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Revision: 1.277
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 Note that updating the time I<might> cause some events to be handled.
369
370 =back
371
372 =head2 SIGNAL WATCHERS
373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
376 You can watch for signals using a signal watcher, C<signal> is the signal
377 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
378 callback to be invoked whenever a signal occurs.
379
380 Although the callback might get passed parameters, their value and
381 presence is undefined and you cannot rely on them. Portable AnyEvent
382 callbacks cannot use arguments passed to signal watcher callbacks.
383
384 Multiple signal occurrences can be clumped together into one callback
385 invocation, and callback invocation will be synchronous. Synchronous means
386 that it might take a while until the signal gets handled by the process,
387 but it is guaranteed not to interrupt any other callbacks.
388
389 The main advantage of using these watchers is that you can share a signal
390 between multiple watchers, and AnyEvent will ensure that signals will not
391 interrupt your program at bad times.
392
393 This watcher might use C<%SIG> (depending on the event loop used),
394 so programs overwriting those signals directly will likely not work
395 correctly.
396
397 Example: exit on SIGINT
398
399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
400
401 =head3 Signal Races, Delays and Workarounds
402
403 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404 callbacks to signals in a generic way, which is a pity, as you cannot
405 do race-free signal handling in perl, requiring C libraries for
406 this. AnyEvent will try to do it's best, which means in some cases,
407 signals will be delayed. The maximum time a signal might be delayed is
408 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
409 variable can be changed only before the first signal watcher is created,
410 and should be left alone otherwise. This variable determines how often
411 AnyEvent polls for signals (in case a wake-up was missed). Higher values
412 will cause fewer spurious wake-ups, which is better for power and CPU
413 saving.
414
415 All these problems can be avoided by installing the optional
416 L<Async::Interrupt> module, which works with most event loops. It will not
417 work with inherently broken event loops such as L<Event> or L<Event::Lib>
418 (and not with L<POE> currently, as POE does it's own workaround with
419 one-second latency). For those, you just have to suffer the delays.
420
421 =head2 CHILD PROCESS WATCHERS
422
423 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
424
425 You can also watch on a child process exit and catch its exit status.
426
427 The child process is specified by the C<pid> argument (one some backends,
428 using C<0> watches for any child process exit, on others this will
429 croak). The watcher will be triggered only when the child process has
430 finished and an exit status is available, not on any trace events
431 (stopped/continued).
432
433 The callback will be called with the pid and exit status (as returned by
434 waitpid), so unlike other watcher types, you I<can> rely on child watcher
435 callback arguments.
436
437 This watcher type works by installing a signal handler for C<SIGCHLD>,
438 and since it cannot be shared, nothing else should use SIGCHLD or reap
439 random child processes (waiting for specific child processes, e.g. inside
440 C<system>, is just fine).
441
442 There is a slight catch to child watchers, however: you usually start them
443 I<after> the child process was created, and this means the process could
444 have exited already (and no SIGCHLD will be sent anymore).
445
446 Not all event models handle this correctly (neither POE nor IO::Async do,
447 see their AnyEvent::Impl manpages for details), but even for event models
448 that I<do> handle this correctly, they usually need to be loaded before
449 the process exits (i.e. before you fork in the first place). AnyEvent's
450 pure perl event loop handles all cases correctly regardless of when you
451 start the watcher.
452
453 This means you cannot create a child watcher as the very first
454 thing in an AnyEvent program, you I<have> to create at least one
455 watcher before you C<fork> the child (alternatively, you can call
456 C<AnyEvent::detect>).
457
458 As most event loops do not support waiting for child events, they will be
459 emulated by AnyEvent in most cases, in which the latency and race problems
460 mentioned in the description of signal watchers apply.
461
462 Example: fork a process and wait for it
463
464 my $done = AnyEvent->condvar;
465
466 my $pid = fork or exit 5;
467
468 my $w = AnyEvent->child (
469 pid => $pid,
470 cb => sub {
471 my ($pid, $status) = @_;
472 warn "pid $pid exited with status $status";
473 $done->send;
474 },
475 );
476
477 # do something else, then wait for process exit
478 $done->recv;
479
480 =head2 IDLE WATCHERS
481
482 $w = AnyEvent->idle (cb => <callback>);
483
484 Sometimes there is a need to do something, but it is not so important
485 to do it instantly, but only when there is nothing better to do. This
486 "nothing better to do" is usually defined to be "no other events need
487 attention by the event loop".
488
489 Idle watchers ideally get invoked when the event loop has nothing
490 better to do, just before it would block the process to wait for new
491 events. Instead of blocking, the idle watcher is invoked.
492
493 Most event loops unfortunately do not really support idle watchers (only
494 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
495 will simply call the callback "from time to time".
496
497 Example: read lines from STDIN, but only process them when the
498 program is otherwise idle:
499
500 my @lines; # read data
501 my $idle_w;
502 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
503 push @lines, scalar <STDIN>;
504
505 # start an idle watcher, if not already done
506 $idle_w ||= AnyEvent->idle (cb => sub {
507 # handle only one line, when there are lines left
508 if (my $line = shift @lines) {
509 print "handled when idle: $line";
510 } else {
511 # otherwise disable the idle watcher again
512 undef $idle_w;
513 }
514 });
515 });
516
517 =head2 CONDITION VARIABLES
518
519 $cv = AnyEvent->condvar;
520
521 $cv->send (<list>);
522 my @res = $cv->recv;
523
524 If you are familiar with some event loops you will know that all of them
525 require you to run some blocking "loop", "run" or similar function that
526 will actively watch for new events and call your callbacks.
527
528 AnyEvent is slightly different: it expects somebody else to run the event
529 loop and will only block when necessary (usually when told by the user).
530
531 The instrument to do that is called a "condition variable", so called
532 because they represent a condition that must become true.
533
534 Now is probably a good time to look at the examples further below.
535
536 Condition variables can be created by calling the C<< AnyEvent->condvar
537 >> method, usually without arguments. The only argument pair allowed is
538 C<cb>, which specifies a callback to be called when the condition variable
539 becomes true, with the condition variable as the first argument (but not
540 the results).
541
542 After creation, the condition variable is "false" until it becomes "true"
543 by calling the C<send> method (or calling the condition variable as if it
544 were a callback, read about the caveats in the description for the C<<
545 ->send >> method).
546
547 Condition variables are similar to callbacks, except that you can
548 optionally wait for them. They can also be called merge points - points
549 in time where multiple outstanding events have been processed. And yet
550 another way to call them is transactions - each condition variable can be
551 used to represent a transaction, which finishes at some point and delivers
552 a result. And yet some people know them as "futures" - a promise to
553 compute/deliver something that you can wait for.
554
555 Condition variables are very useful to signal that something has finished,
556 for example, if you write a module that does asynchronous http requests,
557 then a condition variable would be the ideal candidate to signal the
558 availability of results. The user can either act when the callback is
559 called or can synchronously C<< ->recv >> for the results.
560
561 You can also use them to simulate traditional event loops - for example,
562 you can block your main program until an event occurs - for example, you
563 could C<< ->recv >> in your main program until the user clicks the Quit
564 button of your app, which would C<< ->send >> the "quit" event.
565
566 Note that condition variables recurse into the event loop - if you have
567 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
568 lose. Therefore, condition variables are good to export to your caller, but
569 you should avoid making a blocking wait yourself, at least in callbacks,
570 as this asks for trouble.
571
572 Condition variables are represented by hash refs in perl, and the keys
573 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
574 easy (it is often useful to build your own transaction class on top of
575 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
576 it's C<new> method in your own C<new> method.
577
578 There are two "sides" to a condition variable - the "producer side" which
579 eventually calls C<< -> send >>, and the "consumer side", which waits
580 for the send to occur.
581
582 Example: wait for a timer.
583
584 # wait till the result is ready
585 my $result_ready = AnyEvent->condvar;
586
587 # do something such as adding a timer
588 # or socket watcher the calls $result_ready->send
589 # when the "result" is ready.
590 # in this case, we simply use a timer:
591 my $w = AnyEvent->timer (
592 after => 1,
593 cb => sub { $result_ready->send },
594 );
595
596 # this "blocks" (while handling events) till the callback
597 # calls -<send
598 $result_ready->recv;
599
600 Example: wait for a timer, but take advantage of the fact that condition
601 variables are also callable directly.
602
603 my $done = AnyEvent->condvar;
604 my $delay = AnyEvent->timer (after => 5, cb => $done);
605 $done->recv;
606
607 Example: Imagine an API that returns a condvar and doesn't support
608 callbacks. This is how you make a synchronous call, for example from
609 the main program:
610
611 use AnyEvent::CouchDB;
612
613 ...
614
615 my @info = $couchdb->info->recv;
616
617 And this is how you would just set a callback to be called whenever the
618 results are available:
619
620 $couchdb->info->cb (sub {
621 my @info = $_[0]->recv;
622 });
623
624 =head3 METHODS FOR PRODUCERS
625
626 These methods should only be used by the producing side, i.e. the
627 code/module that eventually sends the signal. Note that it is also
628 the producer side which creates the condvar in most cases, but it isn't
629 uncommon for the consumer to create it as well.
630
631 =over 4
632
633 =item $cv->send (...)
634
635 Flag the condition as ready - a running C<< ->recv >> and all further
636 calls to C<recv> will (eventually) return after this method has been
637 called. If nobody is waiting the send will be remembered.
638
639 If a callback has been set on the condition variable, it is called
640 immediately from within send.
641
642 Any arguments passed to the C<send> call will be returned by all
643 future C<< ->recv >> calls.
644
645 Condition variables are overloaded so one can call them directly (as if
646 they were a code reference). Calling them directly is the same as calling
647 C<send>.
648
649 =item $cv->croak ($error)
650
651 Similar to send, but causes all call's to C<< ->recv >> to invoke
652 C<Carp::croak> with the given error message/object/scalar.
653
654 This can be used to signal any errors to the condition variable
655 user/consumer. Doing it this way instead of calling C<croak> directly
656 delays the error detetcion, but has the overwhelmign advantage that it
657 diagnoses the error at the place where the result is expected, and not
658 deep in some event clalback without connection to the actual code causing
659 the problem.
660
661 =item $cv->begin ([group callback])
662
663 =item $cv->end
664
665 These two methods can be used to combine many transactions/events into
666 one. For example, a function that pings many hosts in parallel might want
667 to use a condition variable for the whole process.
668
669 Every call to C<< ->begin >> will increment a counter, and every call to
670 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671 >>, the (last) callback passed to C<begin> will be executed. That callback
672 is I<supposed> to call C<< ->send >>, but that is not required. If no
673 callback was set, C<send> will be called without any arguments.
674
675 You can think of C<< $cv->send >> giving you an OR condition (one call
676 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
677 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
678
679 Let's start with a simple example: you have two I/O watchers (for example,
680 STDOUT and STDERR for a program), and you want to wait for both streams to
681 close before activating a condvar:
682
683 my $cv = AnyEvent->condvar;
684
685 $cv->begin; # first watcher
686 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
687 defined sysread $fh1, my $buf, 4096
688 or $cv->end;
689 });
690
691 $cv->begin; # second watcher
692 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
693 defined sysread $fh2, my $buf, 4096
694 or $cv->end;
695 });
696
697 $cv->recv;
698
699 This works because for every event source (EOF on file handle), there is
700 one call to C<begin>, so the condvar waits for all calls to C<end> before
701 sending.
702
703 The ping example mentioned above is slightly more complicated, as the
704 there are results to be passwd back, and the number of tasks that are
705 begung can potentially be zero:
706
707 my $cv = AnyEvent->condvar;
708
709 my %result;
710 $cv->begin (sub { $cv->send (\%result) });
711
712 for my $host (@list_of_hosts) {
713 $cv->begin;
714 ping_host_then_call_callback $host, sub {
715 $result{$host} = ...;
716 $cv->end;
717 };
718 }
719
720 $cv->end;
721
722 This code fragment supposedly pings a number of hosts and calls
723 C<send> after results for all then have have been gathered - in any
724 order. To achieve this, the code issues a call to C<begin> when it starts
725 each ping request and calls C<end> when it has received some result for
726 it. Since C<begin> and C<end> only maintain a counter, the order in which
727 results arrive is not relevant.
728
729 There is an additional bracketing call to C<begin> and C<end> outside the
730 loop, which serves two important purposes: first, it sets the callback
731 to be called once the counter reaches C<0>, and second, it ensures that
732 C<send> is called even when C<no> hosts are being pinged (the loop
733 doesn't execute once).
734
735 This is the general pattern when you "fan out" into multiple (but
736 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
737 the callback and ensure C<end> is called at least once, and then, for each
738 subrequest you start, call C<begin> and for each subrequest you finish,
739 call C<end>.
740
741 =back
742
743 =head3 METHODS FOR CONSUMERS
744
745 These methods should only be used by the consuming side, i.e. the
746 code awaits the condition.
747
748 =over 4
749
750 =item $cv->recv
751
752 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
753 >> methods have been called on c<$cv>, while servicing other watchers
754 normally.
755
756 You can only wait once on a condition - additional calls are valid but
757 will return immediately.
758
759 If an error condition has been set by calling C<< ->croak >>, then this
760 function will call C<croak>.
761
762 In list context, all parameters passed to C<send> will be returned,
763 in scalar context only the first one will be returned.
764
765 Note that doing a blocking wait in a callback is not supported by any
766 event loop, that is, recursive invocation of a blocking C<< ->recv
767 >> is not allowed, and the C<recv> call will C<croak> if such a
768 condition is detected. This condition can be slightly loosened by using
769 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
770 any thread that doesn't run the event loop itself.
771
772 Not all event models support a blocking wait - some die in that case
773 (programs might want to do that to stay interactive), so I<if you are
774 using this from a module, never require a blocking wait>. Instead, let the
775 caller decide whether the call will block or not (for example, by coupling
776 condition variables with some kind of request results and supporting
777 callbacks so the caller knows that getting the result will not block,
778 while still supporting blocking waits if the caller so desires).
779
780 You can ensure that C<< -recv >> never blocks by setting a callback and
781 only calling C<< ->recv >> from within that callback (or at a later
782 time). This will work even when the event loop does not support blocking
783 waits otherwise.
784
785 =item $bool = $cv->ready
786
787 Returns true when the condition is "true", i.e. whether C<send> or
788 C<croak> have been called.
789
790 =item $cb = $cv->cb ($cb->($cv))
791
792 This is a mutator function that returns the callback set and optionally
793 replaces it before doing so.
794
795 The callback will be called when the condition becomes (or already was)
796 "true", i.e. when C<send> or C<croak> are called (or were called), with
797 the only argument being the condition variable itself. Calling C<recv>
798 inside the callback or at any later time is guaranteed not to block.
799
800 =back
801
802 =head1 SUPPORTED EVENT LOOPS/BACKENDS
803
804 The available backend classes are (every class has its own manpage):
805
806 =over 4
807
808 =item Backends that are autoprobed when no other event loop can be found.
809
810 EV is the preferred backend when no other event loop seems to be in
811 use. If EV is not installed, then AnyEvent will fall back to its own
812 pure-perl implementation, which is available everywhere as it comes with
813 AnyEvent itself.
814
815 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
816 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
817
818 =item Backends that are transparently being picked up when they are used.
819
820 These will be used when they are currently loaded when the first watcher
821 is created, in which case it is assumed that the application is using
822 them. This means that AnyEvent will automatically pick the right backend
823 when the main program loads an event module before anything starts to
824 create watchers. Nothing special needs to be done by the main program.
825
826 AnyEvent::Impl::Event based on Event, very stable, few glitches.
827 AnyEvent::Impl::Glib based on Glib, slow but very stable.
828 AnyEvent::Impl::Tk based on Tk, very broken.
829 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
830 AnyEvent::Impl::POE based on POE, very slow, some limitations.
831 AnyEvent::Impl::Irssi used when running within irssi.
832
833 =item Backends with special needs.
834
835 Qt requires the Qt::Application to be instantiated first, but will
836 otherwise be picked up automatically. As long as the main program
837 instantiates the application before any AnyEvent watchers are created,
838 everything should just work.
839
840 AnyEvent::Impl::Qt based on Qt.
841
842 Support for IO::Async can only be partial, as it is too broken and
843 architecturally limited to even support the AnyEvent API. It also
844 is the only event loop that needs the loop to be set explicitly, so
845 it can only be used by a main program knowing about AnyEvent. See
846 L<AnyEvent::Impl::Async> for the gory details.
847
848 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
849
850 =item Event loops that are indirectly supported via other backends.
851
852 Some event loops can be supported via other modules:
853
854 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
855
856 B<WxWidgets> has no support for watching file handles. However, you can
857 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
858 polls 20 times per second, which was considered to be too horrible to even
859 consider for AnyEvent.
860
861 B<Prima> is not supported as nobody seems to be using it, but it has a POE
862 backend, so it can be supported through POE.
863
864 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
865 load L<POE> when detecting them, in the hope that POE will pick them up,
866 in which case everything will be automatic.
867
868 =back
869
870 =head1 GLOBAL VARIABLES AND FUNCTIONS
871
872 These are not normally required to use AnyEvent, but can be useful to
873 write AnyEvent extension modules.
874
875 =over 4
876
877 =item $AnyEvent::MODEL
878
879 Contains C<undef> until the first watcher is being created, before the
880 backend has been autodetected.
881
882 Afterwards it contains the event model that is being used, which is the
883 name of the Perl class implementing the model. This class is usually one
884 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
885 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
886 will be C<urxvt::anyevent>).
887
888 =item AnyEvent::detect
889
890 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
891 if necessary. You should only call this function right before you would
892 have created an AnyEvent watcher anyway, that is, as late as possible at
893 runtime, and not e.g. while initialising of your module.
894
895 If you need to do some initialisation before AnyEvent watchers are
896 created, use C<post_detect>.
897
898 =item $guard = AnyEvent::post_detect { BLOCK }
899
900 Arranges for the code block to be executed as soon as the event model is
901 autodetected (or immediately if this has already happened).
902
903 The block will be executed I<after> the actual backend has been detected
904 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
905 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
906 other initialisations - see the sources of L<AnyEvent::Strict> or
907 L<AnyEvent::AIO> to see how this is used.
908
909 The most common usage is to create some global watchers, without forcing
910 event module detection too early, for example, L<AnyEvent::AIO> creates
911 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
912 avoid autodetecting the event module at load time.
913
914 If called in scalar or list context, then it creates and returns an object
915 that automatically removes the callback again when it is destroyed (or
916 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
917 a case where this is useful.
918
919 Example: Create a watcher for the IO::AIO module and store it in
920 C<$WATCHER>. Only do so after the event loop is initialised, though.
921
922 our WATCHER;
923
924 my $guard = AnyEvent::post_detect {
925 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
926 };
927
928 # the ||= is important in case post_detect immediately runs the block,
929 # as to not clobber the newly-created watcher. assigning both watcher and
930 # post_detect guard to the same variable has the advantage of users being
931 # able to just C<undef $WATCHER> if the watcher causes them grief.
932
933 $WATCHER ||= $guard;
934
935 =item @AnyEvent::post_detect
936
937 If there are any code references in this array (you can C<push> to it
938 before or after loading AnyEvent), then they will called directly after
939 the event loop has been chosen.
940
941 You should check C<$AnyEvent::MODEL> before adding to this array, though:
942 if it is defined then the event loop has already been detected, and the
943 array will be ignored.
944
945 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
946 it,as it takes care of these details.
947
948 This variable is mainly useful for modules that can do something useful
949 when AnyEvent is used and thus want to know when it is initialised, but do
950 not need to even load it by default. This array provides the means to hook
951 into AnyEvent passively, without loading it.
952
953 =back
954
955 =head1 WHAT TO DO IN A MODULE
956
957 As a module author, you should C<use AnyEvent> and call AnyEvent methods
958 freely, but you should not load a specific event module or rely on it.
959
960 Be careful when you create watchers in the module body - AnyEvent will
961 decide which event module to use as soon as the first method is called, so
962 by calling AnyEvent in your module body you force the user of your module
963 to load the event module first.
964
965 Never call C<< ->recv >> on a condition variable unless you I<know> that
966 the C<< ->send >> method has been called on it already. This is
967 because it will stall the whole program, and the whole point of using
968 events is to stay interactive.
969
970 It is fine, however, to call C<< ->recv >> when the user of your module
971 requests it (i.e. if you create a http request object ad have a method
972 called C<results> that returns the results, it should call C<< ->recv >>
973 freely, as the user of your module knows what she is doing. always).
974
975 =head1 WHAT TO DO IN THE MAIN PROGRAM
976
977 There will always be a single main program - the only place that should
978 dictate which event model to use.
979
980 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
981 do anything special (it does not need to be event-based) and let AnyEvent
982 decide which implementation to chose if some module relies on it.
983
984 If the main program relies on a specific event model - for example, in
985 Gtk2 programs you have to rely on the Glib module - you should load the
986 event module before loading AnyEvent or any module that uses it: generally
987 speaking, you should load it as early as possible. The reason is that
988 modules might create watchers when they are loaded, and AnyEvent will
989 decide on the event model to use as soon as it creates watchers, and it
990 might chose the wrong one unless you load the correct one yourself.
991
992 You can chose to use a pure-perl implementation by loading the
993 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
994 everywhere, but letting AnyEvent chose the model is generally better.
995
996 =head2 MAINLOOP EMULATION
997
998 Sometimes (often for short test scripts, or even standalone programs who
999 only want to use AnyEvent), you do not want to run a specific event loop.
1000
1001 In that case, you can use a condition variable like this:
1002
1003 AnyEvent->condvar->recv;
1004
1005 This has the effect of entering the event loop and looping forever.
1006
1007 Note that usually your program has some exit condition, in which case
1008 it is better to use the "traditional" approach of storing a condition
1009 variable somewhere, waiting for it, and sending it when the program should
1010 exit cleanly.
1011
1012
1013 =head1 OTHER MODULES
1014
1015 The following is a non-exhaustive list of additional modules that use
1016 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1017 modules and other event loops in the same program. Some of the modules
1018 come with AnyEvent, most are available via CPAN.
1019
1020 =over 4
1021
1022 =item L<AnyEvent::Util>
1023
1024 Contains various utility functions that replace often-used but blocking
1025 functions such as C<inet_aton> by event-/callback-based versions.
1026
1027 =item L<AnyEvent::Socket>
1028
1029 Provides various utility functions for (internet protocol) sockets,
1030 addresses and name resolution. Also functions to create non-blocking tcp
1031 connections or tcp servers, with IPv6 and SRV record support and more.
1032
1033 =item L<AnyEvent::Handle>
1034
1035 Provide read and write buffers, manages watchers for reads and writes,
1036 supports raw and formatted I/O, I/O queued and fully transparent and
1037 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1038
1039 =item L<AnyEvent::DNS>
1040
1041 Provides rich asynchronous DNS resolver capabilities.
1042
1043 =item L<AnyEvent::HTTP>
1044
1045 A simple-to-use HTTP library that is capable of making a lot of concurrent
1046 HTTP requests.
1047
1048 =item L<AnyEvent::HTTPD>
1049
1050 Provides a simple web application server framework.
1051
1052 =item L<AnyEvent::FastPing>
1053
1054 The fastest ping in the west.
1055
1056 =item L<AnyEvent::DBI>
1057
1058 Executes L<DBI> requests asynchronously in a proxy process.
1059
1060 =item L<AnyEvent::AIO>
1061
1062 Truly asynchronous I/O, should be in the toolbox of every event
1063 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1064 together.
1065
1066 =item L<AnyEvent::BDB>
1067
1068 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1069 L<BDB> and AnyEvent together.
1070
1071 =item L<AnyEvent::GPSD>
1072
1073 A non-blocking interface to gpsd, a daemon delivering GPS information.
1074
1075 =item L<AnyEvent::IRC>
1076
1077 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1078
1079 =item L<AnyEvent::XMPP>
1080
1081 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1082 Net::XMPP2>.
1083
1084 =item L<AnyEvent::IGS>
1085
1086 A non-blocking interface to the Internet Go Server protocol (used by
1087 L<App::IGS>).
1088
1089 =item L<Net::FCP>
1090
1091 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1092 of AnyEvent.
1093
1094 =item L<Event::ExecFlow>
1095
1096 High level API for event-based execution flow control.
1097
1098 =item L<Coro>
1099
1100 Has special support for AnyEvent via L<Coro::AnyEvent>.
1101
1102 =back
1103
1104 =cut
1105
1106 package AnyEvent;
1107
1108 # basically a tuned-down version of common::sense
1109 sub common_sense {
1110 # no warnings
1111 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1112 # use strict vars subs
1113 $^H |= 0x00000600;
1114 }
1115
1116 BEGIN { AnyEvent::common_sense }
1117
1118 use Carp ();
1119
1120 our $VERSION = 4.92;
1121 our $MODEL;
1122
1123 our $AUTOLOAD;
1124 our @ISA;
1125
1126 our @REGISTRY;
1127
1128 our $WIN32;
1129
1130 our $VERBOSE;
1131
1132 BEGIN {
1133 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1134 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1135
1136 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1137 if ${^TAINT};
1138
1139 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1140
1141 }
1142
1143 our $MAX_SIGNAL_LATENCY = 10;
1144
1145 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1146
1147 {
1148 my $idx;
1149 $PROTOCOL{$_} = ++$idx
1150 for reverse split /\s*,\s*/,
1151 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1152 }
1153
1154 my @models = (
1155 [EV:: => AnyEvent::Impl::EV:: , 1],
1156 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1157 # everything below here will not (normally) be autoprobed
1158 # as the pureperl backend should work everywhere
1159 # and is usually faster
1160 [Event:: => AnyEvent::Impl::Event::, 1],
1161 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1162 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1163 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1164 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1165 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1166 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1167 [Wx:: => AnyEvent::Impl::POE::],
1168 [Prima:: => AnyEvent::Impl::POE::],
1169 # IO::Async is just too broken - we would need workarounds for its
1170 # byzantine signal and broken child handling, among others.
1171 # IO::Async is rather hard to detect, as it doesn't have any
1172 # obvious default class.
1173 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1174 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1175 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1176 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1177 );
1178
1179 our %method = map +($_ => 1),
1180 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1181
1182 our @post_detect;
1183
1184 sub post_detect(&) {
1185 my ($cb) = @_;
1186
1187 if ($MODEL) {
1188 $cb->();
1189
1190 undef
1191 } else {
1192 push @post_detect, $cb;
1193
1194 defined wantarray
1195 ? bless \$cb, "AnyEvent::Util::postdetect"
1196 : ()
1197 }
1198 }
1199
1200 sub AnyEvent::Util::postdetect::DESTROY {
1201 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1202 }
1203
1204 sub detect() {
1205 unless ($MODEL) {
1206 local $SIG{__DIE__};
1207
1208 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1209 my $model = "AnyEvent::Impl::$1";
1210 if (eval "require $model") {
1211 $MODEL = $model;
1212 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1213 } else {
1214 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1215 }
1216 }
1217
1218 # check for already loaded models
1219 unless ($MODEL) {
1220 for (@REGISTRY, @models) {
1221 my ($package, $model) = @$_;
1222 if (${"$package\::VERSION"} > 0) {
1223 if (eval "require $model") {
1224 $MODEL = $model;
1225 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1226 last;
1227 }
1228 }
1229 }
1230
1231 unless ($MODEL) {
1232 # try to autoload a model
1233 for (@REGISTRY, @models) {
1234 my ($package, $model, $autoload) = @$_;
1235 if (
1236 $autoload
1237 and eval "require $package"
1238 and ${"$package\::VERSION"} > 0
1239 and eval "require $model"
1240 ) {
1241 $MODEL = $model;
1242 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1243 last;
1244 }
1245 }
1246
1247 $MODEL
1248 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1249 }
1250 }
1251
1252 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1253
1254 unshift @ISA, $MODEL;
1255
1256 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1257
1258 (shift @post_detect)->() while @post_detect;
1259 }
1260
1261 $MODEL
1262 }
1263
1264 sub AUTOLOAD {
1265 (my $func = $AUTOLOAD) =~ s/.*://;
1266
1267 $method{$func}
1268 or Carp::croak "$func: not a valid method for AnyEvent objects";
1269
1270 detect unless $MODEL;
1271
1272 my $class = shift;
1273 $class->$func (@_);
1274 }
1275
1276 # utility function to dup a filehandle. this is used by many backends
1277 # to support binding more than one watcher per filehandle (they usually
1278 # allow only one watcher per fd, so we dup it to get a different one).
1279 sub _dupfh($$;$$) {
1280 my ($poll, $fh, $r, $w) = @_;
1281
1282 # cygwin requires the fh mode to be matching, unix doesn't
1283 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1284
1285 open my $fh2, $mode, $fh
1286 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1287
1288 # we assume CLOEXEC is already set by perl in all important cases
1289
1290 ($fh2, $rw)
1291 }
1292
1293 #############################################################################
1294 # "new" API, currently only emulation of it
1295 #############################################################################
1296
1297 package AE;
1298
1299 our $VERSION = $AnyEvent::VERSION;
1300
1301 sub io($$$) {
1302 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1303 }
1304
1305 sub timer($$$) {
1306 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1307 }
1308
1309 sub signal($$) {
1310 AnyEvent->signal (signal => $_[0], cb => $_[1])
1311 }
1312
1313 sub child($$) {
1314 AnyEvent->child (pid => $_[0], cb => $_[1])
1315 }
1316
1317 sub idle($) {
1318 AnyEvent->idle (cb => $_[0])
1319 }
1320
1321 sub cv(;&) {
1322 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1323 }
1324
1325 sub now() {
1326 AnyEvent->now
1327 }
1328
1329 sub now_update() {
1330 AnyEvent->now_update
1331 }
1332
1333 sub time() {
1334 AnyEvent->time
1335 }
1336
1337 package AnyEvent::Base;
1338
1339 # default implementations for many methods
1340
1341 sub _time {
1342 # probe for availability of Time::HiRes
1343 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1344 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1345 *_time = \&Time::HiRes::time;
1346 # if (eval "use POSIX (); (POSIX::times())...
1347 } else {
1348 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1349 *_time = sub { time }; # epic fail
1350 }
1351
1352 &_time
1353 }
1354
1355 sub time { _time }
1356 sub now { _time }
1357 sub now_update { }
1358
1359 # default implementation for ->condvar
1360
1361 sub condvar {
1362 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1363 }
1364
1365 # default implementation for ->signal
1366
1367 our $HAVE_ASYNC_INTERRUPT;
1368
1369 sub _have_async_interrupt() {
1370 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1371 && eval "use Async::Interrupt 1.0 (); 1")
1372 unless defined $HAVE_ASYNC_INTERRUPT;
1373
1374 $HAVE_ASYNC_INTERRUPT
1375 }
1376
1377 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1378 our (%SIG_ASY, %SIG_ASY_W);
1379 our ($SIG_COUNT, $SIG_TW);
1380
1381 sub _signal_exec {
1382 $HAVE_ASYNC_INTERRUPT
1383 ? $SIGPIPE_R->drain
1384 : sysread $SIGPIPE_R, my $dummy, 9;
1385
1386 while (%SIG_EV) {
1387 for (keys %SIG_EV) {
1388 delete $SIG_EV{$_};
1389 $_->() for values %{ $SIG_CB{$_} || {} };
1390 }
1391 }
1392 }
1393
1394 # install a dummy wakeup watcher to reduce signal catching latency
1395 sub _sig_add() {
1396 unless ($SIG_COUNT++) {
1397 # try to align timer on a full-second boundary, if possible
1398 my $NOW = AE::now;
1399
1400 $SIG_TW = AE::timer
1401 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1402 $MAX_SIGNAL_LATENCY,
1403 sub { } # just for the PERL_ASYNC_CHECK
1404 ;
1405 }
1406 }
1407
1408 sub _sig_del {
1409 undef $SIG_TW
1410 unless --$SIG_COUNT;
1411 }
1412
1413 our $_sig_name_init; $_sig_name_init = sub {
1414 eval q{ # poor man's autoloading
1415 undef $_sig_name_init;
1416
1417 if (_have_async_interrupt) {
1418 *sig2num = \&Async::Interrupt::sig2num;
1419 *sig2name = \&Async::Interrupt::sig2name;
1420 } else {
1421 require Config;
1422
1423 my %signame2num;
1424 @signame2num{ split ' ', $Config::Config{sig_name} }
1425 = split ' ', $Config::Config{sig_num};
1426
1427 my @signum2name;
1428 @signum2name[values %signame2num] = keys %signame2num;
1429
1430 *sig2num = sub($) {
1431 $_[0] > 0 ? shift : $signame2num{+shift}
1432 };
1433 *sig2name = sub ($) {
1434 $_[0] > 0 ? $signum2name[+shift] : shift
1435 };
1436 }
1437 };
1438 die if $@;
1439 };
1440
1441 sub sig2num ($) { &$_sig_name_init; &sig2num }
1442 sub sig2name($) { &$_sig_name_init; &sig2name }
1443
1444 sub signal {
1445 eval q{ # poor man's autoloading {}
1446 # probe for availability of Async::Interrupt
1447 if (_have_async_interrupt) {
1448 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1449
1450 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1451 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1452
1453 } else {
1454 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1455
1456 require Fcntl;
1457
1458 if (AnyEvent::WIN32) {
1459 require AnyEvent::Util;
1460
1461 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1462 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1463 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1464 } else {
1465 pipe $SIGPIPE_R, $SIGPIPE_W;
1466 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1467 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1468
1469 # not strictly required, as $^F is normally 2, but let's make sure...
1470 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1471 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1472 }
1473
1474 $SIGPIPE_R
1475 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1476
1477 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1478 }
1479
1480 *signal = sub {
1481 my (undef, %arg) = @_;
1482
1483 my $signal = uc $arg{signal}
1484 or Carp::croak "required option 'signal' is missing";
1485
1486 if ($HAVE_ASYNC_INTERRUPT) {
1487 # async::interrupt
1488
1489 $signal = sig2num $signal;
1490 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1491
1492 $SIG_ASY{$signal} ||= new Async::Interrupt
1493 cb => sub { undef $SIG_EV{$signal} },
1494 signal => $signal,
1495 pipe => [$SIGPIPE_R->filenos],
1496 pipe_autodrain => 0,
1497 ;
1498
1499 } else {
1500 # pure perl
1501
1502 # AE::Util has been loaded in signal
1503 $signal = sig2name $signal;
1504 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1505
1506 $SIG{$signal} ||= sub {
1507 local $!;
1508 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1509 undef $SIG_EV{$signal};
1510 };
1511
1512 # can't do signal processing without introducing races in pure perl,
1513 # so limit the signal latency.
1514 _sig_add;
1515 }
1516
1517 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1518 };
1519
1520 *AnyEvent::Base::signal::DESTROY = sub {
1521 my ($signal, $cb) = @{$_[0]};
1522
1523 _sig_del;
1524
1525 delete $SIG_CB{$signal}{$cb};
1526
1527 $HAVE_ASYNC_INTERRUPT
1528 ? delete $SIG_ASY{$signal}
1529 : # delete doesn't work with older perls - they then
1530 # print weird messages, or just unconditionally exit
1531 # instead of getting the default action.
1532 undef $SIG{$signal}
1533 unless keys %{ $SIG_CB{$signal} };
1534 };
1535 };
1536 die if $@;
1537 &signal
1538 }
1539
1540 # default implementation for ->child
1541
1542 our %PID_CB;
1543 our $CHLD_W;
1544 our $CHLD_DELAY_W;
1545 our $WNOHANG;
1546
1547 sub _emit_childstatus($$) {
1548 my (undef, $rpid, $rstatus) = @_;
1549
1550 $_->($rpid, $rstatus)
1551 for values %{ $PID_CB{$rpid} || {} },
1552 values %{ $PID_CB{0} || {} };
1553 }
1554
1555 sub _sigchld {
1556 my $pid;
1557
1558 AnyEvent->_emit_childstatus ($pid, $?)
1559 while ($pid = waitpid -1, $WNOHANG) > 0;
1560 }
1561
1562 sub child {
1563 my (undef, %arg) = @_;
1564
1565 defined (my $pid = $arg{pid} + 0)
1566 or Carp::croak "required option 'pid' is missing";
1567
1568 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1569
1570 # WNOHANG is almost cetrainly 1 everywhere
1571 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1572 ? 1
1573 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1574
1575 unless ($CHLD_W) {
1576 $CHLD_W = AE::signal CHLD => \&_sigchld;
1577 # child could be a zombie already, so make at least one round
1578 &_sigchld;
1579 }
1580
1581 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1582 }
1583
1584 sub AnyEvent::Base::child::DESTROY {
1585 my ($pid, $cb) = @{$_[0]};
1586
1587 delete $PID_CB{$pid}{$cb};
1588 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1589
1590 undef $CHLD_W unless keys %PID_CB;
1591 }
1592
1593 # idle emulation is done by simply using a timer, regardless
1594 # of whether the process is idle or not, and not letting
1595 # the callback use more than 50% of the time.
1596 sub idle {
1597 my (undef, %arg) = @_;
1598
1599 my ($cb, $w, $rcb) = $arg{cb};
1600
1601 $rcb = sub {
1602 if ($cb) {
1603 $w = _time;
1604 &$cb;
1605 $w = _time - $w;
1606
1607 # never use more then 50% of the time for the idle watcher,
1608 # within some limits
1609 $w = 0.0001 if $w < 0.0001;
1610 $w = 5 if $w > 5;
1611
1612 $w = AE::timer $w, 0, $rcb;
1613 } else {
1614 # clean up...
1615 undef $w;
1616 undef $rcb;
1617 }
1618 };
1619
1620 $w = AE::timer 0.05, 0, $rcb;
1621
1622 bless \\$cb, "AnyEvent::Base::idle"
1623 }
1624
1625 sub AnyEvent::Base::idle::DESTROY {
1626 undef $${$_[0]};
1627 }
1628
1629 package AnyEvent::CondVar;
1630
1631 our @ISA = AnyEvent::CondVar::Base::;
1632
1633 package AnyEvent::CondVar::Base;
1634
1635 #use overload
1636 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1637 # fallback => 1;
1638
1639 # save 300+ kilobytes by dirtily hardcoding overloading
1640 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1641 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1642 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1643 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1644
1645 our $WAITING;
1646
1647 sub _send {
1648 # nop
1649 }
1650
1651 sub send {
1652 my $cv = shift;
1653 $cv->{_ae_sent} = [@_];
1654 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1655 $cv->_send;
1656 }
1657
1658 sub croak {
1659 $_[0]{_ae_croak} = $_[1];
1660 $_[0]->send;
1661 }
1662
1663 sub ready {
1664 $_[0]{_ae_sent}
1665 }
1666
1667 sub _wait {
1668 $WAITING
1669 and !$_[0]{_ae_sent}
1670 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1671
1672 local $WAITING = 1;
1673 AnyEvent->one_event while !$_[0]{_ae_sent};
1674 }
1675
1676 sub recv {
1677 $_[0]->_wait;
1678
1679 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1680 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1681 }
1682
1683 sub cb {
1684 my $cv = shift;
1685
1686 @_
1687 and $cv->{_ae_cb} = shift
1688 and $cv->{_ae_sent}
1689 and (delete $cv->{_ae_cb})->($cv);
1690
1691 $cv->{_ae_cb}
1692 }
1693
1694 sub begin {
1695 ++$_[0]{_ae_counter};
1696 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1697 }
1698
1699 sub end {
1700 return if --$_[0]{_ae_counter};
1701 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1702 }
1703
1704 # undocumented/compatibility with pre-3.4
1705 *broadcast = \&send;
1706 *wait = \&_wait;
1707
1708 =head1 ERROR AND EXCEPTION HANDLING
1709
1710 In general, AnyEvent does not do any error handling - it relies on the
1711 caller to do that if required. The L<AnyEvent::Strict> module (see also
1712 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1713 checking of all AnyEvent methods, however, which is highly useful during
1714 development.
1715
1716 As for exception handling (i.e. runtime errors and exceptions thrown while
1717 executing a callback), this is not only highly event-loop specific, but
1718 also not in any way wrapped by this module, as this is the job of the main
1719 program.
1720
1721 The pure perl event loop simply re-throws the exception (usually
1722 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1723 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1724 so on.
1725
1726 =head1 ENVIRONMENT VARIABLES
1727
1728 The following environment variables are used by this module or its
1729 submodules.
1730
1731 Note that AnyEvent will remove I<all> environment variables starting with
1732 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1733 enabled.
1734
1735 =over 4
1736
1737 =item C<PERL_ANYEVENT_VERBOSE>
1738
1739 By default, AnyEvent will be completely silent except in fatal
1740 conditions. You can set this environment variable to make AnyEvent more
1741 talkative.
1742
1743 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1744 conditions, such as not being able to load the event model specified by
1745 C<PERL_ANYEVENT_MODEL>.
1746
1747 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1748 model it chooses.
1749
1750 When set to C<8> or higher, then AnyEvent will report extra information on
1751 which optional modules it loads and how it implements certain features.
1752
1753 =item C<PERL_ANYEVENT_STRICT>
1754
1755 AnyEvent does not do much argument checking by default, as thorough
1756 argument checking is very costly. Setting this variable to a true value
1757 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1758 check the arguments passed to most method calls. If it finds any problems,
1759 it will croak.
1760
1761 In other words, enables "strict" mode.
1762
1763 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1764 >>, it is definitely recommended to keep it off in production. Keeping
1765 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1766 can be very useful, however.
1767
1768 =item C<PERL_ANYEVENT_MODEL>
1769
1770 This can be used to specify the event model to be used by AnyEvent, before
1771 auto detection and -probing kicks in. It must be a string consisting
1772 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1773 and the resulting module name is loaded and if the load was successful,
1774 used as event model. If it fails to load AnyEvent will proceed with
1775 auto detection and -probing.
1776
1777 This functionality might change in future versions.
1778
1779 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1780 could start your program like this:
1781
1782 PERL_ANYEVENT_MODEL=Perl perl ...
1783
1784 =item C<PERL_ANYEVENT_PROTOCOLS>
1785
1786 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1787 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1788 of auto probing).
1789
1790 Must be set to a comma-separated list of protocols or address families,
1791 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1792 used, and preference will be given to protocols mentioned earlier in the
1793 list.
1794
1795 This variable can effectively be used for denial-of-service attacks
1796 against local programs (e.g. when setuid), although the impact is likely
1797 small, as the program has to handle conenction and other failures anyways.
1798
1799 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1800 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1801 - only support IPv4, never try to resolve or contact IPv6
1802 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1803 IPv6, but prefer IPv6 over IPv4.
1804
1805 =item C<PERL_ANYEVENT_EDNS0>
1806
1807 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1808 for DNS. This extension is generally useful to reduce DNS traffic, but
1809 some (broken) firewalls drop such DNS packets, which is why it is off by
1810 default.
1811
1812 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1813 EDNS0 in its DNS requests.
1814
1815 =item C<PERL_ANYEVENT_MAX_FORKS>
1816
1817 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1818 will create in parallel.
1819
1820 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1821
1822 The default value for the C<max_outstanding> parameter for the default DNS
1823 resolver - this is the maximum number of parallel DNS requests that are
1824 sent to the DNS server.
1825
1826 =item C<PERL_ANYEVENT_RESOLV_CONF>
1827
1828 The file to use instead of F</etc/resolv.conf> (or OS-specific
1829 configuration) in the default resolver. When set to the empty string, no
1830 default config will be used.
1831
1832 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1833
1834 When neither C<ca_file> nor C<ca_path> was specified during
1835 L<AnyEvent::TLS> context creation, and either of these environment
1836 variables exist, they will be used to specify CA certificate locations
1837 instead of a system-dependent default.
1838
1839 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1840
1841 When these are set to C<1>, then the respective modules are not
1842 loaded. Mostly good for testing AnyEvent itself.
1843
1844 =back
1845
1846 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1847
1848 This is an advanced topic that you do not normally need to use AnyEvent in
1849 a module. This section is only of use to event loop authors who want to
1850 provide AnyEvent compatibility.
1851
1852 If you need to support another event library which isn't directly
1853 supported by AnyEvent, you can supply your own interface to it by
1854 pushing, before the first watcher gets created, the package name of
1855 the event module and the package name of the interface to use onto
1856 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1857 AnyEvent, so it is reasonably cheap.
1858
1859 Example:
1860
1861 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1862
1863 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1864 package/class when it finds the C<urxvt> package/module is already loaded.
1865
1866 When AnyEvent is loaded and asked to find a suitable event model, it
1867 will first check for the presence of urxvt by trying to C<use> the
1868 C<urxvt::anyevent> module.
1869
1870 The class should provide implementations for all watcher types. See
1871 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1872 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1873 see the sources.
1874
1875 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1876 provide suitable (hopefully) replacements.
1877
1878 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1879 terminal emulator uses the above line as-is. An interface isn't included
1880 in AnyEvent because it doesn't make sense outside the embedded interpreter
1881 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1882 I<rxvt-unicode> distribution.
1883
1884 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1885 condition variables: code blocking while waiting for a condition will
1886 C<die>. This still works with most modules/usages, and blocking calls must
1887 not be done in an interactive application, so it makes sense.
1888
1889 =head1 EXAMPLE PROGRAM
1890
1891 The following program uses an I/O watcher to read data from STDIN, a timer
1892 to display a message once per second, and a condition variable to quit the
1893 program when the user enters quit:
1894
1895 use AnyEvent;
1896
1897 my $cv = AnyEvent->condvar;
1898
1899 my $io_watcher = AnyEvent->io (
1900 fh => \*STDIN,
1901 poll => 'r',
1902 cb => sub {
1903 warn "io event <$_[0]>\n"; # will always output <r>
1904 chomp (my $input = <STDIN>); # read a line
1905 warn "read: $input\n"; # output what has been read
1906 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1907 },
1908 );
1909
1910 my $time_watcher; # can only be used once
1911
1912 sub new_timer {
1913 $timer = AnyEvent->timer (after => 1, cb => sub {
1914 warn "timeout\n"; # print 'timeout' about every second
1915 &new_timer; # and restart the time
1916 });
1917 }
1918
1919 new_timer; # create first timer
1920
1921 $cv->recv; # wait until user enters /^q/i
1922
1923 =head1 REAL-WORLD EXAMPLE
1924
1925 Consider the L<Net::FCP> module. It features (among others) the following
1926 API calls, which are to freenet what HTTP GET requests are to http:
1927
1928 my $data = $fcp->client_get ($url); # blocks
1929
1930 my $transaction = $fcp->txn_client_get ($url); # does not block
1931 $transaction->cb ( sub { ... } ); # set optional result callback
1932 my $data = $transaction->result; # possibly blocks
1933
1934 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1935 given URL and waits till the data has arrived. It is defined to be:
1936
1937 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1938
1939 And in fact is automatically generated. This is the blocking API of
1940 L<Net::FCP>, and it works as simple as in any other, similar, module.
1941
1942 More complicated is C<txn_client_get>: It only creates a transaction
1943 (completion, result, ...) object and initiates the transaction.
1944
1945 my $txn = bless { }, Net::FCP::Txn::;
1946
1947 It also creates a condition variable that is used to signal the completion
1948 of the request:
1949
1950 $txn->{finished} = AnyAvent->condvar;
1951
1952 It then creates a socket in non-blocking mode.
1953
1954 socket $txn->{fh}, ...;
1955 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1956 connect $txn->{fh}, ...
1957 and !$!{EWOULDBLOCK}
1958 and !$!{EINPROGRESS}
1959 and Carp::croak "unable to connect: $!\n";
1960
1961 Then it creates a write-watcher which gets called whenever an error occurs
1962 or the connection succeeds:
1963
1964 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1965
1966 And returns this transaction object. The C<fh_ready_w> callback gets
1967 called as soon as the event loop detects that the socket is ready for
1968 writing.
1969
1970 The C<fh_ready_w> method makes the socket blocking again, writes the
1971 request data and replaces the watcher by a read watcher (waiting for reply
1972 data). The actual code is more complicated, but that doesn't matter for
1973 this example:
1974
1975 fcntl $txn->{fh}, F_SETFL, 0;
1976 syswrite $txn->{fh}, $txn->{request}
1977 or die "connection or write error";
1978 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1979
1980 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1981 result and signals any possible waiters that the request has finished:
1982
1983 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1984
1985 if (end-of-file or data complete) {
1986 $txn->{result} = $txn->{buf};
1987 $txn->{finished}->send;
1988 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1989 }
1990
1991 The C<result> method, finally, just waits for the finished signal (if the
1992 request was already finished, it doesn't wait, of course, and returns the
1993 data:
1994
1995 $txn->{finished}->recv;
1996 return $txn->{result};
1997
1998 The actual code goes further and collects all errors (C<die>s, exceptions)
1999 that occurred during request processing. The C<result> method detects
2000 whether an exception as thrown (it is stored inside the $txn object)
2001 and just throws the exception, which means connection errors and other
2002 problems get reported tot he code that tries to use the result, not in a
2003 random callback.
2004
2005 All of this enables the following usage styles:
2006
2007 1. Blocking:
2008
2009 my $data = $fcp->client_get ($url);
2010
2011 2. Blocking, but running in parallel:
2012
2013 my @datas = map $_->result,
2014 map $fcp->txn_client_get ($_),
2015 @urls;
2016
2017 Both blocking examples work without the module user having to know
2018 anything about events.
2019
2020 3a. Event-based in a main program, using any supported event module:
2021
2022 use EV;
2023
2024 $fcp->txn_client_get ($url)->cb (sub {
2025 my $txn = shift;
2026 my $data = $txn->result;
2027 ...
2028 });
2029
2030 EV::loop;
2031
2032 3b. The module user could use AnyEvent, too:
2033
2034 use AnyEvent;
2035
2036 my $quit = AnyEvent->condvar;
2037
2038 $fcp->txn_client_get ($url)->cb (sub {
2039 ...
2040 $quit->send;
2041 });
2042
2043 $quit->recv;
2044
2045
2046 =head1 BENCHMARKS
2047
2048 To give you an idea of the performance and overheads that AnyEvent adds
2049 over the event loops themselves and to give you an impression of the speed
2050 of various event loops I prepared some benchmarks.
2051
2052 =head2 BENCHMARKING ANYEVENT OVERHEAD
2053
2054 Here is a benchmark of various supported event models used natively and
2055 through AnyEvent. The benchmark creates a lot of timers (with a zero
2056 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2057 which it is), lets them fire exactly once and destroys them again.
2058
2059 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2060 distribution.
2061
2062 =head3 Explanation of the columns
2063
2064 I<watcher> is the number of event watchers created/destroyed. Since
2065 different event models feature vastly different performances, each event
2066 loop was given a number of watchers so that overall runtime is acceptable
2067 and similar between tested event loop (and keep them from crashing): Glib
2068 would probably take thousands of years if asked to process the same number
2069 of watchers as EV in this benchmark.
2070
2071 I<bytes> is the number of bytes (as measured by the resident set size,
2072 RSS) consumed by each watcher. This method of measuring captures both C
2073 and Perl-based overheads.
2074
2075 I<create> is the time, in microseconds (millionths of seconds), that it
2076 takes to create a single watcher. The callback is a closure shared between
2077 all watchers, to avoid adding memory overhead. That means closure creation
2078 and memory usage is not included in the figures.
2079
2080 I<invoke> is the time, in microseconds, used to invoke a simple
2081 callback. The callback simply counts down a Perl variable and after it was
2082 invoked "watcher" times, it would C<< ->send >> a condvar once to
2083 signal the end of this phase.
2084
2085 I<destroy> is the time, in microseconds, that it takes to destroy a single
2086 watcher.
2087
2088 =head3 Results
2089
2090 name watchers bytes create invoke destroy comment
2091 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
2092 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
2093 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
2094 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
2095 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
2096 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
2097 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
2098 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
2099 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
2100 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
2101 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
2102 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
2103
2104 =head3 Discussion
2105
2106 The benchmark does I<not> measure scalability of the event loop very
2107 well. For example, a select-based event loop (such as the pure perl one)
2108 can never compete with an event loop that uses epoll when the number of
2109 file descriptors grows high. In this benchmark, all events become ready at
2110 the same time, so select/poll-based implementations get an unnatural speed
2111 boost.
2112
2113 Also, note that the number of watchers usually has a nonlinear effect on
2114 overall speed, that is, creating twice as many watchers doesn't take twice
2115 the time - usually it takes longer. This puts event loops tested with a
2116 higher number of watchers at a disadvantage.
2117
2118 To put the range of results into perspective, consider that on the
2119 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2120 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2121 cycles with POE.
2122
2123 C<EV> is the sole leader regarding speed and memory use, which are both
2124 maximal/minimal, respectively. Even when going through AnyEvent, it uses
2125 far less memory than any other event loop and is still faster than Event
2126 natively.
2127
2128 The pure perl implementation is hit in a few sweet spots (both the
2129 constant timeout and the use of a single fd hit optimisations in the perl
2130 interpreter and the backend itself). Nevertheless this shows that it
2131 adds very little overhead in itself. Like any select-based backend its
2132 performance becomes really bad with lots of file descriptors (and few of
2133 them active), of course, but this was not subject of this benchmark.
2134
2135 The C<Event> module has a relatively high setup and callback invocation
2136 cost, but overall scores in on the third place.
2137
2138 C<IO::Async> performs admirably well, about on par with C<Event>, even
2139 when using its pure perl backend.
2140
2141 C<Glib>'s memory usage is quite a bit higher, but it features a
2142 faster callback invocation and overall ends up in the same class as
2143 C<Event>. However, Glib scales extremely badly, doubling the number of
2144 watchers increases the processing time by more than a factor of four,
2145 making it completely unusable when using larger numbers of watchers
2146 (note that only a single file descriptor was used in the benchmark, so
2147 inefficiencies of C<poll> do not account for this).
2148
2149 The C<Tk> adaptor works relatively well. The fact that it crashes with
2150 more than 2000 watchers is a big setback, however, as correctness takes
2151 precedence over speed. Nevertheless, its performance is surprising, as the
2152 file descriptor is dup()ed for each watcher. This shows that the dup()
2153 employed by some adaptors is not a big performance issue (it does incur a
2154 hidden memory cost inside the kernel which is not reflected in the figures
2155 above).
2156
2157 C<POE>, regardless of underlying event loop (whether using its pure perl
2158 select-based backend or the Event module, the POE-EV backend couldn't
2159 be tested because it wasn't working) shows abysmal performance and
2160 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2161 as EV watchers, and 10 times as much memory as Event (the high memory
2162 requirements are caused by requiring a session for each watcher). Watcher
2163 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2164 implementation.
2165
2166 The design of the POE adaptor class in AnyEvent can not really account
2167 for the performance issues, though, as session creation overhead is
2168 small compared to execution of the state machine, which is coded pretty
2169 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2170 using multiple sessions is not a good approach, especially regarding
2171 memory usage, even the author of POE could not come up with a faster
2172 design).
2173
2174 =head3 Summary
2175
2176 =over 4
2177
2178 =item * Using EV through AnyEvent is faster than any other event loop
2179 (even when used without AnyEvent), but most event loops have acceptable
2180 performance with or without AnyEvent.
2181
2182 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2183 the actual event loop, only with extremely fast event loops such as EV
2184 adds AnyEvent significant overhead.
2185
2186 =item * You should avoid POE like the plague if you want performance or
2187 reasonable memory usage.
2188
2189 =back
2190
2191 =head2 BENCHMARKING THE LARGE SERVER CASE
2192
2193 This benchmark actually benchmarks the event loop itself. It works by
2194 creating a number of "servers": each server consists of a socket pair, a
2195 timeout watcher that gets reset on activity (but never fires), and an I/O
2196 watcher waiting for input on one side of the socket. Each time the socket
2197 watcher reads a byte it will write that byte to a random other "server".
2198
2199 The effect is that there will be a lot of I/O watchers, only part of which
2200 are active at any one point (so there is a constant number of active
2201 fds for each loop iteration, but which fds these are is random). The
2202 timeout is reset each time something is read because that reflects how
2203 most timeouts work (and puts extra pressure on the event loops).
2204
2205 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2206 (1%) are active. This mirrors the activity of large servers with many
2207 connections, most of which are idle at any one point in time.
2208
2209 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2210 distribution.
2211
2212 =head3 Explanation of the columns
2213
2214 I<sockets> is the number of sockets, and twice the number of "servers" (as
2215 each server has a read and write socket end).
2216
2217 I<create> is the time it takes to create a socket pair (which is
2218 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2219
2220 I<request>, the most important value, is the time it takes to handle a
2221 single "request", that is, reading the token from the pipe and forwarding
2222 it to another server. This includes deleting the old timeout and creating
2223 a new one that moves the timeout into the future.
2224
2225 =head3 Results
2226
2227 name sockets create request
2228 EV 20000 69.01 11.16
2229 Perl 20000 73.32 35.87
2230 IOAsync 20000 157.00 98.14 epoll
2231 IOAsync 20000 159.31 616.06 poll
2232 Event 20000 212.62 257.32
2233 Glib 20000 651.16 1896.30
2234 POE 20000 349.67 12317.24 uses POE::Loop::Event
2235
2236 =head3 Discussion
2237
2238 This benchmark I<does> measure scalability and overall performance of the
2239 particular event loop.
2240
2241 EV is again fastest. Since it is using epoll on my system, the setup time
2242 is relatively high, though.
2243
2244 Perl surprisingly comes second. It is much faster than the C-based event
2245 loops Event and Glib.
2246
2247 IO::Async performs very well when using its epoll backend, and still quite
2248 good compared to Glib when using its pure perl backend.
2249
2250 Event suffers from high setup time as well (look at its code and you will
2251 understand why). Callback invocation also has a high overhead compared to
2252 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2253 uses select or poll in basically all documented configurations.
2254
2255 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2256 clearly fails to perform with many filehandles or in busy servers.
2257
2258 POE is still completely out of the picture, taking over 1000 times as long
2259 as EV, and over 100 times as long as the Perl implementation, even though
2260 it uses a C-based event loop in this case.
2261
2262 =head3 Summary
2263
2264 =over 4
2265
2266 =item * The pure perl implementation performs extremely well.
2267
2268 =item * Avoid Glib or POE in large projects where performance matters.
2269
2270 =back
2271
2272 =head2 BENCHMARKING SMALL SERVERS
2273
2274 While event loops should scale (and select-based ones do not...) even to
2275 large servers, most programs we (or I :) actually write have only a few
2276 I/O watchers.
2277
2278 In this benchmark, I use the same benchmark program as in the large server
2279 case, but it uses only eight "servers", of which three are active at any
2280 one time. This should reflect performance for a small server relatively
2281 well.
2282
2283 The columns are identical to the previous table.
2284
2285 =head3 Results
2286
2287 name sockets create request
2288 EV 16 20.00 6.54
2289 Perl 16 25.75 12.62
2290 Event 16 81.27 35.86
2291 Glib 16 32.63 15.48
2292 POE 16 261.87 276.28 uses POE::Loop::Event
2293
2294 =head3 Discussion
2295
2296 The benchmark tries to test the performance of a typical small
2297 server. While knowing how various event loops perform is interesting, keep
2298 in mind that their overhead in this case is usually not as important, due
2299 to the small absolute number of watchers (that is, you need efficiency and
2300 speed most when you have lots of watchers, not when you only have a few of
2301 them).
2302
2303 EV is again fastest.
2304
2305 Perl again comes second. It is noticeably faster than the C-based event
2306 loops Event and Glib, although the difference is too small to really
2307 matter.
2308
2309 POE also performs much better in this case, but is is still far behind the
2310 others.
2311
2312 =head3 Summary
2313
2314 =over 4
2315
2316 =item * C-based event loops perform very well with small number of
2317 watchers, as the management overhead dominates.
2318
2319 =back
2320
2321 =head2 THE IO::Lambda BENCHMARK
2322
2323 Recently I was told about the benchmark in the IO::Lambda manpage, which
2324 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2325 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2326 shouldn't come as a surprise to anybody). As such, the benchmark is
2327 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2328 very optimal. But how would AnyEvent compare when used without the extra
2329 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2330
2331 The benchmark itself creates an echo-server, and then, for 500 times,
2332 connects to the echo server, sends a line, waits for the reply, and then
2333 creates the next connection. This is a rather bad benchmark, as it doesn't
2334 test the efficiency of the framework or much non-blocking I/O, but it is a
2335 benchmark nevertheless.
2336
2337 name runtime
2338 Lambda/select 0.330 sec
2339 + optimized 0.122 sec
2340 Lambda/AnyEvent 0.327 sec
2341 + optimized 0.138 sec
2342 Raw sockets/select 0.077 sec
2343 POE/select, components 0.662 sec
2344 POE/select, raw sockets 0.226 sec
2345 POE/select, optimized 0.404 sec
2346
2347 AnyEvent/select/nb 0.085 sec
2348 AnyEvent/EV/nb 0.068 sec
2349 +state machine 0.134 sec
2350
2351 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2352 benchmarks actually make blocking connects and use 100% blocking I/O,
2353 defeating the purpose of an event-based solution. All of the newly
2354 written AnyEvent benchmarks use 100% non-blocking connects (using
2355 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2356 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2357 generally require a lot more bookkeeping and event handling than blocking
2358 connects (which involve a single syscall only).
2359
2360 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2361 offers similar expressive power as POE and IO::Lambda, using conventional
2362 Perl syntax. This means that both the echo server and the client are 100%
2363 non-blocking, further placing it at a disadvantage.
2364
2365 As you can see, the AnyEvent + EV combination even beats the
2366 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2367 backend easily beats IO::Lambda and POE.
2368
2369 And even the 100% non-blocking version written using the high-level (and
2370 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2371 large margin, even though it does all of DNS, tcp-connect and socket I/O
2372 in a non-blocking way.
2373
2374 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2375 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2376 part of the IO::lambda distribution and were used without any changes.
2377
2378
2379 =head1 SIGNALS
2380
2381 AnyEvent currently installs handlers for these signals:
2382
2383 =over 4
2384
2385 =item SIGCHLD
2386
2387 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2388 emulation for event loops that do not support them natively. Also, some
2389 event loops install a similar handler.
2390
2391 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2392 AnyEvent will reset it to default, to avoid losing child exit statuses.
2393
2394 =item SIGPIPE
2395
2396 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2397 when AnyEvent gets loaded.
2398
2399 The rationale for this is that AnyEvent users usually do not really depend
2400 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2401 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2402 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2403 some random socket.
2404
2405 The rationale for installing a no-op handler as opposed to ignoring it is
2406 that this way, the handler will be restored to defaults on exec.
2407
2408 Feel free to install your own handler, or reset it to defaults.
2409
2410 =back
2411
2412 =cut
2413
2414 undef $SIG{CHLD}
2415 if $SIG{CHLD} eq 'IGNORE';
2416
2417 $SIG{PIPE} = sub { }
2418 unless defined $SIG{PIPE};
2419
2420 =head1 RECOMMENDED/OPTIONAL MODULES
2421
2422 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2423 it's built-in modules) are required to use it.
2424
2425 That does not mean that AnyEvent won't take advantage of some additional
2426 modules if they are installed.
2427
2428 This section epxlains which additional modules will be used, and how they
2429 affect AnyEvent's operetion.
2430
2431 =over 4
2432
2433 =item L<Async::Interrupt>
2434
2435 This slightly arcane module is used to implement fast signal handling: To
2436 my knowledge, there is no way to do completely race-free and quick
2437 signal handling in pure perl. To ensure that signals still get
2438 delivered, AnyEvent will start an interval timer to wake up perl (and
2439 catch the signals) with some delay (default is 10 seconds, look for
2440 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2441
2442 If this module is available, then it will be used to implement signal
2443 catching, which means that signals will not be delayed, and the event loop
2444 will not be interrupted regularly, which is more efficient (And good for
2445 battery life on laptops).
2446
2447 This affects not just the pure-perl event loop, but also other event loops
2448 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2449
2450 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2451 and either employ their own workarounds (POE) or use AnyEvent's workaround
2452 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2453 does nothing for those backends.
2454
2455 =item L<EV>
2456
2457 This module isn't really "optional", as it is simply one of the backend
2458 event loops that AnyEvent can use. However, it is simply the best event
2459 loop available in terms of features, speed and stability: It supports
2460 the AnyEvent API optimally, implements all the watcher types in XS, does
2461 automatic timer adjustments even when no monotonic clock is available,
2462 can take avdantage of advanced kernel interfaces such as C<epoll> and
2463 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2464 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2465
2466 =item L<Guard>
2467
2468 The guard module, when used, will be used to implement
2469 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2470 lot less memory), but otherwise doesn't affect guard operation much. It is
2471 purely used for performance.
2472
2473 =item L<JSON> and L<JSON::XS>
2474
2475 This module is required when you want to read or write JSON data via
2476 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2477 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2478
2479 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2480 installed.
2481
2482 =item L<Net::SSLeay>
2483
2484 Implementing TLS/SSL in Perl is certainly interesting, but not very
2485 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2486 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2487
2488 =item L<Time::HiRes>
2489
2490 This module is part of perl since release 5.008. It will be used when the
2491 chosen event library does not come with a timing source on it's own. The
2492 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2493 try to use a monotonic clock for timing stability.
2494
2495 =back
2496
2497
2498 =head1 FORK
2499
2500 Most event libraries are not fork-safe. The ones who are usually are
2501 because they rely on inefficient but fork-safe C<select> or C<poll>
2502 calls. Only L<EV> is fully fork-aware.
2503
2504 If you have to fork, you must either do so I<before> creating your first
2505 watcher OR you must not use AnyEvent at all in the child OR you must do
2506 something completely out of the scope of AnyEvent.
2507
2508
2509 =head1 SECURITY CONSIDERATIONS
2510
2511 AnyEvent can be forced to load any event model via
2512 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2513 execute arbitrary code or directly gain access, it can easily be used to
2514 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2515 will not be active when the program uses a different event model than
2516 specified in the variable.
2517
2518 You can make AnyEvent completely ignore this variable by deleting it
2519 before the first watcher gets created, e.g. with a C<BEGIN> block:
2520
2521 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2522
2523 use AnyEvent;
2524
2525 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2526 be used to probe what backend is used and gain other information (which is
2527 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2528 $ENV{PERL_ANYEVENT_STRICT}.
2529
2530 Note that AnyEvent will remove I<all> environment variables starting with
2531 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2532 enabled.
2533
2534
2535 =head1 BUGS
2536
2537 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2538 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2539 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2540 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2541 pronounced).
2542
2543
2544 =head1 SEE ALSO
2545
2546 Utility functions: L<AnyEvent::Util>.
2547
2548 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2549 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2550
2551 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2552 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2553 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2554 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2555
2556 Non-blocking file handles, sockets, TCP clients and
2557 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2558
2559 Asynchronous DNS: L<AnyEvent::DNS>.
2560
2561 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2562 L<Coro::Event>,
2563
2564 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2565 L<AnyEvent::HTTP>.
2566
2567
2568 =head1 AUTHOR
2569
2570 Marc Lehmann <schmorp@schmorp.de>
2571 http://home.schmorp.de/
2572
2573 =cut
2574
2575 1
2576