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Revision: 1.417
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 });
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 # this forks and immediately calls exit in the child. this
493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
496 my $pid = fork or exit 5;
497
498 my $w = AnyEvent->child (
499 pid => $pid,
500 cb => sub {
501 my ($pid, $status) = @_;
502 warn "pid $pid exited with status $status";
503 $done->send;
504 },
505 );
506
507 # do something else, then wait for process exit
508 $done->recv;
509
510 =head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514 This will repeatedly invoke the callback after the process becomes idle,
515 until either the watcher is destroyed or new events have been detected.
516
517 Idle watchers are useful when there is a need to do something, but it
518 is not so important (or wise) to do it instantly. The callback will be
519 invoked only when there is "nothing better to do", which is usually
520 defined as "all outstanding events have been handled and no new events
521 have been detected". That means that idle watchers ideally get invoked
522 when the event loop has just polled for new events but none have been
523 detected. Instead of blocking to wait for more events, the idle watchers
524 will be invoked.
525
526 Unfortunately, most event loops do not really support idle watchers (only
527 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528 will simply call the callback "from time to time".
529
530 Example: read lines from STDIN, but only process them when the
531 program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
549
550 =head2 CONDITION VARIABLES
551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
556
557 If you are familiar with some event loops you will know that all of them
558 require you to run some blocking "loop", "run" or similar function that
559 will actively watch for new events and call your callbacks.
560
561 AnyEvent is slightly different: it expects somebody else to run the event
562 loop and will only block when necessary (usually when told by the user).
563
564 The tool to do that is called a "condition variable", so called because
565 they represent a condition that must become true.
566
567 Now is probably a good time to look at the examples further below.
568
569 Condition variables can be created by calling the C<< AnyEvent->condvar
570 >> method, usually without arguments. The only argument pair allowed is
571 C<cb>, which specifies a callback to be called when the condition variable
572 becomes true, with the condition variable as the first argument (but not
573 the results).
574
575 After creation, the condition variable is "false" until it becomes "true"
576 by calling the C<send> method (or calling the condition variable as if it
577 were a callback, read about the caveats in the description for the C<<
578 ->send >> method).
579
580 Since condition variables are the most complex part of the AnyEvent API, here are
581 some different mental models of what they are - pick the ones you can connect to:
582
583 =over 4
584
585 =item * Condition variables are like callbacks - you can call them (and pass them instead
586 of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588 =item * Condition variables are signals - one side can emit or send them,
589 the other side can wait for them, or install a handler that is called when
590 the signal fires.
591
592 =item * Condition variables are like "Merge Points" - points in your program
593 where you merge multiple independent results/control flows into one.
594
595 =item * Condition variables represent a transaction - functions that start
596 some kind of transaction can return them, leaving the caller the choice
597 between waiting in a blocking fashion, or setting a callback.
598
599 =item * Condition variables represent future values, or promises to deliver
600 some result, long before the result is available.
601
602 =back
603
604 Condition variables are very useful to signal that something has finished,
605 for example, if you write a module that does asynchronous http requests,
606 then a condition variable would be the ideal candidate to signal the
607 availability of results. The user can either act when the callback is
608 called or can synchronously C<< ->recv >> for the results.
609
610 You can also use them to simulate traditional event loops - for example,
611 you can block your main program until an event occurs - for example, you
612 could C<< ->recv >> in your main program until the user clicks the Quit
613 button of your app, which would C<< ->send >> the "quit" event.
614
615 Note that condition variables recurse into the event loop - if you have
616 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
617 lose. Therefore, condition variables are good to export to your caller, but
618 you should avoid making a blocking wait yourself, at least in callbacks,
619 as this asks for trouble.
620
621 Condition variables are represented by hash refs in perl, and the keys
622 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
623 easy (it is often useful to build your own transaction class on top of
624 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
625 its C<new> method in your own C<new> method.
626
627 There are two "sides" to a condition variable - the "producer side" which
628 eventually calls C<< -> send >>, and the "consumer side", which waits
629 for the send to occur.
630
631 Example: wait for a timer.
632
633 # condition: "wait till the timer is fired"
634 my $timer_fired = AnyEvent->condvar;
635
636 # create the timer - we could wait for, say
637 # a handle becomign ready, or even an
638 # AnyEvent::HTTP request to finish, but
639 # in this case, we simply use a timer:
640 my $w = AnyEvent->timer (
641 after => 1,
642 cb => sub { $timer_fired->send },
643 );
644
645 # this "blocks" (while handling events) till the callback
646 # calls ->send
647 $timer_fired->recv;
648
649 Example: wait for a timer, but take advantage of the fact that condition
650 variables are also callable directly.
651
652 my $done = AnyEvent->condvar;
653 my $delay = AnyEvent->timer (after => 5, cb => $done);
654 $done->recv;
655
656 Example: Imagine an API that returns a condvar and doesn't support
657 callbacks. This is how you make a synchronous call, for example from
658 the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666 And this is how you would just set a callback to be called whenever the
667 results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
672
673 =head3 METHODS FOR PRODUCERS
674
675 These methods should only be used by the producing side, i.e. the
676 code/module that eventually sends the signal. Note that it is also
677 the producer side which creates the condvar in most cases, but it isn't
678 uncommon for the consumer to create it as well.
679
680 =over 4
681
682 =item $cv->send (...)
683
684 Flag the condition as ready - a running C<< ->recv >> and all further
685 calls to C<recv> will (eventually) return after this method has been
686 called. If nobody is waiting the send will be remembered.
687
688 If a callback has been set on the condition variable, it is called
689 immediately from within send.
690
691 Any arguments passed to the C<send> call will be returned by all
692 future C<< ->recv >> calls.
693
694 Condition variables are overloaded so one can call them directly (as if
695 they were a code reference). Calling them directly is the same as calling
696 C<send>.
697
698 =item $cv->croak ($error)
699
700 Similar to send, but causes all calls to C<< ->recv >> to invoke
701 C<Carp::croak> with the given error message/object/scalar.
702
703 This can be used to signal any errors to the condition variable
704 user/consumer. Doing it this way instead of calling C<croak> directly
705 delays the error detection, but has the overwhelming advantage that it
706 diagnoses the error at the place where the result is expected, and not
707 deep in some event callback with no connection to the actual code causing
708 the problem.
709
710 =item $cv->begin ([group callback])
711
712 =item $cv->end
713
714 These two methods can be used to combine many transactions/events into
715 one. For example, a function that pings many hosts in parallel might want
716 to use a condition variable for the whole process.
717
718 Every call to C<< ->begin >> will increment a counter, and every call to
719 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
720 >>, the (last) callback passed to C<begin> will be executed, passing the
721 condvar as first argument. That callback is I<supposed> to call C<< ->send
722 >>, but that is not required. If no group callback was set, C<send> will
723 be called without any arguments.
724
725 You can think of C<< $cv->send >> giving you an OR condition (one call
726 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729 Let's start with a simple example: you have two I/O watchers (for example,
730 STDOUT and STDERR for a program), and you want to wait for both streams to
731 close before activating a condvar:
732
733 my $cv = AnyEvent->condvar;
734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749 This works because for every event source (EOF on file handle), there is
750 one call to C<begin>, so the condvar waits for all calls to C<end> before
751 sending.
752
753 The ping example mentioned above is slightly more complicated, as the
754 there are results to be passed back, and the number of tasks that are
755 begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
759 my %result;
760 $cv->begin (sub { shift->send (\%result) });
761
762 for my $host (@list_of_hosts) {
763 $cv->begin;
764 ping_host_then_call_callback $host, sub {
765 $result{$host} = ...;
766 $cv->end;
767 };
768 }
769
770 $cv->end;
771
772 ...
773
774 my $results = $cv->recv;
775
776 This code fragment supposedly pings a number of hosts and calls
777 C<send> after results for all then have have been gathered - in any
778 order. To achieve this, the code issues a call to C<begin> when it starts
779 each ping request and calls C<end> when it has received some result for
780 it. Since C<begin> and C<end> only maintain a counter, the order in which
781 results arrive is not relevant.
782
783 There is an additional bracketing call to C<begin> and C<end> outside the
784 loop, which serves two important purposes: first, it sets the callback
785 to be called once the counter reaches C<0>, and second, it ensures that
786 C<send> is called even when C<no> hosts are being pinged (the loop
787 doesn't execute once).
788
789 This is the general pattern when you "fan out" into multiple (but
790 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
791 the callback and ensure C<end> is called at least once, and then, for each
792 subrequest you start, call C<begin> and for each subrequest you finish,
793 call C<end>.
794
795 =back
796
797 =head3 METHODS FOR CONSUMERS
798
799 These methods should only be used by the consuming side, i.e. the
800 code awaits the condition.
801
802 =over 4
803
804 =item $cv->recv
805
806 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
807 >> methods have been called on C<$cv>, while servicing other watchers
808 normally.
809
810 You can only wait once on a condition - additional calls are valid but
811 will return immediately.
812
813 If an error condition has been set by calling C<< ->croak >>, then this
814 function will call C<croak>.
815
816 In list context, all parameters passed to C<send> will be returned,
817 in scalar context only the first one will be returned.
818
819 Note that doing a blocking wait in a callback is not supported by any
820 event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821 not allowed and the C<recv> call will C<croak> if such a condition is
822 detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823 , which allows you to do a blocking C<< ->recv >> from any thread
824 that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825 automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826 to do anything special to take advantage of that: any code that would
827 normally block your program because it calls C<recv>, be executed in an
828 C<async> thread instead without blocking other threads.
829
830 Not all event models support a blocking wait - some die in that case
831 (programs might want to do that to stay interactive), so I<if you are
832 using this from a module, never require a blocking wait>. Instead, let the
833 caller decide whether the call will block or not (for example, by coupling
834 condition variables with some kind of request results and supporting
835 callbacks so the caller knows that getting the result will not block,
836 while still supporting blocking waits if the caller so desires).
837
838 You can ensure that C<< ->recv >> never blocks by setting a callback and
839 only calling C<< ->recv >> from within that callback (or at a later
840 time). This will work even when the event loop does not support blocking
841 waits otherwise.
842
843 =item $bool = $cv->ready
844
845 Returns true when the condition is "true", i.e. whether C<send> or
846 C<croak> have been called.
847
848 =item $cb = $cv->cb ($cb->($cv))
849
850 This is a mutator function that returns the callback set and optionally
851 replaces it before doing so.
852
853 The callback will be called when the condition becomes "true", i.e. when
854 C<send> or C<croak> are called, with the only argument being the
855 condition variable itself. If the condition is already true, the
856 callback is called immediately when it is set. Calling C<recv> inside
857 the callback or at any later time is guaranteed not to block.
858
859 =back
860
861 =head1 SUPPORTED EVENT LOOPS/BACKENDS
862
863 The available backend classes are (every class has its own manpage):
864
865 =over 4
866
867 =item Backends that are autoprobed when no other event loop can be found.
868
869 EV is the preferred backend when no other event loop seems to be in
870 use. If EV is not installed, then AnyEvent will fall back to its own
871 pure-perl implementation, which is available everywhere as it comes with
872 AnyEvent itself.
873
874 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
875 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
876
877 =item Backends that are transparently being picked up when they are used.
878
879 These will be used if they are already loaded when the first watcher
880 is created, in which case it is assumed that the application is using
881 them. This means that AnyEvent will automatically pick the right backend
882 when the main program loads an event module before anything starts to
883 create watchers. Nothing special needs to be done by the main program.
884
885 AnyEvent::Impl::Event based on Event, very stable, few glitches.
886 AnyEvent::Impl::Glib based on Glib, slow but very stable.
887 AnyEvent::Impl::Tk based on Tk, very broken.
888 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
889 AnyEvent::Impl::POE based on POE, very slow, some limitations.
890 AnyEvent::Impl::Irssi used when running within irssi.
891 AnyEvent::Impl::IOAsync based on IO::Async.
892 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
893 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
894
895 =item Backends with special needs.
896
897 Qt requires the Qt::Application to be instantiated first, but will
898 otherwise be picked up automatically. As long as the main program
899 instantiates the application before any AnyEvent watchers are created,
900 everything should just work.
901
902 AnyEvent::Impl::Qt based on Qt.
903
904 =item Event loops that are indirectly supported via other backends.
905
906 Some event loops can be supported via other modules:
907
908 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
909
910 B<WxWidgets> has no support for watching file handles. However, you can
911 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
912 polls 20 times per second, which was considered to be too horrible to even
913 consider for AnyEvent.
914
915 B<Prima> is not supported as nobody seems to be using it, but it has a POE
916 backend, so it can be supported through POE.
917
918 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
919 load L<POE> when detecting them, in the hope that POE will pick them up,
920 in which case everything will be automatic.
921
922 =back
923
924 =head1 GLOBAL VARIABLES AND FUNCTIONS
925
926 These are not normally required to use AnyEvent, but can be useful to
927 write AnyEvent extension modules.
928
929 =over 4
930
931 =item $AnyEvent::MODEL
932
933 Contains C<undef> until the first watcher is being created, before the
934 backend has been autodetected.
935
936 Afterwards it contains the event model that is being used, which is the
937 name of the Perl class implementing the model. This class is usually one
938 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
939 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
940 will be C<urxvt::anyevent>).
941
942 =item AnyEvent::detect
943
944 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
945 if necessary. You should only call this function right before you would
946 have created an AnyEvent watcher anyway, that is, as late as possible at
947 runtime, and not e.g. during initialisation of your module.
948
949 The effect of calling this function is as if a watcher had been created
950 (specifically, actions that happen "when the first watcher is created"
951 happen when calling detetc as well).
952
953 If you need to do some initialisation before AnyEvent watchers are
954 created, use C<post_detect>.
955
956 =item $guard = AnyEvent::post_detect { BLOCK }
957
958 Arranges for the code block to be executed as soon as the event model is
959 autodetected (or immediately if that has already happened).
960
961 The block will be executed I<after> the actual backend has been detected
962 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
963 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
964 other initialisations - see the sources of L<AnyEvent::Strict> or
965 L<AnyEvent::AIO> to see how this is used.
966
967 The most common usage is to create some global watchers, without forcing
968 event module detection too early, for example, L<AnyEvent::AIO> creates
969 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
970 avoid autodetecting the event module at load time.
971
972 If called in scalar or list context, then it creates and returns an object
973 that automatically removes the callback again when it is destroyed (or
974 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
975 a case where this is useful.
976
977 Example: Create a watcher for the IO::AIO module and store it in
978 C<$WATCHER>, but do so only do so after the event loop is initialised.
979
980 our WATCHER;
981
982 my $guard = AnyEvent::post_detect {
983 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
984 };
985
986 # the ||= is important in case post_detect immediately runs the block,
987 # as to not clobber the newly-created watcher. assigning both watcher and
988 # post_detect guard to the same variable has the advantage of users being
989 # able to just C<undef $WATCHER> if the watcher causes them grief.
990
991 $WATCHER ||= $guard;
992
993 =item @AnyEvent::post_detect
994
995 If there are any code references in this array (you can C<push> to it
996 before or after loading AnyEvent), then they will be called directly
997 after the event loop has been chosen.
998
999 You should check C<$AnyEvent::MODEL> before adding to this array, though:
1000 if it is defined then the event loop has already been detected, and the
1001 array will be ignored.
1002
1003 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1004 it, as it takes care of these details.
1005
1006 This variable is mainly useful for modules that can do something useful
1007 when AnyEvent is used and thus want to know when it is initialised, but do
1008 not need to even load it by default. This array provides the means to hook
1009 into AnyEvent passively, without loading it.
1010
1011 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1012 together, you could put this into Coro (this is the actual code used by
1013 Coro to accomplish this):
1014
1015 if (defined $AnyEvent::MODEL) {
1016 # AnyEvent already initialised, so load Coro::AnyEvent
1017 require Coro::AnyEvent;
1018 } else {
1019 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1020 # as soon as it is
1021 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1022 }
1023
1024 =item AnyEvent::postpone { BLOCK }
1025
1026 Arranges for the block to be executed as soon as possible, but not before
1027 the call itself returns. In practise, the block will be executed just
1028 before the event loop polls for new events, or shortly afterwards.
1029
1030 This function never returns anything (to make the C<return postpone { ...
1031 }> idiom more useful.
1032
1033 To understand the usefulness of this function, consider a function that
1034 asynchronously does something for you and returns some transaction
1035 object or guard to let you cancel the operation. For example,
1036 C<AnyEvent::Socket::tcp_connect>:
1037
1038 # start a conenction attempt unless one is active
1039 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1040 delete $self->{connect_guard};
1041 ...
1042 };
1043
1044 Imagine that this function could instantly call the callback, for
1045 example, because it detects an obvious error such as a negative port
1046 number. Invoking the callback before the function returns causes problems
1047 however: the callback will be called and will try to delete the guard
1048 object. But since the function hasn't returned yet, there is nothing to
1049 delete. When the function eventually returns it will assign the guard
1050 object to C<< $self->{connect_guard} >>, where it will likely never be
1051 deleted, so the program thinks it is still trying to connect.
1052
1053 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1054 callback directly on error:
1055
1056 $cb->(undef), return # signal error to callback, BAD!
1057 if $some_error_condition;
1058
1059 It should use C<postpone>:
1060
1061 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1062 if $some_error_condition;
1063
1064 =item AnyEvent::log $level, $msg[, @args]
1065
1066 Log the given C<$msg> at the given C<$level>.
1067
1068 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1069 to see whether the message will be logged. If the test succeeds it will
1070 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1071 the L<AnyEvent::Log> documentation for details.
1072
1073 If the test fails it will simply return. Right now this happens when a
1074 numerical loglevel is used and it is larger than the level specified via
1075 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1076
1077 If you want to sprinkle loads of logging calls around your code, consider
1078 creating a logger callback with the C<AnyEvent::Log::logger> function,
1079 which can reduce typing, codesize and can reduce the logging overhead
1080 enourmously.
1081
1082 =back
1083
1084 =head1 WHAT TO DO IN A MODULE
1085
1086 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1087 freely, but you should not load a specific event module or rely on it.
1088
1089 Be careful when you create watchers in the module body - AnyEvent will
1090 decide which event module to use as soon as the first method is called, so
1091 by calling AnyEvent in your module body you force the user of your module
1092 to load the event module first.
1093
1094 Never call C<< ->recv >> on a condition variable unless you I<know> that
1095 the C<< ->send >> method has been called on it already. This is
1096 because it will stall the whole program, and the whole point of using
1097 events is to stay interactive.
1098
1099 It is fine, however, to call C<< ->recv >> when the user of your module
1100 requests it (i.e. if you create a http request object ad have a method
1101 called C<results> that returns the results, it may call C<< ->recv >>
1102 freely, as the user of your module knows what she is doing. Always).
1103
1104 =head1 WHAT TO DO IN THE MAIN PROGRAM
1105
1106 There will always be a single main program - the only place that should
1107 dictate which event model to use.
1108
1109 If the program is not event-based, it need not do anything special, even
1110 when it depends on a module that uses an AnyEvent. If the program itself
1111 uses AnyEvent, but does not care which event loop is used, all it needs
1112 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1113 available loop implementation.
1114
1115 If the main program relies on a specific event model - for example, in
1116 Gtk2 programs you have to rely on the Glib module - you should load the
1117 event module before loading AnyEvent or any module that uses it: generally
1118 speaking, you should load it as early as possible. The reason is that
1119 modules might create watchers when they are loaded, and AnyEvent will
1120 decide on the event model to use as soon as it creates watchers, and it
1121 might choose the wrong one unless you load the correct one yourself.
1122
1123 You can chose to use a pure-perl implementation by loading the
1124 C<AnyEvent::Loop> module, which gives you similar behaviour
1125 everywhere, but letting AnyEvent chose the model is generally better.
1126
1127 =head2 MAINLOOP EMULATION
1128
1129 Sometimes (often for short test scripts, or even standalone programs who
1130 only want to use AnyEvent), you do not want to run a specific event loop.
1131
1132 In that case, you can use a condition variable like this:
1133
1134 AnyEvent->condvar->recv;
1135
1136 This has the effect of entering the event loop and looping forever.
1137
1138 Note that usually your program has some exit condition, in which case
1139 it is better to use the "traditional" approach of storing a condition
1140 variable somewhere, waiting for it, and sending it when the program should
1141 exit cleanly.
1142
1143
1144 =head1 OTHER MODULES
1145
1146 The following is a non-exhaustive list of additional modules that use
1147 AnyEvent as a client and can therefore be mixed easily with other
1148 AnyEvent modules and other event loops in the same program. Some of the
1149 modules come as part of AnyEvent, the others are available via CPAN (see
1150 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1151 a longer non-exhaustive list), and the list is heavily biased towards
1152 modules of the AnyEvent author himself :)
1153
1154 =over 4
1155
1156 =item L<AnyEvent::Util> (part of the AnyEvent distribution)
1157
1158 Contains various utility functions that replace often-used blocking
1159 functions such as C<inet_aton> with event/callback-based versions.
1160
1161 =item L<AnyEvent::Socket> (part of the AnyEvent distribution)
1162
1163 Provides various utility functions for (internet protocol) sockets,
1164 addresses and name resolution. Also functions to create non-blocking tcp
1165 connections or tcp servers, with IPv6 and SRV record support and more.
1166
1167 =item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1168
1169 Provide read and write buffers, manages watchers for reads and writes,
1170 supports raw and formatted I/O, I/O queued and fully transparent and
1171 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1172
1173 =item L<AnyEvent::DNS> (part of the AnyEvent distribution)
1174
1175 Provides rich asynchronous DNS resolver capabilities.
1176
1177 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1178
1179 Implement event-based interfaces to the protocols of the same name (for
1180 the curious, IGS is the International Go Server and FCP is the Freenet
1181 Client Protocol).
1182
1183 =item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1184
1185 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1186 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1187 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1188 file I/O, and much more.
1189
1190 =item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1191
1192 These let you safely fork new subprocesses, either locally or
1193 remotely (e.g.v ia ssh), using some RPC protocol or not, without
1194 the limitations normally imposed by fork (AnyEvent works fine for
1195 example). Dynamically-resized worker pools are obviously included as well.
1196
1197 And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1198 just to exec external programs can easily beat using C<fork> and C<exec>
1199 (or even C<system>) in most programs.
1200
1201 =item L<AnyEvent::Filesys::Notify>
1202
1203 AnyEvent is good for non-blocking stuff, but it can't detect file or
1204 path changes (e.g. "watch this directory for new files", "watch this
1205 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1206 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1207 some weird, without doubt broken, stuff on OS X to monitor files. It can
1208 fall back to blocking scans at regular intervals transparently on other
1209 platforms, so it's about as portable as it gets.
1210
1211 (I haven't used it myself, but it seems the biggest problem with it is
1212 it quite bad performance).
1213
1214 =item L<AnyEvent::DBI>
1215
1216 Executes L<DBI> requests asynchronously in a proxy process for you,
1217 notifying you in an event-based way when the operation is finished.
1218
1219 =item L<AnyEvent::FastPing>
1220
1221 The fastest ping in the west.
1222
1223 =item L<Coro>
1224
1225 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1226 to simply invert the flow control - don't call us, we will call you:
1227
1228 async {
1229 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1230 print "5 seconds later!\n";
1231
1232 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1233 my $line = <STDIN>; # works for ttys
1234
1235 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1236 my ($body, $hdr) = Coro::rouse_wait;
1237 };
1238
1239 =back
1240
1241 =cut
1242
1243 package AnyEvent;
1244
1245 BEGIN {
1246 require "AnyEvent/constants.pl";
1247 &AnyEvent::common_sense;
1248 }
1249
1250 use Carp ();
1251
1252 our $VERSION = '7.07';
1253 our $MODEL;
1254 our @ISA;
1255 our @REGISTRY;
1256 our $VERBOSE;
1257 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1258 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1259
1260 BEGIN {
1261 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1262
1263 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1264 if ${^TAINT};
1265
1266 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1267 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1268
1269 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1270 if ${^TAINT};
1271
1272 # $ENV{PERL_ANYEVENT_xxx} now valid
1273
1274 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1275
1276 my $idx;
1277 $PROTOCOL{$_} = ++$idx
1278 for reverse split /\s*,\s*/,
1279 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1280 }
1281
1282 our @post_detect;
1283
1284 sub post_detect(&) {
1285 my ($cb) = @_;
1286
1287 push @post_detect, $cb;
1288
1289 defined wantarray
1290 ? bless \$cb, "AnyEvent::Util::postdetect"
1291 : ()
1292 }
1293
1294 sub AnyEvent::Util::postdetect::DESTROY {
1295 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1296 }
1297
1298 our $POSTPONE_W;
1299 our @POSTPONE;
1300
1301 sub _postpone_exec {
1302 undef $POSTPONE_W;
1303
1304 &{ shift @POSTPONE }
1305 while @POSTPONE;
1306 }
1307
1308 sub postpone(&) {
1309 push @POSTPONE, shift;
1310
1311 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1312
1313 ()
1314 }
1315
1316 sub log($$;@) {
1317 # only load the big bloated module when we actually are about to log something
1318 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1319 local ($!, $@);
1320 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1321 # AnyEvent::Log overwrites this function
1322 goto &log;
1323 }
1324
1325 0 # not logged
1326 }
1327
1328 sub _logger($;$) {
1329 my ($level, $renabled) = @_;
1330
1331 $$renabled = $level <= $VERBOSE;
1332
1333 my $logger = [(caller)[0], $level, $renabled];
1334
1335 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1336
1337 # return unless defined wantarray;
1338 #
1339 # require AnyEvent::Util;
1340 # my $guard = AnyEvent::Util::guard (sub {
1341 # # "clean up"
1342 # delete $LOGGER{$logger+0};
1343 # });
1344 #
1345 # sub {
1346 # return 0 unless $$renabled;
1347 #
1348 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1349 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1350 # package AnyEvent::Log;
1351 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1352 # }
1353 }
1354
1355 if (length $ENV{PERL_ANYEVENT_LOG}) {
1356 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1357 }
1358
1359 our @models = (
1360 [EV:: => AnyEvent::Impl::EV::],
1361 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1362 # everything below here will not (normally) be autoprobed
1363 # as the pure perl backend should work everywhere
1364 # and is usually faster
1365 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1366 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1367 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1368 # everything below here should not be autoloaded
1369 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1370 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1371 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1372 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1373 [Wx:: => AnyEvent::Impl::POE::],
1374 [Prima:: => AnyEvent::Impl::POE::],
1375 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1376 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1377 [FLTK:: => AnyEvent::Impl::FLTK::],
1378 );
1379
1380 our @isa_hook;
1381
1382 sub _isa_set {
1383 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1384
1385 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1386 for 1 .. $#pkg;
1387
1388 grep $_ && $_->[1], @isa_hook
1389 and AE::_reset ();
1390 }
1391
1392 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1393 sub _isa_hook($$;$) {
1394 my ($i, $pkg, $reset_ae) = @_;
1395
1396 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1397
1398 _isa_set;
1399 }
1400
1401 # all autoloaded methods reserve the complete glob, not just the method slot.
1402 # due to bugs in perls method cache implementation.
1403 our @methods = qw(io timer time now now_update signal child idle condvar);
1404
1405 sub detect() {
1406 return $MODEL if $MODEL; # some programs keep references to detect
1407
1408 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1409 # the author knows about the problems and what it does to AnyEvent as a whole
1410 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1411 # anyway.
1412 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1413 . "design, abuses internals and breaks AnyEvent - will not continue."
1414 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1415
1416 local $!; # for good measure
1417 local $SIG{__DIE__}; # we use eval
1418
1419 # free some memory
1420 *detect = sub () { $MODEL };
1421 # undef &func doesn't correctly update the method cache. grmbl.
1422 # so we delete the whole glob. grmbl.
1423 # otoh, perl doesn't let me undef an active usb, but it lets me free
1424 # a glob with an active sub. hrm. i hope it works, but perl is
1425 # usually buggy in this department. sigh.
1426 delete @{"AnyEvent::"}{@methods};
1427 undef @methods;
1428
1429 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1430 my $model = $1;
1431 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1432 if (eval "require $model") {
1433 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1434 $MODEL = $model;
1435 } else {
1436 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1437 }
1438 }
1439
1440 # check for already loaded models
1441 unless ($MODEL) {
1442 for (@REGISTRY, @models) {
1443 my ($package, $model) = @$_;
1444 if (${"$package\::VERSION"} > 0) {
1445 if (eval "require $model") {
1446 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1447 $MODEL = $model;
1448 last;
1449 } else {
1450 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1451 }
1452 }
1453 }
1454
1455 unless ($MODEL) {
1456 # try to autoload a model
1457 for (@REGISTRY, @models) {
1458 my ($package, $model) = @$_;
1459 if (
1460 eval "require $package"
1461 and ${"$package\::VERSION"} > 0
1462 and eval "require $model"
1463 ) {
1464 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1465 $MODEL = $model;
1466 last;
1467 }
1468 }
1469
1470 $MODEL
1471 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1472 }
1473 }
1474
1475 # free memory only needed for probing
1476 undef @models;
1477 undef @REGISTRY;
1478
1479 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1480
1481 # now nuke some methods that are overridden by the backend.
1482 # SUPER usage is not allowed in these.
1483 for (qw(time signal child idle)) {
1484 undef &{"AnyEvent::Base::$_"}
1485 if defined &{"$MODEL\::$_"};
1486 }
1487
1488 _isa_set;
1489
1490 # we're officially open!
1491
1492 if ($ENV{PERL_ANYEVENT_STRICT}) {
1493 require AnyEvent::Strict;
1494 }
1495
1496 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1497 require AnyEvent::Debug;
1498 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1499 }
1500
1501 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1502 require AnyEvent::Socket;
1503 require AnyEvent::Debug;
1504
1505 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1506 $shell =~ s/\$\$/$$/g;
1507
1508 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1509 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1510 }
1511
1512 # now the anyevent environment is set up as the user told us to, so
1513 # call the actual user code - post detects
1514
1515 (shift @post_detect)->() while @post_detect;
1516 undef @post_detect;
1517
1518 *post_detect = sub(&) {
1519 shift->();
1520
1521 undef
1522 };
1523
1524 $MODEL
1525 }
1526
1527 for my $name (@methods) {
1528 *$name = sub {
1529 detect;
1530 # we use goto because
1531 # a) it makes the thunk more transparent
1532 # b) it allows us to delete the thunk later
1533 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1534 };
1535 }
1536
1537 # utility function to dup a filehandle. this is used by many backends
1538 # to support binding more than one watcher per filehandle (they usually
1539 # allow only one watcher per fd, so we dup it to get a different one).
1540 sub _dupfh($$;$$) {
1541 my ($poll, $fh, $r, $w) = @_;
1542
1543 # cygwin requires the fh mode to be matching, unix doesn't
1544 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1545
1546 open my $fh2, $mode, $fh
1547 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1548
1549 # we assume CLOEXEC is already set by perl in all important cases
1550
1551 ($fh2, $rw)
1552 }
1553
1554 =head1 SIMPLIFIED AE API
1555
1556 Starting with version 5.0, AnyEvent officially supports a second, much
1557 simpler, API that is designed to reduce the calling, typing and memory
1558 overhead by using function call syntax and a fixed number of parameters.
1559
1560 See the L<AE> manpage for details.
1561
1562 =cut
1563
1564 package AE;
1565
1566 our $VERSION = $AnyEvent::VERSION;
1567
1568 sub _reset() {
1569 eval q{
1570 # fall back to the main API by default - backends and AnyEvent::Base
1571 # implementations can overwrite these.
1572
1573 sub io($$$) {
1574 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1575 }
1576
1577 sub timer($$$) {
1578 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1579 }
1580
1581 sub signal($$) {
1582 AnyEvent->signal (signal => $_[0], cb => $_[1])
1583 }
1584
1585 sub child($$) {
1586 AnyEvent->child (pid => $_[0], cb => $_[1])
1587 }
1588
1589 sub idle($) {
1590 AnyEvent->idle (cb => $_[0]);
1591 }
1592
1593 sub cv(;&) {
1594 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1595 }
1596
1597 sub now() {
1598 AnyEvent->now
1599 }
1600
1601 sub now_update() {
1602 AnyEvent->now_update
1603 }
1604
1605 sub time() {
1606 AnyEvent->time
1607 }
1608
1609 *postpone = \&AnyEvent::postpone;
1610 *log = \&AnyEvent::log;
1611 };
1612 die if $@;
1613 }
1614
1615 BEGIN { _reset }
1616
1617 package AnyEvent::Base;
1618
1619 # default implementations for many methods
1620
1621 sub time {
1622 eval q{ # poor man's autoloading {}
1623 # probe for availability of Time::HiRes
1624 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1625 *time = sub { Time::HiRes::time () };
1626 *AE::time = \& Time::HiRes::time ;
1627 *now = \&time;
1628 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1629 # if (eval "use POSIX (); (POSIX::times())...
1630 } else {
1631 *time = sub { CORE::time };
1632 *AE::time = sub (){ CORE::time };
1633 *now = \&time;
1634 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1635 }
1636 };
1637 die if $@;
1638
1639 &time
1640 }
1641
1642 *now = \&time;
1643 sub now_update { }
1644
1645 sub _poll {
1646 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1647 }
1648
1649 # default implementation for ->condvar
1650 # in fact, the default should not be overwritten
1651
1652 sub condvar {
1653 eval q{ # poor man's autoloading {}
1654 *condvar = sub {
1655 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1656 };
1657
1658 *AE::cv = sub (;&) {
1659 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1660 };
1661 };
1662 die if $@;
1663
1664 &condvar
1665 }
1666
1667 # default implementation for ->signal
1668
1669 our $HAVE_ASYNC_INTERRUPT;
1670
1671 sub _have_async_interrupt() {
1672 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1673 && eval "use Async::Interrupt 1.02 (); 1")
1674 unless defined $HAVE_ASYNC_INTERRUPT;
1675
1676 $HAVE_ASYNC_INTERRUPT
1677 }
1678
1679 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1680 our (%SIG_ASY, %SIG_ASY_W);
1681 our ($SIG_COUNT, $SIG_TW);
1682
1683 # install a dummy wakeup watcher to reduce signal catching latency
1684 # used by Impls
1685 sub _sig_add() {
1686 unless ($SIG_COUNT++) {
1687 # try to align timer on a full-second boundary, if possible
1688 my $NOW = AE::now;
1689
1690 $SIG_TW = AE::timer
1691 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1692 $MAX_SIGNAL_LATENCY,
1693 sub { } # just for the PERL_ASYNC_CHECK
1694 ;
1695 }
1696 }
1697
1698 sub _sig_del {
1699 undef $SIG_TW
1700 unless --$SIG_COUNT;
1701 }
1702
1703 our $_sig_name_init; $_sig_name_init = sub {
1704 eval q{ # poor man's autoloading {}
1705 undef $_sig_name_init;
1706
1707 if (_have_async_interrupt) {
1708 *sig2num = \&Async::Interrupt::sig2num;
1709 *sig2name = \&Async::Interrupt::sig2name;
1710 } else {
1711 require Config;
1712
1713 my %signame2num;
1714 @signame2num{ split ' ', $Config::Config{sig_name} }
1715 = split ' ', $Config::Config{sig_num};
1716
1717 my @signum2name;
1718 @signum2name[values %signame2num] = keys %signame2num;
1719
1720 *sig2num = sub($) {
1721 $_[0] > 0 ? shift : $signame2num{+shift}
1722 };
1723 *sig2name = sub ($) {
1724 $_[0] > 0 ? $signum2name[+shift] : shift
1725 };
1726 }
1727 };
1728 die if $@;
1729 };
1730
1731 sub sig2num ($) { &$_sig_name_init; &sig2num }
1732 sub sig2name($) { &$_sig_name_init; &sig2name }
1733
1734 sub signal {
1735 eval q{ # poor man's autoloading {}
1736 # probe for availability of Async::Interrupt
1737 if (_have_async_interrupt) {
1738 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1739
1740 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1741 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1742
1743 } else {
1744 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1745
1746 if (AnyEvent::WIN32) {
1747 require AnyEvent::Util;
1748
1749 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1750 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1751 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1752 } else {
1753 pipe $SIGPIPE_R, $SIGPIPE_W;
1754 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1755 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1756
1757 # not strictly required, as $^F is normally 2, but let's make sure...
1758 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1759 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1760 }
1761
1762 $SIGPIPE_R
1763 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1764
1765 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1766 }
1767
1768 *signal = $HAVE_ASYNC_INTERRUPT
1769 ? sub {
1770 my (undef, %arg) = @_;
1771
1772 # async::interrupt
1773 my $signal = sig2num $arg{signal};
1774 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1775
1776 $SIG_ASY{$signal} ||= new Async::Interrupt
1777 cb => sub { undef $SIG_EV{$signal} },
1778 signal => $signal,
1779 pipe => [$SIGPIPE_R->filenos],
1780 pipe_autodrain => 0,
1781 ;
1782
1783 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1784 }
1785 : sub {
1786 my (undef, %arg) = @_;
1787
1788 # pure perl
1789 my $signal = sig2name $arg{signal};
1790 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1791
1792 $SIG{$signal} ||= sub {
1793 local $!;
1794 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1795 undef $SIG_EV{$signal};
1796 };
1797
1798 # can't do signal processing without introducing races in pure perl,
1799 # so limit the signal latency.
1800 _sig_add;
1801
1802 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1803 }
1804 ;
1805
1806 *AnyEvent::Base::signal::DESTROY = sub {
1807 my ($signal, $cb) = @{$_[0]};
1808
1809 _sig_del;
1810
1811 delete $SIG_CB{$signal}{$cb};
1812
1813 $HAVE_ASYNC_INTERRUPT
1814 ? delete $SIG_ASY{$signal}
1815 : # delete doesn't work with older perls - they then
1816 # print weird messages, or just unconditionally exit
1817 # instead of getting the default action.
1818 undef $SIG{$signal}
1819 unless keys %{ $SIG_CB{$signal} };
1820 };
1821
1822 *_signal_exec = sub {
1823 $HAVE_ASYNC_INTERRUPT
1824 ? $SIGPIPE_R->drain
1825 : sysread $SIGPIPE_R, (my $dummy), 9;
1826
1827 while (%SIG_EV) {
1828 for (keys %SIG_EV) {
1829 delete $SIG_EV{$_};
1830 &$_ for values %{ $SIG_CB{$_} || {} };
1831 }
1832 }
1833 };
1834 };
1835 die if $@;
1836
1837 &signal
1838 }
1839
1840 # default implementation for ->child
1841
1842 our %PID_CB;
1843 our $CHLD_W;
1844 our $CHLD_DELAY_W;
1845
1846 # used by many Impl's
1847 sub _emit_childstatus($$) {
1848 my (undef, $rpid, $rstatus) = @_;
1849
1850 $_->($rpid, $rstatus)
1851 for values %{ $PID_CB{$rpid} || {} },
1852 values %{ $PID_CB{0} || {} };
1853 }
1854
1855 sub child {
1856 eval q{ # poor man's autoloading {}
1857 *_sigchld = sub {
1858 my $pid;
1859
1860 AnyEvent->_emit_childstatus ($pid, $?)
1861 while ($pid = waitpid -1, WNOHANG) > 0;
1862 };
1863
1864 *child = sub {
1865 my (undef, %arg) = @_;
1866
1867 my $pid = $arg{pid};
1868 my $cb = $arg{cb};
1869
1870 $PID_CB{$pid}{$cb+0} = $cb;
1871
1872 unless ($CHLD_W) {
1873 $CHLD_W = AE::signal CHLD => \&_sigchld;
1874 # child could be a zombie already, so make at least one round
1875 &_sigchld;
1876 }
1877
1878 bless [$pid, $cb+0], "AnyEvent::Base::child"
1879 };
1880
1881 *AnyEvent::Base::child::DESTROY = sub {
1882 my ($pid, $icb) = @{$_[0]};
1883
1884 delete $PID_CB{$pid}{$icb};
1885 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1886
1887 undef $CHLD_W unless keys %PID_CB;
1888 };
1889 };
1890 die if $@;
1891
1892 &child
1893 }
1894
1895 # idle emulation is done by simply using a timer, regardless
1896 # of whether the process is idle or not, and not letting
1897 # the callback use more than 50% of the time.
1898 sub idle {
1899 eval q{ # poor man's autoloading {}
1900 *idle = sub {
1901 my (undef, %arg) = @_;
1902
1903 my ($cb, $w, $rcb) = $arg{cb};
1904
1905 $rcb = sub {
1906 if ($cb) {
1907 $w = AE::time;
1908 &$cb;
1909 $w = AE::time - $w;
1910
1911 # never use more then 50% of the time for the idle watcher,
1912 # within some limits
1913 $w = 0.0001 if $w < 0.0001;
1914 $w = 5 if $w > 5;
1915
1916 $w = AE::timer $w, 0, $rcb;
1917 } else {
1918 # clean up...
1919 undef $w;
1920 undef $rcb;
1921 }
1922 };
1923
1924 $w = AE::timer 0.05, 0, $rcb;
1925
1926 bless \\$cb, "AnyEvent::Base::idle"
1927 };
1928
1929 *AnyEvent::Base::idle::DESTROY = sub {
1930 undef $${$_[0]};
1931 };
1932 };
1933 die if $@;
1934
1935 &idle
1936 }
1937
1938 package AnyEvent::CondVar;
1939
1940 our @ISA = AnyEvent::CondVar::Base::;
1941
1942 # only to be used for subclassing
1943 sub new {
1944 my $class = shift;
1945 bless AnyEvent->condvar (@_), $class
1946 }
1947
1948 package AnyEvent::CondVar::Base;
1949
1950 #use overload
1951 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1952 # fallback => 1;
1953
1954 # save 300+ kilobytes by dirtily hardcoding overloading
1955 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1956 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1957 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1958 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1959
1960 our $WAITING;
1961
1962 sub _send {
1963 # nop
1964 }
1965
1966 sub _wait {
1967 AnyEvent->_poll until $_[0]{_ae_sent};
1968 }
1969
1970 sub send {
1971 my $cv = shift;
1972 $cv->{_ae_sent} = [@_];
1973 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1974 $cv->_send;
1975 }
1976
1977 sub croak {
1978 $_[0]{_ae_croak} = $_[1];
1979 $_[0]->send;
1980 }
1981
1982 sub ready {
1983 $_[0]{_ae_sent}
1984 }
1985
1986 sub recv {
1987 unless ($_[0]{_ae_sent}) {
1988 $WAITING
1989 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1990
1991 local $WAITING = 1;
1992 $_[0]->_wait;
1993 }
1994
1995 $_[0]{_ae_croak}
1996 and Carp::croak $_[0]{_ae_croak};
1997
1998 wantarray
1999 ? @{ $_[0]{_ae_sent} }
2000 : $_[0]{_ae_sent}[0]
2001 }
2002
2003 sub cb {
2004 my $cv = shift;
2005
2006 @_
2007 and $cv->{_ae_cb} = shift
2008 and $cv->{_ae_sent}
2009 and (delete $cv->{_ae_cb})->($cv);
2010
2011 $cv->{_ae_cb}
2012 }
2013
2014 sub begin {
2015 ++$_[0]{_ae_counter};
2016 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2017 }
2018
2019 sub end {
2020 return if --$_[0]{_ae_counter};
2021 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2022 }
2023
2024 # undocumented/compatibility with pre-3.4
2025 *broadcast = \&send;
2026 *wait = \&recv;
2027
2028 =head1 ERROR AND EXCEPTION HANDLING
2029
2030 In general, AnyEvent does not do any error handling - it relies on the
2031 caller to do that if required. The L<AnyEvent::Strict> module (see also
2032 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2033 checking of all AnyEvent methods, however, which is highly useful during
2034 development.
2035
2036 As for exception handling (i.e. runtime errors and exceptions thrown while
2037 executing a callback), this is not only highly event-loop specific, but
2038 also not in any way wrapped by this module, as this is the job of the main
2039 program.
2040
2041 The pure perl event loop simply re-throws the exception (usually
2042 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2043 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2044 so on.
2045
2046 =head1 ENVIRONMENT VARIABLES
2047
2048 AnyEvent supports a number of environment variables that tune the
2049 runtime behaviour. They are usually evaluated when AnyEvent is
2050 loaded, initialised, or a submodule that uses them is loaded. Many of
2051 them also cause AnyEvent to load additional modules - for example,
2052 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2053 loaded.
2054
2055 All the environment variables documented here start with
2056 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2057 namespace. Other modules are encouraged (but by no means required) to use
2058 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2059 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2060 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2061 variables starting with C<AE_>, see below).
2062
2063 All variables can also be set via the C<AE_> prefix, that is, instead
2064 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2065 case there is a clash btween anyevent and another program that uses
2066 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2067 variable to the empty string, as those variables take precedence.
2068
2069 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2070 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2071 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2072 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2073 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2074 is set).
2075
2076 The exact algorithm is currently:
2077
2078 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2079 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2080 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2081
2082 This ensures that child processes will not see the C<AE_> variables.
2083
2084 The following environment variables are currently known to AnyEvent:
2085
2086 =over 4
2087
2088 =item C<PERL_ANYEVENT_VERBOSE>
2089
2090 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2091 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2092 numerical loglevel to make AnyEvent more (or less) talkative.
2093
2094 If you want to do more than just set the global logging level
2095 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2096 complex specifications.
2097
2098 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2099 everything else at defaults.
2100
2101 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2102 conditions, such as not being able to load the event model specified by
2103 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2104 is the minimum recommended level for use during development.
2105
2106 When set to C<7> or higher (info), AnyEvent reports which event model it
2107 chooses.
2108
2109 When set to C<8> or higher (debug), then AnyEvent will report extra
2110 information on which optional modules it loads and how it implements
2111 certain features.
2112
2113 =item C<PERL_ANYEVENT_LOG>
2114
2115 Accepts rather complex logging specifications. For example, you could log
2116 all C<debug> messages of some module to stderr, warnings and above to
2117 stderr, and errors and above to syslog, with:
2118
2119 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2120
2121 For the rather extensive details, see L<AnyEvent::Log>.
2122
2123 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2124 so will take effect even before AnyEvent has initialised itself.
2125
2126 Note that specifying this environment variable causes the L<AnyEvent::Log>
2127 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2128 using the latter saves a few hundred kB of memory unless a module
2129 explicitly needs the extra features of AnyEvent::Log.
2130
2131 =item C<PERL_ANYEVENT_STRICT>
2132
2133 AnyEvent does not do much argument checking by default, as thorough
2134 argument checking is very costly. Setting this variable to a true value
2135 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2136 check the arguments passed to most method calls. If it finds any problems,
2137 it will croak.
2138
2139 In other words, enables "strict" mode.
2140
2141 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2142 >>, it is definitely recommended to keep it off in production. Keeping
2143 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2144 can be very useful, however.
2145
2146 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2147
2148 If this env variable is nonempty, then its contents will be interpreted by
2149 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2150 replacing every occurance of C<$$> by the process pid). The shell object
2151 is saved in C<$AnyEvent::Debug::SHELL>.
2152
2153 This happens when the first watcher is created.
2154
2155 For example, to bind a debug shell on a unix domain socket in
2156 F<< /tmp/debug<pid>.sock >>, you could use this:
2157
2158 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2159 # connect with e.g.: socat readline /tmp/debug123.sock
2160
2161 Or to bind to tcp port 4545 on localhost:
2162
2163 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2164 # connect with e.g.: telnet localhost 4545
2165
2166 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2167 multiuser systems.
2168
2169 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2170
2171 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2172 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2173
2174 =item C<PERL_ANYEVENT_MODEL>
2175
2176 This can be used to specify the event model to be used by AnyEvent, before
2177 auto detection and -probing kicks in.
2178
2179 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2180 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2181 resulting module name is loaded and - if the load was successful - used as
2182 event model backend. If it fails to load then AnyEvent will proceed with
2183 auto detection and -probing.
2184
2185 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2186 nothing gets prepended and the module name is used as-is (hint: C<::> at
2187 the end of a string designates a module name and quotes it appropriately).
2188
2189 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2190 could start your program like this:
2191
2192 PERL_ANYEVENT_MODEL=Perl perl ...
2193
2194 =item C<PERL_ANYEVENT_IO_MODEL>
2195
2196 The current file I/O model - see L<AnyEvent::IO> for more info.
2197
2198 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2199 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2200 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2201
2202 =item C<PERL_ANYEVENT_PROTOCOLS>
2203
2204 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2205 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2206 of auto probing).
2207
2208 Must be set to a comma-separated list of protocols or address families,
2209 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2210 used, and preference will be given to protocols mentioned earlier in the
2211 list.
2212
2213 This variable can effectively be used for denial-of-service attacks
2214 against local programs (e.g. when setuid), although the impact is likely
2215 small, as the program has to handle conenction and other failures anyways.
2216
2217 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2218 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2219 - only support IPv4, never try to resolve or contact IPv6
2220 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2221 IPv6, but prefer IPv6 over IPv4.
2222
2223 =item C<PERL_ANYEVENT_HOSTS>
2224
2225 This variable, if specified, overrides the F</etc/hosts> file used by
2226 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2227 from that file instead.
2228
2229 =item C<PERL_ANYEVENT_EDNS0>
2230
2231 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2232 DNS. This extension is generally useful to reduce DNS traffic, especially
2233 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2234 packets, which is why it is off by default.
2235
2236 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2237 EDNS0 in its DNS requests.
2238
2239 =item C<PERL_ANYEVENT_MAX_FORKS>
2240
2241 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2242 will create in parallel.
2243
2244 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2245
2246 The default value for the C<max_outstanding> parameter for the default DNS
2247 resolver - this is the maximum number of parallel DNS requests that are
2248 sent to the DNS server.
2249
2250 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2251
2252 Perl has inherently racy signal handling (you can basically choose between
2253 losing signals and memory corruption) - pure perl event loops (including
2254 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2255 have to poll regularly to avoid losing signals.
2256
2257 Some event loops are racy, but don't poll regularly, and some event loops
2258 are written in C but are still racy. For those event loops, AnyEvent
2259 installs a timer that regularly wakes up the event loop.
2260
2261 By default, the interval for this timer is C<10> seconds, but you can
2262 override this delay with this environment variable (or by setting
2263 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2264 watchers).
2265
2266 Lower values increase CPU (and energy) usage, higher values can introduce
2267 long delays when reaping children or waiting for signals.
2268
2269 The L<AnyEvent::Async> module, if available, will be used to avoid this
2270 polling (with most event loops).
2271
2272 =item C<PERL_ANYEVENT_RESOLV_CONF>
2273
2274 The absolute path to a F<resolv.conf>-style file to use instead of
2275 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2276 resolver, or the empty string to select the default configuration.
2277
2278 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2279
2280 When neither C<ca_file> nor C<ca_path> was specified during
2281 L<AnyEvent::TLS> context creation, and either of these environment
2282 variables are nonempty, they will be used to specify CA certificate
2283 locations instead of a system-dependent default.
2284
2285 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2286
2287 When these are set to C<1>, then the respective modules are not
2288 loaded. Mostly good for testing AnyEvent itself.
2289
2290 =back
2291
2292 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2293
2294 This is an advanced topic that you do not normally need to use AnyEvent in
2295 a module. This section is only of use to event loop authors who want to
2296 provide AnyEvent compatibility.
2297
2298 If you need to support another event library which isn't directly
2299 supported by AnyEvent, you can supply your own interface to it by
2300 pushing, before the first watcher gets created, the package name of
2301 the event module and the package name of the interface to use onto
2302 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2303 AnyEvent, so it is reasonably cheap.
2304
2305 Example:
2306
2307 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2308
2309 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2310 package/class when it finds the C<urxvt> package/module is already loaded.
2311
2312 When AnyEvent is loaded and asked to find a suitable event model, it
2313 will first check for the presence of urxvt by trying to C<use> the
2314 C<urxvt::anyevent> module.
2315
2316 The class should provide implementations for all watcher types. See
2317 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2318 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2319 see the sources.
2320
2321 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2322 provide suitable (hopefully) replacements.
2323
2324 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2325 terminal emulator uses the above line as-is. An interface isn't included
2326 in AnyEvent because it doesn't make sense outside the embedded interpreter
2327 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2328 I<rxvt-unicode> distribution.
2329
2330 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2331 condition variables: code blocking while waiting for a condition will
2332 C<die>. This still works with most modules/usages, and blocking calls must
2333 not be done in an interactive application, so it makes sense.
2334
2335 =head1 EXAMPLE PROGRAM
2336
2337 The following program uses an I/O watcher to read data from STDIN, a timer
2338 to display a message once per second, and a condition variable to quit the
2339 program when the user enters quit:
2340
2341 use AnyEvent;
2342
2343 my $cv = AnyEvent->condvar;
2344
2345 my $io_watcher = AnyEvent->io (
2346 fh => \*STDIN,
2347 poll => 'r',
2348 cb => sub {
2349 warn "io event <$_[0]>\n"; # will always output <r>
2350 chomp (my $input = <STDIN>); # read a line
2351 warn "read: $input\n"; # output what has been read
2352 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2353 },
2354 );
2355
2356 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2357 warn "timeout\n"; # print 'timeout' at most every second
2358 });
2359
2360 $cv->recv; # wait until user enters /^q/i
2361
2362 =head1 REAL-WORLD EXAMPLE
2363
2364 Consider the L<Net::FCP> module. It features (among others) the following
2365 API calls, which are to freenet what HTTP GET requests are to http:
2366
2367 my $data = $fcp->client_get ($url); # blocks
2368
2369 my $transaction = $fcp->txn_client_get ($url); # does not block
2370 $transaction->cb ( sub { ... } ); # set optional result callback
2371 my $data = $transaction->result; # possibly blocks
2372
2373 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2374 given URL and waits till the data has arrived. It is defined to be:
2375
2376 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2377
2378 And in fact is automatically generated. This is the blocking API of
2379 L<Net::FCP>, and it works as simple as in any other, similar, module.
2380
2381 More complicated is C<txn_client_get>: It only creates a transaction
2382 (completion, result, ...) object and initiates the transaction.
2383
2384 my $txn = bless { }, Net::FCP::Txn::;
2385
2386 It also creates a condition variable that is used to signal the completion
2387 of the request:
2388
2389 $txn->{finished} = AnyAvent->condvar;
2390
2391 It then creates a socket in non-blocking mode.
2392
2393 socket $txn->{fh}, ...;
2394 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2395 connect $txn->{fh}, ...
2396 and !$!{EWOULDBLOCK}
2397 and !$!{EINPROGRESS}
2398 and Carp::croak "unable to connect: $!\n";
2399
2400 Then it creates a write-watcher which gets called whenever an error occurs
2401 or the connection succeeds:
2402
2403 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2404
2405 And returns this transaction object. The C<fh_ready_w> callback gets
2406 called as soon as the event loop detects that the socket is ready for
2407 writing.
2408
2409 The C<fh_ready_w> method makes the socket blocking again, writes the
2410 request data and replaces the watcher by a read watcher (waiting for reply
2411 data). The actual code is more complicated, but that doesn't matter for
2412 this example:
2413
2414 fcntl $txn->{fh}, F_SETFL, 0;
2415 syswrite $txn->{fh}, $txn->{request}
2416 or die "connection or write error";
2417 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2418
2419 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2420 result and signals any possible waiters that the request has finished:
2421
2422 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2423
2424 if (end-of-file or data complete) {
2425 $txn->{result} = $txn->{buf};
2426 $txn->{finished}->send;
2427 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2428 }
2429
2430 The C<result> method, finally, just waits for the finished signal (if the
2431 request was already finished, it doesn't wait, of course, and returns the
2432 data:
2433
2434 $txn->{finished}->recv;
2435 return $txn->{result};
2436
2437 The actual code goes further and collects all errors (C<die>s, exceptions)
2438 that occurred during request processing. The C<result> method detects
2439 whether an exception as thrown (it is stored inside the $txn object)
2440 and just throws the exception, which means connection errors and other
2441 problems get reported to the code that tries to use the result, not in a
2442 random callback.
2443
2444 All of this enables the following usage styles:
2445
2446 1. Blocking:
2447
2448 my $data = $fcp->client_get ($url);
2449
2450 2. Blocking, but running in parallel:
2451
2452 my @datas = map $_->result,
2453 map $fcp->txn_client_get ($_),
2454 @urls;
2455
2456 Both blocking examples work without the module user having to know
2457 anything about events.
2458
2459 3a. Event-based in a main program, using any supported event module:
2460
2461 use EV;
2462
2463 $fcp->txn_client_get ($url)->cb (sub {
2464 my $txn = shift;
2465 my $data = $txn->result;
2466 ...
2467 });
2468
2469 EV::loop;
2470
2471 3b. The module user could use AnyEvent, too:
2472
2473 use AnyEvent;
2474
2475 my $quit = AnyEvent->condvar;
2476
2477 $fcp->txn_client_get ($url)->cb (sub {
2478 ...
2479 $quit->send;
2480 });
2481
2482 $quit->recv;
2483
2484
2485 =head1 BENCHMARKS
2486
2487 To give you an idea of the performance and overheads that AnyEvent adds
2488 over the event loops themselves and to give you an impression of the speed
2489 of various event loops I prepared some benchmarks.
2490
2491 =head2 BENCHMARKING ANYEVENT OVERHEAD
2492
2493 Here is a benchmark of various supported event models used natively and
2494 through AnyEvent. The benchmark creates a lot of timers (with a zero
2495 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2496 which it is), lets them fire exactly once and destroys them again.
2497
2498 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2499 distribution. It uses the L<AE> interface, which makes a real difference
2500 for the EV and Perl backends only.
2501
2502 =head3 Explanation of the columns
2503
2504 I<watcher> is the number of event watchers created/destroyed. Since
2505 different event models feature vastly different performances, each event
2506 loop was given a number of watchers so that overall runtime is acceptable
2507 and similar between tested event loop (and keep them from crashing): Glib
2508 would probably take thousands of years if asked to process the same number
2509 of watchers as EV in this benchmark.
2510
2511 I<bytes> is the number of bytes (as measured by the resident set size,
2512 RSS) consumed by each watcher. This method of measuring captures both C
2513 and Perl-based overheads.
2514
2515 I<create> is the time, in microseconds (millionths of seconds), that it
2516 takes to create a single watcher. The callback is a closure shared between
2517 all watchers, to avoid adding memory overhead. That means closure creation
2518 and memory usage is not included in the figures.
2519
2520 I<invoke> is the time, in microseconds, used to invoke a simple
2521 callback. The callback simply counts down a Perl variable and after it was
2522 invoked "watcher" times, it would C<< ->send >> a condvar once to
2523 signal the end of this phase.
2524
2525 I<destroy> is the time, in microseconds, that it takes to destroy a single
2526 watcher.
2527
2528 =head3 Results
2529
2530 name watchers bytes create invoke destroy comment
2531 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2532 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2533 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2534 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2535 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2536 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2537 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2538 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2539 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2540 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2541 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2542 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2543
2544 =head3 Discussion
2545
2546 The benchmark does I<not> measure scalability of the event loop very
2547 well. For example, a select-based event loop (such as the pure perl one)
2548 can never compete with an event loop that uses epoll when the number of
2549 file descriptors grows high. In this benchmark, all events become ready at
2550 the same time, so select/poll-based implementations get an unnatural speed
2551 boost.
2552
2553 Also, note that the number of watchers usually has a nonlinear effect on
2554 overall speed, that is, creating twice as many watchers doesn't take twice
2555 the time - usually it takes longer. This puts event loops tested with a
2556 higher number of watchers at a disadvantage.
2557
2558 To put the range of results into perspective, consider that on the
2559 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2560 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2561 cycles with POE.
2562
2563 C<EV> is the sole leader regarding speed and memory use, which are both
2564 maximal/minimal, respectively. When using the L<AE> API there is zero
2565 overhead (when going through the AnyEvent API create is about 5-6 times
2566 slower, with other times being equal, so still uses far less memory than
2567 any other event loop and is still faster than Event natively).
2568
2569 The pure perl implementation is hit in a few sweet spots (both the
2570 constant timeout and the use of a single fd hit optimisations in the perl
2571 interpreter and the backend itself). Nevertheless this shows that it
2572 adds very little overhead in itself. Like any select-based backend its
2573 performance becomes really bad with lots of file descriptors (and few of
2574 them active), of course, but this was not subject of this benchmark.
2575
2576 The C<Event> module has a relatively high setup and callback invocation
2577 cost, but overall scores in on the third place.
2578
2579 C<IO::Async> performs admirably well, about on par with C<Event>, even
2580 when using its pure perl backend.
2581
2582 C<Glib>'s memory usage is quite a bit higher, but it features a
2583 faster callback invocation and overall ends up in the same class as
2584 C<Event>. However, Glib scales extremely badly, doubling the number of
2585 watchers increases the processing time by more than a factor of four,
2586 making it completely unusable when using larger numbers of watchers
2587 (note that only a single file descriptor was used in the benchmark, so
2588 inefficiencies of C<poll> do not account for this).
2589
2590 The C<Tk> adaptor works relatively well. The fact that it crashes with
2591 more than 2000 watchers is a big setback, however, as correctness takes
2592 precedence over speed. Nevertheless, its performance is surprising, as the
2593 file descriptor is dup()ed for each watcher. This shows that the dup()
2594 employed by some adaptors is not a big performance issue (it does incur a
2595 hidden memory cost inside the kernel which is not reflected in the figures
2596 above).
2597
2598 C<POE>, regardless of underlying event loop (whether using its pure perl
2599 select-based backend or the Event module, the POE-EV backend couldn't
2600 be tested because it wasn't working) shows abysmal performance and
2601 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2602 as EV watchers, and 10 times as much memory as Event (the high memory
2603 requirements are caused by requiring a session for each watcher). Watcher
2604 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2605 implementation.
2606
2607 The design of the POE adaptor class in AnyEvent can not really account
2608 for the performance issues, though, as session creation overhead is
2609 small compared to execution of the state machine, which is coded pretty
2610 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2611 using multiple sessions is not a good approach, especially regarding
2612 memory usage, even the author of POE could not come up with a faster
2613 design).
2614
2615 =head3 Summary
2616
2617 =over 4
2618
2619 =item * Using EV through AnyEvent is faster than any other event loop
2620 (even when used without AnyEvent), but most event loops have acceptable
2621 performance with or without AnyEvent.
2622
2623 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2624 the actual event loop, only with extremely fast event loops such as EV
2625 does AnyEvent add significant overhead.
2626
2627 =item * You should avoid POE like the plague if you want performance or
2628 reasonable memory usage.
2629
2630 =back
2631
2632 =head2 BENCHMARKING THE LARGE SERVER CASE
2633
2634 This benchmark actually benchmarks the event loop itself. It works by
2635 creating a number of "servers": each server consists of a socket pair, a
2636 timeout watcher that gets reset on activity (but never fires), and an I/O
2637 watcher waiting for input on one side of the socket. Each time the socket
2638 watcher reads a byte it will write that byte to a random other "server".
2639
2640 The effect is that there will be a lot of I/O watchers, only part of which
2641 are active at any one point (so there is a constant number of active
2642 fds for each loop iteration, but which fds these are is random). The
2643 timeout is reset each time something is read because that reflects how
2644 most timeouts work (and puts extra pressure on the event loops).
2645
2646 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2647 (1%) are active. This mirrors the activity of large servers with many
2648 connections, most of which are idle at any one point in time.
2649
2650 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2651 distribution. It uses the L<AE> interface, which makes a real difference
2652 for the EV and Perl backends only.
2653
2654 =head3 Explanation of the columns
2655
2656 I<sockets> is the number of sockets, and twice the number of "servers" (as
2657 each server has a read and write socket end).
2658
2659 I<create> is the time it takes to create a socket pair (which is
2660 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2661
2662 I<request>, the most important value, is the time it takes to handle a
2663 single "request", that is, reading the token from the pipe and forwarding
2664 it to another server. This includes deleting the old timeout and creating
2665 a new one that moves the timeout into the future.
2666
2667 =head3 Results
2668
2669 name sockets create request
2670 EV 20000 62.66 7.99
2671 Perl 20000 68.32 32.64
2672 IOAsync 20000 174.06 101.15 epoll
2673 IOAsync 20000 174.67 610.84 poll
2674 Event 20000 202.69 242.91
2675 Glib 20000 557.01 1689.52
2676 POE 20000 341.54 12086.32 uses POE::Loop::Event
2677
2678 =head3 Discussion
2679
2680 This benchmark I<does> measure scalability and overall performance of the
2681 particular event loop.
2682
2683 EV is again fastest. Since it is using epoll on my system, the setup time
2684 is relatively high, though.
2685
2686 Perl surprisingly comes second. It is much faster than the C-based event
2687 loops Event and Glib.
2688
2689 IO::Async performs very well when using its epoll backend, and still quite
2690 good compared to Glib when using its pure perl backend.
2691
2692 Event suffers from high setup time as well (look at its code and you will
2693 understand why). Callback invocation also has a high overhead compared to
2694 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2695 uses select or poll in basically all documented configurations.
2696
2697 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2698 clearly fails to perform with many filehandles or in busy servers.
2699
2700 POE is still completely out of the picture, taking over 1000 times as long
2701 as EV, and over 100 times as long as the Perl implementation, even though
2702 it uses a C-based event loop in this case.
2703
2704 =head3 Summary
2705
2706 =over 4
2707
2708 =item * The pure perl implementation performs extremely well.
2709
2710 =item * Avoid Glib or POE in large projects where performance matters.
2711
2712 =back
2713
2714 =head2 BENCHMARKING SMALL SERVERS
2715
2716 While event loops should scale (and select-based ones do not...) even to
2717 large servers, most programs we (or I :) actually write have only a few
2718 I/O watchers.
2719
2720 In this benchmark, I use the same benchmark program as in the large server
2721 case, but it uses only eight "servers", of which three are active at any
2722 one time. This should reflect performance for a small server relatively
2723 well.
2724
2725 The columns are identical to the previous table.
2726
2727 =head3 Results
2728
2729 name sockets create request
2730 EV 16 20.00 6.54
2731 Perl 16 25.75 12.62
2732 Event 16 81.27 35.86
2733 Glib 16 32.63 15.48
2734 POE 16 261.87 276.28 uses POE::Loop::Event
2735
2736 =head3 Discussion
2737
2738 The benchmark tries to test the performance of a typical small
2739 server. While knowing how various event loops perform is interesting, keep
2740 in mind that their overhead in this case is usually not as important, due
2741 to the small absolute number of watchers (that is, you need efficiency and
2742 speed most when you have lots of watchers, not when you only have a few of
2743 them).
2744
2745 EV is again fastest.
2746
2747 Perl again comes second. It is noticeably faster than the C-based event
2748 loops Event and Glib, although the difference is too small to really
2749 matter.
2750
2751 POE also performs much better in this case, but is is still far behind the
2752 others.
2753
2754 =head3 Summary
2755
2756 =over 4
2757
2758 =item * C-based event loops perform very well with small number of
2759 watchers, as the management overhead dominates.
2760
2761 =back
2762
2763 =head2 THE IO::Lambda BENCHMARK
2764
2765 Recently I was told about the benchmark in the IO::Lambda manpage, which
2766 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2767 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2768 shouldn't come as a surprise to anybody). As such, the benchmark is
2769 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2770 very optimal. But how would AnyEvent compare when used without the extra
2771 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2772
2773 The benchmark itself creates an echo-server, and then, for 500 times,
2774 connects to the echo server, sends a line, waits for the reply, and then
2775 creates the next connection. This is a rather bad benchmark, as it doesn't
2776 test the efficiency of the framework or much non-blocking I/O, but it is a
2777 benchmark nevertheless.
2778
2779 name runtime
2780 Lambda/select 0.330 sec
2781 + optimized 0.122 sec
2782 Lambda/AnyEvent 0.327 sec
2783 + optimized 0.138 sec
2784 Raw sockets/select 0.077 sec
2785 POE/select, components 0.662 sec
2786 POE/select, raw sockets 0.226 sec
2787 POE/select, optimized 0.404 sec
2788
2789 AnyEvent/select/nb 0.085 sec
2790 AnyEvent/EV/nb 0.068 sec
2791 +state machine 0.134 sec
2792
2793 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2794 benchmarks actually make blocking connects and use 100% blocking I/O,
2795 defeating the purpose of an event-based solution. All of the newly
2796 written AnyEvent benchmarks use 100% non-blocking connects (using
2797 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2798 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2799 generally require a lot more bookkeeping and event handling than blocking
2800 connects (which involve a single syscall only).
2801
2802 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2803 offers similar expressive power as POE and IO::Lambda, using conventional
2804 Perl syntax. This means that both the echo server and the client are 100%
2805 non-blocking, further placing it at a disadvantage.
2806
2807 As you can see, the AnyEvent + EV combination even beats the
2808 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2809 backend easily beats IO::Lambda and POE.
2810
2811 And even the 100% non-blocking version written using the high-level (and
2812 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2813 higher level ("unoptimised") abstractions by a large margin, even though
2814 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2815
2816 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2817 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2818 part of the IO::Lambda distribution and were used without any changes.
2819
2820
2821 =head1 SIGNALS
2822
2823 AnyEvent currently installs handlers for these signals:
2824
2825 =over 4
2826
2827 =item SIGCHLD
2828
2829 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2830 emulation for event loops that do not support them natively. Also, some
2831 event loops install a similar handler.
2832
2833 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2834 AnyEvent will reset it to default, to avoid losing child exit statuses.
2835
2836 =item SIGPIPE
2837
2838 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2839 when AnyEvent gets loaded.
2840
2841 The rationale for this is that AnyEvent users usually do not really depend
2842 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2843 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2844 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2845 some random socket.
2846
2847 The rationale for installing a no-op handler as opposed to ignoring it is
2848 that this way, the handler will be restored to defaults on exec.
2849
2850 Feel free to install your own handler, or reset it to defaults.
2851
2852 =back
2853
2854 =cut
2855
2856 undef $SIG{CHLD}
2857 if $SIG{CHLD} eq 'IGNORE';
2858
2859 $SIG{PIPE} = sub { }
2860 unless defined $SIG{PIPE};
2861
2862 =head1 RECOMMENDED/OPTIONAL MODULES
2863
2864 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2865 its built-in modules) are required to use it.
2866
2867 That does not mean that AnyEvent won't take advantage of some additional
2868 modules if they are installed.
2869
2870 This section explains which additional modules will be used, and how they
2871 affect AnyEvent's operation.
2872
2873 =over 4
2874
2875 =item L<Async::Interrupt>
2876
2877 This slightly arcane module is used to implement fast signal handling: To
2878 my knowledge, there is no way to do completely race-free and quick
2879 signal handling in pure perl. To ensure that signals still get
2880 delivered, AnyEvent will start an interval timer to wake up perl (and
2881 catch the signals) with some delay (default is 10 seconds, look for
2882 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2883
2884 If this module is available, then it will be used to implement signal
2885 catching, which means that signals will not be delayed, and the event loop
2886 will not be interrupted regularly, which is more efficient (and good for
2887 battery life on laptops).
2888
2889 This affects not just the pure-perl event loop, but also other event loops
2890 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2891
2892 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2893 and either employ their own workarounds (POE) or use AnyEvent's workaround
2894 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2895 does nothing for those backends.
2896
2897 =item L<EV>
2898
2899 This module isn't really "optional", as it is simply one of the backend
2900 event loops that AnyEvent can use. However, it is simply the best event
2901 loop available in terms of features, speed and stability: It supports
2902 the AnyEvent API optimally, implements all the watcher types in XS, does
2903 automatic timer adjustments even when no monotonic clock is available,
2904 can take avdantage of advanced kernel interfaces such as C<epoll> and
2905 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2906 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2907
2908 If you only use backends that rely on another event loop (e.g. C<Tk>),
2909 then this module will do nothing for you.
2910
2911 =item L<Guard>
2912
2913 The guard module, when used, will be used to implement
2914 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2915 lot less memory), but otherwise doesn't affect guard operation much. It is
2916 purely used for performance.
2917
2918 =item L<JSON> and L<JSON::XS>
2919
2920 One of these modules is required when you want to read or write JSON data
2921 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2922 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2923
2924 =item L<Net::SSLeay>
2925
2926 Implementing TLS/SSL in Perl is certainly interesting, but not very
2927 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2928 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2929
2930 =item L<Time::HiRes>
2931
2932 This module is part of perl since release 5.008. It will be used when the
2933 chosen event library does not come with a timing source of its own. The
2934 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2935 try to use a monotonic clock for timing stability.
2936
2937 =item L<AnyEvent::AIO> (and L<IO::AIO>)
2938
2939 The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2940 stopping programs while they access the disk, which is fine for a lot of
2941 programs.
2942
2943 Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2944 a true asynchronous implementation, so event processing can continue even
2945 while waiting for disk I/O.
2946
2947 =back
2948
2949
2950 =head1 FORK
2951
2952 Most event libraries are not fork-safe. The ones who are usually are
2953 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2954 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2955 are usually badly thought-out hacks that are incompatible with fork in
2956 one way or another. Only L<EV> is fully fork-aware and ensures that you
2957 continue event-processing in both parent and child (or both, if you know
2958 what you are doing).
2959
2960 This means that, in general, you cannot fork and do event processing in
2961 the child if the event library was initialised before the fork (which
2962 usually happens when the first AnyEvent watcher is created, or the library
2963 is loaded).
2964
2965 If you have to fork, you must either do so I<before> creating your first
2966 watcher OR you must not use AnyEvent at all in the child OR you must do
2967 something completely out of the scope of AnyEvent (see below).
2968
2969 The problem of doing event processing in the parent I<and> the child
2970 is much more complicated: even for backends that I<are> fork-aware or
2971 fork-safe, their behaviour is not usually what you want: fork clones all
2972 watchers, that means all timers, I/O watchers etc. are active in both
2973 parent and child, which is almost never what you want. Using C<exec>
2974 to start worker children from some kind of manage prrocess is usually
2975 preferred, because it is much easier and cleaner, at the expense of having
2976 to have another binary.
2977
2978 In addition to logical problems with fork, there are also implementation
2979 problems. For example, on POSIX systems, you cannot fork at all in Perl
2980 code if a thread (I am talking of pthreads here) was ever created in the
2981 process, and this is just the tip of the iceberg. In general, using fork
2982 from Perl is difficult, and attempting to use fork without an exec to
2983 implement some kind of parallel processing is almost certainly doomed.
2984
2985 To safely fork and exec, you should use a module such as
2986 L<Proc::FastSpawn> that let's you safely fork and exec new processes.
2987
2988 If you want to do multiprocessing using processes, you can
2989 look at the L<AnyEvent::Fork> module (and some related modules
2990 such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
2991 L<AnyEvent::Fork::Remote>). This module allows you to safely create
2992 subprocesses without any limitations - you can use X11 toolkits or
2993 AnyEvent in the children created by L<AnyEvent::Fork> safely and without
2994 any special precautions.
2995
2996
2997 =head1 SECURITY CONSIDERATIONS
2998
2999 AnyEvent can be forced to load any event model via
3000 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
3001 execute arbitrary code or directly gain access, it can easily be used to
3002 make the program hang or malfunction in subtle ways, as AnyEvent watchers
3003 will not be active when the program uses a different event model than
3004 specified in the variable.
3005
3006 You can make AnyEvent completely ignore this variable by deleting it
3007 before the first watcher gets created, e.g. with a C<BEGIN> block:
3008
3009 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
3010
3011 use AnyEvent;
3012
3013 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
3014 be used to probe what backend is used and gain other information (which is
3015 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
3016 $ENV{PERL_ANYEVENT_STRICT}.
3017
3018 Note that AnyEvent will remove I<all> environment variables starting with
3019 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3020 enabled.
3021
3022
3023 =head1 BUGS
3024
3025 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
3026 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
3027 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
3028 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3029 pronounced).
3030
3031
3032 =head1 SEE ALSO
3033
3034 Tutorial/Introduction: L<AnyEvent::Intro>.
3035
3036 FAQ: L<AnyEvent::FAQ>.
3037
3038 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3039 (simply logging).
3040
3041 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3042 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3043
3044 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3045 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3046 L<Qt>, L<POE>, L<FLTK>.
3047
3048 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3049 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3050 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3051 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
3052 L<AnyEvent::Impl::FLTK>.
3053
3054 Non-blocking handles, pipes, stream sockets, TCP clients and
3055 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3056
3057 Asynchronous File I/O: L<AnyEvent::IO>.
3058
3059 Asynchronous DNS: L<AnyEvent::DNS>.
3060
3061 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3062
3063 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3064 L<AnyEvent::HTTP>.
3065
3066
3067 =head1 AUTHOR
3068
3069 Marc Lehmann <schmorp@schmorp.de>
3070 http://anyevent.schmorp.de
3071
3072 =cut
3073
3074 1
3075