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Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.77 by root, Fri Apr 25 09:00:37 2008 UTC vs.
Revision 1.79 by root, Fri Apr 25 09:08:16 2008 UTC

136 136
137Note that C<my $w; $w => combination. This is necessary because in Perl, 137Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 138my variables are only visible after the statement in which they are
139declared. 139declared.
140 140
141=head2 IO WATCHERS 141=head2 I/O WATCHERS
142 142
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 143You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 144with the following mandatory key-value pairs as arguments:
145 145
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for
706 706
707=back 707=back
708 708
709=head1 EXAMPLE PROGRAM 709=head1 EXAMPLE PROGRAM
710 710
711The following program uses an IO watcher to read data from STDIN, a timer 711The following program uses an I/O watcher to read data from STDIN, a timer
712to display a message once per second, and a condition variable to quit the 712to display a message once per second, and a condition variable to quit the
713program when the user enters quit: 713program when the user enters quit:
714 714
715 use AnyEvent; 715 use AnyEvent;
716 716
867 867
868To give you an idea of the performance and overheads that AnyEvent adds 868To give you an idea of the performance and overheads that AnyEvent adds
869over the event loops themselves (and to give you an impression of the 869over the event loops themselves (and to give you an impression of the
870speed of various event loops), here is a benchmark of various supported 870speed of various event loops), here is a benchmark of various supported
871event models natively and with anyevent. The benchmark creates a lot of 871event models natively and with anyevent. The benchmark creates a lot of
872timers (with a zero timeout) and io watchers (watching STDOUT, a pty, to 872timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to
873become writable, which it is), lets them fire exactly once and destroys 873become writable, which it is), lets them fire exactly once and destroys
874them again. 874them again.
875 875
876Rewriting the benchmark to use many different sockets instead of using 876Rewriting the benchmark to use many different sockets instead of using
877the same filehandle for all io watchers results in a much longer runtime 877the same filehandle for all I/O watchers results in a much longer runtime
878(socket creation is expensive), but qualitatively the same figures, so it 878(socket creation is expensive), but qualitatively the same figures, so it
879was not used. 879was not used.
880 880
881=head2 Explanation of the columns 881=head2 Explanation of the columns
882 882
962 962
963C<POE>, regardless of underlying event loop (wether using its pure perl 963C<POE>, regardless of underlying event loop (wether using its pure perl
964select-based backend or the Event module) shows abysmal performance and 964select-based backend or the Event module) shows abysmal performance and
965memory usage: Watchers use almost 30 times as much memory as EV watchers, 965memory usage: Watchers use almost 30 times as much memory as EV watchers,
966and 10 times as much memory as both Event or EV via AnyEvent. Watcher 966and 10 times as much memory as both Event or EV via AnyEvent. Watcher
967invocation is almost 700 times slower than with AnyEvent's pure perl 967invocation is almost 900 times slower than with AnyEvent's pure perl
968implementation. The design of the POE adaptor class in AnyEvent can not 968implementation. The design of the POE adaptor class in AnyEvent can not
969really account for this, as session creation overhead is small compared 969really account for this, as session creation overhead is small compared
970to execution of the state machine, which is coded pretty optimally within 970to execution of the state machine, which is coded pretty optimally within
971L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 971L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow.
972 972

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