… | |
… | |
65 | technically possible. |
65 | technically possible. |
66 | |
66 | |
67 | Of course, if you want lots of policy (this can arguably be somewhat |
67 | Of course, if you want lots of policy (this can arguably be somewhat |
68 | useful) and you want to force your users to use the one and only event |
68 | useful) and you want to force your users to use the one and only event |
69 | model, you should I<not> use this module. |
69 | model, you should I<not> use this module. |
70 | |
|
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71 | #TODO# |
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72 | |
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73 | Net::IRC3 |
|
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74 | AnyEvent::HTTPD |
|
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75 | AnyEvent::DNS |
|
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76 | IO::AnyEvent |
|
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77 | Net::FPing |
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78 | Net::XMPP2 |
|
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79 | Coro |
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80 | |
|
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81 | AnyEvent::IRC |
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82 | AnyEvent::HTTPD |
|
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83 | AnyEvent::DNS |
|
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84 | AnyEvent::Handle |
|
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85 | AnyEvent::Socket |
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86 | AnyEvent::FPing |
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87 | AnyEvent::XMPP |
|
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88 | AnyEvent::SNMP |
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89 | Coro |
|
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90 | |
70 | |
91 | =head1 DESCRIPTION |
71 | =head1 DESCRIPTION |
92 | |
72 | |
93 | L<AnyEvent> provides an identical interface to multiple event loops. This |
73 | L<AnyEvent> provides an identical interface to multiple event loops. This |
94 | allows module authors to utilise an event loop without forcing module |
74 | allows module authors to utilise an event loop without forcing module |
… | |
… | |
317 | # do something else, then wait for process exit |
297 | # do something else, then wait for process exit |
318 | $done->wait; |
298 | $done->wait; |
319 | |
299 | |
320 | =head2 CONDITION VARIABLES |
300 | =head2 CONDITION VARIABLES |
321 | |
301 | |
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302 | If you are familiar with some event loops you will know that all of them |
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303 | require you to run some blocking "loop", "run" or similar function that |
|
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304 | will actively watch for new events and call your callbacks. |
|
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305 | |
|
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306 | AnyEvent is different, it expects somebody else to run the event loop and |
|
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307 | will only block when necessary (usually when told by the user). |
|
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308 | |
|
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309 | The instrument to do that is called a "condition variable", so called |
|
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310 | because they represent a condition that must become true. |
|
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311 | |
322 | Condition variables can be created by calling the C<< AnyEvent->condvar >> |
312 | Condition variables can be created by calling the C<< AnyEvent->condvar |
323 | method without any arguments. |
313 | >> method, usually without arguments. The only argument pair allowed is |
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314 | C<cb>, which specifies a callback to be called when the condition variable |
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315 | becomes true. |
324 | |
316 | |
325 | A condition variable waits for a condition - precisely that the C<< |
317 | After creation, the conditon variable is "false" until it becomes "true" |
326 | ->broadcast >> method has been called. |
318 | by calling the C<broadcast> method. |
327 | |
319 | |
328 | They are very useful to signal that a condition has been fulfilled, for |
320 | Condition variables are similar to callbacks, except that you can |
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321 | optionally wait for them. They can also be called merge points - points |
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322 | in time where multiple outstandign events have been processed. And yet |
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323 | another way to call them is transations - each condition variable can be |
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324 | used to represent a transaction, which finishes at some point and delivers |
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325 | a result. |
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326 | |
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327 | Condition variables are very useful to signal that something has finished, |
329 | example, if you write a module that does asynchronous http requests, |
328 | for example, if you write a module that does asynchronous http requests, |
330 | then a condition variable would be the ideal candidate to signal the |
329 | then a condition variable would be the ideal candidate to signal the |
331 | availability of results. |
330 | availability of results. The user can either act when the callback is |
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331 | called or can synchronously C<< ->wait >> for the results. |
332 | |
332 | |
333 | You can also use condition variables to block your main program until |
333 | You can also use them to simulate traditional event loops - for example, |
334 | an event occurs - for example, you could C<< ->wait >> in your main |
334 | you can block your main program until an event occurs - for example, you |
335 | program until the user clicks the Quit button in your app, which would C<< |
335 | could C<< ->wait >> in your main program until the user clicks the Quit |
336 | ->broadcast >> the "quit" event. |
336 | button of your app, which would C<< ->broadcast >> the "quit" event. |
337 | |
337 | |
338 | Note that condition variables recurse into the event loop - if you have |
338 | Note that condition variables recurse into the event loop - if you have |
339 | two pirces of code that call C<< ->wait >> in a round-robbin fashion, you |
339 | two pieces of code that call C<< ->wait >> in a round-robbin fashion, you |
340 | lose. Therefore, condition variables are good to export to your caller, but |
340 | lose. Therefore, condition variables are good to export to your caller, but |
341 | you should avoid making a blocking wait yourself, at least in callbacks, |
341 | you should avoid making a blocking wait yourself, at least in callbacks, |
342 | as this asks for trouble. |
342 | as this asks for trouble. |
343 | |
343 | |
344 | This object has two methods: |
344 | Condition variables are represented by hash refs in perl, and the keys |
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345 | used by AnyEvent itself are all named C<_ae_XXX> to make subclassing |
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346 | easy (it is often useful to build your own transaction class on top of |
|
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347 | AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call |
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348 | it's C<new> method in your own C<new> method. |
345 | |
349 | |
346 | =over 4 |
350 | There are two "sides" to a condition variable - the "producer side" which |
347 | |
351 | eventually calls C<< -> broadcast >>, and the "consumer side", which waits |
348 | =item $cv->wait |
352 | for the broadcast to occur. |
349 | |
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350 | Wait (blocking if necessary) until the C<< ->broadcast >> method has been |
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351 | called on c<$cv>, while servicing other watchers normally. |
|
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352 | |
|
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353 | You can only wait once on a condition - additional calls will return |
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354 | immediately. |
|
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355 | |
|
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356 | Not all event models support a blocking wait - some die in that case |
|
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357 | (programs might want to do that to stay interactive), so I<if you are |
|
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358 | using this from a module, never require a blocking wait>, but let the |
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359 | caller decide whether the call will block or not (for example, by coupling |
|
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360 | condition variables with some kind of request results and supporting |
|
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361 | callbacks so the caller knows that getting the result will not block, |
|
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362 | while still suppporting blocking waits if the caller so desires). |
|
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363 | |
|
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364 | Another reason I<never> to C<< ->wait >> in a module is that you cannot |
|
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365 | sensibly have two C<< ->wait >>'s in parallel, as that would require |
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366 | multiple interpreters or coroutines/threads, none of which C<AnyEvent> |
|
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367 | can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and |
|
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368 | L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s |
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369 | from different coroutines, however). |
|
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370 | |
|
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371 | =item $cv->broadcast |
|
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372 | |
|
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373 | Flag the condition as ready - a running C<< ->wait >> and all further |
|
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374 | calls to C<wait> will (eventually) return after this method has been |
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375 | called. If nobody is waiting the broadcast will be remembered.. |
|
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376 | |
|
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377 | =back |
|
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378 | |
353 | |
379 | Example: |
354 | Example: |
380 | |
355 | |
381 | # wait till the result is ready |
356 | # wait till the result is ready |
382 | my $result_ready = AnyEvent->condvar; |
357 | my $result_ready = AnyEvent->condvar; |
… | |
… | |
388 | my $w = AnyEvent->timer ( |
363 | my $w = AnyEvent->timer ( |
389 | after => 1, |
364 | after => 1, |
390 | cb => sub { $result_ready->broadcast }, |
365 | cb => sub { $result_ready->broadcast }, |
391 | ); |
366 | ); |
392 | |
367 | |
393 | # this "blocks" (while handling events) till the watcher |
368 | # this "blocks" (while handling events) till the callback |
394 | # calls broadcast |
369 | # calls broadcast |
395 | $result_ready->wait; |
370 | $result_ready->wait; |
|
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371 | |
|
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372 | =head3 METHODS FOR PRODUCERS |
|
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373 | |
|
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374 | These methods should only be used by the producing side, i.e. the |
|
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375 | code/module that eventually broadcasts the signal. Note that it is also |
|
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376 | the producer side which creates the condvar in most cases, but it isn't |
|
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377 | uncommon for the consumer to create it as well. |
|
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378 | |
|
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379 | =over 4 |
|
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380 | |
|
|
381 | =item $cv->broadcast (...) |
|
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382 | |
|
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383 | Flag the condition as ready - a running C<< ->wait >> and all further |
|
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384 | calls to C<wait> will (eventually) return after this method has been |
|
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385 | called. If nobody is waiting the broadcast will be remembered. |
|
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386 | |
|
|
387 | If a callback has been set on the condition variable, it is called |
|
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388 | immediately from within broadcast. |
|
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389 | |
|
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390 | Any arguments passed to the C<broadcast> call will be returned by all |
|
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391 | future C<< ->wait >> calls. |
|
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392 | |
|
|
393 | =item $cv->croak ($error) |
|
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394 | |
|
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395 | Similar to broadcast, but causes all call's wait C<< ->wait >> to invoke |
|
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396 | C<Carp::croak> with the given error message/object/scalar. |
|
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397 | |
|
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398 | This can be used to signal any errors to the condition variable |
|
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399 | user/consumer. |
|
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400 | |
|
|
401 | =item $cv->begin ([group callback]) |
|
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402 | |
|
|
403 | =item $cv->end |
|
|
404 | |
|
|
405 | These two methods can be used to combine many transactions/events into |
|
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406 | one. For example, a function that pings many hosts in parallel might want |
|
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407 | to use a condition variable for the whole process. |
|
|
408 | |
|
|
409 | Every call to C<< ->begin >> will increment a counter, and every call to |
|
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410 | C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end |
|
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411 | >>, the (last) callback passed to C<begin> will be executed. That callback |
|
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412 | is I<supposed> to call C<< ->broadcast >>, but that is not required. If no |
|
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413 | callback was set, C<broadcast> will be called without any arguments. |
|
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414 | |
|
|
415 | Let's clarify this with the ping example: |
|
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416 | |
|
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417 | my $cv = AnyEvent->condvar; |
|
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418 | |
|
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419 | my %result; |
|
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420 | $cv->begin (sub { $cv->broadcast (\%result) }); |
|
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421 | |
|
|
422 | for my $host (@list_of_hosts) { |
|
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423 | $cv->begin; |
|
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424 | ping_host_then_call_callback $host, sub { |
|
|
425 | $result{$host} = ...; |
|
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426 | $cv->end; |
|
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427 | }; |
|
|
428 | } |
|
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429 | |
|
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430 | $cv->end; |
|
|
431 | |
|
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432 | This code fragment supposedly pings a number of hosts and calls |
|
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433 | C<broadcast> after results for all then have have been gathered - in any |
|
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434 | order. To achieve this, the code issues a call to C<begin> when it starts |
|
|
435 | each ping request and calls C<end> when it has received some result for |
|
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436 | it. Since C<begin> and C<end> only maintain a counter, the order in which |
|
|
437 | results arrive is not relevant. |
|
|
438 | |
|
|
439 | There is an additional bracketing call to C<begin> and C<end> outside the |
|
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440 | loop, which serves two important purposes: first, it sets the callback |
|
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441 | to be called once the counter reaches C<0>, and second, it ensures that |
|
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442 | broadcast is called even when C<no> hosts are being pinged (the loop |
|
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443 | doesn't execute once). |
|
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444 | |
|
|
445 | This is the general pattern when you "fan out" into multiple subrequests: |
|
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446 | use an outer C<begin>/C<end> pair to set the callback and ensure C<end> |
|
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447 | is called at least once, and then, for each subrequest you start, call |
|
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448 | C<begin> and for eahc subrequest you finish, call C<end>. |
|
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449 | |
|
|
450 | =back |
|
|
451 | |
|
|
452 | =head3 METHODS FOR CONSUMERS |
|
|
453 | |
|
|
454 | These methods should only be used by the consuming side, i.e. the |
|
|
455 | code awaits the condition. |
|
|
456 | |
|
|
457 | =item $cv->wait |
|
|
458 | |
|
|
459 | Wait (blocking if necessary) until the C<< ->broadcast >> or C<< ->croak |
|
|
460 | >> methods have been called on c<$cv>, while servicing other watchers |
|
|
461 | normally. |
|
|
462 | |
|
|
463 | You can only wait once on a condition - additional calls are valid but |
|
|
464 | will return immediately. |
|
|
465 | |
|
|
466 | If an error condition has been set by calling C<< ->croak >>, then this |
|
|
467 | function will call C<croak>. |
|
|
468 | |
|
|
469 | In list context, all parameters passed to C<broadcast> will be returned, |
|
|
470 | in scalar context only the first one will be returned. |
|
|
471 | |
|
|
472 | Not all event models support a blocking wait - some die in that case |
|
|
473 | (programs might want to do that to stay interactive), so I<if you are |
|
|
474 | using this from a module, never require a blocking wait>, but let the |
|
|
475 | caller decide whether the call will block or not (for example, by coupling |
|
|
476 | condition variables with some kind of request results and supporting |
|
|
477 | callbacks so the caller knows that getting the result will not block, |
|
|
478 | while still suppporting blocking waits if the caller so desires). |
|
|
479 | |
|
|
480 | Another reason I<never> to C<< ->wait >> in a module is that you cannot |
|
|
481 | sensibly have two C<< ->wait >>'s in parallel, as that would require |
|
|
482 | multiple interpreters or coroutines/threads, none of which C<AnyEvent> |
|
|
483 | can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and |
|
|
484 | L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s |
|
|
485 | from different coroutines, however). |
|
|
486 | |
|
|
487 | You can ensure that C<< -wait >> never blocks by setting a callback and |
|
|
488 | only calling C<< ->wait >> from within that callback (or at a later |
|
|
489 | time). This will work even when the event loop does not support blocking |
|
|
490 | waits otherwise. |
|
|
491 | |
|
|
492 | =back |
396 | |
493 | |
397 | =head1 GLOBAL VARIABLES AND FUNCTIONS |
494 | =head1 GLOBAL VARIABLES AND FUNCTIONS |
398 | |
495 | |
399 | =over 4 |
496 | =over 4 |
400 | |
497 | |
… | |
… | |
410 | |
507 | |
411 | AnyEvent::Impl::CoroEV based on Coro::EV, best choice. |
508 | AnyEvent::Impl::CoroEV based on Coro::EV, best choice. |
412 | AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice. |
509 | AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice. |
413 | AnyEvent::Impl::EV based on EV (an interface to libev, best choice). |
510 | AnyEvent::Impl::EV based on EV (an interface to libev, best choice). |
414 | AnyEvent::Impl::Event based on Event, second best choice. |
511 | AnyEvent::Impl::Event based on Event, second best choice. |
|
|
512 | AnyEvent::Impl::Perl pure-perl implementation, fast and portable. |
415 | AnyEvent::Impl::Glib based on Glib, third-best choice. |
513 | AnyEvent::Impl::Glib based on Glib, third-best choice. |
416 | AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. |
|
|
417 | AnyEvent::Impl::Tk based on Tk, very bad choice. |
514 | AnyEvent::Impl::Tk based on Tk, very bad choice. |
418 | AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). |
515 | AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). |
419 | AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. |
516 | AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. |
420 | AnyEvent::Impl::POE based on POE, not generic enough for full support. |
517 | AnyEvent::Impl::POE based on POE, not generic enough for full support. |
421 | |
518 | |
… | |
… | |
479 | loading the C<AnyEvent::Impl::Perl> module, which gives you similar |
576 | loading the C<AnyEvent::Impl::Perl> module, which gives you similar |
480 | behaviour everywhere, but letting AnyEvent chose is generally better. |
577 | behaviour everywhere, but letting AnyEvent chose is generally better. |
481 | |
578 | |
482 | =head1 OTHER MODULES |
579 | =head1 OTHER MODULES |
483 | |
580 | |
484 | L<AnyEvent> itself comes with useful utility modules: |
581 | The following is a non-exhaustive list of additional modules that use |
485 | |
582 | AnyEvent and can therefore be mixed easily with other AnyEvent modules |
486 | To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> |
583 | in the same program. Some of the modules come with AnyEvent, some are |
487 | and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides |
584 | available via CPAN. |
488 | read and write buffers and manages watchers for reads and writes. |
|
|
489 | L<AnyEvent::Socket> provides means to do non-blocking connects. |
|
|
490 | |
|
|
491 | Aside from those there are these modules that support AnyEvent (and use it |
|
|
492 | for non-blocking IO): |
|
|
493 | |
585 | |
494 | =over 4 |
586 | =over 4 |
495 | |
587 | |
|
|
588 | =item L<AnyEvent::Util> |
|
|
589 | |
|
|
590 | Contains various utility functions that replace often-used but blocking |
|
|
591 | functions such as C<inet_aton> by event-/callback-based versions. |
|
|
592 | |
|
|
593 | =item L<AnyEvent::Handle> |
|
|
594 | |
|
|
595 | Provide read and write buffers and manages watchers for reads and writes. |
|
|
596 | |
|
|
597 | =item L<AnyEvent::Socket> |
|
|
598 | |
|
|
599 | Provides a means to do non-blocking connects, accepts etc. |
|
|
600 | |
|
|
601 | =item L<AnyEvent::HTTPD> |
|
|
602 | |
|
|
603 | Provides a simple web application server framework. |
|
|
604 | |
|
|
605 | =item L<AnyEvent::DNS> |
|
|
606 | |
|
|
607 | Provides asynchronous DNS resolver capabilities, beyond what |
|
|
608 | L<AnyEvent::Util> offers. |
|
|
609 | |
496 | =item L<AnyEvent::FastPing> |
610 | =item L<AnyEvent::FastPing> |
497 | |
611 | |
|
|
612 | The fastest ping in the west. |
|
|
613 | |
498 | =item L<Net::IRC3> |
614 | =item L<Net::IRC3> |
499 | |
615 | |
|
|
616 | AnyEvent based IRC client module family. |
|
|
617 | |
500 | =item L<Net::XMPP2> |
618 | =item L<Net::XMPP2> |
|
|
619 | |
|
|
620 | AnyEvent based XMPP (Jabber protocol) module family. |
|
|
621 | |
|
|
622 | =item L<Net::FCP> |
|
|
623 | |
|
|
624 | AnyEvent-based implementation of the Freenet Client Protocol, birthplace |
|
|
625 | of AnyEvent. |
|
|
626 | |
|
|
627 | =item L<Event::ExecFlow> |
|
|
628 | |
|
|
629 | High level API for event-based execution flow control. |
|
|
630 | |
|
|
631 | =item L<Coro> |
|
|
632 | |
|
|
633 | Has special support for AnyEvent. |
|
|
634 | |
|
|
635 | =item L<IO::Lambda> |
|
|
636 | |
|
|
637 | The lambda approach to I/O - don't ask, look there. Can use AnyEvent. |
|
|
638 | |
|
|
639 | =item L<IO::AIO> |
|
|
640 | |
|
|
641 | Truly asynchronous I/O, should be in the toolbox of every event |
|
|
642 | programmer. Can be trivially made to use AnyEvent. |
|
|
643 | |
|
|
644 | =item L<BDB> |
|
|
645 | |
|
|
646 | Truly asynchronous Berkeley DB access. Can be trivially made to use |
|
|
647 | AnyEvent. |
501 | |
648 | |
502 | =back |
649 | =back |
503 | |
650 | |
504 | =cut |
651 | =cut |
505 | |
652 | |
… | |
… | |
523 | my @models = ( |
670 | my @models = ( |
524 | [Coro::EV:: => AnyEvent::Impl::CoroEV::], |
671 | [Coro::EV:: => AnyEvent::Impl::CoroEV::], |
525 | [Coro::Event:: => AnyEvent::Impl::CoroEvent::], |
672 | [Coro::Event:: => AnyEvent::Impl::CoroEvent::], |
526 | [EV:: => AnyEvent::Impl::EV::], |
673 | [EV:: => AnyEvent::Impl::EV::], |
527 | [Event:: => AnyEvent::Impl::Event::], |
674 | [Event:: => AnyEvent::Impl::Event::], |
528 | [Glib:: => AnyEvent::Impl::Glib::], |
|
|
529 | [Tk:: => AnyEvent::Impl::Tk::], |
675 | [Tk:: => AnyEvent::Impl::Tk::], |
530 | [Wx:: => AnyEvent::Impl::POE::], |
676 | [Wx:: => AnyEvent::Impl::POE::], |
531 | [Prima:: => AnyEvent::Impl::POE::], |
677 | [Prima:: => AnyEvent::Impl::POE::], |
532 | [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], |
678 | [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], |
533 | # everything below here will not be autoprobed as the pureperl backend should work everywhere |
679 | # everything below here will not be autoprobed as the pureperl backend should work everywhere |
|
|
680 | [Glib:: => AnyEvent::Impl::Glib::], |
534 | [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy |
681 | [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy |
535 | [Qt:: => AnyEvent::Impl::Qt::], # requires special main program |
682 | [Qt:: => AnyEvent::Impl::Qt::], # requires special main program |
536 | [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza |
683 | [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza |
537 | ); |
684 | ); |
538 | |
685 | |
… | |
… | |
1041 | file descriptor is dup()ed for each watcher. This shows that the dup() |
1188 | file descriptor is dup()ed for each watcher. This shows that the dup() |
1042 | employed by some adaptors is not a big performance issue (it does incur a |
1189 | employed by some adaptors is not a big performance issue (it does incur a |
1043 | hidden memory cost inside the kernel which is not reflected in the figures |
1190 | hidden memory cost inside the kernel which is not reflected in the figures |
1044 | above). |
1191 | above). |
1045 | |
1192 | |
1046 | C<POE>, regardless of underlying event loop (whether using its pure |
1193 | C<POE>, regardless of underlying event loop (whether using its pure perl |
1047 | perl select-based backend or the Event module, the POE-EV backend |
1194 | select-based backend or the Event module, the POE-EV backend couldn't |
1048 | couldn't be tested because it wasn't working) shows abysmal performance |
1195 | be tested because it wasn't working) shows abysmal performance and |
1049 | and memory usage: Watchers use almost 30 times as much memory as |
1196 | memory usage with AnyEvent: Watchers use almost 30 times as much memory |
1050 | EV watchers, and 10 times as much memory as Event (the high memory |
1197 | as EV watchers, and 10 times as much memory as Event (the high memory |
1051 | requirements are caused by requiring a session for each watcher). Watcher |
1198 | requirements are caused by requiring a session for each watcher). Watcher |
1052 | invocation speed is almost 900 times slower than with AnyEvent's pure perl |
1199 | invocation speed is almost 900 times slower than with AnyEvent's pure perl |
|
|
1200 | implementation. |
|
|
1201 | |
1053 | implementation. The design of the POE adaptor class in AnyEvent can not |
1202 | The design of the POE adaptor class in AnyEvent can not really account |
1054 | really account for this, as session creation overhead is small compared |
1203 | for the performance issues, though, as session creation overhead is |
1055 | to execution of the state machine, which is coded pretty optimally within |
1204 | small compared to execution of the state machine, which is coded pretty |
1056 | L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. |
1205 | optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that |
|
|
1206 | using multiple sessions is not a good approach, especially regarding |
|
|
1207 | memory usage, even the author of POE could not come up with a faster |
|
|
1208 | design). |
1057 | |
1209 | |
1058 | =head3 Summary |
1210 | =head3 Summary |
1059 | |
1211 | |
1060 | =over 4 |
1212 | =over 4 |
1061 | |
1213 | |
… | |
… | |
1140 | |
1292 | |
1141 | =head3 Summary |
1293 | =head3 Summary |
1142 | |
1294 | |
1143 | =over 4 |
1295 | =over 4 |
1144 | |
1296 | |
1145 | =item * The pure perl implementation performs extremely well, considering |
1297 | =item * The pure perl implementation performs extremely well. |
1146 | that it uses select. |
|
|
1147 | |
1298 | |
1148 | =item * Avoid Glib or POE in large projects where performance matters. |
1299 | =item * Avoid Glib or POE in large projects where performance matters. |
1149 | |
1300 | |
1150 | =back |
1301 | =back |
1151 | |
1302 | |
… | |
… | |
1180 | speed most when you have lots of watchers, not when you only have a few of |
1331 | speed most when you have lots of watchers, not when you only have a few of |
1181 | them). |
1332 | them). |
1182 | |
1333 | |
1183 | EV is again fastest. |
1334 | EV is again fastest. |
1184 | |
1335 | |
1185 | The C-based event loops Event and Glib come in second this time, as the |
1336 | Perl again comes second. It is noticably faster than the C-based event |
1186 | overhead of running an iteration is much smaller in C than in Perl (little |
1337 | loops Event and Glib, although the difference is too small to really |
1187 | code to execute in the inner loop, and perl's function calling overhead is |
1338 | matter. |
1188 | high, and updating all the data structures is costly). |
|
|
1189 | |
|
|
1190 | The pure perl event loop is much slower, but still competitive. |
|
|
1191 | |
1339 | |
1192 | POE also performs much better in this case, but is is still far behind the |
1340 | POE also performs much better in this case, but is is still far behind the |
1193 | others. |
1341 | others. |
1194 | |
1342 | |
1195 | =head3 Summary |
1343 | =head3 Summary |
… | |
… | |
1203 | |
1351 | |
1204 | |
1352 | |
1205 | =head1 FORK |
1353 | =head1 FORK |
1206 | |
1354 | |
1207 | Most event libraries are not fork-safe. The ones who are usually are |
1355 | Most event libraries are not fork-safe. The ones who are usually are |
1208 | because they are so inefficient. Only L<EV> is fully fork-aware. |
1356 | because they rely on inefficient but fork-safe C<select> or C<poll> |
|
|
1357 | calls. Only L<EV> is fully fork-aware. |
1209 | |
1358 | |
1210 | If you have to fork, you must either do so I<before> creating your first |
1359 | If you have to fork, you must either do so I<before> creating your first |
1211 | watcher OR you must not use AnyEvent at all in the child. |
1360 | watcher OR you must not use AnyEvent at all in the child. |
1212 | |
1361 | |
1213 | |
1362 | |