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Revision 1.148 by root, Sat May 31 00:40:16 2008 UTC

17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
62modules, you get an enormous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70 82
71=head1 DESCRIPTION 83=head1 DESCRIPTION
72 84
102starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
104 116
105The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 119explicitly and enjoy the high availability of that event loop :)
108 120
109=head1 WATCHERS 121=head1 WATCHERS
110 122
111AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
226on true relative time) and absolute (ev_periodic, based on wallclock time) 238on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers. 239timers.
228 240
229AnyEvent always prefers relative timers, if available, matching the 241AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 242AnyEvent API.
243
244AnyEvent has two additional methods that return the "current time":
245
246=over 4
247
248=item AnyEvent->time
249
250This returns the "current wallclock time" as a fractional number of
251seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
252return, and the result is guaranteed to be compatible with those).
253
254It progresses independently of any event loop processing, i.e. each call
255will check the system clock, which usually gets updated frequently.
256
257=item AnyEvent->now
258
259This also returns the "current wallclock time", but unlike C<time>, above,
260this value might change only once per event loop iteration, depending on
261the event loop (most return the same time as C<time>, above). This is the
262time that AnyEvent's timers get scheduled against.
263
264I<In almost all cases (in all cases if you don't care), this is the
265function to call when you want to know the current time.>
266
267This function is also often faster then C<< AnyEvent->time >>, and
268thus the preferred method if you want some timestamp (for example,
269L<AnyEvent::Handle> uses this to update it's activity timeouts).
270
271The rest of this section is only of relevance if you try to be very exact
272with your timing, you can skip it without bad conscience.
273
274For a practical example of when these times differ, consider L<Event::Lib>
275and L<EV> and the following set-up:
276
277The event loop is running and has just invoked one of your callback at
278time=500 (assume no other callbacks delay processing). In your callback,
279you wait a second by executing C<sleep 1> (blocking the process for a
280second) and then (at time=501) you create a relative timer that fires
281after three seconds.
282
283With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
284both return C<501>, because that is the current time, and the timer will
285be scheduled to fire at time=504 (C<501> + C<3>).
286
287With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
288time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
289last event processing phase started. With L<EV>, your timer gets scheduled
290to run at time=503 (C<500> + C<3>).
291
292In one sense, L<Event::Lib> is more exact, as it uses the current time
293regardless of any delays introduced by event processing. However, most
294callbacks do not expect large delays in processing, so this causes a
295higher drift (and a lot more system calls to get the current time).
296
297In another sense, L<EV> is more exact, as your timer will be scheduled at
298the same time, regardless of how long event processing actually took.
299
300In either case, if you care (and in most cases, you don't), then you
301can get whatever behaviour you want with any event loop, by taking the
302difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303account.
304
305=back
231 306
232=head2 SIGNAL WATCHERS 307=head2 SIGNAL WATCHERS
233 308
234You can watch for signals using a signal watcher, C<signal> is the signal 309You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 310I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
311>> method, usually without arguments. The only argument pair allowed is 386>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable 387C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 388becomes true.
314 389
315After creation, the condition variable is "false" until it becomes "true" 390After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 391by calling the C<send> method (or calling the condition variable as if it
392were a callback, read about the caveats in the description for the C<<
393->send >> method).
317 394
318Condition variables are similar to callbacks, except that you can 395Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 396optionally wait for them. They can also be called merge points - points
320in time where multiple outstanding events have been processed. And yet 397in time where multiple outstanding events have been processed. And yet
321another way to call them is transactions - each condition variable can be 398another way to call them is transactions - each condition variable can be
347 424
348There are two "sides" to a condition variable - the "producer side" which 425There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 426eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 427for the send to occur.
351 428
352Example: 429Example: wait for a timer.
353 430
354 # wait till the result is ready 431 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 432 my $result_ready = AnyEvent->condvar;
356 433
357 # do something such as adding a timer 434 # do something such as adding a timer
365 442
366 # this "blocks" (while handling events) till the callback 443 # this "blocks" (while handling events) till the callback
367 # calls send 444 # calls send
368 $result_ready->recv; 445 $result_ready->recv;
369 446
447Example: wait for a timer, but take advantage of the fact that
448condition variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
370=head3 METHODS FOR PRODUCERS 454=head3 METHODS FOR PRODUCERS
371 455
372These methods should only be used by the producing side, i.e. the 456These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 457code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 458the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 469If a callback has been set on the condition variable, it is called
386immediately from within send. 470immediately from within send.
387 471
388Any arguments passed to the C<send> call will be returned by all 472Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 473future C<< ->recv >> calls.
474
475Condition variables are overloaded so one can call them directly
476(as a code reference). Calling them directly is the same as calling
477C<send>. Note, however, that many C-based event loops do not handle
478overloading, so as tempting as it may be, passing a condition variable
479instead of a callback does not work. Both the pure perl and EV loops
480support overloading, however, as well as all functions that use perl to
481invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482example).
390 483
391=item $cv->croak ($error) 484=item $cv->croak ($error)
392 485
393Similar to send, but causes all call's to C<< ->recv >> to invoke 486Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 487C<Carp::croak> with the given error message/object/scalar.
601 694
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
605 698
606If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
613 706
614You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
617 727
618=head1 OTHER MODULES 728=head1 OTHER MODULES
619 729
620The following is a non-exhaustive list of additional modules that use 730The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 731AnyEvent and can therefore be mixed easily with other AnyEvent modules
637 747
638Provides various utility functions for (internet protocol) sockets, 748Provides various utility functions for (internet protocol) sockets,
639addresses and name resolution. Also functions to create non-blocking tcp 749addresses and name resolution. Also functions to create non-blocking tcp
640connections or tcp servers, with IPv6 and SRV record support and more. 750connections or tcp servers, with IPv6 and SRV record support and more.
641 751
752=item L<AnyEvent::DNS>
753
754Provides rich asynchronous DNS resolver capabilities.
755
642=item L<AnyEvent::HTTPD> 756=item L<AnyEvent::HTTPD>
643 757
644Provides a simple web application server framework. 758Provides a simple web application server framework.
645
646=item L<AnyEvent::DNS>
647
648Provides rich asynchronous DNS resolver capabilities.
649 759
650=item L<AnyEvent::FastPing> 760=item L<AnyEvent::FastPing>
651 761
652The fastest ping in the west. 762The fastest ping in the west.
653 763
696no warnings; 806no warnings;
697use strict; 807use strict;
698 808
699use Carp; 809use Carp;
700 810
701our $VERSION = '4.0'; 811our $VERSION = 4.11;
702our $MODEL; 812our $MODEL;
703 813
704our $AUTOLOAD; 814our $AUTOLOAD;
705our @ISA; 815our @ISA;
706 816
817our @REGISTRY;
818
819our $WIN32;
820
821BEGIN {
822 my $win32 = ! ! ($^O =~ /mswin32/i);
823 eval "sub WIN32(){ $win32 }";
824}
825
707our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 826our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
708 827
709our @REGISTRY; 828our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
710
711our %PROTOCOL; # (ipv4|ipv6) => (1|2)
712 829
713{ 830{
714 my $idx; 831 my $idx;
715 $PROTOCOL{$_} = ++$idx 832 $PROTOCOL{$_} = ++$idx
833 for reverse split /\s*,\s*/,
716 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 834 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
717} 835}
718 836
719my @models = ( 837my @models = (
720 [EV:: => AnyEvent::Impl::EV::], 838 [EV:: => AnyEvent::Impl::EV::],
721 [Event:: => AnyEvent::Impl::Event::], 839 [Event:: => AnyEvent::Impl::Event::],
722 [Tk:: => AnyEvent::Impl::Tk::],
723 [Wx:: => AnyEvent::Impl::POE::],
724 [Prima:: => AnyEvent::Impl::POE::],
725 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 840 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
726 # everything below here will not be autoprobed as the pureperl backend should work everywhere 841 # everything below here will not be autoprobed
727 [Glib:: => AnyEvent::Impl::Glib::], 842 # as the pureperl backend should work everywhere
843 # and is usually faster
844 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
845 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
728 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 846 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
729 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 847 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
730 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 848 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
849 [Wx:: => AnyEvent::Impl::POE::],
850 [Prima:: => AnyEvent::Impl::POE::],
731); 851);
732 852
733our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 853our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
734 854
735our @post_detect; 855our @post_detect;
736 856
737sub post_detect(&) { 857sub post_detect(&) {
738 my ($cb) = @_; 858 my ($cb) = @_;
755} 875}
756 876
757sub detect() { 877sub detect() {
758 unless ($MODEL) { 878 unless ($MODEL) {
759 no strict 'refs'; 879 no strict 'refs';
880 local $SIG{__DIE__};
760 881
761 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 882 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
762 my $model = "AnyEvent::Impl::$1"; 883 my $model = "AnyEvent::Impl::$1";
763 if (eval "require $model") { 884 if (eval "require $model") {
764 $MODEL = $model; 885 $MODEL = $model;
821 $class->$func (@_); 942 $class->$func (@_);
822} 943}
823 944
824package AnyEvent::Base; 945package AnyEvent::Base;
825 946
947# default implementation for now and time
948
949use Time::HiRes ();
950
951sub time { Time::HiRes::time }
952sub now { Time::HiRes::time }
953
826# default implementation for ->condvar 954# default implementation for ->condvar
827 955
828sub condvar { 956sub condvar {
829 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 957 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
830} 958}
887 or Carp::croak "required option 'pid' is missing"; 1015 or Carp::croak "required option 'pid' is missing";
888 1016
889 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1017 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
890 1018
891 unless ($WNOHANG) { 1019 unless ($WNOHANG) {
892 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1020 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
893 } 1021 }
894 1022
895 unless ($CHLD_W) { 1023 unless ($CHLD_W) {
896 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1024 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
897 # child could be a zombie already, so make at least one round 1025 # child could be a zombie already, so make at least one round
913package AnyEvent::CondVar; 1041package AnyEvent::CondVar;
914 1042
915our @ISA = AnyEvent::CondVar::Base::; 1043our @ISA = AnyEvent::CondVar::Base::;
916 1044
917package AnyEvent::CondVar::Base; 1045package AnyEvent::CondVar::Base;
1046
1047use overload
1048 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1049 fallback => 1;
918 1050
919sub _send { 1051sub _send {
920 # nop 1052 # nop
921} 1053}
922 1054
1072some (broken) firewalls drop such DNS packets, which is why it is off by 1204some (broken) firewalls drop such DNS packets, which is why it is off by
1073default. 1205default.
1074 1206
1075Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce 1207Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1076EDNS0 in its DNS requests. 1208EDNS0 in its DNS requests.
1209
1210=item C<PERL_ANYEVENT_MAX_FORKS>
1211
1212The maximum number of child processes that C<AnyEvent::Util::fork_call>
1213will create in parallel.
1077 1214
1078=back 1215=back
1079 1216
1080=head1 EXAMPLE PROGRAM 1217=head1 EXAMPLE PROGRAM
1081 1218

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