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Revision: 1.242
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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6 event loops.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
47
48 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
49 nowadays. So what is different about AnyEvent?
50
51 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
52 policy> and AnyEvent is I<small and efficient>.
53
54 First and foremost, I<AnyEvent is not an event model> itself, it only
55 interfaces to whatever event model the main program happens to use, in a
56 pragmatic way. For event models and certain classes of immortals alike,
57 the statement "there can only be one" is a bitter reality: In general,
58 only one event loop can be active at the same time in a process. AnyEvent
59 cannot change this, but it can hide the differences between those event
60 loops.
61
62 The goal of AnyEvent is to offer module authors the ability to do event
63 programming (waiting for I/O or timer events) without subscribing to a
64 religion, a way of living, and most importantly: without forcing your
65 module users into the same thing by forcing them to use the same event
66 model you use.
67
68 For modules like POE or IO::Async (which is a total misnomer as it is
69 actually doing all I/O I<synchronously>...), using them in your module is
70 like joining a cult: After you joined, you are dependent on them and you
71 cannot use anything else, as they are simply incompatible to everything
72 that isn't them. What's worse, all the potential users of your
73 module are I<also> forced to use the same event loop you use.
74
75 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
76 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
77 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
78 your module uses one of those, every user of your module has to use it,
79 too. But if your module uses AnyEvent, it works transparently with all
80 event models it supports (including stuff like IO::Async, as long as those
81 use one of the supported event loops. It is trivial to add new event loops
82 to AnyEvent, too, so it is future-proof).
83
84 In addition to being free of having to use I<the one and only true event
85 model>, AnyEvent also is free of bloat and policy: with POE or similar
86 modules, you get an enormous amount of code and strict rules you have to
87 follow. AnyEvent, on the other hand, is lean and up to the point, by only
88 offering the functionality that is necessary, in as thin as a wrapper as
89 technically possible.
90
91 Of course, AnyEvent comes with a big (and fully optional!) toolbox
92 of useful functionality, such as an asynchronous DNS resolver, 100%
93 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94 such as Windows) and lots of real-world knowledge and workarounds for
95 platform bugs and differences.
96
97 Now, if you I<do want> lots of policy (this can arguably be somewhat
98 useful) and you want to force your users to use the one and only event
99 model, you should I<not> use this module.
100
101 =head1 DESCRIPTION
102
103 L<AnyEvent> provides an identical interface to multiple event loops. This
104 allows module authors to utilise an event loop without forcing module
105 users to use the same event loop (as only a single event loop can coexist
106 peacefully at any one time).
107
108 The interface itself is vaguely similar, but not identical to the L<Event>
109 module.
110
111 During the first call of any watcher-creation method, the module tries
112 to detect the currently loaded event loop by probing whether one of the
113 following modules is already loaded: L<EV>,
114 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
115 L<POE>. The first one found is used. If none are found, the module tries
116 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
117 adaptor should always succeed) in the order given. The first one that can
118 be successfully loaded will be used. If, after this, still none could be
119 found, AnyEvent will fall back to a pure-perl event loop, which is not
120 very efficient, but should work everywhere.
121
122 Because AnyEvent first checks for modules that are already loaded, loading
123 an event model explicitly before first using AnyEvent will likely make
124 that model the default. For example:
125
126 use Tk;
127 use AnyEvent;
128
129 # .. AnyEvent will likely default to Tk
130
131 The I<likely> means that, if any module loads another event model and
132 starts using it, all bets are off. Maybe you should tell their authors to
133 use AnyEvent so their modules work together with others seamlessly...
134
135 The pure-perl implementation of AnyEvent is called
136 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
137 explicitly and enjoy the high availability of that event loop :)
138
139 =head1 WATCHERS
140
141 AnyEvent has the central concept of a I<watcher>, which is an object that
142 stores relevant data for each kind of event you are waiting for, such as
143 the callback to call, the file handle to watch, etc.
144
145 These watchers are normal Perl objects with normal Perl lifetime. After
146 creating a watcher it will immediately "watch" for events and invoke the
147 callback when the event occurs (of course, only when the event model
148 is in control).
149
150 Note that B<callbacks must not permanently change global variables>
151 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152 callbacks must not C<die> >>. The former is good programming practise in
153 Perl and the latter stems from the fact that exception handling differs
154 widely between event loops.
155
156 To disable the watcher you have to destroy it (e.g. by setting the
157 variable you store it in to C<undef> or otherwise deleting all references
158 to it).
159
160 All watchers are created by calling a method on the C<AnyEvent> class.
161
162 Many watchers either are used with "recursion" (repeating timers for
163 example), or need to refer to their watcher object in other ways.
164
165 An any way to achieve that is this pattern:
166
167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
168 # you can use $w here, for example to undef it
169 undef $w;
170 });
171
172 Note that C<my $w; $w => combination. This is necessary because in Perl,
173 my variables are only visible after the statement in which they are
174 declared.
175
176 =head2 I/O WATCHERS
177
178 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
179 with the following mandatory key-value pairs as arguments:
180
181 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182 for events (AnyEvent might or might not keep a reference to this file
183 handle). Note that only file handles pointing to things for which
184 non-blocking operation makes sense are allowed. This includes sockets,
185 most character devices, pipes, fifos and so on, but not for example files
186 or block devices.
187
188 C<poll> must be a string that is either C<r> or C<w>, which creates a
189 watcher waiting for "r"eadable or "w"ritable events, respectively.
190
191 C<cb> is the callback to invoke each time the file handle becomes ready.
192
193 Although the callback might get passed parameters, their value and
194 presence is undefined and you cannot rely on them. Portable AnyEvent
195 callbacks cannot use arguments passed to I/O watcher callbacks.
196
197 The I/O watcher might use the underlying file descriptor or a copy of it.
198 You must not close a file handle as long as any watcher is active on the
199 underlying file descriptor.
200
201 Some event loops issue spurious readyness notifications, so you should
202 always use non-blocking calls when reading/writing from/to your file
203 handles.
204
205 Example: wait for readability of STDIN, then read a line and disable the
206 watcher.
207
208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
209 chomp (my $input = <STDIN>);
210 warn "read: $input\n";
211 undef $w;
212 });
213
214 =head2 TIME WATCHERS
215
216 You can create a time watcher by calling the C<< AnyEvent->timer >>
217 method with the following mandatory arguments:
218
219 C<after> specifies after how many seconds (fractional values are
220 supported) the callback should be invoked. C<cb> is the callback to invoke
221 in that case.
222
223 Although the callback might get passed parameters, their value and
224 presence is undefined and you cannot rely on them. Portable AnyEvent
225 callbacks cannot use arguments passed to time watcher callbacks.
226
227 The callback will normally be invoked once only. If you specify another
228 parameter, C<interval>, as a strictly positive number (> 0), then the
229 callback will be invoked regularly at that interval (in fractional
230 seconds) after the first invocation. If C<interval> is specified with a
231 false value, then it is treated as if it were missing.
232
233 The callback will be rescheduled before invoking the callback, but no
234 attempt is done to avoid timer drift in most backends, so the interval is
235 only approximate.
236
237 Example: fire an event after 7.7 seconds.
238
239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
240 warn "timeout\n";
241 });
242
243 # to cancel the timer:
244 undef $w;
245
246 Example 2: fire an event after 0.5 seconds, then roughly every second.
247
248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
250 };
251
252 =head3 TIMING ISSUES
253
254 There are two ways to handle timers: based on real time (relative, "fire
255 in 10 seconds") and based on wallclock time (absolute, "fire at 12
256 o'clock").
257
258 While most event loops expect timers to specified in a relative way, they
259 use absolute time internally. This makes a difference when your clock
260 "jumps", for example, when ntp decides to set your clock backwards from
261 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
262 fire "after" a second might actually take six years to finally fire.
263
264 AnyEvent cannot compensate for this. The only event loop that is conscious
265 about these issues is L<EV>, which offers both relative (ev_timer, based
266 on true relative time) and absolute (ev_periodic, based on wallclock time)
267 timers.
268
269 AnyEvent always prefers relative timers, if available, matching the
270 AnyEvent API.
271
272 AnyEvent has two additional methods that return the "current time":
273
274 =over 4
275
276 =item AnyEvent->time
277
278 This returns the "current wallclock time" as a fractional number of
279 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280 return, and the result is guaranteed to be compatible with those).
281
282 It progresses independently of any event loop processing, i.e. each call
283 will check the system clock, which usually gets updated frequently.
284
285 =item AnyEvent->now
286
287 This also returns the "current wallclock time", but unlike C<time>, above,
288 this value might change only once per event loop iteration, depending on
289 the event loop (most return the same time as C<time>, above). This is the
290 time that AnyEvent's timers get scheduled against.
291
292 I<In almost all cases (in all cases if you don't care), this is the
293 function to call when you want to know the current time.>
294
295 This function is also often faster then C<< AnyEvent->time >>, and
296 thus the preferred method if you want some timestamp (for example,
297 L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299 The rest of this section is only of relevance if you try to be very exact
300 with your timing, you can skip it without bad conscience.
301
302 For a practical example of when these times differ, consider L<Event::Lib>
303 and L<EV> and the following set-up:
304
305 The event loop is running and has just invoked one of your callback at
306 time=500 (assume no other callbacks delay processing). In your callback,
307 you wait a second by executing C<sleep 1> (blocking the process for a
308 second) and then (at time=501) you create a relative timer that fires
309 after three seconds.
310
311 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312 both return C<501>, because that is the current time, and the timer will
313 be scheduled to fire at time=504 (C<501> + C<3>).
314
315 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317 last event processing phase started. With L<EV>, your timer gets scheduled
318 to run at time=503 (C<500> + C<3>).
319
320 In one sense, L<Event::Lib> is more exact, as it uses the current time
321 regardless of any delays introduced by event processing. However, most
322 callbacks do not expect large delays in processing, so this causes a
323 higher drift (and a lot more system calls to get the current time).
324
325 In another sense, L<EV> is more exact, as your timer will be scheduled at
326 the same time, regardless of how long event processing actually took.
327
328 In either case, if you care (and in most cases, you don't), then you
329 can get whatever behaviour you want with any event loop, by taking the
330 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331 account.
332
333 =item AnyEvent->now_update
334
335 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336 the current time for each loop iteration (see the discussion of L<<
337 AnyEvent->now >>, above).
338
339 When a callback runs for a long time (or when the process sleeps), then
340 this "current" time will differ substantially from the real time, which
341 might affect timers and time-outs.
342
343 When this is the case, you can call this method, which will update the
344 event loop's idea of "current time".
345
346 Note that updating the time I<might> cause some events to be handled.
347
348 =back
349
350 =head2 SIGNAL WATCHERS
351
352 You can watch for signals using a signal watcher, C<signal> is the signal
353 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
354 callback to be invoked whenever a signal occurs.
355
356 Although the callback might get passed parameters, their value and
357 presence is undefined and you cannot rely on them. Portable AnyEvent
358 callbacks cannot use arguments passed to signal watcher callbacks.
359
360 Multiple signal occurrences can be clumped together into one callback
361 invocation, and callback invocation will be synchronous. Synchronous means
362 that it might take a while until the signal gets handled by the process,
363 but it is guaranteed not to interrupt any other callbacks.
364
365 The main advantage of using these watchers is that you can share a signal
366 between multiple watchers, and AnyEvent will ensure that signals will not
367 interrupt your program at bad times.
368
369 This watcher might use C<%SIG> (depending on the event loop used),
370 so programs overwriting those signals directly will likely not work
371 correctly.
372
373 Also note that many event loops (e.g. Glib, Tk, Qt, IO::Async) do not
374 support attaching callbacks to signals, which is a pity, as you cannot do
375 race-free signal handling in perl. AnyEvent will try to do it's best, but
376 in some cases, signals will be delayed. The maximum time a signal might
377 be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
378 seconds). This variable can be changed only before the first signal
379 watcher is created, and should be left alone otherwise. Higher values
380 will cause fewer spurious wake-ups, which is better for power and CPU
381 saving. All these problems can be avoided by installing the optional
382 L<Async::Interrupt> module.
383
384 Example: exit on SIGINT
385
386 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
387
388 =head2 CHILD PROCESS WATCHERS
389
390 You can also watch on a child process exit and catch its exit status.
391
392 The child process is specified by the C<pid> argument (if set to C<0>, it
393 watches for any child process exit). The watcher will triggered only when
394 the child process has finished and an exit status is available, not on
395 any trace events (stopped/continued).
396
397 The callback will be called with the pid and exit status (as returned by
398 waitpid), so unlike other watcher types, you I<can> rely on child watcher
399 callback arguments.
400
401 This watcher type works by installing a signal handler for C<SIGCHLD>,
402 and since it cannot be shared, nothing else should use SIGCHLD or reap
403 random child processes (waiting for specific child processes, e.g. inside
404 C<system>, is just fine).
405
406 There is a slight catch to child watchers, however: you usually start them
407 I<after> the child process was created, and this means the process could
408 have exited already (and no SIGCHLD will be sent anymore).
409
410 Not all event models handle this correctly (neither POE nor IO::Async do,
411 see their AnyEvent::Impl manpages for details), but even for event models
412 that I<do> handle this correctly, they usually need to be loaded before
413 the process exits (i.e. before you fork in the first place). AnyEvent's
414 pure perl event loop handles all cases correctly regardless of when you
415 start the watcher.
416
417 This means you cannot create a child watcher as the very first
418 thing in an AnyEvent program, you I<have> to create at least one
419 watcher before you C<fork> the child (alternatively, you can call
420 C<AnyEvent::detect>).
421
422 As most event loops do not support waiting for child events, they will be
423 emulated by AnyEvent in most cases, in which the latency and race problems
424 mentioned in the description of signal watchers apply.
425
426 Example: fork a process and wait for it
427
428 my $done = AnyEvent->condvar;
429
430 my $pid = fork or exit 5;
431
432 my $w = AnyEvent->child (
433 pid => $pid,
434 cb => sub {
435 my ($pid, $status) = @_;
436 warn "pid $pid exited with status $status";
437 $done->send;
438 },
439 );
440
441 # do something else, then wait for process exit
442 $done->recv;
443
444 =head2 IDLE WATCHERS
445
446 Sometimes there is a need to do something, but it is not so important
447 to do it instantly, but only when there is nothing better to do. This
448 "nothing better to do" is usually defined to be "no other events need
449 attention by the event loop".
450
451 Idle watchers ideally get invoked when the event loop has nothing
452 better to do, just before it would block the process to wait for new
453 events. Instead of blocking, the idle watcher is invoked.
454
455 Most event loops unfortunately do not really support idle watchers (only
456 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
457 will simply call the callback "from time to time".
458
459 Example: read lines from STDIN, but only process them when the
460 program is otherwise idle:
461
462 my @lines; # read data
463 my $idle_w;
464 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
465 push @lines, scalar <STDIN>;
466
467 # start an idle watcher, if not already done
468 $idle_w ||= AnyEvent->idle (cb => sub {
469 # handle only one line, when there are lines left
470 if (my $line = shift @lines) {
471 print "handled when idle: $line";
472 } else {
473 # otherwise disable the idle watcher again
474 undef $idle_w;
475 }
476 });
477 });
478
479 =head2 CONDITION VARIABLES
480
481 If you are familiar with some event loops you will know that all of them
482 require you to run some blocking "loop", "run" or similar function that
483 will actively watch for new events and call your callbacks.
484
485 AnyEvent is slightly different: it expects somebody else to run the event
486 loop and will only block when necessary (usually when told by the user).
487
488 The instrument to do that is called a "condition variable", so called
489 because they represent a condition that must become true.
490
491 Now is probably a good time to look at the examples further below.
492
493 Condition variables can be created by calling the C<< AnyEvent->condvar
494 >> method, usually without arguments. The only argument pair allowed is
495 C<cb>, which specifies a callback to be called when the condition variable
496 becomes true, with the condition variable as the first argument (but not
497 the results).
498
499 After creation, the condition variable is "false" until it becomes "true"
500 by calling the C<send> method (or calling the condition variable as if it
501 were a callback, read about the caveats in the description for the C<<
502 ->send >> method).
503
504 Condition variables are similar to callbacks, except that you can
505 optionally wait for them. They can also be called merge points - points
506 in time where multiple outstanding events have been processed. And yet
507 another way to call them is transactions - each condition variable can be
508 used to represent a transaction, which finishes at some point and delivers
509 a result.
510
511 Condition variables are very useful to signal that something has finished,
512 for example, if you write a module that does asynchronous http requests,
513 then a condition variable would be the ideal candidate to signal the
514 availability of results. The user can either act when the callback is
515 called or can synchronously C<< ->recv >> for the results.
516
517 You can also use them to simulate traditional event loops - for example,
518 you can block your main program until an event occurs - for example, you
519 could C<< ->recv >> in your main program until the user clicks the Quit
520 button of your app, which would C<< ->send >> the "quit" event.
521
522 Note that condition variables recurse into the event loop - if you have
523 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
524 lose. Therefore, condition variables are good to export to your caller, but
525 you should avoid making a blocking wait yourself, at least in callbacks,
526 as this asks for trouble.
527
528 Condition variables are represented by hash refs in perl, and the keys
529 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
530 easy (it is often useful to build your own transaction class on top of
531 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
532 it's C<new> method in your own C<new> method.
533
534 There are two "sides" to a condition variable - the "producer side" which
535 eventually calls C<< -> send >>, and the "consumer side", which waits
536 for the send to occur.
537
538 Example: wait for a timer.
539
540 # wait till the result is ready
541 my $result_ready = AnyEvent->condvar;
542
543 # do something such as adding a timer
544 # or socket watcher the calls $result_ready->send
545 # when the "result" is ready.
546 # in this case, we simply use a timer:
547 my $w = AnyEvent->timer (
548 after => 1,
549 cb => sub { $result_ready->send },
550 );
551
552 # this "blocks" (while handling events) till the callback
553 # calls -<send
554 $result_ready->recv;
555
556 Example: wait for a timer, but take advantage of the fact that condition
557 variables are also callable directly.
558
559 my $done = AnyEvent->condvar;
560 my $delay = AnyEvent->timer (after => 5, cb => $done);
561 $done->recv;
562
563 Example: Imagine an API that returns a condvar and doesn't support
564 callbacks. This is how you make a synchronous call, for example from
565 the main program:
566
567 use AnyEvent::CouchDB;
568
569 ...
570
571 my @info = $couchdb->info->recv;
572
573 And this is how you would just set a callback to be called whenever the
574 results are available:
575
576 $couchdb->info->cb (sub {
577 my @info = $_[0]->recv;
578 });
579
580 =head3 METHODS FOR PRODUCERS
581
582 These methods should only be used by the producing side, i.e. the
583 code/module that eventually sends the signal. Note that it is also
584 the producer side which creates the condvar in most cases, but it isn't
585 uncommon for the consumer to create it as well.
586
587 =over 4
588
589 =item $cv->send (...)
590
591 Flag the condition as ready - a running C<< ->recv >> and all further
592 calls to C<recv> will (eventually) return after this method has been
593 called. If nobody is waiting the send will be remembered.
594
595 If a callback has been set on the condition variable, it is called
596 immediately from within send.
597
598 Any arguments passed to the C<send> call will be returned by all
599 future C<< ->recv >> calls.
600
601 Condition variables are overloaded so one can call them directly (as if
602 they were a code reference). Calling them directly is the same as calling
603 C<send>.
604
605 =item $cv->croak ($error)
606
607 Similar to send, but causes all call's to C<< ->recv >> to invoke
608 C<Carp::croak> with the given error message/object/scalar.
609
610 This can be used to signal any errors to the condition variable
611 user/consumer. Doing it this way instead of calling C<croak> directly
612 delays the error detetcion, but has the overwhelmign advantage that it
613 diagnoses the error at the place where the result is expected, and not
614 deep in some event clalback without connection to the actual code causing
615 the problem.
616
617 =item $cv->begin ([group callback])
618
619 =item $cv->end
620
621 These two methods can be used to combine many transactions/events into
622 one. For example, a function that pings many hosts in parallel might want
623 to use a condition variable for the whole process.
624
625 Every call to C<< ->begin >> will increment a counter, and every call to
626 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
627 >>, the (last) callback passed to C<begin> will be executed. That callback
628 is I<supposed> to call C<< ->send >>, but that is not required. If no
629 callback was set, C<send> will be called without any arguments.
630
631 You can think of C<< $cv->send >> giving you an OR condition (one call
632 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
633 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
634
635 Let's start with a simple example: you have two I/O watchers (for example,
636 STDOUT and STDERR for a program), and you want to wait for both streams to
637 close before activating a condvar:
638
639 my $cv = AnyEvent->condvar;
640
641 $cv->begin; # first watcher
642 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
643 defined sysread $fh1, my $buf, 4096
644 or $cv->end;
645 });
646
647 $cv->begin; # second watcher
648 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
649 defined sysread $fh2, my $buf, 4096
650 or $cv->end;
651 });
652
653 $cv->recv;
654
655 This works because for every event source (EOF on file handle), there is
656 one call to C<begin>, so the condvar waits for all calls to C<end> before
657 sending.
658
659 The ping example mentioned above is slightly more complicated, as the
660 there are results to be passwd back, and the number of tasks that are
661 begung can potentially be zero:
662
663 my $cv = AnyEvent->condvar;
664
665 my %result;
666 $cv->begin (sub { $cv->send (\%result) });
667
668 for my $host (@list_of_hosts) {
669 $cv->begin;
670 ping_host_then_call_callback $host, sub {
671 $result{$host} = ...;
672 $cv->end;
673 };
674 }
675
676 $cv->end;
677
678 This code fragment supposedly pings a number of hosts and calls
679 C<send> after results for all then have have been gathered - in any
680 order. To achieve this, the code issues a call to C<begin> when it starts
681 each ping request and calls C<end> when it has received some result for
682 it. Since C<begin> and C<end> only maintain a counter, the order in which
683 results arrive is not relevant.
684
685 There is an additional bracketing call to C<begin> and C<end> outside the
686 loop, which serves two important purposes: first, it sets the callback
687 to be called once the counter reaches C<0>, and second, it ensures that
688 C<send> is called even when C<no> hosts are being pinged (the loop
689 doesn't execute once).
690
691 This is the general pattern when you "fan out" into multiple (but
692 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
693 the callback and ensure C<end> is called at least once, and then, for each
694 subrequest you start, call C<begin> and for each subrequest you finish,
695 call C<end>.
696
697 =back
698
699 =head3 METHODS FOR CONSUMERS
700
701 These methods should only be used by the consuming side, i.e. the
702 code awaits the condition.
703
704 =over 4
705
706 =item $cv->recv
707
708 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
709 >> methods have been called on c<$cv>, while servicing other watchers
710 normally.
711
712 You can only wait once on a condition - additional calls are valid but
713 will return immediately.
714
715 If an error condition has been set by calling C<< ->croak >>, then this
716 function will call C<croak>.
717
718 In list context, all parameters passed to C<send> will be returned,
719 in scalar context only the first one will be returned.
720
721 Note that doing a blocking wait in a callback is not supported by any
722 event loop, that is, recursive invocation of a blocking C<< ->recv
723 >> is not allowed, and the C<recv> call will C<croak> if such a
724 condition is detected. This condition can be slightly loosened by using
725 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
726 any thread that doesn't run the event loop itself.
727
728 Not all event models support a blocking wait - some die in that case
729 (programs might want to do that to stay interactive), so I<if you are
730 using this from a module, never require a blocking wait>. Instead, let the
731 caller decide whether the call will block or not (for example, by coupling
732 condition variables with some kind of request results and supporting
733 callbacks so the caller knows that getting the result will not block,
734 while still supporting blocking waits if the caller so desires).
735
736 You can ensure that C<< -recv >> never blocks by setting a callback and
737 only calling C<< ->recv >> from within that callback (or at a later
738 time). This will work even when the event loop does not support blocking
739 waits otherwise.
740
741 =item $bool = $cv->ready
742
743 Returns true when the condition is "true", i.e. whether C<send> or
744 C<croak> have been called.
745
746 =item $cb = $cv->cb ($cb->($cv))
747
748 This is a mutator function that returns the callback set and optionally
749 replaces it before doing so.
750
751 The callback will be called when the condition becomes "true", i.e. when
752 C<send> or C<croak> are called, with the only argument being the condition
753 variable itself. Calling C<recv> inside the callback or at any later time
754 is guaranteed not to block.
755
756 =back
757
758 =head1 SUPPORTED EVENT LOOPS/BACKENDS
759
760 The available backend classes are (every class has its own manpage):
761
762 =over 4
763
764 =item Backends that are autoprobed when no other event loop can be found.
765
766 EV is the preferred backend when no other event loop seems to be in
767 use. If EV is not installed, then AnyEvent will try Event, and, failing
768 that, will fall back to its own pure-perl implementation, which is
769 available everywhere as it comes with AnyEvent itself.
770
771 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
772 AnyEvent::Impl::Event based on Event, very stable, few glitches.
773 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
774
775 =item Backends that are transparently being picked up when they are used.
776
777 These will be used when they are currently loaded when the first watcher
778 is created, in which case it is assumed that the application is using
779 them. This means that AnyEvent will automatically pick the right backend
780 when the main program loads an event module before anything starts to
781 create watchers. Nothing special needs to be done by the main program.
782
783 AnyEvent::Impl::Glib based on Glib, slow but very stable.
784 AnyEvent::Impl::Tk based on Tk, very broken.
785 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
786 AnyEvent::Impl::POE based on POE, very slow, some limitations.
787
788 =item Backends with special needs.
789
790 Qt requires the Qt::Application to be instantiated first, but will
791 otherwise be picked up automatically. As long as the main program
792 instantiates the application before any AnyEvent watchers are created,
793 everything should just work.
794
795 AnyEvent::Impl::Qt based on Qt.
796
797 Support for IO::Async can only be partial, as it is too broken and
798 architecturally limited to even support the AnyEvent API. It also
799 is the only event loop that needs the loop to be set explicitly, so
800 it can only be used by a main program knowing about AnyEvent. See
801 L<AnyEvent::Impl::Async> for the gory details.
802
803 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
804
805 =item Event loops that are indirectly supported via other backends.
806
807 Some event loops can be supported via other modules:
808
809 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
810
811 B<WxWidgets> has no support for watching file handles. However, you can
812 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
813 polls 20 times per second, which was considered to be too horrible to even
814 consider for AnyEvent.
815
816 B<Prima> is not supported as nobody seems to be using it, but it has a POE
817 backend, so it can be supported through POE.
818
819 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
820 load L<POE> when detecting them, in the hope that POE will pick them up,
821 in which case everything will be automatic.
822
823 =back
824
825 =head1 GLOBAL VARIABLES AND FUNCTIONS
826
827 These are not normally required to use AnyEvent, but can be useful to
828 write AnyEvent extension modules.
829
830 =over 4
831
832 =item $AnyEvent::MODEL
833
834 Contains C<undef> until the first watcher is being created, before the
835 backend has been autodetected.
836
837 Afterwards it contains the event model that is being used, which is the
838 name of the Perl class implementing the model. This class is usually one
839 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
840 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
841 will be C<urxvt::anyevent>).
842
843 =item AnyEvent::detect
844
845 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
846 if necessary. You should only call this function right before you would
847 have created an AnyEvent watcher anyway, that is, as late as possible at
848 runtime, and not e.g. while initialising of your module.
849
850 If you need to do some initialisation before AnyEvent watchers are
851 created, use C<post_detect>.
852
853 =item $guard = AnyEvent::post_detect { BLOCK }
854
855 Arranges for the code block to be executed as soon as the event model is
856 autodetected (or immediately if this has already happened).
857
858 The block will be executed I<after> the actual backend has been detected
859 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
860 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
861 other initialisations - see the sources of L<AnyEvent::Strict> or
862 L<AnyEvent::AIO> to see how this is used.
863
864 The most common usage is to create some global watchers, without forcing
865 event module detection too early, for example, L<AnyEvent::AIO> creates
866 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
867 avoid autodetecting the event module at load time.
868
869 If called in scalar or list context, then it creates and returns an object
870 that automatically removes the callback again when it is destroyed. See
871 L<Coro::BDB> for a case where this is useful.
872
873 =item @AnyEvent::post_detect
874
875 If there are any code references in this array (you can C<push> to it
876 before or after loading AnyEvent), then they will called directly after
877 the event loop has been chosen.
878
879 You should check C<$AnyEvent::MODEL> before adding to this array, though:
880 if it is defined then the event loop has already been detected, and the
881 array will be ignored.
882
883 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
884 it,as it takes care of these details.
885
886 This variable is mainly useful for modules that can do something useful
887 when AnyEvent is used and thus want to know when it is initialised, but do
888 not need to even load it by default. This array provides the means to hook
889 into AnyEvent passively, without loading it.
890
891 =back
892
893 =head1 WHAT TO DO IN A MODULE
894
895 As a module author, you should C<use AnyEvent> and call AnyEvent methods
896 freely, but you should not load a specific event module or rely on it.
897
898 Be careful when you create watchers in the module body - AnyEvent will
899 decide which event module to use as soon as the first method is called, so
900 by calling AnyEvent in your module body you force the user of your module
901 to load the event module first.
902
903 Never call C<< ->recv >> on a condition variable unless you I<know> that
904 the C<< ->send >> method has been called on it already. This is
905 because it will stall the whole program, and the whole point of using
906 events is to stay interactive.
907
908 It is fine, however, to call C<< ->recv >> when the user of your module
909 requests it (i.e. if you create a http request object ad have a method
910 called C<results> that returns the results, it should call C<< ->recv >>
911 freely, as the user of your module knows what she is doing. always).
912
913 =head1 WHAT TO DO IN THE MAIN PROGRAM
914
915 There will always be a single main program - the only place that should
916 dictate which event model to use.
917
918 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
919 do anything special (it does not need to be event-based) and let AnyEvent
920 decide which implementation to chose if some module relies on it.
921
922 If the main program relies on a specific event model - for example, in
923 Gtk2 programs you have to rely on the Glib module - you should load the
924 event module before loading AnyEvent or any module that uses it: generally
925 speaking, you should load it as early as possible. The reason is that
926 modules might create watchers when they are loaded, and AnyEvent will
927 decide on the event model to use as soon as it creates watchers, and it
928 might chose the wrong one unless you load the correct one yourself.
929
930 You can chose to use a pure-perl implementation by loading the
931 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
932 everywhere, but letting AnyEvent chose the model is generally better.
933
934 =head2 MAINLOOP EMULATION
935
936 Sometimes (often for short test scripts, or even standalone programs who
937 only want to use AnyEvent), you do not want to run a specific event loop.
938
939 In that case, you can use a condition variable like this:
940
941 AnyEvent->condvar->recv;
942
943 This has the effect of entering the event loop and looping forever.
944
945 Note that usually your program has some exit condition, in which case
946 it is better to use the "traditional" approach of storing a condition
947 variable somewhere, waiting for it, and sending it when the program should
948 exit cleanly.
949
950
951 =head1 OTHER MODULES
952
953 The following is a non-exhaustive list of additional modules that use
954 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
955 modules and other event loops in the same program. Some of the modules
956 come with AnyEvent, most are available via CPAN.
957
958 =over 4
959
960 =item L<AnyEvent::Util>
961
962 Contains various utility functions that replace often-used but blocking
963 functions such as C<inet_aton> by event-/callback-based versions.
964
965 =item L<AnyEvent::Socket>
966
967 Provides various utility functions for (internet protocol) sockets,
968 addresses and name resolution. Also functions to create non-blocking tcp
969 connections or tcp servers, with IPv6 and SRV record support and more.
970
971 =item L<AnyEvent::Handle>
972
973 Provide read and write buffers, manages watchers for reads and writes,
974 supports raw and formatted I/O, I/O queued and fully transparent and
975 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
976
977 =item L<AnyEvent::DNS>
978
979 Provides rich asynchronous DNS resolver capabilities.
980
981 =item L<AnyEvent::HTTP>
982
983 A simple-to-use HTTP library that is capable of making a lot of concurrent
984 HTTP requests.
985
986 =item L<AnyEvent::HTTPD>
987
988 Provides a simple web application server framework.
989
990 =item L<AnyEvent::FastPing>
991
992 The fastest ping in the west.
993
994 =item L<AnyEvent::DBI>
995
996 Executes L<DBI> requests asynchronously in a proxy process.
997
998 =item L<AnyEvent::AIO>
999
1000 Truly asynchronous I/O, should be in the toolbox of every event
1001 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1002 together.
1003
1004 =item L<AnyEvent::BDB>
1005
1006 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1007 L<BDB> and AnyEvent together.
1008
1009 =item L<AnyEvent::GPSD>
1010
1011 A non-blocking interface to gpsd, a daemon delivering GPS information.
1012
1013 =item L<AnyEvent::IRC>
1014
1015 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1016
1017 =item L<AnyEvent::XMPP>
1018
1019 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1020 Net::XMPP2>.
1021
1022 =item L<AnyEvent::IGS>
1023
1024 A non-blocking interface to the Internet Go Server protocol (used by
1025 L<App::IGS>).
1026
1027 =item L<Net::FCP>
1028
1029 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1030 of AnyEvent.
1031
1032 =item L<Event::ExecFlow>
1033
1034 High level API for event-based execution flow control.
1035
1036 =item L<Coro>
1037
1038 Has special support for AnyEvent via L<Coro::AnyEvent>.
1039
1040 =back
1041
1042 =cut
1043
1044 package AnyEvent;
1045
1046 no warnings;
1047 use strict qw(vars subs);
1048
1049 use Carp ();
1050
1051 our $VERSION = 4.83;
1052 our $MODEL;
1053
1054 our $AUTOLOAD;
1055 our @ISA;
1056
1057 our @REGISTRY;
1058
1059 our $WIN32;
1060
1061 our $VERBOSE;
1062
1063 BEGIN {
1064 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1065 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1066
1067 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1068 if ${^TAINT};
1069
1070 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1071
1072 }
1073
1074 our $MAX_SIGNAL_LATENCY = 10;
1075
1076 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1077
1078 {
1079 my $idx;
1080 $PROTOCOL{$_} = ++$idx
1081 for reverse split /\s*,\s*/,
1082 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1083 }
1084
1085 my @models = (
1086 [EV:: => AnyEvent::Impl::EV::],
1087 [Event:: => AnyEvent::Impl::Event::],
1088 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1089 # everything below here will not be autoprobed
1090 # as the pureperl backend should work everywhere
1091 # and is usually faster
1092 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1093 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1094 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1095 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1096 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1097 [Wx:: => AnyEvent::Impl::POE::],
1098 [Prima:: => AnyEvent::Impl::POE::],
1099 # IO::Async is just too broken - we would need workarounds for its
1100 # byzantine signal and broken child handling, among others.
1101 # IO::Async is rather hard to detect, as it doesn't have any
1102 # obvious default class.
1103 # [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1104 # [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1105 # [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1106 );
1107
1108 our %method = map +($_ => 1),
1109 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1110
1111 our @post_detect;
1112
1113 sub post_detect(&) {
1114 my ($cb) = @_;
1115
1116 if ($MODEL) {
1117 $cb->();
1118
1119 1
1120 } else {
1121 push @post_detect, $cb;
1122
1123 defined wantarray
1124 ? bless \$cb, "AnyEvent::Util::postdetect"
1125 : ()
1126 }
1127 }
1128
1129 sub AnyEvent::Util::postdetect::DESTROY {
1130 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1131 }
1132
1133 sub detect() {
1134 unless ($MODEL) {
1135 no strict 'refs';
1136 local $SIG{__DIE__};
1137
1138 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1139 my $model = "AnyEvent::Impl::$1";
1140 if (eval "require $model") {
1141 $MODEL = $model;
1142 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1143 } else {
1144 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1145 }
1146 }
1147
1148 # check for already loaded models
1149 unless ($MODEL) {
1150 for (@REGISTRY, @models) {
1151 my ($package, $model) = @$_;
1152 if (${"$package\::VERSION"} > 0) {
1153 if (eval "require $model") {
1154 $MODEL = $model;
1155 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1156 last;
1157 }
1158 }
1159 }
1160
1161 unless ($MODEL) {
1162 # try to load a model
1163
1164 for (@REGISTRY, @models) {
1165 my ($package, $model) = @$_;
1166 if (eval "require $package"
1167 and ${"$package\::VERSION"} > 0
1168 and eval "require $model") {
1169 $MODEL = $model;
1170 warn "AnyEvent: autoprobed model '$model', using it.\n" if $VERBOSE >= 2;
1171 last;
1172 }
1173 }
1174
1175 $MODEL
1176 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1177 }
1178 }
1179
1180 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1181
1182 unshift @ISA, $MODEL;
1183
1184 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1185
1186 (shift @post_detect)->() while @post_detect;
1187 }
1188
1189 $MODEL
1190 }
1191
1192 sub AUTOLOAD {
1193 (my $func = $AUTOLOAD) =~ s/.*://;
1194
1195 $method{$func}
1196 or Carp::croak "$func: not a valid method for AnyEvent objects";
1197
1198 detect unless $MODEL;
1199
1200 my $class = shift;
1201 $class->$func (@_);
1202 }
1203
1204 # utility function to dup a filehandle. this is used by many backends
1205 # to support binding more than one watcher per filehandle (they usually
1206 # allow only one watcher per fd, so we dup it to get a different one).
1207 sub _dupfh($$;$$) {
1208 my ($poll, $fh, $r, $w) = @_;
1209
1210 # cygwin requires the fh mode to be matching, unix doesn't
1211 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1212
1213 open my $fh2, $mode, $fh
1214 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1215
1216 # we assume CLOEXEC is already set by perl in all important cases
1217
1218 ($fh2, $rw)
1219 }
1220
1221 package AnyEvent::Base;
1222
1223 # default implementations for many methods
1224
1225 sub _time {
1226 # probe for availability of Time::HiRes
1227 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1228 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1229 *_time = \&Time::HiRes::time;
1230 # if (eval "use POSIX (); (POSIX::times())...
1231 } else {
1232 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1233 *_time = sub { time }; # epic fail
1234 }
1235
1236 &_time
1237 }
1238
1239 sub time { _time }
1240 sub now { _time }
1241 sub now_update { }
1242
1243 # default implementation for ->condvar
1244
1245 sub condvar {
1246 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1247 }
1248
1249 # default implementation for ->signal
1250
1251 our $HAVE_ASYNC_INTERRUPT;
1252 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1253 our (%SIG_ASY, %SIG_ASY_W);
1254 our ($SIG_COUNT, $SIG_TW);
1255
1256 sub _signal_exec {
1257 $HAVE_ASYNC_INTERRUPT
1258 ? $SIGPIPE_R->drain
1259 : sysread $SIGPIPE_R, my $dummy, 9;
1260
1261 while (%SIG_EV) {
1262 for (keys %SIG_EV) {
1263 delete $SIG_EV{$_};
1264 $_->() for values %{ $SIG_CB{$_} || {} };
1265 }
1266 }
1267 }
1268
1269 sub _signal {
1270 my (undef, %arg) = @_;
1271
1272 my $signal = uc $arg{signal}
1273 or Carp::croak "required option 'signal' is missing";
1274
1275 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1276
1277 if ($HAVE_ASYNC_INTERRUPT) {
1278 # async::interrupt
1279
1280 $SIG_ASY{$signal} ||= do {
1281 my $asy = new Async::Interrupt
1282 cb => sub { undef $SIG_EV{$signal} },
1283 signal => $signal,
1284 pipe => [$SIGPIPE_R->filenos],
1285 ;
1286 $asy->pipe_autodrain (0);
1287
1288 $asy
1289 };
1290
1291 } else {
1292 # pure perl
1293
1294 $SIG{$signal} ||= sub {
1295 local $!;
1296 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1297 undef $SIG_EV{$signal};
1298 };
1299
1300 # can't do signal processing without introducing races in pure perl,
1301 # so limit the signal latency.
1302 ++$SIG_COUNT;
1303 $SIG_TW ||= AnyEvent->timer (
1304 after => $MAX_SIGNAL_LATENCY,
1305 interval => $MAX_SIGNAL_LATENCY,
1306 cb => sub { }, # just for the PERL_ASYNC_CHECK
1307 );
1308 }
1309
1310 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1311 }
1312
1313 sub signal {
1314 # probe for availability of Async::Interrupt
1315 if (!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} && eval "use Async::Interrupt 0.6 (); 1") {
1316 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1317
1318 $HAVE_ASYNC_INTERRUPT = 1;
1319 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1320 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1321
1322 } else {
1323 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1324
1325 require Fcntl;
1326
1327 if (AnyEvent::WIN32) {
1328 require AnyEvent::Util;
1329
1330 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1331 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1332 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1333 } else {
1334 pipe $SIGPIPE_R, $SIGPIPE_W;
1335 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1336 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1337
1338 # not strictly required, as $^F is normally 2, but let's make sure...
1339 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1340 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1341 }
1342
1343 $SIGPIPE_R
1344 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1345
1346 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1347 }
1348
1349 *signal = \&_signal;
1350 &signal
1351 }
1352
1353 sub AnyEvent::Base::signal::DESTROY {
1354 my ($signal, $cb) = @{$_[0]};
1355
1356 undef $SIG_TW
1357 unless --$SIG_COUNT;
1358
1359 delete $SIG_CB{$signal}{$cb};
1360
1361 # delete doesn't work with older perls - they then
1362 # print weird messages, or just unconditionally exit
1363 # instead of getting the default action.
1364 undef $SIG{$signal}
1365 unless keys %{ $SIG_CB{$signal} };
1366 }
1367
1368 # default implementation for ->child
1369
1370 our %PID_CB;
1371 our $CHLD_W;
1372 our $CHLD_DELAY_W;
1373 our $WNOHANG;
1374
1375 sub _sigchld {
1376 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1377 $_->($pid, $?)
1378 for values %{ $PID_CB{$pid} || {} },
1379 values %{ $PID_CB{0} || {} };
1380 }
1381 }
1382
1383 sub child {
1384 my (undef, %arg) = @_;
1385
1386 defined (my $pid = $arg{pid} + 0)
1387 or Carp::croak "required option 'pid' is missing";
1388
1389 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1390
1391 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1392
1393 unless ($CHLD_W) {
1394 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1395 # child could be a zombie already, so make at least one round
1396 &_sigchld;
1397 }
1398
1399 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1400 }
1401
1402 sub AnyEvent::Base::child::DESTROY {
1403 my ($pid, $cb) = @{$_[0]};
1404
1405 delete $PID_CB{$pid}{$cb};
1406 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1407
1408 undef $CHLD_W unless keys %PID_CB;
1409 }
1410
1411 # idle emulation is done by simply using a timer, regardless
1412 # of whether the process is idle or not, and not letting
1413 # the callback use more than 50% of the time.
1414 sub idle {
1415 my (undef, %arg) = @_;
1416
1417 my ($cb, $w, $rcb) = $arg{cb};
1418
1419 $rcb = sub {
1420 if ($cb) {
1421 $w = _time;
1422 &$cb;
1423 $w = _time - $w;
1424
1425 # never use more then 50% of the time for the idle watcher,
1426 # within some limits
1427 $w = 0.0001 if $w < 0.0001;
1428 $w = 5 if $w > 5;
1429
1430 $w = AnyEvent->timer (after => $w, cb => $rcb);
1431 } else {
1432 # clean up...
1433 undef $w;
1434 undef $rcb;
1435 }
1436 };
1437
1438 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1439
1440 bless \\$cb, "AnyEvent::Base::idle"
1441 }
1442
1443 sub AnyEvent::Base::idle::DESTROY {
1444 undef $${$_[0]};
1445 }
1446
1447 package AnyEvent::CondVar;
1448
1449 our @ISA = AnyEvent::CondVar::Base::;
1450
1451 package AnyEvent::CondVar::Base;
1452
1453 use overload
1454 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1455 fallback => 1;
1456
1457 our $WAITING;
1458
1459 sub _send {
1460 # nop
1461 }
1462
1463 sub send {
1464 my $cv = shift;
1465 $cv->{_ae_sent} = [@_];
1466 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1467 $cv->_send;
1468 }
1469
1470 sub croak {
1471 $_[0]{_ae_croak} = $_[1];
1472 $_[0]->send;
1473 }
1474
1475 sub ready {
1476 $_[0]{_ae_sent}
1477 }
1478
1479 sub _wait {
1480 $WAITING
1481 and !$_[0]{_ae_sent}
1482 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1483
1484 local $WAITING = 1;
1485 AnyEvent->one_event while !$_[0]{_ae_sent};
1486 }
1487
1488 sub recv {
1489 $_[0]->_wait;
1490
1491 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1492 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1493 }
1494
1495 sub cb {
1496 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1497 $_[0]{_ae_cb}
1498 }
1499
1500 sub begin {
1501 ++$_[0]{_ae_counter};
1502 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1503 }
1504
1505 sub end {
1506 return if --$_[0]{_ae_counter};
1507 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1508 }
1509
1510 # undocumented/compatibility with pre-3.4
1511 *broadcast = \&send;
1512 *wait = \&_wait;
1513
1514 =head1 ERROR AND EXCEPTION HANDLING
1515
1516 In general, AnyEvent does not do any error handling - it relies on the
1517 caller to do that if required. The L<AnyEvent::Strict> module (see also
1518 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1519 checking of all AnyEvent methods, however, which is highly useful during
1520 development.
1521
1522 As for exception handling (i.e. runtime errors and exceptions thrown while
1523 executing a callback), this is not only highly event-loop specific, but
1524 also not in any way wrapped by this module, as this is the job of the main
1525 program.
1526
1527 The pure perl event loop simply re-throws the exception (usually
1528 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1529 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1530 so on.
1531
1532 =head1 ENVIRONMENT VARIABLES
1533
1534 The following environment variables are used by this module or its
1535 submodules.
1536
1537 Note that AnyEvent will remove I<all> environment variables starting with
1538 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1539 enabled.
1540
1541 =over 4
1542
1543 =item C<PERL_ANYEVENT_VERBOSE>
1544
1545 By default, AnyEvent will be completely silent except in fatal
1546 conditions. You can set this environment variable to make AnyEvent more
1547 talkative.
1548
1549 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1550 conditions, such as not being able to load the event model specified by
1551 C<PERL_ANYEVENT_MODEL>.
1552
1553 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1554 model it chooses.
1555
1556 =item C<PERL_ANYEVENT_STRICT>
1557
1558 AnyEvent does not do much argument checking by default, as thorough
1559 argument checking is very costly. Setting this variable to a true value
1560 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1561 check the arguments passed to most method calls. If it finds any problems,
1562 it will croak.
1563
1564 In other words, enables "strict" mode.
1565
1566 Unlike C<use strict>, it is definitely recommended to keep it off in
1567 production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1568 developing programs can be very useful, however.
1569
1570 =item C<PERL_ANYEVENT_MODEL>
1571
1572 This can be used to specify the event model to be used by AnyEvent, before
1573 auto detection and -probing kicks in. It must be a string consisting
1574 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1575 and the resulting module name is loaded and if the load was successful,
1576 used as event model. If it fails to load AnyEvent will proceed with
1577 auto detection and -probing.
1578
1579 This functionality might change in future versions.
1580
1581 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1582 could start your program like this:
1583
1584 PERL_ANYEVENT_MODEL=Perl perl ...
1585
1586 =item C<PERL_ANYEVENT_PROTOCOLS>
1587
1588 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1589 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1590 of auto probing).
1591
1592 Must be set to a comma-separated list of protocols or address families,
1593 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1594 used, and preference will be given to protocols mentioned earlier in the
1595 list.
1596
1597 This variable can effectively be used for denial-of-service attacks
1598 against local programs (e.g. when setuid), although the impact is likely
1599 small, as the program has to handle conenction and other failures anyways.
1600
1601 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1602 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1603 - only support IPv4, never try to resolve or contact IPv6
1604 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1605 IPv6, but prefer IPv6 over IPv4.
1606
1607 =item C<PERL_ANYEVENT_EDNS0>
1608
1609 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1610 for DNS. This extension is generally useful to reduce DNS traffic, but
1611 some (broken) firewalls drop such DNS packets, which is why it is off by
1612 default.
1613
1614 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1615 EDNS0 in its DNS requests.
1616
1617 =item C<PERL_ANYEVENT_MAX_FORKS>
1618
1619 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1620 will create in parallel.
1621
1622 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1623
1624 The default value for the C<max_outstanding> parameter for the default DNS
1625 resolver - this is the maximum number of parallel DNS requests that are
1626 sent to the DNS server.
1627
1628 =item C<PERL_ANYEVENT_RESOLV_CONF>
1629
1630 The file to use instead of F</etc/resolv.conf> (or OS-specific
1631 configuration) in the default resolver. When set to the empty string, no
1632 default config will be used.
1633
1634 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1635
1636 When neither C<ca_file> nor C<ca_path> was specified during
1637 L<AnyEvent::TLS> context creation, and either of these environment
1638 variables exist, they will be used to specify CA certificate locations
1639 instead of a system-dependent default.
1640
1641 =back
1642
1643 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1644
1645 This is an advanced topic that you do not normally need to use AnyEvent in
1646 a module. This section is only of use to event loop authors who want to
1647 provide AnyEvent compatibility.
1648
1649 If you need to support another event library which isn't directly
1650 supported by AnyEvent, you can supply your own interface to it by
1651 pushing, before the first watcher gets created, the package name of
1652 the event module and the package name of the interface to use onto
1653 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1654 AnyEvent, so it is reasonably cheap.
1655
1656 Example:
1657
1658 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1659
1660 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1661 package/class when it finds the C<urxvt> package/module is already loaded.
1662
1663 When AnyEvent is loaded and asked to find a suitable event model, it
1664 will first check for the presence of urxvt by trying to C<use> the
1665 C<urxvt::anyevent> module.
1666
1667 The class should provide implementations for all watcher types. See
1668 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1669 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1670 see the sources.
1671
1672 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1673 provide suitable (hopefully) replacements.
1674
1675 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1676 terminal emulator uses the above line as-is. An interface isn't included
1677 in AnyEvent because it doesn't make sense outside the embedded interpreter
1678 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1679 I<rxvt-unicode> distribution.
1680
1681 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1682 condition variables: code blocking while waiting for a condition will
1683 C<die>. This still works with most modules/usages, and blocking calls must
1684 not be done in an interactive application, so it makes sense.
1685
1686 =head1 EXAMPLE PROGRAM
1687
1688 The following program uses an I/O watcher to read data from STDIN, a timer
1689 to display a message once per second, and a condition variable to quit the
1690 program when the user enters quit:
1691
1692 use AnyEvent;
1693
1694 my $cv = AnyEvent->condvar;
1695
1696 my $io_watcher = AnyEvent->io (
1697 fh => \*STDIN,
1698 poll => 'r',
1699 cb => sub {
1700 warn "io event <$_[0]>\n"; # will always output <r>
1701 chomp (my $input = <STDIN>); # read a line
1702 warn "read: $input\n"; # output what has been read
1703 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1704 },
1705 );
1706
1707 my $time_watcher; # can only be used once
1708
1709 sub new_timer {
1710 $timer = AnyEvent->timer (after => 1, cb => sub {
1711 warn "timeout\n"; # print 'timeout' about every second
1712 &new_timer; # and restart the time
1713 });
1714 }
1715
1716 new_timer; # create first timer
1717
1718 $cv->recv; # wait until user enters /^q/i
1719
1720 =head1 REAL-WORLD EXAMPLE
1721
1722 Consider the L<Net::FCP> module. It features (among others) the following
1723 API calls, which are to freenet what HTTP GET requests are to http:
1724
1725 my $data = $fcp->client_get ($url); # blocks
1726
1727 my $transaction = $fcp->txn_client_get ($url); # does not block
1728 $transaction->cb ( sub { ... } ); # set optional result callback
1729 my $data = $transaction->result; # possibly blocks
1730
1731 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1732 given URL and waits till the data has arrived. It is defined to be:
1733
1734 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1735
1736 And in fact is automatically generated. This is the blocking API of
1737 L<Net::FCP>, and it works as simple as in any other, similar, module.
1738
1739 More complicated is C<txn_client_get>: It only creates a transaction
1740 (completion, result, ...) object and initiates the transaction.
1741
1742 my $txn = bless { }, Net::FCP::Txn::;
1743
1744 It also creates a condition variable that is used to signal the completion
1745 of the request:
1746
1747 $txn->{finished} = AnyAvent->condvar;
1748
1749 It then creates a socket in non-blocking mode.
1750
1751 socket $txn->{fh}, ...;
1752 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1753 connect $txn->{fh}, ...
1754 and !$!{EWOULDBLOCK}
1755 and !$!{EINPROGRESS}
1756 and Carp::croak "unable to connect: $!\n";
1757
1758 Then it creates a write-watcher which gets called whenever an error occurs
1759 or the connection succeeds:
1760
1761 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1762
1763 And returns this transaction object. The C<fh_ready_w> callback gets
1764 called as soon as the event loop detects that the socket is ready for
1765 writing.
1766
1767 The C<fh_ready_w> method makes the socket blocking again, writes the
1768 request data and replaces the watcher by a read watcher (waiting for reply
1769 data). The actual code is more complicated, but that doesn't matter for
1770 this example:
1771
1772 fcntl $txn->{fh}, F_SETFL, 0;
1773 syswrite $txn->{fh}, $txn->{request}
1774 or die "connection or write error";
1775 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1776
1777 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1778 result and signals any possible waiters that the request has finished:
1779
1780 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1781
1782 if (end-of-file or data complete) {
1783 $txn->{result} = $txn->{buf};
1784 $txn->{finished}->send;
1785 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1786 }
1787
1788 The C<result> method, finally, just waits for the finished signal (if the
1789 request was already finished, it doesn't wait, of course, and returns the
1790 data:
1791
1792 $txn->{finished}->recv;
1793 return $txn->{result};
1794
1795 The actual code goes further and collects all errors (C<die>s, exceptions)
1796 that occurred during request processing. The C<result> method detects
1797 whether an exception as thrown (it is stored inside the $txn object)
1798 and just throws the exception, which means connection errors and other
1799 problems get reported tot he code that tries to use the result, not in a
1800 random callback.
1801
1802 All of this enables the following usage styles:
1803
1804 1. Blocking:
1805
1806 my $data = $fcp->client_get ($url);
1807
1808 2. Blocking, but running in parallel:
1809
1810 my @datas = map $_->result,
1811 map $fcp->txn_client_get ($_),
1812 @urls;
1813
1814 Both blocking examples work without the module user having to know
1815 anything about events.
1816
1817 3a. Event-based in a main program, using any supported event module:
1818
1819 use EV;
1820
1821 $fcp->txn_client_get ($url)->cb (sub {
1822 my $txn = shift;
1823 my $data = $txn->result;
1824 ...
1825 });
1826
1827 EV::loop;
1828
1829 3b. The module user could use AnyEvent, too:
1830
1831 use AnyEvent;
1832
1833 my $quit = AnyEvent->condvar;
1834
1835 $fcp->txn_client_get ($url)->cb (sub {
1836 ...
1837 $quit->send;
1838 });
1839
1840 $quit->recv;
1841
1842
1843 =head1 BENCHMARKS
1844
1845 To give you an idea of the performance and overheads that AnyEvent adds
1846 over the event loops themselves and to give you an impression of the speed
1847 of various event loops I prepared some benchmarks.
1848
1849 =head2 BENCHMARKING ANYEVENT OVERHEAD
1850
1851 Here is a benchmark of various supported event models used natively and
1852 through AnyEvent. The benchmark creates a lot of timers (with a zero
1853 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1854 which it is), lets them fire exactly once and destroys them again.
1855
1856 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1857 distribution.
1858
1859 =head3 Explanation of the columns
1860
1861 I<watcher> is the number of event watchers created/destroyed. Since
1862 different event models feature vastly different performances, each event
1863 loop was given a number of watchers so that overall runtime is acceptable
1864 and similar between tested event loop (and keep them from crashing): Glib
1865 would probably take thousands of years if asked to process the same number
1866 of watchers as EV in this benchmark.
1867
1868 I<bytes> is the number of bytes (as measured by the resident set size,
1869 RSS) consumed by each watcher. This method of measuring captures both C
1870 and Perl-based overheads.
1871
1872 I<create> is the time, in microseconds (millionths of seconds), that it
1873 takes to create a single watcher. The callback is a closure shared between
1874 all watchers, to avoid adding memory overhead. That means closure creation
1875 and memory usage is not included in the figures.
1876
1877 I<invoke> is the time, in microseconds, used to invoke a simple
1878 callback. The callback simply counts down a Perl variable and after it was
1879 invoked "watcher" times, it would C<< ->send >> a condvar once to
1880 signal the end of this phase.
1881
1882 I<destroy> is the time, in microseconds, that it takes to destroy a single
1883 watcher.
1884
1885 =head3 Results
1886
1887 name watchers bytes create invoke destroy comment
1888 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1889 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1890 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1891 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1892 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1893 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1894 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1895 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1896 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1897 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1898 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1899 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1900
1901 =head3 Discussion
1902
1903 The benchmark does I<not> measure scalability of the event loop very
1904 well. For example, a select-based event loop (such as the pure perl one)
1905 can never compete with an event loop that uses epoll when the number of
1906 file descriptors grows high. In this benchmark, all events become ready at
1907 the same time, so select/poll-based implementations get an unnatural speed
1908 boost.
1909
1910 Also, note that the number of watchers usually has a nonlinear effect on
1911 overall speed, that is, creating twice as many watchers doesn't take twice
1912 the time - usually it takes longer. This puts event loops tested with a
1913 higher number of watchers at a disadvantage.
1914
1915 To put the range of results into perspective, consider that on the
1916 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1917 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1918 cycles with POE.
1919
1920 C<EV> is the sole leader regarding speed and memory use, which are both
1921 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1922 far less memory than any other event loop and is still faster than Event
1923 natively.
1924
1925 The pure perl implementation is hit in a few sweet spots (both the
1926 constant timeout and the use of a single fd hit optimisations in the perl
1927 interpreter and the backend itself). Nevertheless this shows that it
1928 adds very little overhead in itself. Like any select-based backend its
1929 performance becomes really bad with lots of file descriptors (and few of
1930 them active), of course, but this was not subject of this benchmark.
1931
1932 The C<Event> module has a relatively high setup and callback invocation
1933 cost, but overall scores in on the third place.
1934
1935 C<IO::Async> performs admirably well, about on par with C<Event>, even
1936 when using its pure perl backend.
1937
1938 C<Glib>'s memory usage is quite a bit higher, but it features a
1939 faster callback invocation and overall ends up in the same class as
1940 C<Event>. However, Glib scales extremely badly, doubling the number of
1941 watchers increases the processing time by more than a factor of four,
1942 making it completely unusable when using larger numbers of watchers
1943 (note that only a single file descriptor was used in the benchmark, so
1944 inefficiencies of C<poll> do not account for this).
1945
1946 The C<Tk> adaptor works relatively well. The fact that it crashes with
1947 more than 2000 watchers is a big setback, however, as correctness takes
1948 precedence over speed. Nevertheless, its performance is surprising, as the
1949 file descriptor is dup()ed for each watcher. This shows that the dup()
1950 employed by some adaptors is not a big performance issue (it does incur a
1951 hidden memory cost inside the kernel which is not reflected in the figures
1952 above).
1953
1954 C<POE>, regardless of underlying event loop (whether using its pure perl
1955 select-based backend or the Event module, the POE-EV backend couldn't
1956 be tested because it wasn't working) shows abysmal performance and
1957 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1958 as EV watchers, and 10 times as much memory as Event (the high memory
1959 requirements are caused by requiring a session for each watcher). Watcher
1960 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1961 implementation.
1962
1963 The design of the POE adaptor class in AnyEvent can not really account
1964 for the performance issues, though, as session creation overhead is
1965 small compared to execution of the state machine, which is coded pretty
1966 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1967 using multiple sessions is not a good approach, especially regarding
1968 memory usage, even the author of POE could not come up with a faster
1969 design).
1970
1971 =head3 Summary
1972
1973 =over 4
1974
1975 =item * Using EV through AnyEvent is faster than any other event loop
1976 (even when used without AnyEvent), but most event loops have acceptable
1977 performance with or without AnyEvent.
1978
1979 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1980 the actual event loop, only with extremely fast event loops such as EV
1981 adds AnyEvent significant overhead.
1982
1983 =item * You should avoid POE like the plague if you want performance or
1984 reasonable memory usage.
1985
1986 =back
1987
1988 =head2 BENCHMARKING THE LARGE SERVER CASE
1989
1990 This benchmark actually benchmarks the event loop itself. It works by
1991 creating a number of "servers": each server consists of a socket pair, a
1992 timeout watcher that gets reset on activity (but never fires), and an I/O
1993 watcher waiting for input on one side of the socket. Each time the socket
1994 watcher reads a byte it will write that byte to a random other "server".
1995
1996 The effect is that there will be a lot of I/O watchers, only part of which
1997 are active at any one point (so there is a constant number of active
1998 fds for each loop iteration, but which fds these are is random). The
1999 timeout is reset each time something is read because that reflects how
2000 most timeouts work (and puts extra pressure on the event loops).
2001
2002 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2003 (1%) are active. This mirrors the activity of large servers with many
2004 connections, most of which are idle at any one point in time.
2005
2006 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2007 distribution.
2008
2009 =head3 Explanation of the columns
2010
2011 I<sockets> is the number of sockets, and twice the number of "servers" (as
2012 each server has a read and write socket end).
2013
2014 I<create> is the time it takes to create a socket pair (which is
2015 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2016
2017 I<request>, the most important value, is the time it takes to handle a
2018 single "request", that is, reading the token from the pipe and forwarding
2019 it to another server. This includes deleting the old timeout and creating
2020 a new one that moves the timeout into the future.
2021
2022 =head3 Results
2023
2024 name sockets create request
2025 EV 20000 69.01 11.16
2026 Perl 20000 73.32 35.87
2027 IOAsync 20000 157.00 98.14 epoll
2028 IOAsync 20000 159.31 616.06 poll
2029 Event 20000 212.62 257.32
2030 Glib 20000 651.16 1896.30
2031 POE 20000 349.67 12317.24 uses POE::Loop::Event
2032
2033 =head3 Discussion
2034
2035 This benchmark I<does> measure scalability and overall performance of the
2036 particular event loop.
2037
2038 EV is again fastest. Since it is using epoll on my system, the setup time
2039 is relatively high, though.
2040
2041 Perl surprisingly comes second. It is much faster than the C-based event
2042 loops Event and Glib.
2043
2044 IO::Async performs very well when using its epoll backend, and still quite
2045 good compared to Glib when using its pure perl backend.
2046
2047 Event suffers from high setup time as well (look at its code and you will
2048 understand why). Callback invocation also has a high overhead compared to
2049 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2050 uses select or poll in basically all documented configurations.
2051
2052 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2053 clearly fails to perform with many filehandles or in busy servers.
2054
2055 POE is still completely out of the picture, taking over 1000 times as long
2056 as EV, and over 100 times as long as the Perl implementation, even though
2057 it uses a C-based event loop in this case.
2058
2059 =head3 Summary
2060
2061 =over 4
2062
2063 =item * The pure perl implementation performs extremely well.
2064
2065 =item * Avoid Glib or POE in large projects where performance matters.
2066
2067 =back
2068
2069 =head2 BENCHMARKING SMALL SERVERS
2070
2071 While event loops should scale (and select-based ones do not...) even to
2072 large servers, most programs we (or I :) actually write have only a few
2073 I/O watchers.
2074
2075 In this benchmark, I use the same benchmark program as in the large server
2076 case, but it uses only eight "servers", of which three are active at any
2077 one time. This should reflect performance for a small server relatively
2078 well.
2079
2080 The columns are identical to the previous table.
2081
2082 =head3 Results
2083
2084 name sockets create request
2085 EV 16 20.00 6.54
2086 Perl 16 25.75 12.62
2087 Event 16 81.27 35.86
2088 Glib 16 32.63 15.48
2089 POE 16 261.87 276.28 uses POE::Loop::Event
2090
2091 =head3 Discussion
2092
2093 The benchmark tries to test the performance of a typical small
2094 server. While knowing how various event loops perform is interesting, keep
2095 in mind that their overhead in this case is usually not as important, due
2096 to the small absolute number of watchers (that is, you need efficiency and
2097 speed most when you have lots of watchers, not when you only have a few of
2098 them).
2099
2100 EV is again fastest.
2101
2102 Perl again comes second. It is noticeably faster than the C-based event
2103 loops Event and Glib, although the difference is too small to really
2104 matter.
2105
2106 POE also performs much better in this case, but is is still far behind the
2107 others.
2108
2109 =head3 Summary
2110
2111 =over 4
2112
2113 =item * C-based event loops perform very well with small number of
2114 watchers, as the management overhead dominates.
2115
2116 =back
2117
2118 =head2 THE IO::Lambda BENCHMARK
2119
2120 Recently I was told about the benchmark in the IO::Lambda manpage, which
2121 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2122 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2123 shouldn't come as a surprise to anybody). As such, the benchmark is
2124 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2125 very optimal. But how would AnyEvent compare when used without the extra
2126 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2127
2128 The benchmark itself creates an echo-server, and then, for 500 times,
2129 connects to the echo server, sends a line, waits for the reply, and then
2130 creates the next connection. This is a rather bad benchmark, as it doesn't
2131 test the efficiency of the framework or much non-blocking I/O, but it is a
2132 benchmark nevertheless.
2133
2134 name runtime
2135 Lambda/select 0.330 sec
2136 + optimized 0.122 sec
2137 Lambda/AnyEvent 0.327 sec
2138 + optimized 0.138 sec
2139 Raw sockets/select 0.077 sec
2140 POE/select, components 0.662 sec
2141 POE/select, raw sockets 0.226 sec
2142 POE/select, optimized 0.404 sec
2143
2144 AnyEvent/select/nb 0.085 sec
2145 AnyEvent/EV/nb 0.068 sec
2146 +state machine 0.134 sec
2147
2148 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2149 benchmarks actually make blocking connects and use 100% blocking I/O,
2150 defeating the purpose of an event-based solution. All of the newly
2151 written AnyEvent benchmarks use 100% non-blocking connects (using
2152 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2153 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2154 generally require a lot more bookkeeping and event handling than blocking
2155 connects (which involve a single syscall only).
2156
2157 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2158 offers similar expressive power as POE and IO::Lambda, using conventional
2159 Perl syntax. This means that both the echo server and the client are 100%
2160 non-blocking, further placing it at a disadvantage.
2161
2162 As you can see, the AnyEvent + EV combination even beats the
2163 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2164 backend easily beats IO::Lambda and POE.
2165
2166 And even the 100% non-blocking version written using the high-level (and
2167 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2168 large margin, even though it does all of DNS, tcp-connect and socket I/O
2169 in a non-blocking way.
2170
2171 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2172 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2173 part of the IO::lambda distribution and were used without any changes.
2174
2175
2176 =head1 SIGNALS
2177
2178 AnyEvent currently installs handlers for these signals:
2179
2180 =over 4
2181
2182 =item SIGCHLD
2183
2184 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2185 emulation for event loops that do not support them natively. Also, some
2186 event loops install a similar handler.
2187
2188 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2189 AnyEvent will reset it to default, to avoid losing child exit statuses.
2190
2191 =item SIGPIPE
2192
2193 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2194 when AnyEvent gets loaded.
2195
2196 The rationale for this is that AnyEvent users usually do not really depend
2197 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2198 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2199 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2200 some random socket.
2201
2202 The rationale for installing a no-op handler as opposed to ignoring it is
2203 that this way, the handler will be restored to defaults on exec.
2204
2205 Feel free to install your own handler, or reset it to defaults.
2206
2207 =back
2208
2209 =cut
2210
2211 undef $SIG{CHLD}
2212 if $SIG{CHLD} eq 'IGNORE';
2213
2214 $SIG{PIPE} = sub { }
2215 unless defined $SIG{PIPE};
2216
2217 =head1 RECOMMENDED/OPTIONAL MODULES
2218
2219 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2220 it's built-in modules) are required to use it.
2221
2222 That does not mean that AnyEvent won't take advantage of some additional
2223 modules if they are installed.
2224
2225 This section epxlains which additional modules will be used, and how they
2226 affect AnyEvent's operetion.
2227
2228 =over 4
2229
2230 =item L<Async::Interrupt>
2231
2232 This slightly arcane module is used to implement fast signal handling: To
2233 my knowledge, there is no way to do completely race-free and quick
2234 signal handling in pure perl. To ensure that signals still get
2235 delivered, AnyEvent will start an interval timer to wake up perl (and
2236 catch the signals) with soemd elay (default is 10 seconds, look for
2237 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2238
2239 If this module is available, then it will be used to implement signal
2240 catching, which means that signals will not be delayed, and the event loop
2241 will not be interrupted regularly, which is more efficient (And good for
2242 battery life on laptops).
2243
2244 This affects not just the pure-perl event loop, but also other event loops
2245 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2246
2247 =item L<EV>
2248
2249 This module isn't really "optional", as it is simply one of the backend
2250 event loops that AnyEvent can use. However, it is simply the best event
2251 loop available in terms of features, speed and stability: It supports
2252 the AnyEvent API optimally, implements all the watcher types in XS, does
2253 automatic timer adjustments even when no monotonic clock is available,
2254 can take avdantage of advanced kernel interfaces such as C<epoll> and
2255 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2256 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2257
2258 =item L<Guard>
2259
2260 The guard module, when used, will be used to implement
2261 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2262 lot less memory), but otherwise doesn't affect guard operation much. It is
2263 purely used for performance.
2264
2265 =item L<JSON> and L<JSON::XS>
2266
2267 This module is required when you want to read or write JSON data via
2268 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2269 advantage of the ulta-high-speed L<JSON::XS> module when it is installed.
2270
2271 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2272 installed.
2273
2274 =item L<Net::SSLeay>
2275
2276 Implementing TLS/SSL in Perl is certainly interesting, but not very
2277 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2278 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2279
2280 =item L<Time::HiRes>
2281
2282 This module is part of perl since release 5.008. It will be used when the
2283 chosen event library does not come with a timing source on it's own. The
2284 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2285 try to use a monotonic clock for timing stability.
2286
2287 =back
2288
2289
2290 =head1 FORK
2291
2292 Most event libraries are not fork-safe. The ones who are usually are
2293 because they rely on inefficient but fork-safe C<select> or C<poll>
2294 calls. Only L<EV> is fully fork-aware.
2295
2296 If you have to fork, you must either do so I<before> creating your first
2297 watcher OR you must not use AnyEvent at all in the child OR you must do
2298 something completely out of the scope of AnyEvent.
2299
2300
2301 =head1 SECURITY CONSIDERATIONS
2302
2303 AnyEvent can be forced to load any event model via
2304 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2305 execute arbitrary code or directly gain access, it can easily be used to
2306 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2307 will not be active when the program uses a different event model than
2308 specified in the variable.
2309
2310 You can make AnyEvent completely ignore this variable by deleting it
2311 before the first watcher gets created, e.g. with a C<BEGIN> block:
2312
2313 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2314
2315 use AnyEvent;
2316
2317 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2318 be used to probe what backend is used and gain other information (which is
2319 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2320 $ENV{PERL_ANYEVENT_STRICT}.
2321
2322 Note that AnyEvent will remove I<all> environment variables starting with
2323 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2324 enabled.
2325
2326
2327 =head1 BUGS
2328
2329 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2330 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2331 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2332 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2333 pronounced).
2334
2335
2336 =head1 SEE ALSO
2337
2338 Utility functions: L<AnyEvent::Util>.
2339
2340 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2341 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2342
2343 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2344 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2345 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2346 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
2347
2348 Non-blocking file handles, sockets, TCP clients and
2349 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2350
2351 Asynchronous DNS: L<AnyEvent::DNS>.
2352
2353 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2354 L<Coro::Event>,
2355
2356 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2357 L<AnyEvent::HTTP>.
2358
2359
2360 =head1 AUTHOR
2361
2362 Marc Lehmann <schmorp@schmorp.de>
2363 http://home.schmorp.de/
2364
2365 =cut
2366
2367 1
2368