ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
Revision: 1.266
Committed: Thu Jul 30 03:41:56 2009 UTC (15 years ago) by root
Branch: MAIN
Changes since 1.265: +67 -0 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 Note that updating the time I<might> cause some events to be handled.
369
370 =back
371
372 =head2 SIGNAL WATCHERS
373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
376 You can watch for signals using a signal watcher, C<signal> is the signal
377 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
378 callback to be invoked whenever a signal occurs.
379
380 Although the callback might get passed parameters, their value and
381 presence is undefined and you cannot rely on them. Portable AnyEvent
382 callbacks cannot use arguments passed to signal watcher callbacks.
383
384 Multiple signal occurrences can be clumped together into one callback
385 invocation, and callback invocation will be synchronous. Synchronous means
386 that it might take a while until the signal gets handled by the process,
387 but it is guaranteed not to interrupt any other callbacks.
388
389 The main advantage of using these watchers is that you can share a signal
390 between multiple watchers, and AnyEvent will ensure that signals will not
391 interrupt your program at bad times.
392
393 This watcher might use C<%SIG> (depending on the event loop used),
394 so programs overwriting those signals directly will likely not work
395 correctly.
396
397 Example: exit on SIGINT
398
399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
400
401 =head3 Signal Races, Delays and Workarounds
402
403 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404 callbacks to signals in a generic way, which is a pity, as you cannot do
405 race-free signal handling in perl. AnyEvent will try to do it's best, but
406 in some cases, signals will be delayed. The maximum time a signal might
407 be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
408 seconds). This variable can be changed only before the first signal
409 watcher is created, and should be left alone otherwise. Higher values
410 will cause fewer spurious wake-ups, which is better for power and CPU
411 saving. All these problems can be avoided by installing the optional
412 L<Async::Interrupt> module. This will not work with inherently broken
413 event loops such as L<Event> or L<Event::Lib> (and not with L<POE>
414 currently, as POE does it's own workaround with one-second latency). With
415 those, you just have to suffer the delays.
416
417 =head2 CHILD PROCESS WATCHERS
418
419 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
420
421 You can also watch on a child process exit and catch its exit status.
422
423 The child process is specified by the C<pid> argument (one some backends,
424 using C<0> watches for any child process exit, on others this will
425 croak). The watcher will be triggered only when the child process has
426 finished and an exit status is available, not on any trace events
427 (stopped/continued).
428
429 The callback will be called with the pid and exit status (as returned by
430 waitpid), so unlike other watcher types, you I<can> rely on child watcher
431 callback arguments.
432
433 This watcher type works by installing a signal handler for C<SIGCHLD>,
434 and since it cannot be shared, nothing else should use SIGCHLD or reap
435 random child processes (waiting for specific child processes, e.g. inside
436 C<system>, is just fine).
437
438 There is a slight catch to child watchers, however: you usually start them
439 I<after> the child process was created, and this means the process could
440 have exited already (and no SIGCHLD will be sent anymore).
441
442 Not all event models handle this correctly (neither POE nor IO::Async do,
443 see their AnyEvent::Impl manpages for details), but even for event models
444 that I<do> handle this correctly, they usually need to be loaded before
445 the process exits (i.e. before you fork in the first place). AnyEvent's
446 pure perl event loop handles all cases correctly regardless of when you
447 start the watcher.
448
449 This means you cannot create a child watcher as the very first
450 thing in an AnyEvent program, you I<have> to create at least one
451 watcher before you C<fork> the child (alternatively, you can call
452 C<AnyEvent::detect>).
453
454 As most event loops do not support waiting for child events, they will be
455 emulated by AnyEvent in most cases, in which the latency and race problems
456 mentioned in the description of signal watchers apply.
457
458 Example: fork a process and wait for it
459
460 my $done = AnyEvent->condvar;
461
462 my $pid = fork or exit 5;
463
464 my $w = AnyEvent->child (
465 pid => $pid,
466 cb => sub {
467 my ($pid, $status) = @_;
468 warn "pid $pid exited with status $status";
469 $done->send;
470 },
471 );
472
473 # do something else, then wait for process exit
474 $done->recv;
475
476 =head2 IDLE WATCHERS
477
478 $w = AnyEvent->idle (cb => <callback>);
479
480 Sometimes there is a need to do something, but it is not so important
481 to do it instantly, but only when there is nothing better to do. This
482 "nothing better to do" is usually defined to be "no other events need
483 attention by the event loop".
484
485 Idle watchers ideally get invoked when the event loop has nothing
486 better to do, just before it would block the process to wait for new
487 events. Instead of blocking, the idle watcher is invoked.
488
489 Most event loops unfortunately do not really support idle watchers (only
490 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
491 will simply call the callback "from time to time".
492
493 Example: read lines from STDIN, but only process them when the
494 program is otherwise idle:
495
496 my @lines; # read data
497 my $idle_w;
498 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
499 push @lines, scalar <STDIN>;
500
501 # start an idle watcher, if not already done
502 $idle_w ||= AnyEvent->idle (cb => sub {
503 # handle only one line, when there are lines left
504 if (my $line = shift @lines) {
505 print "handled when idle: $line";
506 } else {
507 # otherwise disable the idle watcher again
508 undef $idle_w;
509 }
510 });
511 });
512
513 =head2 CONDITION VARIABLES
514
515 $cv = AnyEvent->condvar;
516
517 $cv->send (<list>);
518 my @res = $cv->recv;
519
520 If you are familiar with some event loops you will know that all of them
521 require you to run some blocking "loop", "run" or similar function that
522 will actively watch for new events and call your callbacks.
523
524 AnyEvent is slightly different: it expects somebody else to run the event
525 loop and will only block when necessary (usually when told by the user).
526
527 The instrument to do that is called a "condition variable", so called
528 because they represent a condition that must become true.
529
530 Now is probably a good time to look at the examples further below.
531
532 Condition variables can be created by calling the C<< AnyEvent->condvar
533 >> method, usually without arguments. The only argument pair allowed is
534 C<cb>, which specifies a callback to be called when the condition variable
535 becomes true, with the condition variable as the first argument (but not
536 the results).
537
538 After creation, the condition variable is "false" until it becomes "true"
539 by calling the C<send> method (or calling the condition variable as if it
540 were a callback, read about the caveats in the description for the C<<
541 ->send >> method).
542
543 Condition variables are similar to callbacks, except that you can
544 optionally wait for them. They can also be called merge points - points
545 in time where multiple outstanding events have been processed. And yet
546 another way to call them is transactions - each condition variable can be
547 used to represent a transaction, which finishes at some point and delivers
548 a result. And yet some people know them as "futures" - a promise to
549 compute/deliver something that you can wait for.
550
551 Condition variables are very useful to signal that something has finished,
552 for example, if you write a module that does asynchronous http requests,
553 then a condition variable would be the ideal candidate to signal the
554 availability of results. The user can either act when the callback is
555 called or can synchronously C<< ->recv >> for the results.
556
557 You can also use them to simulate traditional event loops - for example,
558 you can block your main program until an event occurs - for example, you
559 could C<< ->recv >> in your main program until the user clicks the Quit
560 button of your app, which would C<< ->send >> the "quit" event.
561
562 Note that condition variables recurse into the event loop - if you have
563 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
564 lose. Therefore, condition variables are good to export to your caller, but
565 you should avoid making a blocking wait yourself, at least in callbacks,
566 as this asks for trouble.
567
568 Condition variables are represented by hash refs in perl, and the keys
569 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
570 easy (it is often useful to build your own transaction class on top of
571 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
572 it's C<new> method in your own C<new> method.
573
574 There are two "sides" to a condition variable - the "producer side" which
575 eventually calls C<< -> send >>, and the "consumer side", which waits
576 for the send to occur.
577
578 Example: wait for a timer.
579
580 # wait till the result is ready
581 my $result_ready = AnyEvent->condvar;
582
583 # do something such as adding a timer
584 # or socket watcher the calls $result_ready->send
585 # when the "result" is ready.
586 # in this case, we simply use a timer:
587 my $w = AnyEvent->timer (
588 after => 1,
589 cb => sub { $result_ready->send },
590 );
591
592 # this "blocks" (while handling events) till the callback
593 # calls -<send
594 $result_ready->recv;
595
596 Example: wait for a timer, but take advantage of the fact that condition
597 variables are also callable directly.
598
599 my $done = AnyEvent->condvar;
600 my $delay = AnyEvent->timer (after => 5, cb => $done);
601 $done->recv;
602
603 Example: Imagine an API that returns a condvar and doesn't support
604 callbacks. This is how you make a synchronous call, for example from
605 the main program:
606
607 use AnyEvent::CouchDB;
608
609 ...
610
611 my @info = $couchdb->info->recv;
612
613 And this is how you would just set a callback to be called whenever the
614 results are available:
615
616 $couchdb->info->cb (sub {
617 my @info = $_[0]->recv;
618 });
619
620 =head3 METHODS FOR PRODUCERS
621
622 These methods should only be used by the producing side, i.e. the
623 code/module that eventually sends the signal. Note that it is also
624 the producer side which creates the condvar in most cases, but it isn't
625 uncommon for the consumer to create it as well.
626
627 =over 4
628
629 =item $cv->send (...)
630
631 Flag the condition as ready - a running C<< ->recv >> and all further
632 calls to C<recv> will (eventually) return after this method has been
633 called. If nobody is waiting the send will be remembered.
634
635 If a callback has been set on the condition variable, it is called
636 immediately from within send.
637
638 Any arguments passed to the C<send> call will be returned by all
639 future C<< ->recv >> calls.
640
641 Condition variables are overloaded so one can call them directly (as if
642 they were a code reference). Calling them directly is the same as calling
643 C<send>.
644
645 =item $cv->croak ($error)
646
647 Similar to send, but causes all call's to C<< ->recv >> to invoke
648 C<Carp::croak> with the given error message/object/scalar.
649
650 This can be used to signal any errors to the condition variable
651 user/consumer. Doing it this way instead of calling C<croak> directly
652 delays the error detetcion, but has the overwhelmign advantage that it
653 diagnoses the error at the place where the result is expected, and not
654 deep in some event clalback without connection to the actual code causing
655 the problem.
656
657 =item $cv->begin ([group callback])
658
659 =item $cv->end
660
661 These two methods can be used to combine many transactions/events into
662 one. For example, a function that pings many hosts in parallel might want
663 to use a condition variable for the whole process.
664
665 Every call to C<< ->begin >> will increment a counter, and every call to
666 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
667 >>, the (last) callback passed to C<begin> will be executed. That callback
668 is I<supposed> to call C<< ->send >>, but that is not required. If no
669 callback was set, C<send> will be called without any arguments.
670
671 You can think of C<< $cv->send >> giving you an OR condition (one call
672 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
673 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
674
675 Let's start with a simple example: you have two I/O watchers (for example,
676 STDOUT and STDERR for a program), and you want to wait for both streams to
677 close before activating a condvar:
678
679 my $cv = AnyEvent->condvar;
680
681 $cv->begin; # first watcher
682 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
683 defined sysread $fh1, my $buf, 4096
684 or $cv->end;
685 });
686
687 $cv->begin; # second watcher
688 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
689 defined sysread $fh2, my $buf, 4096
690 or $cv->end;
691 });
692
693 $cv->recv;
694
695 This works because for every event source (EOF on file handle), there is
696 one call to C<begin>, so the condvar waits for all calls to C<end> before
697 sending.
698
699 The ping example mentioned above is slightly more complicated, as the
700 there are results to be passwd back, and the number of tasks that are
701 begung can potentially be zero:
702
703 my $cv = AnyEvent->condvar;
704
705 my %result;
706 $cv->begin (sub { $cv->send (\%result) });
707
708 for my $host (@list_of_hosts) {
709 $cv->begin;
710 ping_host_then_call_callback $host, sub {
711 $result{$host} = ...;
712 $cv->end;
713 };
714 }
715
716 $cv->end;
717
718 This code fragment supposedly pings a number of hosts and calls
719 C<send> after results for all then have have been gathered - in any
720 order. To achieve this, the code issues a call to C<begin> when it starts
721 each ping request and calls C<end> when it has received some result for
722 it. Since C<begin> and C<end> only maintain a counter, the order in which
723 results arrive is not relevant.
724
725 There is an additional bracketing call to C<begin> and C<end> outside the
726 loop, which serves two important purposes: first, it sets the callback
727 to be called once the counter reaches C<0>, and second, it ensures that
728 C<send> is called even when C<no> hosts are being pinged (the loop
729 doesn't execute once).
730
731 This is the general pattern when you "fan out" into multiple (but
732 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
733 the callback and ensure C<end> is called at least once, and then, for each
734 subrequest you start, call C<begin> and for each subrequest you finish,
735 call C<end>.
736
737 =back
738
739 =head3 METHODS FOR CONSUMERS
740
741 These methods should only be used by the consuming side, i.e. the
742 code awaits the condition.
743
744 =over 4
745
746 =item $cv->recv
747
748 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
749 >> methods have been called on c<$cv>, while servicing other watchers
750 normally.
751
752 You can only wait once on a condition - additional calls are valid but
753 will return immediately.
754
755 If an error condition has been set by calling C<< ->croak >>, then this
756 function will call C<croak>.
757
758 In list context, all parameters passed to C<send> will be returned,
759 in scalar context only the first one will be returned.
760
761 Note that doing a blocking wait in a callback is not supported by any
762 event loop, that is, recursive invocation of a blocking C<< ->recv
763 >> is not allowed, and the C<recv> call will C<croak> if such a
764 condition is detected. This condition can be slightly loosened by using
765 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
766 any thread that doesn't run the event loop itself.
767
768 Not all event models support a blocking wait - some die in that case
769 (programs might want to do that to stay interactive), so I<if you are
770 using this from a module, never require a blocking wait>. Instead, let the
771 caller decide whether the call will block or not (for example, by coupling
772 condition variables with some kind of request results and supporting
773 callbacks so the caller knows that getting the result will not block,
774 while still supporting blocking waits if the caller so desires).
775
776 You can ensure that C<< -recv >> never blocks by setting a callback and
777 only calling C<< ->recv >> from within that callback (or at a later
778 time). This will work even when the event loop does not support blocking
779 waits otherwise.
780
781 =item $bool = $cv->ready
782
783 Returns true when the condition is "true", i.e. whether C<send> or
784 C<croak> have been called.
785
786 =item $cb = $cv->cb ($cb->($cv))
787
788 This is a mutator function that returns the callback set and optionally
789 replaces it before doing so.
790
791 The callback will be called when the condition becomes "true", i.e. when
792 C<send> or C<croak> are called, with the only argument being the condition
793 variable itself. Calling C<recv> inside the callback or at any later time
794 is guaranteed not to block.
795
796 =back
797
798 =head1 SUPPORTED EVENT LOOPS/BACKENDS
799
800 The available backend classes are (every class has its own manpage):
801
802 =over 4
803
804 =item Backends that are autoprobed when no other event loop can be found.
805
806 EV is the preferred backend when no other event loop seems to be in
807 use. If EV is not installed, then AnyEvent will try Event, and, failing
808 that, will fall back to its own pure-perl implementation, which is
809 available everywhere as it comes with AnyEvent itself.
810
811 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
812 AnyEvent::Impl::Event based on Event, very stable, few glitches.
813 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
814
815 =item Backends that are transparently being picked up when they are used.
816
817 These will be used when they are currently loaded when the first watcher
818 is created, in which case it is assumed that the application is using
819 them. This means that AnyEvent will automatically pick the right backend
820 when the main program loads an event module before anything starts to
821 create watchers. Nothing special needs to be done by the main program.
822
823 AnyEvent::Impl::Glib based on Glib, slow but very stable.
824 AnyEvent::Impl::Tk based on Tk, very broken.
825 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
826 AnyEvent::Impl::POE based on POE, very slow, some limitations.
827 AnyEvent::Impl::Irssi used when running within irssi.
828
829 =item Backends with special needs.
830
831 Qt requires the Qt::Application to be instantiated first, but will
832 otherwise be picked up automatically. As long as the main program
833 instantiates the application before any AnyEvent watchers are created,
834 everything should just work.
835
836 AnyEvent::Impl::Qt based on Qt.
837
838 Support for IO::Async can only be partial, as it is too broken and
839 architecturally limited to even support the AnyEvent API. It also
840 is the only event loop that needs the loop to be set explicitly, so
841 it can only be used by a main program knowing about AnyEvent. See
842 L<AnyEvent::Impl::Async> for the gory details.
843
844 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
845
846 =item Event loops that are indirectly supported via other backends.
847
848 Some event loops can be supported via other modules:
849
850 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
851
852 B<WxWidgets> has no support for watching file handles. However, you can
853 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
854 polls 20 times per second, which was considered to be too horrible to even
855 consider for AnyEvent.
856
857 B<Prima> is not supported as nobody seems to be using it, but it has a POE
858 backend, so it can be supported through POE.
859
860 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
861 load L<POE> when detecting them, in the hope that POE will pick them up,
862 in which case everything will be automatic.
863
864 =back
865
866 =head1 GLOBAL VARIABLES AND FUNCTIONS
867
868 These are not normally required to use AnyEvent, but can be useful to
869 write AnyEvent extension modules.
870
871 =over 4
872
873 =item $AnyEvent::MODEL
874
875 Contains C<undef> until the first watcher is being created, before the
876 backend has been autodetected.
877
878 Afterwards it contains the event model that is being used, which is the
879 name of the Perl class implementing the model. This class is usually one
880 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
881 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
882 will be C<urxvt::anyevent>).
883
884 =item AnyEvent::detect
885
886 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
887 if necessary. You should only call this function right before you would
888 have created an AnyEvent watcher anyway, that is, as late as possible at
889 runtime, and not e.g. while initialising of your module.
890
891 If you need to do some initialisation before AnyEvent watchers are
892 created, use C<post_detect>.
893
894 =item $guard = AnyEvent::post_detect { BLOCK }
895
896 Arranges for the code block to be executed as soon as the event model is
897 autodetected (or immediately if this has already happened).
898
899 The block will be executed I<after> the actual backend has been detected
900 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
901 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
902 other initialisations - see the sources of L<AnyEvent::Strict> or
903 L<AnyEvent::AIO> to see how this is used.
904
905 The most common usage is to create some global watchers, without forcing
906 event module detection too early, for example, L<AnyEvent::AIO> creates
907 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
908 avoid autodetecting the event module at load time.
909
910 If called in scalar or list context, then it creates and returns an object
911 that automatically removes the callback again when it is destroyed (or
912 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
913 a case where this is useful.
914
915 Example: Create a watcher for the IO::AIO module and store it in
916 C<$WATCHER>. Only do so after the event loop is initialised, though.
917
918 our WATCHER;
919
920 my $guard = AnyEvent::post_detect {
921 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
922 };
923
924 # the ||= is important in case post_detect immediately runs the block,
925 # as to not clobber the newly-created watcher. assigning both watcher and
926 # post_detect guard to the same variable has the advantage of users being
927 # able to just C<undef $WATCHER> if the watcher causes them grief.
928
929 $WATCHER ||= $guard;
930
931 =item @AnyEvent::post_detect
932
933 If there are any code references in this array (you can C<push> to it
934 before or after loading AnyEvent), then they will called directly after
935 the event loop has been chosen.
936
937 You should check C<$AnyEvent::MODEL> before adding to this array, though:
938 if it is defined then the event loop has already been detected, and the
939 array will be ignored.
940
941 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
942 it,as it takes care of these details.
943
944 This variable is mainly useful for modules that can do something useful
945 when AnyEvent is used and thus want to know when it is initialised, but do
946 not need to even load it by default. This array provides the means to hook
947 into AnyEvent passively, without loading it.
948
949 =back
950
951 =head1 WHAT TO DO IN A MODULE
952
953 As a module author, you should C<use AnyEvent> and call AnyEvent methods
954 freely, but you should not load a specific event module or rely on it.
955
956 Be careful when you create watchers in the module body - AnyEvent will
957 decide which event module to use as soon as the first method is called, so
958 by calling AnyEvent in your module body you force the user of your module
959 to load the event module first.
960
961 Never call C<< ->recv >> on a condition variable unless you I<know> that
962 the C<< ->send >> method has been called on it already. This is
963 because it will stall the whole program, and the whole point of using
964 events is to stay interactive.
965
966 It is fine, however, to call C<< ->recv >> when the user of your module
967 requests it (i.e. if you create a http request object ad have a method
968 called C<results> that returns the results, it should call C<< ->recv >>
969 freely, as the user of your module knows what she is doing. always).
970
971 =head1 WHAT TO DO IN THE MAIN PROGRAM
972
973 There will always be a single main program - the only place that should
974 dictate which event model to use.
975
976 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
977 do anything special (it does not need to be event-based) and let AnyEvent
978 decide which implementation to chose if some module relies on it.
979
980 If the main program relies on a specific event model - for example, in
981 Gtk2 programs you have to rely on the Glib module - you should load the
982 event module before loading AnyEvent or any module that uses it: generally
983 speaking, you should load it as early as possible. The reason is that
984 modules might create watchers when they are loaded, and AnyEvent will
985 decide on the event model to use as soon as it creates watchers, and it
986 might chose the wrong one unless you load the correct one yourself.
987
988 You can chose to use a pure-perl implementation by loading the
989 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
990 everywhere, but letting AnyEvent chose the model is generally better.
991
992 =head2 MAINLOOP EMULATION
993
994 Sometimes (often for short test scripts, or even standalone programs who
995 only want to use AnyEvent), you do not want to run a specific event loop.
996
997 In that case, you can use a condition variable like this:
998
999 AnyEvent->condvar->recv;
1000
1001 This has the effect of entering the event loop and looping forever.
1002
1003 Note that usually your program has some exit condition, in which case
1004 it is better to use the "traditional" approach of storing a condition
1005 variable somewhere, waiting for it, and sending it when the program should
1006 exit cleanly.
1007
1008
1009 =head1 OTHER MODULES
1010
1011 The following is a non-exhaustive list of additional modules that use
1012 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1013 modules and other event loops in the same program. Some of the modules
1014 come with AnyEvent, most are available via CPAN.
1015
1016 =over 4
1017
1018 =item L<AnyEvent::Util>
1019
1020 Contains various utility functions that replace often-used but blocking
1021 functions such as C<inet_aton> by event-/callback-based versions.
1022
1023 =item L<AnyEvent::Socket>
1024
1025 Provides various utility functions for (internet protocol) sockets,
1026 addresses and name resolution. Also functions to create non-blocking tcp
1027 connections or tcp servers, with IPv6 and SRV record support and more.
1028
1029 =item L<AnyEvent::Handle>
1030
1031 Provide read and write buffers, manages watchers for reads and writes,
1032 supports raw and formatted I/O, I/O queued and fully transparent and
1033 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1034
1035 =item L<AnyEvent::DNS>
1036
1037 Provides rich asynchronous DNS resolver capabilities.
1038
1039 =item L<AnyEvent::HTTP>
1040
1041 A simple-to-use HTTP library that is capable of making a lot of concurrent
1042 HTTP requests.
1043
1044 =item L<AnyEvent::HTTPD>
1045
1046 Provides a simple web application server framework.
1047
1048 =item L<AnyEvent::FastPing>
1049
1050 The fastest ping in the west.
1051
1052 =item L<AnyEvent::DBI>
1053
1054 Executes L<DBI> requests asynchronously in a proxy process.
1055
1056 =item L<AnyEvent::AIO>
1057
1058 Truly asynchronous I/O, should be in the toolbox of every event
1059 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1060 together.
1061
1062 =item L<AnyEvent::BDB>
1063
1064 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1065 L<BDB> and AnyEvent together.
1066
1067 =item L<AnyEvent::GPSD>
1068
1069 A non-blocking interface to gpsd, a daemon delivering GPS information.
1070
1071 =item L<AnyEvent::IRC>
1072
1073 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1074
1075 =item L<AnyEvent::XMPP>
1076
1077 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1078 Net::XMPP2>.
1079
1080 =item L<AnyEvent::IGS>
1081
1082 A non-blocking interface to the Internet Go Server protocol (used by
1083 L<App::IGS>).
1084
1085 =item L<Net::FCP>
1086
1087 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1088 of AnyEvent.
1089
1090 =item L<Event::ExecFlow>
1091
1092 High level API for event-based execution flow control.
1093
1094 =item L<Coro>
1095
1096 Has special support for AnyEvent via L<Coro::AnyEvent>.
1097
1098 =back
1099
1100 =cut
1101
1102 package AnyEvent;
1103
1104 # basically a tuned-down version of common::sense
1105 sub common_sense {
1106 # no warnings
1107 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1108 # use strict vars subs
1109 $^H |= 0x00000600;
1110 }
1111
1112 BEGIN { AnyEvent::common_sense }
1113
1114 use Carp ();
1115
1116 our $VERSION = 4.881;
1117 our $MODEL;
1118
1119 our $AUTOLOAD;
1120 our @ISA;
1121
1122 our @REGISTRY;
1123
1124 our $WIN32;
1125
1126 our $VERBOSE;
1127
1128 BEGIN {
1129 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1130 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1131
1132 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1133 if ${^TAINT};
1134
1135 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1136
1137 }
1138
1139 our $MAX_SIGNAL_LATENCY = 10;
1140
1141 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1142
1143 {
1144 my $idx;
1145 $PROTOCOL{$_} = ++$idx
1146 for reverse split /\s*,\s*/,
1147 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1148 }
1149
1150 my @models = (
1151 [EV:: => AnyEvent::Impl::EV:: , 1],
1152 [Event:: => AnyEvent::Impl::Event::, 1],
1153 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1154 # everything below here will not (normally) be autoprobed
1155 # as the pureperl backend should work everywhere
1156 # and is usually faster
1157 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1158 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1159 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1160 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1161 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1162 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1163 [Wx:: => AnyEvent::Impl::POE::],
1164 [Prima:: => AnyEvent::Impl::POE::],
1165 # IO::Async is just too broken - we would need workarounds for its
1166 # byzantine signal and broken child handling, among others.
1167 # IO::Async is rather hard to detect, as it doesn't have any
1168 # obvious default class.
1169 # [0, IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1170 # [0, IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1171 # [0, IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1172 );
1173
1174 our %method = map +($_ => 1),
1175 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1176
1177 our @post_detect;
1178
1179 sub post_detect(&) {
1180 my ($cb) = @_;
1181
1182 if ($MODEL) {
1183 $cb->();
1184
1185 undef
1186 } else {
1187 push @post_detect, $cb;
1188
1189 defined wantarray
1190 ? bless \$cb, "AnyEvent::Util::postdetect"
1191 : ()
1192 }
1193 }
1194
1195 sub AnyEvent::Util::postdetect::DESTROY {
1196 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1197 }
1198
1199 sub detect() {
1200 unless ($MODEL) {
1201 local $SIG{__DIE__};
1202
1203 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1204 my $model = "AnyEvent::Impl::$1";
1205 if (eval "require $model") {
1206 $MODEL = $model;
1207 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1208 } else {
1209 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1210 }
1211 }
1212
1213 # check for already loaded models
1214 unless ($MODEL) {
1215 for (@REGISTRY, @models) {
1216 my ($package, $model) = @$_;
1217 if (${"$package\::VERSION"} > 0) {
1218 if (eval "require $model") {
1219 $MODEL = $model;
1220 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1221 last;
1222 }
1223 }
1224 }
1225
1226 unless ($MODEL) {
1227 # try to autoload a model
1228 for (@REGISTRY, @models) {
1229 my ($package, $model, $autoload) = @$_;
1230 if (
1231 $autoload
1232 and eval "require $package"
1233 and ${"$package\::VERSION"} > 0
1234 and eval "require $model"
1235 ) {
1236 $MODEL = $model;
1237 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1238 last;
1239 }
1240 }
1241
1242 $MODEL
1243 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1244 }
1245 }
1246
1247 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1248
1249 unshift @ISA, $MODEL;
1250
1251 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1252
1253 (shift @post_detect)->() while @post_detect;
1254 }
1255
1256 $MODEL
1257 }
1258
1259 sub AUTOLOAD {
1260 (my $func = $AUTOLOAD) =~ s/.*://;
1261
1262 $method{$func}
1263 or Carp::croak "$func: not a valid method for AnyEvent objects";
1264
1265 detect unless $MODEL;
1266
1267 my $class = shift;
1268 $class->$func (@_);
1269 }
1270
1271 # utility function to dup a filehandle. this is used by many backends
1272 # to support binding more than one watcher per filehandle (they usually
1273 # allow only one watcher per fd, so we dup it to get a different one).
1274 sub _dupfh($$;$$) {
1275 my ($poll, $fh, $r, $w) = @_;
1276
1277 # cygwin requires the fh mode to be matching, unix doesn't
1278 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1279
1280 open my $fh2, $mode, $fh
1281 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1282
1283 # we assume CLOEXEC is already set by perl in all important cases
1284
1285 ($fh2, $rw)
1286 }
1287
1288 package AnyEvent::Base;
1289
1290 # default implementations for many methods
1291
1292 sub _time {
1293 # probe for availability of Time::HiRes
1294 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1295 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1296 *_time = \&Time::HiRes::time;
1297 # if (eval "use POSIX (); (POSIX::times())...
1298 } else {
1299 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1300 *_time = sub { time }; # epic fail
1301 }
1302
1303 &_time
1304 }
1305
1306 sub time { _time }
1307 sub now { _time }
1308 sub now_update { }
1309
1310 # default implementation for ->condvar
1311
1312 sub condvar {
1313 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1314 }
1315
1316 # default implementation for ->signal
1317
1318 our $HAVE_ASYNC_INTERRUPT;
1319
1320 sub _have_async_interrupt() {
1321 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1322 && eval "use Async::Interrupt 1.0 (); 1")
1323 unless defined $HAVE_ASYNC_INTERRUPT;
1324
1325 $HAVE_ASYNC_INTERRUPT
1326 }
1327
1328 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1329 our (%SIG_ASY, %SIG_ASY_W);
1330 our ($SIG_COUNT, $SIG_TW);
1331
1332 sub _signal_exec {
1333 $HAVE_ASYNC_INTERRUPT
1334 ? $SIGPIPE_R->drain
1335 : sysread $SIGPIPE_R, my $dummy, 9;
1336
1337 while (%SIG_EV) {
1338 for (keys %SIG_EV) {
1339 delete $SIG_EV{$_};
1340 $_->() for values %{ $SIG_CB{$_} || {} };
1341 }
1342 }
1343 }
1344
1345 # install a dummy wakeup watcher to reduce signal catching latency
1346 sub _sig_add() {
1347 unless ($SIG_COUNT++) {
1348 # try to align timer on a full-second boundary, if possible
1349 my $NOW = AnyEvent->now;
1350
1351 $SIG_TW = AnyEvent->timer (
1352 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1353 interval => $MAX_SIGNAL_LATENCY,
1354 cb => sub { }, # just for the PERL_ASYNC_CHECK
1355 );
1356 }
1357 }
1358
1359 sub _sig_del {
1360 undef $SIG_TW
1361 unless --$SIG_COUNT;
1362 }
1363
1364 our $_sig_name_init; $_sig_name_init = sub {
1365 eval q{ # poor man's autoloading
1366 undef $_sig_name_init;
1367
1368 if (_have_async_interrupt) {
1369 *sig2num = \&Async::Interrupt::sig2num;
1370 *sig2name = \&Async::Interrupt::sig2name;
1371 } else {
1372 require Config;
1373
1374 my %signame2num;
1375 @signame2num{ split ' ', $Config::Config{sig_name} }
1376 = split ' ', $Config::Config{sig_num};
1377
1378 my @signum2name;
1379 @signum2name[values %signame2num] = keys %signame2num;
1380
1381 *sig2num = sub($) {
1382 $_[0] > 0 ? shift : $signame2num{+shift}
1383 };
1384 *sig2name = sub ($) {
1385 $_[0] > 0 ? $signum2name[+shift] : shift
1386 };
1387 }
1388 };
1389 die if $@;
1390 };
1391
1392 sub sig2num ($) { &$_sig_name_init; &sig2num }
1393 sub sig2name($) { &$_sig_name_init; &sig2name }
1394
1395 sub signal {
1396 eval q{ # poor man's autoloading {}
1397 # probe for availability of Async::Interrupt
1398 if (_have_async_interrupt) {
1399 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1400
1401 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1402 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1403
1404 } else {
1405 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1406
1407 require Fcntl;
1408
1409 if (AnyEvent::WIN32) {
1410 require AnyEvent::Util;
1411
1412 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1413 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1414 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1415 } else {
1416 pipe $SIGPIPE_R, $SIGPIPE_W;
1417 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1418 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1419
1420 # not strictly required, as $^F is normally 2, but let's make sure...
1421 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1422 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1423 }
1424
1425 $SIGPIPE_R
1426 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1427
1428 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1429 }
1430
1431 *signal = sub {
1432 my (undef, %arg) = @_;
1433
1434 my $signal = uc $arg{signal}
1435 or Carp::croak "required option 'signal' is missing";
1436
1437 if ($HAVE_ASYNC_INTERRUPT) {
1438 # async::interrupt
1439
1440 $signal = sig2num $signal;
1441 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1442
1443 $SIG_ASY{$signal} ||= new Async::Interrupt
1444 cb => sub { undef $SIG_EV{$signal} },
1445 signal => $signal,
1446 pipe => [$SIGPIPE_R->filenos],
1447 pipe_autodrain => 0,
1448 ;
1449
1450 } else {
1451 # pure perl
1452
1453 # AE::Util has been loaded in signal
1454 $signal = sig2name $signal;
1455 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1456
1457 $SIG{$signal} ||= sub {
1458 local $!;
1459 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1460 undef $SIG_EV{$signal};
1461 };
1462
1463 # can't do signal processing without introducing races in pure perl,
1464 # so limit the signal latency.
1465 _sig_add;
1466 }
1467
1468 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1469 };
1470
1471 *AnyEvent::Base::signal::DESTROY = sub {
1472 my ($signal, $cb) = @{$_[0]};
1473
1474 _sig_del;
1475
1476 delete $SIG_CB{$signal}{$cb};
1477
1478 $HAVE_ASYNC_INTERRUPT
1479 ? delete $SIG_ASY{$signal}
1480 : # delete doesn't work with older perls - they then
1481 # print weird messages, or just unconditionally exit
1482 # instead of getting the default action.
1483 undef $SIG{$signal}
1484 unless keys %{ $SIG_CB{$signal} };
1485 };
1486 };
1487 die if $@;
1488 &signal
1489 }
1490
1491 # default implementation for ->child
1492
1493 our %PID_CB;
1494 our $CHLD_W;
1495 our $CHLD_DELAY_W;
1496 our $WNOHANG;
1497
1498 sub _emit_childstatus($$) {
1499 my (undef, $rpid, $rstatus) = @_;
1500
1501 $_->($rpid, $rstatus)
1502 for values %{ $PID_CB{$rpid} || {} },
1503 values %{ $PID_CB{0} || {} };
1504 }
1505
1506 sub _sigchld {
1507 my $pid;
1508
1509 AnyEvent->_emit_childstatus ($pid, $?)
1510 while ($pid = waitpid -1, $WNOHANG) > 0;
1511 }
1512
1513 sub child {
1514 my (undef, %arg) = @_;
1515
1516 defined (my $pid = $arg{pid} + 0)
1517 or Carp::croak "required option 'pid' is missing";
1518
1519 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1520
1521 # WNOHANG is almost cetrainly 1 everywhere
1522 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1523 ? 1
1524 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1525
1526 unless ($CHLD_W) {
1527 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1528 # child could be a zombie already, so make at least one round
1529 &_sigchld;
1530 }
1531
1532 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1533 }
1534
1535 sub AnyEvent::Base::child::DESTROY {
1536 my ($pid, $cb) = @{$_[0]};
1537
1538 delete $PID_CB{$pid}{$cb};
1539 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1540
1541 undef $CHLD_W unless keys %PID_CB;
1542 }
1543
1544 # idle emulation is done by simply using a timer, regardless
1545 # of whether the process is idle or not, and not letting
1546 # the callback use more than 50% of the time.
1547 sub idle {
1548 my (undef, %arg) = @_;
1549
1550 my ($cb, $w, $rcb) = $arg{cb};
1551
1552 $rcb = sub {
1553 if ($cb) {
1554 $w = _time;
1555 &$cb;
1556 $w = _time - $w;
1557
1558 # never use more then 50% of the time for the idle watcher,
1559 # within some limits
1560 $w = 0.0001 if $w < 0.0001;
1561 $w = 5 if $w > 5;
1562
1563 $w = AnyEvent->timer (after => $w, cb => $rcb);
1564 } else {
1565 # clean up...
1566 undef $w;
1567 undef $rcb;
1568 }
1569 };
1570
1571 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1572
1573 bless \\$cb, "AnyEvent::Base::idle"
1574 }
1575
1576 sub AnyEvent::Base::idle::DESTROY {
1577 undef $${$_[0]};
1578 }
1579
1580 package AnyEvent::CondVar;
1581
1582 our @ISA = AnyEvent::CondVar::Base::;
1583
1584 package AnyEvent::CondVar::Base;
1585
1586 #use overload
1587 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1588 # fallback => 1;
1589
1590 # save 300+ kilobytes by dirtily hardcoding overloading
1591 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1592 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1593 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1594 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1595
1596 our $WAITING;
1597
1598 sub _send {
1599 # nop
1600 }
1601
1602 sub send {
1603 my $cv = shift;
1604 $cv->{_ae_sent} = [@_];
1605 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1606 $cv->_send;
1607 }
1608
1609 sub croak {
1610 $_[0]{_ae_croak} = $_[1];
1611 $_[0]->send;
1612 }
1613
1614 sub ready {
1615 $_[0]{_ae_sent}
1616 }
1617
1618 sub _wait {
1619 $WAITING
1620 and !$_[0]{_ae_sent}
1621 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1622
1623 local $WAITING = 1;
1624 AnyEvent->one_event while !$_[0]{_ae_sent};
1625 }
1626
1627 sub recv {
1628 $_[0]->_wait;
1629
1630 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1631 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1632 }
1633
1634 sub cb {
1635 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1636 $_[0]{_ae_cb}
1637 }
1638
1639 sub begin {
1640 ++$_[0]{_ae_counter};
1641 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1642 }
1643
1644 sub end {
1645 return if --$_[0]{_ae_counter};
1646 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1647 }
1648
1649 # undocumented/compatibility with pre-3.4
1650 *broadcast = \&send;
1651 *wait = \&_wait;
1652
1653 #############################################################################
1654 # "new" API, currently only emulation of it
1655 #############################################################################
1656
1657 package AE;
1658
1659 sub io($$$) {
1660 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1661 }
1662
1663 sub timer($$$) {
1664 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2]);
1665 }
1666
1667 sub signal($$) {
1668 AnyEvent->signal (signal => $_[0], cb => $_[1]);
1669 }
1670
1671 sub child($$) {
1672 AnyEvent->child (pid => $_[0], cb => $_[1]);
1673 }
1674
1675 sub idle($) {
1676 AnyEvent->idle (cb => $_[0]);
1677 }
1678
1679 sub cv() {
1680 AnyEvent->condvar
1681 }
1682
1683 sub now() {
1684 AnyEvent->now
1685 }
1686
1687 sub now_update() {
1688 AnyEvent->now_update
1689 }
1690
1691 sub time() {
1692 AnyEvent->time
1693 }
1694
1695 =head1 ERROR AND EXCEPTION HANDLING
1696
1697 In general, AnyEvent does not do any error handling - it relies on the
1698 caller to do that if required. The L<AnyEvent::Strict> module (see also
1699 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1700 checking of all AnyEvent methods, however, which is highly useful during
1701 development.
1702
1703 As for exception handling (i.e. runtime errors and exceptions thrown while
1704 executing a callback), this is not only highly event-loop specific, but
1705 also not in any way wrapped by this module, as this is the job of the main
1706 program.
1707
1708 The pure perl event loop simply re-throws the exception (usually
1709 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1710 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1711 so on.
1712
1713 =head1 ENVIRONMENT VARIABLES
1714
1715 The following environment variables are used by this module or its
1716 submodules.
1717
1718 Note that AnyEvent will remove I<all> environment variables starting with
1719 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1720 enabled.
1721
1722 =over 4
1723
1724 =item C<PERL_ANYEVENT_VERBOSE>
1725
1726 By default, AnyEvent will be completely silent except in fatal
1727 conditions. You can set this environment variable to make AnyEvent more
1728 talkative.
1729
1730 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1731 conditions, such as not being able to load the event model specified by
1732 C<PERL_ANYEVENT_MODEL>.
1733
1734 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1735 model it chooses.
1736
1737 When set to C<8> or higher, then AnyEvent will report extra information on
1738 which optional modules it loads and how it implements certain features.
1739
1740 =item C<PERL_ANYEVENT_STRICT>
1741
1742 AnyEvent does not do much argument checking by default, as thorough
1743 argument checking is very costly. Setting this variable to a true value
1744 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1745 check the arguments passed to most method calls. If it finds any problems,
1746 it will croak.
1747
1748 In other words, enables "strict" mode.
1749
1750 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1751 >>, it is definitely recommended to keep it off in production. Keeping
1752 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1753 can be very useful, however.
1754
1755 =item C<PERL_ANYEVENT_MODEL>
1756
1757 This can be used to specify the event model to be used by AnyEvent, before
1758 auto detection and -probing kicks in. It must be a string consisting
1759 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1760 and the resulting module name is loaded and if the load was successful,
1761 used as event model. If it fails to load AnyEvent will proceed with
1762 auto detection and -probing.
1763
1764 This functionality might change in future versions.
1765
1766 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1767 could start your program like this:
1768
1769 PERL_ANYEVENT_MODEL=Perl perl ...
1770
1771 =item C<PERL_ANYEVENT_PROTOCOLS>
1772
1773 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1774 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1775 of auto probing).
1776
1777 Must be set to a comma-separated list of protocols or address families,
1778 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1779 used, and preference will be given to protocols mentioned earlier in the
1780 list.
1781
1782 This variable can effectively be used for denial-of-service attacks
1783 against local programs (e.g. when setuid), although the impact is likely
1784 small, as the program has to handle conenction and other failures anyways.
1785
1786 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1787 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1788 - only support IPv4, never try to resolve or contact IPv6
1789 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1790 IPv6, but prefer IPv6 over IPv4.
1791
1792 =item C<PERL_ANYEVENT_EDNS0>
1793
1794 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1795 for DNS. This extension is generally useful to reduce DNS traffic, but
1796 some (broken) firewalls drop such DNS packets, which is why it is off by
1797 default.
1798
1799 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1800 EDNS0 in its DNS requests.
1801
1802 =item C<PERL_ANYEVENT_MAX_FORKS>
1803
1804 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1805 will create in parallel.
1806
1807 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1808
1809 The default value for the C<max_outstanding> parameter for the default DNS
1810 resolver - this is the maximum number of parallel DNS requests that are
1811 sent to the DNS server.
1812
1813 =item C<PERL_ANYEVENT_RESOLV_CONF>
1814
1815 The file to use instead of F</etc/resolv.conf> (or OS-specific
1816 configuration) in the default resolver. When set to the empty string, no
1817 default config will be used.
1818
1819 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1820
1821 When neither C<ca_file> nor C<ca_path> was specified during
1822 L<AnyEvent::TLS> context creation, and either of these environment
1823 variables exist, they will be used to specify CA certificate locations
1824 instead of a system-dependent default.
1825
1826 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1827
1828 When these are set to C<1>, then the respective modules are not
1829 loaded. Mostly good for testing AnyEvent itself.
1830
1831 =back
1832
1833 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1834
1835 This is an advanced topic that you do not normally need to use AnyEvent in
1836 a module. This section is only of use to event loop authors who want to
1837 provide AnyEvent compatibility.
1838
1839 If you need to support another event library which isn't directly
1840 supported by AnyEvent, you can supply your own interface to it by
1841 pushing, before the first watcher gets created, the package name of
1842 the event module and the package name of the interface to use onto
1843 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1844 AnyEvent, so it is reasonably cheap.
1845
1846 Example:
1847
1848 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1849
1850 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1851 package/class when it finds the C<urxvt> package/module is already loaded.
1852
1853 When AnyEvent is loaded and asked to find a suitable event model, it
1854 will first check for the presence of urxvt by trying to C<use> the
1855 C<urxvt::anyevent> module.
1856
1857 The class should provide implementations for all watcher types. See
1858 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1859 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1860 see the sources.
1861
1862 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1863 provide suitable (hopefully) replacements.
1864
1865 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1866 terminal emulator uses the above line as-is. An interface isn't included
1867 in AnyEvent because it doesn't make sense outside the embedded interpreter
1868 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1869 I<rxvt-unicode> distribution.
1870
1871 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1872 condition variables: code blocking while waiting for a condition will
1873 C<die>. This still works with most modules/usages, and blocking calls must
1874 not be done in an interactive application, so it makes sense.
1875
1876 =head1 EXAMPLE PROGRAM
1877
1878 The following program uses an I/O watcher to read data from STDIN, a timer
1879 to display a message once per second, and a condition variable to quit the
1880 program when the user enters quit:
1881
1882 use AnyEvent;
1883
1884 my $cv = AnyEvent->condvar;
1885
1886 my $io_watcher = AnyEvent->io (
1887 fh => \*STDIN,
1888 poll => 'r',
1889 cb => sub {
1890 warn "io event <$_[0]>\n"; # will always output <r>
1891 chomp (my $input = <STDIN>); # read a line
1892 warn "read: $input\n"; # output what has been read
1893 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1894 },
1895 );
1896
1897 my $time_watcher; # can only be used once
1898
1899 sub new_timer {
1900 $timer = AnyEvent->timer (after => 1, cb => sub {
1901 warn "timeout\n"; # print 'timeout' about every second
1902 &new_timer; # and restart the time
1903 });
1904 }
1905
1906 new_timer; # create first timer
1907
1908 $cv->recv; # wait until user enters /^q/i
1909
1910 =head1 REAL-WORLD EXAMPLE
1911
1912 Consider the L<Net::FCP> module. It features (among others) the following
1913 API calls, which are to freenet what HTTP GET requests are to http:
1914
1915 my $data = $fcp->client_get ($url); # blocks
1916
1917 my $transaction = $fcp->txn_client_get ($url); # does not block
1918 $transaction->cb ( sub { ... } ); # set optional result callback
1919 my $data = $transaction->result; # possibly blocks
1920
1921 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1922 given URL and waits till the data has arrived. It is defined to be:
1923
1924 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1925
1926 And in fact is automatically generated. This is the blocking API of
1927 L<Net::FCP>, and it works as simple as in any other, similar, module.
1928
1929 More complicated is C<txn_client_get>: It only creates a transaction
1930 (completion, result, ...) object and initiates the transaction.
1931
1932 my $txn = bless { }, Net::FCP::Txn::;
1933
1934 It also creates a condition variable that is used to signal the completion
1935 of the request:
1936
1937 $txn->{finished} = AnyAvent->condvar;
1938
1939 It then creates a socket in non-blocking mode.
1940
1941 socket $txn->{fh}, ...;
1942 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1943 connect $txn->{fh}, ...
1944 and !$!{EWOULDBLOCK}
1945 and !$!{EINPROGRESS}
1946 and Carp::croak "unable to connect: $!\n";
1947
1948 Then it creates a write-watcher which gets called whenever an error occurs
1949 or the connection succeeds:
1950
1951 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1952
1953 And returns this transaction object. The C<fh_ready_w> callback gets
1954 called as soon as the event loop detects that the socket is ready for
1955 writing.
1956
1957 The C<fh_ready_w> method makes the socket blocking again, writes the
1958 request data and replaces the watcher by a read watcher (waiting for reply
1959 data). The actual code is more complicated, but that doesn't matter for
1960 this example:
1961
1962 fcntl $txn->{fh}, F_SETFL, 0;
1963 syswrite $txn->{fh}, $txn->{request}
1964 or die "connection or write error";
1965 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1966
1967 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1968 result and signals any possible waiters that the request has finished:
1969
1970 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1971
1972 if (end-of-file or data complete) {
1973 $txn->{result} = $txn->{buf};
1974 $txn->{finished}->send;
1975 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1976 }
1977
1978 The C<result> method, finally, just waits for the finished signal (if the
1979 request was already finished, it doesn't wait, of course, and returns the
1980 data:
1981
1982 $txn->{finished}->recv;
1983 return $txn->{result};
1984
1985 The actual code goes further and collects all errors (C<die>s, exceptions)
1986 that occurred during request processing. The C<result> method detects
1987 whether an exception as thrown (it is stored inside the $txn object)
1988 and just throws the exception, which means connection errors and other
1989 problems get reported tot he code that tries to use the result, not in a
1990 random callback.
1991
1992 All of this enables the following usage styles:
1993
1994 1. Blocking:
1995
1996 my $data = $fcp->client_get ($url);
1997
1998 2. Blocking, but running in parallel:
1999
2000 my @datas = map $_->result,
2001 map $fcp->txn_client_get ($_),
2002 @urls;
2003
2004 Both blocking examples work without the module user having to know
2005 anything about events.
2006
2007 3a. Event-based in a main program, using any supported event module:
2008
2009 use EV;
2010
2011 $fcp->txn_client_get ($url)->cb (sub {
2012 my $txn = shift;
2013 my $data = $txn->result;
2014 ...
2015 });
2016
2017 EV::loop;
2018
2019 3b. The module user could use AnyEvent, too:
2020
2021 use AnyEvent;
2022
2023 my $quit = AnyEvent->condvar;
2024
2025 $fcp->txn_client_get ($url)->cb (sub {
2026 ...
2027 $quit->send;
2028 });
2029
2030 $quit->recv;
2031
2032
2033 =head1 BENCHMARKS
2034
2035 To give you an idea of the performance and overheads that AnyEvent adds
2036 over the event loops themselves and to give you an impression of the speed
2037 of various event loops I prepared some benchmarks.
2038
2039 =head2 BENCHMARKING ANYEVENT OVERHEAD
2040
2041 Here is a benchmark of various supported event models used natively and
2042 through AnyEvent. The benchmark creates a lot of timers (with a zero
2043 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2044 which it is), lets them fire exactly once and destroys them again.
2045
2046 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2047 distribution.
2048
2049 =head3 Explanation of the columns
2050
2051 I<watcher> is the number of event watchers created/destroyed. Since
2052 different event models feature vastly different performances, each event
2053 loop was given a number of watchers so that overall runtime is acceptable
2054 and similar between tested event loop (and keep them from crashing): Glib
2055 would probably take thousands of years if asked to process the same number
2056 of watchers as EV in this benchmark.
2057
2058 I<bytes> is the number of bytes (as measured by the resident set size,
2059 RSS) consumed by each watcher. This method of measuring captures both C
2060 and Perl-based overheads.
2061
2062 I<create> is the time, in microseconds (millionths of seconds), that it
2063 takes to create a single watcher. The callback is a closure shared between
2064 all watchers, to avoid adding memory overhead. That means closure creation
2065 and memory usage is not included in the figures.
2066
2067 I<invoke> is the time, in microseconds, used to invoke a simple
2068 callback. The callback simply counts down a Perl variable and after it was
2069 invoked "watcher" times, it would C<< ->send >> a condvar once to
2070 signal the end of this phase.
2071
2072 I<destroy> is the time, in microseconds, that it takes to destroy a single
2073 watcher.
2074
2075 =head3 Results
2076
2077 name watchers bytes create invoke destroy comment
2078 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
2079 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
2080 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
2081 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
2082 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
2083 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
2084 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
2085 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
2086 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
2087 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
2088 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
2089 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
2090
2091 =head3 Discussion
2092
2093 The benchmark does I<not> measure scalability of the event loop very
2094 well. For example, a select-based event loop (such as the pure perl one)
2095 can never compete with an event loop that uses epoll when the number of
2096 file descriptors grows high. In this benchmark, all events become ready at
2097 the same time, so select/poll-based implementations get an unnatural speed
2098 boost.
2099
2100 Also, note that the number of watchers usually has a nonlinear effect on
2101 overall speed, that is, creating twice as many watchers doesn't take twice
2102 the time - usually it takes longer. This puts event loops tested with a
2103 higher number of watchers at a disadvantage.
2104
2105 To put the range of results into perspective, consider that on the
2106 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2107 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2108 cycles with POE.
2109
2110 C<EV> is the sole leader regarding speed and memory use, which are both
2111 maximal/minimal, respectively. Even when going through AnyEvent, it uses
2112 far less memory than any other event loop and is still faster than Event
2113 natively.
2114
2115 The pure perl implementation is hit in a few sweet spots (both the
2116 constant timeout and the use of a single fd hit optimisations in the perl
2117 interpreter and the backend itself). Nevertheless this shows that it
2118 adds very little overhead in itself. Like any select-based backend its
2119 performance becomes really bad with lots of file descriptors (and few of
2120 them active), of course, but this was not subject of this benchmark.
2121
2122 The C<Event> module has a relatively high setup and callback invocation
2123 cost, but overall scores in on the third place.
2124
2125 C<IO::Async> performs admirably well, about on par with C<Event>, even
2126 when using its pure perl backend.
2127
2128 C<Glib>'s memory usage is quite a bit higher, but it features a
2129 faster callback invocation and overall ends up in the same class as
2130 C<Event>. However, Glib scales extremely badly, doubling the number of
2131 watchers increases the processing time by more than a factor of four,
2132 making it completely unusable when using larger numbers of watchers
2133 (note that only a single file descriptor was used in the benchmark, so
2134 inefficiencies of C<poll> do not account for this).
2135
2136 The C<Tk> adaptor works relatively well. The fact that it crashes with
2137 more than 2000 watchers is a big setback, however, as correctness takes
2138 precedence over speed. Nevertheless, its performance is surprising, as the
2139 file descriptor is dup()ed for each watcher. This shows that the dup()
2140 employed by some adaptors is not a big performance issue (it does incur a
2141 hidden memory cost inside the kernel which is not reflected in the figures
2142 above).
2143
2144 C<POE>, regardless of underlying event loop (whether using its pure perl
2145 select-based backend or the Event module, the POE-EV backend couldn't
2146 be tested because it wasn't working) shows abysmal performance and
2147 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2148 as EV watchers, and 10 times as much memory as Event (the high memory
2149 requirements are caused by requiring a session for each watcher). Watcher
2150 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2151 implementation.
2152
2153 The design of the POE adaptor class in AnyEvent can not really account
2154 for the performance issues, though, as session creation overhead is
2155 small compared to execution of the state machine, which is coded pretty
2156 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2157 using multiple sessions is not a good approach, especially regarding
2158 memory usage, even the author of POE could not come up with a faster
2159 design).
2160
2161 =head3 Summary
2162
2163 =over 4
2164
2165 =item * Using EV through AnyEvent is faster than any other event loop
2166 (even when used without AnyEvent), but most event loops have acceptable
2167 performance with or without AnyEvent.
2168
2169 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2170 the actual event loop, only with extremely fast event loops such as EV
2171 adds AnyEvent significant overhead.
2172
2173 =item * You should avoid POE like the plague if you want performance or
2174 reasonable memory usage.
2175
2176 =back
2177
2178 =head2 BENCHMARKING THE LARGE SERVER CASE
2179
2180 This benchmark actually benchmarks the event loop itself. It works by
2181 creating a number of "servers": each server consists of a socket pair, a
2182 timeout watcher that gets reset on activity (but never fires), and an I/O
2183 watcher waiting for input on one side of the socket. Each time the socket
2184 watcher reads a byte it will write that byte to a random other "server".
2185
2186 The effect is that there will be a lot of I/O watchers, only part of which
2187 are active at any one point (so there is a constant number of active
2188 fds for each loop iteration, but which fds these are is random). The
2189 timeout is reset each time something is read because that reflects how
2190 most timeouts work (and puts extra pressure on the event loops).
2191
2192 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2193 (1%) are active. This mirrors the activity of large servers with many
2194 connections, most of which are idle at any one point in time.
2195
2196 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2197 distribution.
2198
2199 =head3 Explanation of the columns
2200
2201 I<sockets> is the number of sockets, and twice the number of "servers" (as
2202 each server has a read and write socket end).
2203
2204 I<create> is the time it takes to create a socket pair (which is
2205 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2206
2207 I<request>, the most important value, is the time it takes to handle a
2208 single "request", that is, reading the token from the pipe and forwarding
2209 it to another server. This includes deleting the old timeout and creating
2210 a new one that moves the timeout into the future.
2211
2212 =head3 Results
2213
2214 name sockets create request
2215 EV 20000 69.01 11.16
2216 Perl 20000 73.32 35.87
2217 IOAsync 20000 157.00 98.14 epoll
2218 IOAsync 20000 159.31 616.06 poll
2219 Event 20000 212.62 257.32
2220 Glib 20000 651.16 1896.30
2221 POE 20000 349.67 12317.24 uses POE::Loop::Event
2222
2223 =head3 Discussion
2224
2225 This benchmark I<does> measure scalability and overall performance of the
2226 particular event loop.
2227
2228 EV is again fastest. Since it is using epoll on my system, the setup time
2229 is relatively high, though.
2230
2231 Perl surprisingly comes second. It is much faster than the C-based event
2232 loops Event and Glib.
2233
2234 IO::Async performs very well when using its epoll backend, and still quite
2235 good compared to Glib when using its pure perl backend.
2236
2237 Event suffers from high setup time as well (look at its code and you will
2238 understand why). Callback invocation also has a high overhead compared to
2239 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2240 uses select or poll in basically all documented configurations.
2241
2242 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2243 clearly fails to perform with many filehandles or in busy servers.
2244
2245 POE is still completely out of the picture, taking over 1000 times as long
2246 as EV, and over 100 times as long as the Perl implementation, even though
2247 it uses a C-based event loop in this case.
2248
2249 =head3 Summary
2250
2251 =over 4
2252
2253 =item * The pure perl implementation performs extremely well.
2254
2255 =item * Avoid Glib or POE in large projects where performance matters.
2256
2257 =back
2258
2259 =head2 BENCHMARKING SMALL SERVERS
2260
2261 While event loops should scale (and select-based ones do not...) even to
2262 large servers, most programs we (or I :) actually write have only a few
2263 I/O watchers.
2264
2265 In this benchmark, I use the same benchmark program as in the large server
2266 case, but it uses only eight "servers", of which three are active at any
2267 one time. This should reflect performance for a small server relatively
2268 well.
2269
2270 The columns are identical to the previous table.
2271
2272 =head3 Results
2273
2274 name sockets create request
2275 EV 16 20.00 6.54
2276 Perl 16 25.75 12.62
2277 Event 16 81.27 35.86
2278 Glib 16 32.63 15.48
2279 POE 16 261.87 276.28 uses POE::Loop::Event
2280
2281 =head3 Discussion
2282
2283 The benchmark tries to test the performance of a typical small
2284 server. While knowing how various event loops perform is interesting, keep
2285 in mind that their overhead in this case is usually not as important, due
2286 to the small absolute number of watchers (that is, you need efficiency and
2287 speed most when you have lots of watchers, not when you only have a few of
2288 them).
2289
2290 EV is again fastest.
2291
2292 Perl again comes second. It is noticeably faster than the C-based event
2293 loops Event and Glib, although the difference is too small to really
2294 matter.
2295
2296 POE also performs much better in this case, but is is still far behind the
2297 others.
2298
2299 =head3 Summary
2300
2301 =over 4
2302
2303 =item * C-based event loops perform very well with small number of
2304 watchers, as the management overhead dominates.
2305
2306 =back
2307
2308 =head2 THE IO::Lambda BENCHMARK
2309
2310 Recently I was told about the benchmark in the IO::Lambda manpage, which
2311 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2312 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2313 shouldn't come as a surprise to anybody). As such, the benchmark is
2314 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2315 very optimal. But how would AnyEvent compare when used without the extra
2316 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2317
2318 The benchmark itself creates an echo-server, and then, for 500 times,
2319 connects to the echo server, sends a line, waits for the reply, and then
2320 creates the next connection. This is a rather bad benchmark, as it doesn't
2321 test the efficiency of the framework or much non-blocking I/O, but it is a
2322 benchmark nevertheless.
2323
2324 name runtime
2325 Lambda/select 0.330 sec
2326 + optimized 0.122 sec
2327 Lambda/AnyEvent 0.327 sec
2328 + optimized 0.138 sec
2329 Raw sockets/select 0.077 sec
2330 POE/select, components 0.662 sec
2331 POE/select, raw sockets 0.226 sec
2332 POE/select, optimized 0.404 sec
2333
2334 AnyEvent/select/nb 0.085 sec
2335 AnyEvent/EV/nb 0.068 sec
2336 +state machine 0.134 sec
2337
2338 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2339 benchmarks actually make blocking connects and use 100% blocking I/O,
2340 defeating the purpose of an event-based solution. All of the newly
2341 written AnyEvent benchmarks use 100% non-blocking connects (using
2342 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2343 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2344 generally require a lot more bookkeeping and event handling than blocking
2345 connects (which involve a single syscall only).
2346
2347 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2348 offers similar expressive power as POE and IO::Lambda, using conventional
2349 Perl syntax. This means that both the echo server and the client are 100%
2350 non-blocking, further placing it at a disadvantage.
2351
2352 As you can see, the AnyEvent + EV combination even beats the
2353 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2354 backend easily beats IO::Lambda and POE.
2355
2356 And even the 100% non-blocking version written using the high-level (and
2357 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2358 large margin, even though it does all of DNS, tcp-connect and socket I/O
2359 in a non-blocking way.
2360
2361 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2362 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2363 part of the IO::lambda distribution and were used without any changes.
2364
2365
2366 =head1 SIGNALS
2367
2368 AnyEvent currently installs handlers for these signals:
2369
2370 =over 4
2371
2372 =item SIGCHLD
2373
2374 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2375 emulation for event loops that do not support them natively. Also, some
2376 event loops install a similar handler.
2377
2378 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2379 AnyEvent will reset it to default, to avoid losing child exit statuses.
2380
2381 =item SIGPIPE
2382
2383 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2384 when AnyEvent gets loaded.
2385
2386 The rationale for this is that AnyEvent users usually do not really depend
2387 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2388 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2389 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2390 some random socket.
2391
2392 The rationale for installing a no-op handler as opposed to ignoring it is
2393 that this way, the handler will be restored to defaults on exec.
2394
2395 Feel free to install your own handler, or reset it to defaults.
2396
2397 =back
2398
2399 =cut
2400
2401 undef $SIG{CHLD}
2402 if $SIG{CHLD} eq 'IGNORE';
2403
2404 $SIG{PIPE} = sub { }
2405 unless defined $SIG{PIPE};
2406
2407 =head1 RECOMMENDED/OPTIONAL MODULES
2408
2409 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2410 it's built-in modules) are required to use it.
2411
2412 That does not mean that AnyEvent won't take advantage of some additional
2413 modules if they are installed.
2414
2415 This section epxlains which additional modules will be used, and how they
2416 affect AnyEvent's operetion.
2417
2418 =over 4
2419
2420 =item L<Async::Interrupt>
2421
2422 This slightly arcane module is used to implement fast signal handling: To
2423 my knowledge, there is no way to do completely race-free and quick
2424 signal handling in pure perl. To ensure that signals still get
2425 delivered, AnyEvent will start an interval timer to wake up perl (and
2426 catch the signals) with some delay (default is 10 seconds, look for
2427 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2428
2429 If this module is available, then it will be used to implement signal
2430 catching, which means that signals will not be delayed, and the event loop
2431 will not be interrupted regularly, which is more efficient (And good for
2432 battery life on laptops).
2433
2434 This affects not just the pure-perl event loop, but also other event loops
2435 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2436
2437 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2438 and either employ their own workarounds (POE) or use AnyEvent's workaround
2439 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2440 does nothing for those backends.
2441
2442 =item L<EV>
2443
2444 This module isn't really "optional", as it is simply one of the backend
2445 event loops that AnyEvent can use. However, it is simply the best event
2446 loop available in terms of features, speed and stability: It supports
2447 the AnyEvent API optimally, implements all the watcher types in XS, does
2448 automatic timer adjustments even when no monotonic clock is available,
2449 can take avdantage of advanced kernel interfaces such as C<epoll> and
2450 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2451 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2452
2453 =item L<Guard>
2454
2455 The guard module, when used, will be used to implement
2456 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2457 lot less memory), but otherwise doesn't affect guard operation much. It is
2458 purely used for performance.
2459
2460 =item L<JSON> and L<JSON::XS>
2461
2462 This module is required when you want to read or write JSON data via
2463 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2464 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2465
2466 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2467 installed.
2468
2469 =item L<Net::SSLeay>
2470
2471 Implementing TLS/SSL in Perl is certainly interesting, but not very
2472 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2473 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2474
2475 =item L<Time::HiRes>
2476
2477 This module is part of perl since release 5.008. It will be used when the
2478 chosen event library does not come with a timing source on it's own. The
2479 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2480 try to use a monotonic clock for timing stability.
2481
2482 =back
2483
2484
2485 =head1 FORK
2486
2487 Most event libraries are not fork-safe. The ones who are usually are
2488 because they rely on inefficient but fork-safe C<select> or C<poll>
2489 calls. Only L<EV> is fully fork-aware.
2490
2491 If you have to fork, you must either do so I<before> creating your first
2492 watcher OR you must not use AnyEvent at all in the child OR you must do
2493 something completely out of the scope of AnyEvent.
2494
2495
2496 =head1 SECURITY CONSIDERATIONS
2497
2498 AnyEvent can be forced to load any event model via
2499 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2500 execute arbitrary code or directly gain access, it can easily be used to
2501 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2502 will not be active when the program uses a different event model than
2503 specified in the variable.
2504
2505 You can make AnyEvent completely ignore this variable by deleting it
2506 before the first watcher gets created, e.g. with a C<BEGIN> block:
2507
2508 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2509
2510 use AnyEvent;
2511
2512 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2513 be used to probe what backend is used and gain other information (which is
2514 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2515 $ENV{PERL_ANYEVENT_STRICT}.
2516
2517 Note that AnyEvent will remove I<all> environment variables starting with
2518 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2519 enabled.
2520
2521
2522 =head1 BUGS
2523
2524 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2525 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2526 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2527 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2528 pronounced).
2529
2530
2531 =head1 SEE ALSO
2532
2533 Utility functions: L<AnyEvent::Util>.
2534
2535 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2536 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2537
2538 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2539 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2540 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2541 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2542
2543 Non-blocking file handles, sockets, TCP clients and
2544 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2545
2546 Asynchronous DNS: L<AnyEvent::DNS>.
2547
2548 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2549 L<Coro::Event>,
2550
2551 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2552 L<AnyEvent::HTTP>.
2553
2554
2555 =head1 AUTHOR
2556
2557 Marc Lehmann <schmorp@schmorp.de>
2558 http://home.schmorp.de/
2559
2560 =cut
2561
2562 1
2563