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Revision 1.108 by root, Sat May 10 00:22:02 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5Event, Coro, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
14 14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores wether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
27 27
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 29policy> and AnyEvent is I<small and efficient>.
30 30
31First and foremost, I<AnyEvent is not an event model> itself, it only 31First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 32interfaces to whatever event model the main program happens to use in a
33pragmatic way. For event models and certain classes of immortals alike, 33pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality, and AnyEvent 34the statement "there can only be one" is a bitter reality: In general,
35helps hiding the differences. 35only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops.
36 37
37The goal of AnyEvent is to offer module authors the ability to do event 38The goal of AnyEvent is to offer module authors the ability to do event
38programming (waiting for I/O or timer events) without subscribing to a 39programming (waiting for I/O or timer events) without subscribing to a
39religion, a way of living, and most importantly: without forcing your 40religion, a way of living, and most importantly: without forcing your
40module users into the same thing by forcing them to use the same event 41module users into the same thing by forcing them to use the same event
41model you use. 42model you use.
42 43
43For modules like POE or IO::Async (which is actually doing all I/O 44For modules like POE or IO::Async (which is a total misnomer as it is
44I<synchronously>...), using them in your module is like joining a 45actually doing all I/O I<synchronously>...), using them in your module is
45cult: After you joined, you are dependent on them and you cannot use 46like joining a cult: After you joined, you are dependent on them and you
46anything else, as it is simply incompatible to everything that isn't 47cannot use anything else, as it is simply incompatible to everything that
47itself. 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use.
48 50
49AnyEvent + POE works fine. AnyEvent + Glib works fine. AnyEvent + Tk 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50works fine etc. etc. but none of these work together with the rest: POE 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51+ IO::Async? no go. Tk + Event? no go. If your module uses one of 53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if
52those, every user of your module has to use it, too. If your module 54your module uses one of those, every user of your module has to use it,
53uses AnyEvent, it works transparently with all event models it supports 55too. But if your module uses AnyEvent, it works transparently with all
54(including stuff like POE and IO::Async). 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof).
55 59
56In addition of being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
57model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
58modules, you get an enourmous amount of code and strict rules you have 62modules, you get an enourmous amount of code and strict rules you have to
59to follow. AnyEvent, on the other hand, is lean and to the point by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
60offering the functionality that is useful, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
61technically possible. 65technically possible.
62 66
67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module.
63 70
64=head1 DESCRIPTION 71=head1 DESCRIPTION
65 72
66L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
67allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
68users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
69peacefully at any one time). 76peacefully at any one time).
70 77
71The interface itself is vaguely similar but not identical to the Event 78The interface itself is vaguely similar, but not identical to the L<Event>
72module. 79module.
73 80
74On the first call of any method, the module tries to detect the currently 81During the first call of any watcher-creation method, the module tries
75loaded event loop by probing wether any of the following modules is 82to detect the currently loaded event loop by probing whether one of the
76loaded: L<Coro::Event>, L<Event>, L<Glib>, L<Tk>. The first one found is 83following modules is already loaded: L<EV>,
77used. If none is found, the module tries to load these modules in the 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
78order given. The first one that could be successfully loaded will be 85L<POE>. The first one found is used. If none are found, the module tries
79used. If still none could be found, AnyEvent will fall back to a pure-perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
80event loop, which is also not very efficient. 87adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
81 91
82Because AnyEvent first checks for modules that are already loaded, loading 92Because AnyEvent first checks for modules that are already loaded, loading
83an Event model explicitly before first using AnyEvent will likely make 93an event model explicitly before first using AnyEvent will likely make
84that model the default. For example: 94that model the default. For example:
85 95
86 use Tk; 96 use Tk;
87 use AnyEvent; 97 use AnyEvent;
88 98
89 # .. AnyEvent will likely default to Tk 99 # .. AnyEvent will likely default to Tk
100
101The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly...
90 104
91The pure-perl implementation of AnyEvent is called 105The pure-perl implementation of AnyEvent is called
92C<AnyEvent::Impl::Perl>. Like other event modules you can load it 106C<AnyEvent::Impl::Perl>. Like other event modules you can load it
93explicitly. 107explicitly.
94 108
97AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
98stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
99the callback to call, the filehandle to watch, etc. 113the callback to call, the filehandle to watch, etc.
100 114
101These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
102creating a watcher it will immediately "watch" for events and invoke 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model
118is in control).
119
103the callback. To disable the watcher you have to destroy it (e.g. by 120To disable the watcher you have to destroy it (e.g. by setting the
104setting the variable that stores it to C<undef> or otherwise deleting all 121variable you store it in to C<undef> or otherwise deleting all references
105references to it). 122to it).
106 123
107All watchers are created by calling a method on the C<AnyEvent> class. 124All watchers are created by calling a method on the C<AnyEvent> class.
108 125
126Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways.
128
129An any way to achieve that is this pattern:
130
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it
133 undef $w;
134 });
135
136Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are
138declared.
139
109=head2 IO WATCHERS 140=head2 I/O WATCHERS
110 141
111You can create I/O watcher by calling the C<< AnyEvent->io >> method with 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
112the following mandatory arguments: 143with the following mandatory key-value pairs as arguments:
113 144
114C<fh> the Perl I<filehandle> (not filedescriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
115events. C<poll> must be a string that is either C<r> or C<w>, that creates 146for events. C<poll> must be a string that is either C<r> or C<w>,
116a watcher waiting for "r"eadable or "w"ritable events. C<cb> the callback 147which creates a watcher waiting for "r"eadable or "w"ritable events,
117to invoke everytime the filehandle becomes ready. 148respectively. C<cb> is the callback to invoke each time the file handle
149becomes ready.
118 150
119Only one io watcher per C<fh> and C<poll> combination is allowed (i.e. on 151Although the callback might get passed parameters, their value and
120a socket you can have one r + one w, not any more (limitation comes from 152presence is undefined and you cannot rely on them. Portable AnyEvent
121Tk - if you are sure you are not using Tk this limitation is gone). 153callbacks cannot use arguments passed to I/O watcher callbacks.
122 154
123Filehandles will be kept alive, so as long as the watcher exists, the 155The I/O watcher might use the underlying file descriptor or a copy of it.
124filehandle exists, too. 156You must not close a file handle as long as any watcher is active on the
157underlying file descriptor.
158
159Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file
161handles.
125 162
126Example: 163Example:
127 164
128 # wait for readability of STDIN, then read a line and disable the watcher 165 # wait for readability of STDIN, then read a line and disable the watcher
129 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
135=head2 TIME WATCHERS 172=head2 TIME WATCHERS
136 173
137You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
138method with the following mandatory arguments: 175method with the following mandatory arguments:
139 176
140C<after> after how many seconds (fractions are supported) should the timer 177C<after> specifies after how many seconds (fractional values are
141activate. C<cb> the callback to invoke. 178supported) the callback should be invoked. C<cb> is the callback to invoke
179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
142 184
143The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
144timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
145and Glib). 187and Glib).
146 188
152 }); 194 });
153 195
154 # to cancel the timer: 196 # to cancel the timer:
155 undef $w; 197 undef $w;
156 198
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second
202 my $w;
203
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb);
207 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211
212=head3 TIMING ISSUES
213
214There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12
216o'clock").
217
218While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire.
223
224AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers.
228
229AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API.
231
232=head2 SIGNAL WATCHERS
233
234You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs.
237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
242Multiple signal occurances can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means
244that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks.
246
247The main advantage of using these watchers is that you can share a signal
248between multiple watchers.
249
250This watcher might use C<%SIG>, so programs overwriting those signals
251directly will likely not work correctly.
252
253Example: exit on SIGINT
254
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256
257=head2 CHILD PROCESS WATCHERS
258
259You can also watch on a child process exit and catch its exit status.
260
261The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often
263as status change for the child are received. This works by installing a
264signal handler for C<SIGCHLD>. The callback will be called with the pid
265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
267
268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5;
287
288 my $w = AnyEvent->child (
289 pid => $pid,
290 cb => sub {
291 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status";
293 $done->send;
294 },
295 );
296
297 # do something else, then wait for process exit
298 $done->wait;
299
157=head2 CONDITION WATCHERS 300=head2 CONDITION VARIABLES
158 301
302If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks.
305
306AnyEvent is different, it expects somebody else to run the event loop and
307will only block when necessary (usually when told by the user).
308
309The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true.
311
159Condition watchers can be created by calling the C<< AnyEvent->condvar >> 312Condition variables can be created by calling the C<< AnyEvent->condvar
160method without any arguments. 313>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable
315becomes true.
161 316
162A condition watcher watches for a condition - precisely that the C<< 317After creation, the conditon variable is "false" until it becomes "true"
163->broadcast >> method has been called. 318by calling the C<send> method.
164 319
320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet
323another way to call them is transations - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results.
332
333You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event.
337
165Note that condition watchers recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
166two watchers that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you
167lose. Therefore, condition watchers are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
168you should avoid making a blocking wait, at least in callbacks, as this 341you should avoid making a blocking wait yourself, at least in callbacks,
169usually asks for trouble. 342as this asks for trouble.
170 343
171The watcher has only two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
172 349
173=over 4 350There are two "sides" to a condition variable - the "producer side" which
174 351eventually calls C<< -> send >>, and the "consumer side", which waits
175=item $cv->wait 352for the send to occur.
176
177Wait (blocking if necessary) until the C<< ->broadcast >> method has been
178called on c<$cv>, while servicing other watchers normally.
179
180Not all event models support a blocking wait - some die in that case, so
181if you are using this from a module, never require a blocking wait, but
182let the caller decide wether the call will block or not (for example,
183by coupling condition variables with some kind of request results and
184supporting callbacks so the caller knows that getting the result will not
185block, while still suppporting blockign waits if the caller so desires).
186
187You can only wait once on a condition - additional calls will return
188immediately.
189
190=item $cv->broadcast
191
192Flag the condition as ready - a running C<< ->wait >> and all further
193calls to C<wait> will return after this method has been called. If nobody
194is waiting the broadcast will be remembered..
195 353
196Example: 354Example:
197 355
198 # wait till the result is ready 356 # wait till the result is ready
199 my $result_ready = AnyEvent->condvar; 357 my $result_ready = AnyEvent->condvar;
200 358
201 # do something such as adding a timer 359 # do something such as adding a timer
202 # or socket watcher the calls $result_ready->broadcast 360 # or socket watcher the calls $result_ready->send
203 # when the "result" is ready. 361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
204 367
368 # this "blocks" (while handling events) till the callback
369 # calls send
205 $result_ready->wait; 370 $result_ready->wait;
206 371
372=head3 METHODS FOR PRODUCERS
373
374These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also
376the producer side which creates the condvar in most cases, but it isn't
377uncommon for the consumer to create it as well.
378
379=over 4
380
381=item $cv->send (...)
382
383Flag the condition as ready - a running C<< ->wait >> and all further
384calls to C<wait> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered.
386
387If a callback has been set on the condition variable, it is called
388immediately from within send.
389
390Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls.
392
393=item $cv->croak ($error)
394
395Similar to send, but causes all call's wait C<< ->wait >> to invoke
396C<Carp::croak> with the given error message/object/scalar.
397
398This can be used to signal any errors to the condition variable
399user/consumer.
400
401=item $cv->begin ([group callback])
402
403=item $cv->end
404
405These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process.
408
409Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments.
414
415Let's clarify this with the ping example:
416
417 my $cv = AnyEvent->condvar;
418
419 my %result;
420 $cv->begin (sub { $cv->send (\%result) });
421
422 for my $host (@list_of_hosts) {
423 $cv->begin;
424 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...;
426 $cv->end;
427 };
428 }
429
430 $cv->end;
431
432This code fragment supposedly pings a number of hosts and calls
433C<send> after results for all then have have been gathered - in any
434order. To achieve this, the code issues a call to C<begin> when it starts
435each ping request and calls C<end> when it has received some result for
436it. Since C<begin> and C<end> only maintain a counter, the order in which
437results arrive is not relevant.
438
439There is an additional bracketing call to C<begin> and C<end> outside the
440loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once).
444
445This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>.
449
207=back 450=back
208 451
209=head2 SIGNAL WATCHERS 452=head3 METHODS FOR CONSUMERS
210 453
211You can listen for signals using a signal watcher, C<signal> is the signal 454These methods should only be used by the consuming side, i.e. the
212I<name> without any C<SIG> prefix. Multiple signals events can be clumped 455code awaits the condition.
213together into one callback invocation, and callback invocation might or
214might not be asynchronous.
215 456
216These watchers might use C<%SIG>, so programs overwriting those signals 457=over 4
217directly will likely not work correctly.
218 458
219Example: exit on SIGINT 459=item $cv->wait
220 460
221 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers
463normally.
222 464
223=head2 CHILD PROCESS WATCHERS 465You can only wait once on a condition - additional calls are valid but
466will return immediately.
224 467
225You can also listen for the status of a child process specified by the 468If an error condition has been set by calling C<< ->croak >>, then this
226C<pid> argument (or any child if the pid argument is 0). The watcher will 469function will call C<croak>.
227trigger as often as status change for the child are received. This works
228by installing a signal handler for C<SIGCHLD>. The callback will be called with
229the pid and exit status (as returned by waitpid).
230 470
231Example: wait for pid 1333 471In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned.
232 473
233 my $w = AnyEvent->child (pid => 1333, cb => sub { warn "exit status $?" }); 474Not all event models support a blocking wait - some die in that case
475(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires).
234 481
235=head1 GLOBALS 482Another reason I<never> to C<< ->wait >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply.
486
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop).
492
493You can ensure that C<< -wait >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking
496waits otherwise.
497
498=item $bool = $cv->ready
499
500Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called.
502
503=item $cb = $cv->cb ([new callback])
504
505This is a mutator function that returns the callback set and optionally
506replaces it before doing so.
507
508The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback
510or at any later time is guaranteed not to block.
511
512=back
513
514=head1 GLOBAL VARIABLES AND FUNCTIONS
236 515
237=over 4 516=over 4
238 517
239=item $AnyEvent::MODEL 518=item $AnyEvent::MODEL
240 519
244C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 523C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
245AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 524AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
246 525
247The known classes so far are: 526The known classes so far are:
248 527
249 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
250 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 528 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
251 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
252 AnyEvent::Impl::Event based on Event, also second best choice :) 529 AnyEvent::Impl::Event based on Event, second best choice.
530 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
253 AnyEvent::Impl::Glib based on Glib, second-best choice. 531 AnyEvent::Impl::Glib based on Glib, third-best choice.
254 AnyEvent::Impl::Tk based on Tk, very bad choice. 532 AnyEvent::Impl::Tk based on Tk, very bad choice.
255 AnyEvent::Impl::Perl pure-perl implementation, inefficient. 533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536
537There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
542it's adaptor.
543
544AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
545autodetecting them.
256 546
257=item AnyEvent::detect 547=item AnyEvent::detect
258 548
259Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model if 549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
260necessary. You should only call this function right before you would have 550if necessary. You should only call this function right before you would
261created an AnyEvent watcher anyway, that is, very late at runtime. 551have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime.
553
554=item @AnyEvent::detect
555
556If there are any code references in this array (you can C<push> to it
557before or after loading AnyEvent), then they will called directly after
558the event loop has been chosen.
559
560You should check C<$AnyEvent::MODEL> before adding to this array, though:
561if it contains a true value then the event loop has already been detected,
562and the array will be ignored.
262 563
263=back 564=back
264 565
265=head1 WHAT TO DO IN A MODULE 566=head1 WHAT TO DO IN A MODULE
266 567
267As a module author, you should "use AnyEvent" and call AnyEvent methods 568As a module author, you should C<use AnyEvent> and call AnyEvent methods
268freely, but you should not load a specific event module or rely on it. 569freely, but you should not load a specific event module or rely on it.
269 570
270Be careful when you create watchers in the module body - Anyevent will 571Be careful when you create watchers in the module body - AnyEvent will
271decide which event module to use as soon as the first method is called, so 572decide which event module to use as soon as the first method is called, so
272by calling AnyEvent in your module body you force the user of your module 573by calling AnyEvent in your module body you force the user of your module
273to load the event module first. 574to load the event module first.
274 575
576Never call C<< ->wait >> on a condition variable unless you I<know> that
577the C<< ->send >> method has been called on it already. This is
578because it will stall the whole program, and the whole point of using
579events is to stay interactive.
580
581It is fine, however, to call C<< ->wait >> when the user of your module
582requests it (i.e. if you create a http request object ad have a method
583called C<results> that returns the results, it should call C<< ->wait >>
584freely, as the user of your module knows what she is doing. always).
585
275=head1 WHAT TO DO IN THE MAIN PROGRAM 586=head1 WHAT TO DO IN THE MAIN PROGRAM
276 587
277There will always be a single main program - the only place that should 588There will always be a single main program - the only place that should
278dictate which event model to use. 589dictate which event model to use.
279 590
280If it doesn't care, it can just "use AnyEvent" and use it itself, or not 591If it doesn't care, it can just "use AnyEvent" and use it itself, or not
281do anything special and let AnyEvent decide which implementation to chose. 592do anything special (it does not need to be event-based) and let AnyEvent
593decide which implementation to chose if some module relies on it.
282 594
283If the main program relies on a specific event model (for example, in Gtk2 595If the main program relies on a specific event model. For example, in
284programs you have to rely on either Glib or Glib::Event), you should load 596Gtk2 programs you have to rely on the Glib module. You should load the
285it before loading AnyEvent or any module that uses it, generally, as early 597event module before loading AnyEvent or any module that uses it: generally
286as possible. The reason is that modules might create watchers when they 598speaking, you should load it as early as possible. The reason is that
287are loaded, and AnyEvent will decide on the event model to use as soon as 599modules might create watchers when they are loaded, and AnyEvent will
288it creates watchers, and it might chose the wrong one unless you load the 600decide on the event model to use as soon as it creates watchers, and it
289correct one yourself. 601might chose the wrong one unless you load the correct one yourself.
290 602
291You can chose to use a rather inefficient pure-perl implementation by 603You can chose to use a rather inefficient pure-perl implementation by
292loading the C<AnyEvent::Impl::Perl> module, but letting AnyEvent chose is 604loading the C<AnyEvent::Impl::Perl> module, which gives you similar
293generally better. 605behaviour everywhere, but letting AnyEvent chose is generally better.
606
607=head1 OTHER MODULES
608
609The following is a non-exhaustive list of additional modules that use
610AnyEvent and can therefore be mixed easily with other AnyEvent modules
611in the same program. Some of the modules come with AnyEvent, some are
612available via CPAN.
613
614=over 4
615
616=item L<AnyEvent::Util>
617
618Contains various utility functions that replace often-used but blocking
619functions such as C<inet_aton> by event-/callback-based versions.
620
621=item L<AnyEvent::Handle>
622
623Provide read and write buffers and manages watchers for reads and writes.
624
625=item L<AnyEvent::Socket>
626
627Provides a means to do non-blocking connects, accepts etc.
628
629=item L<AnyEvent::HTTPD>
630
631Provides a simple web application server framework.
632
633=item L<AnyEvent::DNS>
634
635Provides asynchronous DNS resolver capabilities, beyond what
636L<AnyEvent::Util> offers.
637
638=item L<AnyEvent::FastPing>
639
640The fastest ping in the west.
641
642=item L<Net::IRC3>
643
644AnyEvent based IRC client module family.
645
646=item L<Net::XMPP2>
647
648AnyEvent based XMPP (Jabber protocol) module family.
649
650=item L<Net::FCP>
651
652AnyEvent-based implementation of the Freenet Client Protocol, birthplace
653of AnyEvent.
654
655=item L<Event::ExecFlow>
656
657High level API for event-based execution flow control.
658
659=item L<Coro>
660
661Has special support for AnyEvent via L<Coro::AnyEvent>.
662
663=item L<IO::Lambda>
664
665The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
666
667=item L<IO::AIO>
668
669Truly asynchronous I/O, should be in the toolbox of every event
670programmer. Can be trivially made to use AnyEvent.
671
672=item L<BDB>
673
674Truly asynchronous Berkeley DB access. Can be trivially made to use
675AnyEvent.
676
677=back
294 678
295=cut 679=cut
296 680
297package AnyEvent; 681package AnyEvent;
298 682
299no warnings; 683no warnings;
300use strict; 684use strict;
301 685
302use Carp; 686use Carp;
303 687
304our $VERSION = '3.0'; 688our $VERSION = '3.4';
305our $MODEL; 689our $MODEL;
306 690
307our $AUTOLOAD; 691our $AUTOLOAD;
308our @ISA; 692our @ISA;
309 693
310our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 694our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
311 695
312our @REGISTRY; 696our @REGISTRY;
313 697
314my @models = ( 698my @models = (
315 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
316 [EV:: => AnyEvent::Impl::EV::], 699 [EV:: => AnyEvent::Impl::EV::],
317 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
318 [Event:: => AnyEvent::Impl::Event::], 700 [Event:: => AnyEvent::Impl::Event::],
701 [Tk:: => AnyEvent::Impl::Tk::],
702 [Wx:: => AnyEvent::Impl::POE::],
703 [Prima:: => AnyEvent::Impl::POE::],
704 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
705 # everything below here will not be autoprobed as the pureperl backend should work everywhere
319 [Glib:: => AnyEvent::Impl::Glib::], 706 [Glib:: => AnyEvent::Impl::Glib::],
320 [Tk:: => AnyEvent::Impl::Tk::], 707 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
321 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 708 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
709 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
322); 710);
323 711
324our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 712our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
713
714our @detect;
325 715
326sub detect() { 716sub detect() {
327 unless ($MODEL) { 717 unless ($MODEL) {
328 no strict 'refs'; 718 no strict 'refs';
329 719
720 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
721 my $model = "AnyEvent::Impl::$1";
722 if (eval "require $model") {
723 $MODEL = $model;
724 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
725 } else {
726 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
727 }
728 }
729
330 # check for already loaded models 730 # check for already loaded models
731 unless ($MODEL) {
331 for (@REGISTRY, @models) { 732 for (@REGISTRY, @models) {
332 my ($package, $model) = @$_; 733 my ($package, $model) = @$_;
333 if (${"$package\::VERSION"} > 0) { 734 if (${"$package\::VERSION"} > 0) {
334 if (eval "require $model") { 735 if (eval "require $model") {
335 $MODEL = $model; 736 $MODEL = $model;
336 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 737 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
337 last; 738 last;
739 }
338 } 740 }
339 } 741 }
340 }
341 742
342 unless ($MODEL) { 743 unless ($MODEL) {
343 # try to load a model 744 # try to load a model
344 745
345 for (@REGISTRY, @models) { 746 for (@REGISTRY, @models) {
346 my ($package, $model) = @$_; 747 my ($package, $model) = @$_;
347 if (eval "require $package" 748 if (eval "require $package"
348 and ${"$package\::VERSION"} > 0 749 and ${"$package\::VERSION"} > 0
349 and eval "require $model") { 750 and eval "require $model") {
350 $MODEL = $model; 751 $MODEL = $model;
351 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 752 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
352 last; 753 last;
754 }
353 } 755 }
756
757 $MODEL
758 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
354 } 759 }
355
356 $MODEL
357 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
358 } 760 }
359 761
360 unshift @ISA, $MODEL; 762 unshift @ISA, $MODEL;
361 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 763 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
764
765 (shift @detect)->() while @detect;
362 } 766 }
363 767
364 $MODEL 768 $MODEL
365} 769}
366 770
473 undef $CHLD_W unless keys %PID_CB; 877 undef $CHLD_W unless keys %PID_CB;
474} 878}
475 879
476=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 880=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
477 881
882This is an advanced topic that you do not normally need to use AnyEvent in
883a module. This section is only of use to event loop authors who want to
884provide AnyEvent compatibility.
885
478If you need to support another event library which isn't directly 886If you need to support another event library which isn't directly
479supported by AnyEvent, you can supply your own interface to it by 887supported by AnyEvent, you can supply your own interface to it by
480pushing, before the first watcher gets created, the package name of 888pushing, before the first watcher gets created, the package name of
481the event module and the package name of the interface to use onto 889the event module and the package name of the interface to use onto
482C<@AnyEvent::REGISTRY>. You can do that before and even without loading 890C<@AnyEvent::REGISTRY>. You can do that before and even without loading
483AnyEvent. 891AnyEvent, so it is reasonably cheap.
484 892
485Example: 893Example:
486 894
487 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; 895 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
488 896
489This tells AnyEvent to (literally) use the C<urxvt::anyevent::> 897This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
490package/class when it finds the C<urxvt> package/module is loaded. When 898package/class when it finds the C<urxvt> package/module is already loaded.
899
491AnyEvent is loaded and asked to find a suitable event model, it will 900When AnyEvent is loaded and asked to find a suitable event model, it
492first check for the presence of urxvt. 901will first check for the presence of urxvt by trying to C<use> the
902C<urxvt::anyevent> module.
493 903
494The class should provide implementations for all watcher types (see 904The class should provide implementations for all watcher types. See
495L<AnyEvent::Impl::Event> (source code), L<AnyEvent::Impl::Glib> 905L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
496(Source code) and so on for actual examples, use C<perldoc -m 906and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
497AnyEvent::Impl::Glib> to see the sources). 907see the sources.
498 908
909If you don't provide C<signal> and C<child> watchers than AnyEvent will
910provide suitable (hopefully) replacements.
911
499The above isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) 912The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
500uses the above line as-is. An interface isn't included in AnyEvent 913terminal emulator uses the above line as-is. An interface isn't included
501because it doesn't make sense outside the embedded interpreter inside 914in AnyEvent because it doesn't make sense outside the embedded interpreter
502I<rxvt-unicode>, and it is updated and maintained as part of the 915inside I<rxvt-unicode>, and it is updated and maintained as part of the
503I<rxvt-unicode> distribution. 916I<rxvt-unicode> distribution.
504 917
505I<rxvt-unicode> also cheats a bit by not providing blocking access to 918I<rxvt-unicode> also cheats a bit by not providing blocking access to
506condition variables: code blocking while waiting for a condition will 919condition variables: code blocking while waiting for a condition will
507C<die>. This still works with most modules/usages, and blocking calls must 920C<die>. This still works with most modules/usages, and blocking calls must
508not be in an interactive application, so it makes sense. 921not be done in an interactive application, so it makes sense.
509 922
510=head1 ENVIRONMENT VARIABLES 923=head1 ENVIRONMENT VARIABLES
511 924
512The following environment variables are used by this module: 925The following environment variables are used by this module:
513 926
514C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, reports which event 927=over 4
515model gets used.
516 928
929=item C<PERL_ANYEVENT_VERBOSE>
930
931By default, AnyEvent will be completely silent except in fatal
932conditions. You can set this environment variable to make AnyEvent more
933talkative.
934
935When set to C<1> or higher, causes AnyEvent to warn about unexpected
936conditions, such as not being able to load the event model specified by
937C<PERL_ANYEVENT_MODEL>.
938
939When set to C<2> or higher, cause AnyEvent to report to STDERR which event
940model it chooses.
941
942=item C<PERL_ANYEVENT_MODEL>
943
944This can be used to specify the event model to be used by AnyEvent, before
945autodetection and -probing kicks in. It must be a string consisting
946entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
947and the resulting module name is loaded and if the load was successful,
948used as event model. If it fails to load AnyEvent will proceed with
949autodetection and -probing.
950
951This functionality might change in future versions.
952
953For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
954could start your program like this:
955
956 PERL_ANYEVENT_MODEL=Perl perl ...
957
958=back
959
517=head1 EXAMPLE 960=head1 EXAMPLE PROGRAM
518 961
519The following program uses an io watcher to read data from stdin, a timer 962The following program uses an I/O watcher to read data from STDIN, a timer
520to display a message once per second, and a condvar to exit the program 963to display a message once per second, and a condition variable to quit the
521when the user enters quit: 964program when the user enters quit:
522 965
523 use AnyEvent; 966 use AnyEvent;
524 967
525 my $cv = AnyEvent->condvar; 968 my $cv = AnyEvent->condvar;
526 969
527 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 970 my $io_watcher = AnyEvent->io (
971 fh => \*STDIN,
972 poll => 'r',
973 cb => sub {
528 warn "io event <$_[0]>\n"; # will always output <r> 974 warn "io event <$_[0]>\n"; # will always output <r>
529 chomp (my $input = <STDIN>); # read a line 975 chomp (my $input = <STDIN>); # read a line
530 warn "read: $input\n"; # output what has been read 976 warn "read: $input\n"; # output what has been read
531 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 977 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i
978 },
532 }); 979 );
533 980
534 my $time_watcher; # can only be used once 981 my $time_watcher; # can only be used once
535 982
536 sub new_timer { 983 sub new_timer {
537 $timer = AnyEvent->timer (after => 1, cb => sub { 984 $timer = AnyEvent->timer (after => 1, cb => sub {
619 $txn->{finished}->wait; 1066 $txn->{finished}->wait;
620 return $txn->{result}; 1067 return $txn->{result};
621 1068
622The actual code goes further and collects all errors (C<die>s, exceptions) 1069The actual code goes further and collects all errors (C<die>s, exceptions)
623that occured during request processing. The C<result> method detects 1070that occured during request processing. The C<result> method detects
624wether an exception as thrown (it is stored inside the $txn object) 1071whether an exception as thrown (it is stored inside the $txn object)
625and just throws the exception, which means connection errors and other 1072and just throws the exception, which means connection errors and other
626problems get reported tot he code that tries to use the result, not in a 1073problems get reported tot he code that tries to use the result, not in a
627random callback. 1074random callback.
628 1075
629All of this enables the following usage styles: 1076All of this enables the following usage styles:
630 1077
6311. Blocking: 10781. Blocking:
632 1079
633 my $data = $fcp->client_get ($url); 1080 my $data = $fcp->client_get ($url);
634 1081
6352. Blocking, but parallelizing: 10822. Blocking, but running in parallel:
636 1083
637 my @datas = map $_->result, 1084 my @datas = map $_->result,
638 map $fcp->txn_client_get ($_), 1085 map $fcp->txn_client_get ($_),
639 @urls; 1086 @urls;
640 1087
641Both blocking examples work without the module user having to know 1088Both blocking examples work without the module user having to know
642anything about events. 1089anything about events.
643 1090
6443a. Event-based in a main program, using any support Event module: 10913a. Event-based in a main program, using any supported event module:
645 1092
646 use Event; 1093 use EV;
647 1094
648 $fcp->txn_client_get ($url)->cb (sub { 1095 $fcp->txn_client_get ($url)->cb (sub {
649 my $txn = shift; 1096 my $txn = shift;
650 my $data = $txn->result; 1097 my $data = $txn->result;
651 ... 1098 ...
652 }); 1099 });
653 1100
654 Event::loop; 1101 EV::loop;
655 1102
6563b. The module user could use AnyEvent, too: 11033b. The module user could use AnyEvent, too:
657 1104
658 use AnyEvent; 1105 use AnyEvent;
659 1106
664 $quit->broadcast; 1111 $quit->broadcast;
665 }); 1112 });
666 1113
667 $quit->wait; 1114 $quit->wait;
668 1115
1116
1117=head1 BENCHMARKS
1118
1119To give you an idea of the performance and overheads that AnyEvent adds
1120over the event loops themselves and to give you an impression of the speed
1121of various event loops I prepared some benchmarks.
1122
1123=head2 BENCHMARKING ANYEVENT OVERHEAD
1124
1125Here is a benchmark of various supported event models used natively and
1126through anyevent. The benchmark creates a lot of timers (with a zero
1127timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1128which it is), lets them fire exactly once and destroys them again.
1129
1130Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1131distribution.
1132
1133=head3 Explanation of the columns
1134
1135I<watcher> is the number of event watchers created/destroyed. Since
1136different event models feature vastly different performances, each event
1137loop was given a number of watchers so that overall runtime is acceptable
1138and similar between tested event loop (and keep them from crashing): Glib
1139would probably take thousands of years if asked to process the same number
1140of watchers as EV in this benchmark.
1141
1142I<bytes> is the number of bytes (as measured by the resident set size,
1143RSS) consumed by each watcher. This method of measuring captures both C
1144and Perl-based overheads.
1145
1146I<create> is the time, in microseconds (millionths of seconds), that it
1147takes to create a single watcher. The callback is a closure shared between
1148all watchers, to avoid adding memory overhead. That means closure creation
1149and memory usage is not included in the figures.
1150
1151I<invoke> is the time, in microseconds, used to invoke a simple
1152callback. The callback simply counts down a Perl variable and after it was
1153invoked "watcher" times, it would C<< ->broadcast >> a condvar once to
1154signal the end of this phase.
1155
1156I<destroy> is the time, in microseconds, that it takes to destroy a single
1157watcher.
1158
1159=head3 Results
1160
1161 name watchers bytes create invoke destroy comment
1162 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1163 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1164 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1165 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1166 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1167 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1168 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1169 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1170 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1171 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1172
1173=head3 Discussion
1174
1175The benchmark does I<not> measure scalability of the event loop very
1176well. For example, a select-based event loop (such as the pure perl one)
1177can never compete with an event loop that uses epoll when the number of
1178file descriptors grows high. In this benchmark, all events become ready at
1179the same time, so select/poll-based implementations get an unnatural speed
1180boost.
1181
1182Also, note that the number of watchers usually has a nonlinear effect on
1183overall speed, that is, creating twice as many watchers doesn't take twice
1184the time - usually it takes longer. This puts event loops tested with a
1185higher number of watchers at a disadvantage.
1186
1187To put the range of results into perspective, consider that on the
1188benchmark machine, handling an event takes roughly 1600 CPU cycles with
1189EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1190cycles with POE.
1191
1192C<EV> is the sole leader regarding speed and memory use, which are both
1193maximal/minimal, respectively. Even when going through AnyEvent, it uses
1194far less memory than any other event loop and is still faster than Event
1195natively.
1196
1197The pure perl implementation is hit in a few sweet spots (both the
1198constant timeout and the use of a single fd hit optimisations in the perl
1199interpreter and the backend itself). Nevertheless this shows that it
1200adds very little overhead in itself. Like any select-based backend its
1201performance becomes really bad with lots of file descriptors (and few of
1202them active), of course, but this was not subject of this benchmark.
1203
1204The C<Event> module has a relatively high setup and callback invocation
1205cost, but overall scores in on the third place.
1206
1207C<Glib>'s memory usage is quite a bit higher, but it features a
1208faster callback invocation and overall ends up in the same class as
1209C<Event>. However, Glib scales extremely badly, doubling the number of
1210watchers increases the processing time by more than a factor of four,
1211making it completely unusable when using larger numbers of watchers
1212(note that only a single file descriptor was used in the benchmark, so
1213inefficiencies of C<poll> do not account for this).
1214
1215The C<Tk> adaptor works relatively well. The fact that it crashes with
1216more than 2000 watchers is a big setback, however, as correctness takes
1217precedence over speed. Nevertheless, its performance is surprising, as the
1218file descriptor is dup()ed for each watcher. This shows that the dup()
1219employed by some adaptors is not a big performance issue (it does incur a
1220hidden memory cost inside the kernel which is not reflected in the figures
1221above).
1222
1223C<POE>, regardless of underlying event loop (whether using its pure perl
1224select-based backend or the Event module, the POE-EV backend couldn't
1225be tested because it wasn't working) shows abysmal performance and
1226memory usage with AnyEvent: Watchers use almost 30 times as much memory
1227as EV watchers, and 10 times as much memory as Event (the high memory
1228requirements are caused by requiring a session for each watcher). Watcher
1229invocation speed is almost 900 times slower than with AnyEvent's pure perl
1230implementation.
1231
1232The design of the POE adaptor class in AnyEvent can not really account
1233for the performance issues, though, as session creation overhead is
1234small compared to execution of the state machine, which is coded pretty
1235optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1236using multiple sessions is not a good approach, especially regarding
1237memory usage, even the author of POE could not come up with a faster
1238design).
1239
1240=head3 Summary
1241
1242=over 4
1243
1244=item * Using EV through AnyEvent is faster than any other event loop
1245(even when used without AnyEvent), but most event loops have acceptable
1246performance with or without AnyEvent.
1247
1248=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1249the actual event loop, only with extremely fast event loops such as EV
1250adds AnyEvent significant overhead.
1251
1252=item * You should avoid POE like the plague if you want performance or
1253reasonable memory usage.
1254
1255=back
1256
1257=head2 BENCHMARKING THE LARGE SERVER CASE
1258
1259This benchmark atcually benchmarks the event loop itself. It works by
1260creating a number of "servers": each server consists of a socketpair, a
1261timeout watcher that gets reset on activity (but never fires), and an I/O
1262watcher waiting for input on one side of the socket. Each time the socket
1263watcher reads a byte it will write that byte to a random other "server".
1264
1265The effect is that there will be a lot of I/O watchers, only part of which
1266are active at any one point (so there is a constant number of active
1267fds for each loop iterstaion, but which fds these are is random). The
1268timeout is reset each time something is read because that reflects how
1269most timeouts work (and puts extra pressure on the event loops).
1270
1271In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1272(1%) are active. This mirrors the activity of large servers with many
1273connections, most of which are idle at any one point in time.
1274
1275Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1276distribution.
1277
1278=head3 Explanation of the columns
1279
1280I<sockets> is the number of sockets, and twice the number of "servers" (as
1281each server has a read and write socket end).
1282
1283I<create> is the time it takes to create a socketpair (which is
1284nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1285
1286I<request>, the most important value, is the time it takes to handle a
1287single "request", that is, reading the token from the pipe and forwarding
1288it to another server. This includes deleting the old timeout and creating
1289a new one that moves the timeout into the future.
1290
1291=head3 Results
1292
1293 name sockets create request
1294 EV 20000 69.01 11.16
1295 Perl 20000 73.32 35.87
1296 Event 20000 212.62 257.32
1297 Glib 20000 651.16 1896.30
1298 POE 20000 349.67 12317.24 uses POE::Loop::Event
1299
1300=head3 Discussion
1301
1302This benchmark I<does> measure scalability and overall performance of the
1303particular event loop.
1304
1305EV is again fastest. Since it is using epoll on my system, the setup time
1306is relatively high, though.
1307
1308Perl surprisingly comes second. It is much faster than the C-based event
1309loops Event and Glib.
1310
1311Event suffers from high setup time as well (look at its code and you will
1312understand why). Callback invocation also has a high overhead compared to
1313the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1314uses select or poll in basically all documented configurations.
1315
1316Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1317clearly fails to perform with many filehandles or in busy servers.
1318
1319POE is still completely out of the picture, taking over 1000 times as long
1320as EV, and over 100 times as long as the Perl implementation, even though
1321it uses a C-based event loop in this case.
1322
1323=head3 Summary
1324
1325=over 4
1326
1327=item * The pure perl implementation performs extremely well.
1328
1329=item * Avoid Glib or POE in large projects where performance matters.
1330
1331=back
1332
1333=head2 BENCHMARKING SMALL SERVERS
1334
1335While event loops should scale (and select-based ones do not...) even to
1336large servers, most programs we (or I :) actually write have only a few
1337I/O watchers.
1338
1339In this benchmark, I use the same benchmark program as in the large server
1340case, but it uses only eight "servers", of which three are active at any
1341one time. This should reflect performance for a small server relatively
1342well.
1343
1344The columns are identical to the previous table.
1345
1346=head3 Results
1347
1348 name sockets create request
1349 EV 16 20.00 6.54
1350 Perl 16 25.75 12.62
1351 Event 16 81.27 35.86
1352 Glib 16 32.63 15.48
1353 POE 16 261.87 276.28 uses POE::Loop::Event
1354
1355=head3 Discussion
1356
1357The benchmark tries to test the performance of a typical small
1358server. While knowing how various event loops perform is interesting, keep
1359in mind that their overhead in this case is usually not as important, due
1360to the small absolute number of watchers (that is, you need efficiency and
1361speed most when you have lots of watchers, not when you only have a few of
1362them).
1363
1364EV is again fastest.
1365
1366Perl again comes second. It is noticably faster than the C-based event
1367loops Event and Glib, although the difference is too small to really
1368matter.
1369
1370POE also performs much better in this case, but is is still far behind the
1371others.
1372
1373=head3 Summary
1374
1375=over 4
1376
1377=item * C-based event loops perform very well with small number of
1378watchers, as the management overhead dominates.
1379
1380=back
1381
1382
1383=head1 FORK
1384
1385Most event libraries are not fork-safe. The ones who are usually are
1386because they rely on inefficient but fork-safe C<select> or C<poll>
1387calls. Only L<EV> is fully fork-aware.
1388
1389If you have to fork, you must either do so I<before> creating your first
1390watcher OR you must not use AnyEvent at all in the child.
1391
1392
1393=head1 SECURITY CONSIDERATIONS
1394
1395AnyEvent can be forced to load any event model via
1396$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1397execute arbitrary code or directly gain access, it can easily be used to
1398make the program hang or malfunction in subtle ways, as AnyEvent watchers
1399will not be active when the program uses a different event model than
1400specified in the variable.
1401
1402You can make AnyEvent completely ignore this variable by deleting it
1403before the first watcher gets created, e.g. with a C<BEGIN> block:
1404
1405 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1406
1407 use AnyEvent;
1408
1409Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1410be used to probe what backend is used and gain other information (which is
1411probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1412
1413
669=head1 SEE ALSO 1414=head1 SEE ALSO
670 1415
671Event modules: L<Coro::Event>, L<Coro>, L<Event>, L<Glib::Event>, L<Glib>. 1416Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1417L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
672 1418
673Implementations: L<AnyEvent::Impl::Coro>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>. 1419Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1420L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1421L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1422L<AnyEvent::Impl::POE>.
674 1423
1424Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1425
675Nontrivial usage example: L<Net::FCP>. 1426Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>.
676 1427
677=head1 1428
1429=head1 AUTHOR
1430
1431 Marc Lehmann <schmorp@schmorp.de>
1432 http://home.schmorp.de/
678 1433
679=cut 1434=cut
680 1435
6811 14361
682 1437

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