-file or data complete) {
2457 $txn->{result} = $txn->{buf};
2458 $txn->{finished}->send;
2459 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2460 }
2461
2462 The C<result> method, finally, just waits for the finished signal (if the
2463 request was already finished, it doesn't wait, of course, and returns the
2464 data:
2465
2466 $txn->{finished}->recv;
2467 return $txn->{result};
2468
2469 The actual code goes further and collects all errors (C<die>s, exceptions)
2470 that occurred during request processing. The C<result> method detects
2471 whether an exception as thrown (it is stored inside the $txn object)
2472 and just throws the exception, which means connection errors and other
2473 problems get reported to the code that tries to use the result, not in a
2474 random callback.
2475
2476 All of this enables the following usage styles:
2477
2478 1. Blocking:
2479
2480 my $data = $fcp->client_get ($url);
2481
2482 2. Blocking, but running in parallel:
2483
2484 my @datas = map $_->result,
2485 map $fcp->txn_client_get ($_),
2486 @urls;
2487
2488 Both blocking examples work without the module user having to know
2489 anything about events.
2490
2491 3a. Event-based in a main program, using any supported event module:
2492
2493 use EV;
2494
2495 $fcp->txn_client_get ($url)->cb (sub {
2496 my $txn = shift;
2497 my $data = $txn->result;
2498 ...
2499 });
2500
2501 EV::run;
2502
2503 3b. The module user could use AnyEvent, too:
2504
2505 use AnyEvent;
2506
2507 my $quit = AnyEvent->condvar;
2508
2509 $fcp->txn_client_get ($url)->cb (sub {
2510 ...
2511 $quit->send;
2512 });
2513
2514 $quit->recv;
2515
2516
2517 =head1 BENCHMARKS
2518
2519 To give you an idea of the performance and overheads that AnyEvent adds
2520 over the event loops themselves and to give you an impression of the speed
2521 of various event loops I prepared some benchmarks.
2522
2523 =head2 BENCHMARKING ANYEVENT OVERHEAD
2524
2525 Here is a benchmark of various supported event models used natively and
2526 through AnyEvent. The benchmark creates a lot of timers (with a zero
2527 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2528 which it is), lets them fire exactly once and destroys them again.
2529
2530 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2531 distribution. It uses the L<AE> interface, which makes a real difference
2532 for the EV and Perl backends only.
2533
2534 =head3 Explanation of the columns
2535
2536 I<watcher> is the number of event watchers created/destroyed. Since
2537 different event models feature vastly different performances, each event
2538 loop was given a number of watchers so that overall runtime is acceptable
2539 and similar between tested event loop (and keep them from crashing): Glib
2540 would probably take thousands of years if asked to process the same number
2541 of watchers as EV in this benchmark.
2542
2543 I<bytes> is the number of bytes (as measured by the resident set size,
2544 RSS) consumed by each watcher. This method of measuring captures both C
2545 and Perl-based overheads.
2546
2547 I<create> is the time, in microseconds (millionths of seconds), that it
2548 takes to create a single watcher. The callback is a closure shared between
2549 all watchers, to avoid adding memory overhead. That means closure creation
2550 and memory usage is not included in the figures.
2551
2552 I<invoke> is the time, in microseconds, used to invoke a simple
2553 callback. The callback simply counts down a Perl variable and after it was
2554 invoked "watcher" times, it would C<< ->send >> a condvar once to
2555 signal the end of this phase.
2556
2557 I<destroy> is the time, in microseconds, that it takes to destroy a single
2558 watcher.
2559
2560 =head3 Results
2561
2562 name watchers bytes create invoke destroy comment
2563 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2564 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2565 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2566 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2567 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2568 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2569 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2570 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2571 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2572 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2573 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2574 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2575
2576 =head3 Discussion
2577
2578 The benchmark does I<not> measure scalability of the event loop very
2579 well. For example, a select-based event loop (such as the pure perl one)
2580 can never compete with an event loop that uses epoll when the number of
2581 file descriptors grows high. In this benchmark, all events become ready at
2582 the same time, so select/poll-based implementations get an unnatural speed
2583 boost.
2584
2585 Also, note that the number of watchers usually has a nonlinear effect on
2586 overall speed, that is, creating twice as many watchers doesn't take twice
2587 the time - usually it takes longer. This puts event loops tested with a
2588 higher number of watchers at a disadvantage.
2589
2590 To put the range of results into perspective, consider that on the
2591 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2592 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2593 cycles with POE.
2594
2595 C<EV> is the sole leader regarding speed and memory use, which are both
2596 maximal/minimal, respectively. When using the L<AE> API there is zero
2597 overhead (when going through the AnyEvent API create is about 5-6 times
2598 slower, with other times being equal, so still uses far less memory than
2599 any other event loop and is still faster than Event natively).
2600
2601 The pure perl implementation is hit in a few sweet spots (both the
2602 constant timeout and the use of a single fd hit optimisations in the perl
2603 interpreter and the backend itself). Nevertheless this shows that it
2604 adds very little overhead in itself. Like any select-based backend its
2605 performance becomes really bad with lots of file descriptors (and few of
2606 them active), of course, but this was not subject of this benchmark.
2607
2608 The C<Event> module has a relatively high setup and callback invocation
2609 cost, but overall scores in on the third place.
2610
2611 C<IO::Async> performs admirably well, about on par with C<Event>, even
2612 when using its pure perl backend.
2613
2614 C<Glib>'s memory usage is quite a bit higher, but it features a
2615 faster callback invocation and overall ends up in the same class as
2616 C<Event>. However, Glib scales extremely badly, doubling the number of
2617 watchers increases the processing time by more than a factor of four,
2618 making it completely unusable when using larger numbers of watchers
2619 (note that only a single file descriptor was used in the benchmark, so
2620 inefficiencies of C<poll> do not account for this).
2621
2622 The C<Tk> adaptor works relatively well. The fact that it crashes with
2623 more than 2000 watchers is a big setback, however, as correctness takes
2624 precedence over speed. Nevertheless, its performance is surprising, as the
2625 file descriptor is dup()ed for each watcher. This shows that the dup()
2626 employed by some adaptors is not a big performance issue (it does incur a
2627 hidden memory cost inside the kernel which is not reflected in the figures
2628 above).
2629
2630 C<POE>, regardless of underlying event loop (whether using its pure perl
2631 select-based backend or the Event module, the POE-EV backend couldn't
2632 be tested because it wasn't working) shows abysmal performance and
2633 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2634 as EV watchers, and 10 times as much memory as Event (the high memory
2635 requirements are caused by requiring a session for each watcher). Watcher
2636 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2637 implementation.
2638
2639 The design of the POE adaptor class in AnyEvent can not really account
2640 for the performance issues, though, as session creation overhead is
2641 small compared to execution of the state machine, which is coded pretty
2642 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2643 using multiple sessions is not a good approach, especially regarding
2644 memory usage, even the author of POE could not come up with a faster
2645 design).
2646
2647 =head3 Summary
2648
2649 =over 4
2650
2651 =item * Using EV through AnyEvent is faster than any other event loop
2652 (even when used without AnyEvent), but most event loops have acceptable
2653 performance with or without AnyEvent.
2654
2655 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2656 the actual event loop, only with extremely fast event loops such as EV
2657 does AnyEvent add significant overhead.
2658
2659 =item * You should avoid POE like the plague if you want performance or
2660 reasonable memory usage.
2661
2662 =back
2663
2664 =head2 BENCHMARKING THE LARGE SERVER CASE
2665
2666 This benchmark actually benchmarks the event loop itself. It works by
2667 creating a number of "servers": each server consists of a socket pair, a
2668 timeout watcher that gets reset on activity (but never fires), and an I/O
2669 watcher waiting for input on one side of the socket. Each time the socket
2670 watcher reads a byte it will write that byte to a random other "server".
2671
2672 The effect is that there will be a lot of I/O watchers, only part of which
2673 are active at any one point (so there is a constant number of active
2674 fds for each loop iteration, but which fds these are is random). The
2675 timeout is reset each time something is read because that reflects how
2676 most timeouts work (and puts extra pressure on the event loops).
2677
2678 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2679 (1%) are active. This mirrors the activity of large servers with many
2680 connections, most of which are idle at any one point in time.
2681
2682 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2683 distribution. It uses the L<AE> interface, which makes a real difference
2684 for the EV and Perl backends only.
2685
2686 =head3 Explanation of the columns
2687
2688 I<sockets> is the number of sockets, and twice the number of "servers" (as
2689 each server has a read and write socket end).
2690
2691 I<create> is the time it takes to create a socket pair (which is
2692 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2693
2694 I<request>, the most important value, is the time it takes to handle a
2695 single "request", that is, reading the token from the pipe and forwarding
2696 it to another server. This includes deleting the old timeout and creating
2697 a new one that moves the timeout into the future.
2698
2699 =head3 Results
2700
2701 name sockets create request
2702 EV 20000 62.66 7.99
2703 Perl 20000 68.32 32.64
2704 IOAsync 20000 174.06 101.15 epoll
2705 IOAsync 20000 174.67 610.84 poll
2706 Event 20000 202.69 242.91
2707 Glib 20000 557.01 1689.52
2708 POE 20000 341.54 12086.32 uses POE::Loop::Event
2709
2710 =head3 Discussion
2711
2712 This benchmark I<does> measure scalability and overall performance of the
2713 particular event loop.
2714
2715 EV is again fastest. Since it is using epoll on my system, the setup time
2716 is relatively high, though.
2717
2718 Perl surprisingly comes second. It is much faster than the C-based event
2719 loops Event and Glib.
2720
2721 IO::Async performs very well when using its epoll backend, and still quite
2722 good compared to Glib when using its pure perl backend.
2723
2724 Event suffers from high setup time as well (look at its code and you will
2725 understand why). Callback invocation also has a high overhead compared to
2726 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2727 uses select or poll in basically all documented configurations.
2728
2729 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2730 clearly fails to perform with many filehandles or in busy servers.
2731
2732 POE is still completely out of the picture, taking over 1000 times as long
2733 as EV, and over 100 times as long as the Perl implementation, even though
2734 it uses a C-based event loop in this case.
2735
2736 =head3 Summary
2737
2738 =over 4
2739
2740 =item * The pure perl implementation performs extremely well.
2741
2742 =item * Avoid Glib or POE in large projects where performance matters.
2743
2744 =back
2745
2746 =head2 BENCHMARKING SMALL SERVERS
2747
2748 While event loops should scale (and select-based ones do not...) even to
2749 large servers, most programs we (or I :) actually write have only a few
2750 I/O watchers.
2751
2752 In this benchmark, I use the same benchmark program as in the large server
2753 case, but it uses only eight "servers", of which three are active at any
2754 one time. This should reflect performance for a small server relatively
2755 well.
2756
2757 The columns are identical to the previous table.
2758
2759 =head3 Results
2760
2761 name sockets create request
2762 EV 16 20.00 6.54
2763 Perl 16 25.75 12.62
2764 Event 16 81.27 35.86
2765 Glib 16 32.63 15.48
2766 POE 16 261.87 276.28 uses POE::Loop::Event
2767
2768 =head3 Discussion
2769
2770 The benchmark tries to test the performance of a typical small
2771 server. While knowing how various event loops perform is interesting, keep
2772 in mind that their overhead in this case is usually not as important, due
2773 to the small absolute number of watchers (that is, you need efficiency and
2774 speed most when you have lots of watchers, not when you only have a few of
2775 them).
2776
2777 EV is again fastest.
2778
2779 Perl again comes second. It is noticeably faster than the C-based event
2780 loops Event and Glib, although the difference is too small to really
2781 matter.
2782
2783 POE also performs much better in this case, but is is still far behind the
2784 others.
2785
2786 =head3 Summary
2787
2788 =over 4
2789
2790 =item * C-based event loops perform very well with small number of
2791 watchers, as the management overhead dominates.
2792
2793 =back
2794
2795 =head2 THE IO::Lambda BENCHMARK
2796
2797 Recently I was told about the benchmark in the IO::Lambda manpage, which
2798 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2799 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2800 shouldn't come as a surprise to anybody). As such, the benchmark is
2801 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2802 very optimal. But how would AnyEvent compare when used without the extra
2803 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2804
2805 The benchmark itself creates an echo-server, and then, for 500 times,
2806 connects to the echo server, sends a line, waits for the reply, and then
2807 creates the next connection. This is a rather bad benchmark, as it doesn't
2808 test the efficiency of the framework or much non-blocking I/O, but it is a
2809 benchmark nevertheless.
2810
2811 name runtime
2812 Lambda/select 0.330 sec
2813 + optimized 0.122 sec
2814 Lambda/AnyEvent 0.327 sec
2815 + optimized 0.138 sec
2816 Raw sockets/select 0.077 sec
2817 POE/select, components 0.662 sec
2818 POE/select, raw sockets 0.226 sec
2819 POE/select, optimized 0.404 sec
2820
2821 AnyEvent/select/nb 0.085 sec
2822 AnyEvent/EV/nb 0.068 sec
2823 +state machine 0.134 sec
2824
2825 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2826 benchmarks actually make blocking connects and use 100% blocking I/O,
2827 defeating the purpose of an event-based solution. All of the newly
2828 written AnyEvent benchmarks use 100% non-blocking connects (using
2829 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2830 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2831 generally require a lot more bookkeeping and event handling than blocking
2832 connects (which involve a single syscall only).
2833
2834 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2835 offers similar expressive power as POE and IO::Lambda, using conventional
2836 Perl syntax. This means that both the echo server and the client are 100%
2837 non-blocking, further placing it at a disadvantage.
2838
2839 As you can see, the AnyEvent + EV combination even beats the
2840 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2841 backend easily beats IO::Lambda and POE.
2842
2843 And even the 100% non-blocking version written using the high-level (and
2844 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2845 higher level ("unoptimised") abstractions by a large margin, even though
2846 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2847
2848 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2849 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2850 part of the IO::Lambda distribution and were used without any changes.
2851
2852
2853 =head1 SIGNALS
2854
2855 AnyEvent currently installs handlers for these signals:
2856
2857 =over 4
2858
2859 =item SIGCHLD
2860
2861 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2862 emulation for event loops that do not support them natively. Also, some
2863 event loops install a similar handler.
2864
2865 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2866 AnyEvent will reset it to default, to avoid losing child exit statuses.
2867
2868 =item SIGPIPE
2869
2870 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2871 when AnyEvent gets loaded.
2872
2873 The rationale for this is that AnyEvent users usually do not really depend
2874 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2875 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2876 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2877 some random socket.
2878
2879 The rationale for installing a no-op handler as opposed to ignoring it is
2880 that this way, the handler will be restored to defaults on exec.
2881
2882 Feel free to install your own handler, or reset it to defaults.
2883
2884 =back
2885
2886 =cut
2887
2888 undef $SIG{CHLD}
2889 if $SIG{CHLD} eq 'IGNORE';
2890
2891 $SIG{PIPE} = sub { }
2892 unless defined $SIG{PIPE};
2893
2894 =head1 RECOMMENDED/OPTIONAL MODULES
2895
2896 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2897 its built-in modules) are required to use it.
2898
2899 That does not mean that AnyEvent won't take advantage of some additional
2900 modules if they are installed.
2901
2902 This section explains which additional modules will be used, and how they
2903 affect AnyEvent's operation.
2904
2905 =over 4
2906
2907 =item L<Async::Interrupt>
2908
2909 This slightly arcane module is used to implement fast signal handling: To
2910 my knowledge, there is no way to do completely race-free and quick
2911 signal handling in pure perl. To ensure that signals still get
2912 delivered, AnyEvent will start an interval timer to wake up perl (and
2913 catch the signals) with some delay (default is 10 seconds, look for
2914 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2915
2916 If this module is available, then it will be used to implement signal
2917 catching, which means that signals will not be delayed, and the event loop
2918 will not be interrupted regularly, which is more efficient (and good for
2919 battery life on laptops).
2920
2921 This affects not just the pure-perl event loop, but also other event loops
2922 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2923
2924 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2925 and either employ their own workarounds (POE) or use AnyEvent's workaround
2926 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2927 does nothing for those backends.
2928
2929 =item L<EV>
2930
2931 This module isn't really "optional", as it is simply one of the backend
2932 event loops that AnyEvent can use. However, it is simply the best event
2933 loop available in terms of features, speed and stability: It supports
2934 the AnyEvent API optimally, implements all the watcher types in XS, does
2935 automatic timer adjustments even when no monotonic clock is available,
2936 can take avdantage of advanced kernel interfaces such as C<epoll> and
2937 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2938 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2939
2940 If you only use backends that rely on another event loop (e.g. C<Tk>),
2941 then this module will do nothing for you.
2942
2943 =item L<Guard>
2944
2945 The guard module, when used, will be used to implement
2946 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2947 lot less memory), but otherwise doesn't affect guard operation much. It is
2948 purely used for performance.
2949
2950 =item L<JSON> and L<JSON::XS>
2951
2952 One of these modules is required when you want to read or write JSON data
2953 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2954 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2955
2956 =item L<Net::SSLeay>
2957
2958 Implementing TLS/SSL in Perl is certainly interesting, but not very
2959 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2960 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2961
2962 =item L<Time::HiRes>
2963
2964 This module is part of perl since release 5.008. It will be used when the
2965 chosen event library does not come with a timing source of its own. The
2966 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2967 try to use a monotonic clock for timing stability.
2968
2969 =item L<AnyEvent::AIO> (and L<IO::AIO>)
2970
2971 The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2972 stopping programs while they access the disk, which is fine for a lot of
2973 programs.
2974
2975 Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2976 a true asynchronous implementation, so event processing can continue even
2977 while waiting for disk I/O.
2978
2979 =back
2980
2981
2982 =head1 FORK
2983
2984 Most event libraries are not fork-safe. The ones who are usually are
2985 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2986 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2987 are usually badly thought-out hacks that are incompatible with fork in
2988 one way or another. Only L<EV> is fully fork-aware and ensures that you
2989 continue event-processing in both parent and child (or both, if you know
2990 what you are doing).
2991
2992 This means that, in general, you cannot fork and do event processing in
2993 the child if the event library was initialised before the fork (which
2994 usually happens when the first AnyEvent watcher is created, or the library
2995 is loaded).
2996
2997 If you have to fork, you must either do so I<before> creating your first
2998 watcher OR you must not use AnyEvent at all in the child OR you must do
2999 something completely out of the scope of AnyEvent (see below).
3000
3001 The problem of doing event processing in the parent I<and> the child
3002 is much more complicated: even for backends that I<are> fork-aware or
3003 fork-safe, their behaviour is not usually what you want: fork clones all
3004 watchers, that means all timers, I/O watchers etc. are active in both
3005 parent and child, which is almost never what you want. Using C<exec>
3006 to start worker children from some kind of manage prrocess is usually
3007 preferred, because it is much easier and cleaner, at the expense of having
3008 to have another binary.
3009
3010 In addition to logical problems with fork, there are also implementation
3011 problems. For example, on POSIX systems, you cannot fork at all in Perl
3012 code if a thread (I am talking of pthreads here) was ever created in the
3013 process, and this is just the tip of the iceberg. In general, using fork
3014 from Perl is difficult, and attempting to use fork without an exec to
3015 implement some kind of parallel processing is almost certainly doomed.
3016
3017 To safely fork and exec, you should use a module such as
3018 L<Proc::FastSpawn> that let's you safely fork and exec new processes.
3019
3020 If you want to do multiprocessing using processes, you can
3021 look at the L<AnyEvent::Fork> module (and some related modules
3022 such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
3023 L<AnyEvent::Fork::Remote>). This module allows you to safely create
3024 subprocesses without any limitations - you can use X11 toolkits or
3025 AnyEvent in the children created by L<AnyEvent::Fork> safely and without
3026 any special precautions.
3027
3028
3029 =head1 SECURITY CONSIDERATIONS
3030
3031 AnyEvent can be forced to load any event model via
3032 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
3033 execute arbitrary code or directly gain access, it can easily be used to
3034 make the program hang or malfunction in subtle ways, as AnyEvent watchers
3035 will not be active when the program uses a different event model than
3036 specified in the variable.
3037
3038 You can make AnyEvent completely ignore this variable by deleting it
3039 before the first watcher gets created, e.g. with a C<BEGIN> block:
3040
3041 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
3042
3043 use AnyEvent;
3044
3045 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
3046 be used to probe what backend is used and gain other information (which is
3047 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
3048 $ENV{PERL_ANYEVENT_STRICT}.
3049
3050 Note that AnyEvent will remove I<all> environment variables starting with
3051 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3052 enabled.
3053
3054
3055 =head1 BUGS
3056
3057 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
3058 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
3059 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
3060 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3061 pronounced).
3062
3063
3064 =head1 SEE ALSO
3065
3066 Tutorial/Introduction: L<AnyEvent::Intro>.
3067
3068 FAQ: L<AnyEvent::FAQ>.
3069
3070 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3071 (simply logging).
3072
3073 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3074 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3075
3076 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3077 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3078 L<Qt>, L<POE>, L<FLTK>, L<Cocoa::EventLoop>, L<UV>.
3079
3080 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3081 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3082 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3083 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<AnyEvent::Impl::Irssi>,
3084 L<AnyEvent::Impl::FLTK>, L<AnyEvent::Impl::Cocoa>, L<AnyEvent::Impl::UV>.
3085
3086 Non-blocking handles, pipes, stream sockets, TCP clients and
3087 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3088
3089 Asynchronous File I/O: L<AnyEvent::IO>.
3090
3091 Asynchronous DNS: L<AnyEvent::DNS>.
3092
3093 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3094
3095 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3096 L<AnyEvent::HTTP>.
3097
3098
3099 =head1 AUTHOR
3100
3101 Marc Lehmann <schmorp@schmorp.de>
3102 http://anyevent.schmorp.de
3103
3104 =cut
3105
3106 1
3107