--- AnyEvent/lib/AnyEvent.pm 2008/04/27 19:36:55 1.101 +++ AnyEvent/lib/AnyEvent.pm 2008/04/29 07:15:49 1.103 @@ -1073,17 +1073,22 @@ hidden memory cost inside the kernel which is not reflected in the figures above). -C, regardless of underlying event loop (whether using its pure -perl select-based backend or the Event module, the POE-EV backend -couldn't be tested because it wasn't working) shows abysmal performance -and memory usage: Watchers use almost 30 times as much memory as -EV watchers, and 10 times as much memory as Event (the high memory +C, regardless of underlying event loop (whether using its pure perl +select-based backend or the Event module, the POE-EV backend couldn't +be tested because it wasn't working) shows abysmal performance and +memory usage with AnyEvent: Watchers use almost 30 times as much memory +as EV watchers, and 10 times as much memory as Event (the high memory requirements are caused by requiring a session for each watcher). Watcher invocation speed is almost 900 times slower than with AnyEvent's pure perl -implementation. The design of the POE adaptor class in AnyEvent can not -really account for this, as session creation overhead is small compared -to execution of the state machine, which is coded pretty optimally within -L. POE simply seems to be abysmally slow. +implementation. + +The design of the POE adaptor class in AnyEvent can not really account +for the performance issues, though, as session creation overhead is +small compared to execution of the state machine, which is coded pretty +optimally within L (and while everybody agrees that +using multiple sessions is not a good approach, especially regarding +memory usage, even the author of POE could not come up with a faster +design). =head3 Summary @@ -1172,8 +1177,7 @@ =over 4 -=item * The pure perl implementation performs extremely well, considering -that it uses select. +=item * The pure perl implementation performs extremely well. =item * Avoid Glib or POE in large projects where performance matters. @@ -1212,12 +1216,9 @@ EV is again fastest. -The C-based event loops Event and Glib come in second this time, as the -overhead of running an iteration is much smaller in C than in Perl (little -code to execute in the inner loop, and perl's function calling overhead is -high, and updating all the data structures is costly). - -The pure perl event loop is much slower, but still competitive. +Perl again comes second. It is noticably faster than the C-based event +loops Event and Glib, although the difference is too small to really +matter. POE also performs much better in this case, but is is still far behind the others.