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Revision 1.100 by elmex, Sun Apr 27 19:15:43 2008 UTC vs.
Revision 1.143 by root, Wed May 28 23:57:38 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 76
91=head1 DESCRIPTION 77=head1 DESCRIPTION
92 78
93L<AnyEvent> provides an identical interface to multiple event loops. This 79L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 80allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 84The interface itself is vaguely similar, but not identical to the L<Event>
99module. 85module.
100 86
101During the first call of any watcher-creation method, the module tries 87During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 88to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 89following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 91L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 93adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 94be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
124 110
125The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 113explicitly and enjoy the high availability of that event loop :)
128 114
129=head1 WATCHERS 115=head1 WATCHERS
130 116
131AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
134 120
135These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
138is in control). 124is in control).
247timers. 233timers.
248 234
249AnyEvent always prefers relative timers, if available, matching the 235AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 236AnyEvent API.
251 237
238AnyEvent has two additional methods that return the "current time":
239
240=over 4
241
242=item AnyEvent->time
243
244This returns the "current wallclock time" as a fractional number of
245seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
246return, and the result is guaranteed to be compatible with those).
247
248It progresses independently of any event loop processing.
249
250In almost all cases (in all cases if you don't care), this is the function
251to call when you want to know the current time.
252
253=item AnyEvent->now
254
255This also returns the "current wallclock time", but unlike C<time>, above,
256this value might change only once per event loop iteration, depending on
257the event loop (most return the same time as C<time>, above). This is the
258time that AnyEvent timers get scheduled against.
259
260For a practical example of when these times differ, consider L<Event::Lib>
261and L<EV> and the following set-up:
262
263The event loop is running and has just invoked one of your callback at
264time=500 (assume no other callbacks delay processing). In your callback,
265you wait a second by executing C<sleep 1> (blocking the process for a
266second) and then (at time=501) you create a relative timer that fires
267after three seconds.
268
269With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
270both return C<501>, because that is the current time, and the timer will
271be scheduled to fire at time=504 (C<501> + C<3>).
272
273With L<EV>m C<< AnyEvent->time >> returns C<501> (as that is the current
274time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
275last event processing phase started. With L<EV>, your timer gets scheduled
276to run at time=503 (C<500> + C<3>).
277
278In one sense, L<Event::Lib> is more exact, as it uses the current time
279regardless of any delays introduced by event processing. However, most
280callbacks do not expect large delays in processing, so this causes a
281higher drift (and a lot more syscalls to get the current time).
282
283In another sense, L<EV> is more exact, as your timer will be scheduled at
284the same time, regardless of how long event processing actually took.
285
286In either case, if you care (and in most cases, you don't), then you
287can get whatever behaviour you want with any event loop, by taking the
288difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
289account.
290
291=back
292
252=head2 SIGNAL WATCHERS 293=head2 SIGNAL WATCHERS
253 294
254You can watch for signals using a signal watcher, C<signal> is the signal 295You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 296I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
256be invoked whenever a signal occurs. 297be invoked whenever a signal occurs.
257 298
258Although the callback might get passed parameters, their value and 299Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 300presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 301callbacks cannot use arguments passed to signal watcher callbacks.
261 302
262Multiple signal occurances can be clumped together into one callback 303Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 304invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 305that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 306but it is guaranteed not to interrupt any other callbacks.
266 307
267The main advantage of using these watchers is that you can share a signal 308The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 309between multiple watchers.
269 310
270This watcher might use C<%SIG>, so programs overwriting those signals 311This watcher might use C<%SIG>, so programs overwriting those signals
299 340
300Example: fork a process and wait for it 341Example: fork a process and wait for it
301 342
302 my $done = AnyEvent->condvar; 343 my $done = AnyEvent->condvar;
303 344
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 345 my $pid = fork or exit 5;
307 346
308 my $w = AnyEvent->child ( 347 my $w = AnyEvent->child (
309 pid => $pid, 348 pid => $pid,
310 cb => sub { 349 cb => sub {
311 my ($pid, $status) = @_; 350 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 351 warn "pid $pid exited with status $status";
313 $done->broadcast; 352 $done->send;
314 }, 353 },
315 ); 354 );
316 355
317 # do something else, then wait for process exit 356 # do something else, then wait for process exit
318 $done->wait; 357 $done->recv;
319 358
320=head2 CONDITION VARIABLES 359=head2 CONDITION VARIABLES
321 360
361If you are familiar with some event loops you will know that all of them
362require you to run some blocking "loop", "run" or similar function that
363will actively watch for new events and call your callbacks.
364
365AnyEvent is different, it expects somebody else to run the event loop and
366will only block when necessary (usually when told by the user).
367
368The instrument to do that is called a "condition variable", so called
369because they represent a condition that must become true.
370
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 371Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 372>> method, usually without arguments. The only argument pair allowed is
373C<cb>, which specifies a callback to be called when the condition variable
374becomes true.
324 375
325A condition variable waits for a condition - precisely that the C<< 376After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 377by calling the C<send> method (or calling the condition variable as if it
378were a callback, read about the caveats in the description for the C<<
379->send >> method).
327 380
328They are very useful to signal that a condition has been fulfilled, for 381Condition variables are similar to callbacks, except that you can
382optionally wait for them. They can also be called merge points - points
383in time where multiple outstanding events have been processed. And yet
384another way to call them is transactions - each condition variable can be
385used to represent a transaction, which finishes at some point and delivers
386a result.
387
388Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 389for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 390then a condition variable would be the ideal candidate to signal the
331availability of results. 391availability of results. The user can either act when the callback is
392called or can synchronously C<< ->recv >> for the results.
332 393
333You can also use condition variables to block your main program until 394You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 395you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 396could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 397button of your app, which would C<< ->send >> the "quit" event.
337 398
338Note that condition variables recurse into the event loop - if you have 399Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 400two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 401lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 402you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 403as this asks for trouble.
343 404
344This object has two methods: 405Condition variables are represented by hash refs in perl, and the keys
406used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
407easy (it is often useful to build your own transaction class on top of
408AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
409it's C<new> method in your own C<new> method.
410
411There are two "sides" to a condition variable - the "producer side" which
412eventually calls C<< -> send >>, and the "consumer side", which waits
413for the send to occur.
414
415Example: wait for a timer.
416
417 # wait till the result is ready
418 my $result_ready = AnyEvent->condvar;
419
420 # do something such as adding a timer
421 # or socket watcher the calls $result_ready->send
422 # when the "result" is ready.
423 # in this case, we simply use a timer:
424 my $w = AnyEvent->timer (
425 after => 1,
426 cb => sub { $result_ready->send },
427 );
428
429 # this "blocks" (while handling events) till the callback
430 # calls send
431 $result_ready->recv;
432
433Example: wait for a timer, but take advantage of the fact that
434condition variables are also code references.
435
436 my $done = AnyEvent->condvar;
437 my $delay = AnyEvent->timer (after => 5, cb => $done);
438 $done->recv;
439
440=head3 METHODS FOR PRODUCERS
441
442These methods should only be used by the producing side, i.e. the
443code/module that eventually sends the signal. Note that it is also
444the producer side which creates the condvar in most cases, but it isn't
445uncommon for the consumer to create it as well.
345 446
346=over 4 447=over 4
347 448
449=item $cv->send (...)
450
451Flag the condition as ready - a running C<< ->recv >> and all further
452calls to C<recv> will (eventually) return after this method has been
453called. If nobody is waiting the send will be remembered.
454
455If a callback has been set on the condition variable, it is called
456immediately from within send.
457
458Any arguments passed to the C<send> call will be returned by all
459future C<< ->recv >> calls.
460
461Condition variables are overloaded so one can call them directly
462(as a code reference). Calling them directly is the same as calling
463C<send>. Note, however, that many C-based event loops do not handle
464overloading, so as tempting as it may be, passing a condition variable
465instead of a callback does not work. Both the pure perl and EV loops
466support overloading, however, as well as all functions that use perl to
467invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
468example).
469
470=item $cv->croak ($error)
471
472Similar to send, but causes all call's to C<< ->recv >> to invoke
473C<Carp::croak> with the given error message/object/scalar.
474
475This can be used to signal any errors to the condition variable
476user/consumer.
477
478=item $cv->begin ([group callback])
479
348=item $cv->wait 480=item $cv->end
349 481
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 482These two methods are EXPERIMENTAL and MIGHT CHANGE.
483
484These two methods can be used to combine many transactions/events into
485one. For example, a function that pings many hosts in parallel might want
486to use a condition variable for the whole process.
487
488Every call to C<< ->begin >> will increment a counter, and every call to
489C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
490>>, the (last) callback passed to C<begin> will be executed. That callback
491is I<supposed> to call C<< ->send >>, but that is not required. If no
492callback was set, C<send> will be called without any arguments.
493
494Let's clarify this with the ping example:
495
496 my $cv = AnyEvent->condvar;
497
498 my %result;
499 $cv->begin (sub { $cv->send (\%result) });
500
501 for my $host (@list_of_hosts) {
502 $cv->begin;
503 ping_host_then_call_callback $host, sub {
504 $result{$host} = ...;
505 $cv->end;
506 };
507 }
508
509 $cv->end;
510
511This code fragment supposedly pings a number of hosts and calls
512C<send> after results for all then have have been gathered - in any
513order. To achieve this, the code issues a call to C<begin> when it starts
514each ping request and calls C<end> when it has received some result for
515it. Since C<begin> and C<end> only maintain a counter, the order in which
516results arrive is not relevant.
517
518There is an additional bracketing call to C<begin> and C<end> outside the
519loop, which serves two important purposes: first, it sets the callback
520to be called once the counter reaches C<0>, and second, it ensures that
521C<send> is called even when C<no> hosts are being pinged (the loop
522doesn't execute once).
523
524This is the general pattern when you "fan out" into multiple subrequests:
525use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
526is called at least once, and then, for each subrequest you start, call
527C<begin> and for each subrequest you finish, call C<end>.
528
529=back
530
531=head3 METHODS FOR CONSUMERS
532
533These methods should only be used by the consuming side, i.e. the
534code awaits the condition.
535
536=over 4
537
538=item $cv->recv
539
540Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 541>> methods have been called on c<$cv>, while servicing other watchers
542normally.
352 543
353You can only wait once on a condition - additional calls will return 544You can only wait once on a condition - additional calls are valid but
354immediately. 545will return immediately.
546
547If an error condition has been set by calling C<< ->croak >>, then this
548function will call C<croak>.
549
550In list context, all parameters passed to C<send> will be returned,
551in scalar context only the first one will be returned.
355 552
356Not all event models support a blocking wait - some die in that case 553Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 554(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 555using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 556caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 557condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 558callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 559while still supporting blocking waits if the caller so desires).
363 560
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 561Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 562sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 563multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 564can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 565
371=item $cv->broadcast 566The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
567fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
568versions and also integrates coroutines into AnyEvent, making blocking
569C<< ->recv >> calls perfectly safe as long as they are done from another
570coroutine (one that doesn't run the event loop).
372 571
373Flag the condition as ready - a running C<< ->wait >> and all further 572You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 573only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 574time). This will work even when the event loop does not support blocking
575waits otherwise.
576
577=item $bool = $cv->ready
578
579Returns true when the condition is "true", i.e. whether C<send> or
580C<croak> have been called.
581
582=item $cb = $cv->cb ([new callback])
583
584This is a mutator function that returns the callback set and optionally
585replaces it before doing so.
586
587The callback will be called when the condition becomes "true", i.e. when
588C<send> or C<croak> are called. Calling C<recv> inside the callback
589or at any later time is guaranteed not to block.
376 590
377=back 591=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 592
397=head1 GLOBAL VARIABLES AND FUNCTIONS 593=head1 GLOBAL VARIABLES AND FUNCTIONS
398 594
399=over 4 595=over 4
400 596
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 602C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 603AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 604
409The known classes so far are: 605The known classes so far are:
410 606
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 607 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 608 AnyEvent::Impl::Event based on Event, second best choice.
609 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 610 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 611 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 612 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 613 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 614 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 615
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 628Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 629if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 630have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 631runtime.
438 632
633=item $guard = AnyEvent::post_detect { BLOCK }
634
635Arranges for the code block to be executed as soon as the event model is
636autodetected (or immediately if this has already happened).
637
638If called in scalar or list context, then it creates and returns an object
639that automatically removes the callback again when it is destroyed. See
640L<Coro::BDB> for a case where this is useful.
641
642=item @AnyEvent::post_detect
643
644If there are any code references in this array (you can C<push> to it
645before or after loading AnyEvent), then they will called directly after
646the event loop has been chosen.
647
648You should check C<$AnyEvent::MODEL> before adding to this array, though:
649if it contains a true value then the event loop has already been detected,
650and the array will be ignored.
651
652Best use C<AnyEvent::post_detect { BLOCK }> instead.
653
439=back 654=back
440 655
441=head1 WHAT TO DO IN A MODULE 656=head1 WHAT TO DO IN A MODULE
442 657
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 658As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 661Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 662decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 663by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 664to load the event module first.
450 665
451Never call C<< ->wait >> on a condition variable unless you I<know> that 666Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 667the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 668because it will stall the whole program, and the whole point of using
454events is to stay interactive. 669events is to stay interactive.
455 670
456It is fine, however, to call C<< ->wait >> when the user of your module 671It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 672requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 673called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 674freely, as the user of your module knows what she is doing. always).
460 675
461=head1 WHAT TO DO IN THE MAIN PROGRAM 676=head1 WHAT TO DO IN THE MAIN PROGRAM
462 677
463There will always be a single main program - the only place that should 678There will always be a single main program - the only place that should
465 680
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 681If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 682do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 683decide which implementation to chose if some module relies on it.
469 684
470If the main program relies on a specific event model. For example, in 685If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 686Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 687event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 688speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 689modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 690decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 691might chose the wrong one unless you load the correct one yourself.
477 692
478You can chose to use a rather inefficient pure-perl implementation by 693You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 694C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 695everywhere, but letting AnyEvent chose the model is generally better.
696
697=head2 MAINLOOP EMULATION
698
699Sometimes (often for short test scripts, or even standalone programs who
700only want to use AnyEvent), you do not want to run a specific event loop.
701
702In that case, you can use a condition variable like this:
703
704 AnyEvent->condvar->recv;
705
706This has the effect of entering the event loop and looping forever.
707
708Note that usually your program has some exit condition, in which case
709it is better to use the "traditional" approach of storing a condition
710variable somewhere, waiting for it, and sending it when the program should
711exit cleanly.
712
481 713
482=head1 OTHER MODULES 714=head1 OTHER MODULES
483 715
484L<AnyEvent> itself comes with useful utility modules: 716The following is a non-exhaustive list of additional modules that use
485 717AnyEvent and can therefore be mixed easily with other AnyEvent modules
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> 718in the same program. Some of the modules come with AnyEvent, some are
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides 719available via CPAN.
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493 720
494=over 4 721=over 4
495 722
723=item L<AnyEvent::Util>
724
725Contains various utility functions that replace often-used but blocking
726functions such as C<inet_aton> by event-/callback-based versions.
727
728=item L<AnyEvent::Handle>
729
730Provide read and write buffers and manages watchers for reads and writes.
731
732=item L<AnyEvent::Socket>
733
734Provides various utility functions for (internet protocol) sockets,
735addresses and name resolution. Also functions to create non-blocking tcp
736connections or tcp servers, with IPv6 and SRV record support and more.
737
738=item L<AnyEvent::DNS>
739
740Provides rich asynchronous DNS resolver capabilities.
741
742=item L<AnyEvent::HTTPD>
743
744Provides a simple web application server framework.
745
496=item L<AnyEvent::FastPing> 746=item L<AnyEvent::FastPing>
497 747
748The fastest ping in the west.
749
498=item L<Net::IRC3> 750=item L<Net::IRC3>
499 751
752AnyEvent based IRC client module family.
753
500=item L<Net::XMPP2> 754=item L<Net::XMPP2>
755
756AnyEvent based XMPP (Jabber protocol) module family.
757
758=item L<Net::FCP>
759
760AnyEvent-based implementation of the Freenet Client Protocol, birthplace
761of AnyEvent.
762
763=item L<Event::ExecFlow>
764
765High level API for event-based execution flow control.
766
767=item L<Coro>
768
769Has special support for AnyEvent via L<Coro::AnyEvent>.
770
771=item L<AnyEvent::AIO>, L<IO::AIO>
772
773Truly asynchronous I/O, should be in the toolbox of every event
774programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
775together.
776
777=item L<AnyEvent::BDB>, L<BDB>
778
779Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
780IO::AIO and AnyEvent together.
781
782=item L<IO::Lambda>
783
784The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
501 785
502=back 786=back
503 787
504=cut 788=cut
505 789
508no warnings; 792no warnings;
509use strict; 793use strict;
510 794
511use Carp; 795use Carp;
512 796
513our $VERSION = '3.3'; 797our $VERSION = '4.05';
514our $MODEL; 798our $MODEL;
515 799
516our $AUTOLOAD; 800our $AUTOLOAD;
517our @ISA; 801our @ISA;
518 802
803our @REGISTRY;
804
805our $WIN32;
806
807BEGIN {
808 my $win32 = ! ! ($^O =~ /mswin32/i);
809 eval "sub WIN32(){ $win32 }";
810}
811
519our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 812our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
520 813
521our @REGISTRY; 814our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
815
816{
817 my $idx;
818 $PROTOCOL{$_} = ++$idx
819 for reverse split /\s*,\s*/,
820 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
821}
522 822
523my @models = ( 823my @models = (
524 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
525 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
526 [EV:: => AnyEvent::Impl::EV::], 824 [EV:: => AnyEvent::Impl::EV::],
527 [Event:: => AnyEvent::Impl::Event::], 825 [Event:: => AnyEvent::Impl::Event::],
528 [Glib:: => AnyEvent::Impl::Glib::],
529 [Tk:: => AnyEvent::Impl::Tk::],
530 [Wx:: => AnyEvent::Impl::POE::],
531 [Prima:: => AnyEvent::Impl::POE::],
532 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 826 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
533 # everything below here will not be autoprobed as the pureperl backend should work everywhere 827 # everything below here will not be autoprobed
828 # as the pureperl backend should work everywhere
829 # and is usually faster
830 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
831 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
534 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 832 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
535 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 833 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
536 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 834 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
835 [Wx:: => AnyEvent::Impl::POE::],
836 [Prima:: => AnyEvent::Impl::POE::],
537); 837);
538 838
539our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 839our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
840
841our @post_detect;
842
843sub post_detect(&) {
844 my ($cb) = @_;
845
846 if ($MODEL) {
847 $cb->();
848
849 1
850 } else {
851 push @post_detect, $cb;
852
853 defined wantarray
854 ? bless \$cb, "AnyEvent::Util::PostDetect"
855 : ()
856 }
857}
858
859sub AnyEvent::Util::PostDetect::DESTROY {
860 @post_detect = grep $_ != ${$_[0]}, @post_detect;
861}
540 862
541sub detect() { 863sub detect() {
542 unless ($MODEL) { 864 unless ($MODEL) {
543 no strict 'refs'; 865 no strict 'refs';
866 local $SIG{__DIE__};
544 867
545 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 868 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
546 my $model = "AnyEvent::Impl::$1"; 869 my $model = "AnyEvent::Impl::$1";
547 if (eval "require $model") { 870 if (eval "require $model") {
548 $MODEL = $model; 871 $MODEL = $model;
578 last; 901 last;
579 } 902 }
580 } 903 }
581 904
582 $MODEL 905 $MODEL
583 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 906 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
584 } 907 }
585 } 908 }
586 909
587 unshift @ISA, $MODEL; 910 unshift @ISA, $MODEL;
588 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 911 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
912
913 (shift @post_detect)->() while @post_detect;
589 } 914 }
590 915
591 $MODEL 916 $MODEL
592} 917}
593 918
603 $class->$func (@_); 928 $class->$func (@_);
604} 929}
605 930
606package AnyEvent::Base; 931package AnyEvent::Base;
607 932
933# default implementation for now and time
934
935use Time::HiRes ();
936
937sub time { Time::HiRes::time }
938sub now { Time::HiRes::time }
939
608# default implementation for ->condvar, ->wait, ->broadcast 940# default implementation for ->condvar
609 941
610sub condvar { 942sub condvar {
611 bless \my $flag, "AnyEvent::Base::CondVar" 943 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
612}
613
614sub AnyEvent::Base::CondVar::broadcast {
615 ${$_[0]}++;
616}
617
618sub AnyEvent::Base::CondVar::wait {
619 AnyEvent->one_event while !${$_[0]};
620} 944}
621 945
622# default implementation for ->signal 946# default implementation for ->signal
623 947
624our %SIG_CB; 948our %SIG_CB;
677 or Carp::croak "required option 'pid' is missing"; 1001 or Carp::croak "required option 'pid' is missing";
678 1002
679 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1003 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
680 1004
681 unless ($WNOHANG) { 1005 unless ($WNOHANG) {
682 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1006 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
683 } 1007 }
684 1008
685 unless ($CHLD_W) { 1009 unless ($CHLD_W) {
686 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1010 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
687 # child could be a zombie already, so make at least one round 1011 # child could be a zombie already, so make at least one round
697 delete $PID_CB{$pid}{$cb}; 1021 delete $PID_CB{$pid}{$cb};
698 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1022 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
699 1023
700 undef $CHLD_W unless keys %PID_CB; 1024 undef $CHLD_W unless keys %PID_CB;
701} 1025}
1026
1027package AnyEvent::CondVar;
1028
1029our @ISA = AnyEvent::CondVar::Base::;
1030
1031package AnyEvent::CondVar::Base;
1032
1033use overload
1034 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1035 fallback => 1;
1036
1037sub _send {
1038 # nop
1039}
1040
1041sub send {
1042 my $cv = shift;
1043 $cv->{_ae_sent} = [@_];
1044 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1045 $cv->_send;
1046}
1047
1048sub croak {
1049 $_[0]{_ae_croak} = $_[1];
1050 $_[0]->send;
1051}
1052
1053sub ready {
1054 $_[0]{_ae_sent}
1055}
1056
1057sub _wait {
1058 AnyEvent->one_event while !$_[0]{_ae_sent};
1059}
1060
1061sub recv {
1062 $_[0]->_wait;
1063
1064 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1065 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1066}
1067
1068sub cb {
1069 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1070 $_[0]{_ae_cb}
1071}
1072
1073sub begin {
1074 ++$_[0]{_ae_counter};
1075 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1076}
1077
1078sub end {
1079 return if --$_[0]{_ae_counter};
1080 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1081}
1082
1083# undocumented/compatibility with pre-3.4
1084*broadcast = \&send;
1085*wait = \&_wait;
702 1086
703=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1087=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
704 1088
705This is an advanced topic that you do not normally need to use AnyEvent in 1089This is an advanced topic that you do not normally need to use AnyEvent in
706a module. This section is only of use to event loop authors who want to 1090a module. This section is only of use to event loop authors who want to
763model it chooses. 1147model it chooses.
764 1148
765=item C<PERL_ANYEVENT_MODEL> 1149=item C<PERL_ANYEVENT_MODEL>
766 1150
767This can be used to specify the event model to be used by AnyEvent, before 1151This can be used to specify the event model to be used by AnyEvent, before
768autodetection and -probing kicks in. It must be a string consisting 1152auto detection and -probing kicks in. It must be a string consisting
769entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1153entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
770and the resulting module name is loaded and if the load was successful, 1154and the resulting module name is loaded and if the load was successful,
771used as event model. If it fails to load AnyEvent will proceed with 1155used as event model. If it fails to load AnyEvent will proceed with
772autodetection and -probing. 1156auto detection and -probing.
773 1157
774This functionality might change in future versions. 1158This functionality might change in future versions.
775 1159
776For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1160For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
777could start your program like this: 1161could start your program like this:
778 1162
779 PERL_ANYEVENT_MODEL=Perl perl ... 1163 PERL_ANYEVENT_MODEL=Perl perl ...
1164
1165=item C<PERL_ANYEVENT_PROTOCOLS>
1166
1167Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1168for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1169of auto probing).
1170
1171Must be set to a comma-separated list of protocols or address families,
1172current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1173used, and preference will be given to protocols mentioned earlier in the
1174list.
1175
1176This variable can effectively be used for denial-of-service attacks
1177against local programs (e.g. when setuid), although the impact is likely
1178small, as the program has to handle connection errors already-
1179
1180Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1181but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1182- only support IPv4, never try to resolve or contact IPv6
1183addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1184IPv6, but prefer IPv6 over IPv4.
1185
1186=item C<PERL_ANYEVENT_EDNS0>
1187
1188Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1189for DNS. This extension is generally useful to reduce DNS traffic, but
1190some (broken) firewalls drop such DNS packets, which is why it is off by
1191default.
1192
1193Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1194EDNS0 in its DNS requests.
1195
1196=item C<PERL_ANYEVENT_MAX_FORKS>
1197
1198The maximum number of child processes that C<AnyEvent::Util::fork_call>
1199will create in parallel.
780 1200
781=back 1201=back
782 1202
783=head1 EXAMPLE PROGRAM 1203=head1 EXAMPLE PROGRAM
784 1204
795 poll => 'r', 1215 poll => 'r',
796 cb => sub { 1216 cb => sub {
797 warn "io event <$_[0]>\n"; # will always output <r> 1217 warn "io event <$_[0]>\n"; # will always output <r>
798 chomp (my $input = <STDIN>); # read a line 1218 chomp (my $input = <STDIN>); # read a line
799 warn "read: $input\n"; # output what has been read 1219 warn "read: $input\n"; # output what has been read
800 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1220 $cv->send if $input =~ /^q/i; # quit program if /^q/i
801 }, 1221 },
802 ); 1222 );
803 1223
804 my $time_watcher; # can only be used once 1224 my $time_watcher; # can only be used once
805 1225
810 }); 1230 });
811 } 1231 }
812 1232
813 new_timer; # create first timer 1233 new_timer; # create first timer
814 1234
815 $cv->wait; # wait until user enters /^q/i 1235 $cv->recv; # wait until user enters /^q/i
816 1236
817=head1 REAL-WORLD EXAMPLE 1237=head1 REAL-WORLD EXAMPLE
818 1238
819Consider the L<Net::FCP> module. It features (among others) the following 1239Consider the L<Net::FCP> module. It features (among others) the following
820API calls, which are to freenet what HTTP GET requests are to http: 1240API calls, which are to freenet what HTTP GET requests are to http:
870 syswrite $txn->{fh}, $txn->{request} 1290 syswrite $txn->{fh}, $txn->{request}
871 or die "connection or write error"; 1291 or die "connection or write error";
872 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1292 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
873 1293
874Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1294Again, C<fh_ready_r> waits till all data has arrived, and then stores the
875result and signals any possible waiters that the request ahs finished: 1295result and signals any possible waiters that the request has finished:
876 1296
877 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1297 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
878 1298
879 if (end-of-file or data complete) { 1299 if (end-of-file or data complete) {
880 $txn->{result} = $txn->{buf}; 1300 $txn->{result} = $txn->{buf};
881 $txn->{finished}->broadcast; 1301 $txn->{finished}->send;
882 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1302 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
883 } 1303 }
884 1304
885The C<result> method, finally, just waits for the finished signal (if the 1305The C<result> method, finally, just waits for the finished signal (if the
886request was already finished, it doesn't wait, of course, and returns the 1306request was already finished, it doesn't wait, of course, and returns the
887data: 1307data:
888 1308
889 $txn->{finished}->wait; 1309 $txn->{finished}->recv;
890 return $txn->{result}; 1310 return $txn->{result};
891 1311
892The actual code goes further and collects all errors (C<die>s, exceptions) 1312The actual code goes further and collects all errors (C<die>s, exceptions)
893that occured during request processing. The C<result> method detects 1313that occurred during request processing. The C<result> method detects
894whether an exception as thrown (it is stored inside the $txn object) 1314whether an exception as thrown (it is stored inside the $txn object)
895and just throws the exception, which means connection errors and other 1315and just throws the exception, which means connection errors and other
896problems get reported tot he code that tries to use the result, not in a 1316problems get reported tot he code that tries to use the result, not in a
897random callback. 1317random callback.
898 1318
929 1349
930 my $quit = AnyEvent->condvar; 1350 my $quit = AnyEvent->condvar;
931 1351
932 $fcp->txn_client_get ($url)->cb (sub { 1352 $fcp->txn_client_get ($url)->cb (sub {
933 ... 1353 ...
934 $quit->broadcast; 1354 $quit->send;
935 }); 1355 });
936 1356
937 $quit->wait; 1357 $quit->recv;
938 1358
939 1359
940=head1 BENCHMARKS 1360=head1 BENCHMARKS
941 1361
942To give you an idea of the performance and overheads that AnyEvent adds 1362To give you an idea of the performance and overheads that AnyEvent adds
944of various event loops I prepared some benchmarks. 1364of various event loops I prepared some benchmarks.
945 1365
946=head2 BENCHMARKING ANYEVENT OVERHEAD 1366=head2 BENCHMARKING ANYEVENT OVERHEAD
947 1367
948Here is a benchmark of various supported event models used natively and 1368Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero 1369through AnyEvent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1370timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
951which it is), lets them fire exactly once and destroys them again. 1371which it is), lets them fire exactly once and destroys them again.
952 1372
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1373Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution. 1374distribution.
971all watchers, to avoid adding memory overhead. That means closure creation 1391all watchers, to avoid adding memory overhead. That means closure creation
972and memory usage is not included in the figures. 1392and memory usage is not included in the figures.
973 1393
974I<invoke> is the time, in microseconds, used to invoke a simple 1394I<invoke> is the time, in microseconds, used to invoke a simple
975callback. The callback simply counts down a Perl variable and after it was 1395callback. The callback simply counts down a Perl variable and after it was
976invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1396invoked "watcher" times, it would C<< ->send >> a condvar once to
977signal the end of this phase. 1397signal the end of this phase.
978 1398
979I<destroy> is the time, in microseconds, that it takes to destroy a single 1399I<destroy> is the time, in microseconds, that it takes to destroy a single
980watcher. 1400watcher.
981 1401
1041file descriptor is dup()ed for each watcher. This shows that the dup() 1461file descriptor is dup()ed for each watcher. This shows that the dup()
1042employed by some adaptors is not a big performance issue (it does incur a 1462employed by some adaptors is not a big performance issue (it does incur a
1043hidden memory cost inside the kernel which is not reflected in the figures 1463hidden memory cost inside the kernel which is not reflected in the figures
1044above). 1464above).
1045 1465
1046C<POE>, regardless of underlying event loop (whether using its pure 1466C<POE>, regardless of underlying event loop (whether using its pure perl
1047perl select-based backend or the Event module, the POE-EV backend 1467select-based backend or the Event module, the POE-EV backend couldn't
1048couldn't be tested because it wasn't working) shows abysmal performance 1468be tested because it wasn't working) shows abysmal performance and
1049and memory usage: Watchers use almost 30 times as much memory as 1469memory usage with AnyEvent: Watchers use almost 30 times as much memory
1050EV watchers, and 10 times as much memory as Event (the high memory 1470as EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher 1471requirements are caused by requiring a session for each watcher). Watcher
1052invocation speed is almost 900 times slower than with AnyEvent's pure perl 1472invocation speed is almost 900 times slower than with AnyEvent's pure perl
1473implementation.
1474
1053implementation. The design of the POE adaptor class in AnyEvent can not 1475The design of the POE adaptor class in AnyEvent can not really account
1054really account for this, as session creation overhead is small compared 1476for the performance issues, though, as session creation overhead is
1055to execution of the state machine, which is coded pretty optimally within 1477small compared to execution of the state machine, which is coded pretty
1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1478optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1479using multiple sessions is not a good approach, especially regarding
1480memory usage, even the author of POE could not come up with a faster
1481design).
1057 1482
1058=head3 Summary 1483=head3 Summary
1059 1484
1060=over 4 1485=over 4
1061 1486
1072 1497
1073=back 1498=back
1074 1499
1075=head2 BENCHMARKING THE LARGE SERVER CASE 1500=head2 BENCHMARKING THE LARGE SERVER CASE
1076 1501
1077This benchmark atcually benchmarks the event loop itself. It works by 1502This benchmark actually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a 1503creating a number of "servers": each server consists of a socket pair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O 1504timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket 1505watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server". 1506watcher reads a byte it will write that byte to a random other "server".
1082 1507
1083The effect is that there will be a lot of I/O watchers, only part of which 1508The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active 1509are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The 1510fds for each loop iteration, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how 1511timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops). 1512most timeouts work (and puts extra pressure on the event loops).
1088 1513
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1514In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many 1515(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time. 1516connections, most of which are idle at any one point in time.
1092 1517
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1518Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution. 1519distribution.
1096=head3 Explanation of the columns 1521=head3 Explanation of the columns
1097 1522
1098I<sockets> is the number of sockets, and twice the number of "servers" (as 1523I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end). 1524each server has a read and write socket end).
1100 1525
1101I<create> is the time it takes to create a socketpair (which is 1526I<create> is the time it takes to create a socket pair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1527nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103 1528
1104I<request>, the most important value, is the time it takes to handle a 1529I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding 1530single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating 1531it to another server. This includes deleting the old timeout and creating
1140 1565
1141=head3 Summary 1566=head3 Summary
1142 1567
1143=over 4 1568=over 4
1144 1569
1145=item * The pure perl implementation performs extremely well, considering 1570=item * The pure perl implementation performs extremely well.
1146that it uses select.
1147 1571
1148=item * Avoid Glib or POE in large projects where performance matters. 1572=item * Avoid Glib or POE in large projects where performance matters.
1149 1573
1150=back 1574=back
1151 1575
1180speed most when you have lots of watchers, not when you only have a few of 1604speed most when you have lots of watchers, not when you only have a few of
1181them). 1605them).
1182 1606
1183EV is again fastest. 1607EV is again fastest.
1184 1608
1185The C-based event loops Event and Glib come in second this time, as the 1609Perl again comes second. It is noticeably faster than the C-based event
1186overhead of running an iteration is much smaller in C than in Perl (little 1610loops Event and Glib, although the difference is too small to really
1187code to execute in the inner loop, and perl's function calling overhead is 1611matter.
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191 1612
1192POE also performs much better in this case, but is is still far behind the 1613POE also performs much better in this case, but is is still far behind the
1193others. 1614others.
1194 1615
1195=head3 Summary 1616=head3 Summary
1203 1624
1204 1625
1205=head1 FORK 1626=head1 FORK
1206 1627
1207Most event libraries are not fork-safe. The ones who are usually are 1628Most event libraries are not fork-safe. The ones who are usually are
1208because they are so inefficient. Only L<EV> is fully fork-aware. 1629because they rely on inefficient but fork-safe C<select> or C<poll>
1630calls. Only L<EV> is fully fork-aware.
1209 1631
1210If you have to fork, you must either do so I<before> creating your first 1632If you have to fork, you must either do so I<before> creating your first
1211watcher OR you must not use AnyEvent at all in the child. 1633watcher OR you must not use AnyEvent at all in the child.
1212 1634
1213 1635
1225 1647
1226 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1648 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1227 1649
1228 use AnyEvent; 1650 use AnyEvent;
1229 1651
1652Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1653be used to probe what backend is used and gain other information (which is
1654probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1655
1230 1656
1231=head1 SEE ALSO 1657=head1 SEE ALSO
1232 1658
1233Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1659Utility functions: L<AnyEvent::Util>.
1234L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1660
1661Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1235L<Event::Lib>, L<Qt>, L<POE>. 1662L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1236 1663
1237Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1664Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1238L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1665L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1239L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1666L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1240L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1667L<AnyEvent::Impl::POE>.
1241 1668
1669Non-blocking file handles, sockets, TCP clients and
1670servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1671
1672Asynchronous DNS: L<AnyEvent::DNS>.
1673
1674Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1675
1242Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1676Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1243 1677
1244 1678
1245=head1 AUTHOR 1679=head1 AUTHOR
1246 1680
1247 Marc Lehmann <schmorp@schmorp.de> 1681 Marc Lehmann <schmorp@schmorp.de>

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