ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
Revision: 1.434
Committed: Tue Apr 17 19:04:50 2018 UTC (6 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-7_15
Changes since 1.433: +9 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
6 Qt, FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 });
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 # this forks and immediately calls exit in the child. this
493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
496 my $pid = fork or exit 5;
497
498 my $w = AnyEvent->child (
499 pid => $pid,
500 cb => sub {
501 my ($pid, $status) = @_;
502 warn "pid $pid exited with status $status";
503 $done->send;
504 },
505 );
506
507 # do something else, then wait for process exit
508 $done->recv;
509
510 =head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514 This will repeatedly invoke the callback after the process becomes idle,
515 until either the watcher is destroyed or new events have been detected.
516
517 Idle watchers are useful when there is a need to do something, but it
518 is not so important (or wise) to do it instantly. The callback will be
519 invoked only when there is "nothing better to do", which is usually
520 defined as "all outstanding events have been handled and no new events
521 have been detected". That means that idle watchers ideally get invoked
522 when the event loop has just polled for new events but none have been
523 detected. Instead of blocking to wait for more events, the idle watchers
524 will be invoked.
525
526 Unfortunately, most event loops do not really support idle watchers (only
527 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528 will simply call the callback "from time to time".
529
530 Example: read lines from STDIN, but only process them when the
531 program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
549
550 =head2 CONDITION VARIABLES
551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
556
557 If you are familiar with some event loops you will know that all of them
558 require you to run some blocking "loop", "run" or similar function that
559 will actively watch for new events and call your callbacks.
560
561 AnyEvent is slightly different: it expects somebody else to run the event
562 loop and will only block when necessary (usually when told by the user).
563
564 The tool to do that is called a "condition variable", so called because
565 they represent a condition that must become true.
566
567 Now is probably a good time to look at the examples further below.
568
569 Condition variables can be created by calling the C<< AnyEvent->condvar
570 >> method, usually without arguments. The only argument pair allowed is
571 C<cb>, which specifies a callback to be called when the condition variable
572 becomes true, with the condition variable as the first argument (but not
573 the results).
574
575 After creation, the condition variable is "false" until it becomes "true"
576 by calling the C<send> method (or calling the condition variable as if it
577 were a callback, read about the caveats in the description for the C<<
578 ->send >> method).
579
580 Since condition variables are the most complex part of the AnyEvent API, here are
581 some different mental models of what they are - pick the ones you can connect to:
582
583 =over 4
584
585 =item * Condition variables are like callbacks - you can call them (and pass them instead
586 of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588 =item * Condition variables are signals - one side can emit or send them,
589 the other side can wait for them, or install a handler that is called when
590 the signal fires.
591
592 =item * Condition variables are like "Merge Points" - points in your program
593 where you merge multiple independent results/control flows into one.
594
595 =item * Condition variables represent a transaction - functions that start
596 some kind of transaction can return them, leaving the caller the choice
597 between waiting in a blocking fashion, or setting a callback.
598
599 =item * Condition variables represent future values, or promises to deliver
600 some result, long before the result is available.
601
602 =back
603
604 Condition variables are very useful to signal that something has finished,
605 for example, if you write a module that does asynchronous http requests,
606 then a condition variable would be the ideal candidate to signal the
607 availability of results. The user can either act when the callback is
608 called or can synchronously C<< ->recv >> for the results.
609
610 You can also use them to simulate traditional event loops - for example,
611 you can block your main program until an event occurs - for example, you
612 could C<< ->recv >> in your main program until the user clicks the Quit
613 button of your app, which would C<< ->send >> the "quit" event.
614
615 Note that condition variables recurse into the event loop - if you have
616 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
617 lose. Therefore, condition variables are good to export to your caller, but
618 you should avoid making a blocking wait yourself, at least in callbacks,
619 as this asks for trouble.
620
621 Condition variables are represented by hash refs in perl, and the keys
622 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
623 easy (it is often useful to build your own transaction class on top of
624 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
625 its C<new> method in your own C<new> method.
626
627 There are two "sides" to a condition variable - the "producer side" which
628 eventually calls C<< -> send >>, and the "consumer side", which waits
629 for the send to occur.
630
631 Example: wait for a timer.
632
633 # condition: "wait till the timer is fired"
634 my $timer_fired = AnyEvent->condvar;
635
636 # create the timer - we could wait for, say
637 # a handle becomign ready, or even an
638 # AnyEvent::HTTP request to finish, but
639 # in this case, we simply use a timer:
640 my $w = AnyEvent->timer (
641 after => 1,
642 cb => sub { $timer_fired->send },
643 );
644
645 # this "blocks" (while handling events) till the callback
646 # calls ->send
647 $timer_fired->recv;
648
649 Example: wait for a timer, but take advantage of the fact that condition
650 variables are also callable directly.
651
652 my $done = AnyEvent->condvar;
653 my $delay = AnyEvent->timer (after => 5, cb => $done);
654 $done->recv;
655
656 Example: Imagine an API that returns a condvar and doesn't support
657 callbacks. This is how you make a synchronous call, for example from
658 the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666 And this is how you would just set a callback to be called whenever the
667 results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
672
673 =head3 METHODS FOR PRODUCERS
674
675 These methods should only be used by the producing side, i.e. the
676 code/module that eventually sends the signal. Note that it is also
677 the producer side which creates the condvar in most cases, but it isn't
678 uncommon for the consumer to create it as well.
679
680 =over 4
681
682 =item $cv->send (...)
683
684 Flag the condition as ready - a running C<< ->recv >> and all further
685 calls to C<recv> will (eventually) return after this method has been
686 called. If nobody is waiting the send will be remembered.
687
688 If a callback has been set on the condition variable, it is called
689 immediately from within send.
690
691 Any arguments passed to the C<send> call will be returned by all
692 future C<< ->recv >> calls.
693
694 Condition variables are overloaded so one can call them directly (as if
695 they were a code reference). Calling them directly is the same as calling
696 C<send>.
697
698 =item $cv->croak ($error)
699
700 Similar to send, but causes all calls to C<< ->recv >> to invoke
701 C<Carp::croak> with the given error message/object/scalar.
702
703 This can be used to signal any errors to the condition variable
704 user/consumer. Doing it this way instead of calling C<croak> directly
705 delays the error detection, but has the overwhelming advantage that it
706 diagnoses the error at the place where the result is expected, and not
707 deep in some event callback with no connection to the actual code causing
708 the problem.
709
710 =item $cv->begin ([group callback])
711
712 =item $cv->end
713
714 These two methods can be used to combine many transactions/events into
715 one. For example, a function that pings many hosts in parallel might want
716 to use a condition variable for the whole process.
717
718 Every call to C<< ->begin >> will increment a counter, and every call to
719 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
720 >>, the (last) callback passed to C<begin> will be executed, passing the
721 condvar as first argument. That callback is I<supposed> to call C<< ->send
722 >>, but that is not required. If no group callback was set, C<send> will
723 be called without any arguments.
724
725 You can think of C<< $cv->send >> giving you an OR condition (one call
726 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729 Let's start with a simple example: you have two I/O watchers (for example,
730 STDOUT and STDERR for a program), and you want to wait for both streams to
731 close before activating a condvar:
732
733 my $cv = AnyEvent->condvar;
734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749 This works because for every event source (EOF on file handle), there is
750 one call to C<begin>, so the condvar waits for all calls to C<end> before
751 sending.
752
753 The ping example mentioned above is slightly more complicated, as the
754 there are results to be passed back, and the number of tasks that are
755 begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
759 my %result;
760 $cv->begin (sub { shift->send (\%result) });
761
762 for my $host (@list_of_hosts) {
763 $cv->begin;
764 ping_host_then_call_callback $host, sub {
765 $result{$host} = ...;
766 $cv->end;
767 };
768 }
769
770 $cv->end;
771
772 ...
773
774 my $results = $cv->recv;
775
776 This code fragment supposedly pings a number of hosts and calls
777 C<send> after results for all then have have been gathered - in any
778 order. To achieve this, the code issues a call to C<begin> when it starts
779 each ping request and calls C<end> when it has received some result for
780 it. Since C<begin> and C<end> only maintain a counter, the order in which
781 results arrive is not relevant.
782
783 There is an additional bracketing call to C<begin> and C<end> outside the
784 loop, which serves two important purposes: first, it sets the callback
785 to be called once the counter reaches C<0>, and second, it ensures that
786 C<send> is called even when C<no> hosts are being pinged (the loop
787 doesn't execute once).
788
789 This is the general pattern when you "fan out" into multiple (but
790 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
791 the callback and ensure C<end> is called at least once, and then, for each
792 subrequest you start, call C<begin> and for each subrequest you finish,
793 call C<end>.
794
795 =back
796
797 =head3 METHODS FOR CONSUMERS
798
799 These methods should only be used by the consuming side, i.e. the
800 code awaits the condition.
801
802 =over 4
803
804 =item $cv->recv
805
806 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
807 >> methods have been called on C<$cv>, while servicing other watchers
808 normally.
809
810 You can only wait once on a condition - additional calls are valid but
811 will return immediately.
812
813 If an error condition has been set by calling C<< ->croak >>, then this
814 function will call C<croak>.
815
816 In list context, all parameters passed to C<send> will be returned,
817 in scalar context only the first one will be returned.
818
819 Note that doing a blocking wait in a callback is not supported by any
820 event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821 not allowed and the C<recv> call will C<croak> if such a condition is
822 detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823 , which allows you to do a blocking C<< ->recv >> from any thread
824 that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825 automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826 to do anything special to take advantage of that: any code that would
827 normally block your program because it calls C<recv>, be executed in an
828 C<async> thread instead without blocking other threads.
829
830 Not all event models support a blocking wait - some die in that case
831 (programs might want to do that to stay interactive), so I<if you are
832 using this from a module, never require a blocking wait>. Instead, let the
833 caller decide whether the call will block or not (for example, by coupling
834 condition variables with some kind of request results and supporting
835 callbacks so the caller knows that getting the result will not block,
836 while still supporting blocking waits if the caller so desires).
837
838 You can ensure that C<< ->recv >> never blocks by setting a callback and
839 only calling C<< ->recv >> from within that callback (or at a later
840 time). This will work even when the event loop does not support blocking
841 waits otherwise.
842
843 =item $bool = $cv->ready
844
845 Returns true when the condition is "true", i.e. whether C<send> or
846 C<croak> have been called.
847
848 =item $cb = $cv->cb ($cb->($cv))
849
850 This is a mutator function that returns the callback set (or C<undef> if
851 not) and optionally replaces it before doing so.
852
853 The callback will be called when the condition becomes "true", i.e. when
854 C<send> or C<croak> are called, with the only argument being the
855 condition variable itself. If the condition is already true, the
856 callback is called immediately when it is set. Calling C<recv> inside
857 the callback or at any later time is guaranteed not to block.
858
859 Additionally, when the callback is invoked, it is also removed from the
860 condvar (reset to C<undef>), so the condvar does not keep a reference to
861 the callback after invocation.
862
863 =back
864
865 =head1 SUPPORTED EVENT LOOPS/BACKENDS
866
867 The following backend classes are part of the AnyEvent distribution (every
868 class has its own manpage):
869
870 =over 4
871
872 =item Backends that are autoprobed when no other event loop can be found.
873
874 EV is the preferred backend when no other event loop seems to be in
875 use. If EV is not installed, then AnyEvent will fall back to its own
876 pure-perl implementation, which is available everywhere as it comes with
877 AnyEvent itself.
878
879 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
880 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
881
882 =item Backends that are transparently being picked up when they are used.
883
884 These will be used if they are already loaded when the first watcher
885 is created, in which case it is assumed that the application is using
886 them. This means that AnyEvent will automatically pick the right backend
887 when the main program loads an event module before anything starts to
888 create watchers. Nothing special needs to be done by the main program.
889
890 AnyEvent::Impl::Event based on Event, very stable, few glitches.
891 AnyEvent::Impl::Glib based on Glib, slow but very stable.
892 AnyEvent::Impl::Tk based on Tk, very broken.
893 AnyEvent::Impl::UV based on UV, innovated square wheels.
894 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
895 AnyEvent::Impl::POE based on POE, very slow, some limitations.
896 AnyEvent::Impl::Irssi used when running within irssi.
897 AnyEvent::Impl::IOAsync based on IO::Async.
898 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
899 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
900
901 =item Backends with special needs.
902
903 Qt requires the Qt::Application to be instantiated first, but will
904 otherwise be picked up automatically. As long as the main program
905 instantiates the application before any AnyEvent watchers are created,
906 everything should just work.
907
908 AnyEvent::Impl::Qt based on Qt.
909
910 =item Event loops that are indirectly supported via other backends.
911
912 Some event loops can be supported via other modules:
913
914 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
915
916 B<WxWidgets> has no support for watching file handles. However, you can
917 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
918 polls 20 times per second, which was considered to be too horrible to even
919 consider for AnyEvent.
920
921 B<Prima> is not supported as nobody seems to be using it, but it has a POE
922 backend, so it can be supported through POE.
923
924 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
925 load L<POE> when detecting them, in the hope that POE will pick them up,
926 in which case everything will be automatic.
927
928 =item Known event loops outside the AnyEvent distribution
929
930 The following event loops or programs support AnyEvent by providing their
931 own AnyEvent backend. They will be picked up automatically.
932
933 urxvt::anyevent available to rxvt-unicode extensions
934
935 =back
936
937 =head1 GLOBAL VARIABLES AND FUNCTIONS
938
939 These are not normally required to use AnyEvent, but can be useful to
940 write AnyEvent extension modules.
941
942 =over 4
943
944 =item $AnyEvent::MODEL
945
946 Contains C<undef> until the first watcher is being created, before the
947 backend has been autodetected.
948
949 Afterwards it contains the event model that is being used, which is the
950 name of the Perl class implementing the model. This class is usually one
951 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
952 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
953 will be C<urxvt::anyevent>).
954
955 =item AnyEvent::detect
956
957 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
958 if necessary. You should only call this function right before you would
959 have created an AnyEvent watcher anyway, that is, as late as possible at
960 runtime, and not e.g. during initialisation of your module.
961
962 The effect of calling this function is as if a watcher had been created
963 (specifically, actions that happen "when the first watcher is created"
964 happen when calling detetc as well).
965
966 If you need to do some initialisation before AnyEvent watchers are
967 created, use C<post_detect>.
968
969 =item $guard = AnyEvent::post_detect { BLOCK }
970
971 Arranges for the code block to be executed as soon as the event model is
972 autodetected (or immediately if that has already happened).
973
974 The block will be executed I<after> the actual backend has been detected
975 (C<$AnyEvent::MODEL> is set), so it is possible to do some initialisation
976 only when AnyEvent is actually initialised - see the sources of
977 L<AnyEvent::AIO> to see how this is used.
978
979 The most common usage is to create some global watchers, without forcing
980 event module detection too early. For example, L<AnyEvent::AIO> creates
981 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
982 avoid autodetecting the event module at load time.
983
984 If called in scalar or list context, then it creates and returns an object
985 that automatically removes the callback again when it is destroyed (or
986 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
987 a case where this is useful.
988
989 Example: Create a watcher for the IO::AIO module and store it in
990 C<$WATCHER>, but do so only do so after the event loop is initialised.
991
992 our WATCHER;
993
994 my $guard = AnyEvent::post_detect {
995 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
996 };
997
998 # the ||= is important in case post_detect immediately runs the block,
999 # as to not clobber the newly-created watcher. assigning both watcher and
1000 # post_detect guard to the same variable has the advantage of users being
1001 # able to just C<undef $WATCHER> if the watcher causes them grief.
1002
1003 $WATCHER ||= $guard;
1004
1005 =item @AnyEvent::post_detect
1006
1007 This is a lower level interface then C<AnyEvent::post_detect> (the
1008 function). This variable is mainly useful for modules that can do
1009 something useful when AnyEvent is used and thus want to know when it
1010 is initialised, but do not need to even load it by default. This array
1011 provides the means to hook into AnyEvent passively, without loading it.
1012
1013 Here is how it works: If there are any code references in this array (you
1014 can C<push> to it before or after loading AnyEvent), then they will be
1015 called directly after the event loop has been chosen.
1016
1017 You should check C<$AnyEvent::MODEL> before adding to this array, though:
1018 if it is defined then the event loop has already been detected, and the
1019 array will be ignored.
1020
1021 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1022 it, as it takes care of these details.
1023
1024 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1025 together, you could put this into Coro (this is the actual code used by
1026 Coro to accomplish this):
1027
1028 if (defined $AnyEvent::MODEL) {
1029 # AnyEvent already initialised, so load Coro::AnyEvent
1030 require Coro::AnyEvent;
1031 } else {
1032 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1033 # as soon as it is
1034 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1035 }
1036
1037 =item AnyEvent::postpone { BLOCK }
1038
1039 Arranges for the block to be executed as soon as possible, but not before
1040 the call itself returns. In practise, the block will be executed just
1041 before the event loop polls for new events, or shortly afterwards.
1042
1043 This function never returns anything (to make the C<return postpone { ...
1044 }> idiom more useful.
1045
1046 To understand the usefulness of this function, consider a function that
1047 asynchronously does something for you and returns some transaction
1048 object or guard to let you cancel the operation. For example,
1049 C<AnyEvent::Socket::tcp_connect>:
1050
1051 # start a connection attempt unless one is active
1052 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1053 delete $self->{connect_guard};
1054 ...
1055 };
1056
1057 Imagine that this function could instantly call the callback, for
1058 example, because it detects an obvious error such as a negative port
1059 number. Invoking the callback before the function returns causes problems
1060 however: the callback will be called and will try to delete the guard
1061 object. But since the function hasn't returned yet, there is nothing to
1062 delete. When the function eventually returns it will assign the guard
1063 object to C<< $self->{connect_guard} >>, where it will likely never be
1064 deleted, so the program thinks it is still trying to connect.
1065
1066 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1067 callback directly on error:
1068
1069 $cb->(undef), return # signal error to callback, BAD!
1070 if $some_error_condition;
1071
1072 It should use C<postpone>:
1073
1074 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1075 if $some_error_condition;
1076
1077 =item AnyEvent::log $level, $msg[, @args]
1078
1079 Log the given C<$msg> at the given C<$level>.
1080
1081 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1082 to see whether the message will be logged. If the test succeeds it will
1083 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1084 the L<AnyEvent::Log> documentation for details.
1085
1086 If the test fails it will simply return. Right now this happens when a
1087 numerical loglevel is used and it is larger than the level specified via
1088 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1089
1090 If you want to sprinkle loads of logging calls around your code, consider
1091 creating a logger callback with the C<AnyEvent::Log::logger> function,
1092 which can reduce typing, codesize and can reduce the logging overhead
1093 enourmously.
1094
1095 =item AnyEvent::fh_block $filehandle
1096
1097 =item AnyEvent::fh_unblock $filehandle
1098
1099 Sets blocking or non-blocking behaviour for the given filehandle.
1100
1101 =back
1102
1103 =head1 WHAT TO DO IN A MODULE
1104
1105 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1106 freely, but you should not load a specific event module or rely on it.
1107
1108 Be careful when you create watchers in the module body - AnyEvent will
1109 decide which event module to use as soon as the first method is called, so
1110 by calling AnyEvent in your module body you force the user of your module
1111 to load the event module first.
1112
1113 Never call C<< ->recv >> on a condition variable unless you I<know> that
1114 the C<< ->send >> method has been called on it already. This is
1115 because it will stall the whole program, and the whole point of using
1116 events is to stay interactive.
1117
1118 It is fine, however, to call C<< ->recv >> when the user of your module
1119 requests it (i.e. if you create a http request object ad have a method
1120 called C<results> that returns the results, it may call C<< ->recv >>
1121 freely, as the user of your module knows what she is doing. Always).
1122
1123 =head1 WHAT TO DO IN THE MAIN PROGRAM
1124
1125 There will always be a single main program - the only place that should
1126 dictate which event model to use.
1127
1128 If the program is not event-based, it need not do anything special, even
1129 when it depends on a module that uses an AnyEvent. If the program itself
1130 uses AnyEvent, but does not care which event loop is used, all it needs
1131 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1132 available loop implementation.
1133
1134 If the main program relies on a specific event model - for example, in
1135 Gtk2 programs you have to rely on the Glib module - you should load the
1136 event module before loading AnyEvent or any module that uses it: generally
1137 speaking, you should load it as early as possible. The reason is that
1138 modules might create watchers when they are loaded, and AnyEvent will
1139 decide on the event model to use as soon as it creates watchers, and it
1140 might choose the wrong one unless you load the correct one yourself.
1141
1142 You can chose to use a pure-perl implementation by loading the
1143 C<AnyEvent::Loop> module, which gives you similar behaviour
1144 everywhere, but letting AnyEvent chose the model is generally better.
1145
1146 =head2 MAINLOOP EMULATION
1147
1148 Sometimes (often for short test scripts, or even standalone programs who
1149 only want to use AnyEvent), you do not want to run a specific event loop.
1150
1151 In that case, you can use a condition variable like this:
1152
1153 AnyEvent->condvar->recv;
1154
1155 This has the effect of entering the event loop and looping forever.
1156
1157 Note that usually your program has some exit condition, in which case
1158 it is better to use the "traditional" approach of storing a condition
1159 variable somewhere, waiting for it, and sending it when the program should
1160 exit cleanly.
1161
1162
1163 =head1 OTHER MODULES
1164
1165 The following is a non-exhaustive list of additional modules that use
1166 AnyEvent as a client and can therefore be mixed easily with other
1167 AnyEvent modules and other event loops in the same program. Some of the
1168 modules come as part of AnyEvent, the others are available via CPAN (see
1169 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1170 a longer non-exhaustive list), and the list is heavily biased towards
1171 modules of the AnyEvent author himself :)
1172
1173 =over 4
1174
1175 =item L<AnyEvent::Util> (part of the AnyEvent distribution)
1176
1177 Contains various utility functions that replace often-used blocking
1178 functions such as C<inet_aton> with event/callback-based versions.
1179
1180 =item L<AnyEvent::Socket> (part of the AnyEvent distribution)
1181
1182 Provides various utility functions for (internet protocol) sockets,
1183 addresses and name resolution. Also functions to create non-blocking tcp
1184 connections or tcp servers, with IPv6 and SRV record support and more.
1185
1186 =item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1187
1188 Provide read and write buffers, manages watchers for reads and writes,
1189 supports raw and formatted I/O, I/O queued and fully transparent and
1190 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1191
1192 =item L<AnyEvent::DNS> (part of the AnyEvent distribution)
1193
1194 Provides rich asynchronous DNS resolver capabilities.
1195
1196 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1197
1198 Implement event-based interfaces to the protocols of the same name (for
1199 the curious, IGS is the International Go Server and FCP is the Freenet
1200 Client Protocol).
1201
1202 =item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1203
1204 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1205 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1206 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1207 file I/O, and much more.
1208
1209 =item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1210
1211 These let you safely fork new subprocesses, either locally or
1212 remotely (e.g.v ia ssh), using some RPC protocol or not, without
1213 the limitations normally imposed by fork (AnyEvent works fine for
1214 example). Dynamically-resized worker pools are obviously included as well.
1215
1216 And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1217 just to exec external programs can easily beat using C<fork> and C<exec>
1218 (or even C<system>) in most programs.
1219
1220 =item L<AnyEvent::Filesys::Notify>
1221
1222 AnyEvent is good for non-blocking stuff, but it can't detect file or
1223 path changes (e.g. "watch this directory for new files", "watch this
1224 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1225 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1226 some weird, without doubt broken, stuff on OS X to monitor files. It can
1227 fall back to blocking scans at regular intervals transparently on other
1228 platforms, so it's about as portable as it gets.
1229
1230 (I haven't used it myself, but it seems the biggest problem with it is
1231 it quite bad performance).
1232
1233 =item L<AnyEvent::DBI>
1234
1235 Executes L<DBI> requests asynchronously in a proxy process for you,
1236 notifying you in an event-based way when the operation is finished.
1237
1238 =item L<AnyEvent::FastPing>
1239
1240 The fastest ping in the west.
1241
1242 =item L<Coro>
1243
1244 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1245 to simply invert the flow control - don't call us, we will call you:
1246
1247 async {
1248 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1249 print "5 seconds later!\n";
1250
1251 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1252 my $line = <STDIN>; # works for ttys
1253
1254 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1255 my ($body, $hdr) = Coro::rouse_wait;
1256 };
1257
1258 =back
1259
1260 =cut
1261
1262 package AnyEvent;
1263
1264 BEGIN {
1265 require "AnyEvent/constants.pl";
1266 &AnyEvent::common_sense;
1267 }
1268
1269 use Carp ();
1270
1271 our $VERSION = 7.15;
1272 our $MODEL;
1273 our @ISA;
1274 our @REGISTRY;
1275 our $VERBOSE;
1276 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1277 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1278
1279 BEGIN {
1280 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1281
1282 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1283 if ${^TAINT};
1284
1285 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1286 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1287
1288 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1289 if ${^TAINT};
1290
1291 # $ENV{PERL_ANYEVENT_xxx} now valid
1292
1293 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1294
1295 my $idx;
1296 $PROTOCOL{$_} = ++$idx
1297 for reverse split /\s*,\s*/,
1298 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1299 }
1300
1301 our @post_detect;
1302
1303 sub post_detect(&) {
1304 my ($cb) = @_;
1305
1306 push @post_detect, $cb;
1307
1308 defined wantarray
1309 ? bless \$cb, "AnyEvent::Util::postdetect"
1310 : ()
1311 }
1312
1313 sub AnyEvent::Util::postdetect::DESTROY {
1314 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1315 }
1316
1317 our $POSTPONE_W;
1318 our @POSTPONE;
1319
1320 sub _postpone_exec {
1321 undef $POSTPONE_W;
1322
1323 &{ shift @POSTPONE }
1324 while @POSTPONE;
1325 }
1326
1327 sub postpone(&) {
1328 push @POSTPONE, shift;
1329
1330 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1331
1332 ()
1333 }
1334
1335 sub log($$;@) {
1336 # only load the big bloated module when we actually are about to log something
1337 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1338 local ($!, $@);
1339 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1340 # AnyEvent::Log overwrites this function
1341 goto &log;
1342 }
1343
1344 0 # not logged
1345 }
1346
1347 sub _logger($;$) {
1348 my ($level, $renabled) = @_;
1349
1350 $$renabled = $level <= $VERBOSE;
1351
1352 my $logger = [(caller)[0], $level, $renabled];
1353
1354 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1355
1356 # return unless defined wantarray;
1357 #
1358 # require AnyEvent::Util;
1359 # my $guard = AnyEvent::Util::guard (sub {
1360 # # "clean up"
1361 # delete $LOGGER{$logger+0};
1362 # });
1363 #
1364 # sub {
1365 # return 0 unless $$renabled;
1366 #
1367 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1368 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1369 # package AnyEvent::Log;
1370 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1371 # }
1372 }
1373
1374 if (length $ENV{PERL_ANYEVENT_LOG}) {
1375 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1376 }
1377
1378 BEGIN {
1379 *_fh_nonblocking = AnyEvent::WIN32
1380 ? sub($$) {
1381 ioctl $_[0], 0x8004667e, pack "L", $_[1]; # FIONBIO
1382 }
1383 : sub($$) {
1384 fcntl $_[0], AnyEvent::F_SETFL, $_[1] ? AnyEvent::O_NONBLOCK : 0;
1385 }
1386 ;
1387 }
1388
1389 sub fh_block($) {
1390 _fh_nonblocking shift, 0
1391 }
1392
1393 sub fh_unblock($) {
1394 _fh_nonblocking shift, 1
1395 }
1396
1397 our @models = (
1398 [EV:: => AnyEvent::Impl::EV::],
1399 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1400 # everything below here will not (normally) be autoprobed
1401 # as the pure perl backend should work everywhere
1402 # and is usually faster
1403 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1404 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1405 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1406 # everything below here should not be autoloaded
1407 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1408 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1409 [UV:: => AnyEvent::Impl::UV::], # switched from libev, added back all bugs imaginable
1410 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1411 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1412 [Wx:: => AnyEvent::Impl::POE::],
1413 [Prima:: => AnyEvent::Impl::POE::],
1414 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1415 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1416 [FLTK:: => AnyEvent::Impl::FLTK::],
1417 );
1418
1419 our @isa_hook;
1420
1421 sub _isa_set {
1422 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1423
1424 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1425 for 1 .. $#pkg;
1426
1427 grep $_ && $_->[1], @isa_hook
1428 and AE::_reset ();
1429 }
1430
1431 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1432 sub _isa_hook($$;$) {
1433 my ($i, $pkg, $reset_ae) = @_;
1434
1435 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1436
1437 _isa_set;
1438 }
1439
1440 # all autoloaded methods reserve the complete glob, not just the method slot.
1441 # due to bugs in perls method cache implementation.
1442 our @methods = qw(io timer time now now_update signal child idle condvar);
1443
1444 sub detect() {
1445 return $MODEL if $MODEL; # some programs keep references to detect
1446
1447 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1448 # the author knows about the problems and what it does to AnyEvent as a whole
1449 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1450 # anyway.
1451 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1452 . "design, abuses internals and breaks AnyEvent - will not continue."
1453 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1454
1455 local $!; # for good measure
1456 local $SIG{__DIE__}; # we use eval
1457
1458 # free some memory
1459 *detect = sub () { $MODEL };
1460 # undef &func doesn't correctly update the method cache. grmbl.
1461 # so we delete the whole glob. grmbl.
1462 # otoh, perl doesn't let me undef an active usb, but it lets me free
1463 # a glob with an active sub. hrm. i hope it works, but perl is
1464 # usually buggy in this department. sigh.
1465 delete @{"AnyEvent::"}{@methods};
1466 undef @methods;
1467
1468 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1469 my $model = $1;
1470 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1471 if (eval "require $model") {
1472 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1473 $MODEL = $model;
1474 } else {
1475 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1476 }
1477 }
1478
1479 # check for already loaded models
1480 unless ($MODEL) {
1481 for (@REGISTRY, @models) {
1482 my ($package, $model) = @$_;
1483 if (${"$package\::VERSION"} > 0) {
1484 if (eval "require $model") {
1485 AnyEvent::log 7 => "Autodetected model '$model', using it.";
1486 $MODEL = $model;
1487 last;
1488 } else {
1489 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1490 }
1491 }
1492 }
1493
1494 unless ($MODEL) {
1495 # try to autoload a model
1496 for (@REGISTRY, @models) {
1497 my ($package, $model) = @$_;
1498 if (
1499 eval "require $package"
1500 and ${"$package\::VERSION"} > 0
1501 and eval "require $model"
1502 ) {
1503 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
1504 $MODEL = $model;
1505 last;
1506 }
1507 }
1508
1509 $MODEL
1510 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1511 }
1512 }
1513
1514 # free memory only needed for probing
1515 undef @models;
1516 undef @REGISTRY;
1517
1518 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1519
1520 # now nuke some methods that are overridden by the backend.
1521 # SUPER usage is not allowed in these.
1522 for (qw(time signal child idle)) {
1523 undef &{"AnyEvent::Base::$_"}
1524 if defined &{"$MODEL\::$_"};
1525 }
1526
1527 _isa_set;
1528
1529 # we're officially open!
1530
1531 if ($ENV{PERL_ANYEVENT_STRICT}) {
1532 require AnyEvent::Strict;
1533 }
1534
1535 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1536 require AnyEvent::Debug;
1537 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1538 }
1539
1540 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1541 require AnyEvent::Socket;
1542 require AnyEvent::Debug;
1543
1544 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1545 $shell =~ s/\$\$/$$/g;
1546
1547 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1548 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1549 }
1550
1551 # now the anyevent environment is set up as the user told us to, so
1552 # call the actual user code - post detects
1553
1554 (shift @post_detect)->() while @post_detect;
1555 undef @post_detect;
1556
1557 *post_detect = sub(&) {
1558 shift->();
1559
1560 undef
1561 };
1562
1563 $MODEL
1564 }
1565
1566 for my $name (@methods) {
1567 *$name = sub {
1568 detect;
1569 # we use goto because
1570 # a) it makes the thunk more transparent
1571 # b) it allows us to delete the thunk later
1572 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1573 };
1574 }
1575
1576 # utility function to dup a filehandle. this is used by many backends
1577 # to support binding more than one watcher per filehandle (they usually
1578 # allow only one watcher per fd, so we dup it to get a different one).
1579 sub _dupfh($$;$$) {
1580 my ($poll, $fh, $r, $w) = @_;
1581
1582 # cygwin requires the fh mode to be matching, unix doesn't
1583 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1584
1585 open my $fh2, $mode, $fh
1586 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1587
1588 # we assume CLOEXEC is already set by perl in all important cases
1589
1590 ($fh2, $rw)
1591 }
1592
1593 =head1 SIMPLIFIED AE API
1594
1595 Starting with version 5.0, AnyEvent officially supports a second, much
1596 simpler, API that is designed to reduce the calling, typing and memory
1597 overhead by using function call syntax and a fixed number of parameters.
1598
1599 See the L<AE> manpage for details.
1600
1601 =cut
1602
1603 package AE;
1604
1605 our $VERSION = $AnyEvent::VERSION;
1606
1607 sub _reset() {
1608 eval q{
1609 # fall back to the main API by default - backends and AnyEvent::Base
1610 # implementations can overwrite these.
1611
1612 sub io($$$) {
1613 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1614 }
1615
1616 sub timer($$$) {
1617 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1618 }
1619
1620 sub signal($$) {
1621 AnyEvent->signal (signal => $_[0], cb => $_[1])
1622 }
1623
1624 sub child($$) {
1625 AnyEvent->child (pid => $_[0], cb => $_[1])
1626 }
1627
1628 sub idle($) {
1629 AnyEvent->idle (cb => $_[0]);
1630 }
1631
1632 sub cv(;&) {
1633 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1634 }
1635
1636 sub now() {
1637 AnyEvent->now
1638 }
1639
1640 sub now_update() {
1641 AnyEvent->now_update
1642 }
1643
1644 sub time() {
1645 AnyEvent->time
1646 }
1647
1648 *postpone = \&AnyEvent::postpone;
1649 *log = \&AnyEvent::log;
1650 };
1651 die if $@;
1652 }
1653
1654 BEGIN { _reset }
1655
1656 package AnyEvent::Base;
1657
1658 # default implementations for many methods
1659
1660 sub time {
1661 eval q{ # poor man's autoloading {}
1662 # probe for availability of Time::HiRes
1663 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1664 *time = sub { Time::HiRes::time () };
1665 *AE::time = \& Time::HiRes::time ;
1666 *now = \&time;
1667 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1668 # if (eval "use POSIX (); (POSIX::times())...
1669 } else {
1670 *time = sub { CORE::time };
1671 *AE::time = sub (){ CORE::time };
1672 *now = \&time;
1673 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1674 }
1675 };
1676 die if $@;
1677
1678 &time
1679 }
1680
1681 *now = \&time;
1682 sub now_update { }
1683
1684 sub _poll {
1685 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1686 }
1687
1688 # default implementation for ->condvar
1689 # in fact, the default should not be overwritten
1690
1691 sub condvar {
1692 eval q{ # poor man's autoloading {}
1693 *condvar = sub {
1694 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1695 };
1696
1697 *AE::cv = sub (;&) {
1698 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1699 };
1700 };
1701 die if $@;
1702
1703 &condvar
1704 }
1705
1706 # default implementation for ->signal
1707
1708 our $HAVE_ASYNC_INTERRUPT;
1709
1710 sub _have_async_interrupt() {
1711 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1712 && eval "use Async::Interrupt 1.02 (); 1")
1713 unless defined $HAVE_ASYNC_INTERRUPT;
1714
1715 $HAVE_ASYNC_INTERRUPT
1716 }
1717
1718 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1719 our (%SIG_ASY, %SIG_ASY_W);
1720 our ($SIG_COUNT, $SIG_TW);
1721
1722 # install a dummy wakeup watcher to reduce signal catching latency
1723 # used by Impls
1724 sub _sig_add() {
1725 unless ($SIG_COUNT++) {
1726 # try to align timer on a full-second boundary, if possible
1727 my $NOW = AE::now;
1728
1729 $SIG_TW = AE::timer
1730 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1731 $MAX_SIGNAL_LATENCY,
1732 sub { } # just for the PERL_ASYNC_CHECK
1733 ;
1734 }
1735 }
1736
1737 sub _sig_del {
1738 undef $SIG_TW
1739 unless --$SIG_COUNT;
1740 }
1741
1742 our $_sig_name_init; $_sig_name_init = sub {
1743 eval q{ # poor man's autoloading {}
1744 undef $_sig_name_init;
1745
1746 if (_have_async_interrupt) {
1747 *sig2num = \&Async::Interrupt::sig2num;
1748 *sig2name = \&Async::Interrupt::sig2name;
1749 } else {
1750 require Config;
1751
1752 my %signame2num;
1753 @signame2num{ split ' ', $Config::Config{sig_name} }
1754 = split ' ', $Config::Config{sig_num};
1755
1756 my @signum2name;
1757 @signum2name[values %signame2num] = keys %signame2num;
1758
1759 *sig2num = sub($) {
1760 $_[0] > 0 ? shift : $signame2num{+shift}
1761 };
1762 *sig2name = sub ($) {
1763 $_[0] > 0 ? $signum2name[+shift] : shift
1764 };
1765 }
1766 };
1767 die if $@;
1768 };
1769
1770 sub sig2num ($) { &$_sig_name_init; &sig2num }
1771 sub sig2name($) { &$_sig_name_init; &sig2name }
1772
1773 sub signal {
1774 eval q{ # poor man's autoloading {}
1775 # probe for availability of Async::Interrupt
1776 if (_have_async_interrupt) {
1777 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1778
1779 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1780 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1781
1782 } else {
1783 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1784
1785 if (AnyEvent::WIN32) {
1786 require AnyEvent::Util;
1787
1788 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1789 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1790 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1791 } else {
1792 pipe $SIGPIPE_R, $SIGPIPE_W;
1793 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1794 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1795
1796 # not strictly required, as $^F is normally 2, but let's make sure...
1797 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1798 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1799 }
1800
1801 $SIGPIPE_R
1802 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1803
1804 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1805 }
1806
1807 *signal = $HAVE_ASYNC_INTERRUPT
1808 ? sub {
1809 my (undef, %arg) = @_;
1810
1811 # async::interrupt
1812 my $signal = sig2num $arg{signal};
1813 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1814
1815 $SIG_ASY{$signal} ||= new Async::Interrupt
1816 cb => sub { undef $SIG_EV{$signal} },
1817 signal => $signal,
1818 pipe => [$SIGPIPE_R->filenos],
1819 pipe_autodrain => 0,
1820 ;
1821
1822 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1823 }
1824 : sub {
1825 my (undef, %arg) = @_;
1826
1827 # pure perl
1828 my $signal = sig2name $arg{signal};
1829 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1830
1831 $SIG{$signal} ||= sub {
1832 local $!;
1833 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1834 undef $SIG_EV{$signal};
1835 };
1836
1837 # can't do signal processing without introducing races in pure perl,
1838 # so limit the signal latency.
1839 _sig_add;
1840
1841 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1842 }
1843 ;
1844
1845 *AnyEvent::Base::signal::DESTROY = sub {
1846 my ($signal, $cb) = @{$_[0]};
1847
1848 _sig_del;
1849
1850 delete $SIG_CB{$signal}{$cb};
1851
1852 $HAVE_ASYNC_INTERRUPT
1853 ? delete $SIG_ASY{$signal}
1854 : # delete doesn't work with older perls - they then
1855 # print weird messages, or just unconditionally exit
1856 # instead of getting the default action.
1857 undef $SIG{$signal}
1858 unless keys %{ $SIG_CB{$signal} };
1859 };
1860
1861 *_signal_exec = sub {
1862 $HAVE_ASYNC_INTERRUPT
1863 ? $SIGPIPE_R->drain
1864 : sysread $SIGPIPE_R, (my $dummy), 9;
1865
1866 while (%SIG_EV) {
1867 for (keys %SIG_EV) {
1868 delete $SIG_EV{$_};
1869 &$_ for values %{ $SIG_CB{$_} || {} };
1870 }
1871 }
1872 };
1873 };
1874 die if $@;
1875
1876 &signal
1877 }
1878
1879 # default implementation for ->child
1880
1881 our %PID_CB;
1882 our $CHLD_W;
1883 our $CHLD_DELAY_W;
1884
1885 # used by many Impl's
1886 sub _emit_childstatus($$) {
1887 my (undef, $rpid, $rstatus) = @_;
1888
1889 $_->($rpid, $rstatus)
1890 for values %{ $PID_CB{$rpid} || {} },
1891 values %{ $PID_CB{0} || {} };
1892 }
1893
1894 sub child {
1895 eval q{ # poor man's autoloading {}
1896 *_sigchld = sub {
1897 my $pid;
1898
1899 AnyEvent->_emit_childstatus ($pid, $?)
1900 while ($pid = waitpid -1, WNOHANG) > 0;
1901 };
1902
1903 *child = sub {
1904 my (undef, %arg) = @_;
1905
1906 my $pid = $arg{pid};
1907 my $cb = $arg{cb};
1908
1909 $PID_CB{$pid}{$cb+0} = $cb;
1910
1911 unless ($CHLD_W) {
1912 $CHLD_W = AE::signal CHLD => \&_sigchld;
1913 # child could be a zombie already, so make at least one round
1914 &_sigchld;
1915 }
1916
1917 bless [$pid, $cb+0], "AnyEvent::Base::child"
1918 };
1919
1920 *AnyEvent::Base::child::DESTROY = sub {
1921 my ($pid, $icb) = @{$_[0]};
1922
1923 delete $PID_CB{$pid}{$icb};
1924 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1925
1926 undef $CHLD_W unless keys %PID_CB;
1927 };
1928 };
1929 die if $@;
1930
1931 &child
1932 }
1933
1934 # idle emulation is done by simply using a timer, regardless
1935 # of whether the process is idle or not, and not letting
1936 # the callback use more than 50% of the time.
1937 sub idle {
1938 eval q{ # poor man's autoloading {}
1939 *idle = sub {
1940 my (undef, %arg) = @_;
1941
1942 my ($cb, $w, $rcb) = $arg{cb};
1943
1944 $rcb = sub {
1945 if ($cb) {
1946 $w = AE::time;
1947 &$cb;
1948 $w = AE::time - $w;
1949
1950 # never use more then 50% of the time for the idle watcher,
1951 # within some limits
1952 $w = 0.0001 if $w < 0.0001;
1953 $w = 5 if $w > 5;
1954
1955 $w = AE::timer $w, 0, $rcb;
1956 } else {
1957 # clean up...
1958 undef $w;
1959 undef $rcb;
1960 }
1961 };
1962
1963 $w = AE::timer 0.05, 0, $rcb;
1964
1965 bless \\$cb, "AnyEvent::Base::idle"
1966 };
1967
1968 *AnyEvent::Base::idle::DESTROY = sub {
1969 undef $${$_[0]};
1970 };
1971 };
1972 die if $@;
1973
1974 &idle
1975 }
1976
1977 package AnyEvent::CondVar;
1978
1979 our @ISA = AnyEvent::CondVar::Base::;
1980
1981 # only to be used for subclassing
1982 sub new {
1983 my $class = shift;
1984 bless AnyEvent->condvar (@_), $class
1985 }
1986
1987 package AnyEvent::CondVar::Base;
1988
1989 #use overload
1990 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1991 # fallback => 1;
1992
1993 # save 300+ kilobytes by dirtily hardcoding overloading
1994 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1995 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1996 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1997 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1998
1999 our $WAITING;
2000
2001 sub _send {
2002 # nop
2003 }
2004
2005 sub _wait {
2006 AnyEvent->_poll until $_[0]{_ae_sent};
2007 }
2008
2009 sub send {
2010 my $cv = shift;
2011 $cv->{_ae_sent} = [@_];
2012 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
2013 $cv->_send;
2014 }
2015
2016 sub croak {
2017 $_[0]{_ae_croak} = $_[1];
2018 $_[0]->send;
2019 }
2020
2021 sub ready {
2022 $_[0]{_ae_sent}
2023 }
2024
2025 sub recv {
2026 unless ($_[0]{_ae_sent}) {
2027 $WAITING
2028 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
2029
2030 local $WAITING = 1;
2031 $_[0]->_wait;
2032 }
2033
2034 $_[0]{_ae_croak}
2035 and Carp::croak $_[0]{_ae_croak};
2036
2037 wantarray
2038 ? @{ $_[0]{_ae_sent} }
2039 : $_[0]{_ae_sent}[0]
2040 }
2041
2042 sub cb {
2043 my $cv = shift;
2044
2045 @_
2046 and $cv->{_ae_cb} = shift
2047 and $cv->{_ae_sent}
2048 and (delete $cv->{_ae_cb})->($cv);
2049
2050 $cv->{_ae_cb}
2051 }
2052
2053 sub begin {
2054 ++$_[0]{_ae_counter};
2055 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2056 }
2057
2058 sub end {
2059 return if --$_[0]{_ae_counter};
2060 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2061 }
2062
2063 # undocumented/compatibility with pre-3.4
2064 *broadcast = \&send;
2065 *wait = \&recv;
2066
2067 =head1 ERROR AND EXCEPTION HANDLING
2068
2069 In general, AnyEvent does not do any error handling - it relies on the
2070 caller to do that if required. The L<AnyEvent::Strict> module (see also
2071 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2072 checking of all AnyEvent methods, however, which is highly useful during
2073 development.
2074
2075 As for exception handling (i.e. runtime errors and exceptions thrown while
2076 executing a callback), this is not only highly event-loop specific, but
2077 also not in any way wrapped by this module, as this is the job of the main
2078 program.
2079
2080 The pure perl event loop simply re-throws the exception (usually
2081 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2082 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2083 so on.
2084
2085 =head1 ENVIRONMENT VARIABLES
2086
2087 AnyEvent supports a number of environment variables that tune the
2088 runtime behaviour. They are usually evaluated when AnyEvent is
2089 loaded, initialised, or a submodule that uses them is loaded. Many of
2090 them also cause AnyEvent to load additional modules - for example,
2091 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2092 loaded.
2093
2094 All the environment variables documented here start with
2095 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2096 namespace. Other modules are encouraged (but by no means required) to use
2097 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2098 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2099 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2100 variables starting with C<AE_>, see below).
2101
2102 All variables can also be set via the C<AE_> prefix, that is, instead
2103 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2104 case there is a clash btween anyevent and another program that uses
2105 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2106 variable to the empty string, as those variables take precedence.
2107
2108 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2109 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2110 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2111 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2112 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2113 is set).
2114
2115 The exact algorithm is currently:
2116
2117 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2118 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2119 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2120
2121 This ensures that child processes will not see the C<AE_> variables.
2122
2123 The following environment variables are currently known to AnyEvent:
2124
2125 =over 4
2126
2127 =item C<PERL_ANYEVENT_VERBOSE>
2128
2129 By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2130 higher (see L<AnyEvent::Log>). You can set this environment variable to a
2131 numerical loglevel to make AnyEvent more (or less) talkative.
2132
2133 If you want to do more than just set the global logging level
2134 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2135 complex specifications.
2136
2137 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2138 everything else at defaults.
2139
2140 When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2141 conditions, such as not being able to load the event model specified by
2142 C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2143 is the minimum recommended level for use during development.
2144
2145 When set to C<7> or higher (info), AnyEvent reports which event model it
2146 chooses.
2147
2148 When set to C<8> or higher (debug), then AnyEvent will report extra
2149 information on which optional modules it loads and how it implements
2150 certain features.
2151
2152 =item C<PERL_ANYEVENT_LOG>
2153
2154 Accepts rather complex logging specifications. For example, you could log
2155 all C<debug> messages of some module to stderr, warnings and above to
2156 stderr, and errors and above to syslog, with:
2157
2158 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2159
2160 For the rather extensive details, see L<AnyEvent::Log>.
2161
2162 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2163 so will take effect even before AnyEvent has initialised itself.
2164
2165 Note that specifying this environment variable causes the L<AnyEvent::Log>
2166 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2167 using the latter saves a few hundred kB of memory unless a module
2168 explicitly needs the extra features of AnyEvent::Log.
2169
2170 =item C<PERL_ANYEVENT_STRICT>
2171
2172 AnyEvent does not do much argument checking by default, as thorough
2173 argument checking is very costly. Setting this variable to a true value
2174 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2175 check the arguments passed to most method calls. If it finds any problems,
2176 it will croak.
2177
2178 In other words, enables "strict" mode.
2179
2180 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2181 >>, it is definitely recommended to keep it off in production. Keeping
2182 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2183 can be very useful, however.
2184
2185 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2186
2187 If this env variable is nonempty, then its contents will be interpreted by
2188 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2189 replacing every occurance of C<$$> by the process pid). The shell object
2190 is saved in C<$AnyEvent::Debug::SHELL>.
2191
2192 This happens when the first watcher is created.
2193
2194 For example, to bind a debug shell on a unix domain socket in
2195 F<< /tmp/debug<pid>.sock >>, you could use this:
2196
2197 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2198 # connect with e.g.: socat readline /tmp/debug123.sock
2199
2200 Or to bind to tcp port 4545 on localhost:
2201
2202 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2203 # connect with e.g.: telnet localhost 4545
2204
2205 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2206 multiuser systems.
2207
2208 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2209
2210 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2211 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2212
2213 =item C<PERL_ANYEVENT_MODEL>
2214
2215 This can be used to specify the event model to be used by AnyEvent, before
2216 auto detection and -probing kicks in.
2217
2218 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2219 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2220 resulting module name is loaded and - if the load was successful - used as
2221 event model backend. If it fails to load then AnyEvent will proceed with
2222 auto detection and -probing.
2223
2224 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2225 nothing gets prepended and the module name is used as-is (hint: C<::> at
2226 the end of a string designates a module name and quotes it appropriately).
2227
2228 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2229 could start your program like this:
2230
2231 PERL_ANYEVENT_MODEL=Perl perl ...
2232
2233 =item C<PERL_ANYEVENT_IO_MODEL>
2234
2235 The current file I/O model - see L<AnyEvent::IO> for more info.
2236
2237 At the moment, only C<Perl> (small, pure-perl, synchronous) and
2238 C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2239 L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2240
2241 =item C<PERL_ANYEVENT_PROTOCOLS>
2242
2243 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2244 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2245 of auto probing).
2246
2247 Must be set to a comma-separated list of protocols or address families,
2248 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2249 used, and preference will be given to protocols mentioned earlier in the
2250 list.
2251
2252 This variable can effectively be used for denial-of-service attacks
2253 against local programs (e.g. when setuid), although the impact is likely
2254 small, as the program has to handle connection and other failures anyways.
2255
2256 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2257 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2258 - only support IPv4, never try to resolve or contact IPv6
2259 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2260 IPv6, but prefer IPv6 over IPv4.
2261
2262 =item C<PERL_ANYEVENT_HOSTS>
2263
2264 This variable, if specified, overrides the F</etc/hosts> file used by
2265 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2266 from that file instead.
2267
2268 =item C<PERL_ANYEVENT_EDNS0>
2269
2270 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2271 DNS. This extension is generally useful to reduce DNS traffic, especially
2272 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2273 packets, which is why it is off by default.
2274
2275 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2276 EDNS0 in its DNS requests.
2277
2278 =item C<PERL_ANYEVENT_MAX_FORKS>
2279
2280 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2281 will create in parallel.
2282
2283 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2284
2285 The default value for the C<max_outstanding> parameter for the default DNS
2286 resolver - this is the maximum number of parallel DNS requests that are
2287 sent to the DNS server.
2288
2289 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2290
2291 Perl has inherently racy signal handling (you can basically choose between
2292 losing signals and memory corruption) - pure perl event loops (including
2293 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2294 have to poll regularly to avoid losing signals.
2295
2296 Some event loops are racy, but don't poll regularly, and some event loops
2297 are written in C but are still racy. For those event loops, AnyEvent
2298 installs a timer that regularly wakes up the event loop.
2299
2300 By default, the interval for this timer is C<10> seconds, but you can
2301 override this delay with this environment variable (or by setting
2302 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2303 watchers).
2304
2305 Lower values increase CPU (and energy) usage, higher values can introduce
2306 long delays when reaping children or waiting for signals.
2307
2308 The L<AnyEvent::Async> module, if available, will be used to avoid this
2309 polling (with most event loops).
2310
2311 =item C<PERL_ANYEVENT_RESOLV_CONF>
2312
2313 The absolute path to a F<resolv.conf>-style file to use instead of
2314 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2315 resolver, or the empty string to select the default configuration.
2316
2317 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2318
2319 When neither C<ca_file> nor C<ca_path> was specified during
2320 L<AnyEvent::TLS> context creation, and either of these environment
2321 variables are nonempty, they will be used to specify CA certificate
2322 locations instead of a system-dependent default.
2323
2324 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2325
2326 When these are set to C<1>, then the respective modules are not
2327 loaded. Mostly good for testing AnyEvent itself.
2328
2329 =back
2330
2331 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2332
2333 This is an advanced topic that you do not normally need to use AnyEvent in
2334 a module. This section is only of use to event loop authors who want to
2335 provide AnyEvent compatibility.
2336
2337 If you need to support another event library which isn't directly
2338 supported by AnyEvent, you can supply your own interface to it by
2339 pushing, before the first watcher gets created, the package name of
2340 the event module and the package name of the interface to use onto
2341 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2342 AnyEvent, so it is reasonably cheap.
2343
2344 Example:
2345
2346 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2347
2348 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2349 package/class when it finds the C<urxvt> package/module is already loaded.
2350
2351 When AnyEvent is loaded and asked to find a suitable event model, it
2352 will first check for the presence of urxvt by trying to C<use> the
2353 C<urxvt::anyevent> module.
2354
2355 The class should provide implementations for all watcher types. See
2356 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2357 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2358 see the sources.
2359
2360 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2361 provide suitable (hopefully) replacements.
2362
2363 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2364 terminal emulator uses the above line as-is. An interface isn't included
2365 in AnyEvent because it doesn't make sense outside the embedded interpreter
2366 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2367 I<rxvt-unicode> distribution.
2368
2369 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2370 condition variables: code blocking while waiting for a condition will
2371 C<die>. This still works with most modules/usages, and blocking calls must
2372 not be done in an interactive application, so it makes sense.
2373
2374 =head1 EXAMPLE PROGRAM
2375
2376 The following program uses an I/O watcher to read data from STDIN, a timer
2377 to display a message once per second, and a condition variable to quit the
2378 program when the user enters quit:
2379
2380 use AnyEvent;
2381
2382 my $cv = AnyEvent->condvar;
2383
2384 my $io_watcher = AnyEvent->io (
2385 fh => \*STDIN,
2386 poll => 'r',
2387 cb => sub {
2388 warn "io event <$_[0]>\n"; # will always output <r>
2389 chomp (my $input = <STDIN>); # read a line
2390 warn "read: $input\n"; # output what has been read
2391 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2392 },
2393 );
2394
2395 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2396 warn "timeout\n"; # print 'timeout' at most every second
2397 });
2398
2399 $cv->recv; # wait until user enters /^q/i
2400
2401 =head1 REAL-WORLD EXAMPLE
2402
2403 Consider the L<Net::FCP> module. It features (among others) the following
2404 API calls, which are to freenet what HTTP GET requests are to http:
2405
2406 my $data = $fcp->client_get ($url); # blocks
2407
2408 my $transaction = $fcp->txn_client_get ($url); # does not block
2409 $transaction->cb ( sub { ... } ); # set optional result callback
2410 my $data = $transaction->result; # possibly blocks
2411
2412 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2413 given URL and waits till the data has arrived. It is defined to be:
2414
2415 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2416
2417 And in fact is automatically generated. This is the blocking API of
2418 L<Net::FCP>, and it works as simple as in any other, similar, module.
2419
2420 More complicated is C<txn_client_get>: It only creates a transaction
2421 (completion, result, ...) object and initiates the transaction.
2422
2423 my $txn = bless { }, Net::FCP::Txn::;
2424
2425 It also creates a condition variable that is used to signal the completion
2426 of the request:
2427
2428 $txn->{finished} = AnyAvent->condvar;
2429
2430 It then creates a socket in non-blocking mode.
2431
2432 socket $txn->{fh}, ...;
2433 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2434 connect $txn->{fh}, ...
2435 and !$!{EWOULDBLOCK}
2436 and !$!{EINPROGRESS}
2437 and Carp::croak "unable to connect: $!\n";
2438
2439 Then it creates a write-watcher which gets called whenever an error occurs
2440 or the connection succeeds:
2441
2442 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2443
2444 And returns this transaction object. The C<fh_ready_w> callback gets
2445 called as soon as the event loop detects that the socket is ready for
2446 writing.
2447
2448 The C<fh_ready_w> method makes the socket blocking again, writes the
2449 request data and replaces the watcher by a read watcher (waiting for reply
2450 data). The actual code is more complicated, but that doesn't matter for
2451 this example:
2452
2453 fcntl $txn->{fh}, F_SETFL, 0;
2454 syswrite $txn->{fh}, $txn->{request}
2455 or die "connection or write error";
2456 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2457
2458 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2459 result and signals any possible waiters that the request has finished:
2460
2461 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2462
2463 if (end-of-file or data complete) {
2464 $txn->{result} = $txn->{buf};
2465 $txn->{finished}->send;
2466 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2467 }
2468
2469 The C<result> method, finally, just waits for the finished signal (if the
2470 request was already finished, it doesn't wait, of course, and returns the
2471 data:
2472
2473 $txn->{finished}->recv;
2474 return $txn->{result};
2475
2476 The actual code goes further and collects all errors (C<die>s, exceptions)
2477 that occurred during request processing. The C<result> method detects
2478 whether an exception as thrown (it is stored inside the $txn object)
2479 and just throws the exception, which means connection errors and other
2480 problems get reported to the code that tries to use the result, not in a
2481 random callback.
2482
2483 All of this enables the following usage styles:
2484
2485 1. Blocking:
2486
2487 my $data = $fcp->client_get ($url);
2488
2489 2. Blocking, but running in parallel:
2490
2491 my @datas = map $_->result,
2492 map $fcp->txn_client_get ($_),
2493 @urls;
2494
2495 Both blocking examples work without the module user having to know
2496 anything about events.
2497
2498 3a. Event-based in a main program, using any supported event module:
2499
2500 use EV;
2501
2502 $fcp->txn_client_get ($url)->cb (sub {
2503 my $txn = shift;
2504 my $data = $txn->result;
2505 ...
2506 });
2507
2508 EV::run;
2509
2510 3b. The module user could use AnyEvent, too:
2511
2512 use AnyEvent;
2513
2514 my $quit = AnyEvent->condvar;
2515
2516 $fcp->txn_client_get ($url)->cb (sub {
2517 ...
2518 $quit->send;
2519 });
2520
2521 $quit->recv;
2522
2523
2524 =head1 BENCHMARKS
2525
2526 To give you an idea of the performance and overheads that AnyEvent adds
2527 over the event loops themselves and to give you an impression of the speed
2528 of various event loops I prepared some benchmarks.
2529
2530 =head2 BENCHMARKING ANYEVENT OVERHEAD
2531
2532 Here is a benchmark of various supported event models used natively and
2533 through AnyEvent. The benchmark creates a lot of timers (with a zero
2534 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2535 which it is), lets them fire exactly once and destroys them again.
2536
2537 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2538 distribution. It uses the L<AE> interface, which makes a real difference
2539 for the EV and Perl backends only.
2540
2541 =head3 Explanation of the columns
2542
2543 I<watcher> is the number of event watchers created/destroyed. Since
2544 different event models feature vastly different performances, each event
2545 loop was given a number of watchers so that overall runtime is acceptable
2546 and similar between tested event loop (and keep them from crashing): Glib
2547 would probably take thousands of years if asked to process the same number
2548 of watchers as EV in this benchmark.
2549
2550 I<bytes> is the number of bytes (as measured by the resident set size,
2551 RSS) consumed by each watcher. This method of measuring captures both C
2552 and Perl-based overheads.
2553
2554 I<create> is the time, in microseconds (millionths of seconds), that it
2555 takes to create a single watcher. The callback is a closure shared between
2556 all watchers, to avoid adding memory overhead. That means closure creation
2557 and memory usage is not included in the figures.
2558
2559 I<invoke> is the time, in microseconds, used to invoke a simple
2560 callback. The callback simply counts down a Perl variable and after it was
2561 invoked "watcher" times, it would C<< ->send >> a condvar once to
2562 signal the end of this phase.
2563
2564 I<destroy> is the time, in microseconds, that it takes to destroy a single
2565 watcher.
2566
2567 =head3 Results
2568
2569 name watchers bytes create invoke destroy comment
2570 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2571 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2572 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2573 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2574 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2575 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2576 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2577 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2578 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2579 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2580 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2581 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2582
2583 =head3 Discussion
2584
2585 The benchmark does I<not> measure scalability of the event loop very
2586 well. For example, a select-based event loop (such as the pure perl one)
2587 can never compete with an event loop that uses epoll when the number of
2588 file descriptors grows high. In this benchmark, all events become ready at
2589 the same time, so select/poll-based implementations get an unnatural speed
2590 boost.
2591
2592 Also, note that the number of watchers usually has a nonlinear effect on
2593 overall speed, that is, creating twice as many watchers doesn't take twice
2594 the time - usually it takes longer. This puts event loops tested with a
2595 higher number of watchers at a disadvantage.
2596
2597 To put the range of results into perspective, consider that on the
2598 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2599 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2600 cycles with POE.
2601
2602 C<EV> is the sole leader regarding speed and memory use, which are both
2603 maximal/minimal, respectively. When using the L<AE> API there is zero
2604 overhead (when going through the AnyEvent API create is about 5-6 times
2605 slower, with other times being equal, so still uses far less memory than
2606 any other event loop and is still faster than Event natively).
2607
2608 The pure perl implementation is hit in a few sweet spots (both the
2609 constant timeout and the use of a single fd hit optimisations in the perl
2610 interpreter and the backend itself). Nevertheless this shows that it
2611 adds very little overhead in itself. Like any select-based backend its
2612 performance becomes really bad with lots of file descriptors (and few of
2613 them active), of course, but this was not subject of this benchmark.
2614
2615 The C<Event> module has a relatively high setup and callback invocation
2616 cost, but overall scores in on the third place.
2617
2618 C<IO::Async> performs admirably well, about on par with C<Event>, even
2619 when using its pure perl backend.
2620
2621 C<Glib>'s memory usage is quite a bit higher, but it features a
2622 faster callback invocation and overall ends up in the same class as
2623 C<Event>. However, Glib scales extremely badly, doubling the number of
2624 watchers increases the processing time by more than a factor of four,
2625 making it completely unusable when using larger numbers of watchers
2626 (note that only a single file descriptor was used in the benchmark, so
2627 inefficiencies of C<poll> do not account for this).
2628
2629 The C<Tk> adaptor works relatively well. The fact that it crashes with
2630 more than 2000 watchers is a big setback, however, as correctness takes
2631 precedence over speed. Nevertheless, its performance is surprising, as the
2632 file descriptor is dup()ed for each watcher. This shows that the dup()
2633 employed by some adaptors is not a big performance issue (it does incur a
2634 hidden memory cost inside the kernel which is not reflected in the figures
2635 above).
2636
2637 C<POE>, regardless of underlying event loop (whether using its pure perl
2638 select-based backend or the Event module, the POE-EV backend couldn't
2639 be tested because it wasn't working) shows abysmal performance and
2640 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2641 as EV watchers, and 10 times as much memory as Event (the high memory
2642 requirements are caused by requiring a session for each watcher). Watcher
2643 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2644 implementation.
2645
2646 The design of the POE adaptor class in AnyEvent can not really account
2647 for the performance issues, though, as session creation overhead is
2648 small compared to execution of the state machine, which is coded pretty
2649 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2650 using multiple sessions is not a good approach, especially regarding
2651 memory usage, even the author of POE could not come up with a faster
2652 design).
2653
2654 =head3 Summary
2655
2656 =over 4
2657
2658 =item * Using EV through AnyEvent is faster than any other event loop
2659 (even when used without AnyEvent), but most event loops have acceptable
2660 performance with or without AnyEvent.
2661
2662 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2663 the actual event loop, only with extremely fast event loops such as EV
2664 does AnyEvent add significant overhead.
2665
2666 =item * You should avoid POE like the plague if you want performance or
2667 reasonable memory usage.
2668
2669 =back
2670
2671 =head2 BENCHMARKING THE LARGE SERVER CASE
2672
2673 This benchmark actually benchmarks the event loop itself. It works by
2674 creating a number of "servers": each server consists of a socket pair, a
2675 timeout watcher that gets reset on activity (but never fires), and an I/O
2676 watcher waiting for input on one side of the socket. Each time the socket
2677 watcher reads a byte it will write that byte to a random other "server".
2678
2679 The effect is that there will be a lot of I/O watchers, only part of which
2680 are active at any one point (so there is a constant number of active
2681 fds for each loop iteration, but which fds these are is random). The
2682 timeout is reset each time something is read because that reflects how
2683 most timeouts work (and puts extra pressure on the event loops).
2684
2685 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2686 (1%) are active. This mirrors the activity of large servers with many
2687 connections, most of which are idle at any one point in time.
2688
2689 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2690 distribution. It uses the L<AE> interface, which makes a real difference
2691 for the EV and Perl backends only.
2692
2693 =head3 Explanation of the columns
2694
2695 I<sockets> is the number of sockets, and twice the number of "servers" (as
2696 each server has a read and write socket end).
2697
2698 I<create> is the time it takes to create a socket pair (which is
2699 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2700
2701 I<request>, the most important value, is the time it takes to handle a
2702 single "request", that is, reading the token from the pipe and forwarding
2703 it to another server. This includes deleting the old timeout and creating
2704 a new one that moves the timeout into the future.
2705
2706 =head3 Results
2707
2708 name sockets create request
2709 EV 20000 62.66 7.99
2710 Perl 20000 68.32 32.64
2711 IOAsync 20000 174.06 101.15 epoll
2712 IOAsync 20000 174.67 610.84 poll
2713 Event 20000 202.69 242.91
2714 Glib 20000 557.01 1689.52
2715 POE 20000 341.54 12086.32 uses POE::Loop::Event
2716
2717 =head3 Discussion
2718
2719 This benchmark I<does> measure scalability and overall performance of the
2720 particular event loop.
2721
2722 EV is again fastest. Since it is using epoll on my system, the setup time
2723 is relatively high, though.
2724
2725 Perl surprisingly comes second. It is much faster than the C-based event
2726 loops Event and Glib.
2727
2728 IO::Async performs very well when using its epoll backend, and still quite
2729 good compared to Glib when using its pure perl backend.
2730
2731 Event suffers from high setup time as well (look at its code and you will
2732 understand why). Callback invocation also has a high overhead compared to
2733 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2734 uses select or poll in basically all documented configurations.
2735
2736 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2737 clearly fails to perform with many filehandles or in busy servers.
2738
2739 POE is still completely out of the picture, taking over 1000 times as long
2740 as EV, and over 100 times as long as the Perl implementation, even though
2741 it uses a C-based event loop in this case.
2742
2743 =head3 Summary
2744
2745 =over 4
2746
2747 =item * The pure perl implementation performs extremely well.
2748
2749 =item * Avoid Glib or POE in large projects where performance matters.
2750
2751 =back
2752
2753 =head2 BENCHMARKING SMALL SERVERS
2754
2755 While event loops should scale (and select-based ones do not...) even to
2756 large servers, most programs we (or I :) actually write have only a few
2757 I/O watchers.
2758
2759 In this benchmark, I use the same benchmark program as in the large server
2760 case, but it uses only eight "servers", of which three are active at any
2761 one time. This should reflect performance for a small server relatively
2762 well.
2763
2764 The columns are identical to the previous table.
2765
2766 =head3 Results
2767
2768 name sockets create request
2769 EV 16 20.00 6.54
2770 Perl 16 25.75 12.62
2771 Event 16 81.27 35.86
2772 Glib 16 32.63 15.48
2773 POE 16 261.87 276.28 uses POE::Loop::Event
2774
2775 =head3 Discussion
2776
2777 The benchmark tries to test the performance of a typical small
2778 server. While knowing how various event loops perform is interesting, keep
2779 in mind that their overhead in this case is usually not as important, due
2780 to the small absolute number of watchers (that is, you need efficiency and
2781 speed most when you have lots of watchers, not when you only have a few of
2782 them).
2783
2784 EV is again fastest.
2785
2786 Perl again comes second. It is noticeably faster than the C-based event
2787 loops Event and Glib, although the difference is too small to really
2788 matter.
2789
2790 POE also performs much better in this case, but is is still far behind the
2791 others.
2792
2793 =head3 Summary
2794
2795 =over 4
2796
2797 =item * C-based event loops perform very well with small number of
2798 watchers, as the management overhead dominates.
2799
2800 =back
2801
2802 =head2 THE IO::Lambda BENCHMARK
2803
2804 Recently I was told about the benchmark in the IO::Lambda manpage, which
2805 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2806 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2807 shouldn't come as a surprise to anybody). As such, the benchmark is
2808 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2809 very optimal. But how would AnyEvent compare when used without the extra
2810 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2811
2812 The benchmark itself creates an echo-server, and then, for 500 times,
2813 connects to the echo server, sends a line, waits for the reply, and then
2814 creates the next connection. This is a rather bad benchmark, as it doesn't
2815 test the efficiency of the framework or much non-blocking I/O, but it is a
2816 benchmark nevertheless.
2817
2818 name runtime
2819 Lambda/select 0.330 sec
2820 + optimized 0.122 sec
2821 Lambda/AnyEvent 0.327 sec
2822 + optimized 0.138 sec
2823 Raw sockets/select 0.077 sec
2824 POE/select, components 0.662 sec
2825 POE/select, raw sockets 0.226 sec
2826 POE/select, optimized 0.404 sec
2827
2828 AnyEvent/select/nb 0.085 sec
2829 AnyEvent/EV/nb 0.068 sec
2830 +state machine 0.134 sec
2831
2832 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2833 benchmarks actually make blocking connects and use 100% blocking I/O,
2834 defeating the purpose of an event-based solution. All of the newly
2835 written AnyEvent benchmarks use 100% non-blocking connects (using
2836 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2837 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2838 generally require a lot more bookkeeping and event handling than blocking
2839 connects (which involve a single syscall only).
2840
2841 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2842 offers similar expressive power as POE and IO::Lambda, using conventional
2843 Perl syntax. This means that both the echo server and the client are 100%
2844 non-blocking, further placing it at a disadvantage.
2845
2846 As you can see, the AnyEvent + EV combination even beats the
2847 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2848 backend easily beats IO::Lambda and POE.
2849
2850 And even the 100% non-blocking version written using the high-level (and
2851 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2852 higher level ("unoptimised") abstractions by a large margin, even though
2853 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2854
2855 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2856 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2857 part of the IO::Lambda distribution and were used without any changes.
2858
2859
2860 =head1 SIGNALS
2861
2862 AnyEvent currently installs handlers for these signals:
2863
2864 =over 4
2865
2866 =item SIGCHLD
2867
2868 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2869 emulation for event loops that do not support them natively. Also, some
2870 event loops install a similar handler.
2871
2872 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2873 AnyEvent will reset it to default, to avoid losing child exit statuses.
2874
2875 =item SIGPIPE
2876
2877 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2878 when AnyEvent gets loaded.
2879
2880 The rationale for this is that AnyEvent users usually do not really depend
2881 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2882 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2883 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2884 some random socket.
2885
2886 The rationale for installing a no-op handler as opposed to ignoring it is
2887 that this way, the handler will be restored to defaults on exec.
2888
2889 Feel free to install your own handler, or reset it to defaults.
2890
2891 =back
2892
2893 =cut
2894
2895 undef $SIG{CHLD}
2896 if $SIG{CHLD} eq 'IGNORE';
2897
2898 $SIG{PIPE} = sub { }
2899 unless defined $SIG{PIPE};
2900
2901 =head1 RECOMMENDED/OPTIONAL MODULES
2902
2903 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2904 its built-in modules) are required to use it.
2905
2906 That does not mean that AnyEvent won't take advantage of some additional
2907 modules if they are installed.
2908
2909 This section explains which additional modules will be used, and how they
2910 affect AnyEvent's operation.
2911
2912 =over 4
2913
2914 =item L<Async::Interrupt>
2915
2916 This slightly arcane module is used to implement fast signal handling: To
2917 my knowledge, there is no way to do completely race-free and quick
2918 signal handling in pure perl. To ensure that signals still get
2919 delivered, AnyEvent will start an interval timer to wake up perl (and
2920 catch the signals) with some delay (default is 10 seconds, look for
2921 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2922
2923 If this module is available, then it will be used to implement signal
2924 catching, which means that signals will not be delayed, and the event loop
2925 will not be interrupted regularly, which is more efficient (and good for
2926 battery life on laptops).
2927
2928 This affects not just the pure-perl event loop, but also other event loops
2929 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2930
2931 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2932 and either employ their own workarounds (POE) or use AnyEvent's workaround
2933 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2934 does nothing for those backends.
2935
2936 =item L<EV>
2937
2938 This module isn't really "optional", as it is simply one of the backend
2939 event loops that AnyEvent can use. However, it is simply the best event
2940 loop available in terms of features, speed and stability: It supports
2941 the AnyEvent API optimally, implements all the watcher types in XS, does
2942 automatic timer adjustments even when no monotonic clock is available,
2943 can take avdantage of advanced kernel interfaces such as C<epoll> and
2944 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2945 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2946
2947 If you only use backends that rely on another event loop (e.g. C<Tk>),
2948 then this module will do nothing for you.
2949
2950 =item L<Guard>
2951
2952 The guard module, when used, will be used to implement
2953 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2954 lot less memory), but otherwise doesn't affect guard operation much. It is
2955 purely used for performance.
2956
2957 =item L<JSON> and L<JSON::XS>
2958
2959 One of these modules is required when you want to read or write JSON data
2960 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2961 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2962
2963 =item L<Net::SSLeay>
2964
2965 Implementing TLS/SSL in Perl is certainly interesting, but not very
2966 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2967 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2968
2969 =item L<Time::HiRes>
2970
2971 This module is part of perl since release 5.008. It will be used when the
2972 chosen event library does not come with a timing source of its own. The
2973 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2974 try to use a monotonic clock for timing stability.
2975
2976 =item L<AnyEvent::AIO> (and L<IO::AIO>)
2977
2978 The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2979 stopping programs while they access the disk, which is fine for a lot of
2980 programs.
2981
2982 Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2983 a true asynchronous implementation, so event processing can continue even
2984 while waiting for disk I/O.
2985
2986 =back
2987
2988
2989 =head1 FORK
2990
2991 Most event libraries are not fork-safe. The ones who are usually are
2992 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2993 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2994 are usually badly thought-out hacks that are incompatible with fork in
2995 one way or another. Only L<EV> is fully fork-aware and ensures that you
2996 continue event-processing in both parent and child (or both, if you know
2997 what you are doing).
2998
2999 This means that, in general, you cannot fork and do event processing in
3000 the child if the event library was initialised before the fork (which
3001 usually happens when the first AnyEvent watcher is created, or the library
3002 is loaded).
3003
3004 If you have to fork, you must either do so I<before> creating your first
3005 watcher OR you must not use AnyEvent at all in the child OR you must do
3006 something completely out of the scope of AnyEvent (see below).
3007
3008 The problem of doing event processing in the parent I<and> the child
3009 is much more complicated: even for backends that I<are> fork-aware or
3010 fork-safe, their behaviour is not usually what you want: fork clones all
3011 watchers, that means all timers, I/O watchers etc. are active in both
3012 parent and child, which is almost never what you want. Using C<exec>
3013 to start worker children from some kind of manage prrocess is usually
3014 preferred, because it is much easier and cleaner, at the expense of having
3015 to have another binary.
3016
3017 In addition to logical problems with fork, there are also implementation
3018 problems. For example, on POSIX systems, you cannot fork at all in Perl
3019 code if a thread (I am talking of pthreads here) was ever created in the
3020 process, and this is just the tip of the iceberg. In general, using fork
3021 from Perl is difficult, and attempting to use fork without an exec to
3022 implement some kind of parallel processing is almost certainly doomed.
3023
3024 To safely fork and exec, you should use a module such as
3025 L<Proc::FastSpawn> that let's you safely fork and exec new processes.
3026
3027 If you want to do multiprocessing using processes, you can
3028 look at the L<AnyEvent::Fork> module (and some related modules
3029 such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
3030 L<AnyEvent::Fork::Remote>). This module allows you to safely create
3031 subprocesses without any limitations - you can use X11 toolkits or
3032 AnyEvent in the children created by L<AnyEvent::Fork> safely and without
3033 any special precautions.
3034
3035
3036 =head1 SECURITY CONSIDERATIONS
3037
3038 AnyEvent can be forced to load any event model via
3039 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
3040 execute arbitrary code or directly gain access, it can easily be used to
3041 make the program hang or malfunction in subtle ways, as AnyEvent watchers
3042 will not be active when the program uses a different event model than
3043 specified in the variable.
3044
3045 You can make AnyEvent completely ignore this variable by deleting it
3046 before the first watcher gets created, e.g. with a C<BEGIN> block:
3047
3048 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
3049
3050 use AnyEvent;
3051
3052 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
3053 be used to probe what backend is used and gain other information (which is
3054 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
3055 $ENV{PERL_ANYEVENT_STRICT}.
3056
3057 Note that AnyEvent will remove I<all> environment variables starting with
3058 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3059 enabled.
3060
3061
3062 =head1 BUGS
3063
3064 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
3065 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
3066 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
3067 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3068 pronounced).
3069
3070
3071 =head1 SEE ALSO
3072
3073 Tutorial/Introduction: L<AnyEvent::Intro>.
3074
3075 FAQ: L<AnyEvent::FAQ>.
3076
3077 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3078 (simply logging).
3079
3080 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3081 L<AnyEvent::Debug> (interactive shell, watcher tracing).
3082
3083 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3084 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3085 L<Qt>, L<POE>, L<FLTK>, L<Cocoa::EventLoop>, L<UV>.
3086
3087 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3088 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3089 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3090 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<AnyEvent::Impl::Irssi>,
3091 L<AnyEvent::Impl::FLTK>, L<AnyEvent::Impl::Cocoa>, L<AnyEvent::Impl::UV>.
3092
3093 Non-blocking handles, pipes, stream sockets, TCP clients and
3094 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3095
3096 Asynchronous File I/O: L<AnyEvent::IO>.
3097
3098 Asynchronous DNS: L<AnyEvent::DNS>.
3099
3100 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3101
3102 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3103 L<AnyEvent::HTTP>.
3104
3105
3106 =head1 AUTHOR
3107
3108 Marc Lehmann <schmorp@schmorp.de>
3109 http://anyevent.schmorp.de
3110
3111 =cut
3112
3113 1
3114