ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.42 by root, Mon Apr 7 19:40:12 2008 UTC vs.
Revision 1.133 by root, Sun May 25 03:44:03 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5Event, Coro, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
14 14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores wether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
27 27
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 29policy> and AnyEvent is I<small and efficient>.
30 30
31First and foremost, I<AnyEvent is not an event model> itself, it only 31First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 32interfaces to whatever event model the main program happens to use in a
33pragmatic way. For event models and certain classes of immortals alike, 33pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality, and AnyEvent 34the statement "there can only be one" is a bitter reality: In general,
35helps hiding the differences. 35only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops.
36 37
37The goal of AnyEvent is to offer module authors the ability to do event 38The goal of AnyEvent is to offer module authors the ability to do event
38programming (waiting for I/O or timer events) without subscribing to a 39programming (waiting for I/O or timer events) without subscribing to a
39religion, a way of living, and most importantly: without forcing your 40religion, a way of living, and most importantly: without forcing your
40module users into the same thing by forcing them to use the same event 41module users into the same thing by forcing them to use the same event
41model you use. 42model you use.
42 43
43For modules like POE or IO::Async (which is actually doing all I/O 44For modules like POE or IO::Async (which is a total misnomer as it is
44I<synchronously>...), using them in your module is like joining a 45actually doing all I/O I<synchronously>...), using them in your module is
45cult: After you joined, you are dependent on them and you cannot use 46like joining a cult: After you joined, you are dependent on them and you
46anything else, as it is simply incompatible to everything that isn't 47cannot use anything else, as it is simply incompatible to everything that
47itself. 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use.
48 50
49AnyEvent + POE works fine. AnyEvent + Glib works fine. AnyEvent + Tk 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50works fine etc. etc. but none of these work together with the rest: POE 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51+ IO::Async? no go. Tk + Event? no go. If your module uses one of 53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if
52those, every user of your module has to use it, too. If your module 54your module uses one of those, every user of your module has to use it,
53uses AnyEvent, it works transparently with all event models it supports 55too. But if your module uses AnyEvent, it works transparently with all
54(including stuff like POE and IO::Async). 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof).
55 59
56In addition of being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
57model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
58modules, you get an enourmous amount of code and strict rules you have 62modules, you get an enormous amount of code and strict rules you have to
59to follow. AnyEvent, on the other hand, is lean and to the point by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
60offering the functionality that is useful, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
61technically possible. 65technically possible.
62 66
67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module.
63 70
64=head1 DESCRIPTION 71=head1 DESCRIPTION
65 72
66L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
67allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
68users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
69peacefully at any one time). 76peacefully at any one time).
70 77
71The interface itself is vaguely similar but not identical to the Event 78The interface itself is vaguely similar, but not identical to the L<Event>
72module. 79module.
73 80
74On the first call of any method, the module tries to detect the currently 81During the first call of any watcher-creation method, the module tries
75loaded event loop by probing wether any of the following modules is 82to detect the currently loaded event loop by probing whether one of the
76loaded: L<Coro::Event>, L<Event>, L<Glib>, L<Tk>. The first one found is 83following modules is already loaded: L<EV>,
77used. If none is found, the module tries to load these modules in the 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
78order given. The first one that could be successfully loaded will be 85L<POE>. The first one found is used. If none are found, the module tries
79used. If still none could be found, AnyEvent will fall back to a pure-perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
80event loop, which is also not very efficient. 87adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
81 91
82Because AnyEvent first checks for modules that are already loaded, loading 92Because AnyEvent first checks for modules that are already loaded, loading
83an Event model explicitly before first using AnyEvent will likely make 93an event model explicitly before first using AnyEvent will likely make
84that model the default. For example: 94that model the default. For example:
85 95
86 use Tk; 96 use Tk;
87 use AnyEvent; 97 use AnyEvent;
88 98
89 # .. AnyEvent will likely default to Tk 99 # .. AnyEvent will likely default to Tk
100
101The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly...
90 104
91The pure-perl implementation of AnyEvent is called 105The pure-perl implementation of AnyEvent is called
92C<AnyEvent::Impl::Perl>. Like other event modules you can load it 106C<AnyEvent::Impl::Perl>. Like other event modules you can load it
93explicitly. 107explicitly.
94 108
95=head1 WATCHERS 109=head1 WATCHERS
96 110
97AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
98stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
99the callback to call, the filehandle to watch, etc. 113the callback to call, the file handle to watch, etc.
100 114
101These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
102creating a watcher it will immediately "watch" for events and invoke 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model
118is in control).
119
103the callback. To disable the watcher you have to destroy it (e.g. by 120To disable the watcher you have to destroy it (e.g. by setting the
104setting the variable that stores it to C<undef> or otherwise deleting all 121variable you store it in to C<undef> or otherwise deleting all references
105references to it). 122to it).
106 123
107All watchers are created by calling a method on the C<AnyEvent> class. 124All watchers are created by calling a method on the C<AnyEvent> class.
108 125
126Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways.
128
129An any way to achieve that is this pattern:
130
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it
133 undef $w;
134 });
135
136Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are
138declared.
139
109=head2 IO WATCHERS 140=head2 I/O WATCHERS
110 141
111You can create I/O watcher by calling the C<< AnyEvent->io >> method with 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
112the following mandatory arguments: 143with the following mandatory key-value pairs as arguments:
113 144
114C<fh> the Perl I<filehandle> (not filedescriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
115events. C<poll> must be a string that is either C<r> or C<w>, that creates 146for events. C<poll> must be a string that is either C<r> or C<w>,
116a watcher waiting for "r"eadable or "w"ritable events. C<cb> the callback 147which creates a watcher waiting for "r"eadable or "w"ritable events,
117to invoke everytime the filehandle becomes ready. 148respectively. C<cb> is the callback to invoke each time the file handle
149becomes ready.
118 150
119Only one io watcher per C<fh> and C<poll> combination is allowed (i.e. on 151Although the callback might get passed parameters, their value and
120a socket you can have one r + one w, not any more (limitation comes from 152presence is undefined and you cannot rely on them. Portable AnyEvent
121Tk - if you are sure you are not using Tk this limitation is gone). 153callbacks cannot use arguments passed to I/O watcher callbacks.
122 154
123Filehandles will be kept alive, so as long as the watcher exists, the 155The I/O watcher might use the underlying file descriptor or a copy of it.
124filehandle exists, too. 156You must not close a file handle as long as any watcher is active on the
157underlying file descriptor.
158
159Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file
161handles.
125 162
126Example: 163Example:
127 164
128 # wait for readability of STDIN, then read a line and disable the watcher 165 # wait for readability of STDIN, then read a line and disable the watcher
129 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
135=head2 TIME WATCHERS 172=head2 TIME WATCHERS
136 173
137You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
138method with the following mandatory arguments: 175method with the following mandatory arguments:
139 176
140C<after> after how many seconds (fractions are supported) should the timer 177C<after> specifies after how many seconds (fractional values are
141activate. C<cb> the callback to invoke. 178supported) the callback should be invoked. C<cb> is the callback to invoke
179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
142 184
143The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
144timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
145and Glib). 187and Glib).
146 188
152 }); 194 });
153 195
154 # to cancel the timer: 196 # to cancel the timer:
155 undef $w; 197 undef $w;
156 198
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second
202 my $w;
203
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb);
207 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211
212=head3 TIMING ISSUES
213
214There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12
216o'clock").
217
218While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire.
223
224AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers.
228
229AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API.
231
232=head2 SIGNAL WATCHERS
233
234You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs.
237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
242Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process,
245but it is guaranteed not to interrupt any other callbacks.
246
247The main advantage of using these watchers is that you can share a signal
248between multiple watchers.
249
250This watcher might use C<%SIG>, so programs overwriting those signals
251directly will likely not work correctly.
252
253Example: exit on SIGINT
254
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256
257=head2 CHILD PROCESS WATCHERS
258
259You can also watch on a child process exit and catch its exit status.
260
261The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often
263as status change for the child are received. This works by installing a
264signal handler for C<SIGCHLD>. The callback will be called with the pid
265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
267
268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 my $pid = fork or exit 5;
285
286 my $w = AnyEvent->child (
287 pid => $pid,
288 cb => sub {
289 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status";
291 $done->send;
292 },
293 );
294
295 # do something else, then wait for process exit
296 $done->recv;
297
157=head2 CONDITION WATCHERS 298=head2 CONDITION VARIABLES
158 299
300If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that
302will actively watch for new events and call your callbacks.
303
304AnyEvent is different, it expects somebody else to run the event loop and
305will only block when necessary (usually when told by the user).
306
307The instrument to do that is called a "condition variable", so called
308because they represent a condition that must become true.
309
159Condition watchers can be created by calling the C<< AnyEvent->condvar >> 310Condition variables can be created by calling the C<< AnyEvent->condvar
160method without any arguments. 311>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable
313becomes true.
161 314
162A condition watcher watches for a condition - precisely that the C<< 315After creation, the condition variable is "false" until it becomes "true"
163->broadcast >> method has been called. 316by calling the C<send> method (or calling the condition variable as if it
317were a callback).
164 318
319Condition variables are similar to callbacks, except that you can
320optionally wait for them. They can also be called merge points - points
321in time where multiple outstanding events have been processed. And yet
322another way to call them is transactions - each condition variable can be
323used to represent a transaction, which finishes at some point and delivers
324a result.
325
326Condition variables are very useful to signal that something has finished,
327for example, if you write a module that does asynchronous http requests,
328then a condition variable would be the ideal candidate to signal the
329availability of results. The user can either act when the callback is
330called or can synchronously C<< ->recv >> for the results.
331
332You can also use them to simulate traditional event loops - for example,
333you can block your main program until an event occurs - for example, you
334could C<< ->recv >> in your main program until the user clicks the Quit
335button of your app, which would C<< ->send >> the "quit" event.
336
165Note that condition watchers recurse into the event loop - if you have 337Note that condition variables recurse into the event loop - if you have
166two watchers that call C<< ->wait >> in a round-robbin fashion, you 338two pieces of code that call C<< ->recv >> in a round-robin fashion, you
167lose. Therefore, condition watchers are good to export to your caller, but 339lose. Therefore, condition variables are good to export to your caller, but
168you should avoid making a blocking wait, at least in callbacks, as this 340you should avoid making a blocking wait yourself, at least in callbacks,
169usually asks for trouble. 341as this asks for trouble.
170 342
171The watcher has only two methods: 343Condition variables are represented by hash refs in perl, and the keys
344used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
345easy (it is often useful to build your own transaction class on top of
346AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
347it's C<new> method in your own C<new> method.
172 348
173=over 4 349There are two "sides" to a condition variable - the "producer side" which
350eventually calls C<< -> send >>, and the "consumer side", which waits
351for the send to occur.
174 352
175=item $cv->wait 353Example: wait for a timer.
176
177Wait (blocking if necessary) until the C<< ->broadcast >> method has been
178called on c<$cv>, while servicing other watchers normally.
179
180Not all event models support a blocking wait - some die in that case, so
181if you are using this from a module, never require a blocking wait, but
182let the caller decide wether the call will block or not (for example,
183by coupling condition variables with some kind of request results and
184supporting callbacks so the caller knows that getting the result will not
185block, while still suppporting blockign waits if the caller so desires).
186
187You can only wait once on a condition - additional calls will return
188immediately.
189
190=item $cv->broadcast
191
192Flag the condition as ready - a running C<< ->wait >> and all further
193calls to C<wait> will return after this method has been called. If nobody
194is waiting the broadcast will be remembered..
195
196Example:
197 354
198 # wait till the result is ready 355 # wait till the result is ready
199 my $result_ready = AnyEvent->condvar; 356 my $result_ready = AnyEvent->condvar;
200 357
201 # do something such as adding a timer 358 # do something such as adding a timer
202 # or socket watcher the calls $result_ready->broadcast 359 # or socket watcher the calls $result_ready->send
203 # when the "result" is ready. 360 # when the "result" is ready.
361 # in this case, we simply use a timer:
362 my $w = AnyEvent->timer (
363 after => 1,
364 cb => sub { $result_ready->send },
365 );
204 366
367 # this "blocks" (while handling events) till the callback
368 # calls send
205 $result_ready->wait; 369 $result_ready->recv;
370
371Example: wait for a timer, but take advantage of the fact that
372condition variables are also code references.
373
374 my $done = AnyEvent->condvar;
375 my $delay = AnyEvent->timer (after => 5, cb => $done);
376 $done->recv;
377
378=head3 METHODS FOR PRODUCERS
379
380These methods should only be used by the producing side, i.e. the
381code/module that eventually sends the signal. Note that it is also
382the producer side which creates the condvar in most cases, but it isn't
383uncommon for the consumer to create it as well.
384
385=over 4
386
387=item $cv->send (...)
388
389Flag the condition as ready - a running C<< ->recv >> and all further
390calls to C<recv> will (eventually) return after this method has been
391called. If nobody is waiting the send will be remembered.
392
393If a callback has been set on the condition variable, it is called
394immediately from within send.
395
396Any arguments passed to the C<send> call will be returned by all
397future C<< ->recv >> calls.
398
399Condition variables are overloaded so one can call them directly (as a
400code reference). Calling them directly is the same as calling C<send>.
401
402=item $cv->croak ($error)
403
404Similar to send, but causes all call's to C<< ->recv >> to invoke
405C<Carp::croak> with the given error message/object/scalar.
406
407This can be used to signal any errors to the condition variable
408user/consumer.
409
410=item $cv->begin ([group callback])
411
412=item $cv->end
413
414These two methods are EXPERIMENTAL and MIGHT CHANGE.
415
416These two methods can be used to combine many transactions/events into
417one. For example, a function that pings many hosts in parallel might want
418to use a condition variable for the whole process.
419
420Every call to C<< ->begin >> will increment a counter, and every call to
421C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
422>>, the (last) callback passed to C<begin> will be executed. That callback
423is I<supposed> to call C<< ->send >>, but that is not required. If no
424callback was set, C<send> will be called without any arguments.
425
426Let's clarify this with the ping example:
427
428 my $cv = AnyEvent->condvar;
429
430 my %result;
431 $cv->begin (sub { $cv->send (\%result) });
432
433 for my $host (@list_of_hosts) {
434 $cv->begin;
435 ping_host_then_call_callback $host, sub {
436 $result{$host} = ...;
437 $cv->end;
438 };
439 }
440
441 $cv->end;
442
443This code fragment supposedly pings a number of hosts and calls
444C<send> after results for all then have have been gathered - in any
445order. To achieve this, the code issues a call to C<begin> when it starts
446each ping request and calls C<end> when it has received some result for
447it. Since C<begin> and C<end> only maintain a counter, the order in which
448results arrive is not relevant.
449
450There is an additional bracketing call to C<begin> and C<end> outside the
451loop, which serves two important purposes: first, it sets the callback
452to be called once the counter reaches C<0>, and second, it ensures that
453C<send> is called even when C<no> hosts are being pinged (the loop
454doesn't execute once).
455
456This is the general pattern when you "fan out" into multiple subrequests:
457use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
458is called at least once, and then, for each subrequest you start, call
459C<begin> and for each subrequest you finish, call C<end>.
206 460
207=back 461=back
208 462
209=head2 SIGNAL WATCHERS 463=head3 METHODS FOR CONSUMERS
210 464
211You can listen for signals using a signal watcher, C<signal> is the signal 465These methods should only be used by the consuming side, i.e. the
212I<name> without any C<SIG> prefix. Multiple signals events can be clumped 466code awaits the condition.
213together into one callback invocation, and callback invocation might or
214might not be asynchronous.
215 467
216These watchers might use C<%SIG>, so programs overwriting those signals 468=over 4
217directly will likely not work correctly.
218 469
219Example: exit on SIGINT 470=item $cv->recv
220 471
221 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 472Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
473>> methods have been called on c<$cv>, while servicing other watchers
474normally.
222 475
223=head2 CHILD PROCESS WATCHERS 476You can only wait once on a condition - additional calls are valid but
477will return immediately.
224 478
225You can also listen for the status of a child process specified by the 479If an error condition has been set by calling C<< ->croak >>, then this
226C<pid> argument (or any child if the pid argument is 0). The watcher will 480function will call C<croak>.
227trigger as often as status change for the child are received. This works
228by installing a signal handler for C<SIGCHLD>. The callback will be called with
229the pid and exit status (as returned by waitpid).
230 481
231Example: wait for pid 1333 482In list context, all parameters passed to C<send> will be returned,
483in scalar context only the first one will be returned.
232 484
233 my $w = AnyEvent->child (pid => 1333, cb => sub { warn "exit status $?" }); 485Not all event models support a blocking wait - some die in that case
486(programs might want to do that to stay interactive), so I<if you are
487using this from a module, never require a blocking wait>, but let the
488caller decide whether the call will block or not (for example, by coupling
489condition variables with some kind of request results and supporting
490callbacks so the caller knows that getting the result will not block,
491while still supporting blocking waits if the caller so desires).
234 492
235=head1 GLOBALS 493Another reason I<never> to C<< ->recv >> in a module is that you cannot
494sensibly have two C<< ->recv >>'s in parallel, as that would require
495multiple interpreters or coroutines/threads, none of which C<AnyEvent>
496can supply.
497
498The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
499fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
500versions and also integrates coroutines into AnyEvent, making blocking
501C<< ->recv >> calls perfectly safe as long as they are done from another
502coroutine (one that doesn't run the event loop).
503
504You can ensure that C<< -recv >> never blocks by setting a callback and
505only calling C<< ->recv >> from within that callback (or at a later
506time). This will work even when the event loop does not support blocking
507waits otherwise.
508
509=item $bool = $cv->ready
510
511Returns true when the condition is "true", i.e. whether C<send> or
512C<croak> have been called.
513
514=item $cb = $cv->cb ([new callback])
515
516This is a mutator function that returns the callback set and optionally
517replaces it before doing so.
518
519The callback will be called when the condition becomes "true", i.e. when
520C<send> or C<croak> are called. Calling C<recv> inside the callback
521or at any later time is guaranteed not to block.
522
523=back
524
525=head3 MAINLOOP EMULATION
526
527Sometimes (often for short test scripts, or even standalone programs
528who only want to use AnyEvent), you I<do> want your program to block
529indefinitely in some event loop.
530
531In that case, you cna use a condition variable like this:
532
533 AnyEvent->condvar->recv;
534
535This has the effect of entering the event loop and looping forever.
536
537Note that usually your program has some exit condition, in which case
538it is better to use the "traditional" approach of storing a condition
539variable, waiting for it, and sending it when the program should exit
540cleanly.
541
542
543=head1 GLOBAL VARIABLES AND FUNCTIONS
236 544
237=over 4 545=over 4
238 546
239=item $AnyEvent::MODEL 547=item $AnyEvent::MODEL
240 548
244C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 552C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
245AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 553AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
246 554
247The known classes so far are: 555The known classes so far are:
248 556
249 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
250 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 557 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
251 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
252 AnyEvent::Impl::Event based on Event, also second best choice :) 558 AnyEvent::Impl::Event based on Event, second best choice.
559 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
253 AnyEvent::Impl::Glib based on Glib, second-best choice. 560 AnyEvent::Impl::Glib based on Glib, third-best choice.
254 AnyEvent::Impl::Tk based on Tk, very bad choice. 561 AnyEvent::Impl::Tk based on Tk, very bad choice.
255 AnyEvent::Impl::Perl pure-perl implementation, inefficient. 562 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
563 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
564 AnyEvent::Impl::POE based on POE, not generic enough for full support.
565
566There is no support for WxWidgets, as WxWidgets has no support for
567watching file handles. However, you can use WxWidgets through the
568POE Adaptor, as POE has a Wx backend that simply polls 20 times per
569second, which was considered to be too horrible to even consider for
570AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
571it's adaptor.
572
573AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
574autodetecting them.
256 575
257=item AnyEvent::detect 576=item AnyEvent::detect
258 577
259Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model if 578Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
260necessary. You should only call this function right before you would have 579if necessary. You should only call this function right before you would
261created an AnyEvent watcher anyway, that is, very late at runtime. 580have created an AnyEvent watcher anyway, that is, as late as possible at
581runtime.
582
583=item $guard = AnyEvent::post_detect { BLOCK }
584
585Arranges for the code block to be executed as soon as the event model is
586autodetected (or immediately if this has already happened).
587
588If called in scalar or list context, then it creates and returns an object
589that automatically removes the callback again when it is destroyed. See
590L<Coro::BDB> for a case where this is useful.
591
592=item @AnyEvent::post_detect
593
594If there are any code references in this array (you can C<push> to it
595before or after loading AnyEvent), then they will called directly after
596the event loop has been chosen.
597
598You should check C<$AnyEvent::MODEL> before adding to this array, though:
599if it contains a true value then the event loop has already been detected,
600and the array will be ignored.
601
602Best use C<AnyEvent::post_detect { BLOCK }> instead.
262 603
263=back 604=back
264 605
265=head1 WHAT TO DO IN A MODULE 606=head1 WHAT TO DO IN A MODULE
266 607
267As a module author, you should "use AnyEvent" and call AnyEvent methods 608As a module author, you should C<use AnyEvent> and call AnyEvent methods
268freely, but you should not load a specific event module or rely on it. 609freely, but you should not load a specific event module or rely on it.
269 610
270Be careful when you create watchers in the module body - Anyevent will 611Be careful when you create watchers in the module body - AnyEvent will
271decide which event module to use as soon as the first method is called, so 612decide which event module to use as soon as the first method is called, so
272by calling AnyEvent in your module body you force the user of your module 613by calling AnyEvent in your module body you force the user of your module
273to load the event module first. 614to load the event module first.
274 615
616Never call C<< ->recv >> on a condition variable unless you I<know> that
617the C<< ->send >> method has been called on it already. This is
618because it will stall the whole program, and the whole point of using
619events is to stay interactive.
620
621It is fine, however, to call C<< ->recv >> when the user of your module
622requests it (i.e. if you create a http request object ad have a method
623called C<results> that returns the results, it should call C<< ->recv >>
624freely, as the user of your module knows what she is doing. always).
625
275=head1 WHAT TO DO IN THE MAIN PROGRAM 626=head1 WHAT TO DO IN THE MAIN PROGRAM
276 627
277There will always be a single main program - the only place that should 628There will always be a single main program - the only place that should
278dictate which event model to use. 629dictate which event model to use.
279 630
280If it doesn't care, it can just "use AnyEvent" and use it itself, or not 631If it doesn't care, it can just "use AnyEvent" and use it itself, or not
281do anything special and let AnyEvent decide which implementation to chose. 632do anything special (it does not need to be event-based) and let AnyEvent
633decide which implementation to chose if some module relies on it.
282 634
283If the main program relies on a specific event model (for example, in Gtk2 635If the main program relies on a specific event model. For example, in
284programs you have to rely on either Glib or Glib::Event), you should load 636Gtk2 programs you have to rely on the Glib module. You should load the
285it before loading AnyEvent or any module that uses it, generally, as early 637event module before loading AnyEvent or any module that uses it: generally
286as possible. The reason is that modules might create watchers when they 638speaking, you should load it as early as possible. The reason is that
287are loaded, and AnyEvent will decide on the event model to use as soon as 639modules might create watchers when they are loaded, and AnyEvent will
288it creates watchers, and it might chose the wrong one unless you load the 640decide on the event model to use as soon as it creates watchers, and it
289correct one yourself. 641might chose the wrong one unless you load the correct one yourself.
290 642
291You can chose to use a rather inefficient pure-perl implementation by 643You can chose to use a rather inefficient pure-perl implementation by
292loading the C<AnyEvent::Impl::Perl> module, but letting AnyEvent chose is 644loading the C<AnyEvent::Impl::Perl> module, which gives you similar
293generally better. 645behaviour everywhere, but letting AnyEvent chose is generally better.
646
647=head1 OTHER MODULES
648
649The following is a non-exhaustive list of additional modules that use
650AnyEvent and can therefore be mixed easily with other AnyEvent modules
651in the same program. Some of the modules come with AnyEvent, some are
652available via CPAN.
653
654=over 4
655
656=item L<AnyEvent::Util>
657
658Contains various utility functions that replace often-used but blocking
659functions such as C<inet_aton> by event-/callback-based versions.
660
661=item L<AnyEvent::Handle>
662
663Provide read and write buffers and manages watchers for reads and writes.
664
665=item L<AnyEvent::Socket>
666
667Provides various utility functions for (internet protocol) sockets,
668addresses and name resolution. Also functions to create non-blocking tcp
669connections or tcp servers, with IPv6 and SRV record support and more.
670
671=item L<AnyEvent::HTTPD>
672
673Provides a simple web application server framework.
674
675=item L<AnyEvent::DNS>
676
677Provides rich asynchronous DNS resolver capabilities.
678
679=item L<AnyEvent::FastPing>
680
681The fastest ping in the west.
682
683=item L<Net::IRC3>
684
685AnyEvent based IRC client module family.
686
687=item L<Net::XMPP2>
688
689AnyEvent based XMPP (Jabber protocol) module family.
690
691=item L<Net::FCP>
692
693AnyEvent-based implementation of the Freenet Client Protocol, birthplace
694of AnyEvent.
695
696=item L<Event::ExecFlow>
697
698High level API for event-based execution flow control.
699
700=item L<Coro>
701
702Has special support for AnyEvent via L<Coro::AnyEvent>.
703
704=item L<AnyEvent::AIO>, L<IO::AIO>
705
706Truly asynchronous I/O, should be in the toolbox of every event
707programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
708together.
709
710=item L<AnyEvent::BDB>, L<BDB>
711
712Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
713IO::AIO and AnyEvent together.
714
715=item L<IO::Lambda>
716
717The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
718
719=back
294 720
295=cut 721=cut
296 722
297package AnyEvent; 723package AnyEvent;
298 724
299no warnings; 725no warnings;
300use strict; 726use strict;
301 727
302use Carp; 728use Carp;
303 729
304our $VERSION = '3.0'; 730our $VERSION = '4.03';
305our $MODEL; 731our $MODEL;
306 732
307our $AUTOLOAD; 733our $AUTOLOAD;
308our @ISA; 734our @ISA;
309 735
310our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 736our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
311 737
312our @REGISTRY; 738our @REGISTRY;
313 739
740our %PROTOCOL; # (ipv4|ipv6) => (1|2)
741
742{
743 my $idx;
744 $PROTOCOL{$_} = ++$idx
745 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
746}
747
314my @models = ( 748my @models = (
315 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
316 [EV:: => AnyEvent::Impl::EV::], 749 [EV:: => AnyEvent::Impl::EV::],
317 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
318 [Event:: => AnyEvent::Impl::Event::], 750 [Event:: => AnyEvent::Impl::Event::],
751 [Tk:: => AnyEvent::Impl::Tk::],
752 [Wx:: => AnyEvent::Impl::POE::],
753 [Prima:: => AnyEvent::Impl::POE::],
754 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
755 # everything below here will not be autoprobed as the pureperl backend should work everywhere
319 [Glib:: => AnyEvent::Impl::Glib::], 756 [Glib:: => AnyEvent::Impl::Glib::],
320 [Tk:: => AnyEvent::Impl::Tk::], 757 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
321 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 758 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
759 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
322); 760);
323 761
324our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 762our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
763
764our @post_detect;
765
766sub post_detect(&) {
767 my ($cb) = @_;
768
769 if ($MODEL) {
770 $cb->();
771
772 1
773 } else {
774 push @post_detect, $cb;
775
776 defined wantarray
777 ? bless \$cb, "AnyEvent::Util::PostDetect"
778 : ()
779 }
780}
781
782sub AnyEvent::Util::PostDetect::DESTROY {
783 @post_detect = grep $_ != ${$_[0]}, @post_detect;
784}
325 785
326sub detect() { 786sub detect() {
327 unless ($MODEL) { 787 unless ($MODEL) {
328 no strict 'refs'; 788 no strict 'refs';
329 789
790 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
791 my $model = "AnyEvent::Impl::$1";
792 if (eval "require $model") {
793 $MODEL = $model;
794 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
795 } else {
796 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
797 }
798 }
799
330 # check for already loaded models 800 # check for already loaded models
801 unless ($MODEL) {
331 for (@REGISTRY, @models) { 802 for (@REGISTRY, @models) {
332 my ($package, $model) = @$_; 803 my ($package, $model) = @$_;
333 if (${"$package\::VERSION"} > 0) { 804 if (${"$package\::VERSION"} > 0) {
334 if (eval "require $model") { 805 if (eval "require $model") {
335 $MODEL = $model; 806 $MODEL = $model;
336 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 807 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
337 last; 808 last;
809 }
338 } 810 }
339 } 811 }
340 }
341 812
342 unless ($MODEL) { 813 unless ($MODEL) {
343 # try to load a model 814 # try to load a model
344 815
345 for (@REGISTRY, @models) { 816 for (@REGISTRY, @models) {
346 my ($package, $model) = @$_; 817 my ($package, $model) = @$_;
347 if (eval "require $package" 818 if (eval "require $package"
348 and ${"$package\::VERSION"} > 0 819 and ${"$package\::VERSION"} > 0
349 and eval "require $model") { 820 and eval "require $model") {
350 $MODEL = $model; 821 $MODEL = $model;
351 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 822 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
352 last; 823 last;
824 }
353 } 825 }
826
827 $MODEL
828 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
354 } 829 }
355
356 $MODEL
357 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
358 } 830 }
359 831
360 unshift @ISA, $MODEL; 832 unshift @ISA, $MODEL;
361 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 833 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
834
835 (shift @post_detect)->() while @post_detect;
362 } 836 }
363 837
364 $MODEL 838 $MODEL
365} 839}
366 840
376 $class->$func (@_); 850 $class->$func (@_);
377} 851}
378 852
379package AnyEvent::Base; 853package AnyEvent::Base;
380 854
381# default implementation for ->condvar, ->wait, ->broadcast 855# default implementation for ->condvar
382 856
383sub condvar { 857sub condvar {
384 bless \my $flag, "AnyEvent::Base::CondVar" 858 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
385}
386
387sub AnyEvent::Base::CondVar::broadcast {
388 ${$_[0]}++;
389}
390
391sub AnyEvent::Base::CondVar::wait {
392 AnyEvent->one_event while !${$_[0]};
393} 859}
394 860
395# default implementation for ->signal 861# default implementation for ->signal
396 862
397our %SIG_CB; 863our %SIG_CB;
471 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 937 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
472 938
473 undef $CHLD_W unless keys %PID_CB; 939 undef $CHLD_W unless keys %PID_CB;
474} 940}
475 941
942package AnyEvent::CondVar;
943
944our @ISA = AnyEvent::CondVar::Base::;
945
946package AnyEvent::CondVar::Base;
947
948use overload
949 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
950 fallback => 1;
951
952sub _send {
953 # nop
954}
955
956sub send {
957 my $cv = shift;
958 $cv->{_ae_sent} = [@_];
959 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
960 $cv->_send;
961}
962
963sub croak {
964 $_[0]{_ae_croak} = $_[1];
965 $_[0]->send;
966}
967
968sub ready {
969 $_[0]{_ae_sent}
970}
971
972sub _wait {
973 AnyEvent->one_event while !$_[0]{_ae_sent};
974}
975
976sub recv {
977 $_[0]->_wait;
978
979 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
980 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
981}
982
983sub cb {
984 $_[0]{_ae_cb} = $_[1] if @_ > 1;
985 $_[0]{_ae_cb}
986}
987
988sub begin {
989 ++$_[0]{_ae_counter};
990 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
991}
992
993sub end {
994 return if --$_[0]{_ae_counter};
995 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
996}
997
998# undocumented/compatibility with pre-3.4
999*broadcast = \&send;
1000*wait = \&_wait;
1001
476=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1002=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1003
1004This is an advanced topic that you do not normally need to use AnyEvent in
1005a module. This section is only of use to event loop authors who want to
1006provide AnyEvent compatibility.
477 1007
478If you need to support another event library which isn't directly 1008If you need to support another event library which isn't directly
479supported by AnyEvent, you can supply your own interface to it by 1009supported by AnyEvent, you can supply your own interface to it by
480pushing, before the first watcher gets created, the package name of 1010pushing, before the first watcher gets created, the package name of
481the event module and the package name of the interface to use onto 1011the event module and the package name of the interface to use onto
482C<@AnyEvent::REGISTRY>. You can do that before and even without loading 1012C<@AnyEvent::REGISTRY>. You can do that before and even without loading
483AnyEvent. 1013AnyEvent, so it is reasonably cheap.
484 1014
485Example: 1015Example:
486 1016
487 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; 1017 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
488 1018
489This tells AnyEvent to (literally) use the C<urxvt::anyevent::> 1019This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
490package/class when it finds the C<urxvt> package/module is loaded. When 1020package/class when it finds the C<urxvt> package/module is already loaded.
1021
491AnyEvent is loaded and asked to find a suitable event model, it will 1022When AnyEvent is loaded and asked to find a suitable event model, it
492first check for the presence of urxvt. 1023will first check for the presence of urxvt by trying to C<use> the
1024C<urxvt::anyevent> module.
493 1025
494The class should provide implementations for all watcher types (see 1026The class should provide implementations for all watcher types. See
495L<AnyEvent::Impl::Event> (source code), L<AnyEvent::Impl::Glib> 1027L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
496(Source code) and so on for actual examples, use C<perldoc -m 1028and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
497AnyEvent::Impl::Glib> to see the sources). 1029see the sources.
498 1030
1031If you don't provide C<signal> and C<child> watchers than AnyEvent will
1032provide suitable (hopefully) replacements.
1033
499The above isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) 1034The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
500uses the above line as-is. An interface isn't included in AnyEvent 1035terminal emulator uses the above line as-is. An interface isn't included
501because it doesn't make sense outside the embedded interpreter inside 1036in AnyEvent because it doesn't make sense outside the embedded interpreter
502I<rxvt-unicode>, and it is updated and maintained as part of the 1037inside I<rxvt-unicode>, and it is updated and maintained as part of the
503I<rxvt-unicode> distribution. 1038I<rxvt-unicode> distribution.
504 1039
505I<rxvt-unicode> also cheats a bit by not providing blocking access to 1040I<rxvt-unicode> also cheats a bit by not providing blocking access to
506condition variables: code blocking while waiting for a condition will 1041condition variables: code blocking while waiting for a condition will
507C<die>. This still works with most modules/usages, and blocking calls must 1042C<die>. This still works with most modules/usages, and blocking calls must
508not be in an interactive application, so it makes sense. 1043not be done in an interactive application, so it makes sense.
509 1044
510=head1 ENVIRONMENT VARIABLES 1045=head1 ENVIRONMENT VARIABLES
511 1046
512The following environment variables are used by this module: 1047The following environment variables are used by this module:
513 1048
514C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, reports which event 1049=over 4
515model gets used.
516 1050
1051=item C<PERL_ANYEVENT_VERBOSE>
1052
1053By default, AnyEvent will be completely silent except in fatal
1054conditions. You can set this environment variable to make AnyEvent more
1055talkative.
1056
1057When set to C<1> or higher, causes AnyEvent to warn about unexpected
1058conditions, such as not being able to load the event model specified by
1059C<PERL_ANYEVENT_MODEL>.
1060
1061When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1062model it chooses.
1063
1064=item C<PERL_ANYEVENT_MODEL>
1065
1066This can be used to specify the event model to be used by AnyEvent, before
1067auto detection and -probing kicks in. It must be a string consisting
1068entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1069and the resulting module name is loaded and if the load was successful,
1070used as event model. If it fails to load AnyEvent will proceed with
1071auto detection and -probing.
1072
1073This functionality might change in future versions.
1074
1075For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1076could start your program like this:
1077
1078 PERL_ANYEVENT_MODEL=Perl perl ...
1079
1080=item C<PERL_ANYEVENT_PROTOCOLS>
1081
1082Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1083for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1084of auto probing).
1085
1086Must be set to a comma-separated list of protocols or address families,
1087current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1088used, and preference will be given to protocols mentioned earlier in the
1089list.
1090
1091This variable can effectively be used for denial-of-service attacks
1092against local programs (e.g. when setuid), although the impact is likely
1093small, as the program has to handle connection errors already-
1094
1095Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1096but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1097- only support IPv4, never try to resolve or contact IPv6
1098addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1099IPv6, but prefer IPv6 over IPv4.
1100
1101=item C<PERL_ANYEVENT_EDNS0>
1102
1103Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1104for DNS. This extension is generally useful to reduce DNS traffic, but
1105some (broken) firewalls drop such DNS packets, which is why it is off by
1106default.
1107
1108Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1109EDNS0 in its DNS requests.
1110
1111=back
1112
517=head1 EXAMPLE 1113=head1 EXAMPLE PROGRAM
518 1114
519The following program uses an io watcher to read data from stdin, a timer 1115The following program uses an I/O watcher to read data from STDIN, a timer
520to display a message once per second, and a condvar to exit the program 1116to display a message once per second, and a condition variable to quit the
521when the user enters quit: 1117program when the user enters quit:
522 1118
523 use AnyEvent; 1119 use AnyEvent;
524 1120
525 my $cv = AnyEvent->condvar; 1121 my $cv = AnyEvent->condvar;
526 1122
527 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 1123 my $io_watcher = AnyEvent->io (
1124 fh => \*STDIN,
1125 poll => 'r',
1126 cb => sub {
528 warn "io event <$_[0]>\n"; # will always output <r> 1127 warn "io event <$_[0]>\n"; # will always output <r>
529 chomp (my $input = <STDIN>); # read a line 1128 chomp (my $input = <STDIN>); # read a line
530 warn "read: $input\n"; # output what has been read 1129 warn "read: $input\n"; # output what has been read
531 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1130 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1131 },
532 }); 1132 );
533 1133
534 my $time_watcher; # can only be used once 1134 my $time_watcher; # can only be used once
535 1135
536 sub new_timer { 1136 sub new_timer {
537 $timer = AnyEvent->timer (after => 1, cb => sub { 1137 $timer = AnyEvent->timer (after => 1, cb => sub {
540 }); 1140 });
541 } 1141 }
542 1142
543 new_timer; # create first timer 1143 new_timer; # create first timer
544 1144
545 $cv->wait; # wait until user enters /^q/i 1145 $cv->recv; # wait until user enters /^q/i
546 1146
547=head1 REAL-WORLD EXAMPLE 1147=head1 REAL-WORLD EXAMPLE
548 1148
549Consider the L<Net::FCP> module. It features (among others) the following 1149Consider the L<Net::FCP> module. It features (among others) the following
550API calls, which are to freenet what HTTP GET requests are to http: 1150API calls, which are to freenet what HTTP GET requests are to http:
600 syswrite $txn->{fh}, $txn->{request} 1200 syswrite $txn->{fh}, $txn->{request}
601 or die "connection or write error"; 1201 or die "connection or write error";
602 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1202 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
603 1203
604Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1204Again, C<fh_ready_r> waits till all data has arrived, and then stores the
605result and signals any possible waiters that the request ahs finished: 1205result and signals any possible waiters that the request has finished:
606 1206
607 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1207 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
608 1208
609 if (end-of-file or data complete) { 1209 if (end-of-file or data complete) {
610 $txn->{result} = $txn->{buf}; 1210 $txn->{result} = $txn->{buf};
611 $txn->{finished}->broadcast; 1211 $txn->{finished}->send;
612 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1212 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
613 } 1213 }
614 1214
615The C<result> method, finally, just waits for the finished signal (if the 1215The C<result> method, finally, just waits for the finished signal (if the
616request was already finished, it doesn't wait, of course, and returns the 1216request was already finished, it doesn't wait, of course, and returns the
617data: 1217data:
618 1218
619 $txn->{finished}->wait; 1219 $txn->{finished}->recv;
620 return $txn->{result}; 1220 return $txn->{result};
621 1221
622The actual code goes further and collects all errors (C<die>s, exceptions) 1222The actual code goes further and collects all errors (C<die>s, exceptions)
623that occured during request processing. The C<result> method detects 1223that occurred during request processing. The C<result> method detects
624wether an exception as thrown (it is stored inside the $txn object) 1224whether an exception as thrown (it is stored inside the $txn object)
625and just throws the exception, which means connection errors and other 1225and just throws the exception, which means connection errors and other
626problems get reported tot he code that tries to use the result, not in a 1226problems get reported tot he code that tries to use the result, not in a
627random callback. 1227random callback.
628 1228
629All of this enables the following usage styles: 1229All of this enables the following usage styles:
630 1230
6311. Blocking: 12311. Blocking:
632 1232
633 my $data = $fcp->client_get ($url); 1233 my $data = $fcp->client_get ($url);
634 1234
6352. Blocking, but parallelizing: 12352. Blocking, but running in parallel:
636 1236
637 my @datas = map $_->result, 1237 my @datas = map $_->result,
638 map $fcp->txn_client_get ($_), 1238 map $fcp->txn_client_get ($_),
639 @urls; 1239 @urls;
640 1240
641Both blocking examples work without the module user having to know 1241Both blocking examples work without the module user having to know
642anything about events. 1242anything about events.
643 1243
6443a. Event-based in a main program, using any support Event module: 12443a. Event-based in a main program, using any supported event module:
645 1245
646 use Event; 1246 use EV;
647 1247
648 $fcp->txn_client_get ($url)->cb (sub { 1248 $fcp->txn_client_get ($url)->cb (sub {
649 my $txn = shift; 1249 my $txn = shift;
650 my $data = $txn->result; 1250 my $data = $txn->result;
651 ... 1251 ...
652 }); 1252 });
653 1253
654 Event::loop; 1254 EV::loop;
655 1255
6563b. The module user could use AnyEvent, too: 12563b. The module user could use AnyEvent, too:
657 1257
658 use AnyEvent; 1258 use AnyEvent;
659 1259
660 my $quit = AnyEvent->condvar; 1260 my $quit = AnyEvent->condvar;
661 1261
662 $fcp->txn_client_get ($url)->cb (sub { 1262 $fcp->txn_client_get ($url)->cb (sub {
663 ... 1263 ...
664 $quit->broadcast; 1264 $quit->send;
665 }); 1265 });
666 1266
667 $quit->wait; 1267 $quit->recv;
1268
1269
1270=head1 BENCHMARKS
1271
1272To give you an idea of the performance and overheads that AnyEvent adds
1273over the event loops themselves and to give you an impression of the speed
1274of various event loops I prepared some benchmarks.
1275
1276=head2 BENCHMARKING ANYEVENT OVERHEAD
1277
1278Here is a benchmark of various supported event models used natively and
1279through AnyEvent. The benchmark creates a lot of timers (with a zero
1280timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1281which it is), lets them fire exactly once and destroys them again.
1282
1283Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1284distribution.
1285
1286=head3 Explanation of the columns
1287
1288I<watcher> is the number of event watchers created/destroyed. Since
1289different event models feature vastly different performances, each event
1290loop was given a number of watchers so that overall runtime is acceptable
1291and similar between tested event loop (and keep them from crashing): Glib
1292would probably take thousands of years if asked to process the same number
1293of watchers as EV in this benchmark.
1294
1295I<bytes> is the number of bytes (as measured by the resident set size,
1296RSS) consumed by each watcher. This method of measuring captures both C
1297and Perl-based overheads.
1298
1299I<create> is the time, in microseconds (millionths of seconds), that it
1300takes to create a single watcher. The callback is a closure shared between
1301all watchers, to avoid adding memory overhead. That means closure creation
1302and memory usage is not included in the figures.
1303
1304I<invoke> is the time, in microseconds, used to invoke a simple
1305callback. The callback simply counts down a Perl variable and after it was
1306invoked "watcher" times, it would C<< ->send >> a condvar once to
1307signal the end of this phase.
1308
1309I<destroy> is the time, in microseconds, that it takes to destroy a single
1310watcher.
1311
1312=head3 Results
1313
1314 name watchers bytes create invoke destroy comment
1315 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1316 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1317 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1318 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1319 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1320 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1321 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1322 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1323 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1324 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1325
1326=head3 Discussion
1327
1328The benchmark does I<not> measure scalability of the event loop very
1329well. For example, a select-based event loop (such as the pure perl one)
1330can never compete with an event loop that uses epoll when the number of
1331file descriptors grows high. In this benchmark, all events become ready at
1332the same time, so select/poll-based implementations get an unnatural speed
1333boost.
1334
1335Also, note that the number of watchers usually has a nonlinear effect on
1336overall speed, that is, creating twice as many watchers doesn't take twice
1337the time - usually it takes longer. This puts event loops tested with a
1338higher number of watchers at a disadvantage.
1339
1340To put the range of results into perspective, consider that on the
1341benchmark machine, handling an event takes roughly 1600 CPU cycles with
1342EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1343cycles with POE.
1344
1345C<EV> is the sole leader regarding speed and memory use, which are both
1346maximal/minimal, respectively. Even when going through AnyEvent, it uses
1347far less memory than any other event loop and is still faster than Event
1348natively.
1349
1350The pure perl implementation is hit in a few sweet spots (both the
1351constant timeout and the use of a single fd hit optimisations in the perl
1352interpreter and the backend itself). Nevertheless this shows that it
1353adds very little overhead in itself. Like any select-based backend its
1354performance becomes really bad with lots of file descriptors (and few of
1355them active), of course, but this was not subject of this benchmark.
1356
1357The C<Event> module has a relatively high setup and callback invocation
1358cost, but overall scores in on the third place.
1359
1360C<Glib>'s memory usage is quite a bit higher, but it features a
1361faster callback invocation and overall ends up in the same class as
1362C<Event>. However, Glib scales extremely badly, doubling the number of
1363watchers increases the processing time by more than a factor of four,
1364making it completely unusable when using larger numbers of watchers
1365(note that only a single file descriptor was used in the benchmark, so
1366inefficiencies of C<poll> do not account for this).
1367
1368The C<Tk> adaptor works relatively well. The fact that it crashes with
1369more than 2000 watchers is a big setback, however, as correctness takes
1370precedence over speed. Nevertheless, its performance is surprising, as the
1371file descriptor is dup()ed for each watcher. This shows that the dup()
1372employed by some adaptors is not a big performance issue (it does incur a
1373hidden memory cost inside the kernel which is not reflected in the figures
1374above).
1375
1376C<POE>, regardless of underlying event loop (whether using its pure perl
1377select-based backend or the Event module, the POE-EV backend couldn't
1378be tested because it wasn't working) shows abysmal performance and
1379memory usage with AnyEvent: Watchers use almost 30 times as much memory
1380as EV watchers, and 10 times as much memory as Event (the high memory
1381requirements are caused by requiring a session for each watcher). Watcher
1382invocation speed is almost 900 times slower than with AnyEvent's pure perl
1383implementation.
1384
1385The design of the POE adaptor class in AnyEvent can not really account
1386for the performance issues, though, as session creation overhead is
1387small compared to execution of the state machine, which is coded pretty
1388optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1389using multiple sessions is not a good approach, especially regarding
1390memory usage, even the author of POE could not come up with a faster
1391design).
1392
1393=head3 Summary
1394
1395=over 4
1396
1397=item * Using EV through AnyEvent is faster than any other event loop
1398(even when used without AnyEvent), but most event loops have acceptable
1399performance with or without AnyEvent.
1400
1401=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1402the actual event loop, only with extremely fast event loops such as EV
1403adds AnyEvent significant overhead.
1404
1405=item * You should avoid POE like the plague if you want performance or
1406reasonable memory usage.
1407
1408=back
1409
1410=head2 BENCHMARKING THE LARGE SERVER CASE
1411
1412This benchmark actually benchmarks the event loop itself. It works by
1413creating a number of "servers": each server consists of a socket pair, a
1414timeout watcher that gets reset on activity (but never fires), and an I/O
1415watcher waiting for input on one side of the socket. Each time the socket
1416watcher reads a byte it will write that byte to a random other "server".
1417
1418The effect is that there will be a lot of I/O watchers, only part of which
1419are active at any one point (so there is a constant number of active
1420fds for each loop iteration, but which fds these are is random). The
1421timeout is reset each time something is read because that reflects how
1422most timeouts work (and puts extra pressure on the event loops).
1423
1424In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1425(1%) are active. This mirrors the activity of large servers with many
1426connections, most of which are idle at any one point in time.
1427
1428Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1429distribution.
1430
1431=head3 Explanation of the columns
1432
1433I<sockets> is the number of sockets, and twice the number of "servers" (as
1434each server has a read and write socket end).
1435
1436I<create> is the time it takes to create a socket pair (which is
1437nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1438
1439I<request>, the most important value, is the time it takes to handle a
1440single "request", that is, reading the token from the pipe and forwarding
1441it to another server. This includes deleting the old timeout and creating
1442a new one that moves the timeout into the future.
1443
1444=head3 Results
1445
1446 name sockets create request
1447 EV 20000 69.01 11.16
1448 Perl 20000 73.32 35.87
1449 Event 20000 212.62 257.32
1450 Glib 20000 651.16 1896.30
1451 POE 20000 349.67 12317.24 uses POE::Loop::Event
1452
1453=head3 Discussion
1454
1455This benchmark I<does> measure scalability and overall performance of the
1456particular event loop.
1457
1458EV is again fastest. Since it is using epoll on my system, the setup time
1459is relatively high, though.
1460
1461Perl surprisingly comes second. It is much faster than the C-based event
1462loops Event and Glib.
1463
1464Event suffers from high setup time as well (look at its code and you will
1465understand why). Callback invocation also has a high overhead compared to
1466the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1467uses select or poll in basically all documented configurations.
1468
1469Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1470clearly fails to perform with many filehandles or in busy servers.
1471
1472POE is still completely out of the picture, taking over 1000 times as long
1473as EV, and over 100 times as long as the Perl implementation, even though
1474it uses a C-based event loop in this case.
1475
1476=head3 Summary
1477
1478=over 4
1479
1480=item * The pure perl implementation performs extremely well.
1481
1482=item * Avoid Glib or POE in large projects where performance matters.
1483
1484=back
1485
1486=head2 BENCHMARKING SMALL SERVERS
1487
1488While event loops should scale (and select-based ones do not...) even to
1489large servers, most programs we (or I :) actually write have only a few
1490I/O watchers.
1491
1492In this benchmark, I use the same benchmark program as in the large server
1493case, but it uses only eight "servers", of which three are active at any
1494one time. This should reflect performance for a small server relatively
1495well.
1496
1497The columns are identical to the previous table.
1498
1499=head3 Results
1500
1501 name sockets create request
1502 EV 16 20.00 6.54
1503 Perl 16 25.75 12.62
1504 Event 16 81.27 35.86
1505 Glib 16 32.63 15.48
1506 POE 16 261.87 276.28 uses POE::Loop::Event
1507
1508=head3 Discussion
1509
1510The benchmark tries to test the performance of a typical small
1511server. While knowing how various event loops perform is interesting, keep
1512in mind that their overhead in this case is usually not as important, due
1513to the small absolute number of watchers (that is, you need efficiency and
1514speed most when you have lots of watchers, not when you only have a few of
1515them).
1516
1517EV is again fastest.
1518
1519Perl again comes second. It is noticeably faster than the C-based event
1520loops Event and Glib, although the difference is too small to really
1521matter.
1522
1523POE also performs much better in this case, but is is still far behind the
1524others.
1525
1526=head3 Summary
1527
1528=over 4
1529
1530=item * C-based event loops perform very well with small number of
1531watchers, as the management overhead dominates.
1532
1533=back
1534
1535
1536=head1 FORK
1537
1538Most event libraries are not fork-safe. The ones who are usually are
1539because they rely on inefficient but fork-safe C<select> or C<poll>
1540calls. Only L<EV> is fully fork-aware.
1541
1542If you have to fork, you must either do so I<before> creating your first
1543watcher OR you must not use AnyEvent at all in the child.
1544
1545
1546=head1 SECURITY CONSIDERATIONS
1547
1548AnyEvent can be forced to load any event model via
1549$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1550execute arbitrary code or directly gain access, it can easily be used to
1551make the program hang or malfunction in subtle ways, as AnyEvent watchers
1552will not be active when the program uses a different event model than
1553specified in the variable.
1554
1555You can make AnyEvent completely ignore this variable by deleting it
1556before the first watcher gets created, e.g. with a C<BEGIN> block:
1557
1558 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1559
1560 use AnyEvent;
1561
1562Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1563be used to probe what backend is used and gain other information (which is
1564probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1565
668 1566
669=head1 SEE ALSO 1567=head1 SEE ALSO
670 1568
671Event modules: L<Coro::Event>, L<Coro>, L<Event>, L<Glib::Event>, L<Glib>. 1569Utility functions: L<AnyEvent::Util>.
672 1570
673Implementations: L<AnyEvent::Impl::Coro>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>. 1571Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1572L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
674 1573
675Nontrivial usage example: L<Net::FCP>. 1574Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1575L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1576L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1577L<AnyEvent::Impl::POE>.
676 1578
677=head1 1579Non-blocking file handles, sockets, TCP clients and
1580servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1581
1582Asynchronous DNS: L<AnyEvent::DNS>.
1583
1584Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1585
1586Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1587
1588
1589=head1 AUTHOR
1590
1591 Marc Lehmann <schmorp@schmorp.de>
1592 http://home.schmorp.de/
678 1593
679=cut 1594=cut
680 1595
6811 15961
682 1597

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines