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Revision: 1.329
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 There is a mailinglist for discussing all things AnyEvent, and an IRC
52 channel, too.
53
54 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55 Repository>, at L<http://anyevent.schmorp.de>, for more info.
56
57 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
58
59 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
60 nowadays. So what is different about AnyEvent?
61
62 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
63 policy> and AnyEvent is I<small and efficient>.
64
65 First and foremost, I<AnyEvent is not an event model> itself, it only
66 interfaces to whatever event model the main program happens to use, in a
67 pragmatic way. For event models and certain classes of immortals alike,
68 the statement "there can only be one" is a bitter reality: In general,
69 only one event loop can be active at the same time in a process. AnyEvent
70 cannot change this, but it can hide the differences between those event
71 loops.
72
73 The goal of AnyEvent is to offer module authors the ability to do event
74 programming (waiting for I/O or timer events) without subscribing to a
75 religion, a way of living, and most importantly: without forcing your
76 module users into the same thing by forcing them to use the same event
77 model you use.
78
79 For modules like POE or IO::Async (which is a total misnomer as it is
80 actually doing all I/O I<synchronously>...), using them in your module is
81 like joining a cult: After you joined, you are dependent on them and you
82 cannot use anything else, as they are simply incompatible to everything
83 that isn't them. What's worse, all the potential users of your
84 module are I<also> forced to use the same event loop you use.
85
86 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
87 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
88 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
89 your module uses one of those, every user of your module has to use it,
90 too. But if your module uses AnyEvent, it works transparently with all
91 event models it supports (including stuff like IO::Async, as long as those
92 use one of the supported event loops. It is trivial to add new event loops
93 to AnyEvent, too, so it is future-proof).
94
95 In addition to being free of having to use I<the one and only true event
96 model>, AnyEvent also is free of bloat and policy: with POE or similar
97 modules, you get an enormous amount of code and strict rules you have to
98 follow. AnyEvent, on the other hand, is lean and up to the point, by only
99 offering the functionality that is necessary, in as thin as a wrapper as
100 technically possible.
101
102 Of course, AnyEvent comes with a big (and fully optional!) toolbox
103 of useful functionality, such as an asynchronous DNS resolver, 100%
104 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105 such as Windows) and lots of real-world knowledge and workarounds for
106 platform bugs and differences.
107
108 Now, if you I<do want> lots of policy (this can arguably be somewhat
109 useful) and you want to force your users to use the one and only event
110 model, you should I<not> use this module.
111
112 =head1 DESCRIPTION
113
114 L<AnyEvent> provides an identical interface to multiple event loops. This
115 allows module authors to utilise an event loop without forcing module
116 users to use the same event loop (as only a single event loop can coexist
117 peacefully at any one time).
118
119 The interface itself is vaguely similar, but not identical to the L<Event>
120 module.
121
122 During the first call of any watcher-creation method, the module tries
123 to detect the currently loaded event loop by probing whether one of the
124 following modules is already loaded: L<EV>,
125 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
126 L<POE>. The first one found is used. If none are found, the module tries
127 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
128 adaptor should always succeed) in the order given. The first one that can
129 be successfully loaded will be used. If, after this, still none could be
130 found, AnyEvent will fall back to a pure-perl event loop, which is not
131 very efficient, but should work everywhere.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called
148 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
149 explicitly and enjoy the high availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practise in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable the watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 An any way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readyness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked once only. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were missing.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is done to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after" a second might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 about these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update it's activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing, you can skip it without bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callback at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
362 the current time for each loop iteration (see the discussion of L<<
363 AnyEvent->now >>, above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do it's best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does it's own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch on a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (one some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which the latency and race problems
488 mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 Repeatedly invoke the callback after the process becomes idle, until
513 either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - function that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 it's C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all call's to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detetcion, but has the overwhelmign advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event clalback without connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begung can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on c<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< -recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes (or already was)
844 "true", i.e. when C<send> or C<croak> are called (or were called), with
845 the only argument being the condition variable itself. Calling C<recv>
846 inside the callback or at any later time is guaranteed not to block.
847
848 =back
849
850 =head1 SUPPORTED EVENT LOOPS/BACKENDS
851
852 The available backend classes are (every class has its own manpage):
853
854 =over 4
855
856 =item Backends that are autoprobed when no other event loop can be found.
857
858 EV is the preferred backend when no other event loop seems to be in
859 use. If EV is not installed, then AnyEvent will fall back to its own
860 pure-perl implementation, which is available everywhere as it comes with
861 AnyEvent itself.
862
863 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
864 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
865
866 =item Backends that are transparently being picked up when they are used.
867
868 These will be used when they are currently loaded when the first watcher
869 is created, in which case it is assumed that the application is using
870 them. This means that AnyEvent will automatically pick the right backend
871 when the main program loads an event module before anything starts to
872 create watchers. Nothing special needs to be done by the main program.
873
874 AnyEvent::Impl::Event based on Event, very stable, few glitches.
875 AnyEvent::Impl::Glib based on Glib, slow but very stable.
876 AnyEvent::Impl::Tk based on Tk, very broken.
877 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
878 AnyEvent::Impl::POE based on POE, very slow, some limitations.
879 AnyEvent::Impl::Irssi used when running within irssi.
880
881 =item Backends with special needs.
882
883 Qt requires the Qt::Application to be instantiated first, but will
884 otherwise be picked up automatically. As long as the main program
885 instantiates the application before any AnyEvent watchers are created,
886 everything should just work.
887
888 AnyEvent::Impl::Qt based on Qt.
889
890 Support for IO::Async can only be partial, as it is too broken and
891 architecturally limited to even support the AnyEvent API. It also
892 is the only event loop that needs the loop to be set explicitly, so
893 it can only be used by a main program knowing about AnyEvent. See
894 L<AnyEvent::Impl::Async> for the gory details.
895
896 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
897
898 =item Event loops that are indirectly supported via other backends.
899
900 Some event loops can be supported via other modules:
901
902 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
903
904 B<WxWidgets> has no support for watching file handles. However, you can
905 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
906 polls 20 times per second, which was considered to be too horrible to even
907 consider for AnyEvent.
908
909 B<Prima> is not supported as nobody seems to be using it, but it has a POE
910 backend, so it can be supported through POE.
911
912 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
913 load L<POE> when detecting them, in the hope that POE will pick them up,
914 in which case everything will be automatic.
915
916 =back
917
918 =head1 GLOBAL VARIABLES AND FUNCTIONS
919
920 These are not normally required to use AnyEvent, but can be useful to
921 write AnyEvent extension modules.
922
923 =over 4
924
925 =item $AnyEvent::MODEL
926
927 Contains C<undef> until the first watcher is being created, before the
928 backend has been autodetected.
929
930 Afterwards it contains the event model that is being used, which is the
931 name of the Perl class implementing the model. This class is usually one
932 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
933 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
934 will be C<urxvt::anyevent>).
935
936 =item AnyEvent::detect
937
938 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
939 if necessary. You should only call this function right before you would
940 have created an AnyEvent watcher anyway, that is, as late as possible at
941 runtime, and not e.g. while initialising of your module.
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if this has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>. Only do so after the event loop is initialised, though.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will called directly after
987 the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =back
1015
1016 =head1 WHAT TO DO IN A MODULE
1017
1018 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1019 freely, but you should not load a specific event module or rely on it.
1020
1021 Be careful when you create watchers in the module body - AnyEvent will
1022 decide which event module to use as soon as the first method is called, so
1023 by calling AnyEvent in your module body you force the user of your module
1024 to load the event module first.
1025
1026 Never call C<< ->recv >> on a condition variable unless you I<know> that
1027 the C<< ->send >> method has been called on it already. This is
1028 because it will stall the whole program, and the whole point of using
1029 events is to stay interactive.
1030
1031 It is fine, however, to call C<< ->recv >> when the user of your module
1032 requests it (i.e. if you create a http request object ad have a method
1033 called C<results> that returns the results, it should call C<< ->recv >>
1034 freely, as the user of your module knows what she is doing. always).
1035
1036 =head1 WHAT TO DO IN THE MAIN PROGRAM
1037
1038 There will always be a single main program - the only place that should
1039 dictate which event model to use.
1040
1041 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1042 do anything special (it does not need to be event-based) and let AnyEvent
1043 decide which implementation to chose if some module relies on it.
1044
1045 If the main program relies on a specific event model - for example, in
1046 Gtk2 programs you have to rely on the Glib module - you should load the
1047 event module before loading AnyEvent or any module that uses it: generally
1048 speaking, you should load it as early as possible. The reason is that
1049 modules might create watchers when they are loaded, and AnyEvent will
1050 decide on the event model to use as soon as it creates watchers, and it
1051 might chose the wrong one unless you load the correct one yourself.
1052
1053 You can chose to use a pure-perl implementation by loading the
1054 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1055 everywhere, but letting AnyEvent chose the model is generally better.
1056
1057 =head2 MAINLOOP EMULATION
1058
1059 Sometimes (often for short test scripts, or even standalone programs who
1060 only want to use AnyEvent), you do not want to run a specific event loop.
1061
1062 In that case, you can use a condition variable like this:
1063
1064 AnyEvent->condvar->recv;
1065
1066 This has the effect of entering the event loop and looping forever.
1067
1068 Note that usually your program has some exit condition, in which case
1069 it is better to use the "traditional" approach of storing a condition
1070 variable somewhere, waiting for it, and sending it when the program should
1071 exit cleanly.
1072
1073
1074 =head1 OTHER MODULES
1075
1076 The following is a non-exhaustive list of additional modules that use
1077 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1078 modules and other event loops in the same program. Some of the modules
1079 come as part of AnyEvent, the others are available via CPAN.
1080
1081 =over 4
1082
1083 =item L<AnyEvent::Util>
1084
1085 Contains various utility functions that replace often-used but blocking
1086 functions such as C<inet_aton> by event-/callback-based versions.
1087
1088 =item L<AnyEvent::Socket>
1089
1090 Provides various utility functions for (internet protocol) sockets,
1091 addresses and name resolution. Also functions to create non-blocking tcp
1092 connections or tcp servers, with IPv6 and SRV record support and more.
1093
1094 =item L<AnyEvent::Handle>
1095
1096 Provide read and write buffers, manages watchers for reads and writes,
1097 supports raw and formatted I/O, I/O queued and fully transparent and
1098 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1099
1100 =item L<AnyEvent::DNS>
1101
1102 Provides rich asynchronous DNS resolver capabilities.
1103
1104 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1105
1106 Implement event-based interfaces to the protocols of the same name (for
1107 the curious, IGS is the International Go Server and FCP is the Freenet
1108 Client Protocol).
1109
1110 =item L<AnyEvent::Handle::UDP>
1111
1112 Here be danger!
1113
1114 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1115 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1116 it's use of a stream-based API with a protocol that isn't streamable, that
1117 the only way to improve it is to delete it.
1118
1119 It features data corruption (but typically only under load) and general
1120 confusion. On top, the author is not only clueless about UDP but also
1121 fact-resistant - some gems of his understanding: "connect doesn't work
1122 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1123 packets", "I don't need to implement proper error checking as UDP doesn't
1124 support error checking" and so on - he doesn't even understand what's
1125 wrong with his module when it is explained to him.
1126
1127 =item L<AnyEvent::DBI>
1128
1129 Executes L<DBI> requests asynchronously in a proxy process for you,
1130 notifying you in an event-bnased way when the operation is finished.
1131
1132 =item L<AnyEvent::AIO>
1133
1134 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1135 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1136 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1137 file I/O, and much more.
1138
1139 =item L<AnyEvent::HTTPD>
1140
1141 A simple embedded webserver.
1142
1143 =item L<AnyEvent::FastPing>
1144
1145 The fastest ping in the west.
1146
1147 =item L<Coro>
1148
1149 Has special support for AnyEvent via L<Coro::AnyEvent>.
1150
1151 =back
1152
1153 =cut
1154
1155 package AnyEvent;
1156
1157 # basically a tuned-down version of common::sense
1158 sub common_sense {
1159 # from common:.sense 1.0
1160 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1161 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1162 $^H |= 0x00000600;
1163 }
1164
1165 BEGIN { AnyEvent::common_sense }
1166
1167 use Carp ();
1168
1169 our $VERSION = '5.271';
1170 our $MODEL;
1171
1172 our $AUTOLOAD;
1173 our @ISA;
1174
1175 our @REGISTRY;
1176
1177 our $VERBOSE;
1178
1179 BEGIN {
1180 require "AnyEvent/constants.pl";
1181
1182 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1183
1184 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1185 if ${^TAINT};
1186
1187 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1188
1189 }
1190
1191 our $MAX_SIGNAL_LATENCY = 10;
1192
1193 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1194
1195 {
1196 my $idx;
1197 $PROTOCOL{$_} = ++$idx
1198 for reverse split /\s*,\s*/,
1199 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1200 }
1201
1202 my @models = (
1203 [EV:: => AnyEvent::Impl::EV:: , 1],
1204 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1205 # everything below here will not (normally) be autoprobed
1206 # as the pureperl backend should work everywhere
1207 # and is usually faster
1208 [Event:: => AnyEvent::Impl::Event::, 1],
1209 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1210 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1211 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1212 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1213 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1214 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1215 [Wx:: => AnyEvent::Impl::POE::],
1216 [Prima:: => AnyEvent::Impl::POE::],
1217 # IO::Async is just too broken - we would need workarounds for its
1218 # byzantine signal and broken child handling, among others.
1219 # IO::Async is rather hard to detect, as it doesn't have any
1220 # obvious default class.
1221 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1222 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1223 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1224 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1225 );
1226
1227 our %method = map +($_ => 1),
1228 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1229
1230 our @post_detect;
1231
1232 sub post_detect(&) {
1233 my ($cb) = @_;
1234
1235 push @post_detect, $cb;
1236
1237 defined wantarray
1238 ? bless \$cb, "AnyEvent::Util::postdetect"
1239 : ()
1240 }
1241
1242 sub AnyEvent::Util::postdetect::DESTROY {
1243 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1244 }
1245
1246 sub detect() {
1247 # free some memory
1248 *detect = sub () { $MODEL };
1249
1250 local $!; # for good measure
1251 local $SIG{__DIE__};
1252
1253 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1254 my $model = "AnyEvent::Impl::$1";
1255 if (eval "require $model") {
1256 $MODEL = $model;
1257 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1258 } else {
1259 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1260 }
1261 }
1262
1263 # check for already loaded models
1264 unless ($MODEL) {
1265 for (@REGISTRY, @models) {
1266 my ($package, $model) = @$_;
1267 if (${"$package\::VERSION"} > 0) {
1268 if (eval "require $model") {
1269 $MODEL = $model;
1270 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1271 last;
1272 }
1273 }
1274 }
1275
1276 unless ($MODEL) {
1277 # try to autoload a model
1278 for (@REGISTRY, @models) {
1279 my ($package, $model, $autoload) = @$_;
1280 if (
1281 $autoload
1282 and eval "require $package"
1283 and ${"$package\::VERSION"} > 0
1284 and eval "require $model"
1285 ) {
1286 $MODEL = $model;
1287 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1288 last;
1289 }
1290 }
1291
1292 $MODEL
1293 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1294 }
1295 }
1296
1297 @models = (); # free probe data
1298
1299 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1300 unshift @ISA, $MODEL;
1301
1302 # now nuke some methods that are overriden by the backend.
1303 # SUPER is not allowed.
1304 for (qw(time signal child idle)) {
1305 undef &{"AnyEvent::Base::$_"}
1306 if defined &{"$MODEL\::$_"};
1307 }
1308
1309 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1310
1311 (shift @post_detect)->() while @post_detect;
1312
1313 *post_detect = sub(&) {
1314 shift->();
1315
1316 undef
1317 };
1318
1319 $MODEL
1320 }
1321
1322 sub AUTOLOAD {
1323 (my $func = $AUTOLOAD) =~ s/.*://;
1324
1325 $method{$func}
1326 or Carp::croak "$func: not a valid AnyEvent class method";
1327
1328 detect;
1329
1330 my $class = shift;
1331 $class->$func (@_);
1332 }
1333
1334 # utility function to dup a filehandle. this is used by many backends
1335 # to support binding more than one watcher per filehandle (they usually
1336 # allow only one watcher per fd, so we dup it to get a different one).
1337 sub _dupfh($$;$$) {
1338 my ($poll, $fh, $r, $w) = @_;
1339
1340 # cygwin requires the fh mode to be matching, unix doesn't
1341 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1342
1343 open my $fh2, $mode, $fh
1344 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1345
1346 # we assume CLOEXEC is already set by perl in all important cases
1347
1348 ($fh2, $rw)
1349 }
1350
1351 =head1 SIMPLIFIED AE API
1352
1353 Starting with version 5.0, AnyEvent officially supports a second, much
1354 simpler, API that is designed to reduce the calling, typing and memory
1355 overhead by using function call syntax and a fixed number of parameters.
1356
1357 See the L<AE> manpage for details.
1358
1359 =cut
1360
1361 package AE;
1362
1363 our $VERSION = $AnyEvent::VERSION;
1364
1365 # fall back to the main API by default - backends and AnyEvent::Base
1366 # implementations can overwrite these.
1367
1368 sub io($$$) {
1369 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1370 }
1371
1372 sub timer($$$) {
1373 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1374 }
1375
1376 sub signal($$) {
1377 AnyEvent->signal (signal => $_[0], cb => $_[1])
1378 }
1379
1380 sub child($$) {
1381 AnyEvent->child (pid => $_[0], cb => $_[1])
1382 }
1383
1384 sub idle($) {
1385 AnyEvent->idle (cb => $_[0])
1386 }
1387
1388 sub cv(;&) {
1389 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1390 }
1391
1392 sub now() {
1393 AnyEvent->now
1394 }
1395
1396 sub now_update() {
1397 AnyEvent->now_update
1398 }
1399
1400 sub time() {
1401 AnyEvent->time
1402 }
1403
1404 package AnyEvent::Base;
1405
1406 # default implementations for many methods
1407
1408 sub time {
1409 eval q{ # poor man's autoloading {}
1410 # probe for availability of Time::HiRes
1411 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1412 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1413 *AE::time = \&Time::HiRes::time;
1414 # if (eval "use POSIX (); (POSIX::times())...
1415 } else {
1416 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1417 *AE::time = sub (){ time }; # epic fail
1418 }
1419
1420 *time = sub { AE::time }; # different prototypes
1421 };
1422 die if $@;
1423
1424 &time
1425 }
1426
1427 *now = \&time;
1428
1429 sub now_update { }
1430
1431 # default implementation for ->condvar
1432
1433 sub condvar {
1434 eval q{ # poor man's autoloading {}
1435 *condvar = sub {
1436 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1437 };
1438
1439 *AE::cv = sub (;&) {
1440 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1441 };
1442 };
1443 die if $@;
1444
1445 &condvar
1446 }
1447
1448 # default implementation for ->signal
1449
1450 our $HAVE_ASYNC_INTERRUPT;
1451
1452 sub _have_async_interrupt() {
1453 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1454 && eval "use Async::Interrupt 1.02 (); 1")
1455 unless defined $HAVE_ASYNC_INTERRUPT;
1456
1457 $HAVE_ASYNC_INTERRUPT
1458 }
1459
1460 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1461 our (%SIG_ASY, %SIG_ASY_W);
1462 our ($SIG_COUNT, $SIG_TW);
1463
1464 # install a dummy wakeup watcher to reduce signal catching latency
1465 # used by Impls
1466 sub _sig_add() {
1467 unless ($SIG_COUNT++) {
1468 # try to align timer on a full-second boundary, if possible
1469 my $NOW = AE::now;
1470
1471 $SIG_TW = AE::timer
1472 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1473 $MAX_SIGNAL_LATENCY,
1474 sub { } # just for the PERL_ASYNC_CHECK
1475 ;
1476 }
1477 }
1478
1479 sub _sig_del {
1480 undef $SIG_TW
1481 unless --$SIG_COUNT;
1482 }
1483
1484 our $_sig_name_init; $_sig_name_init = sub {
1485 eval q{ # poor man's autoloading {}
1486 undef $_sig_name_init;
1487
1488 if (_have_async_interrupt) {
1489 *sig2num = \&Async::Interrupt::sig2num;
1490 *sig2name = \&Async::Interrupt::sig2name;
1491 } else {
1492 require Config;
1493
1494 my %signame2num;
1495 @signame2num{ split ' ', $Config::Config{sig_name} }
1496 = split ' ', $Config::Config{sig_num};
1497
1498 my @signum2name;
1499 @signum2name[values %signame2num] = keys %signame2num;
1500
1501 *sig2num = sub($) {
1502 $_[0] > 0 ? shift : $signame2num{+shift}
1503 };
1504 *sig2name = sub ($) {
1505 $_[0] > 0 ? $signum2name[+shift] : shift
1506 };
1507 }
1508 };
1509 die if $@;
1510 };
1511
1512 sub sig2num ($) { &$_sig_name_init; &sig2num }
1513 sub sig2name($) { &$_sig_name_init; &sig2name }
1514
1515 sub signal {
1516 eval q{ # poor man's autoloading {}
1517 # probe for availability of Async::Interrupt
1518 if (_have_async_interrupt) {
1519 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1520
1521 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1522 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1523
1524 } else {
1525 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1526
1527 if (AnyEvent::WIN32) {
1528 require AnyEvent::Util;
1529
1530 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1531 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1532 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1533 } else {
1534 pipe $SIGPIPE_R, $SIGPIPE_W;
1535 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1536 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1537
1538 # not strictly required, as $^F is normally 2, but let's make sure...
1539 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1540 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1541 }
1542
1543 $SIGPIPE_R
1544 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1545
1546 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1547 }
1548
1549 *signal = $HAVE_ASYNC_INTERRUPT
1550 ? sub {
1551 my (undef, %arg) = @_;
1552
1553 # async::interrupt
1554 my $signal = sig2num $arg{signal};
1555 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1556
1557 $SIG_ASY{$signal} ||= new Async::Interrupt
1558 cb => sub { undef $SIG_EV{$signal} },
1559 signal => $signal,
1560 pipe => [$SIGPIPE_R->filenos],
1561 pipe_autodrain => 0,
1562 ;
1563
1564 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1565 }
1566 : sub {
1567 my (undef, %arg) = @_;
1568
1569 # pure perl
1570 my $signal = sig2name $arg{signal};
1571 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1572
1573 $SIG{$signal} ||= sub {
1574 local $!;
1575 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1576 undef $SIG_EV{$signal};
1577 };
1578
1579 # can't do signal processing without introducing races in pure perl,
1580 # so limit the signal latency.
1581 _sig_add;
1582
1583 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1584 }
1585 ;
1586
1587 *AnyEvent::Base::signal::DESTROY = sub {
1588 my ($signal, $cb) = @{$_[0]};
1589
1590 _sig_del;
1591
1592 delete $SIG_CB{$signal}{$cb};
1593
1594 $HAVE_ASYNC_INTERRUPT
1595 ? delete $SIG_ASY{$signal}
1596 : # delete doesn't work with older perls - they then
1597 # print weird messages, or just unconditionally exit
1598 # instead of getting the default action.
1599 undef $SIG{$signal}
1600 unless keys %{ $SIG_CB{$signal} };
1601 };
1602
1603 *_signal_exec = sub {
1604 $HAVE_ASYNC_INTERRUPT
1605 ? $SIGPIPE_R->drain
1606 : sysread $SIGPIPE_R, (my $dummy), 9;
1607
1608 while (%SIG_EV) {
1609 for (keys %SIG_EV) {
1610 delete $SIG_EV{$_};
1611 $_->() for values %{ $SIG_CB{$_} || {} };
1612 }
1613 }
1614 };
1615 };
1616 die if $@;
1617
1618 &signal
1619 }
1620
1621 # default implementation for ->child
1622
1623 our %PID_CB;
1624 our $CHLD_W;
1625 our $CHLD_DELAY_W;
1626 our $WNOHANG;
1627
1628 # used by many Impl's
1629 sub _emit_childstatus($$) {
1630 my (undef, $rpid, $rstatus) = @_;
1631
1632 $_->($rpid, $rstatus)
1633 for values %{ $PID_CB{$rpid} || {} },
1634 values %{ $PID_CB{0} || {} };
1635 }
1636
1637 sub child {
1638 eval q{ # poor man's autoloading {}
1639 *_sigchld = sub {
1640 my $pid;
1641
1642 AnyEvent->_emit_childstatus ($pid, $?)
1643 while ($pid = waitpid -1, $WNOHANG) > 0;
1644 };
1645
1646 *child = sub {
1647 my (undef, %arg) = @_;
1648
1649 defined (my $pid = $arg{pid} + 0)
1650 or Carp::croak "required option 'pid' is missing";
1651
1652 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1653
1654 # WNOHANG is almost cetrainly 1 everywhere
1655 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1656 ? 1
1657 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1658
1659 unless ($CHLD_W) {
1660 $CHLD_W = AE::signal CHLD => \&_sigchld;
1661 # child could be a zombie already, so make at least one round
1662 &_sigchld;
1663 }
1664
1665 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1666 };
1667
1668 *AnyEvent::Base::child::DESTROY = sub {
1669 my ($pid, $cb) = @{$_[0]};
1670
1671 delete $PID_CB{$pid}{$cb};
1672 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1673
1674 undef $CHLD_W unless keys %PID_CB;
1675 };
1676 };
1677 die if $@;
1678
1679 &child
1680 }
1681
1682 # idle emulation is done by simply using a timer, regardless
1683 # of whether the process is idle or not, and not letting
1684 # the callback use more than 50% of the time.
1685 sub idle {
1686 eval q{ # poor man's autoloading {}
1687 *idle = sub {
1688 my (undef, %arg) = @_;
1689
1690 my ($cb, $w, $rcb) = $arg{cb};
1691
1692 $rcb = sub {
1693 if ($cb) {
1694 $w = _time;
1695 &$cb;
1696 $w = _time - $w;
1697
1698 # never use more then 50% of the time for the idle watcher,
1699 # within some limits
1700 $w = 0.0001 if $w < 0.0001;
1701 $w = 5 if $w > 5;
1702
1703 $w = AE::timer $w, 0, $rcb;
1704 } else {
1705 # clean up...
1706 undef $w;
1707 undef $rcb;
1708 }
1709 };
1710
1711 $w = AE::timer 0.05, 0, $rcb;
1712
1713 bless \\$cb, "AnyEvent::Base::idle"
1714 };
1715
1716 *AnyEvent::Base::idle::DESTROY = sub {
1717 undef $${$_[0]};
1718 };
1719 };
1720 die if $@;
1721
1722 &idle
1723 }
1724
1725 package AnyEvent::CondVar;
1726
1727 our @ISA = AnyEvent::CondVar::Base::;
1728
1729 package AnyEvent::CondVar::Base;
1730
1731 #use overload
1732 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1733 # fallback => 1;
1734
1735 # save 300+ kilobytes by dirtily hardcoding overloading
1736 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1737 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1738 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1739 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1740
1741 our $WAITING;
1742
1743 sub _send {
1744 # nop
1745 }
1746
1747 sub send {
1748 my $cv = shift;
1749 $cv->{_ae_sent} = [@_];
1750 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1751 $cv->_send;
1752 }
1753
1754 sub croak {
1755 $_[0]{_ae_croak} = $_[1];
1756 $_[0]->send;
1757 }
1758
1759 sub ready {
1760 $_[0]{_ae_sent}
1761 }
1762
1763 sub _wait {
1764 $WAITING
1765 and !$_[0]{_ae_sent}
1766 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1767
1768 local $WAITING = 1;
1769 AnyEvent->one_event while !$_[0]{_ae_sent};
1770 }
1771
1772 sub recv {
1773 $_[0]->_wait;
1774
1775 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1776 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1777 }
1778
1779 sub cb {
1780 my $cv = shift;
1781
1782 @_
1783 and $cv->{_ae_cb} = shift
1784 and $cv->{_ae_sent}
1785 and (delete $cv->{_ae_cb})->($cv);
1786
1787 $cv->{_ae_cb}
1788 }
1789
1790 sub begin {
1791 ++$_[0]{_ae_counter};
1792 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1793 }
1794
1795 sub end {
1796 return if --$_[0]{_ae_counter};
1797 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1798 }
1799
1800 # undocumented/compatibility with pre-3.4
1801 *broadcast = \&send;
1802 *wait = \&_wait;
1803
1804 =head1 ERROR AND EXCEPTION HANDLING
1805
1806 In general, AnyEvent does not do any error handling - it relies on the
1807 caller to do that if required. The L<AnyEvent::Strict> module (see also
1808 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1809 checking of all AnyEvent methods, however, which is highly useful during
1810 development.
1811
1812 As for exception handling (i.e. runtime errors and exceptions thrown while
1813 executing a callback), this is not only highly event-loop specific, but
1814 also not in any way wrapped by this module, as this is the job of the main
1815 program.
1816
1817 The pure perl event loop simply re-throws the exception (usually
1818 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1819 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1820 so on.
1821
1822 =head1 ENVIRONMENT VARIABLES
1823
1824 The following environment variables are used by this module or its
1825 submodules.
1826
1827 Note that AnyEvent will remove I<all> environment variables starting with
1828 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1829 enabled.
1830
1831 =over 4
1832
1833 =item C<PERL_ANYEVENT_VERBOSE>
1834
1835 By default, AnyEvent will be completely silent except in fatal
1836 conditions. You can set this environment variable to make AnyEvent more
1837 talkative.
1838
1839 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1840 conditions, such as not being able to load the event model specified by
1841 C<PERL_ANYEVENT_MODEL>.
1842
1843 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1844 model it chooses.
1845
1846 When set to C<8> or higher, then AnyEvent will report extra information on
1847 which optional modules it loads and how it implements certain features.
1848
1849 =item C<PERL_ANYEVENT_STRICT>
1850
1851 AnyEvent does not do much argument checking by default, as thorough
1852 argument checking is very costly. Setting this variable to a true value
1853 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1854 check the arguments passed to most method calls. If it finds any problems,
1855 it will croak.
1856
1857 In other words, enables "strict" mode.
1858
1859 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1860 >>, it is definitely recommended to keep it off in production. Keeping
1861 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1862 can be very useful, however.
1863
1864 =item C<PERL_ANYEVENT_MODEL>
1865
1866 This can be used to specify the event model to be used by AnyEvent, before
1867 auto detection and -probing kicks in. It must be a string consisting
1868 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1869 and the resulting module name is loaded and if the load was successful,
1870 used as event model. If it fails to load AnyEvent will proceed with
1871 auto detection and -probing.
1872
1873 This functionality might change in future versions.
1874
1875 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1876 could start your program like this:
1877
1878 PERL_ANYEVENT_MODEL=Perl perl ...
1879
1880 =item C<PERL_ANYEVENT_PROTOCOLS>
1881
1882 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1883 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1884 of auto probing).
1885
1886 Must be set to a comma-separated list of protocols or address families,
1887 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1888 used, and preference will be given to protocols mentioned earlier in the
1889 list.
1890
1891 This variable can effectively be used for denial-of-service attacks
1892 against local programs (e.g. when setuid), although the impact is likely
1893 small, as the program has to handle conenction and other failures anyways.
1894
1895 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1896 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1897 - only support IPv4, never try to resolve or contact IPv6
1898 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1899 IPv6, but prefer IPv6 over IPv4.
1900
1901 =item C<PERL_ANYEVENT_EDNS0>
1902
1903 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1904 for DNS. This extension is generally useful to reduce DNS traffic, but
1905 some (broken) firewalls drop such DNS packets, which is why it is off by
1906 default.
1907
1908 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1909 EDNS0 in its DNS requests.
1910
1911 =item C<PERL_ANYEVENT_MAX_FORKS>
1912
1913 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1914 will create in parallel.
1915
1916 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1917
1918 The default value for the C<max_outstanding> parameter for the default DNS
1919 resolver - this is the maximum number of parallel DNS requests that are
1920 sent to the DNS server.
1921
1922 =item C<PERL_ANYEVENT_RESOLV_CONF>
1923
1924 The file to use instead of F</etc/resolv.conf> (or OS-specific
1925 configuration) in the default resolver. When set to the empty string, no
1926 default config will be used.
1927
1928 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1929
1930 When neither C<ca_file> nor C<ca_path> was specified during
1931 L<AnyEvent::TLS> context creation, and either of these environment
1932 variables exist, they will be used to specify CA certificate locations
1933 instead of a system-dependent default.
1934
1935 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1936
1937 When these are set to C<1>, then the respective modules are not
1938 loaded. Mostly good for testing AnyEvent itself.
1939
1940 =back
1941
1942 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1943
1944 This is an advanced topic that you do not normally need to use AnyEvent in
1945 a module. This section is only of use to event loop authors who want to
1946 provide AnyEvent compatibility.
1947
1948 If you need to support another event library which isn't directly
1949 supported by AnyEvent, you can supply your own interface to it by
1950 pushing, before the first watcher gets created, the package name of
1951 the event module and the package name of the interface to use onto
1952 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1953 AnyEvent, so it is reasonably cheap.
1954
1955 Example:
1956
1957 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1958
1959 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1960 package/class when it finds the C<urxvt> package/module is already loaded.
1961
1962 When AnyEvent is loaded and asked to find a suitable event model, it
1963 will first check for the presence of urxvt by trying to C<use> the
1964 C<urxvt::anyevent> module.
1965
1966 The class should provide implementations for all watcher types. See
1967 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1968 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1969 see the sources.
1970
1971 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1972 provide suitable (hopefully) replacements.
1973
1974 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1975 terminal emulator uses the above line as-is. An interface isn't included
1976 in AnyEvent because it doesn't make sense outside the embedded interpreter
1977 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1978 I<rxvt-unicode> distribution.
1979
1980 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1981 condition variables: code blocking while waiting for a condition will
1982 C<die>. This still works with most modules/usages, and blocking calls must
1983 not be done in an interactive application, so it makes sense.
1984
1985 =head1 EXAMPLE PROGRAM
1986
1987 The following program uses an I/O watcher to read data from STDIN, a timer
1988 to display a message once per second, and a condition variable to quit the
1989 program when the user enters quit:
1990
1991 use AnyEvent;
1992
1993 my $cv = AnyEvent->condvar;
1994
1995 my $io_watcher = AnyEvent->io (
1996 fh => \*STDIN,
1997 poll => 'r',
1998 cb => sub {
1999 warn "io event <$_[0]>\n"; # will always output <r>
2000 chomp (my $input = <STDIN>); # read a line
2001 warn "read: $input\n"; # output what has been read
2002 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2003 },
2004 );
2005
2006 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2007 warn "timeout\n"; # print 'timeout' at most every second
2008 });
2009
2010 $cv->recv; # wait until user enters /^q/i
2011
2012 =head1 REAL-WORLD EXAMPLE
2013
2014 Consider the L<Net::FCP> module. It features (among others) the following
2015 API calls, which are to freenet what HTTP GET requests are to http:
2016
2017 my $data = $fcp->client_get ($url); # blocks
2018
2019 my $transaction = $fcp->txn_client_get ($url); # does not block
2020 $transaction->cb ( sub { ... } ); # set optional result callback
2021 my $data = $transaction->result; # possibly blocks
2022
2023 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2024 given URL and waits till the data has arrived. It is defined to be:
2025
2026 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2027
2028 And in fact is automatically generated. This is the blocking API of
2029 L<Net::FCP>, and it works as simple as in any other, similar, module.
2030
2031 More complicated is C<txn_client_get>: It only creates a transaction
2032 (completion, result, ...) object and initiates the transaction.
2033
2034 my $txn = bless { }, Net::FCP::Txn::;
2035
2036 It also creates a condition variable that is used to signal the completion
2037 of the request:
2038
2039 $txn->{finished} = AnyAvent->condvar;
2040
2041 It then creates a socket in non-blocking mode.
2042
2043 socket $txn->{fh}, ...;
2044 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2045 connect $txn->{fh}, ...
2046 and !$!{EWOULDBLOCK}
2047 and !$!{EINPROGRESS}
2048 and Carp::croak "unable to connect: $!\n";
2049
2050 Then it creates a write-watcher which gets called whenever an error occurs
2051 or the connection succeeds:
2052
2053 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2054
2055 And returns this transaction object. The C<fh_ready_w> callback gets
2056 called as soon as the event loop detects that the socket is ready for
2057 writing.
2058
2059 The C<fh_ready_w> method makes the socket blocking again, writes the
2060 request data and replaces the watcher by a read watcher (waiting for reply
2061 data). The actual code is more complicated, but that doesn't matter for
2062 this example:
2063
2064 fcntl $txn->{fh}, F_SETFL, 0;
2065 syswrite $txn->{fh}, $txn->{request}
2066 or die "connection or write error";
2067 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2068
2069 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2070 result and signals any possible waiters that the request has finished:
2071
2072 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2073
2074 if (end-of-file or data complete) {
2075 $txn->{result} = $txn->{buf};
2076 $txn->{finished}->send;
2077 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2078 }
2079
2080 The C<result> method, finally, just waits for the finished signal (if the
2081 request was already finished, it doesn't wait, of course, and returns the
2082 data:
2083
2084 $txn->{finished}->recv;
2085 return $txn->{result};
2086
2087 The actual code goes further and collects all errors (C<die>s, exceptions)
2088 that occurred during request processing. The C<result> method detects
2089 whether an exception as thrown (it is stored inside the $txn object)
2090 and just throws the exception, which means connection errors and other
2091 problems get reported to the code that tries to use the result, not in a
2092 random callback.
2093
2094 All of this enables the following usage styles:
2095
2096 1. Blocking:
2097
2098 my $data = $fcp->client_get ($url);
2099
2100 2. Blocking, but running in parallel:
2101
2102 my @datas = map $_->result,
2103 map $fcp->txn_client_get ($_),
2104 @urls;
2105
2106 Both blocking examples work without the module user having to know
2107 anything about events.
2108
2109 3a. Event-based in a main program, using any supported event module:
2110
2111 use EV;
2112
2113 $fcp->txn_client_get ($url)->cb (sub {
2114 my $txn = shift;
2115 my $data = $txn->result;
2116 ...
2117 });
2118
2119 EV::loop;
2120
2121 3b. The module user could use AnyEvent, too:
2122
2123 use AnyEvent;
2124
2125 my $quit = AnyEvent->condvar;
2126
2127 $fcp->txn_client_get ($url)->cb (sub {
2128 ...
2129 $quit->send;
2130 });
2131
2132 $quit->recv;
2133
2134
2135 =head1 BENCHMARKS
2136
2137 To give you an idea of the performance and overheads that AnyEvent adds
2138 over the event loops themselves and to give you an impression of the speed
2139 of various event loops I prepared some benchmarks.
2140
2141 =head2 BENCHMARKING ANYEVENT OVERHEAD
2142
2143 Here is a benchmark of various supported event models used natively and
2144 through AnyEvent. The benchmark creates a lot of timers (with a zero
2145 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2146 which it is), lets them fire exactly once and destroys them again.
2147
2148 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2149 distribution. It uses the L<AE> interface, which makes a real difference
2150 for the EV and Perl backends only.
2151
2152 =head3 Explanation of the columns
2153
2154 I<watcher> is the number of event watchers created/destroyed. Since
2155 different event models feature vastly different performances, each event
2156 loop was given a number of watchers so that overall runtime is acceptable
2157 and similar between tested event loop (and keep them from crashing): Glib
2158 would probably take thousands of years if asked to process the same number
2159 of watchers as EV in this benchmark.
2160
2161 I<bytes> is the number of bytes (as measured by the resident set size,
2162 RSS) consumed by each watcher. This method of measuring captures both C
2163 and Perl-based overheads.
2164
2165 I<create> is the time, in microseconds (millionths of seconds), that it
2166 takes to create a single watcher. The callback is a closure shared between
2167 all watchers, to avoid adding memory overhead. That means closure creation
2168 and memory usage is not included in the figures.
2169
2170 I<invoke> is the time, in microseconds, used to invoke a simple
2171 callback. The callback simply counts down a Perl variable and after it was
2172 invoked "watcher" times, it would C<< ->send >> a condvar once to
2173 signal the end of this phase.
2174
2175 I<destroy> is the time, in microseconds, that it takes to destroy a single
2176 watcher.
2177
2178 =head3 Results
2179
2180 name watchers bytes create invoke destroy comment
2181 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2182 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2183 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2184 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2185 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2186 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2187 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2188 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2189 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2190 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2191 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2192 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2193
2194 =head3 Discussion
2195
2196 The benchmark does I<not> measure scalability of the event loop very
2197 well. For example, a select-based event loop (such as the pure perl one)
2198 can never compete with an event loop that uses epoll when the number of
2199 file descriptors grows high. In this benchmark, all events become ready at
2200 the same time, so select/poll-based implementations get an unnatural speed
2201 boost.
2202
2203 Also, note that the number of watchers usually has a nonlinear effect on
2204 overall speed, that is, creating twice as many watchers doesn't take twice
2205 the time - usually it takes longer. This puts event loops tested with a
2206 higher number of watchers at a disadvantage.
2207
2208 To put the range of results into perspective, consider that on the
2209 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2210 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2211 cycles with POE.
2212
2213 C<EV> is the sole leader regarding speed and memory use, which are both
2214 maximal/minimal, respectively. When using the L<AE> API there is zero
2215 overhead (when going through the AnyEvent API create is about 5-6 times
2216 slower, with other times being equal, so still uses far less memory than
2217 any other event loop and is still faster than Event natively).
2218
2219 The pure perl implementation is hit in a few sweet spots (both the
2220 constant timeout and the use of a single fd hit optimisations in the perl
2221 interpreter and the backend itself). Nevertheless this shows that it
2222 adds very little overhead in itself. Like any select-based backend its
2223 performance becomes really bad with lots of file descriptors (and few of
2224 them active), of course, but this was not subject of this benchmark.
2225
2226 The C<Event> module has a relatively high setup and callback invocation
2227 cost, but overall scores in on the third place.
2228
2229 C<IO::Async> performs admirably well, about on par with C<Event>, even
2230 when using its pure perl backend.
2231
2232 C<Glib>'s memory usage is quite a bit higher, but it features a
2233 faster callback invocation and overall ends up in the same class as
2234 C<Event>. However, Glib scales extremely badly, doubling the number of
2235 watchers increases the processing time by more than a factor of four,
2236 making it completely unusable when using larger numbers of watchers
2237 (note that only a single file descriptor was used in the benchmark, so
2238 inefficiencies of C<poll> do not account for this).
2239
2240 The C<Tk> adaptor works relatively well. The fact that it crashes with
2241 more than 2000 watchers is a big setback, however, as correctness takes
2242 precedence over speed. Nevertheless, its performance is surprising, as the
2243 file descriptor is dup()ed for each watcher. This shows that the dup()
2244 employed by some adaptors is not a big performance issue (it does incur a
2245 hidden memory cost inside the kernel which is not reflected in the figures
2246 above).
2247
2248 C<POE>, regardless of underlying event loop (whether using its pure perl
2249 select-based backend or the Event module, the POE-EV backend couldn't
2250 be tested because it wasn't working) shows abysmal performance and
2251 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2252 as EV watchers, and 10 times as much memory as Event (the high memory
2253 requirements are caused by requiring a session for each watcher). Watcher
2254 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2255 implementation.
2256
2257 The design of the POE adaptor class in AnyEvent can not really account
2258 for the performance issues, though, as session creation overhead is
2259 small compared to execution of the state machine, which is coded pretty
2260 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2261 using multiple sessions is not a good approach, especially regarding
2262 memory usage, even the author of POE could not come up with a faster
2263 design).
2264
2265 =head3 Summary
2266
2267 =over 4
2268
2269 =item * Using EV through AnyEvent is faster than any other event loop
2270 (even when used without AnyEvent), but most event loops have acceptable
2271 performance with or without AnyEvent.
2272
2273 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2274 the actual event loop, only with extremely fast event loops such as EV
2275 adds AnyEvent significant overhead.
2276
2277 =item * You should avoid POE like the plague if you want performance or
2278 reasonable memory usage.
2279
2280 =back
2281
2282 =head2 BENCHMARKING THE LARGE SERVER CASE
2283
2284 This benchmark actually benchmarks the event loop itself. It works by
2285 creating a number of "servers": each server consists of a socket pair, a
2286 timeout watcher that gets reset on activity (but never fires), and an I/O
2287 watcher waiting for input on one side of the socket. Each time the socket
2288 watcher reads a byte it will write that byte to a random other "server".
2289
2290 The effect is that there will be a lot of I/O watchers, only part of which
2291 are active at any one point (so there is a constant number of active
2292 fds for each loop iteration, but which fds these are is random). The
2293 timeout is reset each time something is read because that reflects how
2294 most timeouts work (and puts extra pressure on the event loops).
2295
2296 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2297 (1%) are active. This mirrors the activity of large servers with many
2298 connections, most of which are idle at any one point in time.
2299
2300 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2301 distribution. It uses the L<AE> interface, which makes a real difference
2302 for the EV and Perl backends only.
2303
2304 =head3 Explanation of the columns
2305
2306 I<sockets> is the number of sockets, and twice the number of "servers" (as
2307 each server has a read and write socket end).
2308
2309 I<create> is the time it takes to create a socket pair (which is
2310 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2311
2312 I<request>, the most important value, is the time it takes to handle a
2313 single "request", that is, reading the token from the pipe and forwarding
2314 it to another server. This includes deleting the old timeout and creating
2315 a new one that moves the timeout into the future.
2316
2317 =head3 Results
2318
2319 name sockets create request
2320 EV 20000 62.66 7.99
2321 Perl 20000 68.32 32.64
2322 IOAsync 20000 174.06 101.15 epoll
2323 IOAsync 20000 174.67 610.84 poll
2324 Event 20000 202.69 242.91
2325 Glib 20000 557.01 1689.52
2326 POE 20000 341.54 12086.32 uses POE::Loop::Event
2327
2328 =head3 Discussion
2329
2330 This benchmark I<does> measure scalability and overall performance of the
2331 particular event loop.
2332
2333 EV is again fastest. Since it is using epoll on my system, the setup time
2334 is relatively high, though.
2335
2336 Perl surprisingly comes second. It is much faster than the C-based event
2337 loops Event and Glib.
2338
2339 IO::Async performs very well when using its epoll backend, and still quite
2340 good compared to Glib when using its pure perl backend.
2341
2342 Event suffers from high setup time as well (look at its code and you will
2343 understand why). Callback invocation also has a high overhead compared to
2344 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2345 uses select or poll in basically all documented configurations.
2346
2347 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2348 clearly fails to perform with many filehandles or in busy servers.
2349
2350 POE is still completely out of the picture, taking over 1000 times as long
2351 as EV, and over 100 times as long as the Perl implementation, even though
2352 it uses a C-based event loop in this case.
2353
2354 =head3 Summary
2355
2356 =over 4
2357
2358 =item * The pure perl implementation performs extremely well.
2359
2360 =item * Avoid Glib or POE in large projects where performance matters.
2361
2362 =back
2363
2364 =head2 BENCHMARKING SMALL SERVERS
2365
2366 While event loops should scale (and select-based ones do not...) even to
2367 large servers, most programs we (or I :) actually write have only a few
2368 I/O watchers.
2369
2370 In this benchmark, I use the same benchmark program as in the large server
2371 case, but it uses only eight "servers", of which three are active at any
2372 one time. This should reflect performance for a small server relatively
2373 well.
2374
2375 The columns are identical to the previous table.
2376
2377 =head3 Results
2378
2379 name sockets create request
2380 EV 16 20.00 6.54
2381 Perl 16 25.75 12.62
2382 Event 16 81.27 35.86
2383 Glib 16 32.63 15.48
2384 POE 16 261.87 276.28 uses POE::Loop::Event
2385
2386 =head3 Discussion
2387
2388 The benchmark tries to test the performance of a typical small
2389 server. While knowing how various event loops perform is interesting, keep
2390 in mind that their overhead in this case is usually not as important, due
2391 to the small absolute number of watchers (that is, you need efficiency and
2392 speed most when you have lots of watchers, not when you only have a few of
2393 them).
2394
2395 EV is again fastest.
2396
2397 Perl again comes second. It is noticeably faster than the C-based event
2398 loops Event and Glib, although the difference is too small to really
2399 matter.
2400
2401 POE also performs much better in this case, but is is still far behind the
2402 others.
2403
2404 =head3 Summary
2405
2406 =over 4
2407
2408 =item * C-based event loops perform very well with small number of
2409 watchers, as the management overhead dominates.
2410
2411 =back
2412
2413 =head2 THE IO::Lambda BENCHMARK
2414
2415 Recently I was told about the benchmark in the IO::Lambda manpage, which
2416 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2417 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2418 shouldn't come as a surprise to anybody). As such, the benchmark is
2419 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2420 very optimal. But how would AnyEvent compare when used without the extra
2421 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2422
2423 The benchmark itself creates an echo-server, and then, for 500 times,
2424 connects to the echo server, sends a line, waits for the reply, and then
2425 creates the next connection. This is a rather bad benchmark, as it doesn't
2426 test the efficiency of the framework or much non-blocking I/O, but it is a
2427 benchmark nevertheless.
2428
2429 name runtime
2430 Lambda/select 0.330 sec
2431 + optimized 0.122 sec
2432 Lambda/AnyEvent 0.327 sec
2433 + optimized 0.138 sec
2434 Raw sockets/select 0.077 sec
2435 POE/select, components 0.662 sec
2436 POE/select, raw sockets 0.226 sec
2437 POE/select, optimized 0.404 sec
2438
2439 AnyEvent/select/nb 0.085 sec
2440 AnyEvent/EV/nb 0.068 sec
2441 +state machine 0.134 sec
2442
2443 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2444 benchmarks actually make blocking connects and use 100% blocking I/O,
2445 defeating the purpose of an event-based solution. All of the newly
2446 written AnyEvent benchmarks use 100% non-blocking connects (using
2447 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2448 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2449 generally require a lot more bookkeeping and event handling than blocking
2450 connects (which involve a single syscall only).
2451
2452 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2453 offers similar expressive power as POE and IO::Lambda, using conventional
2454 Perl syntax. This means that both the echo server and the client are 100%
2455 non-blocking, further placing it at a disadvantage.
2456
2457 As you can see, the AnyEvent + EV combination even beats the
2458 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2459 backend easily beats IO::Lambda and POE.
2460
2461 And even the 100% non-blocking version written using the high-level (and
2462 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2463 higher level ("unoptimised") abstractions by a large margin, even though
2464 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2465
2466 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2467 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2468 part of the IO::Lambda distribution and were used without any changes.
2469
2470
2471 =head1 SIGNALS
2472
2473 AnyEvent currently installs handlers for these signals:
2474
2475 =over 4
2476
2477 =item SIGCHLD
2478
2479 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2480 emulation for event loops that do not support them natively. Also, some
2481 event loops install a similar handler.
2482
2483 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2484 AnyEvent will reset it to default, to avoid losing child exit statuses.
2485
2486 =item SIGPIPE
2487
2488 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2489 when AnyEvent gets loaded.
2490
2491 The rationale for this is that AnyEvent users usually do not really depend
2492 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2493 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2494 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2495 some random socket.
2496
2497 The rationale for installing a no-op handler as opposed to ignoring it is
2498 that this way, the handler will be restored to defaults on exec.
2499
2500 Feel free to install your own handler, or reset it to defaults.
2501
2502 =back
2503
2504 =cut
2505
2506 undef $SIG{CHLD}
2507 if $SIG{CHLD} eq 'IGNORE';
2508
2509 $SIG{PIPE} = sub { }
2510 unless defined $SIG{PIPE};
2511
2512 =head1 RECOMMENDED/OPTIONAL MODULES
2513
2514 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2515 it's built-in modules) are required to use it.
2516
2517 That does not mean that AnyEvent won't take advantage of some additional
2518 modules if they are installed.
2519
2520 This section explains which additional modules will be used, and how they
2521 affect AnyEvent's operation.
2522
2523 =over 4
2524
2525 =item L<Async::Interrupt>
2526
2527 This slightly arcane module is used to implement fast signal handling: To
2528 my knowledge, there is no way to do completely race-free and quick
2529 signal handling in pure perl. To ensure that signals still get
2530 delivered, AnyEvent will start an interval timer to wake up perl (and
2531 catch the signals) with some delay (default is 10 seconds, look for
2532 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2533
2534 If this module is available, then it will be used to implement signal
2535 catching, which means that signals will not be delayed, and the event loop
2536 will not be interrupted regularly, which is more efficient (and good for
2537 battery life on laptops).
2538
2539 This affects not just the pure-perl event loop, but also other event loops
2540 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2541
2542 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2543 and either employ their own workarounds (POE) or use AnyEvent's workaround
2544 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2545 does nothing for those backends.
2546
2547 =item L<EV>
2548
2549 This module isn't really "optional", as it is simply one of the backend
2550 event loops that AnyEvent can use. However, it is simply the best event
2551 loop available in terms of features, speed and stability: It supports
2552 the AnyEvent API optimally, implements all the watcher types in XS, does
2553 automatic timer adjustments even when no monotonic clock is available,
2554 can take avdantage of advanced kernel interfaces such as C<epoll> and
2555 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2556 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2557
2558 If you only use backends that rely on another event loop (e.g. C<Tk>),
2559 then this module will do nothing for you.
2560
2561 =item L<Guard>
2562
2563 The guard module, when used, will be used to implement
2564 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2565 lot less memory), but otherwise doesn't affect guard operation much. It is
2566 purely used for performance.
2567
2568 =item L<JSON> and L<JSON::XS>
2569
2570 One of these modules is required when you want to read or write JSON data
2571 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2572 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2573
2574 =item L<Net::SSLeay>
2575
2576 Implementing TLS/SSL in Perl is certainly interesting, but not very
2577 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2578 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2579
2580 =item L<Time::HiRes>
2581
2582 This module is part of perl since release 5.008. It will be used when the
2583 chosen event library does not come with a timing source on it's own. The
2584 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2585 try to use a monotonic clock for timing stability.
2586
2587 =back
2588
2589
2590 =head1 FORK
2591
2592 Most event libraries are not fork-safe. The ones who are usually are
2593 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2594 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2595 are usually badly thought-out hacks that are incompatible with fork in
2596 one way or another. Only L<EV> is fully fork-aware and ensures that you
2597 continue event-processing in both parent and child (or both, if you know
2598 what you are doing).
2599
2600 This means that, in general, you cannot fork and do event processing in
2601 the child if the event library was initialised before the fork (which
2602 usually happens when the first AnyEvent watcher is created, or the library
2603 is loaded).
2604
2605 If you have to fork, you must either do so I<before> creating your first
2606 watcher OR you must not use AnyEvent at all in the child OR you must do
2607 something completely out of the scope of AnyEvent.
2608
2609 The problem of doing event processing in the parent I<and> the child
2610 is much more complicated: even for backends that I<are> fork-aware or
2611 fork-safe, their behaviour is not usually what you want: fork clones all
2612 watchers, that means all timers, I/O watchers etc. are active in both
2613 parent and child, which is almost never what you want. USing C<exec>
2614 to start worker children from some kind of manage rprocess is usually
2615 preferred, because it is much easier and cleaner, at the expense of having
2616 to have another binary.
2617
2618
2619 =head1 SECURITY CONSIDERATIONS
2620
2621 AnyEvent can be forced to load any event model via
2622 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2623 execute arbitrary code or directly gain access, it can easily be used to
2624 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2625 will not be active when the program uses a different event model than
2626 specified in the variable.
2627
2628 You can make AnyEvent completely ignore this variable by deleting it
2629 before the first watcher gets created, e.g. with a C<BEGIN> block:
2630
2631 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2632
2633 use AnyEvent;
2634
2635 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2636 be used to probe what backend is used and gain other information (which is
2637 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2638 $ENV{PERL_ANYEVENT_STRICT}.
2639
2640 Note that AnyEvent will remove I<all> environment variables starting with
2641 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2642 enabled.
2643
2644
2645 =head1 BUGS
2646
2647 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2648 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2649 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2650 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2651 pronounced).
2652
2653
2654 =head1 SEE ALSO
2655
2656 Utility functions: L<AnyEvent::Util>.
2657
2658 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2659 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2660
2661 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2662 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2663 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2664 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2665
2666 Non-blocking file handles, sockets, TCP clients and
2667 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2668
2669 Asynchronous DNS: L<AnyEvent::DNS>.
2670
2671 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2672 L<Coro::Event>,
2673
2674 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2675 L<AnyEvent::HTTP>.
2676
2677
2678 =head1 AUTHOR
2679
2680 Marc Lehmann <schmorp@schmorp.de>
2681 http://home.schmorp.de/
2682
2683 =cut
2684
2685 1
2686