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1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 69model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 70
91=head1 DESCRIPTION 71=head1 DESCRIPTION
92 72
93L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 78The interface itself is vaguely similar, but not identical to the L<Event>
99module. 79module.
100 80
101During the first call of any watcher-creation method, the module tries 81During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 82to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 83following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 85L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 87adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 88be successfully loaded will be used. If, after this, still none could be
128 108
129=head1 WATCHERS 109=head1 WATCHERS
130 110
131AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 113the callback to call, the file handle to watch, etc.
134 114
135These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 116creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 117callback when the event occurs (of course, only when the event model
138is in control). 118is in control).
257 237
258Although the callback might get passed parameters, their value and 238Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 239presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 240callbacks cannot use arguments passed to signal watcher callbacks.
261 241
262Multiple signal occurances can be clumped together into one callback 242Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 243invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 244that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 245but it is guaranteed not to interrupt any other callbacks.
266 246
267The main advantage of using these watchers is that you can share a signal 247The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 248between multiple watchers.
269 249
270This watcher might use C<%SIG>, so programs overwriting those signals 250This watcher might use C<%SIG>, so programs overwriting those signals
299 279
300Example: fork a process and wait for it 280Example: fork a process and wait for it
301 281
302 my $done = AnyEvent->condvar; 282 my $done = AnyEvent->condvar;
303 283
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 284 my $pid = fork or exit 5;
307 285
308 my $w = AnyEvent->child ( 286 my $w = AnyEvent->child (
309 pid => $pid, 287 pid => $pid,
310 cb => sub { 288 cb => sub {
311 my ($pid, $status) = @_; 289 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 290 warn "pid $pid exited with status $status";
313 $done->broadcast; 291 $done->send;
314 }, 292 },
315 ); 293 );
316 294
317 # do something else, then wait for process exit 295 # do something else, then wait for process exit
318 $done->wait; 296 $done->recv;
319 297
320=head2 CONDITION VARIABLES 298=head2 CONDITION VARIABLES
321 299
300If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that
302will actively watch for new events and call your callbacks.
303
304AnyEvent is different, it expects somebody else to run the event loop and
305will only block when necessary (usually when told by the user).
306
307The instrument to do that is called a "condition variable", so called
308because they represent a condition that must become true.
309
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 310Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 311>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable
313becomes true.
324 314
325A condition variable waits for a condition - precisely that the C<< 315After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 316by calling the C<send> method (or calling the condition variable as if it
317were a callback, read about the caveats in the description for the C<<
318->send >> method).
327 319
328They are very useful to signal that a condition has been fulfilled, for 320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstanding events have been processed. And yet
323another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 328for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 329then a condition variable would be the ideal candidate to signal the
331availability of results. 330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->recv >> for the results.
332 332
333You can also use condition variables to block your main program until 333You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 334you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 335could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 336button of your app, which would C<< ->send >> the "quit" event.
337 337
338Note that condition variables recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 341you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 342as this asks for trouble.
343 343
344This object has two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example: wait for a timer.
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->recv;
371
372Example: wait for a timer, but take advantage of the fact that
373condition variables are also code references.
374
375 my $done = AnyEvent->condvar;
376 my $delay = AnyEvent->timer (after => 5, cb => $done);
377 $done->recv;
378
379=head3 METHODS FOR PRODUCERS
380
381These methods should only be used by the producing side, i.e. the
382code/module that eventually sends the signal. Note that it is also
383the producer side which creates the condvar in most cases, but it isn't
384uncommon for the consumer to create it as well.
345 385
346=over 4 386=over 4
347 387
388=item $cv->send (...)
389
390Flag the condition as ready - a running C<< ->recv >> and all further
391calls to C<recv> will (eventually) return after this method has been
392called. If nobody is waiting the send will be remembered.
393
394If a callback has been set on the condition variable, it is called
395immediately from within send.
396
397Any arguments passed to the C<send> call will be returned by all
398future C<< ->recv >> calls.
399
400Condition variables are overloaded so one can call them directly
401(as a code reference). Calling them directly is the same as calling
402C<send>. Note, however, that many C-based event loops do not handle
403overloading, so as tempting as it may be, passing a condition variable
404instead of a callback does not work. Both the pure perl and EV loops
405support overloading, however, as well as all functions that use perl to
406invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
407example).
408
409=item $cv->croak ($error)
410
411Similar to send, but causes all call's to C<< ->recv >> to invoke
412C<Carp::croak> with the given error message/object/scalar.
413
414This can be used to signal any errors to the condition variable
415user/consumer.
416
417=item $cv->begin ([group callback])
418
348=item $cv->wait 419=item $cv->end
349 420
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 421These two methods are EXPERIMENTAL and MIGHT CHANGE.
422
423These two methods can be used to combine many transactions/events into
424one. For example, a function that pings many hosts in parallel might want
425to use a condition variable for the whole process.
426
427Every call to C<< ->begin >> will increment a counter, and every call to
428C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
429>>, the (last) callback passed to C<begin> will be executed. That callback
430is I<supposed> to call C<< ->send >>, but that is not required. If no
431callback was set, C<send> will be called without any arguments.
432
433Let's clarify this with the ping example:
434
435 my $cv = AnyEvent->condvar;
436
437 my %result;
438 $cv->begin (sub { $cv->send (\%result) });
439
440 for my $host (@list_of_hosts) {
441 $cv->begin;
442 ping_host_then_call_callback $host, sub {
443 $result{$host} = ...;
444 $cv->end;
445 };
446 }
447
448 $cv->end;
449
450This code fragment supposedly pings a number of hosts and calls
451C<send> after results for all then have have been gathered - in any
452order. To achieve this, the code issues a call to C<begin> when it starts
453each ping request and calls C<end> when it has received some result for
454it. Since C<begin> and C<end> only maintain a counter, the order in which
455results arrive is not relevant.
456
457There is an additional bracketing call to C<begin> and C<end> outside the
458loop, which serves two important purposes: first, it sets the callback
459to be called once the counter reaches C<0>, and second, it ensures that
460C<send> is called even when C<no> hosts are being pinged (the loop
461doesn't execute once).
462
463This is the general pattern when you "fan out" into multiple subrequests:
464use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
465is called at least once, and then, for each subrequest you start, call
466C<begin> and for each subrequest you finish, call C<end>.
467
468=back
469
470=head3 METHODS FOR CONSUMERS
471
472These methods should only be used by the consuming side, i.e. the
473code awaits the condition.
474
475=over 4
476
477=item $cv->recv
478
479Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 480>> methods have been called on c<$cv>, while servicing other watchers
481normally.
352 482
353You can only wait once on a condition - additional calls will return 483You can only wait once on a condition - additional calls are valid but
354immediately. 484will return immediately.
485
486If an error condition has been set by calling C<< ->croak >>, then this
487function will call C<croak>.
488
489In list context, all parameters passed to C<send> will be returned,
490in scalar context only the first one will be returned.
355 491
356Not all event models support a blocking wait - some die in that case 492Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 493(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 494using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 495caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 496condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 497callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 498while still supporting blocking waits if the caller so desires).
363 499
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 500Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 501sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 502multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 503can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 504
371=item $cv->broadcast 505The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
506fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
507versions and also integrates coroutines into AnyEvent, making blocking
508C<< ->recv >> calls perfectly safe as long as they are done from another
509coroutine (one that doesn't run the event loop).
372 510
373Flag the condition as ready - a running C<< ->wait >> and all further 511You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 512only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 513time). This will work even when the event loop does not support blocking
514waits otherwise.
515
516=item $bool = $cv->ready
517
518Returns true when the condition is "true", i.e. whether C<send> or
519C<croak> have been called.
520
521=item $cb = $cv->cb ([new callback])
522
523This is a mutator function that returns the callback set and optionally
524replaces it before doing so.
525
526The callback will be called when the condition becomes "true", i.e. when
527C<send> or C<croak> are called. Calling C<recv> inside the callback
528or at any later time is guaranteed not to block.
376 529
377=back 530=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 531
397=head1 GLOBAL VARIABLES AND FUNCTIONS 532=head1 GLOBAL VARIABLES AND FUNCTIONS
398 533
399=over 4 534=over 4
400 535
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 541C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 542AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 543
409The known classes so far are: 544The known classes so far are:
410 545
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 546 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 547 AnyEvent::Impl::Event based on Event, second best choice.
548 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 549 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 550 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 551 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 552 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 553 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 554
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 567Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 568if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 569have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 570runtime.
438 571
572=item $guard = AnyEvent::post_detect { BLOCK }
573
574Arranges for the code block to be executed as soon as the event model is
575autodetected (or immediately if this has already happened).
576
577If called in scalar or list context, then it creates and returns an object
578that automatically removes the callback again when it is destroyed. See
579L<Coro::BDB> for a case where this is useful.
580
581=item @AnyEvent::post_detect
582
583If there are any code references in this array (you can C<push> to it
584before or after loading AnyEvent), then they will called directly after
585the event loop has been chosen.
586
587You should check C<$AnyEvent::MODEL> before adding to this array, though:
588if it contains a true value then the event loop has already been detected,
589and the array will be ignored.
590
591Best use C<AnyEvent::post_detect { BLOCK }> instead.
592
439=back 593=back
440 594
441=head1 WHAT TO DO IN A MODULE 595=head1 WHAT TO DO IN A MODULE
442 596
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 597As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 600Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 601decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 602by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 603to load the event module first.
450 604
451Never call C<< ->wait >> on a condition variable unless you I<know> that 605Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 606the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 607because it will stall the whole program, and the whole point of using
454events is to stay interactive. 608events is to stay interactive.
455 609
456It is fine, however, to call C<< ->wait >> when the user of your module 610It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 611requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 612called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 613freely, as the user of your module knows what she is doing. always).
460 614
461=head1 WHAT TO DO IN THE MAIN PROGRAM 615=head1 WHAT TO DO IN THE MAIN PROGRAM
462 616
463There will always be a single main program - the only place that should 617There will always be a single main program - the only place that should
465 619
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 620If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 621do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 622decide which implementation to chose if some module relies on it.
469 623
470If the main program relies on a specific event model. For example, in 624If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 625Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 626event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 627speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 628modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 629decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 630might chose the wrong one unless you load the correct one yourself.
477 631
478You can chose to use a rather inefficient pure-perl implementation by 632You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 633C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 634everywhere, but letting AnyEvent chose the model is generally better.
635
636=head2 MAINLOOP EMULATION
637
638Sometimes (often for short test scripts, or even standalone programs who
639only want to use AnyEvent), you do not want to run a specific event loop.
640
641In that case, you can use a condition variable like this:
642
643 AnyEvent->condvar->recv;
644
645This has the effect of entering the event loop and looping forever.
646
647Note that usually your program has some exit condition, in which case
648it is better to use the "traditional" approach of storing a condition
649variable somewhere, waiting for it, and sending it when the program should
650exit cleanly.
651
652
653=head1 OTHER MODULES
654
655The following is a non-exhaustive list of additional modules that use
656AnyEvent and can therefore be mixed easily with other AnyEvent modules
657in the same program. Some of the modules come with AnyEvent, some are
658available via CPAN.
659
660=over 4
661
662=item L<AnyEvent::Util>
663
664Contains various utility functions that replace often-used but blocking
665functions such as C<inet_aton> by event-/callback-based versions.
666
667=item L<AnyEvent::Handle>
668
669Provide read and write buffers and manages watchers for reads and writes.
670
671=item L<AnyEvent::Socket>
672
673Provides various utility functions for (internet protocol) sockets,
674addresses and name resolution. Also functions to create non-blocking tcp
675connections or tcp servers, with IPv6 and SRV record support and more.
676
677=item L<AnyEvent::DNS>
678
679Provides rich asynchronous DNS resolver capabilities.
680
681=item L<AnyEvent::HTTPD>
682
683Provides a simple web application server framework.
684
685=item L<AnyEvent::FastPing>
686
687The fastest ping in the west.
688
689=item L<Net::IRC3>
690
691AnyEvent based IRC client module family.
692
693=item L<Net::XMPP2>
694
695AnyEvent based XMPP (Jabber protocol) module family.
696
697=item L<Net::FCP>
698
699AnyEvent-based implementation of the Freenet Client Protocol, birthplace
700of AnyEvent.
701
702=item L<Event::ExecFlow>
703
704High level API for event-based execution flow control.
705
706=item L<Coro>
707
708Has special support for AnyEvent via L<Coro::AnyEvent>.
709
710=item L<AnyEvent::AIO>, L<IO::AIO>
711
712Truly asynchronous I/O, should be in the toolbox of every event
713programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
714together.
715
716=item L<AnyEvent::BDB>, L<BDB>
717
718Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
719IO::AIO and AnyEvent together.
720
721=item L<IO::Lambda>
722
723The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
724
725=back
481 726
482=cut 727=cut
483 728
484package AnyEvent; 729package AnyEvent;
485 730
486no warnings; 731no warnings;
487use strict; 732use strict;
488 733
489use Carp; 734use Carp;
490 735
491our $VERSION = '3.3'; 736our $VERSION = '4.03';
492our $MODEL; 737our $MODEL;
493 738
494our $AUTOLOAD; 739our $AUTOLOAD;
495our @ISA; 740our @ISA;
496 741
742our @REGISTRY;
743
744our $WIN32;
745
746BEGIN {
747 my $win32 = ! ! ($^O =~ /mswin32/i);
748 eval "sub WIN32(){ $win32 }";
749}
750
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 751our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498 752
499our @REGISTRY; 753our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
754
755{
756 my $idx;
757 $PROTOCOL{$_} = ++$idx
758 for reverse split /\s*,\s*/,
759 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
760}
761
762sub import {
763 shift;
764 return unless @_;
765
766 my $pkg = caller;
767
768 no strict 'refs';
769
770 for (@_) {
771 *{"$pkg\::WIN32"} = *WIN32 if $_ eq "WIN32";
772 }
773}
500 774
501my @models = ( 775my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 776 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 777 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::],
507 [Tk:: => AnyEvent::Impl::Tk::],
508 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 778 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 779 # everything below here will not be autoprobed
780 # as the pureperl backend should work everywhere
781 # and is usually faster
782 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
783 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 784 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 785 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 786 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
787 [Wx:: => AnyEvent::Impl::POE::],
788 [Prima:: => AnyEvent::Impl::POE::],
515); 789);
516 790
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 791our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
792
793our @post_detect;
794
795sub post_detect(&) {
796 my ($cb) = @_;
797
798 if ($MODEL) {
799 $cb->();
800
801 1
802 } else {
803 push @post_detect, $cb;
804
805 defined wantarray
806 ? bless \$cb, "AnyEvent::Util::PostDetect"
807 : ()
808 }
809}
810
811sub AnyEvent::Util::PostDetect::DESTROY {
812 @post_detect = grep $_ != ${$_[0]}, @post_detect;
813}
518 814
519sub detect() { 815sub detect() {
520 unless ($MODEL) { 816 unless ($MODEL) {
521 no strict 'refs'; 817 no strict 'refs';
818 local $SIG{__DIE__};
522 819
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 820 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 821 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 822 if (eval "require $model") {
526 $MODEL = $model; 823 $MODEL = $model;
556 last; 853 last;
557 } 854 }
558 } 855 }
559 856
560 $MODEL 857 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 858 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
562 } 859 }
563 } 860 }
564 861
565 unshift @ISA, $MODEL; 862 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 863 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
864
865 (shift @post_detect)->() while @post_detect;
567 } 866 }
568 867
569 $MODEL 868 $MODEL
570} 869}
571 870
581 $class->$func (@_); 880 $class->$func (@_);
582} 881}
583 882
584package AnyEvent::Base; 883package AnyEvent::Base;
585 884
586# default implementation for ->condvar, ->wait, ->broadcast 885# default implementation for ->condvar
587 886
588sub condvar { 887sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 888 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 889}
599 890
600# default implementation for ->signal 891# default implementation for ->signal
601 892
602our %SIG_CB; 893our %SIG_CB;
655 or Carp::croak "required option 'pid' is missing"; 946 or Carp::croak "required option 'pid' is missing";
656 947
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 948 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 949
659 unless ($WNOHANG) { 950 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 951 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
661 } 952 }
662 953
663 unless ($CHLD_W) { 954 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 955 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 956 # child could be a zombie already, so make at least one round
675 delete $PID_CB{$pid}{$cb}; 966 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 967 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 968
678 undef $CHLD_W unless keys %PID_CB; 969 undef $CHLD_W unless keys %PID_CB;
679} 970}
971
972package AnyEvent::CondVar;
973
974our @ISA = AnyEvent::CondVar::Base::;
975
976package AnyEvent::CondVar::Base;
977
978use overload
979 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
980 fallback => 1;
981
982sub _send {
983 # nop
984}
985
986sub send {
987 my $cv = shift;
988 $cv->{_ae_sent} = [@_];
989 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
990 $cv->_send;
991}
992
993sub croak {
994 $_[0]{_ae_croak} = $_[1];
995 $_[0]->send;
996}
997
998sub ready {
999 $_[0]{_ae_sent}
1000}
1001
1002sub _wait {
1003 AnyEvent->one_event while !$_[0]{_ae_sent};
1004}
1005
1006sub recv {
1007 $_[0]->_wait;
1008
1009 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1010 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1011}
1012
1013sub cb {
1014 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1015 $_[0]{_ae_cb}
1016}
1017
1018sub begin {
1019 ++$_[0]{_ae_counter};
1020 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1021}
1022
1023sub end {
1024 return if --$_[0]{_ae_counter};
1025 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1026}
1027
1028# undocumented/compatibility with pre-3.4
1029*broadcast = \&send;
1030*wait = \&_wait;
680 1031
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1032=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1033
683This is an advanced topic that you do not normally need to use AnyEvent in 1034This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1035a module. This section is only of use to event loop authors who want to
741model it chooses. 1092model it chooses.
742 1093
743=item C<PERL_ANYEVENT_MODEL> 1094=item C<PERL_ANYEVENT_MODEL>
744 1095
745This can be used to specify the event model to be used by AnyEvent, before 1096This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting 1097auto detection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1098entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful, 1099and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with 1100used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing. 1101auto detection and -probing.
751 1102
752This functionality might change in future versions. 1103This functionality might change in future versions.
753 1104
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1105For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this: 1106could start your program like this:
756 1107
757 PERL_ANYEVENT_MODEL=Perl perl ... 1108 PERL_ANYEVENT_MODEL=Perl perl ...
1109
1110=item C<PERL_ANYEVENT_PROTOCOLS>
1111
1112Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1113for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1114of auto probing).
1115
1116Must be set to a comma-separated list of protocols or address families,
1117current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1118used, and preference will be given to protocols mentioned earlier in the
1119list.
1120
1121This variable can effectively be used for denial-of-service attacks
1122against local programs (e.g. when setuid), although the impact is likely
1123small, as the program has to handle connection errors already-
1124
1125Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1126but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1127- only support IPv4, never try to resolve or contact IPv6
1128addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1129IPv6, but prefer IPv6 over IPv4.
1130
1131=item C<PERL_ANYEVENT_EDNS0>
1132
1133Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1134for DNS. This extension is generally useful to reduce DNS traffic, but
1135some (broken) firewalls drop such DNS packets, which is why it is off by
1136default.
1137
1138Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1139EDNS0 in its DNS requests.
758 1140
759=back 1141=back
760 1142
761=head1 EXAMPLE PROGRAM 1143=head1 EXAMPLE PROGRAM
762 1144
773 poll => 'r', 1155 poll => 'r',
774 cb => sub { 1156 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1157 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1158 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1159 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1160 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1161 },
780 ); 1162 );
781 1163
782 my $time_watcher; # can only be used once 1164 my $time_watcher; # can only be used once
783 1165
788 }); 1170 });
789 } 1171 }
790 1172
791 new_timer; # create first timer 1173 new_timer; # create first timer
792 1174
793 $cv->wait; # wait until user enters /^q/i 1175 $cv->recv; # wait until user enters /^q/i
794 1176
795=head1 REAL-WORLD EXAMPLE 1177=head1 REAL-WORLD EXAMPLE
796 1178
797Consider the L<Net::FCP> module. It features (among others) the following 1179Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1180API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1230 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1231 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1232 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1233
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1234Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1235result and signals any possible waiters that the request has finished:
854 1236
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1237 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1238
857 if (end-of-file or data complete) { 1239 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1240 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1241 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1242 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1243 }
862 1244
863The C<result> method, finally, just waits for the finished signal (if the 1245The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1246request was already finished, it doesn't wait, of course, and returns the
865data: 1247data:
866 1248
867 $txn->{finished}->wait; 1249 $txn->{finished}->recv;
868 return $txn->{result}; 1250 return $txn->{result};
869 1251
870The actual code goes further and collects all errors (C<die>s, exceptions) 1252The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1253that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1254whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1255and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1256problems get reported tot he code that tries to use the result, not in a
875random callback. 1257random callback.
876 1258
907 1289
908 my $quit = AnyEvent->condvar; 1290 my $quit = AnyEvent->condvar;
909 1291
910 $fcp->txn_client_get ($url)->cb (sub { 1292 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1293 ...
912 $quit->broadcast; 1294 $quit->send;
913 }); 1295 });
914 1296
915 $quit->wait; 1297 $quit->recv;
916 1298
917 1299
918=head1 BENCHMARKS 1300=head1 BENCHMARKS
919 1301
920To give you an idea of the performance and overheads that AnyEvent adds 1302To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1304of various event loops I prepared some benchmarks.
923 1305
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1306=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1307
926Here is a benchmark of various supported event models used natively and 1308Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1309through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1310timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1311which it is), lets them fire exactly once and destroys them again.
930 1312
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1313Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1314distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1331all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1332and memory usage is not included in the figures.
951 1333
952I<invoke> is the time, in microseconds, used to invoke a simple 1334I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1335callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1336invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1337signal the end of this phase.
956 1338
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1339I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1340watcher.
959 1341
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1401file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1402employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1403hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1404above).
1023 1405
1024C<POE>, regardless of underlying event loop (whether using its pure 1406C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1407select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 1408be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 1409memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 1410as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 1411requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 1412invocation speed is almost 900 times slower than with AnyEvent's pure perl
1413implementation.
1414
1031implementation. The design of the POE adaptor class in AnyEvent can not 1415The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 1416for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 1417small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1418optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1419using multiple sessions is not a good approach, especially regarding
1420memory usage, even the author of POE could not come up with a faster
1421design).
1035 1422
1036=head3 Summary 1423=head3 Summary
1037 1424
1038=over 4 1425=over 4
1039 1426
1050 1437
1051=back 1438=back
1052 1439
1053=head2 BENCHMARKING THE LARGE SERVER CASE 1440=head2 BENCHMARKING THE LARGE SERVER CASE
1054 1441
1055This benchmark atcually benchmarks the event loop itself. It works by 1442This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 1443creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 1444timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 1445watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 1446watcher reads a byte it will write that byte to a random other "server".
1060 1447
1061The effect is that there will be a lot of I/O watchers, only part of which 1448The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 1449are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 1450fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 1451timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 1452most timeouts work (and puts extra pressure on the event loops).
1066 1453
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1454In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 1455(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 1456connections, most of which are idle at any one point in time.
1070 1457
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1458Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 1459distribution.
1074=head3 Explanation of the columns 1461=head3 Explanation of the columns
1075 1462
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 1463I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 1464each server has a read and write socket end).
1078 1465
1079I<create> is the time it takes to create a socketpair (which is 1466I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1467nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 1468
1082I<request>, the most important value, is the time it takes to handle a 1469I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 1470single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 1471it to another server. This includes deleting the old timeout and creating
1118 1505
1119=head3 Summary 1506=head3 Summary
1120 1507
1121=over 4 1508=over 4
1122 1509
1123=item * The pure perl implementation performs extremely well, considering 1510=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 1511
1126=item * Avoid Glib or POE in large projects where performance matters. 1512=item * Avoid Glib or POE in large projects where performance matters.
1127 1513
1128=back 1514=back
1129 1515
1158speed most when you have lots of watchers, not when you only have a few of 1544speed most when you have lots of watchers, not when you only have a few of
1159them). 1545them).
1160 1546
1161EV is again fastest. 1547EV is again fastest.
1162 1548
1163The C-based event loops Event and Glib come in second this time, as the 1549Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 1550loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 1551matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 1552
1170POE also performs much better in this case, but is is still far behind the 1553POE also performs much better in this case, but is is still far behind the
1171others. 1554others.
1172 1555
1173=head3 Summary 1556=head3 Summary
1181 1564
1182 1565
1183=head1 FORK 1566=head1 FORK
1184 1567
1185Most event libraries are not fork-safe. The ones who are usually are 1568Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 1569because they rely on inefficient but fork-safe C<select> or C<poll>
1570calls. Only L<EV> is fully fork-aware.
1187 1571
1188If you have to fork, you must either do so I<before> creating your first 1572If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 1573watcher OR you must not use AnyEvent at all in the child.
1190 1574
1191 1575
1203 1587
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1588 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 1589
1206 use AnyEvent; 1590 use AnyEvent;
1207 1591
1592Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1593be used to probe what backend is used and gain other information (which is
1594probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1595
1208 1596
1209=head1 SEE ALSO 1597=head1 SEE ALSO
1210 1598
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1599Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1600
1601Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 1602L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 1603
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1604Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1605L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1606L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1607L<AnyEvent::Impl::POE>.
1219 1608
1609Non-blocking file handles, sockets, TCP clients and
1610servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1611
1612Asynchronous DNS: L<AnyEvent::DNS>.
1613
1614Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1615
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1616Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1221 1617
1222 1618
1223=head1 AUTHOR 1619=head1 AUTHOR
1224 1620
1225 Marc Lehmann <schmorp@schmorp.de> 1621 Marc Lehmann <schmorp@schmorp.de>

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