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Revision: 1.133
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# Content
1 =head1 => NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6
7 =head1 SYNOPSIS
8
9 use AnyEvent;
10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub {
12 ...
13 });
14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24
25 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26 nowadays. So what is different about AnyEvent?
27
28 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29 policy> and AnyEvent is I<small and efficient>.
30
31 First and foremost, I<AnyEvent is not an event model> itself, it only
32 interfaces to whatever event model the main program happens to use in a
33 pragmatic way. For event models and certain classes of immortals alike,
34 the statement "there can only be one" is a bitter reality: In general,
35 only one event loop can be active at the same time in a process. AnyEvent
36 helps hiding the differences between those event loops.
37
38 The goal of AnyEvent is to offer module authors the ability to do event
39 programming (waiting for I/O or timer events) without subscribing to a
40 religion, a way of living, and most importantly: without forcing your
41 module users into the same thing by forcing them to use the same event
42 model you use.
43
44 For modules like POE or IO::Async (which is a total misnomer as it is
45 actually doing all I/O I<synchronously>...), using them in your module is
46 like joining a cult: After you joined, you are dependent on them and you
47 cannot use anything else, as it is simply incompatible to everything that
48 isn't itself. What's worse, all the potential users of your module are
49 I<also> forced to use the same event loop you use.
50
51 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53 with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if
54 your module uses one of those, every user of your module has to use it,
55 too. But if your module uses AnyEvent, it works transparently with all
56 event models it supports (including stuff like POE and IO::Async, as long
57 as those use one of the supported event loops. It is trivial to add new
58 event loops to AnyEvent, too, so it is future-proof).
59
60 In addition to being free of having to use I<the one and only true event
61 model>, AnyEvent also is free of bloat and policy: with POE or similar
62 modules, you get an enormous amount of code and strict rules you have to
63 follow. AnyEvent, on the other hand, is lean and up to the point, by only
64 offering the functionality that is necessary, in as thin as a wrapper as
65 technically possible.
66
67 Of course, if you want lots of policy (this can arguably be somewhat
68 useful) and you want to force your users to use the one and only event
69 model, you should I<not> use this module.
70
71 =head1 DESCRIPTION
72
73 L<AnyEvent> provides an identical interface to multiple event loops. This
74 allows module authors to utilise an event loop without forcing module
75 users to use the same event loop (as only a single event loop can coexist
76 peacefully at any one time).
77
78 The interface itself is vaguely similar, but not identical to the L<Event>
79 module.
80
81 During the first call of any watcher-creation method, the module tries
82 to detect the currently loaded event loop by probing whether one of the
83 following modules is already loaded: L<EV>,
84 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
85 L<POE>. The first one found is used. If none are found, the module tries
86 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
87 adaptor should always succeed) in the order given. The first one that can
88 be successfully loaded will be used. If, after this, still none could be
89 found, AnyEvent will fall back to a pure-perl event loop, which is not
90 very efficient, but should work everywhere.
91
92 Because AnyEvent first checks for modules that are already loaded, loading
93 an event model explicitly before first using AnyEvent will likely make
94 that model the default. For example:
95
96 use Tk;
97 use AnyEvent;
98
99 # .. AnyEvent will likely default to Tk
100
101 The I<likely> means that, if any module loads another event model and
102 starts using it, all bets are off. Maybe you should tell their authors to
103 use AnyEvent so their modules work together with others seamlessly...
104
105 The pure-perl implementation of AnyEvent is called
106 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107 explicitly.
108
109 =head1 WATCHERS
110
111 AnyEvent has the central concept of a I<watcher>, which is an object that
112 stores relevant data for each kind of event you are waiting for, such as
113 the callback to call, the file handle to watch, etc.
114
115 These watchers are normal Perl objects with normal Perl lifetime. After
116 creating a watcher it will immediately "watch" for events and invoke the
117 callback when the event occurs (of course, only when the event model
118 is in control).
119
120 To disable the watcher you have to destroy it (e.g. by setting the
121 variable you store it in to C<undef> or otherwise deleting all references
122 to it).
123
124 All watchers are created by calling a method on the C<AnyEvent> class.
125
126 Many watchers either are used with "recursion" (repeating timers for
127 example), or need to refer to their watcher object in other ways.
128
129 An any way to achieve that is this pattern:
130
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it
133 undef $w;
134 });
135
136 Note that C<my $w; $w => combination. This is necessary because in Perl,
137 my variables are only visible after the statement in which they are
138 declared.
139
140 =head2 I/O WATCHERS
141
142 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143 with the following mandatory key-value pairs as arguments:
144
145 C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
146 for events. C<poll> must be a string that is either C<r> or C<w>,
147 which creates a watcher waiting for "r"eadable or "w"ritable events,
148 respectively. C<cb> is the callback to invoke each time the file handle
149 becomes ready.
150
151 Although the callback might get passed parameters, their value and
152 presence is undefined and you cannot rely on them. Portable AnyEvent
153 callbacks cannot use arguments passed to I/O watcher callbacks.
154
155 The I/O watcher might use the underlying file descriptor or a copy of it.
156 You must not close a file handle as long as any watcher is active on the
157 underlying file descriptor.
158
159 Some event loops issue spurious readyness notifications, so you should
160 always use non-blocking calls when reading/writing from/to your file
161 handles.
162
163 Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>);
168 warn "read: $input\n";
169 undef $w;
170 });
171
172 =head2 TIME WATCHERS
173
174 You can create a time watcher by calling the C<< AnyEvent->timer >>
175 method with the following mandatory arguments:
176
177 C<after> specifies after how many seconds (fractional values are
178 supported) the callback should be invoked. C<cb> is the callback to invoke
179 in that case.
180
181 Although the callback might get passed parameters, their value and
182 presence is undefined and you cannot rely on them. Portable AnyEvent
183 callbacks cannot use arguments passed to time watcher callbacks.
184
185 The timer callback will be invoked at most once: if you want a repeating
186 timer you have to create a new watcher (this is a limitation by both Tk
187 and Glib).
188
189 Example:
190
191 # fire an event after 7.7 seconds
192 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n";
194 });
195
196 # to cancel the timer:
197 undef $w;
198
199 Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second
202 my $w;
203
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb);
207 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211
212 =head3 TIMING ISSUES
213
214 There are two ways to handle timers: based on real time (relative, "fire
215 in 10 seconds") and based on wallclock time (absolute, "fire at 12
216 o'clock").
217
218 While most event loops expect timers to specified in a relative way, they
219 use absolute time internally. This makes a difference when your clock
220 "jumps", for example, when ntp decides to set your clock backwards from
221 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222 fire "after" a second might actually take six years to finally fire.
223
224 AnyEvent cannot compensate for this. The only event loop that is conscious
225 about these issues is L<EV>, which offers both relative (ev_timer, based
226 on true relative time) and absolute (ev_periodic, based on wallclock time)
227 timers.
228
229 AnyEvent always prefers relative timers, if available, matching the
230 AnyEvent API.
231
232 =head2 SIGNAL WATCHERS
233
234 You can watch for signals using a signal watcher, C<signal> is the signal
235 I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236 be invoked whenever a signal occurs.
237
238 Although the callback might get passed parameters, their value and
239 presence is undefined and you cannot rely on them. Portable AnyEvent
240 callbacks cannot use arguments passed to signal watcher callbacks.
241
242 Multiple signal occurrences can be clumped together into one callback
243 invocation, and callback invocation will be synchronous. Synchronous means
244 that it might take a while until the signal gets handled by the process,
245 but it is guaranteed not to interrupt any other callbacks.
246
247 The main advantage of using these watchers is that you can share a signal
248 between multiple watchers.
249
250 This watcher might use C<%SIG>, so programs overwriting those signals
251 directly will likely not work correctly.
252
253 Example: exit on SIGINT
254
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256
257 =head2 CHILD PROCESS WATCHERS
258
259 You can also watch on a child process exit and catch its exit status.
260
261 The child process is specified by the C<pid> argument (if set to C<0>, it
262 watches for any child process exit). The watcher will trigger as often
263 as status change for the child are received. This works by installing a
264 signal handler for C<SIGCHLD>. The callback will be called with the pid
265 and exit status (as returned by waitpid), so unlike other watcher types,
266 you I<can> rely on child watcher callback arguments.
267
268 There is a slight catch to child watchers, however: you usually start them
269 I<after> the child process was created, and this means the process could
270 have exited already (and no SIGCHLD will be sent anymore).
271
272 Not all event models handle this correctly (POE doesn't), but even for
273 event models that I<do> handle this correctly, they usually need to be
274 loaded before the process exits (i.e. before you fork in the first place).
275
276 This means you cannot create a child watcher as the very first thing in an
277 AnyEvent program, you I<have> to create at least one watcher before you
278 C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280 Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 my $pid = fork or exit 5;
285
286 my $w = AnyEvent->child (
287 pid => $pid,
288 cb => sub {
289 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status";
291 $done->send;
292 },
293 );
294
295 # do something else, then wait for process exit
296 $done->recv;
297
298 =head2 CONDITION VARIABLES
299
300 If you are familiar with some event loops you will know that all of them
301 require you to run some blocking "loop", "run" or similar function that
302 will actively watch for new events and call your callbacks.
303
304 AnyEvent is different, it expects somebody else to run the event loop and
305 will only block when necessary (usually when told by the user).
306
307 The instrument to do that is called a "condition variable", so called
308 because they represent a condition that must become true.
309
310 Condition variables can be created by calling the C<< AnyEvent->condvar
311 >> method, usually without arguments. The only argument pair allowed is
312 C<cb>, which specifies a callback to be called when the condition variable
313 becomes true.
314
315 After creation, the condition variable is "false" until it becomes "true"
316 by calling the C<send> method (or calling the condition variable as if it
317 were a callback).
318
319 Condition variables are similar to callbacks, except that you can
320 optionally wait for them. They can also be called merge points - points
321 in time where multiple outstanding events have been processed. And yet
322 another way to call them is transactions - each condition variable can be
323 used to represent a transaction, which finishes at some point and delivers
324 a result.
325
326 Condition variables are very useful to signal that something has finished,
327 for example, if you write a module that does asynchronous http requests,
328 then a condition variable would be the ideal candidate to signal the
329 availability of results. The user can either act when the callback is
330 called or can synchronously C<< ->recv >> for the results.
331
332 You can also use them to simulate traditional event loops - for example,
333 you can block your main program until an event occurs - for example, you
334 could C<< ->recv >> in your main program until the user clicks the Quit
335 button of your app, which would C<< ->send >> the "quit" event.
336
337 Note that condition variables recurse into the event loop - if you have
338 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
339 lose. Therefore, condition variables are good to export to your caller, but
340 you should avoid making a blocking wait yourself, at least in callbacks,
341 as this asks for trouble.
342
343 Condition variables are represented by hash refs in perl, and the keys
344 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
345 easy (it is often useful to build your own transaction class on top of
346 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
347 it's C<new> method in your own C<new> method.
348
349 There are two "sides" to a condition variable - the "producer side" which
350 eventually calls C<< -> send >>, and the "consumer side", which waits
351 for the send to occur.
352
353 Example: wait for a timer.
354
355 # wait till the result is ready
356 my $result_ready = AnyEvent->condvar;
357
358 # do something such as adding a timer
359 # or socket watcher the calls $result_ready->send
360 # when the "result" is ready.
361 # in this case, we simply use a timer:
362 my $w = AnyEvent->timer (
363 after => 1,
364 cb => sub { $result_ready->send },
365 );
366
367 # this "blocks" (while handling events) till the callback
368 # calls send
369 $result_ready->recv;
370
371 Example: wait for a timer, but take advantage of the fact that
372 condition variables are also code references.
373
374 my $done = AnyEvent->condvar;
375 my $delay = AnyEvent->timer (after => 5, cb => $done);
376 $done->recv;
377
378 =head3 METHODS FOR PRODUCERS
379
380 These methods should only be used by the producing side, i.e. the
381 code/module that eventually sends the signal. Note that it is also
382 the producer side which creates the condvar in most cases, but it isn't
383 uncommon for the consumer to create it as well.
384
385 =over 4
386
387 =item $cv->send (...)
388
389 Flag the condition as ready - a running C<< ->recv >> and all further
390 calls to C<recv> will (eventually) return after this method has been
391 called. If nobody is waiting the send will be remembered.
392
393 If a callback has been set on the condition variable, it is called
394 immediately from within send.
395
396 Any arguments passed to the C<send> call will be returned by all
397 future C<< ->recv >> calls.
398
399 Condition variables are overloaded so one can call them directly (as a
400 code reference). Calling them directly is the same as calling C<send>.
401
402 =item $cv->croak ($error)
403
404 Similar to send, but causes all call's to C<< ->recv >> to invoke
405 C<Carp::croak> with the given error message/object/scalar.
406
407 This can be used to signal any errors to the condition variable
408 user/consumer.
409
410 =item $cv->begin ([group callback])
411
412 =item $cv->end
413
414 These two methods are EXPERIMENTAL and MIGHT CHANGE.
415
416 These two methods can be used to combine many transactions/events into
417 one. For example, a function that pings many hosts in parallel might want
418 to use a condition variable for the whole process.
419
420 Every call to C<< ->begin >> will increment a counter, and every call to
421 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
422 >>, the (last) callback passed to C<begin> will be executed. That callback
423 is I<supposed> to call C<< ->send >>, but that is not required. If no
424 callback was set, C<send> will be called without any arguments.
425
426 Let's clarify this with the ping example:
427
428 my $cv = AnyEvent->condvar;
429
430 my %result;
431 $cv->begin (sub { $cv->send (\%result) });
432
433 for my $host (@list_of_hosts) {
434 $cv->begin;
435 ping_host_then_call_callback $host, sub {
436 $result{$host} = ...;
437 $cv->end;
438 };
439 }
440
441 $cv->end;
442
443 This code fragment supposedly pings a number of hosts and calls
444 C<send> after results for all then have have been gathered - in any
445 order. To achieve this, the code issues a call to C<begin> when it starts
446 each ping request and calls C<end> when it has received some result for
447 it. Since C<begin> and C<end> only maintain a counter, the order in which
448 results arrive is not relevant.
449
450 There is an additional bracketing call to C<begin> and C<end> outside the
451 loop, which serves two important purposes: first, it sets the callback
452 to be called once the counter reaches C<0>, and second, it ensures that
453 C<send> is called even when C<no> hosts are being pinged (the loop
454 doesn't execute once).
455
456 This is the general pattern when you "fan out" into multiple subrequests:
457 use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
458 is called at least once, and then, for each subrequest you start, call
459 C<begin> and for each subrequest you finish, call C<end>.
460
461 =back
462
463 =head3 METHODS FOR CONSUMERS
464
465 These methods should only be used by the consuming side, i.e. the
466 code awaits the condition.
467
468 =over 4
469
470 =item $cv->recv
471
472 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
473 >> methods have been called on c<$cv>, while servicing other watchers
474 normally.
475
476 You can only wait once on a condition - additional calls are valid but
477 will return immediately.
478
479 If an error condition has been set by calling C<< ->croak >>, then this
480 function will call C<croak>.
481
482 In list context, all parameters passed to C<send> will be returned,
483 in scalar context only the first one will be returned.
484
485 Not all event models support a blocking wait - some die in that case
486 (programs might want to do that to stay interactive), so I<if you are
487 using this from a module, never require a blocking wait>, but let the
488 caller decide whether the call will block or not (for example, by coupling
489 condition variables with some kind of request results and supporting
490 callbacks so the caller knows that getting the result will not block,
491 while still supporting blocking waits if the caller so desires).
492
493 Another reason I<never> to C<< ->recv >> in a module is that you cannot
494 sensibly have two C<< ->recv >>'s in parallel, as that would require
495 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
496 can supply.
497
498 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
499 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
500 versions and also integrates coroutines into AnyEvent, making blocking
501 C<< ->recv >> calls perfectly safe as long as they are done from another
502 coroutine (one that doesn't run the event loop).
503
504 You can ensure that C<< -recv >> never blocks by setting a callback and
505 only calling C<< ->recv >> from within that callback (or at a later
506 time). This will work even when the event loop does not support blocking
507 waits otherwise.
508
509 =item $bool = $cv->ready
510
511 Returns true when the condition is "true", i.e. whether C<send> or
512 C<croak> have been called.
513
514 =item $cb = $cv->cb ([new callback])
515
516 This is a mutator function that returns the callback set and optionally
517 replaces it before doing so.
518
519 The callback will be called when the condition becomes "true", i.e. when
520 C<send> or C<croak> are called. Calling C<recv> inside the callback
521 or at any later time is guaranteed not to block.
522
523 =back
524
525 =head3 MAINLOOP EMULATION
526
527 Sometimes (often for short test scripts, or even standalone programs
528 who only want to use AnyEvent), you I<do> want your program to block
529 indefinitely in some event loop.
530
531 In that case, you cna use a condition variable like this:
532
533 AnyEvent->condvar->recv;
534
535 This has the effect of entering the event loop and looping forever.
536
537 Note that usually your program has some exit condition, in which case
538 it is better to use the "traditional" approach of storing a condition
539 variable, waiting for it, and sending it when the program should exit
540 cleanly.
541
542
543 =head1 GLOBAL VARIABLES AND FUNCTIONS
544
545 =over 4
546
547 =item $AnyEvent::MODEL
548
549 Contains C<undef> until the first watcher is being created. Then it
550 contains the event model that is being used, which is the name of the
551 Perl class implementing the model. This class is usually one of the
552 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
553 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
554
555 The known classes so far are:
556
557 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
558 AnyEvent::Impl::Event based on Event, second best choice.
559 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
560 AnyEvent::Impl::Glib based on Glib, third-best choice.
561 AnyEvent::Impl::Tk based on Tk, very bad choice.
562 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
563 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
564 AnyEvent::Impl::POE based on POE, not generic enough for full support.
565
566 There is no support for WxWidgets, as WxWidgets has no support for
567 watching file handles. However, you can use WxWidgets through the
568 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
569 second, which was considered to be too horrible to even consider for
570 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
571 it's adaptor.
572
573 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
574 autodetecting them.
575
576 =item AnyEvent::detect
577
578 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
579 if necessary. You should only call this function right before you would
580 have created an AnyEvent watcher anyway, that is, as late as possible at
581 runtime.
582
583 =item $guard = AnyEvent::post_detect { BLOCK }
584
585 Arranges for the code block to be executed as soon as the event model is
586 autodetected (or immediately if this has already happened).
587
588 If called in scalar or list context, then it creates and returns an object
589 that automatically removes the callback again when it is destroyed. See
590 L<Coro::BDB> for a case where this is useful.
591
592 =item @AnyEvent::post_detect
593
594 If there are any code references in this array (you can C<push> to it
595 before or after loading AnyEvent), then they will called directly after
596 the event loop has been chosen.
597
598 You should check C<$AnyEvent::MODEL> before adding to this array, though:
599 if it contains a true value then the event loop has already been detected,
600 and the array will be ignored.
601
602 Best use C<AnyEvent::post_detect { BLOCK }> instead.
603
604 =back
605
606 =head1 WHAT TO DO IN A MODULE
607
608 As a module author, you should C<use AnyEvent> and call AnyEvent methods
609 freely, but you should not load a specific event module or rely on it.
610
611 Be careful when you create watchers in the module body - AnyEvent will
612 decide which event module to use as soon as the first method is called, so
613 by calling AnyEvent in your module body you force the user of your module
614 to load the event module first.
615
616 Never call C<< ->recv >> on a condition variable unless you I<know> that
617 the C<< ->send >> method has been called on it already. This is
618 because it will stall the whole program, and the whole point of using
619 events is to stay interactive.
620
621 It is fine, however, to call C<< ->recv >> when the user of your module
622 requests it (i.e. if you create a http request object ad have a method
623 called C<results> that returns the results, it should call C<< ->recv >>
624 freely, as the user of your module knows what she is doing. always).
625
626 =head1 WHAT TO DO IN THE MAIN PROGRAM
627
628 There will always be a single main program - the only place that should
629 dictate which event model to use.
630
631 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
632 do anything special (it does not need to be event-based) and let AnyEvent
633 decide which implementation to chose if some module relies on it.
634
635 If the main program relies on a specific event model. For example, in
636 Gtk2 programs you have to rely on the Glib module. You should load the
637 event module before loading AnyEvent or any module that uses it: generally
638 speaking, you should load it as early as possible. The reason is that
639 modules might create watchers when they are loaded, and AnyEvent will
640 decide on the event model to use as soon as it creates watchers, and it
641 might chose the wrong one unless you load the correct one yourself.
642
643 You can chose to use a rather inefficient pure-perl implementation by
644 loading the C<AnyEvent::Impl::Perl> module, which gives you similar
645 behaviour everywhere, but letting AnyEvent chose is generally better.
646
647 =head1 OTHER MODULES
648
649 The following is a non-exhaustive list of additional modules that use
650 AnyEvent and can therefore be mixed easily with other AnyEvent modules
651 in the same program. Some of the modules come with AnyEvent, some are
652 available via CPAN.
653
654 =over 4
655
656 =item L<AnyEvent::Util>
657
658 Contains various utility functions that replace often-used but blocking
659 functions such as C<inet_aton> by event-/callback-based versions.
660
661 =item L<AnyEvent::Handle>
662
663 Provide read and write buffers and manages watchers for reads and writes.
664
665 =item L<AnyEvent::Socket>
666
667 Provides various utility functions for (internet protocol) sockets,
668 addresses and name resolution. Also functions to create non-blocking tcp
669 connections or tcp servers, with IPv6 and SRV record support and more.
670
671 =item L<AnyEvent::HTTPD>
672
673 Provides a simple web application server framework.
674
675 =item L<AnyEvent::DNS>
676
677 Provides rich asynchronous DNS resolver capabilities.
678
679 =item L<AnyEvent::FastPing>
680
681 The fastest ping in the west.
682
683 =item L<Net::IRC3>
684
685 AnyEvent based IRC client module family.
686
687 =item L<Net::XMPP2>
688
689 AnyEvent based XMPP (Jabber protocol) module family.
690
691 =item L<Net::FCP>
692
693 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
694 of AnyEvent.
695
696 =item L<Event::ExecFlow>
697
698 High level API for event-based execution flow control.
699
700 =item L<Coro>
701
702 Has special support for AnyEvent via L<Coro::AnyEvent>.
703
704 =item L<AnyEvent::AIO>, L<IO::AIO>
705
706 Truly asynchronous I/O, should be in the toolbox of every event
707 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
708 together.
709
710 =item L<AnyEvent::BDB>, L<BDB>
711
712 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
713 IO::AIO and AnyEvent together.
714
715 =item L<IO::Lambda>
716
717 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
718
719 =back
720
721 =cut
722
723 package AnyEvent;
724
725 no warnings;
726 use strict;
727
728 use Carp;
729
730 our $VERSION = '4.03';
731 our $MODEL;
732
733 our $AUTOLOAD;
734 our @ISA;
735
736 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
737
738 our @REGISTRY;
739
740 our %PROTOCOL; # (ipv4|ipv6) => (1|2)
741
742 {
743 my $idx;
744 $PROTOCOL{$_} = ++$idx
745 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
746 }
747
748 my @models = (
749 [EV:: => AnyEvent::Impl::EV::],
750 [Event:: => AnyEvent::Impl::Event::],
751 [Tk:: => AnyEvent::Impl::Tk::],
752 [Wx:: => AnyEvent::Impl::POE::],
753 [Prima:: => AnyEvent::Impl::POE::],
754 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
755 # everything below here will not be autoprobed as the pureperl backend should work everywhere
756 [Glib:: => AnyEvent::Impl::Glib::],
757 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
758 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
759 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
760 );
761
762 our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
763
764 our @post_detect;
765
766 sub post_detect(&) {
767 my ($cb) = @_;
768
769 if ($MODEL) {
770 $cb->();
771
772 1
773 } else {
774 push @post_detect, $cb;
775
776 defined wantarray
777 ? bless \$cb, "AnyEvent::Util::PostDetect"
778 : ()
779 }
780 }
781
782 sub AnyEvent::Util::PostDetect::DESTROY {
783 @post_detect = grep $_ != ${$_[0]}, @post_detect;
784 }
785
786 sub detect() {
787 unless ($MODEL) {
788 no strict 'refs';
789
790 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
791 my $model = "AnyEvent::Impl::$1";
792 if (eval "require $model") {
793 $MODEL = $model;
794 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
795 } else {
796 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
797 }
798 }
799
800 # check for already loaded models
801 unless ($MODEL) {
802 for (@REGISTRY, @models) {
803 my ($package, $model) = @$_;
804 if (${"$package\::VERSION"} > 0) {
805 if (eval "require $model") {
806 $MODEL = $model;
807 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
808 last;
809 }
810 }
811 }
812
813 unless ($MODEL) {
814 # try to load a model
815
816 for (@REGISTRY, @models) {
817 my ($package, $model) = @$_;
818 if (eval "require $package"
819 and ${"$package\::VERSION"} > 0
820 and eval "require $model") {
821 $MODEL = $model;
822 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
823 last;
824 }
825 }
826
827 $MODEL
828 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
829 }
830 }
831
832 unshift @ISA, $MODEL;
833 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
834
835 (shift @post_detect)->() while @post_detect;
836 }
837
838 $MODEL
839 }
840
841 sub AUTOLOAD {
842 (my $func = $AUTOLOAD) =~ s/.*://;
843
844 $method{$func}
845 or croak "$func: not a valid method for AnyEvent objects";
846
847 detect unless $MODEL;
848
849 my $class = shift;
850 $class->$func (@_);
851 }
852
853 package AnyEvent::Base;
854
855 # default implementation for ->condvar
856
857 sub condvar {
858 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
859 }
860
861 # default implementation for ->signal
862
863 our %SIG_CB;
864
865 sub signal {
866 my (undef, %arg) = @_;
867
868 my $signal = uc $arg{signal}
869 or Carp::croak "required option 'signal' is missing";
870
871 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
872 $SIG{$signal} ||= sub {
873 $_->() for values %{ $SIG_CB{$signal} || {} };
874 };
875
876 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
877 }
878
879 sub AnyEvent::Base::Signal::DESTROY {
880 my ($signal, $cb) = @{$_[0]};
881
882 delete $SIG_CB{$signal}{$cb};
883
884 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
885 }
886
887 # default implementation for ->child
888
889 our %PID_CB;
890 our $CHLD_W;
891 our $CHLD_DELAY_W;
892 our $PID_IDLE;
893 our $WNOHANG;
894
895 sub _child_wait {
896 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
897 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
898 (values %{ $PID_CB{0} || {} });
899 }
900
901 undef $PID_IDLE;
902 }
903
904 sub _sigchld {
905 # make sure we deliver these changes "synchronous" with the event loop.
906 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
907 undef $CHLD_DELAY_W;
908 &_child_wait;
909 });
910 }
911
912 sub child {
913 my (undef, %arg) = @_;
914
915 defined (my $pid = $arg{pid} + 0)
916 or Carp::croak "required option 'pid' is missing";
917
918 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
919
920 unless ($WNOHANG) {
921 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
922 }
923
924 unless ($CHLD_W) {
925 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
926 # child could be a zombie already, so make at least one round
927 &_sigchld;
928 }
929
930 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
931 }
932
933 sub AnyEvent::Base::Child::DESTROY {
934 my ($pid, $cb) = @{$_[0]};
935
936 delete $PID_CB{$pid}{$cb};
937 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
938
939 undef $CHLD_W unless keys %PID_CB;
940 }
941
942 package AnyEvent::CondVar;
943
944 our @ISA = AnyEvent::CondVar::Base::;
945
946 package AnyEvent::CondVar::Base;
947
948 use overload
949 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
950 fallback => 1;
951
952 sub _send {
953 # nop
954 }
955
956 sub send {
957 my $cv = shift;
958 $cv->{_ae_sent} = [@_];
959 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
960 $cv->_send;
961 }
962
963 sub croak {
964 $_[0]{_ae_croak} = $_[1];
965 $_[0]->send;
966 }
967
968 sub ready {
969 $_[0]{_ae_sent}
970 }
971
972 sub _wait {
973 AnyEvent->one_event while !$_[0]{_ae_sent};
974 }
975
976 sub recv {
977 $_[0]->_wait;
978
979 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
980 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
981 }
982
983 sub cb {
984 $_[0]{_ae_cb} = $_[1] if @_ > 1;
985 $_[0]{_ae_cb}
986 }
987
988 sub begin {
989 ++$_[0]{_ae_counter};
990 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
991 }
992
993 sub end {
994 return if --$_[0]{_ae_counter};
995 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
996 }
997
998 # undocumented/compatibility with pre-3.4
999 *broadcast = \&send;
1000 *wait = \&_wait;
1001
1002 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1003
1004 This is an advanced topic that you do not normally need to use AnyEvent in
1005 a module. This section is only of use to event loop authors who want to
1006 provide AnyEvent compatibility.
1007
1008 If you need to support another event library which isn't directly
1009 supported by AnyEvent, you can supply your own interface to it by
1010 pushing, before the first watcher gets created, the package name of
1011 the event module and the package name of the interface to use onto
1012 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1013 AnyEvent, so it is reasonably cheap.
1014
1015 Example:
1016
1017 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1018
1019 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1020 package/class when it finds the C<urxvt> package/module is already loaded.
1021
1022 When AnyEvent is loaded and asked to find a suitable event model, it
1023 will first check for the presence of urxvt by trying to C<use> the
1024 C<urxvt::anyevent> module.
1025
1026 The class should provide implementations for all watcher types. See
1027 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1028 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1029 see the sources.
1030
1031 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1032 provide suitable (hopefully) replacements.
1033
1034 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1035 terminal emulator uses the above line as-is. An interface isn't included
1036 in AnyEvent because it doesn't make sense outside the embedded interpreter
1037 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1038 I<rxvt-unicode> distribution.
1039
1040 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1041 condition variables: code blocking while waiting for a condition will
1042 C<die>. This still works with most modules/usages, and blocking calls must
1043 not be done in an interactive application, so it makes sense.
1044
1045 =head1 ENVIRONMENT VARIABLES
1046
1047 The following environment variables are used by this module:
1048
1049 =over 4
1050
1051 =item C<PERL_ANYEVENT_VERBOSE>
1052
1053 By default, AnyEvent will be completely silent except in fatal
1054 conditions. You can set this environment variable to make AnyEvent more
1055 talkative.
1056
1057 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1058 conditions, such as not being able to load the event model specified by
1059 C<PERL_ANYEVENT_MODEL>.
1060
1061 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1062 model it chooses.
1063
1064 =item C<PERL_ANYEVENT_MODEL>
1065
1066 This can be used to specify the event model to be used by AnyEvent, before
1067 auto detection and -probing kicks in. It must be a string consisting
1068 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1069 and the resulting module name is loaded and if the load was successful,
1070 used as event model. If it fails to load AnyEvent will proceed with
1071 auto detection and -probing.
1072
1073 This functionality might change in future versions.
1074
1075 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1076 could start your program like this:
1077
1078 PERL_ANYEVENT_MODEL=Perl perl ...
1079
1080 =item C<PERL_ANYEVENT_PROTOCOLS>
1081
1082 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1083 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1084 of auto probing).
1085
1086 Must be set to a comma-separated list of protocols or address families,
1087 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1088 used, and preference will be given to protocols mentioned earlier in the
1089 list.
1090
1091 This variable can effectively be used for denial-of-service attacks
1092 against local programs (e.g. when setuid), although the impact is likely
1093 small, as the program has to handle connection errors already-
1094
1095 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1096 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1097 - only support IPv4, never try to resolve or contact IPv6
1098 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1099 IPv6, but prefer IPv6 over IPv4.
1100
1101 =item C<PERL_ANYEVENT_EDNS0>
1102
1103 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1104 for DNS. This extension is generally useful to reduce DNS traffic, but
1105 some (broken) firewalls drop such DNS packets, which is why it is off by
1106 default.
1107
1108 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1109 EDNS0 in its DNS requests.
1110
1111 =back
1112
1113 =head1 EXAMPLE PROGRAM
1114
1115 The following program uses an I/O watcher to read data from STDIN, a timer
1116 to display a message once per second, and a condition variable to quit the
1117 program when the user enters quit:
1118
1119 use AnyEvent;
1120
1121 my $cv = AnyEvent->condvar;
1122
1123 my $io_watcher = AnyEvent->io (
1124 fh => \*STDIN,
1125 poll => 'r',
1126 cb => sub {
1127 warn "io event <$_[0]>\n"; # will always output <r>
1128 chomp (my $input = <STDIN>); # read a line
1129 warn "read: $input\n"; # output what has been read
1130 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1131 },
1132 );
1133
1134 my $time_watcher; # can only be used once
1135
1136 sub new_timer {
1137 $timer = AnyEvent->timer (after => 1, cb => sub {
1138 warn "timeout\n"; # print 'timeout' about every second
1139 &new_timer; # and restart the time
1140 });
1141 }
1142
1143 new_timer; # create first timer
1144
1145 $cv->recv; # wait until user enters /^q/i
1146
1147 =head1 REAL-WORLD EXAMPLE
1148
1149 Consider the L<Net::FCP> module. It features (among others) the following
1150 API calls, which are to freenet what HTTP GET requests are to http:
1151
1152 my $data = $fcp->client_get ($url); # blocks
1153
1154 my $transaction = $fcp->txn_client_get ($url); # does not block
1155 $transaction->cb ( sub { ... } ); # set optional result callback
1156 my $data = $transaction->result; # possibly blocks
1157
1158 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1159 given URL and waits till the data has arrived. It is defined to be:
1160
1161 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1162
1163 And in fact is automatically generated. This is the blocking API of
1164 L<Net::FCP>, and it works as simple as in any other, similar, module.
1165
1166 More complicated is C<txn_client_get>: It only creates a transaction
1167 (completion, result, ...) object and initiates the transaction.
1168
1169 my $txn = bless { }, Net::FCP::Txn::;
1170
1171 It also creates a condition variable that is used to signal the completion
1172 of the request:
1173
1174 $txn->{finished} = AnyAvent->condvar;
1175
1176 It then creates a socket in non-blocking mode.
1177
1178 socket $txn->{fh}, ...;
1179 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1180 connect $txn->{fh}, ...
1181 and !$!{EWOULDBLOCK}
1182 and !$!{EINPROGRESS}
1183 and Carp::croak "unable to connect: $!\n";
1184
1185 Then it creates a write-watcher which gets called whenever an error occurs
1186 or the connection succeeds:
1187
1188 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1189
1190 And returns this transaction object. The C<fh_ready_w> callback gets
1191 called as soon as the event loop detects that the socket is ready for
1192 writing.
1193
1194 The C<fh_ready_w> method makes the socket blocking again, writes the
1195 request data and replaces the watcher by a read watcher (waiting for reply
1196 data). The actual code is more complicated, but that doesn't matter for
1197 this example:
1198
1199 fcntl $txn->{fh}, F_SETFL, 0;
1200 syswrite $txn->{fh}, $txn->{request}
1201 or die "connection or write error";
1202 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1203
1204 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1205 result and signals any possible waiters that the request has finished:
1206
1207 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1208
1209 if (end-of-file or data complete) {
1210 $txn->{result} = $txn->{buf};
1211 $txn->{finished}->send;
1212 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1213 }
1214
1215 The C<result> method, finally, just waits for the finished signal (if the
1216 request was already finished, it doesn't wait, of course, and returns the
1217 data:
1218
1219 $txn->{finished}->recv;
1220 return $txn->{result};
1221
1222 The actual code goes further and collects all errors (C<die>s, exceptions)
1223 that occurred during request processing. The C<result> method detects
1224 whether an exception as thrown (it is stored inside the $txn object)
1225 and just throws the exception, which means connection errors and other
1226 problems get reported tot he code that tries to use the result, not in a
1227 random callback.
1228
1229 All of this enables the following usage styles:
1230
1231 1. Blocking:
1232
1233 my $data = $fcp->client_get ($url);
1234
1235 2. Blocking, but running in parallel:
1236
1237 my @datas = map $_->result,
1238 map $fcp->txn_client_get ($_),
1239 @urls;
1240
1241 Both blocking examples work without the module user having to know
1242 anything about events.
1243
1244 3a. Event-based in a main program, using any supported event module:
1245
1246 use EV;
1247
1248 $fcp->txn_client_get ($url)->cb (sub {
1249 my $txn = shift;
1250 my $data = $txn->result;
1251 ...
1252 });
1253
1254 EV::loop;
1255
1256 3b. The module user could use AnyEvent, too:
1257
1258 use AnyEvent;
1259
1260 my $quit = AnyEvent->condvar;
1261
1262 $fcp->txn_client_get ($url)->cb (sub {
1263 ...
1264 $quit->send;
1265 });
1266
1267 $quit->recv;
1268
1269
1270 =head1 BENCHMARKS
1271
1272 To give you an idea of the performance and overheads that AnyEvent adds
1273 over the event loops themselves and to give you an impression of the speed
1274 of various event loops I prepared some benchmarks.
1275
1276 =head2 BENCHMARKING ANYEVENT OVERHEAD
1277
1278 Here is a benchmark of various supported event models used natively and
1279 through AnyEvent. The benchmark creates a lot of timers (with a zero
1280 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1281 which it is), lets them fire exactly once and destroys them again.
1282
1283 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1284 distribution.
1285
1286 =head3 Explanation of the columns
1287
1288 I<watcher> is the number of event watchers created/destroyed. Since
1289 different event models feature vastly different performances, each event
1290 loop was given a number of watchers so that overall runtime is acceptable
1291 and similar between tested event loop (and keep them from crashing): Glib
1292 would probably take thousands of years if asked to process the same number
1293 of watchers as EV in this benchmark.
1294
1295 I<bytes> is the number of bytes (as measured by the resident set size,
1296 RSS) consumed by each watcher. This method of measuring captures both C
1297 and Perl-based overheads.
1298
1299 I<create> is the time, in microseconds (millionths of seconds), that it
1300 takes to create a single watcher. The callback is a closure shared between
1301 all watchers, to avoid adding memory overhead. That means closure creation
1302 and memory usage is not included in the figures.
1303
1304 I<invoke> is the time, in microseconds, used to invoke a simple
1305 callback. The callback simply counts down a Perl variable and after it was
1306 invoked "watcher" times, it would C<< ->send >> a condvar once to
1307 signal the end of this phase.
1308
1309 I<destroy> is the time, in microseconds, that it takes to destroy a single
1310 watcher.
1311
1312 =head3 Results
1313
1314 name watchers bytes create invoke destroy comment
1315 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1316 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1317 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1318 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1319 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1320 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1321 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1322 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1323 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1324 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1325
1326 =head3 Discussion
1327
1328 The benchmark does I<not> measure scalability of the event loop very
1329 well. For example, a select-based event loop (such as the pure perl one)
1330 can never compete with an event loop that uses epoll when the number of
1331 file descriptors grows high. In this benchmark, all events become ready at
1332 the same time, so select/poll-based implementations get an unnatural speed
1333 boost.
1334
1335 Also, note that the number of watchers usually has a nonlinear effect on
1336 overall speed, that is, creating twice as many watchers doesn't take twice
1337 the time - usually it takes longer. This puts event loops tested with a
1338 higher number of watchers at a disadvantage.
1339
1340 To put the range of results into perspective, consider that on the
1341 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1342 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1343 cycles with POE.
1344
1345 C<EV> is the sole leader regarding speed and memory use, which are both
1346 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1347 far less memory than any other event loop and is still faster than Event
1348 natively.
1349
1350 The pure perl implementation is hit in a few sweet spots (both the
1351 constant timeout and the use of a single fd hit optimisations in the perl
1352 interpreter and the backend itself). Nevertheless this shows that it
1353 adds very little overhead in itself. Like any select-based backend its
1354 performance becomes really bad with lots of file descriptors (and few of
1355 them active), of course, but this was not subject of this benchmark.
1356
1357 The C<Event> module has a relatively high setup and callback invocation
1358 cost, but overall scores in on the third place.
1359
1360 C<Glib>'s memory usage is quite a bit higher, but it features a
1361 faster callback invocation and overall ends up in the same class as
1362 C<Event>. However, Glib scales extremely badly, doubling the number of
1363 watchers increases the processing time by more than a factor of four,
1364 making it completely unusable when using larger numbers of watchers
1365 (note that only a single file descriptor was used in the benchmark, so
1366 inefficiencies of C<poll> do not account for this).
1367
1368 The C<Tk> adaptor works relatively well. The fact that it crashes with
1369 more than 2000 watchers is a big setback, however, as correctness takes
1370 precedence over speed. Nevertheless, its performance is surprising, as the
1371 file descriptor is dup()ed for each watcher. This shows that the dup()
1372 employed by some adaptors is not a big performance issue (it does incur a
1373 hidden memory cost inside the kernel which is not reflected in the figures
1374 above).
1375
1376 C<POE>, regardless of underlying event loop (whether using its pure perl
1377 select-based backend or the Event module, the POE-EV backend couldn't
1378 be tested because it wasn't working) shows abysmal performance and
1379 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1380 as EV watchers, and 10 times as much memory as Event (the high memory
1381 requirements are caused by requiring a session for each watcher). Watcher
1382 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1383 implementation.
1384
1385 The design of the POE adaptor class in AnyEvent can not really account
1386 for the performance issues, though, as session creation overhead is
1387 small compared to execution of the state machine, which is coded pretty
1388 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1389 using multiple sessions is not a good approach, especially regarding
1390 memory usage, even the author of POE could not come up with a faster
1391 design).
1392
1393 =head3 Summary
1394
1395 =over 4
1396
1397 =item * Using EV through AnyEvent is faster than any other event loop
1398 (even when used without AnyEvent), but most event loops have acceptable
1399 performance with or without AnyEvent.
1400
1401 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1402 the actual event loop, only with extremely fast event loops such as EV
1403 adds AnyEvent significant overhead.
1404
1405 =item * You should avoid POE like the plague if you want performance or
1406 reasonable memory usage.
1407
1408 =back
1409
1410 =head2 BENCHMARKING THE LARGE SERVER CASE
1411
1412 This benchmark actually benchmarks the event loop itself. It works by
1413 creating a number of "servers": each server consists of a socket pair, a
1414 timeout watcher that gets reset on activity (but never fires), and an I/O
1415 watcher waiting for input on one side of the socket. Each time the socket
1416 watcher reads a byte it will write that byte to a random other "server".
1417
1418 The effect is that there will be a lot of I/O watchers, only part of which
1419 are active at any one point (so there is a constant number of active
1420 fds for each loop iteration, but which fds these are is random). The
1421 timeout is reset each time something is read because that reflects how
1422 most timeouts work (and puts extra pressure on the event loops).
1423
1424 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1425 (1%) are active. This mirrors the activity of large servers with many
1426 connections, most of which are idle at any one point in time.
1427
1428 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1429 distribution.
1430
1431 =head3 Explanation of the columns
1432
1433 I<sockets> is the number of sockets, and twice the number of "servers" (as
1434 each server has a read and write socket end).
1435
1436 I<create> is the time it takes to create a socket pair (which is
1437 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1438
1439 I<request>, the most important value, is the time it takes to handle a
1440 single "request", that is, reading the token from the pipe and forwarding
1441 it to another server. This includes deleting the old timeout and creating
1442 a new one that moves the timeout into the future.
1443
1444 =head3 Results
1445
1446 name sockets create request
1447 EV 20000 69.01 11.16
1448 Perl 20000 73.32 35.87
1449 Event 20000 212.62 257.32
1450 Glib 20000 651.16 1896.30
1451 POE 20000 349.67 12317.24 uses POE::Loop::Event
1452
1453 =head3 Discussion
1454
1455 This benchmark I<does> measure scalability and overall performance of the
1456 particular event loop.
1457
1458 EV is again fastest. Since it is using epoll on my system, the setup time
1459 is relatively high, though.
1460
1461 Perl surprisingly comes second. It is much faster than the C-based event
1462 loops Event and Glib.
1463
1464 Event suffers from high setup time as well (look at its code and you will
1465 understand why). Callback invocation also has a high overhead compared to
1466 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1467 uses select or poll in basically all documented configurations.
1468
1469 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1470 clearly fails to perform with many filehandles or in busy servers.
1471
1472 POE is still completely out of the picture, taking over 1000 times as long
1473 as EV, and over 100 times as long as the Perl implementation, even though
1474 it uses a C-based event loop in this case.
1475
1476 =head3 Summary
1477
1478 =over 4
1479
1480 =item * The pure perl implementation performs extremely well.
1481
1482 =item * Avoid Glib or POE in large projects where performance matters.
1483
1484 =back
1485
1486 =head2 BENCHMARKING SMALL SERVERS
1487
1488 While event loops should scale (and select-based ones do not...) even to
1489 large servers, most programs we (or I :) actually write have only a few
1490 I/O watchers.
1491
1492 In this benchmark, I use the same benchmark program as in the large server
1493 case, but it uses only eight "servers", of which three are active at any
1494 one time. This should reflect performance for a small server relatively
1495 well.
1496
1497 The columns are identical to the previous table.
1498
1499 =head3 Results
1500
1501 name sockets create request
1502 EV 16 20.00 6.54
1503 Perl 16 25.75 12.62
1504 Event 16 81.27 35.86
1505 Glib 16 32.63 15.48
1506 POE 16 261.87 276.28 uses POE::Loop::Event
1507
1508 =head3 Discussion
1509
1510 The benchmark tries to test the performance of a typical small
1511 server. While knowing how various event loops perform is interesting, keep
1512 in mind that their overhead in this case is usually not as important, due
1513 to the small absolute number of watchers (that is, you need efficiency and
1514 speed most when you have lots of watchers, not when you only have a few of
1515 them).
1516
1517 EV is again fastest.
1518
1519 Perl again comes second. It is noticeably faster than the C-based event
1520 loops Event and Glib, although the difference is too small to really
1521 matter.
1522
1523 POE also performs much better in this case, but is is still far behind the
1524 others.
1525
1526 =head3 Summary
1527
1528 =over 4
1529
1530 =item * C-based event loops perform very well with small number of
1531 watchers, as the management overhead dominates.
1532
1533 =back
1534
1535
1536 =head1 FORK
1537
1538 Most event libraries are not fork-safe. The ones who are usually are
1539 because they rely on inefficient but fork-safe C<select> or C<poll>
1540 calls. Only L<EV> is fully fork-aware.
1541
1542 If you have to fork, you must either do so I<before> creating your first
1543 watcher OR you must not use AnyEvent at all in the child.
1544
1545
1546 =head1 SECURITY CONSIDERATIONS
1547
1548 AnyEvent can be forced to load any event model via
1549 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1550 execute arbitrary code or directly gain access, it can easily be used to
1551 make the program hang or malfunction in subtle ways, as AnyEvent watchers
1552 will not be active when the program uses a different event model than
1553 specified in the variable.
1554
1555 You can make AnyEvent completely ignore this variable by deleting it
1556 before the first watcher gets created, e.g. with a C<BEGIN> block:
1557
1558 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1559
1560 use AnyEvent;
1561
1562 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1563 be used to probe what backend is used and gain other information (which is
1564 probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1565
1566
1567 =head1 SEE ALSO
1568
1569 Utility functions: L<AnyEvent::Util>.
1570
1571 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1572 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1573
1574 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1575 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1576 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1577 L<AnyEvent::Impl::POE>.
1578
1579 Non-blocking file handles, sockets, TCP clients and
1580 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1581
1582 Asynchronous DNS: L<AnyEvent::DNS>.
1583
1584 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1585
1586 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1587
1588
1589 =head1 AUTHOR
1590
1591 Marc Lehmann <schmorp@schmorp.de>
1592 http://home.schmorp.de/
1593
1594 =cut
1595
1596 1
1597