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Revision 1.108 by root, Sat May 10 00:22:02 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
14 14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores wether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
29policy> and AnyEvent is I<small and efficient>. 29policy> and AnyEvent is I<small and efficient>.
30 30
31First and foremost, I<AnyEvent is not an event model> itself, it only 31First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 32interfaces to whatever event model the main program happens to use in a
33pragmatic way. For event models and certain classes of immortals alike, 33pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality, and AnyEvent 34the statement "there can only be one" is a bitter reality: In general,
35helps hiding the differences. 35only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops.
36 37
37The goal of AnyEvent is to offer module authors the ability to do event 38The goal of AnyEvent is to offer module authors the ability to do event
38programming (waiting for I/O or timer events) without subscribing to a 39programming (waiting for I/O or timer events) without subscribing to a
39religion, a way of living, and most importantly: without forcing your 40religion, a way of living, and most importantly: without forcing your
40module users into the same thing by forcing them to use the same event 41module users into the same thing by forcing them to use the same event
41model you use. 42model you use.
42 43
43For modules like POE or IO::Async (which is actually doing all I/O 44For modules like POE or IO::Async (which is a total misnomer as it is
44I<synchronously>...), using them in your module is like joining a 45actually doing all I/O I<synchronously>...), using them in your module is
45cult: After you joined, you are dependent on them and you cannot use 46like joining a cult: After you joined, you are dependent on them and you
46anything else, as it is simply incompatible to everything that isn't 47cannot use anything else, as it is simply incompatible to everything that
47itself. 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use.
48 50
49AnyEvent + POE works fine. AnyEvent + Glib works fine. AnyEvent + Tk 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50works fine etc. etc. but none of these work together with the rest: POE 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51+ IO::Async? no go. Tk + Event? no go. If your module uses one of 53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if
52those, every user of your module has to use it, too. If your module 54your module uses one of those, every user of your module has to use it,
53uses AnyEvent, it works transparently with all event models it supports 55too. But if your module uses AnyEvent, it works transparently with all
54(including stuff like POE and IO::Async). 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof).
55 59
56In addition of being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
57model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
58modules, you get an enourmous amount of code and strict rules you have 62modules, you get an enourmous amount of code and strict rules you have to
59to follow. AnyEvent, on the other hand, is lean and to the point by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
60offering the functionality that is useful, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
61technically possible. 65technically possible.
62 66
63Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
64useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
65model, you should I<not> use this module. 69model, you should I<not> use this module.
66
67 70
68=head1 DESCRIPTION 71=head1 DESCRIPTION
69 72
70L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
71allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
72users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
73peacefully at any one time). 76peacefully at any one time).
74 77
75The interface itself is vaguely similar but not identical to the Event 78The interface itself is vaguely similar, but not identical to the L<Event>
76module. 79module.
77 80
78On the first call of any method, the module tries to detect the currently 81During the first call of any watcher-creation method, the module tries
79loaded event loop by probing wether any of the following modules is 82to detect the currently loaded event loop by probing whether one of the
80loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, L<Event>, L<Glib>, L<Tk>. The 83following modules is already loaded: L<EV>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
81first one found is used. If none are found, the module tries to load these 85L<POE>. The first one found is used. If none are found, the module tries
82modules in the order given. The first one that could be successfully 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
83loaded will be used. If still none could be found, AnyEvent will fall back 87adaptor should always succeed) in the order given. The first one that can
84to a pure-perl event loop, which is also not very efficient. 88be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
85 91
86Because AnyEvent first checks for modules that are already loaded, loading 92Because AnyEvent first checks for modules that are already loaded, loading
87an Event model explicitly before first using AnyEvent will likely make 93an event model explicitly before first using AnyEvent will likely make
88that model the default. For example: 94that model the default. For example:
89 95
90 use Tk; 96 use Tk;
91 use AnyEvent; 97 use AnyEvent;
92 98
93 # .. AnyEvent will likely default to Tk 99 # .. AnyEvent will likely default to Tk
100
101The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly...
94 104
95The pure-perl implementation of AnyEvent is called 105The pure-perl implementation of AnyEvent is called
96C<AnyEvent::Impl::Perl>. Like other event modules you can load it 106C<AnyEvent::Impl::Perl>. Like other event modules you can load it
97explicitly. 107explicitly.
98 108
101AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
102stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
103the callback to call, the filehandle to watch, etc. 113the callback to call, the filehandle to watch, etc.
104 114
105These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
106creating a watcher it will immediately "watch" for events and invoke 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model
118is in control).
119
107the callback. To disable the watcher you have to destroy it (e.g. by 120To disable the watcher you have to destroy it (e.g. by setting the
108setting the variable that stores it to C<undef> or otherwise deleting all 121variable you store it in to C<undef> or otherwise deleting all references
109references to it). 122to it).
110 123
111All watchers are created by calling a method on the C<AnyEvent> class. 124All watchers are created by calling a method on the C<AnyEvent> class.
112 125
126Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways.
128
129An any way to achieve that is this pattern:
130
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it
133 undef $w;
134 });
135
136Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are
138declared.
139
113=head2 IO WATCHERS 140=head2 I/O WATCHERS
114 141
115You can create I/O watcher by calling the C<< AnyEvent->io >> method with 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
116the following mandatory arguments: 143with the following mandatory key-value pairs as arguments:
117 144
118C<fh> the Perl I<filehandle> (not filedescriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
119events. C<poll> must be a string that is either C<r> or C<w>, that creates 146for events. C<poll> must be a string that is either C<r> or C<w>,
120a watcher waiting for "r"eadable or "w"ritable events. C<cb> the callback 147which creates a watcher waiting for "r"eadable or "w"ritable events,
121to invoke everytime the filehandle becomes ready. 148respectively. C<cb> is the callback to invoke each time the file handle
149becomes ready.
122 150
123Filehandles will be kept alive, so as long as the watcher exists, the 151Although the callback might get passed parameters, their value and
124filehandle exists, too. 152presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks.
154
155The I/O watcher might use the underlying file descriptor or a copy of it.
156You must not close a file handle as long as any watcher is active on the
157underlying file descriptor.
158
159Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file
161handles.
125 162
126Example: 163Example:
127 164
128 # wait for readability of STDIN, then read a line and disable the watcher 165 # wait for readability of STDIN, then read a line and disable the watcher
129 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
135=head2 TIME WATCHERS 172=head2 TIME WATCHERS
136 173
137You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
138method with the following mandatory arguments: 175method with the following mandatory arguments:
139 176
140C<after> after how many seconds (fractions are supported) should the timer 177C<after> specifies after how many seconds (fractional values are
141activate. C<cb> the callback to invoke. 178supported) the callback should be invoked. C<cb> is the callback to invoke
179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
142 184
143The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
144timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
145and Glib). 187and Glib).
146 188
152 }); 194 });
153 195
154 # to cancel the timer: 196 # to cancel the timer:
155 undef $w; 197 undef $w;
156 198
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second
202 my $w;
203
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb);
207 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211
212=head3 TIMING ISSUES
213
214There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12
216o'clock").
217
218While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire.
223
224AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers.
228
229AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API.
231
232=head2 SIGNAL WATCHERS
233
234You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs.
237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
242Multiple signal occurances can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means
244that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks.
246
247The main advantage of using these watchers is that you can share a signal
248between multiple watchers.
249
250This watcher might use C<%SIG>, so programs overwriting those signals
251directly will likely not work correctly.
252
253Example: exit on SIGINT
254
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256
257=head2 CHILD PROCESS WATCHERS
258
259You can also watch on a child process exit and catch its exit status.
260
261The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often
263as status change for the child are received. This works by installing a
264signal handler for C<SIGCHLD>. The callback will be called with the pid
265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
267
268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5;
287
288 my $w = AnyEvent->child (
289 pid => $pid,
290 cb => sub {
291 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status";
293 $done->send;
294 },
295 );
296
297 # do something else, then wait for process exit
298 $done->wait;
299
157=head2 CONDITION WATCHERS 300=head2 CONDITION VARIABLES
158 301
302If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks.
305
306AnyEvent is different, it expects somebody else to run the event loop and
307will only block when necessary (usually when told by the user).
308
309The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true.
311
159Condition watchers can be created by calling the C<< AnyEvent->condvar >> 312Condition variables can be created by calling the C<< AnyEvent->condvar
160method without any arguments. 313>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable
315becomes true.
161 316
162A condition watcher watches for a condition - precisely that the C<< 317After creation, the conditon variable is "false" until it becomes "true"
163->broadcast >> method has been called. 318by calling the C<send> method.
164 319
320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet
323another way to call them is transations - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results.
332
333You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event.
337
165Note that condition watchers recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
166two watchers that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you
167lose. Therefore, condition watchers are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
168you should avoid making a blocking wait, at least in callbacks, as this 341you should avoid making a blocking wait yourself, at least in callbacks,
169usually asks for trouble. 342as this asks for trouble.
170 343
171The watcher has only two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example:
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->wait;
371
372=head3 METHODS FOR PRODUCERS
373
374These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also
376the producer side which creates the condvar in most cases, but it isn't
377uncommon for the consumer to create it as well.
172 378
173=over 4 379=over 4
174 380
381=item $cv->send (...)
382
383Flag the condition as ready - a running C<< ->wait >> and all further
384calls to C<wait> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered.
386
387If a callback has been set on the condition variable, it is called
388immediately from within send.
389
390Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls.
392
393=item $cv->croak ($error)
394
395Similar to send, but causes all call's wait C<< ->wait >> to invoke
396C<Carp::croak> with the given error message/object/scalar.
397
398This can be used to signal any errors to the condition variable
399user/consumer.
400
401=item $cv->begin ([group callback])
402
403=item $cv->end
404
405These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process.
408
409Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments.
414
415Let's clarify this with the ping example:
416
417 my $cv = AnyEvent->condvar;
418
419 my %result;
420 $cv->begin (sub { $cv->send (\%result) });
421
422 for my $host (@list_of_hosts) {
423 $cv->begin;
424 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...;
426 $cv->end;
427 };
428 }
429
430 $cv->end;
431
432This code fragment supposedly pings a number of hosts and calls
433C<send> after results for all then have have been gathered - in any
434order. To achieve this, the code issues a call to C<begin> when it starts
435each ping request and calls C<end> when it has received some result for
436it. Since C<begin> and C<end> only maintain a counter, the order in which
437results arrive is not relevant.
438
439There is an additional bracketing call to C<begin> and C<end> outside the
440loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once).
444
445This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>.
449
450=back
451
452=head3 METHODS FOR CONSUMERS
453
454These methods should only be used by the consuming side, i.e. the
455code awaits the condition.
456
457=over 4
458
175=item $cv->wait 459=item $cv->wait
176 460
177Wait (blocking if necessary) until the C<< ->broadcast >> method has been 461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
178called on c<$cv>, while servicing other watchers normally. 462>> methods have been called on c<$cv>, while servicing other watchers
463normally.
179 464
180You can only wait once on a condition - additional calls will return 465You can only wait once on a condition - additional calls are valid but
181immediately. 466will return immediately.
467
468If an error condition has been set by calling C<< ->croak >>, then this
469function will call C<croak>.
470
471In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned.
182 473
183Not all event models support a blocking wait - some die in that case 474Not all event models support a blocking wait - some die in that case
184(programs might want to do that so they stay interactive), so I<if you 475(programs might want to do that to stay interactive), so I<if you are
185are using this from a module, never require a blocking wait>, but let the 476using this from a module, never require a blocking wait>, but let the
186caller decide wether the call will block or not (for example, by coupling 477caller decide whether the call will block or not (for example, by coupling
187condition variables with some kind of request results and supporting 478condition variables with some kind of request results and supporting
188callbacks so the caller knows that getting the result will not block, 479callbacks so the caller knows that getting the result will not block,
189while still suppporting blocking waits if the caller so desires). 480while still suppporting blocking waits if the caller so desires).
190 481
191Another reason I<never> to C<< ->wait >> in a module is that you cannot 482Another reason I<never> to C<< ->wait >> in a module is that you cannot
192sensibly have two C<< ->wait >>'s in parallel, as that would require 483sensibly have two C<< ->wait >>'s in parallel, as that would require
193multiple interpreters or coroutines/threads, none of which C<AnyEvent> 484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
194can supply (the coroutine-aware backends C<Coro::EV> and C<Coro::Event> 485can supply.
195explicitly support concurrent C<< ->wait >>'s from different coroutines,
196however).
197 486
198=item $cv->broadcast 487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop).
199 492
200Flag the condition as ready - a running C<< ->wait >> and all further 493You can ensure that C<< -wait >> never blocks by setting a callback and
201calls to C<wait> will return after this method has been called. If nobody 494only calling C<< ->wait >> from within that callback (or at a later
202is waiting the broadcast will be remembered.. 495time). This will work even when the event loop does not support blocking
496waits otherwise.
203 497
204Example: 498=item $bool = $cv->ready
205 499
206 # wait till the result is ready 500Returns true when the condition is "true", i.e. whether C<send> or
207 my $result_ready = AnyEvent->condvar; 501C<croak> have been called.
208 502
209 # do something such as adding a timer 503=item $cb = $cv->cb ([new callback])
210 # or socket watcher the calls $result_ready->broadcast
211 # when the "result" is ready.
212 504
213 $result_ready->wait; 505This is a mutator function that returns the callback set and optionally
506replaces it before doing so.
507
508The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback
510or at any later time is guaranteed not to block.
214 511
215=back 512=back
216 513
217=head2 SIGNAL WATCHERS 514=head1 GLOBAL VARIABLES AND FUNCTIONS
218
219You can listen for signals using a signal watcher, C<signal> is the signal
220I<name> without any C<SIG> prefix. Multiple signals events can be clumped
221together into one callback invocation, and callback invocation might or
222might not be asynchronous.
223
224These watchers might use C<%SIG>, so programs overwriting those signals
225directly will likely not work correctly.
226
227Example: exit on SIGINT
228
229 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
230
231=head2 CHILD PROCESS WATCHERS
232
233You can also listen for the status of a child process specified by the
234C<pid> argument (or any child if the pid argument is 0). The watcher will
235trigger as often as status change for the child are received. This works
236by installing a signal handler for C<SIGCHLD>. The callback will be called with
237the pid and exit status (as returned by waitpid).
238
239Example: wait for pid 1333
240
241 my $w = AnyEvent->child (pid => 1333, cb => sub { warn "exit status $?" });
242
243=head1 GLOBALS
244 515
245=over 4 516=over 4
246 517
247=item $AnyEvent::MODEL 518=item $AnyEvent::MODEL
248 519
252C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 523C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
253AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 524AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
254 525
255The known classes so far are: 526The known classes so far are:
256 527
257 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
258 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
259 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 528 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
260 AnyEvent::Impl::Event based on Event, also second best choice :) 529 AnyEvent::Impl::Event based on Event, second best choice.
530 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
261 AnyEvent::Impl::Glib based on Glib, third-best choice. 531 AnyEvent::Impl::Glib based on Glib, third-best choice.
262 AnyEvent::Impl::Tk based on Tk, very bad choice. 532 AnyEvent::Impl::Tk based on Tk, very bad choice.
263 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536
537There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
542it's adaptor.
543
544AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
545autodetecting them.
264 546
265=item AnyEvent::detect 547=item AnyEvent::detect
266 548
267Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model if 549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
268necessary. You should only call this function right before you would have 550if necessary. You should only call this function right before you would
269created an AnyEvent watcher anyway, that is, very late at runtime. 551have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime.
553
554=item @AnyEvent::detect
555
556If there are any code references in this array (you can C<push> to it
557before or after loading AnyEvent), then they will called directly after
558the event loop has been chosen.
559
560You should check C<$AnyEvent::MODEL> before adding to this array, though:
561if it contains a true value then the event loop has already been detected,
562and the array will be ignored.
270 563
271=back 564=back
272 565
273=head1 WHAT TO DO IN A MODULE 566=head1 WHAT TO DO IN A MODULE
274 567
275As a module author, you should "use AnyEvent" and call AnyEvent methods 568As a module author, you should C<use AnyEvent> and call AnyEvent methods
276freely, but you should not load a specific event module or rely on it. 569freely, but you should not load a specific event module or rely on it.
277 570
278Be careful when you create watchers in the module body - Anyevent will 571Be careful when you create watchers in the module body - AnyEvent will
279decide which event module to use as soon as the first method is called, so 572decide which event module to use as soon as the first method is called, so
280by calling AnyEvent in your module body you force the user of your module 573by calling AnyEvent in your module body you force the user of your module
281to load the event module first. 574to load the event module first.
282 575
576Never call C<< ->wait >> on a condition variable unless you I<know> that
577the C<< ->send >> method has been called on it already. This is
578because it will stall the whole program, and the whole point of using
579events is to stay interactive.
580
581It is fine, however, to call C<< ->wait >> when the user of your module
582requests it (i.e. if you create a http request object ad have a method
583called C<results> that returns the results, it should call C<< ->wait >>
584freely, as the user of your module knows what she is doing. always).
585
283=head1 WHAT TO DO IN THE MAIN PROGRAM 586=head1 WHAT TO DO IN THE MAIN PROGRAM
284 587
285There will always be a single main program - the only place that should 588There will always be a single main program - the only place that should
286dictate which event model to use. 589dictate which event model to use.
287 590
288If it doesn't care, it can just "use AnyEvent" and use it itself, or not 591If it doesn't care, it can just "use AnyEvent" and use it itself, or not
289do anything special and let AnyEvent decide which implementation to chose. 592do anything special (it does not need to be event-based) and let AnyEvent
593decide which implementation to chose if some module relies on it.
290 594
291If the main program relies on a specific event model (for example, in Gtk2 595If the main program relies on a specific event model. For example, in
292programs you have to rely on either Glib or Glib::Event), you should load 596Gtk2 programs you have to rely on the Glib module. You should load the
293it before loading AnyEvent or any module that uses it, generally, as early 597event module before loading AnyEvent or any module that uses it: generally
294as possible. The reason is that modules might create watchers when they 598speaking, you should load it as early as possible. The reason is that
295are loaded, and AnyEvent will decide on the event model to use as soon as 599modules might create watchers when they are loaded, and AnyEvent will
296it creates watchers, and it might chose the wrong one unless you load the 600decide on the event model to use as soon as it creates watchers, and it
297correct one yourself. 601might chose the wrong one unless you load the correct one yourself.
298 602
299You can chose to use a rather inefficient pure-perl implementation by 603You can chose to use a rather inefficient pure-perl implementation by
300loading the C<AnyEvent::Impl::Perl> module, but letting AnyEvent chose is 604loading the C<AnyEvent::Impl::Perl> module, which gives you similar
301generally better. 605behaviour everywhere, but letting AnyEvent chose is generally better.
606
607=head1 OTHER MODULES
608
609The following is a non-exhaustive list of additional modules that use
610AnyEvent and can therefore be mixed easily with other AnyEvent modules
611in the same program. Some of the modules come with AnyEvent, some are
612available via CPAN.
613
614=over 4
615
616=item L<AnyEvent::Util>
617
618Contains various utility functions that replace often-used but blocking
619functions such as C<inet_aton> by event-/callback-based versions.
620
621=item L<AnyEvent::Handle>
622
623Provide read and write buffers and manages watchers for reads and writes.
624
625=item L<AnyEvent::Socket>
626
627Provides a means to do non-blocking connects, accepts etc.
628
629=item L<AnyEvent::HTTPD>
630
631Provides a simple web application server framework.
632
633=item L<AnyEvent::DNS>
634
635Provides asynchronous DNS resolver capabilities, beyond what
636L<AnyEvent::Util> offers.
637
638=item L<AnyEvent::FastPing>
639
640The fastest ping in the west.
641
642=item L<Net::IRC3>
643
644AnyEvent based IRC client module family.
645
646=item L<Net::XMPP2>
647
648AnyEvent based XMPP (Jabber protocol) module family.
649
650=item L<Net::FCP>
651
652AnyEvent-based implementation of the Freenet Client Protocol, birthplace
653of AnyEvent.
654
655=item L<Event::ExecFlow>
656
657High level API for event-based execution flow control.
658
659=item L<Coro>
660
661Has special support for AnyEvent via L<Coro::AnyEvent>.
662
663=item L<IO::Lambda>
664
665The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
666
667=item L<IO::AIO>
668
669Truly asynchronous I/O, should be in the toolbox of every event
670programmer. Can be trivially made to use AnyEvent.
671
672=item L<BDB>
673
674Truly asynchronous Berkeley DB access. Can be trivially made to use
675AnyEvent.
676
677=back
302 678
303=cut 679=cut
304 680
305package AnyEvent; 681package AnyEvent;
306 682
307no warnings; 683no warnings;
308use strict; 684use strict;
309 685
310use Carp; 686use Carp;
311 687
312our $VERSION = '3.0'; 688our $VERSION = '3.4';
313our $MODEL; 689our $MODEL;
314 690
315our $AUTOLOAD; 691our $AUTOLOAD;
316our @ISA; 692our @ISA;
317 693
318our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 694our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
319 695
320our @REGISTRY; 696our @REGISTRY;
321 697
322my @models = ( 698my @models = (
323 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
324 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
325 [EV:: => AnyEvent::Impl::EV::], 699 [EV:: => AnyEvent::Impl::EV::],
326 [Event:: => AnyEvent::Impl::Event::], 700 [Event:: => AnyEvent::Impl::Event::],
701 [Tk:: => AnyEvent::Impl::Tk::],
702 [Wx:: => AnyEvent::Impl::POE::],
703 [Prima:: => AnyEvent::Impl::POE::],
704 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
705 # everything below here will not be autoprobed as the pureperl backend should work everywhere
327 [Glib:: => AnyEvent::Impl::Glib::], 706 [Glib:: => AnyEvent::Impl::Glib::],
328 [Tk:: => AnyEvent::Impl::Tk::], 707 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
329 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 708 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
709 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
330); 710);
331 711
332our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 712our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
713
714our @detect;
333 715
334sub detect() { 716sub detect() {
335 unless ($MODEL) { 717 unless ($MODEL) {
336 no strict 'refs'; 718 no strict 'refs';
337 719
720 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
721 my $model = "AnyEvent::Impl::$1";
722 if (eval "require $model") {
723 $MODEL = $model;
724 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
725 } else {
726 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
727 }
728 }
729
338 # check for already loaded models 730 # check for already loaded models
731 unless ($MODEL) {
339 for (@REGISTRY, @models) { 732 for (@REGISTRY, @models) {
340 my ($package, $model) = @$_; 733 my ($package, $model) = @$_;
341 if (${"$package\::VERSION"} > 0) { 734 if (${"$package\::VERSION"} > 0) {
342 if (eval "require $model") { 735 if (eval "require $model") {
343 $MODEL = $model; 736 $MODEL = $model;
344 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 737 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
345 last; 738 last;
739 }
346 } 740 }
347 } 741 }
348 }
349 742
350 unless ($MODEL) { 743 unless ($MODEL) {
351 # try to load a model 744 # try to load a model
352 745
353 for (@REGISTRY, @models) { 746 for (@REGISTRY, @models) {
354 my ($package, $model) = @$_; 747 my ($package, $model) = @$_;
355 if (eval "require $package" 748 if (eval "require $package"
356 and ${"$package\::VERSION"} > 0 749 and ${"$package\::VERSION"} > 0
357 and eval "require $model") { 750 and eval "require $model") {
358 $MODEL = $model; 751 $MODEL = $model;
359 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 752 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
360 last; 753 last;
754 }
361 } 755 }
756
757 $MODEL
758 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
362 } 759 }
363
364 $MODEL
365 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
366 } 760 }
367 761
368 unshift @ISA, $MODEL; 762 unshift @ISA, $MODEL;
369 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 763 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
764
765 (shift @detect)->() while @detect;
370 } 766 }
371 767
372 $MODEL 768 $MODEL
373} 769}
374 770
481 undef $CHLD_W unless keys %PID_CB; 877 undef $CHLD_W unless keys %PID_CB;
482} 878}
483 879
484=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 880=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
485 881
882This is an advanced topic that you do not normally need to use AnyEvent in
883a module. This section is only of use to event loop authors who want to
884provide AnyEvent compatibility.
885
486If you need to support another event library which isn't directly 886If you need to support another event library which isn't directly
487supported by AnyEvent, you can supply your own interface to it by 887supported by AnyEvent, you can supply your own interface to it by
488pushing, before the first watcher gets created, the package name of 888pushing, before the first watcher gets created, the package name of
489the event module and the package name of the interface to use onto 889the event module and the package name of the interface to use onto
490C<@AnyEvent::REGISTRY>. You can do that before and even without loading 890C<@AnyEvent::REGISTRY>. You can do that before and even without loading
491AnyEvent. 891AnyEvent, so it is reasonably cheap.
492 892
493Example: 893Example:
494 894
495 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; 895 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
496 896
497This tells AnyEvent to (literally) use the C<urxvt::anyevent::> 897This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
498package/class when it finds the C<urxvt> package/module is loaded. When 898package/class when it finds the C<urxvt> package/module is already loaded.
899
499AnyEvent is loaded and asked to find a suitable event model, it will 900When AnyEvent is loaded and asked to find a suitable event model, it
500first check for the presence of urxvt. 901will first check for the presence of urxvt by trying to C<use> the
902C<urxvt::anyevent> module.
501 903
502The class should provide implementations for all watcher types (see 904The class should provide implementations for all watcher types. See
503L<AnyEvent::Impl::Event> (source code), L<AnyEvent::Impl::Glib> 905L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
504(Source code) and so on for actual examples, use C<perldoc -m 906and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
505AnyEvent::Impl::Glib> to see the sources). 907see the sources.
506 908
909If you don't provide C<signal> and C<child> watchers than AnyEvent will
910provide suitable (hopefully) replacements.
911
507The above isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) 912The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
508uses the above line as-is. An interface isn't included in AnyEvent 913terminal emulator uses the above line as-is. An interface isn't included
509because it doesn't make sense outside the embedded interpreter inside 914in AnyEvent because it doesn't make sense outside the embedded interpreter
510I<rxvt-unicode>, and it is updated and maintained as part of the 915inside I<rxvt-unicode>, and it is updated and maintained as part of the
511I<rxvt-unicode> distribution. 916I<rxvt-unicode> distribution.
512 917
513I<rxvt-unicode> also cheats a bit by not providing blocking access to 918I<rxvt-unicode> also cheats a bit by not providing blocking access to
514condition variables: code blocking while waiting for a condition will 919condition variables: code blocking while waiting for a condition will
515C<die>. This still works with most modules/usages, and blocking calls must 920C<die>. This still works with most modules/usages, and blocking calls must
516not be in an interactive application, so it makes sense. 921not be done in an interactive application, so it makes sense.
517 922
518=head1 ENVIRONMENT VARIABLES 923=head1 ENVIRONMENT VARIABLES
519 924
520The following environment variables are used by this module: 925The following environment variables are used by this module:
521 926
522C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, reports which event 927=over 4
523model gets used.
524 928
929=item C<PERL_ANYEVENT_VERBOSE>
930
931By default, AnyEvent will be completely silent except in fatal
932conditions. You can set this environment variable to make AnyEvent more
933talkative.
934
935When set to C<1> or higher, causes AnyEvent to warn about unexpected
936conditions, such as not being able to load the event model specified by
937C<PERL_ANYEVENT_MODEL>.
938
939When set to C<2> or higher, cause AnyEvent to report to STDERR which event
940model it chooses.
941
942=item C<PERL_ANYEVENT_MODEL>
943
944This can be used to specify the event model to be used by AnyEvent, before
945autodetection and -probing kicks in. It must be a string consisting
946entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
947and the resulting module name is loaded and if the load was successful,
948used as event model. If it fails to load AnyEvent will proceed with
949autodetection and -probing.
950
951This functionality might change in future versions.
952
953For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
954could start your program like this:
955
956 PERL_ANYEVENT_MODEL=Perl perl ...
957
958=back
959
525=head1 EXAMPLE 960=head1 EXAMPLE PROGRAM
526 961
527The following program uses an io watcher to read data from stdin, a timer 962The following program uses an I/O watcher to read data from STDIN, a timer
528to display a message once per second, and a condvar to exit the program 963to display a message once per second, and a condition variable to quit the
529when the user enters quit: 964program when the user enters quit:
530 965
531 use AnyEvent; 966 use AnyEvent;
532 967
533 my $cv = AnyEvent->condvar; 968 my $cv = AnyEvent->condvar;
534 969
535 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 970 my $io_watcher = AnyEvent->io (
971 fh => \*STDIN,
972 poll => 'r',
973 cb => sub {
536 warn "io event <$_[0]>\n"; # will always output <r> 974 warn "io event <$_[0]>\n"; # will always output <r>
537 chomp (my $input = <STDIN>); # read a line 975 chomp (my $input = <STDIN>); # read a line
538 warn "read: $input\n"; # output what has been read 976 warn "read: $input\n"; # output what has been read
539 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 977 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i
978 },
540 }); 979 );
541 980
542 my $time_watcher; # can only be used once 981 my $time_watcher; # can only be used once
543 982
544 sub new_timer { 983 sub new_timer {
545 $timer = AnyEvent->timer (after => 1, cb => sub { 984 $timer = AnyEvent->timer (after => 1, cb => sub {
627 $txn->{finished}->wait; 1066 $txn->{finished}->wait;
628 return $txn->{result}; 1067 return $txn->{result};
629 1068
630The actual code goes further and collects all errors (C<die>s, exceptions) 1069The actual code goes further and collects all errors (C<die>s, exceptions)
631that occured during request processing. The C<result> method detects 1070that occured during request processing. The C<result> method detects
632wether an exception as thrown (it is stored inside the $txn object) 1071whether an exception as thrown (it is stored inside the $txn object)
633and just throws the exception, which means connection errors and other 1072and just throws the exception, which means connection errors and other
634problems get reported tot he code that tries to use the result, not in a 1073problems get reported tot he code that tries to use the result, not in a
635random callback. 1074random callback.
636 1075
637All of this enables the following usage styles: 1076All of this enables the following usage styles:
672 $quit->broadcast; 1111 $quit->broadcast;
673 }); 1112 });
674 1113
675 $quit->wait; 1114 $quit->wait;
676 1115
1116
1117=head1 BENCHMARKS
1118
1119To give you an idea of the performance and overheads that AnyEvent adds
1120over the event loops themselves and to give you an impression of the speed
1121of various event loops I prepared some benchmarks.
1122
1123=head2 BENCHMARKING ANYEVENT OVERHEAD
1124
1125Here is a benchmark of various supported event models used natively and
1126through anyevent. The benchmark creates a lot of timers (with a zero
1127timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1128which it is), lets them fire exactly once and destroys them again.
1129
1130Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1131distribution.
1132
1133=head3 Explanation of the columns
1134
1135I<watcher> is the number of event watchers created/destroyed. Since
1136different event models feature vastly different performances, each event
1137loop was given a number of watchers so that overall runtime is acceptable
1138and similar between tested event loop (and keep them from crashing): Glib
1139would probably take thousands of years if asked to process the same number
1140of watchers as EV in this benchmark.
1141
1142I<bytes> is the number of bytes (as measured by the resident set size,
1143RSS) consumed by each watcher. This method of measuring captures both C
1144and Perl-based overheads.
1145
1146I<create> is the time, in microseconds (millionths of seconds), that it
1147takes to create a single watcher. The callback is a closure shared between
1148all watchers, to avoid adding memory overhead. That means closure creation
1149and memory usage is not included in the figures.
1150
1151I<invoke> is the time, in microseconds, used to invoke a simple
1152callback. The callback simply counts down a Perl variable and after it was
1153invoked "watcher" times, it would C<< ->broadcast >> a condvar once to
1154signal the end of this phase.
1155
1156I<destroy> is the time, in microseconds, that it takes to destroy a single
1157watcher.
1158
1159=head3 Results
1160
1161 name watchers bytes create invoke destroy comment
1162 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1163 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1164 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1165 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1166 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1167 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1168 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1169 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1170 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1171 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1172
1173=head3 Discussion
1174
1175The benchmark does I<not> measure scalability of the event loop very
1176well. For example, a select-based event loop (such as the pure perl one)
1177can never compete with an event loop that uses epoll when the number of
1178file descriptors grows high. In this benchmark, all events become ready at
1179the same time, so select/poll-based implementations get an unnatural speed
1180boost.
1181
1182Also, note that the number of watchers usually has a nonlinear effect on
1183overall speed, that is, creating twice as many watchers doesn't take twice
1184the time - usually it takes longer. This puts event loops tested with a
1185higher number of watchers at a disadvantage.
1186
1187To put the range of results into perspective, consider that on the
1188benchmark machine, handling an event takes roughly 1600 CPU cycles with
1189EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1190cycles with POE.
1191
1192C<EV> is the sole leader regarding speed and memory use, which are both
1193maximal/minimal, respectively. Even when going through AnyEvent, it uses
1194far less memory than any other event loop and is still faster than Event
1195natively.
1196
1197The pure perl implementation is hit in a few sweet spots (both the
1198constant timeout and the use of a single fd hit optimisations in the perl
1199interpreter and the backend itself). Nevertheless this shows that it
1200adds very little overhead in itself. Like any select-based backend its
1201performance becomes really bad with lots of file descriptors (and few of
1202them active), of course, but this was not subject of this benchmark.
1203
1204The C<Event> module has a relatively high setup and callback invocation
1205cost, but overall scores in on the third place.
1206
1207C<Glib>'s memory usage is quite a bit higher, but it features a
1208faster callback invocation and overall ends up in the same class as
1209C<Event>. However, Glib scales extremely badly, doubling the number of
1210watchers increases the processing time by more than a factor of four,
1211making it completely unusable when using larger numbers of watchers
1212(note that only a single file descriptor was used in the benchmark, so
1213inefficiencies of C<poll> do not account for this).
1214
1215The C<Tk> adaptor works relatively well. The fact that it crashes with
1216more than 2000 watchers is a big setback, however, as correctness takes
1217precedence over speed. Nevertheless, its performance is surprising, as the
1218file descriptor is dup()ed for each watcher. This shows that the dup()
1219employed by some adaptors is not a big performance issue (it does incur a
1220hidden memory cost inside the kernel which is not reflected in the figures
1221above).
1222
1223C<POE>, regardless of underlying event loop (whether using its pure perl
1224select-based backend or the Event module, the POE-EV backend couldn't
1225be tested because it wasn't working) shows abysmal performance and
1226memory usage with AnyEvent: Watchers use almost 30 times as much memory
1227as EV watchers, and 10 times as much memory as Event (the high memory
1228requirements are caused by requiring a session for each watcher). Watcher
1229invocation speed is almost 900 times slower than with AnyEvent's pure perl
1230implementation.
1231
1232The design of the POE adaptor class in AnyEvent can not really account
1233for the performance issues, though, as session creation overhead is
1234small compared to execution of the state machine, which is coded pretty
1235optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1236using multiple sessions is not a good approach, especially regarding
1237memory usage, even the author of POE could not come up with a faster
1238design).
1239
1240=head3 Summary
1241
1242=over 4
1243
1244=item * Using EV through AnyEvent is faster than any other event loop
1245(even when used without AnyEvent), but most event loops have acceptable
1246performance with or without AnyEvent.
1247
1248=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1249the actual event loop, only with extremely fast event loops such as EV
1250adds AnyEvent significant overhead.
1251
1252=item * You should avoid POE like the plague if you want performance or
1253reasonable memory usage.
1254
1255=back
1256
1257=head2 BENCHMARKING THE LARGE SERVER CASE
1258
1259This benchmark atcually benchmarks the event loop itself. It works by
1260creating a number of "servers": each server consists of a socketpair, a
1261timeout watcher that gets reset on activity (but never fires), and an I/O
1262watcher waiting for input on one side of the socket. Each time the socket
1263watcher reads a byte it will write that byte to a random other "server".
1264
1265The effect is that there will be a lot of I/O watchers, only part of which
1266are active at any one point (so there is a constant number of active
1267fds for each loop iterstaion, but which fds these are is random). The
1268timeout is reset each time something is read because that reflects how
1269most timeouts work (and puts extra pressure on the event loops).
1270
1271In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1272(1%) are active. This mirrors the activity of large servers with many
1273connections, most of which are idle at any one point in time.
1274
1275Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1276distribution.
1277
1278=head3 Explanation of the columns
1279
1280I<sockets> is the number of sockets, and twice the number of "servers" (as
1281each server has a read and write socket end).
1282
1283I<create> is the time it takes to create a socketpair (which is
1284nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1285
1286I<request>, the most important value, is the time it takes to handle a
1287single "request", that is, reading the token from the pipe and forwarding
1288it to another server. This includes deleting the old timeout and creating
1289a new one that moves the timeout into the future.
1290
1291=head3 Results
1292
1293 name sockets create request
1294 EV 20000 69.01 11.16
1295 Perl 20000 73.32 35.87
1296 Event 20000 212.62 257.32
1297 Glib 20000 651.16 1896.30
1298 POE 20000 349.67 12317.24 uses POE::Loop::Event
1299
1300=head3 Discussion
1301
1302This benchmark I<does> measure scalability and overall performance of the
1303particular event loop.
1304
1305EV is again fastest. Since it is using epoll on my system, the setup time
1306is relatively high, though.
1307
1308Perl surprisingly comes second. It is much faster than the C-based event
1309loops Event and Glib.
1310
1311Event suffers from high setup time as well (look at its code and you will
1312understand why). Callback invocation also has a high overhead compared to
1313the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1314uses select or poll in basically all documented configurations.
1315
1316Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1317clearly fails to perform with many filehandles or in busy servers.
1318
1319POE is still completely out of the picture, taking over 1000 times as long
1320as EV, and over 100 times as long as the Perl implementation, even though
1321it uses a C-based event loop in this case.
1322
1323=head3 Summary
1324
1325=over 4
1326
1327=item * The pure perl implementation performs extremely well.
1328
1329=item * Avoid Glib or POE in large projects where performance matters.
1330
1331=back
1332
1333=head2 BENCHMARKING SMALL SERVERS
1334
1335While event loops should scale (and select-based ones do not...) even to
1336large servers, most programs we (or I :) actually write have only a few
1337I/O watchers.
1338
1339In this benchmark, I use the same benchmark program as in the large server
1340case, but it uses only eight "servers", of which three are active at any
1341one time. This should reflect performance for a small server relatively
1342well.
1343
1344The columns are identical to the previous table.
1345
1346=head3 Results
1347
1348 name sockets create request
1349 EV 16 20.00 6.54
1350 Perl 16 25.75 12.62
1351 Event 16 81.27 35.86
1352 Glib 16 32.63 15.48
1353 POE 16 261.87 276.28 uses POE::Loop::Event
1354
1355=head3 Discussion
1356
1357The benchmark tries to test the performance of a typical small
1358server. While knowing how various event loops perform is interesting, keep
1359in mind that their overhead in this case is usually not as important, due
1360to the small absolute number of watchers (that is, you need efficiency and
1361speed most when you have lots of watchers, not when you only have a few of
1362them).
1363
1364EV is again fastest.
1365
1366Perl again comes second. It is noticably faster than the C-based event
1367loops Event and Glib, although the difference is too small to really
1368matter.
1369
1370POE also performs much better in this case, but is is still far behind the
1371others.
1372
1373=head3 Summary
1374
1375=over 4
1376
1377=item * C-based event loops perform very well with small number of
1378watchers, as the management overhead dominates.
1379
1380=back
1381
1382
1383=head1 FORK
1384
1385Most event libraries are not fork-safe. The ones who are usually are
1386because they rely on inefficient but fork-safe C<select> or C<poll>
1387calls. Only L<EV> is fully fork-aware.
1388
1389If you have to fork, you must either do so I<before> creating your first
1390watcher OR you must not use AnyEvent at all in the child.
1391
1392
1393=head1 SECURITY CONSIDERATIONS
1394
1395AnyEvent can be forced to load any event model via
1396$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1397execute arbitrary code or directly gain access, it can easily be used to
1398make the program hang or malfunction in subtle ways, as AnyEvent watchers
1399will not be active when the program uses a different event model than
1400specified in the variable.
1401
1402You can make AnyEvent completely ignore this variable by deleting it
1403before the first watcher gets created, e.g. with a C<BEGIN> block:
1404
1405 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1406
1407 use AnyEvent;
1408
1409Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1410be used to probe what backend is used and gain other information (which is
1411probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1412
1413
677=head1 SEE ALSO 1414=head1 SEE ALSO
678 1415
679Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1416Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
680L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>. 1417L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
681 1418
682Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>,
683L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, 1419Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
684L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>. 1420L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1421L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1422L<AnyEvent::Impl::POE>.
1423
1424Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
685 1425
686Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1426Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>.
687 1427
688=head1 1428
1429=head1 AUTHOR
1430
1431 Marc Lehmann <schmorp@schmorp.de>
1432 http://home.schmorp.de/
689 1433
690=cut 1434=cut
691 1435
6921 14361
693 1437

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