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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
6 Qt, FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 });
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 # this forks and immediately calls exit in the child. this
493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
496 my $pid = fork or exit 5;
497
498 my $w = AnyEvent->child (
499 pid => $pid,
500 cb => sub {
501 my ($pid, $status) = @_;
502 warn "pid $pid exited with status $status";
503 $done->send;
504 },
505 );
506
507 # do something else, then wait for process exit
508 $done->recv;
509
510 =head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514 This will repeatedly invoke the callback after the process becomes idle,
515 until either the watcher is destroyed or new events have been detected.
516
517 Idle watchers are useful when there is a need to do something, but it
518 is not so important (or wise) to do it instantly. The callback will be
519 invoked only when there is "nothing better to do", which is usually
520 defined as "all outstanding events have been handled and no new events
521 have been detected". That means that idle watchers ideally get invoked
522 when the event loop has just polled for new events but none have been
523 detected. Instead of blocking to wait for more events, the idle watchers
524 will be invoked.
525
526 Unfortunately, most event loops do not really support idle watchers (only
527 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528 will simply call the callback "from time to time".
529
530 Example: read lines from STDIN, but only process them when the
531 program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
549
550 =head2 CONDITION VARIABLES
551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
556
557 If you are familiar with some event loops you will know that all of them
558 require you to run some blocking "loop", "run" or similar function that
559 will actively watch for new events and call your callbacks.
560
561 AnyEvent is slightly different: it expects somebody else to run the event
562 loop and will only block when necessary (usually when told by the user).
563
564 The tool to do that is called a "condition variable", so called because
565 they represent a condition that must become true.
566
567 Now is probably a good time to look at the examples further below.
568
569 Condition variables can be created by calling the C<< AnyEvent->condvar
570 >> method, usually without arguments. The only argument pair allowed is
571 C<cb>, which specifies a callback to be called when the condition variable
572 becomes true, with the condition variable as the first argument (but not
573 the results).
574
575 After creation, the condition variable is "false" until it becomes "true"
576 by calling the C<send> method (or calling the condition variable as if it
577 were a callback, read about the caveats in the description for the C<<
578 ->send >> method).
579
580 Since condition variables are the most complex part of the AnyEvent API, here are
581 some different mental models of what they are - pick the ones you can connect to:
582
583 =over 4
584
585 =item * Condition variables are like callbacks - you can call them (and pass them instead
586 of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588 =item * Condition variables are signals - one side can emit or send them,
589 the other side can wait for them, or install a handler that is called when
590 the signal fires.
591
592 =item * Condition variables are like "Merge Points" - points in your program
593 where you merge multiple independent results/control flows into one.
594
595 =item * Condition variables represent a transaction - functions that start
596 some kind of transaction can return them, leaving the caller the choice
597 between waiting in a blocking fashion, or setting a callback.
598
599 =item * Condition variables represent future values, or promises to deliver
600 some result, long before the result is available.
601
602 =back
603
604 Condition variables are very useful to signal that something has finished,
605 for example, if you write a module that does asynchronous http requests,
606 then a condition variable would be the ideal candidate to signal the
607 availability of results. The user can either act when the callback is
608 called or can synchronously C<< ->recv >> for the results.
609
610 You can also use them to simulate traditional event loops - for example,
611 you can block your main program until an event occurs - for example, you
612 could C<< ->recv >> in your main program until the user clicks the Quit
613 button of your app, which would C<< ->send >> the "quit" event.
614
615 Note that condition variables recurse into the event loop - if you have
616 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
617 lose. Therefore, condition variables are good to export to your caller, but
618 you should avoid making a blocking wait yourself, at least in callbacks,
619 as this asks for trouble.
620
621 Condition variables are represented by hash refs in perl, and the keys
622 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
623 easy (it is often useful to build your own transaction class on top of
624 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
625 its C<new> method in your own C<new> method.
626
627 There are two "sides" to a condition variable - the "producer side" which
628 eventually calls C<< -> send >>, and the "consumer side", which waits
629 for the send to occur.
630
631 Example: wait for a timer.
632
633 # condition: "wait till the timer is fired"
634 my $timer_fired = AnyEvent->condvar;
635
636 # create the timer - we could wait for, say
637 # a handle becomign ready, or even an
638 # AnyEvent::HTTP request to finish, but
639 # in this case, we simply use a timer:
640 my $w = AnyEvent->timer (
641 after => 1,
642 cb => sub { $timer_fired->send },
643 );
644
645 # this "blocks" (while handling events) till the callback
646 # calls ->send
647 $timer_fired->recv;
648
649 Example: wait for a timer, but take advantage of the fact that condition
650 variables are also callable directly.
651
652 my $done = AnyEvent->condvar;
653 my $delay = AnyEvent->timer (after => 5, cb => $done);
654 $done->recv;
655
656 Example: Imagine an API that returns a condvar and doesn't support
657 callbacks. This is how you make a synchronous call, for example from
658 the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666 And this is how you would just set a callback to be called whenever the
667 results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
672
673 =head3 METHODS FOR PRODUCERS
674
675 These methods should only be used by the producing side, i.e. the
676 code/module that eventually sends the signal. Note that it is also
677 the producer side which creates the condvar in most cases, but it isn't
678 uncommon for the consumer to create it as well.
679
680 =over 4
681
682 =item $cv->send (...)
683
684 Flag the condition as ready - a running C<< ->recv >> and all further
685 calls to C<recv> will (eventually) return after this method has been
686 called. If nobody is waiting the send will be remembered.
687
688 If a callback has been set on the condition variable, it is called
689 immediately from within send.
690
691 Any arguments passed to the C<send> call will be returned by all
692 future C<< ->recv >> calls.
693
694 Condition variables are overloaded so one can call them directly (as if
695 they were a code reference). Calling them directly is the same as calling
696 C<send>.
697
698 =item $cv->croak ($error)
699
700 Similar to send, but causes all calls to C<< ->recv >> to invoke
701 C<Carp::croak> with the given error message/object/scalar.
702
703 This can be used to signal any errors to the condition variable
704 user/consumer. Doing it this way instead of calling C<croak> directly
705 delays the error detection, but has the overwhelming advantage that it
706 diagnoses the error at the place where the result is expected, and not
707 deep in some event callback with no connection to the actual code causing
708 the problem.
709
710 =item $cv->begin ([group callback])
711
712 =item $cv->end
713
714 These two methods can be used to combine many transactions/events into
715 one. For example, a function that pings many hosts in parallel might want
716 to use a condition variable for the whole process.
717
718 Every call to C<< ->begin >> will increment a counter, and every call to
719 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
720 >>, the (last) callback passed to C<begin> will be executed, passing the
721 condvar as first argument. That callback is I<supposed> to call C<< ->send
722 >>, but that is not required. If no group callback was set, C<send> will
723 be called without any arguments.
724
725 You can think of C<< $cv->send >> giving you an OR condition (one call
726 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729 Let's start with a simple example: you have two I/O watchers (for example,
730 STDOUT and STDERR for a program), and you want to wait for both streams to
731 close before activating a condvar:
732
733 my $cv = AnyEvent->condvar;
734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749 This works because for every event source (EOF on file handle), there is
750 one call to C<begin>, so the condvar waits for all calls to C<end> before
751 sending.
752
753 The ping example mentioned above is slightly more complicated, as the
754 there are results to be passed back, and the number of tasks that are
755 begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
759 my %result;
760 $cv->begin (sub { shift->send (\%result) });
761
762 for my $host (@list_of_hosts) {
763 $cv->begin;
764 ping_host_then_call_callback $host, sub {
765 $result{$host} = ...;
766 $cv->end;
767 };
768 }
769
770 $cv->end;
771
772 ...
773
774 my $results = $cv->recv;
775
776 This code fragment supposedly pings a number of hosts and calls
777 C<send> after results for all then have have been gathered - in any
778 order. To achieve this, the code issues a call to C<begin> when it starts
779 each ping request and calls C<end> when it has received some result for
780 it. Since C<begin> and C<end> only maintain a counter, the order in which
781 results arrive is not relevant.
782
783 There is an additional bracketing call to C<begin> and C<end> outside the
784 loop, which serves two important purposes: first, it sets the callback
785 to be called once the counter reaches C<0>, and second, it ensures that
786 C<send> is called even when C<no> hosts are being pinged (the loop
787 doesn't execute once).
788
789 This is the general pattern when you "fan out" into multiple (but
790 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
791 the callback and ensure C<end> is called at least once, and then, for each
792 subrequest you start, call C<begin> and for each subrequest you finish,
793 call C<end>.
794
795 =back
796
797 =head3 METHODS FOR CONSUMERS
798
799 These methods should only be used by the consuming side, i.e. the
800 code awaits the condition.
801
802 =over 4
803
804 =item $cv->recv
805
806 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
807 >> methods have been called on C<$cv>, while servicing other watchers
808 normally.
809
810 You can only wait once on a condition - additional calls are valid but
811 will return immediately.
812
813 If an error condition has been set by calling C<< ->croak >>, then this
814 function will call C<croak>.
815
816 In list context, all parameters passed to C<send> will be returned,
817 in scalar context only the first one will be returned.
818
819 Note that doing a blocking wait in a callback is not supported by any
820 event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821 not allowed and the C<recv> call will C<croak> if such a condition is
822 detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823 , which allows you to do a blocking C<< ->recv >> from any thread
824 that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825 automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826 to do anything special to take advantage of that: any code that would
827 normally block your program because it calls C<recv>, be executed in an
828 C<async> thread instead without blocking other threads.
829
830 Not all event models support a blocking wait - some die in that case
831 (programs might want to do that to stay interactive), so I<if you are
832 using this from a module, never require a blocking wait>. Instead, let the
833 caller decide whether the call will block or not (for example, by coupling
834 condition variables with some kind of request results and supporting
835 callbacks so the caller knows that getting the result will not block,
836 while still supporting blocking waits if the caller so desires).
837
838 You can ensure that C<< ->recv >> never blocks by setting a callback and
839 only calling C<< ->recv >> from within that callback (or at a later
840 time). This will work even when the event loop does not support blocking
841 waits otherwise.
842
843 =item $bool = $cv->ready
844
845 Returns true when the condition is "true", i.e. whether C<send> or
846 C<croak> have been called.
847
848 =item $cb = $cv->cb ($cb->($cv))
849
850 This is a mutator function that returns the callback set (or C<undef> if
851 not) and optionally replaces it before doing so.
852
853 The callback will be called when the condition becomes "true", i.e. when
854 C<send> or C<croak> are called, with the only argument being the
855 condition variable itself. If the condition is already true, the
856 callback is called immediately when it is set. Calling C<recv> inside
857 the callback or at any later time is guaranteed not to block.
858
859 Additionally, when the callback is invoked, it is also removed from the
860 condvar (reset to C<undef>), so the condvar does not keep a reference to
861 the callback after invocation.
862
863 =back
864
865 =head1 SUPPORTED EVENT LOOPS/BACKENDS
866
867 The available backend classes are (every class has its own manpage):
868
869 =over 4
870
871 =item Backends that are autoprobed when no other event loop can be found.
872
873 EV is the preferred backend when no other event loop seems to be in
874 use. If EV is not installed, then AnyEvent will fall back to its own
875 pure-perl implementation, which is available everywhere as it comes with
876 AnyEvent itself.
877
878 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
879 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
880
881 =item Backends that are transparently being picked up when they are used.
882
883 These will be used if they are already loaded when the first watcher
884 is created, in which case it is assumed that the application is using
885 them. This means that AnyEvent will automatically pick the right backend
886 when the main program loads an event module before anything starts to
887 create watchers. Nothing special needs to be done by the main program.
888
889 AnyEvent::Impl::Event based on Event, very stable, few glitches.
890 AnyEvent::Impl::Glib based on Glib, slow but very stable.
891 AnyEvent::Impl::Tk based on Tk, very broken.
892 AnyEvent::Impl::UV based on UV, innovated square wheels.
893 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
894 AnyEvent::Impl::POE based on POE, very slow, some limitations.
895 AnyEvent::Impl::Irssi used when running within irssi.
896 AnyEvent::Impl::IOAsync based on IO::Async.
897 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
898 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
899
900 =item Backends with special needs.
901
902 Qt requires the Qt::Application to be instantiated first, but will
903 otherwise be picked up automatically. As long as the main program
904 instantiates the application before any AnyEvent watchers are created,
905 everything should just work.
906
907 AnyEvent::Impl::Qt based on Qt.
908
909 =item Event loops that are indirectly supported via other backends.
910
911 Some event loops can be supported via other modules:
912
913 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
914
915 B<WxWidgets> has no support for watching file handles. However, you can
916 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
917 polls 20 times per second, which was considered to be too horrible to even
918 consider for AnyEvent.
919
920 B<Prima> is not supported as nobody seems to be using it, but it has a POE
921 backend, so it can be supported through POE.
922
923 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
924 load L<POE> when detecting them, in the hope that POE will pick them up,
925 in which case everything will be automatic.
926
927 =back
928
929 =head1 GLOBAL VARIABLES AND FUNCTIONS
930
931 These are not normally required to use AnyEvent, but can be useful to
932 write AnyEvent extension modules.
933
934 =over 4
935
936 =item $AnyEvent::MODEL
937
938 Contains C<undef> until the first watcher is being created, before the
939 backend has been autodetected.
940
941 Afterwards it contains the event model that is being used, which is the
942 name of the Perl class implementing the model. This class is usually one
943 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
944 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
945 will be C<urxvt::anyevent>).
946
947 =item AnyEvent::detect
948
949 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
950 if necessary. You should only call this function right before you would
951 have created an AnyEvent watcher anyway, that is, as late as possible at
952 runtime, and not e.g. during initialisation of your module.
953
954 The effect of calling this function is as if a watcher had been created
955 (specifically, actions that happen "when the first watcher is created"
956 happen when calling detetc as well).
957
958 If you need to do some initialisation before AnyEvent watchers are
959 created, use C<post_detect>.
960
961 =item $guard = AnyEvent::post_detect { BLOCK }
962
963 Arranges for the code block to be executed as soon as the event model is
964 autodetected (or immediately if that has already happened).
965
966 The block will be executed I<after> the actual backend has been detected
967 (C<$AnyEvent::MODEL> is set), so it is possible to do some initialisation
968 only when AnyEvent is actually initialised - see the sources of
969 L<AnyEvent::AIO> to see how this is used.
970
971 The most common usage is to create some global watchers, without forcing
972 event module detection too early. For example, L<AnyEvent::AIO> creates
973 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
974 avoid autodetecting the event module at load time.
975
976 If called in scalar or list context, then it creates and returns an object
977 that automatically removes the callback again when it is destroyed (or
978 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
979 a case where this is useful.
980
981 Example: Create a watcher for the IO::AIO module and store it in
982 C<$WATCHER>, but do so only do so after the event loop is initialised.
983
984 our WATCHER;
985
986 my $guard = AnyEvent::post_detect {
987 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
988 };
989
990 # the ||= is important in case post_detect immediately runs the block,
991 # as to not clobber the newly-created watcher. assigning both watcher and
992 # post_detect guard to the same variable has the advantage of users being
993 # able to just C<undef $WATCHER> if the watcher causes them grief.
994
995 $WATCHER ||= $guard;
996
997 =item @AnyEvent::post_detect
998
999 This is a lower level interface then C<AnyEvent::post_detect> (the
1000 function). This variable is mainly useful for modules that can do
1001 something useful when AnyEvent is used and thus want to know when it
1002 is initialised, but do not need to even load it by default. This array
1003 provides the means to hook into AnyEvent passively, without loading it.
1004
1005 Here is how it works: If there are any code references in this array (you
1006 can C<push> to it before or after loading AnyEvent), then they will be
1007 called directly after the event loop has been chosen.
1008
1009 You should check C<$AnyEvent::MODEL> before adding to this array, though:
1010 if it is defined then the event loop has already been detected, and the
1011 array will be ignored.
1012
1013 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1014 it, as it takes care of these details.
1015
1016 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1017 together, you could put this into Coro (this is the actual code used by
1018 Coro to accomplish this):
1019
1020 if (defined $AnyEvent::MODEL) {
1021 # AnyEvent already initialised, so load Coro::AnyEvent
1022 require Coro::AnyEvent;
1023 } else {
1024 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1025 # as soon as it is
1026 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1027 }
1028
1029 =item AnyEvent::postpone { BLOCK }
1030
1031 Arranges for the block to be executed as soon as possible, but not before
1032 the call itself returns. In practise, the block will be executed just
1033 before the event loop polls for new events, or shortly afterwards.
1034
1035 This function never returns anything (to make the C<return postpone { ...
1036 }> idiom more useful.
1037
1038 To understand the usefulness of this function, consider a function that
1039 asynchronously does something for you and returns some transaction
1040 object or guard to let you cancel the operation. For example,
1041 C<AnyEvent::Socket::tcp_connect>:
1042
1043 # start a connection attempt unless one is active
1044 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1045 delete $self->{connect_guard};
1046 ...
1047 };
1048
1049 Imagine that this function could instantly call the callback, for
1050 example, because it detects an obvious error such as a negative port
1051 number. Invoking the callback before the function returns causes problems
1052 however: the callback will be called and will try to delete the guard
1053 object. But since the function hasn't returned yet, there is nothing to
1054 delete. When the function eventually returns it will assign the guard
1055 object to C<< $self->{connect_guard} >>, where it will likely never be
1056 deleted, so the program thinks it is still trying to connect.
1057
1058 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1059 callback directly on error:
1060
1061 $cb->(undef), return # signal error to callback, BAD!
1062 if $some_error_condition;
1063
1064 It should use C<postpone>:
1065
1066 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1067 if $some_error_condition;
1068
1069 =item AnyEvent::log $level, $msg[, @args]
1070
1071 Log the given C<$msg> at the given C<$level>.
1072
1073 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1074 to see whether the message will be logged. If the test succeeds it will
1075 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1076 the L<AnyEvent::Log> documentation for details.
1077
1078 If the test fails it will simply return. Right now this happens when a
1079 numerical loglevel is used and it is larger than the level specified via
1080 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1081
1082 If you want to sprinkle loads of logging calls around your code, consider
1083 creating a logger callback with the C<AnyEvent::Log::logger> function,
1084 which can reduce typing, codesize and can reduce the logging overhead
1085 enourmously.
1086
1087 =item AnyEvent::fh_block $filehandle
1088
1089 =item AnyEvent::fh_unblock $filehandle
1090
1091 Sets blocking or non-blocking behaviour for the given filehandle.
1092
1093 =back
1094
1095 =head1 WHAT TO DO IN A MODULE
1096
1097 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1098 freely, but you should not load a specific event module or rely on it.
1099
1100 Be careful when you create watchers in the module body - AnyEvent will
1101 decide which event module to use as soon as the first method is called, so
1102 by calling AnyEvent in your module body you force the user of your module
1103 to load the event module first.
1104
1105 Never call C<< ->recv >> on a condition variable unless you I<know> that
1106 the C<< ->send >> method has been called on it already. This is
1107 because it will stall the whole program, and the whole point of using
1108 events is to stay interactive.
1109
1110 It is fine, however, to call C<< ->recv >> when the user of your module
1111 requests it (i.e. if you create a http request object ad have a method
1112 called C<results> that returns the results, it may call C<< ->recv >>
1113 freely, as the user of your module knows what she is doing. Always).
1114
1115 =head1 WHAT TO DO IN THE MAIN PROGRAM
1116
1117 There will always be a single main program - the only place that should
1118 dictate which event model to use.
1119
1120 If the program is not event-based, it need not do anything special, even
1121 when it depends on a module that uses an AnyEvent. If the program itself
1122 uses AnyEvent, but does not care which event loop is used, all it needs
1123 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1124 available loop implementation.
1125
1126 If the main program relies on a specific event model - for example, in
1127 Gtk2 programs you have to rely on the Glib module - you should load the
1128 event module before loading AnyEvent or any module that uses it: generally
1129 speaking, you should load it as early as possible. The reason is that
1130 modules might create watchers when they are loaded, and AnyEvent will
1131 decide on the event model to use as soon as it creates watchers, and it
1132 might choose the wrong one unless you load the correct one yourself.
1133
1134 You can chose to use a pure-perl implementation by loading the
1135 C<AnyEvent::Loop> module, which gives you similar behaviour
1136 everywhere, but letting AnyEvent chose the model is generally better.
1137
1138 =head2 MAINLOOP EMULATION
1139
1140 Sometimes (often for short test scripts, or even standalone programs who
1141 only want to use AnyEvent), you do not want to run a specific event loop.
1142
1143 In that case, you can use a condition variable like this:
1144
1145 AnyEvent->condvar->recv;
1146
1147 This has the effect of entering the event loop and looping forever.
1148
1149 Note that usually your program has some exit condition, in which case
1150 it is better to use the "traditional" approach of storing a condition
1151 variable somewhere, waiting for it, and sending it when the program should
1152 exit cleanly.
1153
1154
1155 =head1 OTHER MODULES
1156
1157 The following is a non-exhaustive list of additional modules that use
1158 AnyEvent as a client and can therefore be mixed easily with other
1159 AnyEvent modules and other event loops in the same program. Some of the
1160 modules come as part of AnyEvent, the others are available via CPAN (see
1161 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1162 a longer non-exhaustive list), and the list is heavily biased towards
1163 modules of the AnyEvent author himself :)
1164
1165 =over 4
1166
1167 =item L<AnyEvent::Util> (part of the AnyEvent distribution)
1168
1169 Contains various utility functions that replace often-used blocking
1170 functions such as C<inet_aton> with event/callback-based versions.
1171
1172 =item L<AnyEvent::Socket> (part of the AnyEvent distribution)
1173
1174 Provides various utility functions for (internet protocol) sockets,
1175 addresses and name resolution. Also functions to create non-blocking tcp
1176 connections or tcp servers, with IPv6 and SRV record support and more.
1177
1178 =item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1179
1180 Provide read and write buffers, manages watchers for reads and writes,
1181 supports raw and formatted I/O, I/O queued and fully transparent and
1182 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1183
1184 =item L<AnyEvent::DNS> (part of the AnyEvent distribution)
1185
1186 Provides rich asynchronous DNS resolver capabilities.
1187
1188 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1189
1190 Implement event-based interfaces to the protocols of the same name (for
1191 the curious, IGS is the International Go Server and FCP is the Freenet
1192 Client Protocol).
1193
1194 =item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1195
1196 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1197 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1198 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1199 file I/O, and much more.
1200
1201 =item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1202
1203 These let you safely fork new subprocesses, either locally or
1204 remotely (e.g.v ia ssh), using some RPC protocol or not, without
1205 the limitations normally imposed by fork (AnyEvent works fine for
1206 example). Dynamically-resized worker pools are obviously included as well.
1207
1208 And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1209 just to exec external programs can easily beat using C<fork> and C<exec>
1210 (or even C<system>) in most programs.
1211
1212 =item L<AnyEvent::Filesys::Notify>
1213
1214 AnyEvent is good for non-blocking stuff, but it can't detect file or
1215 path changes (e.g. "watch this directory for new files", "watch this
1216 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1217 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1218 some weird, without doubt broken, stuff on OS X to monitor files. It can
1219 fall back to blocking scans at regular intervals transparently on other
1220 platforms, so it's about as portable as it gets.
1221
1222 (I haven't used it myself, but it seems the biggest problem with it is
1223 it quite bad performance).
1224
1225 =item L<AnyEvent::DBI>
1226
1227 Executes L<DBI> requests asynchronously in a proxy process for you,
1228 notifying you in an event-based way when the operation is finished.
1229
1230 =item L<AnyEvent::FastPing>
1231
1232 The fastest ping in the west.
1233
1234 =item L<Coro>
1235
1236 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1237 to simply invert the flow control - don't call us, we will call you:
1238
1239 async {
1240 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1241 print "5 seconds later!\n";
1242
1243 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1244 my $line = <STDIN>; # works for ttys
1245
1246 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1247 my ($body, $hdr) = Coro::rouse_wait;
1248 };
1249
1250 =back
1251
1252 =cut
1253
1254 package AnyEvent;
1255
1256 BEGIN {
1257 require "AnyEvent/constants.pl";
1258 &AnyEvent::common_sense;
1259 }
1260
1261 use Carp ();
1262
1263 our $VERSION = 7.13;
1264 our $MODEL;
1265 our @ISA;
1266 our @REGISTRY;
1267 our $VERBOSE;
1268 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1269 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1270
1271 BEGIN {
1272 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1273
1274 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1275 if ${^TAINT};
1276
1277 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1278 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1279
1280 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1281 if ${^TAINT};
1282
1283 # $ENV{PERL_ANYEVENT_xxx} now valid
1284
1285 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1286
1287 my $idx;
1288 $PROTOCOL{$_} = ++$idx
1289 for reverse split /\s*,\s*/,
1290 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1291 }
1292
1293 our @post_detect;
1294
1295 sub post_detect(&) {
1296 my ($cb) = @_;
1297
1298 push @post_detect, $cb;
1299
1300 defined wantarray
1301 ? bless \$cb, "AnyEvent::Util::postdetect"
1302 : ()
1303 }
1304
1305 sub AnyEvent::Util::postdetect::DESTROY {
1306 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1307 }
1308
1309 our $POSTPONE_W;
1310 our @POSTPONE;
1311
1312 sub _postpone_exec {
1313 undef $POSTPONE_W;
1314
1315 &{ shift @POSTPONE }
1316 while @POSTPONE;
1317 }
1318
1319 sub postpone(&) {
1320 push @POSTPONE, shift;
1321
1322 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1323
1324 ()
1325 }
1326
1327 sub log($$;@) {
1328 # only load the big bloated module when we actually are about to log something
1329 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1330 local ($!, $@);
1331 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1332 # AnyEvent::Log overwrites this function
1333 goto &log;
1334 }
1335
1336 0 # not logged
1337 }
1338
1339 sub _logger($;$) {
1340 my ($level, $renabled) = @_;
1341
1342 $$renabled = $level <= $VERBOSE;
1343
1344 my $logger = [(caller)[0], $level, $renabled];
1345
1346 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1347
1348 # return unless defined wantarray;
1349 #
1350 # require AnyEvent::Util;
1351 # my $guard = AnyEvent::Util::guard (sub {
1352 # # "clean up"
1353 # delete $LOGGER{$logger+0};
1354 # });
1355 #
1356 # sub {
1357 # return 0 unless $$renabled;
1358 #
1359 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1360 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1361 # package AnyEvent::Log;
1362 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1363 # }
1364 }
1365
1366 if (length $ENV{PERL_ANYEVENT_LOG}) {
1367 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1368 }
1369
1370 BEGIN {
1371 *_fh_nonblocking = AnyEvent::WIN32
1372 ? sub($$) {
1373 ioctl $_[0], 0x8004667e, pack "L", $_[1]; # FIONBIO
1374 }
1375 : sub($$) {
1376 fcntl $_[0], AnyEvent::F_SETFL, $_[1] ? AnyEvent::O_NONBLOCK : 0;
1377 }
1378 ;
1379 }
1380
1381 sub fh_block($) {
1382 _fh_nonblocking shift, 0
1383 }
1384
1385 sub fh_unblock($) {
1386 _fh_nonblocking shift, 1
1387 }
1388
1389 our @models = (
1390 [EV:: => AnyEvent::Impl::EV::],
1391 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1392 # everything below here will not (normally) be autoprobed
1393 # as the pure perl backend should work everywhere
1394 # and is usually faster
1395 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1396 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1397 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1398 # everything below here should not be autoloaded
1399 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1400 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1401 [UV:: => AnyEvent::Impl::UV::], # switched from libev, added back all bugs imaginable
1402 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1403 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1404 [Wx:: => AnyEvent::Impl::POE::],
1405 [Prima:: => AnyEvent::Impl::POE::],
1406 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1407 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1408 [FLTK:: => AnyEvent::Impl::FLTK::],
1409 );
1410
1411 our @isa_hook;
1412
1413 sub _isa_set {
1414 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1415
1416 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1417 for 1 .. $#pkg;
1418
1419 grep $_ && $_->[1], @isa_hook
1420 and AE::_reset ();
1421 }
1422
1423 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1424 sub _isa_hook($$;$) {
1425 my ($i, $pkg, $reset_ae) = @_;
1426
1427 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1428
1429 _isa_set;
1430 }
1431
1432 # all autoloaded methods reserve the complete glob, not just the method slot.
1433 # due to bugs in perls method cache implementation.
1434 our @methods = qw(io timer time now now_update signal child idle condvar);
1435
1436 sub detect() {
1437 return $MODEL if $MODEL; # some programs keep references to detect
1438
1439 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1440 # the author knows about the problems and what it does to AnyEvent as a whole
1441 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1442 # anyway.
1443 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1444 . "design, abuses internals and breaks AnyEvent - will not continue."
1445 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1446
1447 local $!; # for good measure
1448 local $SIG{__DIE__}; # we use eval
1449
1450 # free some memory
1451 *detect = sub () { $MODEL };
1452 # undef &func doesn't correctly update the method cache. grmbl.
1453 # so we delete the whole glob. grmbl.
1454 # otoh, perl doesn't let me undef an active usb, but it lets me free
1455 # a glob with an active sub. hrm. i hope it works, but perl is
1456 # usually buggy in this department. sigh.
1457 delete @{"AnyEvent::"}{@methods};
1458 undef @methods;
1459
1460 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1461 my $model = $1;
1462 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1463 if (eval "require $model") {
1464 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1465 $MODEL = $model;
1466 } else {
1467 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1468 }
1469 }
1470
1471 # check for already loaded models
1472 unless ($MODEL) {
1473 for (@REGISTRY, @models) {
1474 my ($package, $model) = @$_;
1475 if (${"$package\::VERSION"} > 0) {
1476 if (eval "require $model") {
1477 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1478 $MODEL = $model;
1479 last;
1480 } else {
1481 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1482 }
1483 }
1484 }
1485
1486 unless ($MODEL) {
1487 # try to autoload a model
1488 for (@REGISTRY, @models) {
1489 my ($package, $model) = @$_;
1490 if (
1491 eval "require $package"
1492 and ${"$package\::VERSION"} > 0
1493 and eval "require $model"
1494 ) {
1495 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1496 $MODEL = $model;
1497 last;
1498 }
1499 }
1500
1501 $MODEL
1502 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1503 }
1504 }
1505
1506 # free memory only needed for probing
1507 undef @models;
1508 undef @REGISTRY;
1509
1510 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1511
1512 # now nuke some methods that are overridden by the backend.
1513 # SUPER usage is not allowed in these.
1514 for (qw(time signal child idle)) {
1515 undef &{"AnyEvent::Base::$_"}
1516 if defined &{"$MODEL\::$_"};
1517 }
1518
1519 _isa_set;
1520
1521 # we're officially open!
1522
1523 if ($ENV{PERL_ANYEVENT_STRICT}) {
1524 require AnyEvent::Strict;
1525 }
1526
1527 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1528 require AnyEvent::Debug;
1529 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1530 }
1531
1532 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1533 require AnyEvent::Socket;
1534 require AnyEvent::Debug;
1535
1536 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1537 $shell =~ s/\$\$/$$/g;
1538
1539 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1540 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1541 }
1542
1543 # now the anyevent environment is set up as the user told us to, so
1544 # call the actual user code - post detects
1545
1546 (shift @post_detect)->() while @post_detect;
1547 undef @post_detect;
1548
1549 *post_detect = sub(&) {
1550 shift->();
1551
1552 undef
1553 };
1554
1555 $MODEL
1556 }
1557
1558 for my $name (@methods) {
1559 *$name = sub {
1560 detect;
1561 # we use goto because
1562 # a) it makes the thunk more transparent
1563 # b) it allows us to delete the thunk later
1564 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1565 };
1566 }
1567
1568 # utility function to dup a filehandle. this is used by many backends
1569 # to support binding more than one watcher per filehandle (they usually
1570 # allow only one watcher per fd, so we dup it to get a different one).
1571 sub _dupfh($$;$$) {
1572 my ($poll, $fh, $r, $w) = @_;
1573
1574 # cygwin requires the fh mode to be matching, unix doesn't
1575 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1576
1577 open my $fh2, $mode, $fh
1578 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1579
1580 # we assume CLOEXEC is already set by perl in all important cases
1581
1582 ($fh2, $rw)
1583 }
1584
1585 =head1 SIMPLIFIED AE API
1586
1587 Starting with version 5.0, AnyEvent officially supports a second, much
1588 simpler, API that is designed to reduce the calling, typing and memory
1589 overhead by using function call syntax and a fixed number of parameters.
1590
1591 See the L<AE> manpage for details.
1592
1593 =cut
1594
1595 package AE;
1596
1597 our $VERSION = $AnyEvent::VERSION;
1598
1599 sub _reset() {
1600 eval q{
1601 # fall back to the main API by default - backends and AnyEvent::Base
1602 # implementations can overwrite these.
1603
1604 sub io($$$) {
1605 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1606 }
1607
1608 sub timer($$$) {
1609 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1610 }
1611
1612 sub signal($$) {
1613 AnyEvent->signal (signal => $_[0], cb => $_[1])
1614 }
1615
1616 sub child($$) {
1617 AnyEvent->child (pid => $_[0], cb => $_[1])
1618 }
1619
1620 sub idle($) {
1621 AnyEvent->idle (cb => $_[0]);
1622 }
1623
1624 sub cv(;&) {
1625 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1626 }
1627
1628 sub now() {
1629 AnyEvent->now
1630 }
1631
1632 sub now_update() {
1633 AnyEvent->now_update
1634 }
1635
1636 sub time() {
1637 AnyEvent->time
1638 }
1639
1640 *postpone = \&AnyEvent::postpone;
1641 *log = \&AnyEvent::log;
1642 };
1643 die if $@;
1644 }
1645
1646 BEGIN { _reset }
1647
1648 package AnyEvent::Base;
1649
1650 # default implementations for many methods
1651
1652 sub time {
1653 eval q{ # poor man's autoloading {}
1654 # probe for availability of Time::HiRes
1655 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1656 *time = sub { Time::HiRes::time () };
1657 *AE::time = \& Time::HiRes::time ;
1658 *now = \&time;
1659 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1660 # if (eval "use POSIX (); (POSIX::times())...
1661 } else {
1662 *time = sub { CORE::time };
1663 *AE::time = sub (){ CORE::time };
1664 *now = \&time;
1665 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1666 }
1667 };
1668 die if $@;
1669
1670 &time
1671 }
1672
1673 *now = \&time;
1674 sub now_update { }
1675
1676 sub _poll {
1677 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1678 }
1679
1680 # default implementation for ->condvar
1681 # in fact, the default should not be overwritten
1682
1683 sub condvar {
1684 eval q{ # poor man's autoloading {}
1685 *condvar = sub {
1686 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1687 };
1688
1689 *AE::cv = sub (;&) {
1690 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1691 };
1692 };
1693 die if $@;
1694
1695 &condvar
1696 }
1697
1698 # default implementation for ->signal
1699
1700 our $HAVE_ASYNC_INTERRUPT;
1701
1702 sub _have_async_interrupt() {
1703 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1704 && eval "use Async::Interrupt 1.02 (); 1")
1705 unless defined $HAVE_ASYNC_INTERRUPT;
1706
1707 $HAVE_ASYNC_INTERRUPT
1708 }
1709
1710 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1711 our (%SIG_ASY, %SIG_ASY_W);
1712 our ($SIG_COUNT, $SIG_TW);
1713
1714 # install a dummy wakeup watcher to reduce signal catching latency
1715 # used by Impls
1716 sub _sig_add() {
1717 unless ($SIG_COUNT++) {
1718 # try to align timer on a full-second boundary, if possible
1719 my $NOW = AE::now;
1720
1721 $SIG_TW = AE::timer
1722 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1723 $MAX_SIGNAL_LATENCY,
1724 sub { } # just for the PERL_ASYNC_CHECK
1725 ;
1726 }
1727 }
1728
1729 sub _sig_del {
1730 undef $SIG_TW
1731 unless --$SIG_COUNT;
1732 }
1733
1734 our $_sig_name_init; $_sig_name_init = sub {
1735 eval q{ # poor man's autoloading {}
1736 undef $_sig_name_init;
1737
1738 if (_have_async_interrupt) {
1739 *sig2num = \&Async::Interrupt::sig2num;
1740 *sig2name = \&Async::Interrupt::sig2name;
1741 } else {
1742 require Config;
1743
1744 my %signame2num;
1745 @signame2num{ split ' ', $Config::Config{sig_name} }
1746 = split ' ', $Config::Config{sig_num};
1747
1748 my @signum2name;
1749 @signum2name[values %signame2num] = keys %signame2num;
1750
1751 *sig2num = sub($) {
1752 $_[0] > 0 ? shift : $signame2num{+shift}
1753 };
1754 *sig2name = sub ($) {
1755 $_[0] > 0 ? $signum2name[+shift] : shift
1756 };
1757 }
1758 };
1759 die if $@;
1760 };
1761
1762 sub sig2num ($) { &$_sig_name_init; &sig2num }
1763 sub sig2name($) { &$_sig_name_init; &sig2name }
1764
1765 sub signal {
1766 eval q{ # poor man's autoloading {}
1767 # probe for availability of Async::Interrupt
1768 if (_have_async_interrupt) {
1769 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1770
1771 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1772 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1773
1774 } else {
1775 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1776
1777 if (AnyEvent::WIN32) {
1778 require AnyEvent::Util;
1779
1780 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1781 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1782 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1783 } else {
1784 pipe $SIGPIPE_R, $SIGPIPE_W;
1785 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1786 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1787
1788 # not strictly required, as $^F is normally 2, but let's make sure...
1789 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1790 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1791 }
1792
1793 $SIGPIPE_R
1794 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1795
1796 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1797 }
1798
1799 *signal = $HAVE_ASYNC_INTERRUPT
1800 ? sub {
1801 my (undef, %arg) = @_;
1802
1803 # async::interrupt
1804 my $signal = sig2num $arg{signal};
1805 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1806
1807 $SIG_ASY{$signal} ||= new Async::Interrupt
1808 cb => sub { undef $SIG_EV{$signal} },
1809 signal => $signal,
1810 pipe => [$SIGPIPE_R->filenos],
1811 pipe_autodrain => 0,
1812 ;
1813
1814 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1815 }
1816 : sub {
1817 my (undef, %arg) = @_;
1818
1819 # pure perl
1820 my $signal = sig2name $arg{signal};
1821 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1822
1823 $SIG{$signal} ||= sub {
1824 local $!;
1825 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1826 undef $SIG_EV{$signal};
1827 };
1828
1829 # can't do signal processing without introducing races in pure perl,
1830 # so limit the signal latency.
1831 _sig_add;
1832
1833 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1834 }
1835 ;
1836
1837 *AnyEvent::Base::signal::DESTROY = sub {
1838 my ($signal, $cb) = @{$_[0]};
1839
1840 _sig_del;
1841
1842 delete $SIG_CB{$signal}{$cb};
1843
1844 $HAVE_ASYNC_INTERRUPT
1845 ? delete $SIG_ASY{$signal}
1846 : # delete doesn't work with older perls - they then
1847 # print weird messages, or just unconditionally exit
1848 # instead of getting the default action.
1849 undef $SIG{$signal}
1850 unless keys %{ $SIG_CB{$signal} };
1851 };
1852
1853 *_signal_exec = sub {
1854 $HAVE_ASYNC_INTERRUPT
1855 ? $SIGPIPE_R->drain
1856 : sysread $SIGPIPE_R, (my $dummy), 9;
1857
1858 while (%SIG_EV) {
1859 for (keys %SIG_EV) {
1860 delete $SIG_EV{$_};
1861 &$_ for values %{ $SIG_CB{$_} || {} };
1862 }
1863 }
1864 };
1865 };
1866 die if $@;
1867
1868 &signal
1869 }
1870
1871 # default implementation for ->child
1872
1873 our %PID_CB;
1874 our $CHLD_W;
1875 our $CHLD_DELAY_W;
1876
1877 # used by many Impl's
1878 sub _emit_childstatus($$) {
1879 my (undef, $rpid, $rstatus) = @_;
1880
1881 $_->($rpid, $rstatus)
1882 for values %{ $PID_CB{$rpid} || {} },
1883 values %{ $PID_CB{0} || {} };
1884 }
1885
1886 sub child {
1887 eval q{ # poor man's autoloading {}
1888 *_sigchld = sub {
1889 my $pid;
1890
1891 AnyEvent->_emit_childstatus ($pid, $?)
1892 while ($pid = waitpid -1, WNOHANG) > 0;
1893 };
1894
1895 *child = sub {
1896 my (undef, %arg) = @_;
1897
1898 my $pid = $arg{pid};
1899 my $cb = $arg{cb};
1900
1901 $PID_CB{$pid}{$cb+0} = $cb;
1902
1903 unless ($CHLD_W) {
1904 $CHLD_W = AE::signal CHLD => \&_sigchld;
1905 # child could be a zombie already, so make at least one round
1906 &_sigchld;
1907 }
1908
1909 bless [$pid, $cb+0], "AnyEvent::Base::child"
1910 };
1911
1912 *AnyEvent::Base::child::DESTROY = sub {
1913 my ($pid, $icb) = @{$_[0]};
1914
1915 delete $PID_CB{$pid}{$icb};
1916 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1917
1918 undef $CHLD_W unless keys %PID_CB;
1919 };
1920 };
1921 die if $@;
1922
1923 &child
1924 }
1925
1926 # idle emulation is done by simply using a timer, regardless
1927 # of whether the process is idle or not, and not letting
1928 # the callback use more than 50% of the time.
1929 sub idle {
1930 eval q{ # poor man's autoloading {}
1931 *idle = sub {
1932 my (undef, %arg) = @_;
1933
1934 my ($cb, $w, $rcb) = $arg{cb};
1935
1936 $rcb = sub {
1937 if ($cb) {
1938 $w = AE::time;
1939 &$cb;
1940 $w = AE::time - $w;
1941
1942 # never use more then 50% of the time for the idle watcher,
1943 # within some limits
1944 $w = 0.0001 if $w < 0.0001;
1945 $w = 5 if $w > 5;
1946
1947 $w = AE::timer $w, 0, $rcb;
1948 } else {
1949 # clean up...
1950 undef $w;
1951 undef $rcb;
1952 }
1953 };
1954
1955 $w = AE::timer 0.05, 0, $rcb;
1956
1957 bless \\$cb, "AnyEvent::Base::idle"
1958 };
1959
1960 *AnyEvent::Base::idle::DESTROY = sub {
1961 undef $${$_[0]};
1962 };
1963 };
1964 die if $@;
1965
1966 &idle
1967 }
1968
1969 package AnyEvent::CondVar;
1970
1971 our @ISA = AnyEvent::CondVar::Base::;
1972
1973 # only to be used for subclassing
1974 sub new {
1975 my $class = shift;
1976 bless AnyEvent->condvar (@_), $class
1977 }
1978
1979 package AnyEvent::CondVar::Base;
1980
1981 #use overload
1982 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1983 # fallback => 1;
1984
1985 # save 300+ kilobytes by dirtily hardcoding overloading
1986 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1987 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1988 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1989 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1990
1991 our $WAITING;
1992
1993 sub _send {
1994 # nop
1995 }
1996
1997 sub _wait {
1998 AnyEvent->_poll until $_[0]{_ae_sent};
1999 }
2000
2001 sub send {
2002 my $cv = shift;
2003 $cv->{_ae_sent} = [@_];
2004 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
2005 $cv->_send;
2006 }
2007
2008 sub croak {
2009 $_[0]{_ae_croak} = $_[1];
2010 $_[0]->send;
2011 }
2012
2013 sub ready {
2014 $_[0]{_ae_sent}
2015 }
2016
2017 sub recv {
2018 unless ($_[0]{_ae_sent}) {
2019 $WAITING
2020 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
2021
2022 local $WAITING = 1;
2023 $_[0]->_wait;
2024 }
2025
2026 $_[0]{_ae_croak}
2027 and Carp::croak $_[0]{_ae_croak};
2028
2029 wantarray
2030 ? @{ $_[0]{_ae_sent} }
2031 : $_[0]{_ae_sent}[0]
2032 }
2033
2034 sub cb {
2035 my $cv = shift;
2036
2037 @_
2038 and $cv->{_ae_cb} = shift
2039 and $cv->{_ae_sent}
2040 and (delete $cv->{_ae_cb})->($cv);
2041
2042 $cv->{_ae_cb}
2043 }
2044
2045 sub begin {
2046 ++$_[0]{_ae_counter};
2047 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2048 }
2049
2050 sub end {
2051 return if --$_[0]{_ae_counter};
2052 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2053 }
2054
2055 # undocumented/compatibility with pre-3.4
2056 *broadcast = \&send;
2057 *wait = \&recv;
2058
2059 =head1 ERROR AND EXCEPTION HANDLING
2060
2061 In general, AnyEvent does not do any error handling - it relies on the
2062 caller to do that if required. The L<AnyEvent::Strict> module (see also
2063 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2064 checking of all AnyEvent methods, however, which is highly useful during
2065 development.
2066
2067 As for exception handling (i.e. runtime errors and exceptions thrown while
2068 executing a callback), this is not only highly event-loop specific, but
2069 also not in any way wrapped by this module, as this is the job of the main
2070 program.
2071
2072 The pure perl event loop simply re-throws the exception (usually
2073 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2074 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2075 so on.
2076
2077 =head1 ENVIRONMENT VARIABLES
2078
2079 AnyEvent supports a number of environment variables that tune the
2080 runtime behaviour. They are usually evaluated when AnyEvent is
2081 loaded, initialised, or a submodule that uses them is loaded. Many of
2082 them also cause AnyEvent to load additional modules - for example,
2083 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2084 loaded.
2085
2086 All the environment variables documented here start with
2087 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2088 namespace. Other modules are encouraged (but by no means required) to use
2089 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2090 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2091 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2092 variables starting with C<AE_>, see below).
2093
2094 All variables can also be set via the C<AE_> prefix, that is, instead
2095 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2096 case there is a clash btween anyevent and another program that uses
2097 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2098 variable to the empty string, as those variables take precedence.
2099
2100 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2101 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2102 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2103 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2104 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2105 is set).
2106
2107 The exact algorithm is currently:
2108
2109 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2110 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2111 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2112
2113 This ensures that child processes will not see the C<AE_> variables.
2114
2115 The following environment variables are currently known to AnyEvent:
2116
2117 =over 4
2118
2119 =item C<PERL_ANYEVENT_VERBOSE>
2120
2121 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2122 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2123 numerical loglevel to make AnyEvent more (or less) talkative.
2124
2125 If you want to do more than just set the global logging level
2126 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2127 complex specifications.
2128
2129 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2130 everything else at defaults.
2131
2132 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2133 conditions, such as not being able to load the event model specified by
2134 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2135 is the minimum recommended level for use during development.
2136
2137 When set to C<7> or higher (info), AnyEvent reports which event model it
2138 chooses.
2139
2140 When set to C<8> or higher (debug), then AnyEvent will report extra
2141 information on which optional modules it loads and how it implements
2142 certain features.
2143
2144 =item C<PERL_ANYEVENT_LOG>
2145
2146 Accepts rather complex logging specifications. For example, you could log
2147 all C<debug> messages of some module to stderr, warnings and above to
2148 stderr, and errors and above to syslog, with:
2149
2150 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2151
2152 For the rather extensive details, see L<AnyEvent::Log>.
2153
2154 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2155 so will take effect even before AnyEvent has initialised itself.
2156
2157 Note that specifying this environment variable causes the L<AnyEvent::Log>
2158 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2159 using the latter saves a few hundred kB of memory unless a module
2160 explicitly needs the extra features of AnyEvent::Log.
2161
2162 =item C<PERL_ANYEVENT_STRICT>
2163
2164 AnyEvent does not do much argument checking by default, as thorough
2165 argument checking is very costly. Setting this variable to a true value
2166 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2167 check the arguments passed to most method calls. If it finds any problems,
2168 it will croak.
2169
2170 In other words, enables "strict" mode.
2171
2172 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2173 >>, it is definitely recommended to keep it off in production. Keeping
2174 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2175 can be very useful, however.
2176
2177 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2178
2179 If this env variable is nonempty, then its contents will be interpreted by
2180 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2181 replacing every occurance of C<$$> by the process pid). The shell object
2182 is saved in C<$AnyEvent::Debug::SHELL>.
2183
2184 This happens when the first watcher is created.
2185
2186 For example, to bind a debug shell on a unix domain socket in
2187 F<< /tmp/debug<pid>.sock >>, you could use this:
2188
2189 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2190 # connect with e.g.: socat readline /tmp/debug123.sock
2191
2192 Or to bind to tcp port 4545 on localhost:
2193
2194 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2195 # connect with e.g.: telnet localhost 4545
2196
2197 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2198 multiuser systems.
2199
2200 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2201
2202 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2203 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2204
2205 =item C<PERL_ANYEVENT_MODEL>
2206
2207 This can be used to specify the event model to be used by AnyEvent, before
2208 auto detection and -probing kicks in.
2209
2210 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2211 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2212 resulting module name is loaded and - if the load was successful - used as
2213 event model backend. If it fails to load then AnyEvent will proceed with
2214 auto detection and -probing.
2215
2216 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2217 nothing gets prepended and the module name is used as-is (hint: C<::> at
2218 the end of a string designates a module name and quotes it appropriately).
2219
2220 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2221 could start your program like this:
2222
2223 PERL_ANYEVENT_MODEL=Perl perl ...
2224
2225 =item C<PERL_ANYEVENT_IO_MODEL>
2226
2227 The current file I/O model - see L<AnyEvent::IO> for more info.
2228
2229 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2230 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2231 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2232
2233 =item C<PERL_ANYEVENT_PROTOCOLS>
2234
2235 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2236 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2237 of auto probing).
2238
2239 Must be set to a comma-separated list of protocols or address families,
2240 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2241 used, and preference will be given to protocols mentioned earlier in the
2242 list.
2243
2244 This variable can effectively be used for denial-of-service attacks
2245 against local programs (e.g. when setuid), although the impact is likely
2246 small, as the program has to handle connection and other failures anyways.
2247
2248 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2249 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2250 - only support IPv4, never try to resolve or contact IPv6
2251 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2252 IPv6, but prefer IPv6 over IPv4.
2253
2254 =item C<PERL_ANYEVENT_HOSTS>
2255
2256 This variable, if specified, overrides the F</etc/hosts> file used by
2257 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2258 from that file instead.
2259
2260 =item C<PERL_ANYEVENT_EDNS0>
2261
2262 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2263 DNS. This extension is generally useful to reduce DNS traffic, especially
2264 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2265 packets, which is why it is off by default.
2266
2267 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2268 EDNS0 in its DNS requests.
2269
2270 =item C<PERL_ANYEVENT_MAX_FORKS>
2271
2272 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2273 will create in parallel.
2274
2275 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2276
2277 The default value for the C<max_outstanding> parameter for the default DNS
2278 resolver - this is the maximum number of parallel DNS requests that are
2279 sent to the DNS server.
2280
2281 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2282
2283 Perl has inherently racy signal handling (you can basically choose between
2284 losing signals and memory corruption) - pure perl event loops (including
2285 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2286 have to poll regularly to avoid losing signals.
2287
2288 Some event loops are racy, but don't poll regularly, and some event loops
2289 are written in C but are still racy. For those event loops, AnyEvent
2290 installs a timer that regularly wakes up the event loop.
2291
2292 By default, the interval for this timer is C<10> seconds, but you can
2293 override this delay with this environment variable (or by setting
2294 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2295 watchers).
2296
2297 Lower values increase CPU (and energy) usage, higher values can introduce
2298 long delays when reaping children or waiting for signals.
2299
2300 The L<AnyEvent::Async> module, if available, will be used to avoid this
2301 polling (with most event loops).
2302
2303 =item C<PERL_ANYEVENT_RESOLV_CONF>
2304
2305 The absolute path to a F<resolv.conf>-style file to use instead of
2306 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2307 resolver, or the empty string to select the default configuration.
2308
2309 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2310
2311 When neither C<ca_file> nor C<ca_path> was specified during
2312 L<AnyEvent::TLS> context creation, and either of these environment
2313 variables are nonempty, they will be used to specify CA certificate
2314 locations instead of a system-dependent default.
2315
2316 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2317
2318 When these are set to C<1>, then the respective modules are not
2319 loaded. Mostly good for testing AnyEvent itself.
2320
2321 =back
2322
2323 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2324
2325 This is an advanced topic that you do not normally need to use AnyEvent in
2326 a module. This section is only of use to event loop authors who want to
2327 provide AnyEvent compatibility.
2328
2329 If you need to support another event library which isn't directly
2330 supported by AnyEvent, you can supply your own interface to it by
2331 pushing, before the first watcher gets created, the package name of
2332 the event module and the package name of the interface to use onto
2333 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2334 AnyEvent, so it is reasonably cheap.
2335
2336 Example:
2337
2338 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2339
2340 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2341 package/class when it finds the C<urxvt> package/module is already loaded.
2342
2343 When AnyEvent is loaded and asked to find a suitable event model, it
2344 will first check for the presence of urxvt by trying to C<use> the
2345 C<urxvt::anyevent> module.
2346
2347 The class should provide implementations for all watcher types. See
2348 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2349 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2350 see the sources.
2351
2352 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2353 provide suitable (hopefully) replacements.
2354
2355 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2356 terminal emulator uses the above line as-is. An interface isn't included
2357 in AnyEvent because it doesn't make sense outside the embedded interpreter
2358 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2359 I<rxvt-unicode> distribution.
2360
2361 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2362 condition variables: code blocking while waiting for a condition will
2363 C<die>. This still works with most modules/usages, and blocking calls must
2364 not be done in an interactive application, so it makes sense.
2365
2366 =head1 EXAMPLE PROGRAM
2367
2368 The following program uses an I/O watcher to read data from STDIN, a timer
2369 to display a message once per second, and a condition variable to quit the
2370 program when the user enters quit:
2371
2372 use AnyEvent;
2373
2374 my $cv = AnyEvent->condvar;
2375
2376 my $io_watcher = AnyEvent->io (
2377 fh => \*STDIN,
2378 poll => 'r',
2379 cb => sub {
2380 warn "io event <$_[0]>\n"; # will always output <r>
2381 chomp (my $input = <STDIN>); # read a line
2382 warn "read: $input\n"; # output what has been read
2383 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2384 },
2385 );
2386
2387 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2388 warn "timeout\n"; # print 'timeout' at most every second
2389 });
2390
2391 $cv->recv; # wait until user enters /^q/i
2392
2393 =head1 REAL-WORLD EXAMPLE
2394
2395 Consider the L<Net::FCP> module. It features (among others) the following
2396 API calls, which are to freenet what HTTP GET requests are to http:
2397
2398 my $data = $fcp->client_get ($url); # blocks
2399
2400 my $transaction = $fcp->txn_client_get ($url); # does not block
2401 $transaction->cb ( sub { ... } ); # set optional result callback
2402 my $data = $transaction->result; # possibly blocks
2403
2404 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2405 given URL and waits till the data has arrived. It is defined to be:
2406
2407 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2408
2409 And in fact is automatically generated. This is the blocking API of
2410 L<Net::FCP>, and it works as simple as in any other, similar, module.
2411
2412 More complicated is C<txn_client_get>: It only creates a transaction
2413 (completion, result, ...) object and initiates the transaction.
2414
2415 my $txn = bless { }, Net::FCP::Txn::;
2416
2417 It also creates a condition variable that is used to signal the completion
2418 of the request:
2419
2420 $txn->{finished} = AnyAvent->condvar;
2421
2422 It then creates a socket in non-blocking mode.
2423
2424 socket $txn->{fh}, ...;
2425 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2426 connect $txn->{fh}, ...
2427 and !$!{EWOULDBLOCK}
2428 and !$!{EINPROGRESS}
2429 and Carp::croak "unable to connect: $!\n";
2430
2431 Then it creates a write-watcher which gets called whenever an error occurs
2432 or the connection succeeds:
2433
2434 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2435
2436 And returns this transaction object. The C<fh_ready_w> callback gets
2437 called as soon as the event loop detects that the socket is ready for
2438 writing.
2439
2440 The C<fh_ready_w> method makes the socket blocking again, writes the
2441 request data and replaces the watcher by a read watcher (waiting for reply
2442 data). The actual code is more complicated, but that doesn't matter for
2443 this example:
2444
2445 fcntl $txn->{fh}, F_SETFL, 0;
2446 syswrite $txn->{fh}, $txn->{request}
2447 or die "connection or write error";
2448 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2449
2450 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2451 result and signals any possible waiters that the request has finished:
2452
2453 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2454
2455 if (end-of-file or data complete) {
2456 $txn->{result} = $txn->{buf};
2457 $txn->{finished}->send;
2458 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2459 }
2460
2461 The C<result> method, finally, just waits for the finished signal (if the
2462 request was already finished, it doesn't wait, of course, and returns the
2463 data:
2464
2465 $txn->{finished}->recv;
2466 return $txn->{result};
2467
2468 The actual code goes further and collects all errors (C<die>s, exceptions)
2469 that occurred during request processing. The C<result> method detects
2470 whether an exception as thrown (it is stored inside the $txn object)
2471 and just throws the exception, which means connection errors and other
2472 problems get reported to the code that tries to use the result, not in a
2473 random callback.
2474
2475 All of this enables the following usage styles:
2476
2477 1. Blocking:
2478
2479 my $data = $fcp->client_get ($url);
2480
2481 2. Blocking, but running in parallel:
2482
2483 my @datas = map $_->result,
2484 map $fcp->txn_client_get ($_),
2485 @urls;
2486
2487 Both blocking examples work without the module user having to know
2488 anything about events.
2489
2490 3a. Event-based in a main program, using any supported event module:
2491
2492 use EV;
2493
2494 $fcp->txn_client_get ($url)->cb (sub {
2495 my $txn = shift;
2496 my $data = $txn->result;
2497 ...
2498 });
2499
2500 EV::run;
2501
2502 3b. The module user could use AnyEvent, too:
2503
2504 use AnyEvent;
2505
2506 my $quit = AnyEvent->condvar;
2507
2508 $fcp->txn_client_get ($url)->cb (sub {
2509 ...
2510 $quit->send;
2511 });
2512
2513 $quit->recv;
2514
2515
2516 =head1 BENCHMARKS
2517
2518 To give you an idea of the performance and overheads that AnyEvent adds
2519 over the event loops themselves and to give you an impression of the speed
2520 of various event loops I prepared some benchmarks.
2521
2522 =head2 BENCHMARKING ANYEVENT OVERHEAD
2523
2524 Here is a benchmark of various supported event models used natively and
2525 through AnyEvent. The benchmark creates a lot of timers (with a zero
2526 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2527 which it is), lets them fire exactly once and destroys them again.
2528
2529 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2530 distribution. It uses the L<AE> interface, which makes a real difference
2531 for the EV and Perl backends only.
2532
2533 =head3 Explanation of the columns
2534
2535 I<watcher> is the number of event watchers created/destroyed. Since
2536 different event models feature vastly different performances, each event
2537 loop was given a number of watchers so that overall runtime is acceptable
2538 and similar between tested event loop (and keep them from crashing): Glib
2539 would probably take thousands of years if asked to process the same number
2540 of watchers as EV in this benchmark.
2541
2542 I<bytes> is the number of bytes (as measured by the resident set size,
2543 RSS) consumed by each watcher. This method of measuring captures both C
2544 and Perl-based overheads.
2545
2546 I<create> is the time, in microseconds (millionths of seconds), that it
2547 takes to create a single watcher. The callback is a closure shared between
2548 all watchers, to avoid adding memory overhead. That means closure creation
2549 and memory usage is not included in the figures.
2550
2551 I<invoke> is the time, in microseconds, used to invoke a simple
2552 callback. The callback simply counts down a Perl variable and after it was
2553 invoked "watcher" times, it would C<< ->send >> a condvar once to
2554 signal the end of this phase.
2555
2556 I<destroy> is the time, in microseconds, that it takes to destroy a single
2557 watcher.
2558
2559 =head3 Results
2560
2561 name watchers bytes create invoke destroy comment
2562 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2563 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2564 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2565 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2566 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2567 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2568 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2569 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2570 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2571 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2572 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2573 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2574
2575 =head3 Discussion
2576
2577 The benchmark does I<not> measure scalability of the event loop very
2578 well. For example, a select-based event loop (such as the pure perl one)
2579 can never compete with an event loop that uses epoll when the number of
2580 file descriptors grows high. In this benchmark, all events become ready at
2581 the same time, so select/poll-based implementations get an unnatural speed
2582 boost.
2583
2584 Also, note that the number of watchers usually has a nonlinear effect on
2585 overall speed, that is, creating twice as many watchers doesn't take twice
2586 the time - usually it takes longer. This puts event loops tested with a
2587 higher number of watchers at a disadvantage.
2588
2589 To put the range of results into perspective, consider that on the
2590 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2591 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2592 cycles with POE.
2593
2594 C<EV> is the sole leader regarding speed and memory use, which are both
2595 maximal/minimal, respectively. When using the L<AE> API there is zero
2596 overhead (when going through the AnyEvent API create is about 5-6 times
2597 slower, with other times being equal, so still uses far less memory than
2598 any other event loop and is still faster than Event natively).
2599
2600 The pure perl implementation is hit in a few sweet spots (both the
2601 constant timeout and the use of a single fd hit optimisations in the perl
2602 interpreter and the backend itself). Nevertheless this shows that it
2603 adds very little overhead in itself. Like any select-based backend its
2604 performance becomes really bad with lots of file descriptors (and few of
2605 them active), of course, but this was not subject of this benchmark.
2606
2607 The C<Event> module has a relatively high setup and callback invocation
2608 cost, but overall scores in on the third place.
2609
2610 C<IO::Async> performs admirably well, about on par with C<Event>, even
2611 when using its pure perl backend.
2612
2613 C<Glib>'s memory usage is quite a bit higher, but it features a
2614 faster callback invocation and overall ends up in the same class as
2615 C<Event>. However, Glib scales extremely badly, doubling the number of
2616 watchers increases the processing time by more than a factor of four,
2617 making it completely unusable when using larger numbers of watchers
2618 (note that only a single file descriptor was used in the benchmark, so
2619 inefficiencies of C<poll> do not account for this).
2620
2621 The C<Tk> adaptor works relatively well. The fact that it crashes with
2622 more than 2000 watchers is a big setback, however, as correctness takes
2623 precedence over speed. Nevertheless, its performance is surprising, as the
2624 file descriptor is dup()ed for each watcher. This shows that the dup()
2625 employed by some adaptors is not a big performance issue (it does incur a
2626 hidden memory cost inside the kernel which is not reflected in the figures
2627 above).
2628
2629 C<POE>, regardless of underlying event loop (whether using its pure perl
2630 select-based backend or the Event module, the POE-EV backend couldn't
2631 be tested because it wasn't working) shows abysmal performance and
2632 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2633 as EV watchers, and 10 times as much memory as Event (the high memory
2634 requirements are caused by requiring a session for each watcher). Watcher
2635 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2636 implementation.
2637
2638 The design of the POE adaptor class in AnyEvent can not really account
2639 for the performance issues, though, as session creation overhead is
2640 small compared to execution of the state machine, which is coded pretty
2641 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2642 using multiple sessions is not a good approach, especially regarding
2643 memory usage, even the author of POE could not come up with a faster
2644 design).
2645
2646 =head3 Summary
2647
2648 =over 4
2649
2650 =item * Using EV through AnyEvent is faster than any other event loop
2651 (even when used without AnyEvent), but most event loops have acceptable
2652 performance with or without AnyEvent.
2653
2654 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2655 the actual event loop, only with extremely fast event loops such as EV
2656 does AnyEvent add significant overhead.
2657
2658 =item * You should avoid POE like the plague if you want performance or
2659 reasonable memory usage.
2660
2661 =back
2662
2663 =head2 BENCHMARKING THE LARGE SERVER CASE
2664
2665 This benchmark actually benchmarks the event loop itself. It works by
2666 creating a number of "servers": each server consists of a socket pair, a
2667 timeout watcher that gets reset on activity (but never fires), and an I/O
2668 watcher waiting for input on one side of the socket. Each time the socket
2669 watcher reads a byte it will write that byte to a random other "server".
2670
2671 The effect is that there will be a lot of I/O watchers, only part of which
2672 are active at any one point (so there is a constant number of active
2673 fds for each loop iteration, but which fds these are is random). The
2674 timeout is reset each time something is read because that reflects how
2675 most timeouts work (and puts extra pressure on the event loops).
2676
2677 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2678 (1%) are active. This mirrors the activity of large servers with many
2679 connections, most of which are idle at any one point in time.
2680
2681 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2682 distribution. It uses the L<AE> interface, which makes a real difference
2683 for the EV and Perl backends only.
2684
2685 =head3 Explanation of the columns
2686
2687 I<sockets> is the number of sockets, and twice the number of "servers" (as
2688 each server has a read and write socket end).
2689
2690 I<create> is the time it takes to create a socket pair (which is
2691 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2692
2693 I<request>, the most important value, is the time it takes to handle a
2694 single "request", that is, reading the token from the pipe and forwarding
2695 it to another server. This includes deleting the old timeout and creating
2696 a new one that moves the timeout into the future.
2697
2698 =head3 Results
2699
2700 name sockets create request
2701 EV 20000 62.66 7.99
2702 Perl 20000 68.32 32.64
2703 IOAsync 20000 174.06 101.15 epoll
2704 IOAsync 20000 174.67 610.84 poll
2705 Event 20000 202.69 242.91
2706 Glib 20000 557.01 1689.52
2707 POE 20000 341.54 12086.32 uses POE::Loop::Event
2708
2709 =head3 Discussion
2710
2711 This benchmark I<does> measure scalability and overall performance of the
2712 particular event loop.
2713
2714 EV is again fastest. Since it is using epoll on my system, the setup time
2715 is relatively high, though.
2716
2717 Perl surprisingly comes second. It is much faster than the C-based event
2718 loops Event and Glib.
2719
2720 IO::Async performs very well when using its epoll backend, and still quite
2721 good compared to Glib when using its pure perl backend.
2722
2723 Event suffers from high setup time as well (look at its code and you will
2724 understand why). Callback invocation also has a high overhead compared to
2725 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2726 uses select or poll in basically all documented configurations.
2727
2728 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2729 clearly fails to perform with many filehandles or in busy servers.
2730
2731 POE is still completely out of the picture, taking over 1000 times as long
2732 as EV, and over 100 times as long as the Perl implementation, even though
2733 it uses a C-based event loop in this case.
2734
2735 =head3 Summary
2736
2737 =over 4
2738
2739 =item * The pure perl implementation performs extremely well.
2740
2741 =item * Avoid Glib or POE in large projects where performance matters.
2742
2743 =back
2744
2745 =head2 BENCHMARKING SMALL SERVERS
2746
2747 While event loops should scale (and select-based ones do not...) even to
2748 large servers, most programs we (or I :) actually write have only a few
2749 I/O watchers.
2750
2751 In this benchmark, I use the same benchmark program as in the large server
2752 case, but it uses only eight "servers", of which three are active at any
2753 one time. This should reflect performance for a small server relatively
2754 well.
2755
2756 The columns are identical to the previous table.
2757
2758 =head3 Results
2759
2760 name sockets create request
2761 EV 16 20.00 6.54
2762 Perl 16 25.75 12.62
2763 Event 16 81.27 35.86
2764 Glib 16 32.63 15.48
2765 POE 16 261.87 276.28 uses POE::Loop::Event
2766
2767 =head3 Discussion
2768
2769 The benchmark tries to test the performance of a typical small
2770 server. While knowing how various event loops perform is interesting, keep
2771 in mind that their overhead in this case is usually not as important, due
2772 to the small absolute number of watchers (that is, you need efficiency and
2773 speed most when you have lots of watchers, not when you only have a few of
2774 them).
2775
2776 EV is again fastest.
2777
2778 Perl again comes second. It is noticeably faster than the C-based event
2779 loops Event and Glib, although the difference is too small to really
2780 matter.
2781
2782 POE also performs much better in this case, but is is still far behind the
2783 others.
2784
2785 =head3 Summary
2786
2787 =over 4
2788
2789 =item * C-based event loops perform very well with small number of
2790 watchers, as the management overhead dominates.
2791
2792 =back
2793
2794 =head2 THE IO::Lambda BENCHMARK
2795
2796 Recently I was told about the benchmark in the IO::Lambda manpage, which
2797 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2798 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2799 shouldn't come as a surprise to anybody). As such, the benchmark is
2800 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2801 very optimal. But how would AnyEvent compare when used without the extra
2802 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2803
2804 The benchmark itself creates an echo-server, and then, for 500 times,
2805 connects to the echo server, sends a line, waits for the reply, and then
2806 creates the next connection. This is a rather bad benchmark, as it doesn't
2807 test the efficiency of the framework or much non-blocking I/O, but it is a
2808 benchmark nevertheless.
2809
2810 name runtime
2811 Lambda/select 0.330 sec
2812 + optimized 0.122 sec
2813 Lambda/AnyEvent 0.327 sec
2814 + optimized 0.138 sec
2815 Raw sockets/select 0.077 sec
2816 POE/select, components 0.662 sec
2817 POE/select, raw sockets 0.226 sec
2818 POE/select, optimized 0.404 sec
2819
2820 AnyEvent/select/nb 0.085 sec
2821 AnyEvent/EV/nb 0.068 sec
2822 +state machine 0.134 sec
2823
2824 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2825 benchmarks actually make blocking connects and use 100% blocking I/O,
2826 defeating the purpose of an event-based solution. All of the newly
2827 written AnyEvent benchmarks use 100% non-blocking connects (using
2828 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2829 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2830 generally require a lot more bookkeeping and event handling than blocking
2831 connects (which involve a single syscall only).
2832
2833 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2834 offers similar expressive power as POE and IO::Lambda, using conventional
2835 Perl syntax. This means that both the echo server and the client are 100%
2836 non-blocking, further placing it at a disadvantage.
2837
2838 As you can see, the AnyEvent + EV combination even beats the
2839 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2840 backend easily beats IO::Lambda and POE.
2841
2842 And even the 100% non-blocking version written using the high-level (and
2843 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2844 higher level ("unoptimised") abstractions by a large margin, even though
2845 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2846
2847 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2848 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2849 part of the IO::Lambda distribution and were used without any changes.
2850
2851
2852 =head1 SIGNALS
2853
2854 AnyEvent currently installs handlers for these signals:
2855
2856 =over 4
2857
2858 =item SIGCHLD
2859
2860 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2861 emulation for event loops that do not support them natively. Also, some
2862 event loops install a similar handler.
2863
2864 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2865 AnyEvent will reset it to default, to avoid losing child exit statuses.
2866
2867 =item SIGPIPE
2868
2869 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2870 when AnyEvent gets loaded.
2871
2872 The rationale for this is that AnyEvent users usually do not really depend
2873 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2874 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2875 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2876 some random socket.
2877
2878 The rationale for installing a no-op handler as opposed to ignoring it is
2879 that this way, the handler will be restored to defaults on exec.
2880
2881 Feel free to install your own handler, or reset it to defaults.
2882
2883 =back
2884
2885 =cut
2886
2887 undef $SIG{CHLD}
2888 if $SIG{CHLD} eq 'IGNORE';
2889
2890 $SIG{PIPE} = sub { }
2891 unless defined $SIG{PIPE};
2892
2893 =head1 RECOMMENDED/OPTIONAL MODULES
2894
2895 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2896 its built-in modules) are required to use it.
2897
2898 That does not mean that AnyEvent won't take advantage of some additional
2899 modules if they are installed.
2900
2901 This section explains which additional modules will be used, and how they
2902 affect AnyEvent's operation.
2903
2904 =over 4
2905
2906 =item L<Async::Interrupt>
2907
2908 This slightly arcane module is used to implement fast signal handling: To
2909 my knowledge, there is no way to do completely race-free and quick
2910 signal handling in pure perl. To ensure that signals still get
2911 delivered, AnyEvent will start an interval timer to wake up perl (and
2912 catch the signals) with some delay (default is 10 seconds, look for
2913 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2914
2915 If this module is available, then it will be used to implement signal
2916 catching, which means that signals will not be delayed, and the event loop
2917 will not be interrupted regularly, which is more efficient (and good for
2918 battery life on laptops).
2919
2920 This affects not just the pure-perl event loop, but also other event loops
2921 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2922
2923 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2924 and either employ their own workarounds (POE) or use AnyEvent's workaround
2925 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2926 does nothing for those backends.
2927
2928 =item L<EV>
2929
2930 This module isn't really "optional", as it is simply one of the backend
2931 event loops that AnyEvent can use. However, it is simply the best event
2932 loop available in terms of features, speed and stability: It supports
2933 the AnyEvent API optimally, implements all the watcher types in XS, does
2934 automatic timer adjustments even when no monotonic clock is available,
2935 can take avdantage of advanced kernel interfaces such as C<epoll> and
2936 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2937 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2938
2939 If you only use backends that rely on another event loop (e.g. C<Tk>),
2940 then this module will do nothing for you.
2941
2942 =item L<Guard>
2943
2944 The guard module, when used, will be used to implement
2945 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2946 lot less memory), but otherwise doesn't affect guard operation much. It is
2947 purely used for performance.
2948
2949 =item L<JSON> and L<JSON::XS>
2950
2951 One of these modules is required when you want to read or write JSON data
2952 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2953 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2954
2955 =item L<Net::SSLeay>
2956
2957 Implementing TLS/SSL in Perl is certainly interesting, but not very
2958 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2959 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2960
2961 =item L<Time::HiRes>
2962
2963 This module is part of perl since release 5.008. It will be used when the
2964 chosen event library does not come with a timing source of its own. The
2965 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2966 try to use a monotonic clock for timing stability.
2967
2968 =item L<AnyEvent::AIO> (and L<IO::AIO>)
2969
2970 The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2971 stopping programs while they access the disk, which is fine for a lot of
2972 programs.
2973
2974 Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2975 a true asynchronous implementation, so event processing can continue even
2976 while waiting for disk I/O.
2977
2978 =back
2979
2980
2981 =head1 FORK
2982
2983 Most event libraries are not fork-safe. The ones who are usually are
2984 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2985 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2986 are usually badly thought-out hacks that are incompatible with fork in
2987 one way or another. Only L<EV> is fully fork-aware and ensures that you
2988 continue event-processing in both parent and child (or both, if you know
2989 what you are doing).
2990
2991 This means that, in general, you cannot fork and do event processing in
2992 the child if the event library was initialised before the fork (which
2993 usually happens when the first AnyEvent watcher is created, or the library
2994 is loaded).
2995
2996 If you have to fork, you must either do so I<before> creating your first
2997 watcher OR you must not use AnyEvent at all in the child OR you must do
2998 something completely out of the scope of AnyEvent (see below).
2999
3000 The problem of doing event processing in the parent I<and> the child
3001 is much more complicated: even for backends that I<are> fork-aware or
3002 fork-safe, their behaviour is not usually what you want: fork clones all
3003 watchers, that means all timers, I/O watchers etc. are active in both
3004 parent and child, which is almost never what you want. Using C<exec>
3005 to start worker children from some kind of manage prrocess is usually
3006 preferred, because it is much easier and cleaner, at the expense of having
3007 to have another binary.
3008
3009 In addition to logical problems with fork, there are also implementation
3010 problems. For example, on POSIX systems, you cannot fork at all in Perl
3011 code if a thread (I am talking of pthreads here) was ever created in the
3012 process, and this is just the tip of the iceberg. In general, using fork
3013 from Perl is difficult, and attempting to use fork without an exec to
3014 implement some kind of parallel processing is almost certainly doomed.
3015
3016 To safely fork and exec, you should use a module such as
3017 L<Proc::FastSpawn> that let's you safely fork and exec new processes.
3018
3019 If you want to do multiprocessing using processes, you can
3020 look at the L<AnyEvent::Fork> module (and some related modules
3021 such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
3022 L<AnyEvent::Fork::Remote>). This module allows you to safely create
3023 subprocesses without any limitations - you can use X11 toolkits or
3024 AnyEvent in the children created by L<AnyEvent::Fork> safely and without
3025 any special precautions.
3026
3027
3028 =head1 SECURITY CONSIDERATIONS
3029
3030 AnyEvent can be forced to load any event model via
3031 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
3032 execute arbitrary code or directly gain access, it can easily be used to
3033 make the program hang or malfunction in subtle ways, as AnyEvent watchers
3034 will not be active when the program uses a different event model than
3035 specified in the variable.
3036
3037 You can make AnyEvent completely ignore this variable by deleting it
3038 before the first watcher gets created, e.g. with a C<BEGIN> block:
3039
3040 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
3041
3042 use AnyEvent;
3043
3044 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
3045 be used to probe what backend is used and gain other information (which is
3046 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
3047 $ENV{PERL_ANYEVENT_STRICT}.
3048
3049 Note that AnyEvent will remove I<all> environment variables starting with
3050 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3051 enabled.
3052
3053
3054 =head1 BUGS
3055
3056 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
3057 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
3058 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
3059 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3060 pronounced).
3061
3062
3063 =head1 SEE ALSO
3064
3065 Tutorial/Introduction: L<AnyEvent::Intro>.
3066
3067 FAQ: L<AnyEvent::FAQ>.
3068
3069 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3070 (simply logging).
3071
3072 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3073 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3074
3075 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3076 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3077 L<Qt>, L<POE>, L<FLTK>, L<Cocoa::EventLoop>, L<UV>.
3078
3079 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3080 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3081 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3082 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<AnyEvent::Impl::Irssi>,
3083 L<AnyEvent::Impl::FLTK>, L<AnyEvent::Impl::Cocoa>, L<AnyEvent::Impl::UV>.
3084
3085 Non-blocking handles, pipes, stream sockets, TCP clients and
3086 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3087
3088 Asynchronous File I/O: L<AnyEvent::IO>.
3089
3090 Asynchronous DNS: L<AnyEvent::DNS>.
3091
3092 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3093
3094 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3095 L<AnyEvent::HTTP>.
3096
3097
3098 =head1 AUTHOR
3099
3100 Marc Lehmann <schmorp@schmorp.de>
3101 http://anyevent.schmorp.de
3102
3103 =cut
3104
3105 1
3106