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Revision 1.112 by root, Sat May 10 01:04:42 2008 UTC vs.
Revision 1.143 by root, Wed May 28 23:57:38 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70 76
71=head1 DESCRIPTION 77=head1 DESCRIPTION
72 78
102starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
104 110
105The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 113explicitly and enjoy the high availability of that event loop :)
108 114
109=head1 WATCHERS 115=head1 WATCHERS
110 116
111AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
114 120
115These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
118is in control). 124is in control).
227timers. 233timers.
228 234
229AnyEvent always prefers relative timers, if available, matching the 235AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 236AnyEvent API.
231 237
238AnyEvent has two additional methods that return the "current time":
239
240=over 4
241
242=item AnyEvent->time
243
244This returns the "current wallclock time" as a fractional number of
245seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
246return, and the result is guaranteed to be compatible with those).
247
248It progresses independently of any event loop processing.
249
250In almost all cases (in all cases if you don't care), this is the function
251to call when you want to know the current time.
252
253=item AnyEvent->now
254
255This also returns the "current wallclock time", but unlike C<time>, above,
256this value might change only once per event loop iteration, depending on
257the event loop (most return the same time as C<time>, above). This is the
258time that AnyEvent timers get scheduled against.
259
260For a practical example of when these times differ, consider L<Event::Lib>
261and L<EV> and the following set-up:
262
263The event loop is running and has just invoked one of your callback at
264time=500 (assume no other callbacks delay processing). In your callback,
265you wait a second by executing C<sleep 1> (blocking the process for a
266second) and then (at time=501) you create a relative timer that fires
267after three seconds.
268
269With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
270both return C<501>, because that is the current time, and the timer will
271be scheduled to fire at time=504 (C<501> + C<3>).
272
273With L<EV>m C<< AnyEvent->time >> returns C<501> (as that is the current
274time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
275last event processing phase started. With L<EV>, your timer gets scheduled
276to run at time=503 (C<500> + C<3>).
277
278In one sense, L<Event::Lib> is more exact, as it uses the current time
279regardless of any delays introduced by event processing. However, most
280callbacks do not expect large delays in processing, so this causes a
281higher drift (and a lot more syscalls to get the current time).
282
283In another sense, L<EV> is more exact, as your timer will be scheduled at
284the same time, regardless of how long event processing actually took.
285
286In either case, if you care (and in most cases, you don't), then you
287can get whatever behaviour you want with any event loop, by taking the
288difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
289account.
290
291=back
292
232=head2 SIGNAL WATCHERS 293=head2 SIGNAL WATCHERS
233 294
234You can watch for signals using a signal watcher, C<signal> is the signal 295You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 296I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs. 297be invoked whenever a signal occurs.
237 298
238Although the callback might get passed parameters, their value and 299Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 300presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 301callbacks cannot use arguments passed to signal watcher callbacks.
241 302
242Multiple signal occurances can be clumped together into one callback 303Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 304invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 305that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 306but it is guaranteed not to interrupt any other callbacks.
246 307
247The main advantage of using these watchers is that you can share a signal 308The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 309between multiple watchers.
249 310
250This watcher might use C<%SIG>, so programs overwriting those signals 311This watcher might use C<%SIG>, so programs overwriting those signals
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 339C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 340
280Example: fork a process and wait for it 341Example: fork a process and wait for it
281 342
282 my $done = AnyEvent->condvar; 343 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285 344
286 my $pid = fork or exit 5; 345 my $pid = fork or exit 5;
287 346
288 my $w = AnyEvent->child ( 347 my $w = AnyEvent->child (
289 pid => $pid, 348 pid => $pid,
293 $done->send; 352 $done->send;
294 }, 353 },
295 ); 354 );
296 355
297 # do something else, then wait for process exit 356 # do something else, then wait for process exit
298 $done->wait; 357 $done->recv;
299 358
300=head2 CONDITION VARIABLES 359=head2 CONDITION VARIABLES
301 360
302If you are familiar with some event loops you will know that all of them 361If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 362require you to run some blocking "loop", "run" or similar function that
312Condition variables can be created by calling the C<< AnyEvent->condvar 371Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 372>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 373C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 374becomes true.
316 375
317After creation, the conditon variable is "false" until it becomes "true" 376After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 377by calling the C<send> method (or calling the condition variable as if it
378were a callback, read about the caveats in the description for the C<<
379->send >> method).
319 380
320Condition variables are similar to callbacks, except that you can 381Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 382optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 383in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 384another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 385used to represent a transaction, which finishes at some point and delivers
325a result. 386a result.
326 387
327Condition variables are very useful to signal that something has finished, 388Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 389for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 390then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 391availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 392called or can synchronously C<< ->recv >> for the results.
332 393
333You can also use them to simulate traditional event loops - for example, 394You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 395you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 396could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 397button of your app, which would C<< ->send >> the "quit" event.
337 398
338Note that condition variables recurse into the event loop - if you have 399Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 400two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 401lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 402you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 403as this asks for trouble.
343 404
344Condition variables are represented by hash refs in perl, and the keys 405Condition variables are represented by hash refs in perl, and the keys
349 410
350There are two "sides" to a condition variable - the "producer side" which 411There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 412eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 413for the send to occur.
353 414
354Example: 415Example: wait for a timer.
355 416
356 # wait till the result is ready 417 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 418 my $result_ready = AnyEvent->condvar;
358 419
359 # do something such as adding a timer 420 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 426 cb => sub { $result_ready->send },
366 ); 427 );
367 428
368 # this "blocks" (while handling events) till the callback 429 # this "blocks" (while handling events) till the callback
369 # calls send 430 # calls send
370 $result_ready->wait; 431 $result_ready->recv;
432
433Example: wait for a timer, but take advantage of the fact that
434condition variables are also code references.
435
436 my $done = AnyEvent->condvar;
437 my $delay = AnyEvent->timer (after => 5, cb => $done);
438 $done->recv;
371 439
372=head3 METHODS FOR PRODUCERS 440=head3 METHODS FOR PRODUCERS
373 441
374These methods should only be used by the producing side, i.e. the 442These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 443code/module that eventually sends the signal. Note that it is also
378 446
379=over 4 447=over 4
380 448
381=item $cv->send (...) 449=item $cv->send (...)
382 450
383Flag the condition as ready - a running C<< ->wait >> and all further 451Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 452calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 453called. If nobody is waiting the send will be remembered.
386 454
387If a callback has been set on the condition variable, it is called 455If a callback has been set on the condition variable, it is called
388immediately from within send. 456immediately from within send.
389 457
390Any arguments passed to the C<send> call will be returned by all 458Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 459future C<< ->recv >> calls.
460
461Condition variables are overloaded so one can call them directly
462(as a code reference). Calling them directly is the same as calling
463C<send>. Note, however, that many C-based event loops do not handle
464overloading, so as tempting as it may be, passing a condition variable
465instead of a callback does not work. Both the pure perl and EV loops
466support overloading, however, as well as all functions that use perl to
467invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
468example).
392 469
393=item $cv->croak ($error) 470=item $cv->croak ($error)
394 471
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 472Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 473C<Carp::croak> with the given error message/object/scalar.
397 474
398This can be used to signal any errors to the condition variable 475This can be used to signal any errors to the condition variable
399user/consumer. 476user/consumer.
400 477
401=item $cv->begin ([group callback]) 478=item $cv->begin ([group callback])
402 479
403=item $cv->end 480=item $cv->end
481
482These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 483
405These two methods can be used to combine many transactions/events into 484These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 485one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 486to use a condition variable for the whole process.
408 487
443doesn't execute once). 522doesn't execute once).
444 523
445This is the general pattern when you "fan out" into multiple subrequests: 524This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 525use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 526is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 527C<begin> and for each subrequest you finish, call C<end>.
449 528
450=back 529=back
451 530
452=head3 METHODS FOR CONSUMERS 531=head3 METHODS FOR CONSUMERS
453 532
454These methods should only be used by the consuming side, i.e. the 533These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 534code awaits the condition.
456 535
457=over 4 536=over 4
458 537
459=item $cv->wait 538=item $cv->recv
460 539
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 540Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 541>> methods have been called on c<$cv>, while servicing other watchers
463normally. 542normally.
464 543
475(programs might want to do that to stay interactive), so I<if you are 554(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 555using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 556caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 557condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 558callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 559while still supporting blocking waits if the caller so desires).
481 560
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 561Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 562sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 563multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 564can supply.
486 565
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 566The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 567fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 568versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 569C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 570coroutine (one that doesn't run the event loop).
492 571
493You can ensure that C<< -wait >> never blocks by setting a callback and 572You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 573only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 574time). This will work even when the event loop does not support blocking
496waits otherwise. 575waits otherwise.
497 576
498=item $bool = $cv->ready 577=item $bool = $cv->ready
499 578
504 583
505This is a mutator function that returns the callback set and optionally 584This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 585replaces it before doing so.
507 586
508The callback will be called when the condition becomes "true", i.e. when 587The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 588C<send> or C<croak> are called. Calling C<recv> inside the callback
510or at any later time is guaranteed not to block. 589or at any later time is guaranteed not to block.
511 590
512=back 591=back
513 592
514=head1 GLOBAL VARIABLES AND FUNCTIONS 593=head1 GLOBAL VARIABLES AND FUNCTIONS
582Be careful when you create watchers in the module body - AnyEvent will 661Be careful when you create watchers in the module body - AnyEvent will
583decide which event module to use as soon as the first method is called, so 662decide which event module to use as soon as the first method is called, so
584by calling AnyEvent in your module body you force the user of your module 663by calling AnyEvent in your module body you force the user of your module
585to load the event module first. 664to load the event module first.
586 665
587Never call C<< ->wait >> on a condition variable unless you I<know> that 666Never call C<< ->recv >> on a condition variable unless you I<know> that
588the C<< ->send >> method has been called on it already. This is 667the C<< ->send >> method has been called on it already. This is
589because it will stall the whole program, and the whole point of using 668because it will stall the whole program, and the whole point of using
590events is to stay interactive. 669events is to stay interactive.
591 670
592It is fine, however, to call C<< ->wait >> when the user of your module 671It is fine, however, to call C<< ->recv >> when the user of your module
593requests it (i.e. if you create a http request object ad have a method 672requests it (i.e. if you create a http request object ad have a method
594called C<results> that returns the results, it should call C<< ->wait >> 673called C<results> that returns the results, it should call C<< ->recv >>
595freely, as the user of your module knows what she is doing. always). 674freely, as the user of your module knows what she is doing. always).
596 675
597=head1 WHAT TO DO IN THE MAIN PROGRAM 676=head1 WHAT TO DO IN THE MAIN PROGRAM
598 677
599There will always be a single main program - the only place that should 678There will always be a single main program - the only place that should
601 680
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 681If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 682do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 683decide which implementation to chose if some module relies on it.
605 684
606If the main program relies on a specific event model. For example, in 685If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 686Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 687event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 688speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 689modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 690decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 691might chose the wrong one unless you load the correct one yourself.
613 692
614You can chose to use a rather inefficient pure-perl implementation by 693You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 694C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 695everywhere, but letting AnyEvent chose the model is generally better.
696
697=head2 MAINLOOP EMULATION
698
699Sometimes (often for short test scripts, or even standalone programs who
700only want to use AnyEvent), you do not want to run a specific event loop.
701
702In that case, you can use a condition variable like this:
703
704 AnyEvent->condvar->recv;
705
706This has the effect of entering the event loop and looping forever.
707
708Note that usually your program has some exit condition, in which case
709it is better to use the "traditional" approach of storing a condition
710variable somewhere, waiting for it, and sending it when the program should
711exit cleanly.
712
617 713
618=head1 OTHER MODULES 714=head1 OTHER MODULES
619 715
620The following is a non-exhaustive list of additional modules that use 716The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 717AnyEvent and can therefore be mixed easily with other AnyEvent modules
633 729
634Provide read and write buffers and manages watchers for reads and writes. 730Provide read and write buffers and manages watchers for reads and writes.
635 731
636=item L<AnyEvent::Socket> 732=item L<AnyEvent::Socket>
637 733
638Provides a means to do non-blocking connects, accepts etc. 734Provides various utility functions for (internet protocol) sockets,
735addresses and name resolution. Also functions to create non-blocking tcp
736connections or tcp servers, with IPv6 and SRV record support and more.
737
738=item L<AnyEvent::DNS>
739
740Provides rich asynchronous DNS resolver capabilities.
639 741
640=item L<AnyEvent::HTTPD> 742=item L<AnyEvent::HTTPD>
641 743
642Provides a simple web application server framework. 744Provides a simple web application server framework.
643
644=item L<AnyEvent::DNS>
645
646Provides asynchronous DNS resolver capabilities, beyond what
647L<AnyEvent::Util> offers.
648 745
649=item L<AnyEvent::FastPing> 746=item L<AnyEvent::FastPing>
650 747
651The fastest ping in the west. 748The fastest ping in the west.
652 749
669 766
670=item L<Coro> 767=item L<Coro>
671 768
672Has special support for AnyEvent via L<Coro::AnyEvent>. 769Has special support for AnyEvent via L<Coro::AnyEvent>.
673 770
771=item L<AnyEvent::AIO>, L<IO::AIO>
772
773Truly asynchronous I/O, should be in the toolbox of every event
774programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
775together.
776
777=item L<AnyEvent::BDB>, L<BDB>
778
779Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
780IO::AIO and AnyEvent together.
781
674=item L<IO::Lambda> 782=item L<IO::Lambda>
675 783
676The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 784The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
677
678=item L<IO::AIO>
679
680Truly asynchronous I/O, should be in the toolbox of every event
681programmer. Can be trivially made to use AnyEvent.
682
683=item L<BDB>
684
685Truly asynchronous Berkeley DB access. Can be trivially made to use
686AnyEvent.
687 785
688=back 786=back
689 787
690=cut 788=cut
691 789
694no warnings; 792no warnings;
695use strict; 793use strict;
696 794
697use Carp; 795use Carp;
698 796
699our $VERSION = '3.4'; 797our $VERSION = '4.05';
700our $MODEL; 798our $MODEL;
701 799
702our $AUTOLOAD; 800our $AUTOLOAD;
703our @ISA; 801our @ISA;
704 802
803our @REGISTRY;
804
805our $WIN32;
806
807BEGIN {
808 my $win32 = ! ! ($^O =~ /mswin32/i);
809 eval "sub WIN32(){ $win32 }";
810}
811
705our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 812our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
706 813
707our @REGISTRY; 814our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
815
816{
817 my $idx;
818 $PROTOCOL{$_} = ++$idx
819 for reverse split /\s*,\s*/,
820 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
821}
708 822
709my @models = ( 823my @models = (
710 [EV:: => AnyEvent::Impl::EV::], 824 [EV:: => AnyEvent::Impl::EV::],
711 [Event:: => AnyEvent::Impl::Event::], 825 [Event:: => AnyEvent::Impl::Event::],
712 [Tk:: => AnyEvent::Impl::Tk::],
713 [Wx:: => AnyEvent::Impl::POE::],
714 [Prima:: => AnyEvent::Impl::POE::],
715 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 826 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
716 # everything below here will not be autoprobed as the pureperl backend should work everywhere 827 # everything below here will not be autoprobed
717 [Glib:: => AnyEvent::Impl::Glib::], 828 # as the pureperl backend should work everywhere
829 # and is usually faster
830 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
831 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
718 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 832 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
719 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 833 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
720 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 834 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
835 [Wx:: => AnyEvent::Impl::POE::],
836 [Prima:: => AnyEvent::Impl::POE::],
721); 837);
722 838
723our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 839our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
724 840
725our @post_detect; 841our @post_detect;
726 842
727sub post_detect(&) { 843sub post_detect(&) {
728 my ($cb) = @_; 844 my ($cb) = @_;
733 1 849 1
734 } else { 850 } else {
735 push @post_detect, $cb; 851 push @post_detect, $cb;
736 852
737 defined wantarray 853 defined wantarray
738 ? bless \$cb, "AnyEvent::Util::Guard" 854 ? bless \$cb, "AnyEvent::Util::PostDetect"
739 : () 855 : ()
740 } 856 }
741} 857}
742 858
743sub AnyEvent::Util::Guard::DESTROY { 859sub AnyEvent::Util::PostDetect::DESTROY {
744 @post_detect = grep $_ != ${$_[0]}, @post_detect; 860 @post_detect = grep $_ != ${$_[0]}, @post_detect;
745} 861}
746 862
747sub detect() { 863sub detect() {
748 unless ($MODEL) { 864 unless ($MODEL) {
749 no strict 'refs'; 865 no strict 'refs';
866 local $SIG{__DIE__};
750 867
751 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 868 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
752 my $model = "AnyEvent::Impl::$1"; 869 my $model = "AnyEvent::Impl::$1";
753 if (eval "require $model") { 870 if (eval "require $model") {
754 $MODEL = $model; 871 $MODEL = $model;
811 $class->$func (@_); 928 $class->$func (@_);
812} 929}
813 930
814package AnyEvent::Base; 931package AnyEvent::Base;
815 932
933# default implementation for now and time
934
935use Time::HiRes ();
936
937sub time { Time::HiRes::time }
938sub now { Time::HiRes::time }
939
816# default implementation for ->condvar, ->wait, ->broadcast 940# default implementation for ->condvar
817 941
818sub condvar { 942sub condvar {
819 bless \my $flag, "AnyEvent::Base::CondVar" 943 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
820}
821
822sub AnyEvent::Base::CondVar::broadcast {
823 ${$_[0]}++;
824}
825
826sub AnyEvent::Base::CondVar::wait {
827 AnyEvent->one_event while !${$_[0]};
828} 944}
829 945
830# default implementation for ->signal 946# default implementation for ->signal
831 947
832our %SIG_CB; 948our %SIG_CB;
885 or Carp::croak "required option 'pid' is missing"; 1001 or Carp::croak "required option 'pid' is missing";
886 1002
887 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1003 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
888 1004
889 unless ($WNOHANG) { 1005 unless ($WNOHANG) {
890 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1006 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
891 } 1007 }
892 1008
893 unless ($CHLD_W) { 1009 unless ($CHLD_W) {
894 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1010 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
895 # child could be a zombie already, so make at least one round 1011 # child could be a zombie already, so make at least one round
905 delete $PID_CB{$pid}{$cb}; 1021 delete $PID_CB{$pid}{$cb};
906 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1022 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
907 1023
908 undef $CHLD_W unless keys %PID_CB; 1024 undef $CHLD_W unless keys %PID_CB;
909} 1025}
1026
1027package AnyEvent::CondVar;
1028
1029our @ISA = AnyEvent::CondVar::Base::;
1030
1031package AnyEvent::CondVar::Base;
1032
1033use overload
1034 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1035 fallback => 1;
1036
1037sub _send {
1038 # nop
1039}
1040
1041sub send {
1042 my $cv = shift;
1043 $cv->{_ae_sent} = [@_];
1044 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1045 $cv->_send;
1046}
1047
1048sub croak {
1049 $_[0]{_ae_croak} = $_[1];
1050 $_[0]->send;
1051}
1052
1053sub ready {
1054 $_[0]{_ae_sent}
1055}
1056
1057sub _wait {
1058 AnyEvent->one_event while !$_[0]{_ae_sent};
1059}
1060
1061sub recv {
1062 $_[0]->_wait;
1063
1064 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1065 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1066}
1067
1068sub cb {
1069 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1070 $_[0]{_ae_cb}
1071}
1072
1073sub begin {
1074 ++$_[0]{_ae_counter};
1075 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1076}
1077
1078sub end {
1079 return if --$_[0]{_ae_counter};
1080 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1081}
1082
1083# undocumented/compatibility with pre-3.4
1084*broadcast = \&send;
1085*wait = \&_wait;
910 1086
911=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1087=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
912 1088
913This is an advanced topic that you do not normally need to use AnyEvent in 1089This is an advanced topic that you do not normally need to use AnyEvent in
914a module. This section is only of use to event loop authors who want to 1090a module. This section is only of use to event loop authors who want to
971model it chooses. 1147model it chooses.
972 1148
973=item C<PERL_ANYEVENT_MODEL> 1149=item C<PERL_ANYEVENT_MODEL>
974 1150
975This can be used to specify the event model to be used by AnyEvent, before 1151This can be used to specify the event model to be used by AnyEvent, before
976autodetection and -probing kicks in. It must be a string consisting 1152auto detection and -probing kicks in. It must be a string consisting
977entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1153entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
978and the resulting module name is loaded and if the load was successful, 1154and the resulting module name is loaded and if the load was successful,
979used as event model. If it fails to load AnyEvent will proceed with 1155used as event model. If it fails to load AnyEvent will proceed with
980autodetection and -probing. 1156auto detection and -probing.
981 1157
982This functionality might change in future versions. 1158This functionality might change in future versions.
983 1159
984For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1160For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
985could start your program like this: 1161could start your program like this:
986 1162
987 PERL_ANYEVENT_MODEL=Perl perl ... 1163 PERL_ANYEVENT_MODEL=Perl perl ...
1164
1165=item C<PERL_ANYEVENT_PROTOCOLS>
1166
1167Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1168for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1169of auto probing).
1170
1171Must be set to a comma-separated list of protocols or address families,
1172current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1173used, and preference will be given to protocols mentioned earlier in the
1174list.
1175
1176This variable can effectively be used for denial-of-service attacks
1177against local programs (e.g. when setuid), although the impact is likely
1178small, as the program has to handle connection errors already-
1179
1180Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1181but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1182- only support IPv4, never try to resolve or contact IPv6
1183addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1184IPv6, but prefer IPv6 over IPv4.
1185
1186=item C<PERL_ANYEVENT_EDNS0>
1187
1188Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1189for DNS. This extension is generally useful to reduce DNS traffic, but
1190some (broken) firewalls drop such DNS packets, which is why it is off by
1191default.
1192
1193Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1194EDNS0 in its DNS requests.
1195
1196=item C<PERL_ANYEVENT_MAX_FORKS>
1197
1198The maximum number of child processes that C<AnyEvent::Util::fork_call>
1199will create in parallel.
988 1200
989=back 1201=back
990 1202
991=head1 EXAMPLE PROGRAM 1203=head1 EXAMPLE PROGRAM
992 1204
1003 poll => 'r', 1215 poll => 'r',
1004 cb => sub { 1216 cb => sub {
1005 warn "io event <$_[0]>\n"; # will always output <r> 1217 warn "io event <$_[0]>\n"; # will always output <r>
1006 chomp (my $input = <STDIN>); # read a line 1218 chomp (my $input = <STDIN>); # read a line
1007 warn "read: $input\n"; # output what has been read 1219 warn "read: $input\n"; # output what has been read
1008 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1220 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1009 }, 1221 },
1010 ); 1222 );
1011 1223
1012 my $time_watcher; # can only be used once 1224 my $time_watcher; # can only be used once
1013 1225
1018 }); 1230 });
1019 } 1231 }
1020 1232
1021 new_timer; # create first timer 1233 new_timer; # create first timer
1022 1234
1023 $cv->wait; # wait until user enters /^q/i 1235 $cv->recv; # wait until user enters /^q/i
1024 1236
1025=head1 REAL-WORLD EXAMPLE 1237=head1 REAL-WORLD EXAMPLE
1026 1238
1027Consider the L<Net::FCP> module. It features (among others) the following 1239Consider the L<Net::FCP> module. It features (among others) the following
1028API calls, which are to freenet what HTTP GET requests are to http: 1240API calls, which are to freenet what HTTP GET requests are to http:
1078 syswrite $txn->{fh}, $txn->{request} 1290 syswrite $txn->{fh}, $txn->{request}
1079 or die "connection or write error"; 1291 or die "connection or write error";
1080 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1292 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1081 1293
1082Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1294Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1083result and signals any possible waiters that the request ahs finished: 1295result and signals any possible waiters that the request has finished:
1084 1296
1085 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1297 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1086 1298
1087 if (end-of-file or data complete) { 1299 if (end-of-file or data complete) {
1088 $txn->{result} = $txn->{buf}; 1300 $txn->{result} = $txn->{buf};
1089 $txn->{finished}->broadcast; 1301 $txn->{finished}->send;
1090 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1302 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1091 } 1303 }
1092 1304
1093The C<result> method, finally, just waits for the finished signal (if the 1305The C<result> method, finally, just waits for the finished signal (if the
1094request was already finished, it doesn't wait, of course, and returns the 1306request was already finished, it doesn't wait, of course, and returns the
1095data: 1307data:
1096 1308
1097 $txn->{finished}->wait; 1309 $txn->{finished}->recv;
1098 return $txn->{result}; 1310 return $txn->{result};
1099 1311
1100The actual code goes further and collects all errors (C<die>s, exceptions) 1312The actual code goes further and collects all errors (C<die>s, exceptions)
1101that occured during request processing. The C<result> method detects 1313that occurred during request processing. The C<result> method detects
1102whether an exception as thrown (it is stored inside the $txn object) 1314whether an exception as thrown (it is stored inside the $txn object)
1103and just throws the exception, which means connection errors and other 1315and just throws the exception, which means connection errors and other
1104problems get reported tot he code that tries to use the result, not in a 1316problems get reported tot he code that tries to use the result, not in a
1105random callback. 1317random callback.
1106 1318
1137 1349
1138 my $quit = AnyEvent->condvar; 1350 my $quit = AnyEvent->condvar;
1139 1351
1140 $fcp->txn_client_get ($url)->cb (sub { 1352 $fcp->txn_client_get ($url)->cb (sub {
1141 ... 1353 ...
1142 $quit->broadcast; 1354 $quit->send;
1143 }); 1355 });
1144 1356
1145 $quit->wait; 1357 $quit->recv;
1146 1358
1147 1359
1148=head1 BENCHMARKS 1360=head1 BENCHMARKS
1149 1361
1150To give you an idea of the performance and overheads that AnyEvent adds 1362To give you an idea of the performance and overheads that AnyEvent adds
1152of various event loops I prepared some benchmarks. 1364of various event loops I prepared some benchmarks.
1153 1365
1154=head2 BENCHMARKING ANYEVENT OVERHEAD 1366=head2 BENCHMARKING ANYEVENT OVERHEAD
1155 1367
1156Here is a benchmark of various supported event models used natively and 1368Here is a benchmark of various supported event models used natively and
1157through anyevent. The benchmark creates a lot of timers (with a zero 1369through AnyEvent. The benchmark creates a lot of timers (with a zero
1158timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1370timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1159which it is), lets them fire exactly once and destroys them again. 1371which it is), lets them fire exactly once and destroys them again.
1160 1372
1161Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1373Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1162distribution. 1374distribution.
1179all watchers, to avoid adding memory overhead. That means closure creation 1391all watchers, to avoid adding memory overhead. That means closure creation
1180and memory usage is not included in the figures. 1392and memory usage is not included in the figures.
1181 1393
1182I<invoke> is the time, in microseconds, used to invoke a simple 1394I<invoke> is the time, in microseconds, used to invoke a simple
1183callback. The callback simply counts down a Perl variable and after it was 1395callback. The callback simply counts down a Perl variable and after it was
1184invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1396invoked "watcher" times, it would C<< ->send >> a condvar once to
1185signal the end of this phase. 1397signal the end of this phase.
1186 1398
1187I<destroy> is the time, in microseconds, that it takes to destroy a single 1399I<destroy> is the time, in microseconds, that it takes to destroy a single
1188watcher. 1400watcher.
1189 1401
1285 1497
1286=back 1498=back
1287 1499
1288=head2 BENCHMARKING THE LARGE SERVER CASE 1500=head2 BENCHMARKING THE LARGE SERVER CASE
1289 1501
1290This benchmark atcually benchmarks the event loop itself. It works by 1502This benchmark actually benchmarks the event loop itself. It works by
1291creating a number of "servers": each server consists of a socketpair, a 1503creating a number of "servers": each server consists of a socket pair, a
1292timeout watcher that gets reset on activity (but never fires), and an I/O 1504timeout watcher that gets reset on activity (but never fires), and an I/O
1293watcher waiting for input on one side of the socket. Each time the socket 1505watcher waiting for input on one side of the socket. Each time the socket
1294watcher reads a byte it will write that byte to a random other "server". 1506watcher reads a byte it will write that byte to a random other "server".
1295 1507
1296The effect is that there will be a lot of I/O watchers, only part of which 1508The effect is that there will be a lot of I/O watchers, only part of which
1297are active at any one point (so there is a constant number of active 1509are active at any one point (so there is a constant number of active
1298fds for each loop iterstaion, but which fds these are is random). The 1510fds for each loop iteration, but which fds these are is random). The
1299timeout is reset each time something is read because that reflects how 1511timeout is reset each time something is read because that reflects how
1300most timeouts work (and puts extra pressure on the event loops). 1512most timeouts work (and puts extra pressure on the event loops).
1301 1513
1302In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1514In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1303(1%) are active. This mirrors the activity of large servers with many 1515(1%) are active. This mirrors the activity of large servers with many
1304connections, most of which are idle at any one point in time. 1516connections, most of which are idle at any one point in time.
1305 1517
1306Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1518Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1307distribution. 1519distribution.
1309=head3 Explanation of the columns 1521=head3 Explanation of the columns
1310 1522
1311I<sockets> is the number of sockets, and twice the number of "servers" (as 1523I<sockets> is the number of sockets, and twice the number of "servers" (as
1312each server has a read and write socket end). 1524each server has a read and write socket end).
1313 1525
1314I<create> is the time it takes to create a socketpair (which is 1526I<create> is the time it takes to create a socket pair (which is
1315nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1527nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1316 1528
1317I<request>, the most important value, is the time it takes to handle a 1529I<request>, the most important value, is the time it takes to handle a
1318single "request", that is, reading the token from the pipe and forwarding 1530single "request", that is, reading the token from the pipe and forwarding
1319it to another server. This includes deleting the old timeout and creating 1531it to another server. This includes deleting the old timeout and creating
1392speed most when you have lots of watchers, not when you only have a few of 1604speed most when you have lots of watchers, not when you only have a few of
1393them). 1605them).
1394 1606
1395EV is again fastest. 1607EV is again fastest.
1396 1608
1397Perl again comes second. It is noticably faster than the C-based event 1609Perl again comes second. It is noticeably faster than the C-based event
1398loops Event and Glib, although the difference is too small to really 1610loops Event and Glib, although the difference is too small to really
1399matter. 1611matter.
1400 1612
1401POE also performs much better in this case, but is is still far behind the 1613POE also performs much better in this case, but is is still far behind the
1402others. 1614others.
1442probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1654probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1443 1655
1444 1656
1445=head1 SEE ALSO 1657=head1 SEE ALSO
1446 1658
1659Utility functions: L<AnyEvent::Util>.
1660
1447Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1661Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1448L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1662L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1449 1663
1450Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1664Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1451L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1665L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1452L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1666L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1453L<AnyEvent::Impl::POE>. 1667L<AnyEvent::Impl::POE>.
1454 1668
1669Non-blocking file handles, sockets, TCP clients and
1670servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1671
1672Asynchronous DNS: L<AnyEvent::DNS>.
1673
1455Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1674Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1456 1675
1457Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1676Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1458 1677
1459 1678
1460=head1 AUTHOR 1679=head1 AUTHOR
1461 1680
1462 Marc Lehmann <schmorp@schmorp.de> 1681 Marc Lehmann <schmorp@schmorp.de>

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